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    Posts made by JuanSpain

    • RE: G40L19 Karl Kill 7 Axis +6 vs Juan Spain Allies

      TripleA Turn Summary: ANZAC round 9

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 9
      
          Purchase Units - ANZAC
              ANZAC buy 2 transports; Remaining resources: 2 PUs; 
      
          Combat Move - ANZAC
              1 submarine moved from 54 Sea Zone to 37 Sea Zone
                    ANZAC take 42 Sea Zone from Japanese
              1 artillery moved from New Zealand to 63 Sea Zone
              1 artillery and 1 transport moved from 63 Sea Zone to 54 Sea Zone
              1 infantry moved from Queensland to 54 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
              1 artillery and 1 infantry moved from 42 Sea Zone to Java
              1 transport moved from 6 Sea Zone to 15 Sea Zone
      
          Combat - ANZAC
              Battle in Java
              Battle in 37 Sea Zone
                  ANZAC attack with 1 submarine
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 37 Sea Zone
                      ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                  ANZAC win, taking Java from Japanese, taking 37 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
      
          Non Combat Move - ANZAC
              4 infantry moved from South Australia to Queensland
              2 aaGuns moved from New South Wales to Queensland
              1 destroyer moved from 62 Sea Zone to 42 Sea Zone
      
          Place Units - ANZAC
              2 transports placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 15 PUs; end with 17 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 transport
              EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 destroyer
              EDIT: Changing PUs for ANZAC from 17 to 16
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      ANZAC : -0,33
      

      Savegame

      posted in League
      JuanSpainJ
      JuanSpain
    • RE: 2019 18L TITLE PLAYOFF SEMIFINAL G40 BM Adam vs JuanSpain (Axis + 9)

      @JuanSpain Hope my Sco AA will have the same efficiency

      posted in League
      JuanSpainJ
      JuanSpain
    • RE: 2019 18L TITLE PLAYOFF SEMIFINAL G40 BM Adam vs JuanSpain (Axis + 9)

      TripleA Turn Summary: Japanese round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 3
      
          Purchase Units - Japanese
              Japanese buy 1 carrier and 10 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              2 battleships and 2 transports moved from 20 Sea Zone to 37 Sea Zone
              2 infantry moved from Siam to 37 Sea Zone
              1 infantry moved from 37 Sea Zone to Shan State
              1 infantry moved from 37 Sea Zone to Malaya
              1 mech_infantry moved from Kweichow to Kwangsi
              1 artillery moved from Hunan to Kiangsi
              1 infantry moved from Amur to Buryatia
                    Japanese take Buryatia from Russians
              1 infantry moved from Siberia to Sakha
                    Japanese take Sakha from Russians
              2 infantry moved from Amur to Ulaanbaatar
              1 infantry moved from Chahar to Suiyuyan
              1 infantry moved from Hopei to Suiyuyan
              1 infantry moved from Jehol to Chahar
              1 infantry moved from Kweichow to Hopei
              1 fighter and 1 tactical_bomber moved from Jehol to Kiangsi
              1 fighter and 1 tactical_bomber moved from Jehol to Suiyuyan
              1 fighter and 1 tactical_bomber moved from Jehol to Suiyuyan
              1 fighter and 1 tactical_bomber moved from Jehol to Ulaanbaatar
              1 fighter and 1 tactical_bomber moved from Jehol to Ulaanbaatar
              2 bombers moved from Jehol to Kwangsi
              2 fighters and 2 tactical_bombers moved from Hunan to Shan State
              1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
              1 infantry moved from Kweichow to Yunnan
              1 infantry moved from Kweichow to Szechwan
                    Japanese take Szechwan from Chinese
              1 infantry moved from Manchuria to Buyant-Uhaa
                    Japanese take Buyant-Uhaa from Russians
      
          Combat - Japanese
              Battle in Malaya
              Battle in Shan State
                  Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                  British defend with 1 aaGun and 1 infantry
                      AA fire in Shan State : 2/3 hits, 0,50 expected hits
                      1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in Shan State
                      Japanese roll dice for 1 battleship in Shan State, round 2 : 1/1 hits, 0,67 expected hits
                      Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/3 hits, 1,33 expected hits
                      UK_Pacific roll dice for 1 aaGun and 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                      1 aaGun owned by the British and 1 infantry owned by the British lost in Shan State
                  Japanese win, taking Malaya from UK_Pacific, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -13
                  Casualties for Japanese: 1 fighter and 1 tactical_bomber
                  Casualties for British: 1 aaGun and 1 infantry
              Battle in Ulaanbaatar
                  Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                  Russians defend with 2 infantry
                      Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Ulaanbaatar, round 2 : 3/6 hits, 2,67 expected hits
                      Russians roll dice for 2 infantry in Ulaanbaatar, round 2 : 0/2 hits, 0,67 expected hits
                      2 infantry owned by the Russians lost in Ulaanbaatar
                  Japanese win, taking Ulaanbaatar from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                  Casualties for Russians: 2 infantry
              Battle in Suiyuyan
                  Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                  Chinese defend with 2 infantry
                      Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Suiyuyan, round 2 : 4/6 hits, 2,67 expected hits
                      Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 2/2 hits, 0,67 expected hits
                      2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Suiyuyan
                  Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                  Casualties for Japanese: 2 infantry
                  Casualties for Chinese: 2 infantry
              Battle in Kiangsi
                  Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
                  British defend with 1 infantry
                      Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Kiangsi, round 2 : 1/3 hits, 1,50 expected hits
                      Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits
                      1 artillery owned by the Japanese and 1 infantry owned by the British lost in Kiangsi
                  Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                  Casualties for Japanese: 1 artillery
                  Casualties for British: 1 infantry
              Battle in Kwangsi
                  Japanese attack with 2 bombers and 1 mech_infantry
                  British defend with 1 infantry
                      Japanese roll dice for 2 bombers and 1 mech_infantry in Kwangsi, round 2 : 0/3 hits, 1,50 expected hits
                      Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 2 bombers and 1 mech_infantry in Kwangsi, round 3 : 1/3 hits, 1,50 expected hits
                      Chinese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the British lost in Kwangsi
                  Japanese win, taking Kwangsi from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
              Battle in Yunnan
                  Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                  British defend with 1 infantry
                      Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/3 hits, 1,33 expected hits
                      Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the British lost in Yunnan
                  Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
      
          Non Combat Move - Japanese
              1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
              1 carrier moved from 20 Sea Zone to 37 Sea Zone
              1 carrier moved from 20 Sea Zone to 37 Sea Zone
              1 fighter and 1 tactical_bomber moved from Yunnan to 37 Sea Zone
              1 armour moved from Anhwe to Hunan
              1 fighter and 1 tactical_bomber moved from Kiangsi to Kweichow
              2 bombers moved from Kwangsi to Kweichow
              1 infantry moved from Soviet Far East to Siberia
              1 aaGun and 2 infantry moved from Manchuria to Amur
              1 cruiser and 4 transports moved from 5 Sea Zone to 6 Sea Zone
              8 infantry moved from Japan to 6 Sea Zone
              8 infantry and 4 transports moved from 6 Sea Zone to 5 Sea Zone
              8 infantry moved from 5 Sea Zone to Amur
              1 infantry moved from Kweichow to Anhwe
              2 fighters and 2 tactical_bombers moved from Ulaanbaatar to Jehol
              2 fighters and 2 tactical_bombers moved from Suiyuyan to Jehol
              3 destroyers and 2 submarines moved from 20 Sea Zone to 37 Sea Zone
              1 carrier, 1 cruiser and 1 destroyer moved from 20 Sea Zone to 6 Sea Zone
      
