TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
2 infantry moved from Anglo Egyptian Sudan to Egypt
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
2 infantry moved from Anglo Egyptian Sudan to Egypt
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 4 PUs;
Combat Move - ANZAC
2 infantry and 1 transport moved from 45 Sea Zone to 41 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 submarine moved from 62 Sea Zone to 42 Sea Zone
Combat - ANZAC
ANZAC creates battle in territory 62 Sea Zone
Battle in Sumatra
ANZAC attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
ANZAC win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in 62 Sea Zone
ANZAC attack with 3 submarines
Japanese defend with 1 submarine
1 submarine owned by the Japanese Submerged
Non Combat Move - ANZAC
2 infantry moved from Trans-Jordan to Egypt
Place Units - ANZAC
2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,3
ANZAC collect 11 PUs (3 lost to blockades); end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - British
British buy 1 destroyer, 4 infantry and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 transports moved from 98 Sea Zone to 96 Sea Zone
2 artilleries moved from Tobruk to 96 Sea Zone
2 infantry moved from Tobruk to 96 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 96 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Southern Italy
2 artilleries moved from 95 Sea Zone to Southern Italy
1 cruiser moved from 98 Sea Zone to 95 Sea Zone
1 battleship moved from 98 Sea Zone to 95 Sea Zone
1 armour moved from Alberta Saskatchewan Manitoba to Western United States
1 artillery moved from Ontario to Central United States
1 infantry moved from Alberta Saskatchewan Manitoba to Central United States
Combat - British
Battle in Southern Italy
British attack with 2 artilleries and 2 infantry
Italians defend with 1 airfield, 1 factory_minor, 2 fighters and 1 harbour
British captures 23PUs while taking Italians capital
British win, taking Southern Italy from Italians with 1 artillery remaining. Battle score for attacker is 10
Casualties for British: 1 artillery and 2 infantry
Casualties for Italians: 2 fighters
Non Combat Move - British
1 infantry moved from Rhodesia to Tanganyika Territory
1 artillery moved from Rhodesia to Tanganyika Territory
2 infantry moved from Tobruk to Alexandria
1 mech_infantry moved from Tobruk to Alexandria
1 infantry moved from Syria to Trans-Jordan
3 armour moved from Iraq to Trans-Jordan
1 artillery moved from Yunnan to Burma
1 aaGun moved from Yunnan to Burma
1 infantry moved from Yunnan to Burma
2 infantry moved from India to Burma
1 aaGun moved from India to Burma
1 tactical_bomber moved from Dutch New Guinea to Borneo
Place Units - British
4 infantry placed in United Kingdom
1 destroyer and 2 transports placed in 98 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,3,1,1,5,1,6,2,3,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,2,3,3,2
British collect 22 PUs (12 lost to blockades); end with 45 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 2 infantry
Scramble 1 or 2 planes from Southern Italy?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Yunnan to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Yunnan
Turn Complete - Chinese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,1,3
Chinese collect 2 PUs (3 lost to blockades); end with 4 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 6 bombers; Remaining resources: 5 PUs;
Combat Move - Americans
1 infantry moved from Rhodesia to Tanganyika Territory
British take Tanganyika Territory from Italians
1 mech_infantry moved from Rhodesia to Tanganyika Territory
Combat - Americans
Non Combat Move - Americans
6 bombers moved from Eastern United States to 107 Sea Zone
6 bombers moved from 107 Sea Zone to United Kingdom
Place Units - Americans
6 bombers placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - Russians
13 infantry moved from Manchuria to Jehol
1 armour moved from Korea to Jehol
2 fighters moved from Korea to Jehol
1 tactical_bomber moved from Korea to Jehol
4 artilleries moved from Smolensk to Russia
3 infantry moved from Smolensk to Russia
3 armour moved from Belarus to Russia
2 mech_infantrys moved from Belarus to Russia
27 artilleries and 22 infantry moved from Belarus to Baltic States
3 infantry moved from Novgorod to Baltic States
Combat - Russians
Battle in Jehol
Russians attack with 1 armour, 2 fighters, 13 infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 armour, 1 artillery, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Russians win, taking Jehol from Japanese with 1 armour, 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Japanese: 1 aaGun, 1 armour, 1 artillery, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Casualties for Russians: 1 fighter and 7 infantry
Battle in Russia
Russians attack with 3 armour, 4 artilleries, 3 infantry and 2 mech_infantrys
Germans defend with 1 airfield, 5 armour and 1 factory_minor
Russians win, taking Russia from Germans with 3 armour, 4 artilleries and 1 mech_infantry remaining. Battle score for attacker is 17
Casualties for Germans: 5 armour
Casualties for Russians: 3 infantry and 1 mech_infantry
Battle in Baltic States
Russians attack with 27 artilleries and 25 infantry
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 27 artilleries and 25 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Belarus to Baltic States
1 aaGun moved from Novgorod to Baltic States
2 aaGuns moved from Smolensk to Russia
1 aaGun moved from Manchuria to Jehol
1 tactical_bomber moved from Jehol to Korea
1 fighter moved from Jehol to Korea
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,3,1
Russians collect 30 PUs (3 lost to blockades); end with 30 PUs total
Hi, not yet, I am still enjoying this game allthough it is very difficult to revert.
