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    Posts made by Jtbrollier

    • RE: DMJ (Axis) vs. JTB (Allies) G40.2

      TripleA Turn Summary: Chinese round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 2
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 fighter and 2 infantry moved from Shensi to Kweichow
              5 infantry moved from Szechwan to Kweichow
      
          Combat - Chinese
              Battle in Kweichow
                  Chinese attack with 1 fighter and 7 infantry
                  Japanese defend with 2 artilleries and 5 infantry
                      Chinese roll dice for 1 fighter and 7 infantry in Kweichow, round 2 : 3/8 hits, 1.67 expected hits
                      Japanese roll dice for 2 artilleries and 5 infantry in Kweichow, round 2 : 1/7 hits, 2.33 expected hits
                      3 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                      Chinese roll dice for 1 fighter and 6 infantry in Kweichow, round 3 : 3/7 hits, 1.50 expected hits
                      Japanese roll dice for 2 artilleries and 2 infantry in Kweichow, round 3 : 1/4 hits, 1.33 expected hits
                      2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                  5 infantry owned by the Chinese retreated to Szechwan
                  Japanese win with 1 artillery remaining. Battle score for attacker is 13
                  Casualties for Chinese: 2 infantry
                  Casualties for Japanese: 1 artillery and 5 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Kweichow to Szechwan
      
          Place Units - Chinese
              3 artilleries and 1 infantry placed in Szechwan
      
          Turn Complete - Chinese
              Chinese collect 6 PUs; end with 6 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
      

      Combat Hit Differential Summary :

      Chinese : 2.83
      Japanese : -1.67
      

      Savegame

      posted in Play Boardgames
      J
      Jtbrollier
    • RE: DMJ (Axis) vs. JTB (Allies) G40.2

      TripleA Move Summary: Chinese round 2

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 2
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 fighter and 2 infantry moved from Shensi to Kweichow
              5 infantry moved from Szechwan to Kweichow
      

      Savegame

      posted in Play Boardgames
      J
      Jtbrollier
    • RE: DMJ (Axis) vs. JTB (Allies) G40.2

      TripleA Turn Summary: Americans round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 2
      
          Purchase Units - Americans
              Americans buy 3 destroyers, 2 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 fighter moved from Western United States to 101 Sea Zone
              1 carrier moved from 10 Sea Zone to 26 Sea Zone
      
          Non Combat Move - Americans
      
          Place Units - Americans
              2 infantry placed in Eastern United States
              1 destroyer and 2 transports placed in 101 Sea Zone
              1 destroyer placed in 101 Sea Zone
              1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      J
      Jtbrollier
    • RE: DMJ (Axis) vs. JTB (Allies) G40.2

      TripleA Move Summary: Americans round 2

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 2
      
          Purchase Units - Americans
              Americans buy 3 destroyers, 2 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 fighter moved from Western United States to 101 Sea Zone
              1 carrier moved from 10 Sea Zone to 26 Sea Zone
      

      Savegame

      posted in Play Boardgames
      J
      Jtbrollier
    • RE: DMJ (Axis) vs. JTB (Allies) G40.2

      TripleA Turn Summary: Russians round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 2
      
          Purchase Units - Russians
              Russians buy 2 armour and 10 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              2 fighters moved from Novgorod to 100 Sea Zone
              1 tactical_bomber moved from Bryansk to 100 Sea Zone
              2 infantry moved from Rostov to Ukraine
              1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Bryansk to Ukraine
              1 infantry moved from Western Ukraine to Ukraine
              6 infantry moved from Russia to Bryansk
              1 armour and 1 mech_infantry moved from Belarus to Ukraine
      
