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    Posts made by Jtbrollier

    • RE: DMJ (Axis) vs. JTB (Allies) G40.2

      TripleA Turn Summary: Russians round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 6
      
          Purchase Units - Russians
              Russians buy 1 armour, 4 artilleries and 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Rostov to Ukraine
              1 artillery moved from Bryansk to Western Ukraine
              1 infantry moved from Bryansk to Western Ukraine
              1 artillery moved from Bryansk to Ukraine
              1 fighter moved from Bryansk to Ukraine
              1 artillery moved from Bryansk to Belarus
              1 infantry moved from Bryansk to Belarus
              1 infantry moved from Bryansk to Belarus
              1 tactical_bomber moved from Bryansk to Belarus
              1 infantry moved from Timguska to Novosibirsk
              5 infantry moved from Timguska to Novosibirsk
              1 artillery and 1 infantry moved from Samara to Novosibirsk
              1 artillery and 1 infantry moved from Volgograd to Rostov
              8 infantry moved from Russia to Smolensk
              5 infantry moved from Vologda to Smolensk
              1 armour moved from Russia to Bryansk
      
          Combat - Russians
              Battle in Ukraine
                  Russians attack with 1 artillery, 1 fighter and 1 infantry
                  Germans defend with 1 factory_minor and 1 infantry
                      Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Ukraine, round 2 : 1/3 hits, 1.17 expected hits
                      Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                  Russians win, taking Ukraine from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 infantry
              Battle in Western Ukraine
                  Russians attack with 1 artillery and 1 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                      Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Western Ukraine
                  Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Belarus
                  Russians attack with 1 artillery, 2 infantry and 1 tactical_bomber
                  Germans defend with 2 infantry
                      Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/4 hits, 1.33 expected hits
                      Germans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Germans lost in Belarus
                      Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Belarus, round 3 : 1/4 hits, 1.33 expected hits
                      Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Belarus
                  Russians win, taking Belarus from Germans with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Germans: 2 infantry
      
          Non Combat Move - Russians
              1 fighter moved from Ukraine to Bryansk
              1 tactical_bomber moved from Belarus to Bryansk
      
          Place Units - Russians
              1 armour, 4 artilleries and 3 infantry placed in Russia
              Russians undo move 1.
              1 artillery and 1 infantry placed in Volgograd
              1 armour, 3 artilleries and 2 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 32 PUs; end with 32 PUs
      

      Combat Hit Differential Summary :

      Germans : -0.67
      Russians : -0.50
      

      Savegame

      posted in Play Boardgames
      J
      Jtbrollier
    • RE: DMJ (Axis) vs. JTB (Allies) G40.2

      TripleA Move Summary: Russians round 6

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 6
      
          Purchase Units - Russians
              Russians buy 1 armour, 4 artilleries and 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Rostov to Ukraine
              1 artillery moved from Bryansk to Western Ukraine
              1 infantry moved from Bryansk to Western Ukraine
              1 artillery moved from Bryansk to Ukraine
              1 fighter moved from Bryansk to Ukraine
              1 artillery moved from Bryansk to Belarus
              1 infantry moved from Bryansk to Belarus
              1 infantry moved from Bryansk to Belarus
              1 tactical_bomber moved from Bryansk to Belarus
              1 infantry moved from Timguska to Novosibirsk
              5 infantry moved from Timguska to Novosibirsk
              1 artillery and 1 infantry moved from Samara to Novosibirsk
              1 artillery and 1 infantry moved from Volgograd to Rostov
              8 infantry moved from Russia to Smolensk
              5 infantry moved from Vologda to Smolensk
              1 armour moved from Russia to Bryansk
      

      Savegame

      posted in Play Boardgames
      J
      Jtbrollier
    • RE: DMJ (Axis) vs. JTB (Allies) G40.2

      TripleA Turn Summary: French round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 5
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 fighter moved from Volgograd to Bryansk
      
          Place Units - ANZAC
              1 destroyer and 1 transport placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
      
          Combat Move - French
              1 destroyer moved from 95 Sea Zone to 98 Sea Zone
      