          Place Units - Japanese
              1 carrier placed in 6 Sea Zone
              3 infantry placed in Manchuria
              7 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 41 PUs; end with 42 PUs
              Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 52 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Japanese from Kweichow: 4 artilleries and 4 infantry
              EDIT: Adding units owned by Japanese to Hopei: 4 artilleries and 4 infantry
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Chinese : 1,00
      UK_Pacific : -0,33
      AA fire in Shan State : : 1,50
      Russians : -0,67
      Japanese : -0,17
      

      Savegame

      posted in League
      JuanSpainJ
      JuanSpain
    • RE: G40L19 Karl Kill 7 Axis +6 vs Juan Spain Allies

      TripleA Turn Summary: UK_Pacific round 9

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 9
      
          Purchase Units - Americans
              Americans buy 2 carriers, 3 destroyers, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - Americans
              3 infantry and 3 mech_infantrys moved from Korea to 6 Sea Zone
              1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
              1 infantry and 1 mech_infantry moved from 21 Sea Zone to Guam
              1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 22 Sea Zone
              1 infantry and 1 mech_infantry moved from 22 Sea Zone to Marianas
              1 battleship moved from 6 Sea Zone to 19 Sea Zone
              1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
              1 infantry and 1 mech_infantry moved from 19 Sea Zone to Kiangsu
              6 fighters moved from Korea to 19 Sea Zone
              2 mech_infantrys moved from Jehol to Shantung
              1 tactical_bomber moved from Hunan to Kiangsu
              1 fighter moved from Hunan to Kiangsu
              3 fighters moved from Hunan to Shantung
              2 infantry moved from Morocco to 92 Sea Zone
              3 carriers, 1 cruiser, 1 destroyer, 6 fighters, 2 infantry, 6 submarines and 3 transports moved from 92 Sea Zone to 110 Sea Zone
              1 infantry moved from 110 Sea Zone to Holland Belgium
              1 infantry moved from 110 Sea Zone to Normandy Bordeaux
      
          Combat - Americans
              Battle in Normandy Bordeaux
              Battle in Holland Belgium
              Battle in Guam
              Battle in Marianas
              Battle in 19 Sea Zone
                  Americans attack with 1 battleship, 6 fighters and 1 transport
                  Japanese defend with 1 battleship, 1 cruiser and 2 transports
                      Americans roll dice for 1 battleship, 6 fighters and 1 transport in 19 Sea Zone, round 2 : 3/7 hits, 3,67 expected hits
                      Japanese roll dice for 1 battleship, 1 cruiser and 2 transports in 19 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
                      1 transport owned by the Japanese, 1 battleship owned by the Japanese, 1 fighter owned by the Americans, 1 cruiser owned by the Japanese and 1 battleship owned by the Americans lost in 19 Sea Zone
                      1 transport owned by the Japanese lost in 19 Sea Zone
                  Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Guam from Japanese, taking Marianas from Japanese with 5 fighters and 1 transport remaining. Battle score for attacker is 16
                  Casualties for Americans: 1 battleship and 1 fighter
                  Casualties for Japanese: 1 battleship, 1 cruiser and 2 transports
              Battle in Kiangsu
                  Americans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                  Japanese defend with 1 infantry
                      Americans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kiangsu, round 2 : 1/4 hits, 1,50 expected hits
                      Japanese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Kiangsu
                  Americans win, taking Kiangsu from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for Americans: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Shantung
                  Americans attack with 3 fighters and 2 mech_infantrys
                  Japanese defend with 1 infantry
                      Americans roll dice for 3 fighters and 2 mech_infantrys in Shantung, round 2 : 3/5 hits, 1,83 expected hits
                      Japanese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese lost in Shantung
                  Americans win, taking Shantung from Japanese with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Americans
              3 fighters moved from Shantung to Hunan
              1 fighter moved from Kiangsu to Hunan
              1 tactical_bomber moved from Kiangsu to Hunan
              8 fighters moved from Gibraltar to United Kingdom
              7 fighters moved from Eastern United States to United Kingdom
              5 fighters moved from 19 Sea Zone to Hunan
      
          Place Units - Americans
              3 mech_infantrys placed in Korea
              2 carriers, 3 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
      
          Turn Complete - Americans
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5,6,6,2,3,1,5,1,6,1,2,1,4,4,3,6,4
              Americans collect 58 PUs (3 lost to blockades); end with 58 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
              Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Americans from Hunan: 4 fighters
              EDIT: Adding units owned by Americans to Korea: 4 fighters
              EDIT: Turning off Edit Mode
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
              1 fighter moved from Hunan to Suiyuyan
              1 infantry moved from Hopei to Suiyuyan
              3 infantry moved from Hunan to Kiangsi
              3 infantry moved from Hunan to Kwangsi
              6 infantry moved from Hunan to Yunnan
              2 infantry moved from Kweichow to Szechwan
              4 infantry moved from Hunan to Yunnan
              2 infantry moved from Hunan to Kiangsi
              2 infantry moved from Hunan to Kwangsi
              2 infantry moved from Hunan to Kiangsi
              1 infantry moved from Hunan to Yunnan
      
          Combat - Chinese
              Battle in Suiyuyan
                  Chinese attack with 1 fighter and 1 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0,67 expected hits
                      Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese lost in Suiyuyan
                  Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Szechwan
                  Chinese attack with 2 infantry
                  Japanese defend with 1 mech_infantry
                      Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0,33 expected hits
                      Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                      Chinese roll dice for 2 infantry in Szechwan, round 3 : 0/2 hits, 0,33 expected hits
                      Japanese roll dice for 1 mech_infantry in Szechwan, round 3 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Chinese lost in Szechwan
                      Chinese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0,17 expected hits
                      Japanese roll dice for 1 mech_infantry in Szechwan, round 4 : 0/1 hits, 0,33 expected hits
                      Chinese roll dice for 1 infantry in Szechwan, round 5 : 0/1 hits, 0,17 expected hits
                      Japanese roll dice for 1 mech_infantry in Szechwan, round 5 : 0/1 hits, 0,33 expected hits
                      Chinese roll dice for 1 infantry in Szechwan, round 6 : 0/1 hits, 0,17 expected hits
                      Japanese roll dice for 1 mech_infantry in Szechwan, round 6 : 0/1 hits, 0,33 expected hits
                      Chinese roll dice for 1 infantry in Szechwan, round 7 : 0/1 hits, 0,17 expected hits
                      Japanese roll dice for 1 mech_infantry in Szechwan, round 7 : 0/1 hits, 0,33 expected hits
                      Chinese roll dice for 1 infantry in Szechwan, round 8 : 0/1 hits, 0,17 expected hits
                      Japanese roll dice for 1 mech_infantry in Szechwan, round 8 : 0/1 hits, 0,33 expected hits
                      Chinese roll dice for 1 infantry in Szechwan, round 9 : 0/1 hits, 0,17 expected hits
                      Japanese roll dice for 1 mech_infantry in Szechwan, round 9 : 0/1 hits, 0,33 expected hits
                      Chinese roll dice for 1 infantry in Szechwan, round 10 : 0/1 hits, 0,17 expected hits
                      Japanese roll dice for 1 mech_infantry in Szechwan, round 10 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Chinese lost in Szechwan
                  Japanese win with 1 mech_infantry remaining. Battle score for attacker is -6
                  Casualties for Chinese: 2 infantry
              Battle in Kiangsi
                  Chinese attack with 7 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 7 infantry in Kiangsi, round 2 : 1/7 hits, 1,17 expected hits
                      Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
                  Chinese win, taking Kiangsi from Japanese with 6 infantry remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Kwangsi
                  Chinese attack with 5 infantry
                  Japanese defend with 1 airfield and 1 infantry
                      Chinese roll dice for 5 infantry in Kwangsi, round 2 : 2/5 hits, 0,83 expected hits
                      Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                  Chinese win, taking Kwangsi from Japanese with 4 infantry remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Yunnan
                  Chinese attack with 11 infantry
                  Japanese defend with 1 artillery and 1 infantry
                      Chinese roll dice for 11 infantry in Yunnan, round 2 : 2/11 hits, 1,83 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 2/2 hits, 0,67 expected hits
                      1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                  Chinese win, taking Yunnan from Japanese with 9 infantry remaining. Battle score for attacker is 1
                  Casualties for Chinese: 2 infantry
                  Casualties for Japanese: 1 artillery and 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Suiyuyan to Hopei
      
