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    Posts made by jotenath

    • RE: Nate vs. Todd 2.0

      TripleA Manual Gamesave Post: ANZAC round 5

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 5
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer and 1 tactical_bomber; Remaining resources: 3 PUs; 
      
          Combat Move - ANZAC
              1 destroyer moved from 42 Sea Zone to 39 Sea Zone
              2 fighters moved from 42 Sea Zone to 39 Sea Zone
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      J
      jotenath
    • RE: Nate vs. Todd 2.0

      TripleA Turn Summary: UK_Pacific round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 5
      
          Purchase Units - Americans
              Americans buy 2 battleships, 1 destroyer, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 submarine moved from 42 Sea Zone to 41 Sea Zone
              1 destroyer moved from 42 Sea Zone to 43 Sea Zone
              2 fighters moved from 42 Sea Zone to 41 Sea Zone
              1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone
      
          Combat - Americans
              Battle in 41 Sea Zone
                  Americans attack with 2 fighters and 1 submarine
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 2 fighters in 41 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                      Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 41 Sea Zone
                  Americans win, taking 41 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
              Battle in 43 Sea Zone
                  Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                  Japanese defend with 1 submarine
                      Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                      Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Japanese lost in 43 Sea Zone
                  Americans win, taking 43 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 submarine
      
          Non Combat Move - Americans
              Turning on Edit Mode
              EDIT: Removing units owned by Americans from 41 Sea Zone: 1 submarine
              EDIT: Turning off Edit Mode
              2 fighters moved from 41 Sea Zone to 54 Sea Zone
              1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 54 Sea Zone
              1 battleship, 2 carriers, 2 cruisers and 1 destroyer moved from 42 Sea Zone to 54 Sea Zone
              1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
              1 carrier and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
              2 fighters moved from Hawaiian Islands to 54 Sea Zone
              1 mech_infantry moved from Eastern United States to Western United States
              1 carrier, 1 destroyer, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone
              1 mech_infantry moved from Eastern United States to 101 Sea Zone
              1 mech_infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
              1 mech_infantry moved from 88 Sea Zone to French Guiana
              1 bomber moved from Iraq to Russia
              1 battleship and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
      
          Place Units - Americans
              1 battleship, 1 submarine and 1 transport placed in 10 Sea Zone
              1 battleship, 1 destroyer and 1 submarine placed in 101 Sea Zone
              Americans undo move 2.
              1 battleship and 2 submarines placed in 101 Sea Zone
              1 destroyer placed in 10 Sea Zone
              1 infantry placed in Western United States
      
          Turn Complete - Americans
              Americans collect 56 PUs; end with 56 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 1 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
              1 artillery and 10 infantry moved from Shensi to Suiyuyan
              1 fighter moved from Kansu to Suiyuyan
      
          Combat - Chinese
              Battle in Suiyuyan
                  Chinese attack with 1 artillery, 1 fighter and 10 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 artillery, 1 fighter and 10 infantry in Suiyuyan, round 2 : 1/12 hits, 2.67 expected hits
                      Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Suiyuyan
                  Chinese win, taking Suiyuyan from Japanese with 1 artillery, 1 fighter and 10 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 artillery and 6 infantry moved from Szechwan to Shensi
              1 fighter moved from Suiyuyan to Shensi
      
          Place Units - Chinese
              1 infantry placed in Shensi
      
          Turn Complete - Chinese
              Chinese collect 6 PUs; end with 8 PUs
      
          Purchase Units - British
              British buy 1 airfield, 1 destroyer and 3 mech_infantrys; Remaining resources: 3 PUs; 
      
          Combat Move - British
              1 destroyer moved from 98 Sea Zone to 92 Sea Zone
              1 submarine moved from 97 Sea Zone to 95 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from Algeria to Tunisia
                    British take Tunisia from Italians
              2 fighters moved from Algeria to 92 Sea Zone
              3 infantry moved from West India to India
              3 fighters and 1 tactical_bomber moved from West India to India
              1 fighter and 1 tactical_bomber moved from Persia to India
              2 artilleries and 3 infantry moved from Alexandria to Tobruk
              2 artilleries and 2 infantry moved from West India to India
              1 armour moved from Eastern Persia to India
              1 bomber moved from Eastern Persia to India
      
