Axis & Allies .org Forums
    • Home
    • Categories
    • Recent
    • Popular
    • Users
    • Register
    • Login
    1. Home
    2. k-rizma
    3. Posts
    K
    • Profile
    • Following 0
    • Followers 0
    • Topics 8
    • Posts 28
    • Best 0
    • Controversial 0
    • Groups 0

    Posts made by k-rizma

    • RE: Here some rules for USSR

      as we always plays with those rules, the trick is to ALWAYS keep the preassures on the western front with UK, and go for spain or SE with a large US contingent. The german player is so occuppied at whipping off the boats so USSR can stackle and the stalemate is keeping. Until there’s enough infantry to begin building SSR tanks and then…boum !!! USSR is marching on Berlin. That’s what happens 1/2 when we play.

      The real things is now the allies are really even with the axis : a little error can cost the entire game, so think about what you will do and never, ever count on some lucky dice rolls…

      posted in House Rules
      K
      k-rizma
    • RE: Biding ???

      ¨now i see why the bird can fly¨

      posted in Axis & Allies Classic
      K
      k-rizma
    • RE: Quebec, Canada

      héhéhé, of course, the cutest, sexiest and horniest woman of the world are here :D

      posted in Player Locator
      K
      k-rizma
    • Quebec, Canada

      I have the incredible hope to find some Chicoutimian peoples, or some who’re near, to play A&A. I’ve just had one friend to play whit so after 20 games ii is becoming a bit boring whitout new strategies and new brains around the table :lol:

      posted in Player Locator
      K
      k-rizma
    • RE: Newbe or not newbe…

      hey dezrtfish,

      can you tell me about your map modifications and your house rules for W@W, that should help another newbe :lol:

      posted in Other Axis & Allies Variants
      K
      k-rizma
    • RE: Price changes

      i agree whit both opf you guys, seems like any minor-like changes apply to the game system may cause the whole thing to collapse… Instead of changing the price range, maybe we could try to make a system of free units that each country will have on each turn and the numbers/types of units will be influenced by the total production of the country, the more you have the more you’ll get !!!

      And what about building infantry, and only infantry, without an IC. I.E. : India can have 3 infantry per round, UK : 8 soviet far-eat : 2 etc…

      posted in House Rules
      K
      k-rizma
    • Here some rules for USSR

      The first one is to make the game more fair for the axis and more historically accurate, the second is almost just for history

      STALINIST PARANOIA : No allied units can go or fly over an USSR
      territory unless the USSR player is removed
      from the game

      BOLSHEVIZATION : Any USA or UK territory leberated by the USSR is
      considered a soviet one. The only way for such to get
      back to the original owner is to be taken and then
      retaken by UK or US

      Sound fine to you ?

      posted in House Rules
      K
      k-rizma
    • Price changes

      I was thinking about a way to make a defferent price chart for each country, to make some units cheaper and some higher and i’m asking for your help out there to find a way to make it historically accurate and still well balanced for the game.

      I.E. USSR : inf cost 2, all boats are 2 IPC higher
      German. Subs and tank cheaper
      etc.

      i hardly wait to see what you think about it !!!

      posted in House Rules
      K
      k-rizma
    • 1
    • 2
    • 2 / 2