          Place Units - Chinese
              2 infantry placed in Kweichow
              2 infantry placed in Hopei
      
          Turn Complete - Chinese
              Chinese collect 19 PUs; end with 21 PUs
      
          Purchase Units - British
              British buy 1 armour, 1 artillery, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 
      
          Combat Move - British
              Turning on Edit Mode
              EDIT: Removing units owned by Americans from Morocco: 1 armour and 1 mech_infantry
              EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 armour and 1 mech_infantry
              EDIT: Turning off Edit Mode
              1 infantry moved from Tunisia to Libya
                    British take Libya from Italians
              1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                    British take Anglo Egyptian Sudan from Italians
              1 mech_infantry moved from Belgian Congo to French Equatorial Africa
                    British take French Equatorial Africa from Italians
              1 mech_infantry moved from Belgian Congo to Kenya
                    British take Kenya from Italians
              1 battleship moved from 6 Sea Zone to 25 Sea Zone
      
          Combat - British
              British creates battle in territory 106 Sea Zone
      
          Non Combat Move - British
              2 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
              1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
              3 infantry moved from 110 Sea Zone to Normandy Bordeaux
              1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
              6 infantry moved from United Kingdom to 110 Sea Zone
              1 transport moved from 91 Sea Zone to 110 Sea Zone
              1 transport moved from 106 Sea Zone to 91 Sea Zone
              4 fighters moved from 92 Sea Zone to Normandy Bordeaux
              1 fighter moved from United Kingdom to Normandy Bordeaux
              3 fighters moved from 110 Sea Zone to Normandy Bordeaux
              1 bomber, 1 fighter and 1 tactical_bomber moved from Gibraltar to Normandy Bordeaux
              1 carrier moved from 92 Sea Zone to 91 Sea Zone
              1 carrier and 2 cruisers moved from 92 Sea Zone to 110 Sea Zone
              1 fighter moved from Quebec to 91 Sea Zone
              3 mech_infantrys moved from Belgian Congo to Union of South Africa
      
          Place Units - British
              Turning on Edit Mode
              EDIT: Removing units owned by British from United Kingdom: 2 infantry
              EDIT: Adding units owned by British to Normandy Bordeaux: 2 infantry
              EDIT: Turning off Edit Mode
              1 armour and 2 mech_infantrys placed in Union of South Africa
              1 transport placed in 106 Sea Zone
              1 artillery and 1 infantry placed in Quebec
      
          Turn Complete - British
              British collect 30 PUs; end with 31 PUs
              Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
      
          Turn Complete - UK_Pacific
      

      Combat Hit Differential Summary :

      Americans : 0,00
      Chinese : -0,33
      Japanese : 2,50
      

      Savegame

      posted in League
      JuanSpainJ
      JuanSpain
    • RE: G40L19 Karl Kill 7 Axis +6 vs Juan Spain Allies

      TripleA Turn Summary: Chinese round 9

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 9
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
              1 fighter moved from Hunan to Suiyuyan
              1 infantry moved from Hopei to Suiyuyan
              3 infantry moved from Hunan to Kiangsi
              3 infantry moved from Hunan to Kwangsi
              6 infantry moved from Hunan to Yunnan
              2 infantry moved from Kweichow to Szechwan
              4 infantry moved from Hunan to Yunnan
              2 infantry moved from Hunan to Kiangsi
              2 infantry moved from Hunan to Kwangsi
              2 infantry moved from Hunan to Kiangsi
              1 infantry moved from Hunan to Yunnan
      
          Combat - Chinese
              Battle in Suiyuyan
                  Chinese attack with 1 fighter and 1 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0,67 expected hits
                      Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese lost in Suiyuyan
                  Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Szechwan
                  Chinese attack with 2 infantry
                  Japanese defend with 1 mech_infantry
                      Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0,33 expected hits
                      Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                      Chinese roll dice for 2 infantry in Szechwan, round 3 : 0/2 hits, 0,33 expected hits
                      Japanese roll dice for 1 mech_infantry in Szechwan, round 3 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Chinese lost in Szechwan
                      Chinese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0,17 expected hits
                      Japanese roll dice for 1 mech_infantry in Szechwan, round 4 : 0/1 hits, 0,33 expected hits
                      Chinese roll dice for 1 infantry in Szechwan, round 5 : 0/1 hits, 0,17 expected hits
                      Japanese roll dice for 1 mech_infantry in Szechwan, round 5 : 0/1 hits, 0,33 expected hits
                      Chinese roll dice for 1 infantry in Szechwan, round 6 : 0/1 hits, 0,17 expected hits
                      Japanese roll dice for 1 mech_infantry in Szechwan, round 6 : 0/1 hits, 0,33 expected hits
                      Chinese roll dice for 1 infantry in Szechwan, round 7 : 0/1 hits, 0,17 expected hits
                      Japanese roll dice for 1 mech_infantry in Szechwan, round 7 : 0/1 hits, 0,33 expected hits
                      Chinese roll dice for 1 infantry in Szechwan, round 8 : 0/1 hits, 0,17 expected hits
                      Japanese roll dice for 1 mech_infantry in Szechwan, round 8 : 0/1 hits, 0,33 expected hits
                      Chinese roll dice for 1 infantry in Szechwan, round 9 : 0/1 hits, 0,17 expected hits
                      Japanese roll dice for 1 mech_infantry in Szechwan, round 9 : 0/1 hits, 0,33 expected hits
                      Chinese roll dice for 1 infantry in Szechwan, round 10 : 0/1 hits, 0,17 expected hits
                      Japanese roll dice for 1 mech_infantry in Szechwan, round 10 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Chinese lost in Szechwan
                  Japanese win with 1 mech_infantry remaining. Battle score for attacker is -6
                  Casualties for Chinese: 2 infantry
              Battle in Kiangsi
                  Chinese attack with 7 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 7 infantry in Kiangsi, round 2 : 1/7 hits, 1,17 expected hits
                      Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
                  Chinese win, taking Kiangsi from Japanese with 6 infantry remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Kwangsi
                  Chinese attack with 5 infantry
                  Japanese defend with 1 airfield and 1 infantry
                      Chinese roll dice for 5 infantry in Kwangsi, round 2 : 2/5 hits, 0,83 expected hits
                      Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                  Chinese win, taking Kwangsi from Japanese with 4 infantry remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Yunnan
                  Chinese attack with 11 infantry
                  Japanese defend with 1 artillery and 1 infantry
                      Chinese roll dice for 11 infantry in Yunnan, round 2 : 2/11 hits, 1,83 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 2/2 hits, 0,67 expected hits
                      1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                  Chinese win, taking Yunnan from Japanese with 9 infantry remaining. Battle score for attacker is 1
                  Casualties for Chinese: 2 infantry
                  Casualties for Japanese: 1 artillery and 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Suiyuyan to Hopei
      