          Combat - British
              Battle in 95 Sea Zone
                  British attack with 1 submarine
                  Italians defend with 1 transport
                      1 transport owned by the Italians lost in 95 Sea Zone
                  British win with 1 submarine remaining. Battle score for attacker is 7
                  Casualties for Italians: 1 transport
              Battle in Tobruk
                  British attack with 2 artilleries and 3 infantry
                  Italians defend with 1 infantry
                      British roll dice for 2 artilleries and 3 infantry in Tobruk, round 2 : 0/5 hits, 1.50 expected hits
                      Italians roll dice for 1 infantry in Tobruk, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Tobruk
                      British roll dice for 2 artilleries and 2 infantry in Tobruk, round 3 : 1/4 hits, 1.33 expected hits
                      Italians roll dice for 1 infantry in Tobruk, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians lost in Tobruk
                  British win, taking Tobruk from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0
                  Casualties for British: 1 infantry
                  Casualties for Italians: 1 infantry
              Battle in 92 Sea Zone
                  British attack with 1 destroyer and 2 fighters
                  Italians defend with 1 cruiser
                      British roll dice for 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                      Italians roll dice for 1 cruiser in 92 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                      1 cruiser owned by the Italians lost in 92 Sea Zone
                  British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
                  Casualties for Italians: 1 cruiser
              Battle in India
                  British attack with 1 armour, 2 artilleries, 1 bomber, 4 fighters, 5 infantry and 2 tactical_bombers
                  Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                      British roll dice for 1 armour, 2 artilleries, 1 bomber, 4 fighters, 5 infantry and 2 tactical_bombers in India, round 2 : 8/15 hits, 6.33 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in India, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in India
                  British win, taking India from Japanese with 1 armour, 2 artilleries, 1 bomber, 4 fighters, 5 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 artillery and 1 infantry
      
          Non Combat Move - British
              3 armour moved from Persia to West India
              1 infantry moved from Persia to Eastern Persia
              1 armour and 3 mech_infantrys moved from Alexandria to Trans-Jordan
              1 cruiser and 1 destroyer moved from 81 Sea Zone to 80 Sea Zone
              2 transports moved from 106 Sea Zone to 101 Sea Zone
              1 infantry moved from Anglo Egyptian Sudan to Egypt
              2 fighters moved from 92 Sea Zone to Gibraltar
              4 fighters moved from India to West India
              2 tactical_bombers moved from India to West India
              1 bomber moved from India to West India
              1 infantry moved from Northwest Persia to Caucasus
      
          Place Units - British
              3 mech_infantrys placed in Persia
              1 destroyer placed in 106 Sea Zone
              1 airfield placed in Gibraltar
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,2
              British collect 32 PUs (2 lost to blockades); end with 35 PUs
              Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5
              UK_Pacific collect 4 PUs (1 lost to blockades); end with 4 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -1.67
      Americans regular : 0.17
      Italians regular : -0.17
      Japanese regular : -1.50
      British regular : -0.50
      

      Savegame

      posted in Play Boardgames
      J
      jotenath
    • RE: Nate vs. Todd 2.0

      TripleA Manual Gamesave Post: British round 5

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 5
      
          Purchase Units - British
              British buy 1 airfield, 1 destroyer and 3 mech_infantrys; Remaining resources: 3 PUs; 
      
          Combat Move - British
              1 destroyer moved from 98 Sea Zone to 92 Sea Zone
              1 submarine moved from 97 Sea Zone to 95 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from Algeria to Tunisia
                    British take Tunisia from Italians
              2 fighters moved from Algeria to 92 Sea Zone
              3 infantry moved from West India to India
              3 fighters and 1 tactical_bomber moved from West India to India
              1 fighter and 1 tactical_bomber moved from Persia to India
              2 artilleries and 3 infantry moved from Alexandria to Tobruk
              2 artilleries and 2 infantry moved from West India to India
              1 armour moved from Eastern Persia to India
              1 bomber moved from Eastern Persia to India
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      J
      jotenath
    • RE: Nate vs. Todd 2.0