          Combat - Russians
              Germans scrambles 3 units out of Romania to defend against the attack in 100 Sea Zone
              Battle in 100 Sea Zone
                  Russians attack with 2 fighters and 1 tactical_bomber
                  Germans defend with 3 fighters and 1 transport
                      Russians roll dice for 2 fighters and 1 tactical_bomber in 100 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                      Germans roll dice for 3 fighters and 1 transport in 100 Sea Zone, round 2 : 3/3 hits, 2.00 expected hits
                      1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians and 2 fighters owned by the Germans lost in 100 Sea Zone
                  Germans win with 1 fighter and 1 transport remaining. Battle score for attacker is -11
                  Casualties for Russians: 2 fighters and 1 tactical_bomber
                  Casualties for Germans: 2 fighters
              Moving scrambled unit from 100 Sea Zone back to originating territory: Romania
      
          Non Combat Move - Russians
              6 infantry moved from Yakut S.S.R. to Yenisey
              3 infantry moved from Belarus to Novgorod
              1 aaGun moved from Bryansk to Ukraine
              1 aaGun moved from Bryansk to Ukraine
      
          Place Units - Russians
              3 infantry placed in Ukraine
              2 armour and 1 infantry placed in Novgorod
              6 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 36 PUs; end with 36 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
      

      Combat Hit Differential Summary :

      Germans : 1.00
      Russians : 0.33
      

      Savegame

      posted in Play Boardgames
      J
      Jtbrollier
    • RE: DMJ (Axis) vs. JTB (Allies) G40.2

      TripleA Move Summary: Russians round 2

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 2
      
          Purchase Units - Russians
              Russians buy 2 armour and 10 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              2 fighters moved from Novgorod to 100 Sea Zone
              1 tactical_bomber moved from Bryansk to 100 Sea Zone
              2 infantry moved from Rostov to Ukraine
              1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Bryansk to Ukraine
              1 infantry moved from Western Ukraine to Ukraine
              6 infantry moved from Russia to Bryansk
              1 armour and 1 mech_infantry moved from Belarus to Ukraine
      

      Savegame

      posted in Play Boardgames
      J
      Jtbrollier
    • RE: DMJ (Axis) vs. JTB (Allies) G40.2

      TripleA Move Summary: French round 1

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 1
      
          Politics - French
              French takes Political Action: Political Action French To War With Japanese
                  French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                  French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
      
          Combat Move - French
              1 infantry moved from Syria to Trans-Jordan
              1 infantry moved from French West Africa to French Central Africa
              1 destroyer moved from 72 Sea Zone to 81 Sea Zone
              1 infantry moved from Algeria to Morocco
              1 cruiser and 1 destroyer moved from 93 Sea Zone to 91 Sea Zone
      

      Savegame

      posted in Play Boardgames
      J
      Jtbrollier
    • RE: DMJ (Axis) vs. JTB (Allies) G40.2

      TripleA Turn Summary: ANZAC round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 1
      
          Purchase Units - ANZAC
              ANZAC buy 1 transport; Remaining resources: 3 PUs; 
      
          Combat Move - ANZAC
              2 fighters moved from New Zealand to Queensland
              1 transport moved from 62 Sea Zone to 63 Sea Zone
              1 infantry moved from New Zealand to 63 Sea Zone
              1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
              1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
              1 destroyer moved from 62 Sea Zone to 54 Sea Zone
              1 fighter moved from Queensland to Malaya
              1 artillery moved from Queensland to New South Wales
              1 cruiser moved from 63 Sea Zone to 54 Sea Zone
      
          Non Combat Move - ANZAC
              1 infantry moved from 46 Sea Zone to New Guinea
      
          Place Units - ANZAC
              1 transport placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 13 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      J
      Jtbrollier
    • RE: DMJ (Axis) vs. JTB (Allies) G40.2

      TripleA Move Summary: ANZAC round 1

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 1
      
          Purchase Units - ANZAC
              ANZAC buy 1 transport; Remaining resources: 3 PUs; 
      
          Combat Move - ANZAC
              2 fighters moved from New Zealand to Queensland
              1 transport moved from 62 Sea Zone to 63 Sea Zone
              1 infantry moved from New Zealand to 63 Sea Zone
              1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
              1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
              1 destroyer moved from 62 Sea Zone to 54 Sea Zone
              1 fighter moved from Queensland to Malaya
              1 artillery moved from Queensland to New South Wales
              1 cruiser moved from 63 Sea Zone to 54 Sea Zone
      