          Place Units - Chinese
              2 infantry placed in Kweichow
              2 infantry placed in Hopei
      
          Turn Complete - Chinese
              Chinese collect 19 PUs; end with 21 PUs
      

      Combat Hit Differential Summary :

      Chinese : -0,33
      Japanese : 1,33
      

      Savegame

      posted in League
      JuanSpainJ
      JuanSpain
    • RE: G40L19 Karl Kill 7 Axis +6 vs Juan Spain Allies

      TripleA Turn Summary: Americans round 9

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 9
      
          Purchase Units - Americans
              Americans buy 2 carriers, 3 destroyers, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - Americans
              3 infantry and 3 mech_infantrys moved from Korea to 6 Sea Zone
              1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
              1 infantry and 1 mech_infantry moved from 21 Sea Zone to Guam
              1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 22 Sea Zone
              1 infantry and 1 mech_infantry moved from 22 Sea Zone to Marianas
              1 battleship moved from 6 Sea Zone to 19 Sea Zone
              1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
              1 infantry and 1 mech_infantry moved from 19 Sea Zone to Kiangsu
              6 fighters moved from Korea to 19 Sea Zone
              2 mech_infantrys moved from Jehol to Shantung
              1 tactical_bomber moved from Hunan to Kiangsu
              1 fighter moved from Hunan to Kiangsu
              3 fighters moved from Hunan to Shantung
              2 infantry moved from Morocco to 92 Sea Zone
              3 carriers, 1 cruiser, 1 destroyer, 6 fighters, 2 infantry, 6 submarines and 3 transports moved from 92 Sea Zone to 110 Sea Zone
              1 infantry moved from 110 Sea Zone to Holland Belgium
              1 infantry moved from 110 Sea Zone to Normandy Bordeaux
      
          Combat - Americans
              Battle in Normandy Bordeaux
              Battle in Holland Belgium
              Battle in Guam
              Battle in Marianas
              Battle in 19 Sea Zone
                  Americans attack with 1 battleship, 6 fighters and 1 transport
                  Japanese defend with 1 battleship, 1 cruiser and 2 transports
                      Americans roll dice for 1 battleship, 6 fighters and 1 transport in 19 Sea Zone, round 2 : 3/7 hits, 3,67 expected hits
                      Japanese roll dice for 1 battleship, 1 cruiser and 2 transports in 19 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
                      1 transport owned by the Japanese, 1 battleship owned by the Japanese, 1 fighter owned by the Americans, 1 cruiser owned by the Japanese and 1 battleship owned by the Americans lost in 19 Sea Zone
                      1 transport owned by the Japanese lost in 19 Sea Zone
                  Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Guam from Japanese, taking Marianas from Japanese with 5 fighters and 1 transport remaining. Battle score for attacker is 16
                  Casualties for Americans: 1 battleship and 1 fighter
                  Casualties for Japanese: 1 battleship, 1 cruiser and 2 transports
              Battle in Kiangsu
                  Americans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                  Japanese defend with 1 infantry
                      Americans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kiangsu, round 2 : 1/4 hits, 1,50 expected hits
                      Japanese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Kiangsu
                  Americans win, taking Kiangsu from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for Americans: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Shantung
                  Americans attack with 3 fighters and 2 mech_infantrys
                  Japanese defend with 1 infantry
                      Americans roll dice for 3 fighters and 2 mech_infantrys in Shantung, round 2 : 3/5 hits, 1,83 expected hits
                      Japanese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese lost in Shantung
                  Americans win, taking Shantung from Japanese with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Americans
              3 fighters moved from Shantung to Hunan
              1 fighter moved from Kiangsu to Hunan
              1 tactical_bomber moved from Kiangsu to Hunan
              8 fighters moved from Gibraltar to United Kingdom
              7 fighters moved from Eastern United States to United Kingdom
              5 fighters moved from 19 Sea Zone to Hunan
      
          Place Units - Americans
              3 mech_infantrys placed in Korea
              2 carriers, 3 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
      
          Turn Complete - Americans
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5,6,6,2,3,1,5,1,6,1,2,1,4,4,3,6,4
              Americans collect 58 PUs (3 lost to blockades); end with 58 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
              Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Americans from Hunan: 4 fighters
              EDIT: Adding units owned by Americans to Korea: 4 fighters
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Americans : 0,00
      Japanese : 1,17
      

      Savegame

      posted in League
      JuanSpainJ
      JuanSpain
    • RE: G40L19 Karl Kill 7 Axis +6 vs Juan Spain Allies

      TripleA Turn Summary: Americans round 9

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 9
      
          Purchase Units - Americans
              Americans buy 2 carriers, 3 destroyers, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - Americans
              3 infantry and 3 mech_infantrys moved from Korea to 6 Sea Zone
              1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
              1 infantry and 1 mech_infantry moved from 21 Sea Zone to Guam
              1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 22 Sea Zone
              1 infantry and 1 mech_infantry moved from 22 Sea Zone to Marianas
              1 battleship moved from 6 Sea Zone to 19 Sea Zone
              1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
              1 infantry and 1 mech_infantry moved from 19 Sea Zone to Kiangsu
              6 fighters moved from Korea to 19 Sea Zone
              2 mech_infantrys moved from Jehol to Shantung
              1 tactical_bomber moved from Hunan to Kiangsu
              1 fighter moved from Hunan to Kiangsu
              3 fighters moved from Hunan to Shantung
              2 infantry moved from Morocco to 92 Sea Zone
              3 carriers, 1 cruiser, 1 destroyer, 6 fighters, 2 infantry, 6 submarines and 3 transports moved from 92 Sea Zone to 110 Sea Zone
              1 infantry moved from 110 Sea Zone to Holland Belgium
              1 infantry moved from 110 Sea Zone to Normandy Bordeaux
      
          Combat - Americans
              Battle in Normandy Bordeaux
              Battle in Holland Belgium
              Battle in Guam
              Battle in Marianas
              Battle in 19 Sea Zone
                  Americans attack with 1 battleship, 6 fighters and 1 transport
                  Japanese defend with 1 battleship, 1 cruiser and 2 transports
                      Americans roll dice for 1 battleship, 6 fighters and 1 transport in 19 Sea Zone, round 2 : 3/7 hits, 3,67 expected hits
                      Japanese roll dice for 1 battleship, 1 cruiser and 2 transports in 19 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
                      1 transport owned by the Japanese, 1 battleship owned by the Japanese, 1 fighter owned by the Americans, 1 cruiser owned by the Japanese and 1 battleship owned by the Americans lost in 19 Sea Zone
                      1 transport owned by the Japanese lost in 19 Sea Zone
                  Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Guam from Japanese, taking Marianas from Japanese with 5 fighters and 1 transport remaining. Battle score for attacker is 16
                  Casualties for Americans: 1 battleship and 1 fighter
                  Casualties for Japanese: 1 battleship, 1 cruiser and 2 transports
              Battle in Kiangsu
                  Americans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                  Japanese defend with 1 infantry
                      Americans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kiangsu, round 2 : 1/4 hits, 1,50 expected hits
                      Japanese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Kiangsu
                  Americans win, taking Kiangsu from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for Americans: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Shantung
                  Americans attack with 3 fighters and 2 mech_infantrys
                  Japanese defend with 1 infantry
                      Americans roll dice for 3 fighters and 2 mech_infantrys in Shantung, round 2 : 3/5 hits, 1,83 expected hits
                      Japanese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese lost in Shantung
                  Americans win, taking Shantung from Japanese with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Americans
              3 fighters moved from Shantung to Hunan
              1 fighter moved from Kiangsu to Hunan
              1 tactical_bomber moved from Kiangsu to Hunan
              8 fighters moved from Gibraltar to United Kingdom
              7 fighters moved from Eastern United States to United Kingdom
              5 fighters moved from 19 Sea Zone to Hunan
      