      TripleA Turn Summary: Chinese round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 5
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 1 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
              1 artillery and 10 infantry moved from Shensi to Suiyuyan
              1 fighter moved from Kansu to Suiyuyan
      
          Combat - Chinese
              Battle in Suiyuyan
                  Chinese attack with 1 artillery, 1 fighter and 10 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 artillery, 1 fighter and 10 infantry in Suiyuyan, round 2 : 1/12 hits, 2.67 expected hits
                      Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Suiyuyan
                  Chinese win, taking Suiyuyan from Japanese with 1 artillery, 1 fighter and 10 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 artillery and 6 infantry moved from Szechwan to Shensi
              1 fighter moved from Suiyuyan to Shensi
      
          Place Units - Chinese
              1 infantry placed in Shensi
      
          Turn Complete - Chinese
              Chinese collect 6 PUs; end with 8 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -1.67
      Japanese regular : -0.33
      

      Savegame

      posted in Play Boardgames
      J
      jotenath
    • RE: Nate vs. Todd 2.0

      TripleA Turn Summary: Americans round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 5
      
          Purchase Units - Americans
              Americans buy 2 battleships, 1 destroyer, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 submarine moved from 42 Sea Zone to 41 Sea Zone
              1 destroyer moved from 42 Sea Zone to 43 Sea Zone
              2 fighters moved from 42 Sea Zone to 41 Sea Zone
              1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone
      
          Combat - Americans
              Battle in 41 Sea Zone
                  Americans attack with 2 fighters and 1 submarine
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 2 fighters in 41 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                      Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 41 Sea Zone
                  Americans win, taking 41 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
              Battle in 43 Sea Zone
                  Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                  Japanese defend with 1 submarine
                      Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                      Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Japanese lost in 43 Sea Zone
                  Americans win, taking 43 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 submarine
      
          Non Combat Move - Americans
              Turning on Edit Mode
              EDIT: Removing units owned by Americans from 41 Sea Zone: 1 submarine
              EDIT: Turning off Edit Mode
              2 fighters moved from 41 Sea Zone to 54 Sea Zone
              1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 54 Sea Zone
              1 battleship, 2 carriers, 2 cruisers and 1 destroyer moved from 42 Sea Zone to 54 Sea Zone
              1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
              1 carrier and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
              2 fighters moved from Hawaiian Islands to 54 Sea Zone
              1 mech_infantry moved from Eastern United States to Western United States
              1 carrier, 1 destroyer, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone
              1 mech_infantry moved from Eastern United States to 101 Sea Zone
              1 mech_infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
              1 mech_infantry moved from 88 Sea Zone to French Guiana
              1 bomber moved from Iraq to Russia
              1 battleship and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
      
          Place Units - Americans
              1 battleship, 1 submarine and 1 transport placed in 10 Sea Zone
              1 battleship, 1 destroyer and 1 submarine placed in 101 Sea Zone
              Americans undo move 2.
              1 battleship and 2 submarines placed in 101 Sea Zone
              1 destroyer placed in 10 Sea Zone
              1 infantry placed in Western United States
      
          Turn Complete - Americans
              Americans collect 56 PUs; end with 56 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 0.17
      Japanese regular : -0.50
      

      Savegame

      posted in Play Boardgames
      J
      jotenath
    • RE: Nate vs. Todd 2.0

      TripleA Manual Gamesave Post: Americans round 5

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 5
      
          Purchase Units - Americans
              Americans buy 2 battleships, 1 destroyer, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 submarine moved from 42 Sea Zone to 41 Sea Zone
              1 destroyer moved from 42 Sea Zone to 43 Sea Zone
              2 fighters moved from 42 Sea Zone to 41 Sea Zone
              1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      J
      jotenath
    • RE: Nate vs. Todd 2.0