      Savegame

      posted in Play Boardgames
      J
      Jtbrollier
    • RE: DMJ (Axis) vs. JTB (Allies) G40.2

      TripleA Turn Summary: UK_Pacific round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 1
      
          Purchase Units - Americans
              Americans buy 2 carriers, 1 destroyer and 1 transport; Remaining resources: 5 PUs; 
      
          Combat Move - Americans
              1 artillery moved from Western United States to 10 Sea Zone
              1 infantry moved from Western United States to 10 Sea Zone
              1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 bomber moved from Central United States to Hawaiian Islands
              1 fighter moved from Philippines to Guam
              1 submarine moved from 35 Sea Zone to 21 Sea Zone
              1 submarine moved from 21 Sea Zone to 18 Sea Zone
              1 armour, 1 infantry and 3 mech_infantrys moved from Central United States to Eastern United States
              1 fighter moved from Eastern United States to 101 Sea Zone
      
          Non Combat Move - Americans
              1 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 artillery moved from 26 Sea Zone to Hawaiian Islands
      
          Place Units - Americans
              1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
              1 carrier placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 57 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              2 infantry moved from Kweichow to Hunan
              1 fighter moved from Szechwan to Hunan
              6 infantry moved from Szechwan to Yunnan
              1 infantry moved from Shensi to Szechwan
              2 infantry moved from Suiyuyan to Shensi
      
          Combat - Chinese
              Battle in Hunan
                  Chinese attack with 1 fighter and 2 infantry
                  Japanese defend with 1 artillery and 2 infantry
                      Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 2/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 2/3 hits, 1.00 expected hits
                      2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                   retreated to Hunan
                  Japanese win with 1 artillery remaining. Battle score for attacker is 0
                  Casualties for Chinese: 2 infantry
                  Casualties for Japanese: 2 infantry
              Battle in Yunnan
                  Chinese attack with 6 infantry
                  Japanese defend with 1 artillery and 1 infantry
                      Chinese roll dice for 6 infantry in Yunnan, round 2 : 1/6 hits, 1.00 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese lost in Yunnan
                      Chinese roll dice for 6 infantry in Yunnan, round 3 : 0/6 hits, 1.00 expected hits
                      Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 6 infantry in Yunnan, round 4 : 0/6 hits, 1.00 expected hits
                      Japanese roll dice for 1 artillery in Yunnan, round 4 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Yunnan
                      Chinese roll dice for 5 infantry in Yunnan, round 5 : 1/5 hits, 0.83 expected hits
                      Japanese roll dice for 1 artillery in Yunnan, round 5 : 1/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                  Chinese win, taking Yunnan from Japanese with 4 infantry remaining. Battle score for attacker is 1
                  Casualties for Japanese: 1 artillery and 1 infantry
                  Casualties for Chinese: 2 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Hunan to Shensi
      
          Place Units - Chinese
              1 infantry placed in Yunnan
              3 infantry placed in Szechwan
              Chinese undo move 1.
              1 infantry placed in Szechwan
      
          Turn Complete - Chinese
              Chinese collect 9 PUs; end with 9 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
      
          Purchase Units - British
              British buy 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
              1 destroyer moved from 98 Sea Zone to 97 Sea Zone
              1 cruiser moved from 98 Sea Zone to 97 Sea Zone
              1 carrier moved from 98 Sea Zone to 97 Sea Zone
              1 bomber moved from United Kingdom to 97 Sea Zone
              2 fighters moved from United Kingdom to 97 Sea Zone
              1 infantry moved from Quebec to 106 Sea Zone
              1 armour moved from Quebec to 106 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
              1 destroyer and 1 transport moved from 109 Sea Zone to 106 Sea Zone
              1 infantry moved from Ontario to Quebec
              1 artillery moved from Ontario to Quebec
              1 cruiser moved from 91 Sea Zone to 96 Sea Zone
              1 fighter moved from Malta to 96 Sea Zone
              1 artillery moved from India to 39 Sea Zone
              1 infantry moved from India to 39 Sea Zone
              1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
              1 infantry moved from Anglo Egyptian Sudan to Ethiopia
              1 infantry moved from 76 Sea Zone to Ethiopia
              1 artillery moved from 76 Sea Zone to Ethiopia
              1 mech_infantry moved from Egypt to Ethiopia
              1 battleship moved from 37 Sea Zone to 39 Sea Zone
              1 fighter moved from Burma to India
              3 infantry moved from Malaya to Shan State
              1 destroyer moved from 39 Sea Zone to 37 Sea Zone
              5 infantry moved from India to Burma
      