          Place Units - Americans
              3 mech_infantrys placed in Korea
              2 carriers, 3 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
      
          Turn Complete - Americans
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5,6,6,2,3,1,5,1,6,1,2,1,4,4,3,6,4
              Americans collect 58 PUs (3 lost to blockades); end with 58 PUs
              Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
              Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
      

      Combat Hit Differential Summary :

      Americans : 0,00
      Japanese : 1,17
      

      Savegame

      posted in League
      JuanSpainJ
      JuanSpain
    • RE: 2019 18L TITLE PLAYOFF SEMIFINAL G40 BM Adam vs JuanSpain (Axis + 9)

      @JuanSpain Hope AA edit is OK, if not, take previous file.

      posted in League
      JuanSpainJ
      JuanSpain
    • RE: 2019 18L TITLE PLAYOFF SEMIFINAL G40 BM Adam vs JuanSpain (Axis + 9)

      TripleA Turn Summary: Germans round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 3
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 2 bombers and 10 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              12 infantry moved from Germany to 113 Sea Zone
              2 infantry moved from Western Germany to 113 Sea Zone
              14 infantry and 7 transports moved from 113 Sea Zone to 111 Sea Zone
              14 infantry moved from 111 Sea Zone to Scotland
              1 transport moved from 111 Sea Zone to 112 Sea Zone
              2 infantry moved from Norway to 112 Sea Zone
              2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
              2 infantry moved from 111 Sea Zone to Scotland
              1 cruiser moved from 113 Sea Zone to 111 Sea Zone
              1 carrier moved from 113 Sea Zone to 111 Sea Zone
              1 submarine moved from 112 Sea Zone to 109 Sea Zone
              2 bombers moved from Western Germany to 98 Sea Zone
              2 fighters moved from 111 Sea Zone to Scotland
      
          Combat - Germans
              Battle in 109 Sea Zone
                  Germans attack with 1 submarine
                  British defend with 1 transport
                      1 transport owned by the British lost in 109 Sea Zone
                      Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                  Germans win, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                  Casualties for British: 1 transport
              Battle in 98 Sea Zone
                  Germans attack with 2 bombers
                  British defend with 1 cruiser and 1 transport
                      Germans roll dice for 2 bombers in 98 Sea Zone, round 2 : 2/2 hits, 1,33 expected hits
                      British roll dice for 1 cruiser and 1 transport in 98 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                      1 transport owned by the British and 1 cruiser owned by the British lost in 98 Sea Zone
                  Germans win with 2 bombers remaining. Battle score for attacker is 19
                  Casualties for British: 1 cruiser and 1 transport
              Battle in Scotland
                  Germans attack with 2 fighters and 16 infantry
                  British defend with 1 airfield and 1 infantry
                      Germans roll dice for 1 battleship and 1 cruiser in Scotland, round 2 : 0/2 hits, 1,17 expected hits
                      Germans roll dice for 2 fighters and 16 infantry in Scotland, round 2 : 6/18 hits, 3,67 expected hits
                      British roll dice for 1 infantry in Scotland, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the British lost in Scotland
                  Germans win, taking Scotland from British with 2 fighters and 16 infantry remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
      
          Non Combat Move - Germans
              1 fighter moved from Scotland to 111 Sea Zone
              1 fighter moved from Scotland to Western Germany
              2 fighters and 5 tactical_bombers moved from Holland Belgium to Western Germany
              1 submarine moved from 110 Sea Zone to 92 Sea Zone
              1 submarine moved from 112 Sea Zone to 91 Sea Zone
              2 bombers moved from 98 Sea Zone to Southern Italy
              2 mech_infantrys moved from Southern Italy to Western Germany
              2 artilleries moved from Slovakia Hungary to Germany
              3 artilleries moved from Germany to Western Germany
              2 artilleries moved from Normandy Bordeaux to Holland Belgium
              1 aaGun moved from Western Germany to Holland Belgium
              2 mech_infantrys moved from Normandy Bordeaux to Western Germany
              5 armour moved from Normandy Bordeaux to Western Germany
              2 infantry moved from Romania to Slovakia Hungary
              2 infantry moved from Yugoslavia to Slovakia Hungary
              3 armour moved from Yugoslavia to Germany
              3 aaGuns moved from Germany to Slovakia Hungary
      
          Place Units - Germans
              2 infantry placed in Germany
              2 bombers and 8 infantry placed in Western Germany
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,5
              Germans collect 41 PUs (2 lost to blockades); end with 41 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
              Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Germans from Scotland: 1 infantry
              EDIT: Adding units owned by Germans to Germany: 1 infantry
              EDIT: Removing units owned by Germans from Germany: 1 aaGun
              EDIT: Adding units owned by Germans to Scotland: 1 aaGun
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Germans : 1,50
      British : -0,83
      

      Savegame

      posted in League
      JuanSpainJ
      JuanSpain
    • RE: 2019 18L TITLE PLAYOFF SEMIFINAL G40 BM Adam vs JuanSpain (Axis + 9)

      TripleA Turn Summary: Germans round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 3
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 2 bombers and 10 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              12 infantry moved from Germany to 113 Sea Zone
              2 infantry moved from Western Germany to 113 Sea Zone
              14 infantry and 7 transports moved from 113 Sea Zone to 111 Sea Zone
              14 infantry moved from 111 Sea Zone to Scotland
              1 transport moved from 111 Sea Zone to 112 Sea Zone
              2 infantry moved from Norway to 112 Sea Zone
              2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
              2 infantry moved from 111 Sea Zone to Scotland
              1 cruiser moved from 113 Sea Zone to 111 Sea Zone
              1 carrier moved from 113 Sea Zone to 111 Sea Zone
              1 submarine moved from 112 Sea Zone to 109 Sea Zone
              2 bombers moved from Western Germany to 98 Sea Zone
              2 fighters moved from 111 Sea Zone to Scotland
      
          Combat - Germans
              Battle in 109 Sea Zone
                  Germans attack with 1 submarine
                  British defend with 1 transport
                      1 transport owned by the British lost in 109 Sea Zone
                      Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                  Germans win, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                  Casualties for British: 1 transport
              Battle in 98 Sea Zone
                  Germans attack with 2 bombers
                  British defend with 1 cruiser and 1 transport
                      Germans roll dice for 2 bombers in 98 Sea Zone, round 2 : 2/2 hits, 1,33 expected hits
                      British roll dice for 1 cruiser and 1 transport in 98 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                      1 transport owned by the British and 1 cruiser owned by the British lost in 98 Sea Zone
                  Germans win with 2 bombers remaining. Battle score for attacker is 19
                  Casualties for British: 1 cruiser and 1 transport
              Battle in Scotland
                  Germans attack with 2 fighters and 16 infantry
                  British defend with 1 airfield and 1 infantry
                      Germans roll dice for 1 battleship and 1 cruiser in Scotland, round 2 : 0/2 hits, 1,17 expected hits
                      Germans roll dice for 2 fighters and 16 infantry in Scotland, round 2 : 6/18 hits, 3,67 expected hits
                      British roll dice for 1 infantry in Scotland, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the British lost in Scotland
                  Germans win, taking Scotland from British with 2 fighters and 16 infantry remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
      