      TripleA Manual Gamesave Post: Americans round 5

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 5
      
          Purchase Units - Americans
              Americans buy 2 battleships, 1 destroyer, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 submarine moved from 42 Sea Zone to 41 Sea Zone
              2 fighters moved from 42 Sea Zone to 41 Sea Zone
              1 destroyer moved from 42 Sea Zone to 43 Sea Zone
              1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone
      
          Combat - Americans
              Battle in 41 Sea Zone
                  Americans attack with 2 fighters and 1 submarine
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
      

      Combat Hit Differential Summary :

      Americans regular : -0.33
      

      Savegame

      posted in Play Boardgames
      J
      jotenath
    • RE: Nate vs. Todd 2.0

      TripleA Manual Gamesave Post: Americans round 5

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 5
      
          Purchase Units - Americans
              Americans buy 2 battleships, 1 destroyer, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
              1 battleship and 1 destroyer moved from 101 Sea Zone to 104 Sea Zone
              1 submarine moved from 42 Sea Zone to 41 Sea Zone
              1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
              1 destroyer moved from 42 Sea Zone to 43 Sea Zone
              2 fighters moved from 42 Sea Zone to 43 Sea Zone
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      J
      jotenath
    • RE: Nate vs. Todd 2.0

      TripleA Turn Summary: Russians round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 5
      
          Purchase Units - Russians
              Russians buy 10 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Smolensk to Archangel
                    Russians take Archangel from Germans
              2 fighters and 1 tactical_bomber moved from Smolensk to Belarus
              6 infantry moved from Smolensk to Belarus
      
          Combat - Russians
              Battle in Belarus
                  Russians attack with 2 fighters, 6 infantry and 1 tactical_bomber
                  Germans defend with 4 infantry
                      Russians roll dice for 2 fighters, 6 infantry and 1 tactical_bomber in Belarus, round 2 : 2/9 hits, 2.67 expected hits
                      Germans roll dice for 4 infantry in Belarus, round 2 : 1/4 hits, 1.33 expected hits
                      1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
                      Russians roll dice for 2 fighters, 5 infantry and 1 tactical_bomber in Belarus, round 3 : 2/8 hits, 2.50 expected hits
                      Germans roll dice for 2 infantry in Belarus, round 3 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
                  Russians win, taking Belarus from Germans with 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Russians: 2 infantry
                  Casualties for Germans: 4 infantry
      
          Non Combat Move - Russians
              2 armour, 5 infantry and 2 mech_infantrys moved from Kansu to Shensi
              6 infantry moved from Timguska to Kansu
              2 aaGuns moved from Smolensk to Bryansk
              19 infantry moved from Smolensk to Bryansk
              3 artilleries moved from Russia to Bryansk
              1 artillery moved from Russia to Tambov
              2 aaGuns moved from Timguska to Novosibirsk
              3 infantry moved from Timguska to Urals
              3 infantry moved from Timguska to Novosibirsk
              1 artillery moved from Russia to Tambov
              1 infantry moved from Rostov to Bryansk
              1 infantry moved from Volgograd to Rostov
              1 infantry moved from Russia to Vologda
              4 infantry moved from Russia to Bryansk
              6 infantry moved from Tambov to Bryansk
              2 fighters and 1 tactical_bomber moved from Belarus to Bryansk
      
          Place Units - Russians
              10 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 28 PUs; end with 28 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUs
      

      Combat Hit Differential Summary :

      Germans regular : 0.00
      Russians regular : -1.17
      

      Savegame

      posted in Play Boardgames
      J
      jotenath
    • RE: Nate vs. Todd 2.0

      TripleA Manual Gamesave Post: Russians round 5

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 5
      
          Purchase Units - Russians
              Russians buy 10 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Smolensk to Archangel
                    Russians take Archangel from Germans
              2 fighters and 1 tactical_bomber moved from Smolensk to Belarus
              6 infantry moved from Smolensk to Belarus
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      J
      jotenath
    • RE: Nate vs. Todd 2.0

      TripleA Turn Summary: French round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 4
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer; Remaining resources: 3 PUs; 
      
          Combat Move - ANZAC
              1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
              1 artillery and 1 infantry moved from 42 Sea Zone to Java
              1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 62 Sea Zone to 42 Sea Zone
      