          Non Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      J
      Jtbrollier
    • RE: DMJ (Axis) vs. JTB (Allies) G40.2

      TripleA Move Summary: French round 5

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 5
      
          Combat Move - French
              1 destroyer moved from 95 Sea Zone to 98 Sea Zone
      

      Savegame

      posted in Play Boardgames
      J
      Jtbrollier
    • RE: DMJ (Axis) vs. JTB (Allies) G40.2

      TripleA Turn Summary: ANZAC round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 5
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 fighter moved from Volgograd to Bryansk
      
          Place Units - ANZAC
              1 destroyer and 1 transport placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      J
      Jtbrollier
    • RE: DMJ (Axis) vs. JTB (Allies) G40.2

      TripleA Move Summary: ANZAC round 5

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 5
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      

      Savegame

      posted in Play Boardgames
      J
      Jtbrollier
    • RE: DMJ (Axis) vs. JTB (Allies) G40.2

      TripleA Turn Summary: UK_Pacific round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 5
      
          Purchase Units - Americans
              Americans buy 2 carriers, 2 destroyers, 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 mech_infantry moved from Eastern United States to Western United States
              1 fighter moved from Western United States to 10 Sea Zone
              1 tactical_bomber moved from 101 Sea Zone to 10 Sea Zone
              1 fighter moved from 101 Sea Zone to 10 Sea Zone
              1 bomber moved from United Kingdom to 115 Sea Zone
              1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 4 transports moved from 95 Sea Zone to 92 Sea Zone
              1 bomber moved from United Kingdom to Western United States
      
          Combat - Americans
              Battle in 115 Sea Zone
                  Americans attack with 1 bomber
                  Germans defend with 1 transport
                      1 transport owned by the Germans lost in 115 Sea Zone
                  Americans win with 1 bomber remaining. Battle score for attacker is 7
                  Casualties for Germans: 1 transport
      
          Non Combat Move - Americans
              1 bomber moved from 115 Sea Zone to Novgorod
      
          Place Units - Americans
              2 carriers, 2 destroyers, 1 fighter and 1 tactical_bomber placed in 10 Sea Zone
              1 infantry placed in Western United States
      
          Turn Complete - Americans
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 2,6,2,5,5,6,5,4
              Americans collect 49 PUs (1 lost to blockades); end with 49 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 59 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
      
          Combat Move - Chinese
      
          Turn Complete - Chinese
              Chinese collect 0 PUs; end with 2 PUs
      
          Purchase Units - British
              British buy 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 artillery moved from Sicily to 95 Sea Zone
              1 infantry moved from Sicily to 95 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
              1 infantry moved from 94 Sea Zone to Tunisia
              1 artillery moved from 94 Sea Zone to Tunisia
              1 battleship moved from 95 Sea Zone to 94 Sea Zone
              1 cruiser moved from 95 Sea Zone to 94 Sea Zone
              1 destroyer moved from 95 Sea Zone to 94 Sea Zone
              1 destroyer moved from 95 Sea Zone to 94 Sea Zone
              1 destroyer moved from 95 Sea Zone to 96 Sea Zone
              1 fighter moved from 95 Sea Zone to Tunisia
              1 fighter moved from 95 Sea Zone to Tunisia
              1 carrier moved from 95 Sea Zone to 94 Sea Zone
              2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
              1 infantry moved from Iraq to Persia
              1 infantry moved from Iraq to Persia
              1 armour moved from Egypt to Iraq
              1 armour moved from Egypt to Iraq
              1 armour moved from Egypt to Iraq
              1 mech_infantry moved from Egypt to Iraq
              2 infantry moved from Anglo Egyptian Sudan to Egypt
              1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
              1 tactical_bomber moved from Egypt to 96 Sea Zone
              1 tactical_bomber moved from Egypt to 96 Sea Zone
              1 bomber moved from Egypt to Tunisia
              1 artillery moved from India to Burma
              1 infantry moved from India to Burma
              1 tactical_bomber moved from India to Burma
      