          Combat - British
              Battle in 96 Sea Zone
                  British attack with 1 cruiser and 1 fighter
                  Italians defend with 1 destroyer and 1 transport
                      British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                      Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the Italians and 1 cruiser owned by the British lost in 96 Sea Zone
                      1 transport owned by the Italians lost in 96 Sea Zone
                  British win with 1 fighter remaining. Battle score for attacker is 3
                  Casualties for British: 1 cruiser
                  Casualties for Italians: 1 destroyer and 1 transport
              Battle in 97 Sea Zone
                  British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
                  Italians defend with 1 battleship, 1 cruiser and 1 transport
                      British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits
                      Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                      1 destroyer owned by the British, 1 cruiser owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone
                      1 transport owned by the Italians lost in 97 Sea Zone
                  British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 31
                  Casualties for British: 1 destroyer
                  Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
              Battle in Ethiopia
                  British attack with 1 artillery, 2 infantry and 1 mech_infantry
                  Italians defend with 1 artillery and 2 infantry
                      British roll dice for 1 cruiser in Ethiopia, round 2 : 1/1 hits, 0.50 expected hits
                      British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Ethiopia, round 2 : 2/4 hits, 1.00 expected hits
                      Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 3/3 hits, 1.00 expected hits
                      1 mech_infantry owned by the British, 1 artillery owned by the Italians, 2 infantry owned by the Italians and 2 infantry owned by the British lost in Ethiopia
                  British win, taking Ethiopia from Italians with 1 artillery remaining. Battle score for attacker is 0
                  Casualties for British: 2 infantry and 1 mech_infantry
                  Casualties for Italians: 1 artillery and 2 infantry
      
          Non Combat Move - British
              1 fighter moved from 96 Sea Zone to Egypt
              1 tactical_bomber moved from 97 Sea Zone to 96 Sea Zone
              1 tactical_bomber moved from 96 Sea Zone to Malta
              1 bomber moved from 97 Sea Zone to Malta
              1 infantry moved from Egypt to 98 Sea Zone
              1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
              1 infantry moved from 99 Sea Zone to Greece
                    British take Greece from Neutral_Allies
              1 infantry moved from West India to Eastern Persia
                    British take Eastern Persia from Neutral_Allies
              1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt
              1 fighter moved from Gibraltar to United Kingdom
              1 infantry moved from 109 Sea Zone to United Kingdom
              1 armour moved from 109 Sea Zone to United Kingdom
              1 infantry moved from Scotland to United Kingdom
              1 infantry moved from Scotland to United Kingdom
              1 aaGun moved from Scotland to United Kingdom
              2 infantry moved from Union of South Africa to Rhodesia
              1 destroyer moved from 71 Sea Zone to 81 Sea Zone
      
          Place Units - British
              1 factory_minor placed in Egypt
              1 fighter and 2 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 31 PUs; end with 31 PUs
              Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
      
          Place Units - UK_Pacific
              2 artilleries and 3 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 17 PUs; end with 17 PUs
              Some Units in India change ownership: 2 artilleries and 3 infantry
      

      Combat Hit Differential Summary :

      British : 1.33
      Italians : 2.50
      Chinese : -0.67
      Japanese : 1.33
      

      Savegame

      posted in Play Boardgames
      J
      Jtbrollier
    • RE: DMJ (Axis) vs. JTB (Allies) G40.2