          Non Combat Move - Germans
              1 fighter moved from Scotland to 111 Sea Zone
              1 fighter moved from Scotland to Western Germany
              2 fighters and 5 tactical_bombers moved from Holland Belgium to Western Germany
              1 submarine moved from 110 Sea Zone to 92 Sea Zone
              1 submarine moved from 112 Sea Zone to 91 Sea Zone
              2 bombers moved from 98 Sea Zone to Southern Italy
              2 mech_infantrys moved from Southern Italy to Western Germany
              2 artilleries moved from Slovakia Hungary to Germany
              3 artilleries moved from Germany to Western Germany
              2 artilleries moved from Normandy Bordeaux to Holland Belgium
              1 aaGun moved from Western Germany to Holland Belgium
              2 mech_infantrys moved from Normandy Bordeaux to Western Germany
              5 armour moved from Normandy Bordeaux to Western Germany
              2 infantry moved from Romania to Slovakia Hungary
              2 infantry moved from Yugoslavia to Slovakia Hungary
              3 armour moved from Yugoslavia to Germany
              3 aaGuns moved from Germany to Slovakia Hungary
      
          Place Units - Germans
              2 infantry placed in Germany
              2 bombers and 8 infantry placed in Western Germany
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,5
              Germans collect 41 PUs (2 lost to blockades); end with 41 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
              Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
      

      Combat Hit Differential Summary :

      Germans : 1,50
      British : -0,83
      

      Savegame

      posted in League
      JuanSpainJ
      JuanSpain
    • RE: 2019 18L TITLE PLAYOFF SEMIFINAL G40 BM Adam vs JuanSpain (Axis + 9)

      @regularkid Zhukov strat perfectly executed in Vanila gives a chance to Axis vs anyone

      posted in League
      JuanSpainJ
      JuanSpain
    • RE: G40L19 Karl Kill 7 Axis +6 vs Juan Spain Allies

      TripleA Turn Summary: Russians round 9

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 9
      
          Research Technology - Russians
              Russians spend 0 on tech rolls
                  Russians roll 6,5 and gets 1 hit
              Russians removing all Technology Tokens after successful research.
              Russians discover Improved Artillery Support
      
          Activate Technology - Russians
              Russians activating Improved Artillery Support
      
          Purchase Units - Russians
              Russians buy 9 infantry; Remaining resources: 1 PUs; 0 techTokens; 
      
          Combat Move - Russians
                  Turning on Edit Mode
                  EDIT: Changing ownership of Yunnan from Japanese to Chinese
                  EDIT: Removing units owned by Russians from Hunan: 1 infantry
                  EDIT: Adding units owned by Russians to Yunnan: 1 infantry
                  EDIT: Turning off Edit Mode
              1 infantry moved from Bryansk to Western Ukraine
                    Russians take Western Ukraine from Germans
              1 infantry moved from Bryansk to Rostov
                    Russians take Rostov from Italians
              1 infantry moved from Russia to Tambov
              1 infantry moved from Russia to Samara
              1 fighter moved from Russia to Samara
              1 fighter moved from Russia to Tambov
              1 infantry moved from Belarus to Novgorod
                    Russians take Novgorod from Germans
      
          Combat - Russians
              Battle in Tambov
                  Russians attack with 1 fighter and 1 infantry
                  Italians defend with 1 infantry
                      Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits
                      Italians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Tambov
                  Russians win with 1 fighter remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Italians: 1 infantry
              Battle in Samara
                  Russians attack with 1 fighter and 1 infantry
                  Italians defend with 1 infantry
                      Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 1/2 hits, 0,67 expected hits
                      Italians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Samara
                  Russians win with 1 fighter remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Italians: 1 infantry
      
          Non Combat Move - Russians
              Turning on Edit Mode
              EDIT: Removing units owned by ANZAC from South Australia: 1 infantry
              EDIT: Adding units owned by ANZAC to Queensland: 1 infantry
              EDIT: Turning off Edit Mode
              7 infantry moved from Bryansk to Belarus
              1 infantry moved from Russia to Bryansk
              7 infantry moved from Russia to Smolensk
              1 fighter moved from Samara to Russia
              1 fighter moved from Tambov to Russia
      
          Place Units - Russians
              9 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 25 PUs; end with 26 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
              Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
      

      Combat Hit Differential Summary :

      Italians : 1,33
      Russians : 0,67
      

      Savegame

      posted in League
      JuanSpainJ
      JuanSpain
    • RE: 2019 18L TITLE PLAYOFF SEMIFINAL G40 BM Adam vs JuanSpain (Axis + 9)

      @JDOW Bad strategy decision. Too many russians near Berlin. And bad execution in Med. My only chance vs Adam was in Vanila but did not want to force it. Decided inventing something and that is usually less powerfull than playing your A strat, just wanted some fun knowing in a regular BM game Adam is unbeatable, just won one at which I was able to force a 30% chance in Pacific VCs and since then he practised much much more than me.

      posted in League
      JuanSpainJ
      JuanSpain
    • RE: 2019 18L TITLE PLAYOFF SEMIFINAL G40 BM Adam vs JuanSpain (Axis + 9)

      TripleA Turn Summary: Italians round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 2
      
          Purchase Units - Italians
              Italians buy 3 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
      
          Combat - Italians
              Battle in Belgian Congo
                  Italians attack with 1 artillery and 1 infantry
                  British defend with 2 infantry
                      Italians roll dice for 1 artillery and 1 infantry in Belgian Congo, round 2 : 1/2 hits, 0,67 expected hits
                      British roll dice for 2 infantry in Belgian Congo, round 2 : 0/2 hits, 0,67 expected hits
                      1 infantry owned by the British lost in Belgian Congo
                      Italians roll dice for 1 artillery and 1 infantry in Belgian Congo, round 3 : 1/2 hits, 0,67 expected hits
                      British roll dice for 1 infantry in Belgian Congo, round 3 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the British lost in Belgian Congo
                  Italians win, taking Belgian Congo from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                  Casualties for British: 2 infantry
      
          Non Combat Move - Italians
              1 infantry moved from British Somaliland to Ethiopia
              1 armour moved from Greece to Romania
              5 infantry moved from Greece to Bulgaria
              2 artilleries moved from Southern France to Northern Italy
              1 aaGun moved from Southern France to Northern Italy
              3 aaGuns moved from Southern Italy to Northern Italy
              1 armour moved from Holland Belgium to Germany
              2 fighters moved from Holland Belgium to Southern Italy
      
          Place Units - Italians
              1 transport placed in 95 Sea Zone
              3 infantry placed in Northern Italy
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 5
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,3
              Italians collect 11 PUs (5 lost to blockades); end with 11 PUs
      

      Combat Hit Differential Summary :