          Combat - British
              Battle in 96 Sea Zone
                  British attack with 1 destroyer and 2 tactical_bombers
                  Italians defend with 1 cruiser and 1 transport
                      British roll dice for 1 destroyer and 2 tactical_bombers in 96 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                      Italians roll dice for 1 cruiser and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                      1 transport owned by the Italians and 1 cruiser owned by the Italians lost in 96 Sea Zone
                  British win with 1 destroyer and 2 tactical_bombers remaining. Battle score for attacker is 19
                  Casualties for Italians: 1 cruiser and 1 transport
              Battle in Burma
                  British attack with 1 artillery, 1 infantry and 1 tactical_bomber
                  Japanese defend with 1 armour
                      British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/3 hits, 1.17 expected hits
                      Japanese roll dice for 1 armour in Burma, round 2 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the Japanese lost in Burma
                  British win, taking Burma from Japanese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 armour
              Battle in Tunisia
                  British attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
                  Italians defend with 1 artillery, 2 infantry and 1 mech_infantry
                      British roll dice for 1 battleship and 1 cruiser in Tunisia, round 2 : 1/2 hits, 1.17 expected hits
                      British roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Tunisia, round 2 : 3/5 hits, 2.33 expected hits
                      Italians roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Tunisia, round 2 : 1/4 hits, 1.33 expected hits
                      1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Tunisia
                  British win, taking Tunisia from Italians with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 11
                  Casualties for British: 1 infantry
                  Casualties for Italians: 1 artillery, 2 infantry and 1 mech_infantry
      
          Non Combat Move - British
              1 tactical_bomber moved from 96 Sea Zone to Egypt
              1 tactical_bomber moved from 96 Sea Zone to Egypt
              1 fighter moved from Tunisia to 94 Sea Zone
              1 fighter moved from Tunisia to 94 Sea Zone
              1 bomber moved from Tunisia to Morocco
              1 tactical_bomber moved from Burma to India
      
          Place Units - British
              1 fighter and 1 tactical_bomber placed in United Kingdom
              1 armour, 1 fighter and 1 mech_infantry placed in Egypt
      
          Turn Complete - British
              British collect 34 PUs; end with 34 PUs
      
          Place Units - UK_Pacific
              1 artillery and 1 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 6 PUs; end with 6 PUs
              Some Units in India change ownership: 1 artillery and 1 infantry
      

      Combat Hit Differential Summary :

      British : 2.00
      Italians : -0.83
      Japanese : -0.50
      

      Savegame

      posted in Play Boardgames
      J
      Jtbrollier
    • RE: DMJ (Axis) vs. JTB (Allies) G40.2

      TripleA Move Summary: British round 5

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 5
      
          Combat Move - British
              1 artillery moved from Sicily to 95 Sea Zone
              1 infantry moved from Sicily to 95 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
              1 infantry moved from 94 Sea Zone to Tunisia
              1 artillery moved from 94 Sea Zone to Tunisia
              1 battleship moved from 95 Sea Zone to 94 Sea Zone
              1 cruiser moved from 95 Sea Zone to 94 Sea Zone
              1 destroyer moved from 95 Sea Zone to 94 Sea Zone
              1 destroyer moved from 95 Sea Zone to 94 Sea Zone
              1 destroyer moved from 95 Sea Zone to 96 Sea Zone
              1 fighter moved from 95 Sea Zone to Tunisia
              1 fighter moved from 95 Sea Zone to Tunisia
              1 carrier moved from 95 Sea Zone to 94 Sea Zone
              2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
              1 infantry moved from Iraq to Persia
              1 infantry moved from Iraq to Persia
              1 armour moved from Egypt to Iraq
              1 armour moved from Egypt to Iraq
              1 armour moved from Egypt to Iraq
              1 mech_infantry moved from Egypt to Iraq
              2 infantry moved from Anglo Egyptian Sudan to Egypt
              1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
              1 tactical_bomber moved from Egypt to 96 Sea Zone
              1 tactical_bomber moved from Egypt to 96 Sea Zone
              1 bomber moved from Egypt to Tunisia
              1 artillery moved from India to Burma
              1 infantry moved from India to Burma
              1 tactical_bomber moved from India to Burma
      