      TripleA Move Summary: British round 1

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 1
      
          Combat Move - British
              1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
              1 destroyer moved from 98 Sea Zone to 97 Sea Zone
              1 cruiser moved from 98 Sea Zone to 97 Sea Zone
              1 carrier moved from 98 Sea Zone to 97 Sea Zone
              1 bomber moved from United Kingdom to 97 Sea Zone
              2 fighters moved from United Kingdom to 97 Sea Zone
              1 infantry moved from Quebec to 106 Sea Zone
              1 armour moved from Quebec to 106 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
              1 destroyer and 1 transport moved from 109 Sea Zone to 106 Sea Zone
              1 infantry moved from Ontario to Quebec
              1 artillery moved from Ontario to Quebec
              1 cruiser moved from 91 Sea Zone to 96 Sea Zone
              1 fighter moved from Malta to 96 Sea Zone
              1 artillery moved from India to 39 Sea Zone
              1 infantry moved from India to 39 Sea Zone
              1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
              1 infantry moved from Anglo Egyptian Sudan to Ethiopia
              1 infantry moved from 76 Sea Zone to Ethiopia
              1 artillery moved from 76 Sea Zone to Ethiopia
              1 mech_infantry moved from Egypt to Ethiopia
              1 battleship moved from 37 Sea Zone to 39 Sea Zone
              1 fighter moved from Burma to India
              3 infantry moved from Malaya to Shan State
              1 destroyer moved from 39 Sea Zone to 37 Sea Zone
              5 infantry moved from India to Burma
      

      Savegame

      posted in Play Boardgames
      J
      Jtbrollier
    • RE: DMJ (Axis) vs. JTB (Allies) G40.2

      TripleA Turn Summary: Chinese round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 1
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              2 infantry moved from Kweichow to Hunan
              1 fighter moved from Szechwan to Hunan
              6 infantry moved from Szechwan to Yunnan
              1 infantry moved from Shensi to Szechwan
              2 infantry moved from Suiyuyan to Shensi
      
          Combat - Chinese
              Battle in Hunan
                  Chinese attack with 1 fighter and 2 infantry
                  Japanese defend with 1 artillery and 2 infantry
                      Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 2/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 2/3 hits, 1.00 expected hits
                      2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                   retreated to Hunan
                  Japanese win with 1 artillery remaining. Battle score for attacker is 0
                  Casualties for Chinese: 2 infantry
                  Casualties for Japanese: 2 infantry
              Battle in Yunnan
                  Chinese attack with 6 infantry
                  Japanese defend with 1 artillery and 1 infantry
                      Chinese roll dice for 6 infantry in Yunnan, round 2 : 1/6 hits, 1.00 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese lost in Yunnan
                      Chinese roll dice for 6 infantry in Yunnan, round 3 : 0/6 hits, 1.00 expected hits
                      Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 6 infantry in Yunnan, round 4 : 0/6 hits, 1.00 expected hits
                      Japanese roll dice for 1 artillery in Yunnan, round 4 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Yunnan
                      Chinese roll dice for 5 infantry in Yunnan, round 5 : 1/5 hits, 0.83 expected hits
                      Japanese roll dice for 1 artillery in Yunnan, round 5 : 1/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                  Chinese win, taking Yunnan from Japanese with 4 infantry remaining. Battle score for attacker is 1
                  Casualties for Japanese: 1 artillery and 1 infantry
                  Casualties for Chinese: 2 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Hunan to Shensi
      
          Place Units - Chinese
              1 infantry placed in Yunnan
              3 infantry placed in Szechwan
              Chinese undo move 1.
              1 infantry placed in Szechwan
      
          Turn Complete - Chinese
              Chinese collect 9 PUs; end with 9 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
      

      Combat Hit Differential Summary :

      Chinese : -0.67
      Japanese : 1.33
      

      Savegame

      posted in Play Boardgames
      J
      Jtbrollier
    • RE: DMJ (Axis) vs. JTB (Allies) G40.2

      TripleA Move Summary: Chinese round 1

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 1
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              2 infantry moved from Kweichow to Hunan
              1 fighter moved from Szechwan to Hunan
              6 infantry moved from Szechwan to Yunnan
              1 infantry moved from Shensi to Szechwan
              2 infantry moved from Suiyuyan to Shensi
      