      Italians : 0,67
      British : -1,00
      

      Savegame

      posted in League
      JuanSpainJ
      JuanSpain
    • RE: 2019 18L TITLE PLAYOFF SEMIFINAL G40 BM Adam vs JuanSpain (Axis + 9)

      TripleA Turn Summary: Japanese round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 2
      
          Purchase Units - Japanese
              Japanese buy 1 factory_minor and 9 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
      
          Politics - Japanese
              Japanese takes Political Action: Political Action Japanese To War With Russians
                  Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                  Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
      
          Combat Move - Japanese
              1 infantry moved from Chahar to Suiyuyan
                    Japanese take Suiyuyan from Chinese
              1 infantry moved from Anhwe to Hopei
                    Japanese take Hopei from Chinese
              1 artillery and 3 infantry moved from Hunan to Kweichow
                    Japanese take Kweichow from Chinese
              4 infantry moved from Manchuria to Amur
                    Japanese take Amur from Russians
              1 artillery and 1 infantry moved from Korea to Amur
              1 infantry moved from Japan to 6 Sea Zone
              1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
              1 infantry moved from 5 Sea Zone to Soviet Far East
              1 infantry moved from Japan to 6 Sea Zone
              1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
              1 infantry moved from 5 Sea Zone to Siberia
              2 bombers moved from Kwangsi to Yunnan
              8 fighters and 5 tactical_bombers moved from Kwangsi to Yunnan
              2 infantry moved from Kwangsi to Yunnan
      
          Combat - Japanese
              Battle in Soviet Far East
              Battle in Siberia
              Battle in Yunnan
                  Japanese attack with 2 bombers, 8 fighters, 2 infantry and 5 tactical_bombers
                  Chinese defend with 1 infantry
                      Japanese roll dice for 2 bombers, 8 fighters, 2 infantry and 5 tactical_bombers in Yunnan, round 2 : 9/17 hits, 9,00 expected hits
                      Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Chinese lost in Yunnan
                  Japanese win, taking Soviet Far East from Russians, taking Siberia from Russians, taking Yunnan from Chinese with 2 bombers, 8 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
              Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
              Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
              Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
              Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
              Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
              Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
              Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
              Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
              Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
      
          Non Combat Move - Japanese
              1 transport moved from 6 Sea Zone to 17 Sea Zone
              1 infantry moved from Iwo Jima to 17 Sea Zone
              1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
              1 artillery moved from Japan to 6 Sea Zone
              2 infantry moved from Japan to 6 Sea Zone
              1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
              1 artillery and 3 infantry moved from 5 Sea Zone to Amur
              1 aaGun moved from Jehol to Manchuria
              3 infantry moved from Jehol to Manchuria
              1 infantry moved from Jehol to Chahar
              1 artillery moved from Kwangsi to Hunan
              1 armour moved from Kwangsi to Anhwe
              3 artilleries, 6 infantry and 1 mech_infantry moved from Anhwe to Kweichow
              8 fighters and 5 tactical_bombers moved from Yunnan to Jehol
              2 bombers moved from Yunnan to Jehol
              2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 3 fighters, 2 submarines, 3 tactical_bombers and 2 transports moved from 36 Sea Zone to 20 Sea Zone
              1 marine moved from Japan to 6 Sea Zone
              1 cruiser and 1 marine moved from 6 Sea Zone to 5 Sea Zone
              1 marine moved from 5 Sea Zone to Amur
              3 fighters and 3 tactical_bombers moved from 20 Sea Zone to Hunan
      
          Place Units - Japanese
              1 factory_minor placed in Manchuria
              9 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 36 PUs; end with 37 PUs
              Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 47 PUs
      

      Combat Hit Differential Summary :

      Chinese : -0,33
      Japanese : 0,00
      

      Savegame

      posted in League
      JuanSpainJ
      JuanSpain
    • RE: 2019 18L TITLE PLAYOFF SEMIFINAL G40 BM Adam vs JuanSpain (Axis + 9)

      @JuanSpain Forgot Sco, hope it´s fine

      posted in League
      JuanSpainJ
      JuanSpain
    • RE: 2019 18L TITLE PLAYOFF SEMIFINAL G40 BM Adam vs JuanSpain (Axis + 9)

      TripleA Turn Summary: Germans round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 2
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 1 carrier and 7 transports; Remaining resources: 1 PUs; 
      
          Combat Move - Germans
              1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone
              2 fighters and 2 tactical_bombers moved from Western Germany to 104 Sea Zone
              1 fighter moved from Western Germany to United Kingdom
              2 bombers moved from Western Germany to United Kingdom
              1 tactical_bomber moved from Western Germany to 110 Sea Zone
              1 fighter and 1 tactical_bomber moved from Southern Italy to 110 Sea Zone
              3 artilleries moved from France to Normandy Bordeaux
              5 armour moved from France to Normandy Bordeaux
              1 submarine moved from 112 Sea Zone to 110 Sea Zone
              2 infantry moved from Bulgaria to Yugoslavia
              1 armour moved from Bulgaria to Yugoslavia
              2 armour moved from Romania to Yugoslavia
              2 mech_infantrys moved from France to Normandy Bordeaux
      
          Combat - Germans
              Air Battle in United Kingdom
                  Germans attacks with 3 units heading to United Kingdom
                  Air Battle is over, the remaining bombers go on to their targets
              Strategic bombing raid in United Kingdom
                      AA fire in United Kingdom : 0/2 hits, 0,33 expected hits
                  Bombing raid in United Kingdom rolls: 7,6 and causes: 13 damage to unit: factory_major
                  Bombing raid in United Kingdom causes 13 damage total. 
              Battle in 104 Sea Zone
                  Germans attack with 3 fighters and 3 tactical_bombers
                  British defend with 1 battleship
                      Germans roll dice for 3 fighters and 3 tactical_bombers in 104 Sea Zone, round 2 : 4/6 hits, 3,50 expected hits
                      British roll dice for 1 battleship in 104 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                      1 fighter owned by the Germans and 1 battleship owned by the British lost in 104 Sea Zone
                  Germans win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 10
                  Casualties for Germans: 1 fighter
                  Casualties for British: 1 battleship
              Battle in Yugoslavia
                  Germans attack with 3 armour and 2 infantry
                  Neutral_Allies defend with 2 infantry
                      Germans roll dice for 3 armour and 2 infantry in Yugoslavia, round 2 : 2/5 hits, 1,83 expected hits
                      Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 2 : 0/2 hits, 0,67 expected hits
                      2 infantry owned by the Neutral_Allies lost in Yugoslavia
                  Germans win, taking Yugoslavia from Neutral_Allies with 3 armour and 2 infantry remaining. Battle score for attacker is 6
                  Casualties for Neutral_Allies: 2 infantry
              Battle in Normandy Bordeaux
                  Germans attack with 5 armour, 3 artilleries and 2 mech_infantrys
                  French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                      Germans roll dice for 5 armour, 3 artilleries and 2 mech_infantrys in Normandy Bordeaux, round 2 : 2/10 hits, 4,17 expected hits
                      French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits
                      1 artillery owned by the Germans, 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
                  Germans win, taking Normandy Bordeaux from French with 5 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 artillery
                  Casualties for French: 1 artillery and 1 infantry
              Battle in 110 Sea Zone
                  Germans attack with 1 fighter, 1 submarine and 2 tactical_bombers
                  British defend with 1 destroyer
                      Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      Germans roll dice for 1 fighter and 2 tactical_bombers in 110 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
                      British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      1 destroyer owned by the British lost in 110 Sea Zone
                  Germans win with 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                  Casualties for British: 1 destroyer
              Cleaning up after air battles
      