      Savegame

      posted in Play Boardgames
      J
      Jtbrollier
    • RE: DMJ (Axis) vs. JTB (Allies) G40.2

      TripleA Turn Summary: Chinese round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 5
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
      
          Combat Move - Chinese
      
          Turn Complete - Chinese
              Chinese collect 0 PUs; end with 2 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      J
      Jtbrollier
    • RE: DMJ (Axis) vs. JTB (Allies) G40.2

      TripleA Turn Summary: Americans round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 5
      
          Purchase Units - Americans
              Americans buy 2 carriers, 2 destroyers, 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 mech_infantry moved from Eastern United States to Western United States
              1 fighter moved from Western United States to 10 Sea Zone
              1 tactical_bomber moved from 101 Sea Zone to 10 Sea Zone
              1 fighter moved from 101 Sea Zone to 10 Sea Zone
              1 bomber moved from United Kingdom to 115 Sea Zone
              1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 4 transports moved from 95 Sea Zone to 92 Sea Zone
              1 bomber moved from United Kingdom to Western United States
      
          Combat - Americans
              Battle in 115 Sea Zone
                  Americans attack with 1 bomber
                  Germans defend with 1 transport
                      1 transport owned by the Germans lost in 115 Sea Zone
                  Americans win with 1 bomber remaining. Battle score for attacker is 7
                  Casualties for Germans: 1 transport
      
          Non Combat Move - Americans
              1 bomber moved from 115 Sea Zone to Novgorod
      
          Place Units - Americans
              2 carriers, 2 destroyers, 1 fighter and 1 tactical_bomber placed in 10 Sea Zone
              1 infantry placed in Western United States
      
          Turn Complete - Americans
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 2,6,2,5,5,6,5,4
              Americans collect 49 PUs (1 lost to blockades); end with 49 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 59 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      J
      Jtbrollier
    • RE: DMJ (Axis) vs. JTB (Allies) G40.2

      TripleA Move Summary: Americans round 5

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 5
      
          Purchase Units - Americans
              Americans buy 2 carriers, 2 destroyers, 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 mech_infantry moved from Eastern United States to Western United States
              1 fighter moved from Western United States to 10 Sea Zone
              1 tactical_bomber moved from 101 Sea Zone to 10 Sea Zone
              1 fighter moved from 101 Sea Zone to 10 Sea Zone
              1 bomber moved from United Kingdom to 115 Sea Zone
              1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 4 transports moved from 95 Sea Zone to 92 Sea Zone
              1 bomber moved from United Kingdom to Western United States
      

      Savegame

      posted in Play Boardgames
      J
      Jtbrollier
    • RE: DMJ (Axis) vs. JTB (Allies) G40.2

      TripleA Turn Summary: Russians round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 5
      
          Purchase Units - Russians
              Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Belarus to Novgorod
              1 infantry moved from Belarus to Novgorod
              1 infantry moved from Bryansk to Belarus
              1 infantry moved from Rostov to Bryansk
              1 infantry moved from Volgograd to Rostov
              1 armour moved from Bryansk to Novgorod
              1 armour moved from Russia to Bryansk
              1 armour moved from Russia to Bryansk
              1 infantry moved from Russia to Bryansk
              1 artillery moved from Russia to Bryansk
              1 artillery moved from Russia to Bryansk
              1 artillery moved from Russia to Bryansk
              1 fighter moved from Bryansk to Novgorod
              1 tactical_bomber moved from Bryansk to Novgorod
              6 infantry moved from Yenisey to Timguska
              1 artillery moved from Volgograd to Samara
              1 infantry moved from Novosibirsk to Samara
              5 infantry moved from Novosibirsk to Vologda
      
          Combat - Russians
              Battle in Novgorod
                  Russians attack with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber
                  Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                      Russians roll dice for 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 3/5 hits, 2.00 expected hits
                      Germans roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Novgorod
                  Russians win, taking Novgorod from Germans with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 artillery and 1 infantry
      
          Non Combat Move - Russians
              1 tactical_bomber moved from Novgorod to Bryansk
              1 fighter moved from Novgorod to Bryansk
              2 aaGuns and 6 infantry moved from Amur to Buryatia
      