      Savegame

      posted in Play Boardgames
      J
      Jtbrollier
    • RE: DMJ (Axis) vs. JTB (Allies) G40.2

      TripleA Turn Summary: Americans round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 1
      
          Purchase Units - Americans
              Americans buy 2 carriers, 1 destroyer and 1 transport; Remaining resources: 5 PUs; 
      
          Combat Move - Americans
              1 artillery moved from Western United States to 10 Sea Zone
              1 infantry moved from Western United States to 10 Sea Zone
              1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 bomber moved from Central United States to Hawaiian Islands
              1 fighter moved from Philippines to Guam
              1 submarine moved from 35 Sea Zone to 21 Sea Zone
              1 submarine moved from 21 Sea Zone to 18 Sea Zone
              1 armour, 1 infantry and 3 mech_infantrys moved from Central United States to Eastern United States
              1 fighter moved from Eastern United States to 101 Sea Zone
      
          Non Combat Move - Americans
              1 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 artillery moved from 26 Sea Zone to Hawaiian Islands
      
          Place Units - Americans
              1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
              1 carrier placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 57 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      J
      Jtbrollier
    • RE: DMJ (Axis) vs. JTB (Allies) G40.2

      TripleA Move Summary: Americans round 1

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 1
      
          Purchase Units - Americans
              Americans buy 2 carriers, 1 destroyer and 1 transport; Remaining resources: 5 PUs; 
      
          Combat Move - Americans
              1 artillery moved from Western United States to 10 Sea Zone
              1 infantry moved from Western United States to 10 Sea Zone
              1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 bomber moved from Central United States to Hawaiian Islands
              1 fighter moved from Philippines to Guam
              1 submarine moved from 35 Sea Zone to 21 Sea Zone
              1 submarine moved from 21 Sea Zone to 18 Sea Zone
              1 armour, 1 infantry and 3 mech_infantrys moved from Central United States to Eastern United States
              1 fighter moved from Eastern United States to 101 Sea Zone
      

      Savegame

      posted in Play Boardgames
      J
      Jtbrollier
    • RE: DMJ (Axis) vs. JTB (Allies) G40.2

      TripleA Turn Summary: Russians round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 1
      
          Purchase Units - Russians
              Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Belarus to Eastern Poland
              1 infantry moved from Western Ukraine to Eastern Poland
              1 artillery moved from Western Ukraine to Eastern Poland
              1 fighter moved from Novgorod to Eastern Poland
              1 fighter moved from Russia to Eastern Poland
              1 infantry moved from Ukraine to Bessarabia
              1 infantry moved from Ukraine to Bessarabia
              1 tactical_bomber moved from Russia to Bessarabia
              1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
      
          Combat - Russians
              Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
              Battle in 113 Sea Zone
                  Russians attack with 1 cruiser and 1 submarine
                  Germans defend with 1 cruiser, 1 destroyer, 3 fighters and 1 transport
                      Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                      Germans roll dice for 1 cruiser, 1 destroyer, 3 fighters and 1 transport in 113 Sea Zone, round 2 : 5/5 hits, 2.83 expected hits
                      1 destroyer owned by the Germans, 1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 113 Sea Zone
                  Germans win with 1 cruiser, 3 fighters and 1 transport remaining. Battle score for attacker is -10
                  Casualties for Russians: 1 cruiser and 1 submarine
                  Casualties for Germans: 1 destroyer
              Battle in Bessarabia
                  Russians attack with 2 infantry and 1 tactical_bomber
                  Germans defend with 1 armour and 1 infantry
                      Russians roll dice for 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 3/3 hits, 0.83 expected hits
                      Germans roll dice for 1 armour and 1 infantry in Bessarabia, round 2 : 0/2 hits, 0.83 expected hits
                      1 infantry owned by the Germans and 1 armour owned by the Germans lost in Bessarabia
                  Russians win, taking Bessarabia from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                  Casualties for Germans: 1 armour and 1 infantry
              Battle in Eastern Poland
                  Russians attack with 1 artillery, 2 fighters and 2 infantry
                  Germans defend with 1 armour and 3 infantry
                      Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Eastern Poland, round 2 : 3/5 hits, 1.83 expected hits
                      Germans roll dice for 1 armour and 3 infantry in Eastern Poland, round 2 : 1/4 hits, 1.50 expected hits
                      1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Eastern Poland
                      Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Eastern Poland, round 3 : 2/4 hits, 1.67 expected hits
                      Germans roll dice for 1 armour in Eastern Poland, round 3 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the Germans lost in Eastern Poland
                  Russians win, taking Eastern Poland from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 12
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 armour and 3 infantry
              Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
              Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
              Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
      