          Combat - ANZAC
              Battle in Java
      
          Non Combat Move - ANZAC
              1 destroyer moved from 46 Sea Zone to 35 Sea Zone
              2 infantry moved from South Australia to New South Wales
              1 fighter moved from Caroline Islands to Celebes
      
          Place Units - ANZAC
              1 destroyer placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 17 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              2 infantry moved from Morocco to Algeria
              1 infantry moved from Anglo Egyptian Sudan to Egypt
              1 infantry moved from Egypt to Trans-Jordan
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      J
      jotenath
    • RE: Nate vs. Todd 2.0

      TripleA Turn Summary: ANZAC round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 4
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer; Remaining resources: 3 PUs; 
      
          Combat Move - ANZAC
              1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
              1 artillery and 1 infantry moved from 42 Sea Zone to Java
              1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 62 Sea Zone to 42 Sea Zone
      
          Combat - ANZAC
              Battle in Java
      
          Non Combat Move - ANZAC
              1 destroyer moved from 46 Sea Zone to 35 Sea Zone
              2 infantry moved from South Australia to New South Wales
              1 fighter moved from Caroline Islands to Celebes
      
          Place Units - ANZAC
              1 destroyer placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 17 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      J
      jotenath
    • RE: Nate vs. Todd 2.0

      TripleA Turn Summary: UK_Pacific round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 4
      
          Purchase Units - Americans
              Americans buy 1 battleship, 1 carrier, 2 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 artillery moved from Gibraltar to 91 Sea Zone
              1 artillery and 1 transport moved from 91 Sea Zone to 92 Sea Zone
              1 artillery moved from 92 Sea Zone to Algeria
              1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Algeria
              1 bomber moved from Morocco to Algeria
              1 artillery, 2 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
              1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
              1 infantry and 1 mech_infantry moved from 45 Sea Zone to Dutch New Guinea
              1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
              1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
              1 destroyer moved from 55 Sea Zone to 43 Sea Zone
              1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
      
          Combat - Americans
              Battle in Celebes
              Battle in Dutch New Guinea
              Battle in Algeria
                  Americans attack with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber
                  Italians defend with 1 artillery
                      Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber in Algeria, round 2 : 1/4 hits, 2.17 expected hits
                      Italians roll dice for 1 artillery in Algeria, round 2 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Italians lost in Algeria
                  Americans win, taking Celebes from Japanese, taking Dutch New Guinea from Japanese, taking Algeria from Italians with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                  Casualties for Italians: 1 artillery
      
          Non Combat Move - Americans
              1 destroyer moved from 87 Sea Zone to 104 Sea Zone
              1 bomber moved from Algeria to Iraq
              1 fighter and 1 tactical_bomber moved from Algeria to 91 Sea Zone
              1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
              1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
              1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
              1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
              1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
              1 armour and 1 infantry moved from Brazil to 86 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
              1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
              3 infantry moved from Brazil to French Guiana
      
          Place Units - Americans
              1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
              1 battleship, 1 destroyer and 1 transport placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 56 PUs; end with 56 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 artillery and 8 infantry moved from Sikang to Shensi
              1 infantry moved from Sikang to Shensi
              1 artillery, 1 fighter and 6 infantry moved from Sikang to Szechwan
      
          Combat - Chinese
              Battle in Szechwan
                  Chinese attack with 1 artillery, 1 fighter and 6 infantry
                  Japanese defend with 1 artillery and 1 infantry
                      Chinese roll dice for 1 artillery, 1 fighter and 6 infantry in Szechwan, round 2 : 2/8 hits, 2.00 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                  Chinese win, taking Szechwan from Japanese with 1 artillery, 1 fighter and 5 infantry remaining. Battle score for attacker is 4
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 artillery and 1 infantry
              Battle in Shensi
                  Chinese attack with 1 artillery and 9 infantry
                  Japanese defend with 1 artillery
                      Chinese roll dice for 1 artillery and 9 infantry in Shensi, round 2 : 3/10 hits, 2.00 expected hits
                      Japanese roll dice for 1 artillery in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese lost in Shensi
                  Chinese win, taking Shensi from Japanese with 1 artillery and 9 infantry remaining. Battle score for attacker is 4
                  Casualties for Japanese: 1 artillery
      