          Place Units - Russians
              1 artillery and 1 infantry placed in Volgograd
              1 armour and 8 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 31 PUs; end with 31 PUs
      

      Combat Hit Differential Summary :

      Germans : 0.33
      Russians : 1.00
      

      Savegame

      posted in Play Boardgames
      J
      Jtbrollier
    • RE: DMJ (Axis) vs. JTB (Allies) G40.2

      TripleA Move Summary: Russians round 5

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 5
      
          Purchase Units - Russians
              Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Belarus to Novgorod
              1 infantry moved from Belarus to Novgorod
              1 infantry moved from Bryansk to Belarus
              1 infantry moved from Rostov to Bryansk
              1 infantry moved from Volgograd to Rostov
              1 armour moved from Bryansk to Novgorod
              1 armour moved from Russia to Bryansk
              1 armour moved from Russia to Bryansk
              1 infantry moved from Russia to Bryansk
              1 artillery moved from Russia to Bryansk
              1 artillery moved from Russia to Bryansk
              1 artillery moved from Russia to Bryansk
              1 fighter moved from Bryansk to Novgorod
              1 tactical_bomber moved from Bryansk to Novgorod
              6 infantry moved from Yenisey to Timguska
              1 artillery moved from Volgograd to Samara
              1 infantry moved from Novosibirsk to Samara
              5 infantry moved from Novosibirsk to Vologda
      

      Savegame

      posted in Play Boardgames
      J
      Jtbrollier
    • RE: DMJ (Axis) vs. JTB (Allies) G40.2

      TripleA Turn Summary: French round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 4
      
          Purchase Units - ANZAC
              ANZAC buy 1 carrier and 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 fighter moved from India to Volgograd
      
          Non Combat Move - ANZAC
              1 fighter moved from New South Wales to 62 Sea Zone
              1 fighter moved from New South Wales to 62 Sea Zone
      
          Place Units - ANZAC
              1 carrier placed in 62 Sea Zone
              2 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,2,4,6
              ANZAC collect 10 PUs (3 lost to blockades); end with 10 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
      
          Combat Move - French
              1 destroyer moved from 98 Sea Zone to 99 Sea Zone
              1 destroyer moved from 99 Sea Zone to 97 Sea Zone
                    French take 97 Sea Zone from Italians
              1 destroyer moved from 97 Sea Zone to 95 Sea Zone
              1 infantry moved from Anglo Egyptian Sudan to Egypt
      
          Combat - French
      
          Non Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      J
      Jtbrollier
    • RE: DMJ (Axis) vs. JTB (Allies) G40.2

      TripleA Move Summary: French round 4

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 4
      
          Combat Move - French
              1 destroyer moved from 98 Sea Zone to 99 Sea Zone
              1 destroyer moved from 99 Sea Zone to 97 Sea Zone
                    French take 97 Sea Zone from Italians
              1 destroyer moved from 97 Sea Zone to 95 Sea Zone
              1 infantry moved from Anglo Egyptian Sudan to Egypt
      

      Savegame

      posted in Play Boardgames
      J
      Jtbrollier
    • RE: DMJ (Axis) vs. JTB (Allies) G40.2

      TripleA Turn Summary: ANZAC round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 4
      
          Purchase Units - ANZAC
              ANZAC buy 1 carrier and 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 fighter moved from India to Volgograd
      
          Non Combat Move - ANZAC
              1 fighter moved from New South Wales to 62 Sea Zone
              1 fighter moved from New South Wales to 62 Sea Zone
      
          Place Units - ANZAC
              1 carrier placed in 62 Sea Zone
              2 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,2,4,6
              ANZAC collect 10 PUs (3 lost to blockades); end with 10 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      J
      Jtbrollier
    • RE: DMJ (Axis) vs. JTB (Allies) G40.2

      TripleA Move Summary: ANZAC round 4

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 4
      
          Purchase Units - ANZAC
              ANZAC buy 1 carrier and 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 fighter moved from India to Volgograd
      

      Savegame

      posted in Play Boardgames
      J
      Jtbrollier
    • RE: DMJ (Axis) vs. JTB (Allies) G40.2

      TripleA Turn Summary: UK_Pacific round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 4
      
          Purchase Units - Americans
              Americans buy 2 carriers, 1 destroyer, 2 fighters and 1 tactical_bomber; Remaining resources: 2 PUs; 
      
          Combat Move - Americans
              1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
              1 armour, 1 artillery, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 4 infantry, 2 mech_infantrys and 4 transports moved from 91 Sea Zone to 95 Sea Zone
              1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 95 Sea Zone to Southern Italy
              1 destroyer moved from 26 Sea Zone to 16 Sea Zone
              1 submarine and 1 transport moved from 26 Sea Zone to 10 Sea Zone
              2 bombers moved from Eastern United States to United Kingdom
      
          Combat - Americans
              Battle in 95 Sea Zone
                  Americans attack with 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 4 transports
                  Italians defend with 1 destroyer
                      Americans roll dice for 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 4 transports in 95 Sea Zone, round 2 : 3/6 hits, 2.50 expected hits
                      Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Italians lost in 95 Sea Zone
                  Americans win with 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 4 transports remaining. Battle score for attacker is 8
                  Casualties for Italians: 1 destroyer
              Battle in Southern Italy
                  Americans attack with 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys
                  Italians defend with 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 4 infantry
                      Americans roll dice for 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys in Southern Italy, round 2 : 4/8 hits, 2.00 expected hits
                      Italians roll dice for 2 aaGuns, 1 armour, 1 artillery, 3 fighters and 4 infantry in Southern Italy, round 2 : 5/9 hits, 4.17 expected hits
                      2 aaGuns owned by the Italians, 4 infantry owned by the Americans, 2 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Southern Italy
                      Americans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Southern Italy, round 3 : 1/3 hits, 1.17 expected hits
                      Italians roll dice for 1 armour, 1 artillery, 3 fighters and 2 infantry in Southern Italy, round 3 : 5/7 hits, 3.50 expected hits
                      1 armour owned by the Americans, 1 artillery owned by the Americans, 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Southern Italy
                  Italians win with 1 armour, 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is -11
                  Casualties for Americans: 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys
                  Casualties for Italians: 2 aaGuns and 3 infantry
      
          Non Combat Move - Americans
      
          Place Units - Americans
              1 carrier and 1 destroyer placed in 10 Sea Zone
              1 carrier placed in 101 Sea Zone
              1 fighter and 1 tactical_bomber placed in 101 Sea Zone
              1 fighter placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 50 PUs; end with 52 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              4 infantry moved from Sikang to Szechwan
      
          Combat - Chinese
              Battle in Szechwan
                  Chinese attack with 4 infantry
                  Japanese defend with 2 infantry
                      Chinese roll dice for 4 infantry in Szechwan, round 2 : 1/4 hits, 0.67 expected hits
                      Japanese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese lost in Szechwan
                      Chinese roll dice for 4 infantry in Szechwan, round 3 : 1/4 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                  Chinese win, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 2 infantry
                  Casualties for Chinese: 1 infantry
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              1 infantry placed in Szechwan
      
          Turn Complete - Chinese
              Chinese collect 2 PUs; end with 2 PUs
      
          Purchase Units - British
              British buy 3 armour and 3 mech_infantrys; Remaining resources: 3 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport moved from 98 Sea Zone to 96 Sea Zone
              1 infantry moved from Malta to 96 Sea Zone
              1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
              1 artillery moved from 95 Sea Zone to Sicily
              1 infantry moved from 95 Sea Zone to Sicily
              1 armour moved from Egypt to Alexandria
                    British take Alexandria from Italians
              1 armour moved from Alexandria to Egypt
              1 infantry moved from Kenya to Anglo Egyptian Sudan
              1 infantry moved from Kenya to Anglo Egyptian Sudan
              1 mech_infantry moved from India to Yunnan
              1 armour moved from India to Yunnan
              1 armour moved from India to Yunnan
              1 tactical_bomber moved from India to Yunnan
              1 fighter moved from India to Yunnan
              1 fighter moved from India to Yunnan
              1 destroyer, 2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
              1 infantry moved from India to Burma
              1 infantry moved from India to Burma
      