          Non Combat Move - Russians
              1 mech_infantry moved from Volgograd to Bryansk
              1 armour moved from Volgograd to Bryansk
              2 infantry moved from Caucasus to Rostov
              1 infantry moved from Ukraine to Western Ukraine
              1 armour moved from Russia to Belarus
              1 mech_infantry moved from Russia to Belarus
              3 infantry moved from Baltic States to Belarus
              2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk
              3 infantry moved from Vyborg to Novgorod
              2 infantry moved from Karelia to Novgorod
              1 infantry moved from Archangel to Novgorod
              6 infantry moved from Amur to Buryatia
              2 aaGuns and 6 infantry moved from Sakha to Buryatia
              6 infantry moved from Buryatia to Yakut S.S.R.
              1 submarine moved from 127 Sea Zone to 112 Sea Zone
              1 fighter moved from Eastern Poland to Novgorod
              1 tactical_bomber moved from Bessarabia to Bryansk
              1 fighter moved from Eastern Poland to Novgorod
      
          Place Units - Russians
              1 artillery and 2 infantry placed in Ukraine
              3 infantry placed in Novgorod
              6 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 37 PUs; end with 37 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
      

      Combat Hit Differential Summary :

      Germans : 0.33
      Russians : 3.83
      

      Savegame

      posted in Play Boardgames
      J
      Jtbrollier
    • RE: DMJ (Axis) vs. JTB (Allies) G40.2

      TripleA Move Summary: Russians round 1

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 1
      
          Purchase Units - Russians
              Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Belarus to Eastern Poland
              1 infantry moved from Western Ukraine to Eastern Poland
              1 artillery moved from Western Ukraine to Eastern Poland
              1 fighter moved from Novgorod to Eastern Poland
              1 fighter moved from Russia to Eastern Poland
              1 infantry moved from Ukraine to Bessarabia
              1 infantry moved from Ukraine to Bessarabia
              1 tactical_bomber moved from Russia to Bessarabia
              1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
      

      Savegame

      posted in Play Boardgames
      J
      Jtbrollier
    • RE: DJ vs. JB - Game 1

      TripleA Turn Summary: Russians round 8

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 8
      
          Combat Move - Russians
              14 infantry moved from Samara to Kazakhstan
                    Russians take Kazakhstan from Japanese
      
          Combat - Russians
      
          Non Combat Move - Russians
              1 aaGun moved from Samara to Kazakhstan
              1 aaGun moved from Samara to Kazakhstan
      
          Turn Complete - Russians
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      J
      Jtbrollier
    • RE: DJ vs. JB - Game 1

      TripleA Move Summary: Russians round 8

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 8
      
          Combat Move - Russians
              14 infantry moved from Samara to Kazakhstan
                    Russians take Kazakhstan from Japanese
      

      Savegame

      posted in Play Boardgames
      J
      Jtbrollier
    • RE: DJ vs. JB - Game 1

      TripleA Turn Summary: French round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 7
      
          Purchase Units - ANZAC
              ANZAC buy 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 fighter moved from Burma to India
              1 fighter moved from India to Burma
      
          Place Units - ANZAC
              1 fighter, 1 infantry and 1 tactical_bomber placed in Queensland
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
      
          Combat Move - French
              1 infantry moved from Kenya to Italian Somaliland
                    French take Italian Somaliland from Italians
      
          Combat - French
      
          Non Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      J
      Jtbrollier
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