          Non Combat Move - Chinese
              1 fighter moved from Szechwan to Kansu
      
          Place Units - Chinese
              1 infantry placed in Shensi
              1 infantry placed in Szechwan
      
          Turn Complete - Chinese
              Chinese collect 5 PUs; end with 5 PUs
      
          Purchase Units - British
              British buy 3 armour, 1 cruiser and 2 destroyers; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                    UK_Pacific take 41 Sea Zone from Japanese
              1 destroyer moved from 39 Sea Zone to 41 Sea Zone
      
          Combat - British
      
          Non Combat Move - British
              1 infantry moved from Iraq to Northwest Persia
                    British take Northwest Persia from Neutral_Allies
              1 artillery and 1 infantry moved from Italian Somaliland to 76 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 79 Sea Zone
              1 artillery and 1 infantry moved from 79 Sea Zone to West India
              1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
              1 artillery and 1 infantry moved from 79 Sea Zone to West India
              1 destroyer moved from 39 Sea Zone to 79 Sea Zone
              1 battleship and 1 cruiser moved from 39 Sea Zone to 80 Sea Zone
              2 fighters and 1 tactical_bomber moved from India to West India
              2 infantry moved from India to West India
              1 fighter moved from Eastern Persia to West India
              1 infantry moved from Iraq to Persia
              1 armour moved from Iraq to Eastern Persia
              1 fighter and 1 tactical_bomber moved from Egypt to Persia
              1 submarine moved from 98 Sea Zone to 97 Sea Zone
              3 mech_infantrys moved from Egypt to Alexandria
              1 armour, 1 artillery, 2 fighters and 2 infantry moved from Morocco to Algeria
      
          Place Units - British
              3 armour placed in Persia
              1 destroyer placed in 98 Sea Zone
              1 cruiser and 1 destroyer placed in 81 Sea Zone
              Turning on Edit Mode
              EDIT: Removing units owned by British from Kenya: 1 infantry
              EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 infantry
              EDIT: Removing units owned by British from 91 Sea Zone: 2 transports
              EDIT: Adding units owned by British to 106 Sea Zone: 2 transports
              EDIT: Turning off Edit Mode
      
          Turn Complete - British
              British collect 33 PUs; end with 33 PUs
              Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
      
          Place Units - UK_Pacific
              1 artillery and 1 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 5 PUs; end with 5 PUs
              Some Units in India change ownership: 1 artillery and 1 infantry
      

      Combat Hit Differential Summary :

      Chinese regular : 1.00
      Americans regular : -1.17
      Japanese regular : 0.00
      Italians regular : -0.33
      

      Savegame

      posted in Play Boardgames
      J
      jotenath
    • RE: Nate vs. Todd 2.0

      TripleA Turn Summary: Chinese round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 4
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 artillery and 8 infantry moved from Sikang to Shensi
              1 infantry moved from Sikang to Shensi
              1 artillery, 1 fighter and 6 infantry moved from Sikang to Szechwan
      
          Combat - Chinese
              Battle in Szechwan
                  Chinese attack with 1 artillery, 1 fighter and 6 infantry
                  Japanese defend with 1 artillery and 1 infantry
                      Chinese roll dice for 1 artillery, 1 fighter and 6 infantry in Szechwan, round 2 : 2/8 hits, 2.00 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                  Chinese win, taking Szechwan from Japanese with 1 artillery, 1 fighter and 5 infantry remaining. Battle score for attacker is 4
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 artillery and 1 infantry
              Battle in Shensi
                  Chinese attack with 1 artillery and 9 infantry
                  Japanese defend with 1 artillery
                      Chinese roll dice for 1 artillery and 9 infantry in Shensi, round 2 : 3/10 hits, 2.00 expected hits
                      Japanese roll dice for 1 artillery in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese lost in Shensi
                  Chinese win, taking Shensi from Japanese with 1 artillery and 9 infantry remaining. Battle score for attacker is 4
                  Casualties for Japanese: 1 artillery
      