We will have time for more games. Yeah, we can play more than one simoustaneously afterwards.
Your turn with Germany.
Juan
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Egypt to Anglo Egyptian Sudan
Non Combat Move - French
Turn Complete - French
Hi, did not have access yesterday from home to internet, hope tonight it works.
It was crutial than in the previous round the 2 battleships and transports survived when they should not, I believe, and then again now, but spetially in previous round. If when we finish you edit and repeat, you would see. That would not count as result for the league.
Yeah, I would like to play a low luck game with you, in addition we can play the second one in the league with regular dice.
Cheers
Juan
You almost won, Japanese fleet was very lucky for the second time and my two British fighters should still be there. You are playing very well but it is not possible to win with these dice, 1 fighter and 7 bombers: 2 hits… Then in Indochina 8 units and 18 attack points against 7 units and 12 defendind points and you win…
Lets play round 7, then you give me revenge with low luck option activated. What is the current activated option?
Thx
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - British
British buy 3 transports; Remaining resources: 4 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Union of South Africa to Rhodesia
1 artillery moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Libya to Tobruk
2 artilleries and 4 infantry moved from Alexandria to Tobruk
1 infantry moved from Iraq to Syria
British take Syria from Italians
5 artilleries moved from Yunnan to French Indo China
2 fighters moved from Burma to French Indo China
1 infantry moved from Yunnan to French Indo China
Combat - British
Battle in French Indo China
British attack with 5 artilleries, 2 fighters and 1 infantry
Japanese defend with 1 artillery, 2 bombers, 1 factory_minor and 4 infantry
Japanese win with 1 artillery remaining. Battle score for attacker is -7
Casualties for Japanese: 2 bombers and 4 infantry
Casualties for British: 5 artilleries, 2 fighters and 1 infantry
Non Combat Move - British
1 infantry moved from Burma to Yunnan
1 artillery moved from Burma to Yunnan
1 infantry moved from India to Burma
1 artillery moved from India to Burma
Place Units - British
3 transports placed in 98 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,1,6,1,6,5,4,5,6,6
British collect 30 PUs (4 lost to blockades); end with 34 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 6 bombers; Remaining resources: 4 PUs;
Combat Move - Americans
1 fighter moved from Manchuria to 6 Sea Zone
1 bomber moved from Manchuria to 6 Sea Zone
6 bombers moved from Western United States to 6 Sea Zone
1 infantry moved from South West Africa to Rhodesia
British take Rhodesia from Italians
1 mech_infantry moved from South West Africa to Rhodesia
1 transport moved from 70 Sea Zone to 72 Sea Zone
Combat - Americans
Battle in 6 Sea Zone
Americans attack with 7 bombers and 1 fighter
Japanese defend with 2 battleships, 2 carriers, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports
1 submarine owned by the Japanese Submerged
Units damaged: 2 carriers owned by the Japanese
Japanese win with 2 battleships, 2 fighters and 2 transports remaining. Battle score for attacker is -40
Casualties for Japanese: 2 carriers and 2 tactical_bombers
Casualties for Americans: 7 bombers and 1 fighter
2 fighters owned by the Japanese forced to land in Japan
Non Combat Move - Americans
1 mech_infantry moved from Alaska to 2 Sea Zone
1 mech_infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
1 mech_infantry moved from 3 Sea Zone to Soviet Far East
Place Units - Americans
6 bombers placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 5 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
10 artilleries and 10 infantry moved from Novgorod to Belarus
14 artilleries, 11 infantry and 1 mech_infantry moved from Bryansk to Belarus
2 armour, 3 artilleries and 3 infantry moved from Smolensk to Belarus
1 armour moved from Rostov to Belarus