          Non Combat Move - Germans
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              1 mech_infantry moved from France to Southern Italy
              1 mech_infantry moved from France to Southern Italy
              1 armour moved from France to Western Germany
              2 infantry moved from Germany to Western Germany
              3 aaGuns, 3 artilleries and 12 infantry moved from Poland to Germany
              2 artilleries and 7 infantry moved from Romania to Slovakia Hungary
              2 infantry moved from Bulgaria to Romania
              7 infantry moved from Finland to Norway
              1 fighter moved from United Kingdom to Holland Belgium
              1 fighter moved from 110 Sea Zone to Holland Belgium
              2 tactical_bombers moved from 110 Sea Zone to Holland Belgium
              2 bombers moved from United Kingdom to Western Germany
              2 fighters moved from 104 Sea Zone to 111 Sea Zone
              3 tactical_bombers moved from 104 Sea Zone to Holland Belgium
              1 carrier moved from 112 Sea Zone to 111 Sea Zone
              1 destroyer moved from 112 Sea Zone to 111 Sea Zone
              1 battleship moved from 112 Sea Zone to 111 Sea Zone
              1 cruiser moved from 112 Sea Zone to 113 Sea Zone
              1 transport moved from 112 Sea Zone to 111 Sea Zone
      
          Place Units - Germans
              1 carrier and 7 transports placed in 113 Sea Zone
              Turning on Edit Mode
              EDIT: Removing units owned by Germans from Norway: 2 infantry
              EDIT: Adding units owned by Germans to Scotland: 2 infantry
              EDIT: Changing ownership of Scotland from British to Germans
              EDIT: Turning off Edit Mode
      
          Turn Complete - Germans
              Germans collect 43 PUs; end with 44 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
              Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
      

      Combat Hit Differential Summary :

      Germans : -1,50
      British : 0,00
      French : 0,33
      Neutral_Allies : -0,67
      AA fire in United Kingdom : : -0,33
      

      Savegame

      posted in League
      JuanSpainJ
      JuanSpain
    • RE: 2019 18L TITLE PLAYOFF SEMIFINAL G40 BM Adam vs JuanSpain (Axis + 9)

      @JuanSpain assume no scramble and no intercept

      posted in League
      JuanSpainJ
      JuanSpain
    • RE: 2019 18L TITLE PLAYOFF SEMIFINAL G40 BM Adam vs JuanSpain (Axis + 9)

      TripleA Move Summary: Germans round 2

      TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 2
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 1 carrier and 7 transports; Remaining resources: 1 PUs; 
      
          Combat Move - Germans
              1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone
              2 fighters and 2 tactical_bombers moved from Western Germany to 104 Sea Zone
              1 fighter moved from Western Germany to United Kingdom
              2 bombers moved from Western Germany to United Kingdom
              1 tactical_bomber moved from Western Germany to 110 Sea Zone
              1 fighter and 1 tactical_bomber moved from Southern Italy to 110 Sea Zone
              3 artilleries moved from France to Normandy Bordeaux
              5 armour moved from France to Normandy Bordeaux
              1 submarine moved from 112 Sea Zone to 110 Sea Zone
              2 infantry moved from Bulgaria to Yugoslavia
              1 armour moved from Bulgaria to Yugoslavia
              2 armour moved from Romania to Yugoslavia
              2 mech_infantrys moved from France to Normandy Bordeaux
      

      Savegame

      posted in League
      JuanSpainJ
      JuanSpain
    • RE: 2019 18L TITLE PLAYOFF SEMIFINAL G40 BM Adam vs JuanSpain (Axis + 9)

      TripleA Turn Summary: Italians round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 1
      
          Purchase Units - Italians
              Italians buy 2 marines; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              2 artilleries and 2 infantry moved from Northern Italy to Southern France
              1 submarine moved from 95 Sea Zone to 93 Sea Zone
              2 fighters moved from Southern Italy to 93 Sea Zone
              1 bomber moved from Northern Italy to 93 Sea Zone
              1 armour and 2 infantry moved from Albania to Greece
              1 cruiser and 1 transport moved from 95 Sea Zone to 97 Sea Zone
              1 destroyer moved from 95 Sea Zone to 97 Sea Zone
              4 infantry moved from Southern Italy to 97 Sea Zone
              4 infantry moved from 97 Sea Zone to Greece
              1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                    Italians take Alexandria from British
              1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
                    Italians take Anglo Egyptian Sudan from British
              1 infantry moved from Italian Somaliland to British Somaliland
                    Italians take British Somaliland from British
      
          Combat - Italians
              Battle in 93 Sea Zone
                  Italians attack with 1 bomber, 2 fighters and 1 submarine
                  French defend with 1 cruiser and 1 destroyer
                      Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      Italians roll dice for 1 bomber and 2 fighters in 93 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
                      French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits
                      1 destroyer owned by the French, 1 cruiser owned by the French, 1 bomber owned by the Italians and 1 submarine owned by the Italians lost in 93 Sea Zone
                  Italians win with 2 fighters remaining. Battle score for attacker is 2
                  Casualties for Italians: 1 bomber and 1 submarine
                  Casualties for French: 1 cruiser and 1 destroyer
              Battle in Greece
                  Italians attack with 1 armour and 6 infantry
                  Neutral_Allies defend with 4 infantry
                      Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 1/3 hits, 1,67 expected hits
                      Italians roll dice for 1 armour and 6 infantry in Greece, round 2 : 3/7 hits, 1,50 expected hits
                      Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1,33 expected hits
                      4 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                  Italians win, taking Greece from Neutral_Allies with 1 armour and 5 infantry remaining. Battle score for attacker is 9
                  Casualties for Italians: 1 infantry
                  Casualties for Neutral_Allies: 4 infantry
              Battle in Southern France
                  Italians attack with 2 artilleries and 2 infantry
                  French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                      Italians roll dice for 2 artilleries and 2 infantry in Southern France, round 2 : 0/4 hits, 1,33 expected hits
                      French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0,67 expected hits
                      Italians roll dice for 2 artilleries and 2 infantry in Southern France, round 3 : 1/4 hits, 1,33 expected hits
                      French roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 1/2 hits, 0,67 expected hits
                      1 infantry owned by the French and 1 infantry owned by the Italians lost in Southern France
                      Italians roll dice for 2 artilleries and 1 infantry in Southern France, round 4 : 3/3 hits, 1,00 expected hits
                      French roll dice for 1 artillery in Southern France, round 4 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Italians and 1 artillery owned by the French lost in Southern France
                  Italians win, taking Southern France from French with 2 artilleries remaining. Battle score for attacker is 1
                  Casualties for Italians: 2 infantry
                  Casualties for French: 1 artillery and 1 infantry
      
          Non Combat Move - Italians
              Trigger Italy Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
              2 fighters moved from 93 Sea Zone to Holland Belgium
              1 armour moved from Northern Italy to Holland Belgium
              1 aaGun moved from Northern Italy to Southern France
              1 aaGun moved from Northern Italy to Southern Italy
              1 artillery and 1 infantry moved from Libya to Tobruk
      
          Place Units - Italians
              2 marines placed in Southern Italy
      
          Turn Complete - Italians
              Italians collect 16 PUs; end with 16 PUs
      

      Combat Hit Differential Summary :

      Italians : 1,17
      French : 1,50
      Neutral_Allies : -0,33
      

      Savegame

      posted in League
      JuanSpainJ
      JuanSpain
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