          Non Combat Move - Chinese
              1 fighter moved from Szechwan to Kansu
      
          Place Units - Chinese
              1 infantry placed in Shensi
              1 infantry placed in Szechwan
      
          Turn Complete - Chinese
              Chinese collect 5 PUs; end with 5 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 1.00
      Japanese regular : 0.00
      

      Savegame

      posted in Play Boardgames
      J
      jotenath
    • RE: Nate vs. Todd 2.0

      TripleA Manual Gamesave Post: Chinese round 4

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 4
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 artillery and 8 infantry moved from Sikang to Shensi
              1 infantry moved from Sikang to Shensi
              1 artillery, 1 fighter and 6 infantry moved from Sikang to Szechwan
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      J
      jotenath
    • RE: Nate vs. Todd 2.0

      TripleA Turn Summary: Americans round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 4
      
          Purchase Units - Americans
              Americans buy 1 battleship, 1 carrier, 2 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 artillery moved from Gibraltar to 91 Sea Zone
              1 artillery and 1 transport moved from 91 Sea Zone to 92 Sea Zone
              1 artillery moved from 92 Sea Zone to Algeria
              1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Algeria
              1 bomber moved from Morocco to Algeria
              1 artillery, 2 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
              1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
              1 infantry and 1 mech_infantry moved from 45 Sea Zone to Dutch New Guinea
              1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
              1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
              1 destroyer moved from 55 Sea Zone to 43 Sea Zone
              1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
      
          Combat - Americans
              Battle in Celebes
              Battle in Dutch New Guinea
              Battle in Algeria
                  Americans attack with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber
                  Italians defend with 1 artillery
                      Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber in Algeria, round 2 : 1/4 hits, 2.17 expected hits
                      Italians roll dice for 1 artillery in Algeria, round 2 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Italians lost in Algeria
                  Americans win, taking Celebes from Japanese, taking Dutch New Guinea from Japanese, taking Algeria from Italians with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                  Casualties for Italians: 1 artillery
      
          Non Combat Move - Americans
              1 destroyer moved from 87 Sea Zone to 104 Sea Zone
              1 bomber moved from Algeria to Iraq
              1 fighter and 1 tactical_bomber moved from Algeria to 91 Sea Zone
              1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
              1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
              1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
              1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
              1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
              1 armour and 1 infantry moved from Brazil to 86 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
              1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
              3 infantry moved from Brazil to French Guiana
      
          Place Units - Americans
              1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
              1 battleship, 1 destroyer and 1 transport placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 56 PUs; end with 56 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -1.17
      Italians regular : -0.33
      

      Savegame

      posted in Play Boardgames
      J
      jotenath
    • RE: Nate vs. Todd 2.0

      TripleA Manual Gamesave Post: Americans round 4

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 4
      
          Purchase Units - Americans
              Americans buy 1 battleship, 1 carrier, 2 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 artillery moved from Gibraltar to 91 Sea Zone
              1 artillery and 1 transport moved from 91 Sea Zone to 92 Sea Zone
              1 artillery moved from 92 Sea Zone to Algeria
              1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Algeria
              1 bomber moved from Morocco to Algeria
              1 artillery, 2 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
              1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
              1 infantry and 1 mech_infantry moved from 45 Sea Zone to Dutch New Guinea
              1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
              1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
              1 destroyer moved from 55 Sea Zone to 43 Sea Zone
              1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      J
      jotenath
    • RE: Nate vs. Todd 2.0

      TripleA Manual Gamesave Post: Americans round 4

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 4
      
          Purchase Units - Americans
              Americans buy 1 battleship, 1 carrier, 2 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 artillery moved from Gibraltar to 91 Sea Zone
              1 artillery and 1 transport moved from 91 Sea Zone to 92 Sea Zone
              1 artillery moved from 92 Sea Zone to Algeria
              1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Algeria
              1 bomber moved from Morocco to Algeria
              1 artillery, 2 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
              1 submarine moved from 33 Sea Zone to 19 Sea Zone
                    Americans take 22 Sea Zone from Japanese
              3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 19 Sea Zone
              1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 6 Sea Zone
                    Americans take 17 Sea Zone from Japanese
                    Americans take 6 Sea Zone from Japanese
              1 artillery, 2 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
              1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      J
      jotenath
    • RE: Nate vs. Todd 2.0