1 mech_infantry moved from Rostov to Belarus
Combat - Russians
Russians creates battle in territory 112 Sea Zone
Germans scrambles 2 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in Belarus
Russians attack with 3 armour, 27 artilleries, 24 infantry and 2 mech_infantrys
Germans defend with 1 artillery and 2 infantry
Russians win, taking Belarus from Germans with 3 armour, 27 artilleries, 22 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 2 infantry
Battle in 112 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
Germans win with 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Non Combat Move - Russians
1 infantry moved from Rostov to Bryansk
2 aaGuns, 4 artilleries and 3 infantry moved from Russia to Smolensk
1 aaGun moved from Novgorod to Belarus
2 fighters and 1 tactical_bomber moved from Yenisey to Korea
1 infantry moved from Amur to Manchuria
10 infantry moved from Korea to Manchuria
1 aaGun moved from Korea to Manchuria
1 infantry moved from Korea to Manchuria
Place Units - Russians
3 infantry placed in Novgorod
1 armour and 2 artilleries placed in Korea
3 artilleries and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
Non Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 infantry moved from Queensland to New South Wales
1 infantry moved from South Australia to New South Wales
1 infantry moved from Northern Territory to Queensland
1 infantry moved from Western Australia to Northern Territory
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 56 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 57 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
ANZAC take 42 Sea Zone from Japanese
Combat - ANZAC
Battle in 62 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 submarine
1 submarine owned by the Japanese Submerged
Non Combat Move - ANZAC
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,3
ANZAC collect 7 PUs (3 lost to blockades); end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
You did really well in Marianas, should be only one sub there and 2 of my bombers landed.
But you did 1 less hit in Yunnan and Persia each.
Your turn with Italy.
Cheers
Juan
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - British
British buy 1 battleship and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
5 artilleries, 2 fighters and 4 infantry moved from Burma to Yunnan
1 tactical_bomber moved from Dutch New Guinea to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
UK_Pacific take 37 Sea Zone from Japanese
1 armour moved from Ethiopia to Tanganyika Territory
British take Tanganyika Territory from Italians
3 infantry moved from Persia to Iraq
3 armour moved from Eastern Persia to Iraq
Combat - British
Battle in 42 Sea Zone
British attack with 1 destroyer and 1 tactical_bomber
Japanese defend with 1 destroyer
British win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for British: 1 destroyer
Battle in Yunnan
British attack with 5 artilleries, 2 fighters and 4 infantry
Japanese defend with 1 armour, 1 artillery and 5 infantry
British win, taking Yunnan from Japanese with 5 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 16
Casualties for Japanese: 1 armour, 1 artillery and 5 infantry
Casualties for British: 3 infantry
Battle in Iraq
British attack with 3 armour and 3 infantry
Italians defend with 1 artillery and 4 infantry
British win, taking Iraq from Italians with 3 armour and 1 infantry remaining. Battle score for attacker is 10
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 4 infantry
Non Combat Move - British
2 fighters moved from Yunnan to Burma
1 aaGun moved from Burma to Yunnan
1 infantry moved from India to Burma
1 artillery moved from India to Burma
1 tactical_bomber moved from 42 Sea Zone to Dutch New Guinea
2 artilleries and 4 infantry moved from Egypt to Alexandria
Place Units - British
1 battleship placed in 98 Sea Zone
1 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,1,4,5,2,6,5,4,1,4
British collect 25 PUs (8 lost to blockades); end with 25 PUs total
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry