If you access Settings, then go to the Account tab, you can create and edit new defense profiles and set a default for your account (this will automatically apply to newly created games of all types). To change the defense profile in a game, access the game settings (either from the in-game menu or by clicking the gear icon on the game card) and go to the Defense Profile tab. Changing this will affect the next combat.
Posts made by JuliusBorisovBeamdog
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RE: Change Defense Profile - Subs?posted in Axis & Allies 1942 Online
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RE: Opinion: 24 hours isn't long enough for ranked playposted in Axis & Allies 1942 Online
Originally it was 12 hours (since we had received so much feedback about wanting a “live” game experience) but, we found 12 hours to be far too aggressive and 24 felt a lot better. We want Ranked/Ladder games to feel important and having a more aggressive time frame on there felt like a good way to go about that. I wouldn’t ever say never, but there aren’t currently any plans to adjust the timer from beyond 24 hours.
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RE: djensen vs. JuliusBorisovBeamdogposted in Axis & Allies 1942 Online
Here is another game, Japan (David) will most likely take Moscow now after UK (me) took Berlin!

A great game, as always with you, @djensen!
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RE: Tips: for unloading transportsposted in Axis & Allies 1942 Online
@djensen @rem400 Left-click transport. Right-click the infantry. Right-click the SZ34. Right-click the infantry in Persia. Right-click Egypt.
If you have a stack of transports and a stack on infantry, keep right-clicking infantry, they’ll load. You can also open the dossier and pick each transport individually to be able to see what is loaded where.
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RE: Feature request: Pick the order of battles (already exists)posted in Axis & Allies 1942 Online
Phase 3: Conduct Combat
In this phase, you conduct combat against opposing units
using the following sequence:
Combat Sequence- Strategic bombing raids
- Amphibious assaults
- General combat
https://media.wizards.com/2015/rules/AA_1942_rules.pdf
Under General combat, you actually can pick the order (right-click the territory).
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RE: Make refundung non-deployed units optional and not defaultposted in Axis & Allies 1942 Online
We never make any decision on a whim. There is the right-holder, there is the lead team, there are developers on the projects, there is a community, and people from all over the world are playing the game. As mentioned in the newsletter after Patch 5, we’ll be sending out a new survey about Axis & Allies 1942 Online.
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RE: No More Lane Rollingposted in Axis & Allies 1942 Online
I hear that, but that’s a digital adaptation of the game, and playing a digital version means certain things should go differently if compared to the RL experience, especially when we consider the wide variety of players who play A&A 1942 Online.
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RE: No More Lane Rollingposted in Axis & Allies 1942 Online
I see, thanks. I’ve asked the team. We wanted to keep the game simple and understandable when doing combat for new players. This is why it’s being rolled that way.
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RE: No More Lane Rollingposted in Axis & Allies 1942 Online
Yeah, can you elaborate a bit, @djensen?
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RE: Beware of joining too many ranked gamesposted in Axis & Allies 1942 Online
@Bjergmose Can please file a ticket in our Service Desk https://beamdog.atlassian.net/servicedesk/customer/portal/3, our developers will look into such problems as the first priority on Monday.
Also, check out https://steamcommunity.com/app/898920/discussions/0/1640927981804514877/.
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RE: Beware of joining too many ranked gamesposted in Axis & Allies 1942 Online
We’re actively working on the games list issue. Should have a hotfix to try to address it today.
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RE: Beware of joining too many ranked gamesposted in Axis & Allies 1942 Online
All good feedback, thanks.
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RE: Beware of joining too many ranked gamesposted in Axis & Allies 1942 Online
Gotcha! But you get notifications on email (old-style) when the game is started and you have to take a turn.
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RE: Beware of joining too many ranked gamesposted in Axis & Allies 1942 Online
@taamvan It’s working. Custom games are not ranked.
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RE: Tips: for unloading transportsposted in Axis & Allies 1942 Online
Thanks for the feedback! We’ll surely look for ways to further polish the experience.
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RE: Beware of joining too many ranked gamesposted in Axis & Allies 1942 Online
We didn’t get our additional on-screen visual elements done in time for the patch.
It will be resolved in the next patch. Thanks, David!
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RE: Any News?posted in Axis & Allies 1942 Online
Big news!
You asked, we listened. Matchmaking, Ladders, Redesigned Map Arrows, and many other exciting new features have come to Axis & Allies 1942 Online today!
Learn more in the new Developer Update from Beamdog Producer Cody Ouimet
https://steamcommunity.com/games/898920/announcements/detail/1617282814883057746
https://steamcommunity.com/games/898920/announcements/detail/1617282814882108891
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RE: Feature request: true random diceposted in Axis & Allies 1942 Online
@djensen We agree, it sucks when you get hit like that, but thats what chance does. We’re trying to emulate the same idea of random chance in the board game that also relies on random chance as well as strategy. Axis & Allies is not a game about pure strategy. Chance plays enough of a roll that its more about hedging your bets and strategizing to give yourself the best chance. But its still just that: chance.
It always evens itself in the end. We noticed a concern being raised, we came out and addressed the concern with the dice RNG with the exact methodology we’re using for the dice.
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RE: Game is working greatposted in Axis & Allies 1942 Online
Thank you, @taamvan. The goal of the Early Access is to listen to the feedback of players around the world. We’re certainly hearing suggestions about the allied carriers and transports! ;)