      TripleA Turn Summary: Russians round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 4
      
          Purchase Units - Russians
              Russians buy 5 artilleries and 7 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              4 infantry moved from Archangel to Novgorod
              2 fighters and 1 tactical_bomber moved from Russia to Novgorod
              1 artillery moved from Smolensk to Belarus
              2 infantry moved from Archangel to Belarus
              6 infantry moved from Timguska to Kansu
              2 armour and 2 mech_infantrys moved from Samara to Kansu
      
          Combat - Russians
              Battle in Novgorod
                  Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber
                  Germans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 3 mech_infantrys
                      Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/7 hits, 2.33 expected hits
                      Germans roll dice for 1 armour and 3 mech_infantrys in Novgorod, round 2 : 2/4 hits, 1.50 expected hits
                      2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod
                      Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Novgorod, round 3 : 2/5 hits, 2.00 expected hits
                      Germans roll dice for 1 armour and 2 mech_infantrys in Novgorod, round 3 : 2/3 hits, 1.17 expected hits
                      2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Novgorod
                  2 fighters owned by the Russians and 1 tactical_bomber owned by the Russians retreated
                  Germans win with 1 armour remaining. Battle score for attacker is 0
                  Casualties for Russians: 4 infantry
                  Casualties for Germans: 3 mech_infantrys
              Battle in Kansu
                  Russians attack with 2 armour, 6 infantry and 2 mech_infantrys
                  Japanese defend with 1 infantry
                      Russians roll dice for 2 armour, 6 infantry and 2 mech_infantrys in Kansu, round 2 : 2/10 hits, 2.33 expected hits
                      Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kansu
                  Russians win, taking Kansu from Japanese with 2 armour, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Belarus
                  Russians attack with 1 artillery and 2 infantry
                  Germans defend with 2 infantry
                      Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits, 0.83 expected hits
                      Germans roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                      Russians roll dice for 1 artillery and 1 infantry in Belarus, round 3 : 0/2 hits, 0.67 expected hits
                      Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 artillery and 1 infantry in Belarus, round 4 : 1/2 hits, 0.67 expected hits
                      Germans roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Belarus
                  Russians win, taking Belarus from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 2 infantry
              Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
      
          Non Combat Move - Russians
              2 aaGuns, 2 artilleries and 19 infantry moved from Bryansk to Tambov
              11 infantry moved from Archangel to Smolensk
              1 infantry moved from Ukraine to Bryansk
              1 infantry moved from Ukraine to Rostov
              5 infantry moved from Russia to Smolensk
              5 infantry moved from Russia to Tambov
              2 fighters and 1 tactical_bomber moved from Novgorod to Smolensk
              2 aaGuns and 12 infantry moved from Yenisey to Timguska
      
          Place Units - Russians
              5 artilleries and 5 infantry placed in Russia
              2 infantry placed in Volgograd
      
          Turn Complete - Russians
              Russians collect 30 PUs; end with 30 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : 0.67
      Germans regular : 1.00
      Russians regular : -1.83
      

      Savegame

      posted in Play Boardgames
      J
      jotenath
    • RE: Nate vs. Todd 2.0

      TripleA Manual Gamesave Post: Russians round 4

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 4
      
          Purchase Units - Russians
              Russians buy 5 artilleries and 7 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              4 infantry moved from Archangel to Novgorod
              2 fighters and 1 tactical_bomber moved from Russia to Novgorod
              1 artillery moved from Smolensk to Belarus
              2 infantry moved from Archangel to Belarus
              6 infantry moved from Timguska to Kansu
              2 armour and 2 mech_infantrys moved from Samara to Kansu
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      J
      jotenath
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