          Combat - British
              Battle in Sicily
              Battle in Yunnan
                  British attack with 2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                  Japanese defend with 1 aaGun, 2 armour and 2 infantry
                      AA fire in Yunnan : 1/3 hits, 0.50 expected hits
                      1 fighter owned by the British lost in Yunnan
                      British roll dice for 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits, 2.33 expected hits
                      Japanese roll dice for 1 aaGun, 2 armour and 2 infantry in Yunnan, round 2 : 4/4 hits, 1.67 expected hits
                      1 infantry owned by the Japanese, 1 mech_infantry owned by the British, 1 aaGun owned by the Japanese, 1 fighter owned by the British and 2 armour owned by the British lost in Yunnan
                   retreated to Yunnan
                  Japanese win, taking Sicily from Italians with 2 armour and 1 infantry remaining. Battle score for attacker is -28
                  Casualties for British: 2 armour, 2 fighters and 1 mech_infantry
                  Casualties for Japanese: 1 aaGun and 1 infantry
      
          Non Combat Move - British
              1 tactical_bomber moved from Yunnan to India
      
          Place Units - British
              2 armour and 1 mech_infantry placed in Egypt
              1 armour and 2 mech_infantrys placed in Union of South Africa
      
          Turn Complete - British
              British collect 33 PUs; end with 36 PUs
              Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
      
          Place Units - UK_Pacific
              2 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 7 PUs; end with 7 PUs
              Some Units in India change ownership: 2 infantry
      

      Combat Hit Differential Summary :

      Italians : 2.00
      British : -0.33
      Americans : 2.33
      AA fire in Yunnan : : 0.50
      Chinese : 0.67
      Japanese : 2.33
      

      Savegame

      posted in Play Boardgames
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      Jtbrollier
    • RE: DMJ (Axis) vs. JTB (Allies) G40.2

      TripleA Move Summary: British round 4

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 4
      
          Combat Move - British
              1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport moved from 98 Sea Zone to 96 Sea Zone
              1 infantry moved from Malta to 96 Sea Zone
              1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
              1 artillery moved from 95 Sea Zone to Sicily
              1 infantry moved from 95 Sea Zone to Sicily
              1 armour moved from Egypt to Alexandria
                    British take Alexandria from Italians
              1 armour moved from Alexandria to Egypt
              1 infantry moved from Kenya to Anglo Egyptian Sudan
              1 infantry moved from Kenya to Anglo Egyptian Sudan
              1 mech_infantry moved from India to Yunnan
              1 armour moved from India to Yunnan
              1 armour moved from India to Yunnan
              1 tactical_bomber moved from India to Yunnan
              1 fighter moved from India to Yunnan
              1 fighter moved from India to Yunnan
              1 destroyer, 2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
              1 infantry moved from India to Burma
              1 infantry moved from India to Burma
      

      Savegame

      posted in Play Boardgames
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      Jtbrollier
    • RE: DMJ (Axis) vs. JTB (Allies) G40.2

      TripleA Turn Summary: Chinese round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 4
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              4 infantry moved from Sikang to Szechwan
      
          Combat - Chinese
              Battle in Szechwan
                  Chinese attack with 4 infantry
                  Japanese defend with 2 infantry
                      Chinese roll dice for 4 infantry in Szechwan, round 2 : 1/4 hits, 0.67 expected hits
                      Japanese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese lost in Szechwan
                      Chinese roll dice for 4 infantry in Szechwan, round 3 : 1/4 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                  Chinese win, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 2 infantry
                  Casualties for Chinese: 1 infantry
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              1 infantry placed in Szechwan
      
          Turn Complete - Chinese
              Chinese collect 2 PUs; end with 2 PUs
      

      Combat Hit Differential Summary :

      Chinese : 0.67
      Japanese : 0.00
      

      Savegame

      posted in Play Boardgames
      J
      Jtbrollier
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