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    Posts made by jotenath

    • RE: Nate vs. Todd 2.0

      TripleA Turn Summary: French round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 7
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 4 PUs; 
      
          Combat Move - ANZAC
              1 transport moved from 62 Sea Zone to 54 Sea Zone
              1 infantry moved from Queensland to 54 Sea Zone
              1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
              1 infantry moved from 42 Sea Zone to Java
      
          Combat - ANZAC
              Battle in Java
      
          Non Combat Move - ANZAC
              1 destroyer moved from 62 Sea Zone to 42 Sea Zone
              1 fighter and 1 tactical_bomber moved from Queensland to Sumatra
              2 infantry moved from Iraq to Northwest Persia
      
          Place Units - ANZAC
              1 destroyer and 1 transport placed in 62 Sea Zone
              1 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 18 PUs; end with 22 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by ANZAC from 41 Sea Zone: 1 transport
              EDIT: Adding units owned by ANZAC to 60 Sea Zone: 1 transport
              EDIT: Turning off Edit Mode
      
          Combat Move - French
      
          Airborne Attack Move - French
      
          Non Combat Move - French
              1 infantry moved from Iraq to Northwest Persia
              2 infantry moved from Algeria to Morocco
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      J
      jotenath
    • RE: Nate vs. Todd 2.0

      TripleA Turn Summary: ANZAC round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 7
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 4 PUs; 
      
          Combat Move - ANZAC
              1 transport moved from 62 Sea Zone to 54 Sea Zone
              1 infantry moved from Queensland to 54 Sea Zone
              1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
              1 infantry moved from 42 Sea Zone to Java
      
          Combat - ANZAC
              Battle in Java
      
          Non Combat Move - ANZAC
              1 destroyer moved from 62 Sea Zone to 42 Sea Zone
              1 fighter and 1 tactical_bomber moved from Queensland to Sumatra
              2 infantry moved from Iraq to Northwest Persia
      
          Place Units - ANZAC
              1 destroyer and 1 transport placed in 62 Sea Zone
              1 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 18 PUs; end with 22 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by ANZAC from 41 Sea Zone: 1 transport
              EDIT: Adding units owned by ANZAC to 60 Sea Zone: 1 transport
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      J
      jotenath
    • RE: Nate vs. Todd 2.0

      TripleA Turn Summary: ANZAC round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 7
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 4 PUs; 
      
          Combat Move - ANZAC
              1 transport moved from 62 Sea Zone to 54 Sea Zone
              1 infantry moved from Queensland to 54 Sea Zone
              1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
              1 infantry moved from 42 Sea Zone to Java
      
          Combat - ANZAC
              Battle in Java
      
          Non Combat Move - ANZAC
              1 destroyer moved from 62 Sea Zone to 42 Sea Zone
              1 fighter and 1 tactical_bomber moved from Queensland to Sumatra
              2 infantry moved from Iraq to Northwest Persia
      
          Place Units - ANZAC
              1 destroyer and 1 transport placed in 62 Sea Zone
              1 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 18 PUs; end with 22 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      J
      jotenath
    • RE: Nate vs. Todd 2.0

      TripleA Turn Summary: UK_Pacific round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 7
      
          Purchase Units - Americans
              Americans buy 2 artilleries, 1 bomber, 2 destroyers, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 bomber moved from Western United States to 5 Sea Zone
              1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
              1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
      
          Combat - Americans
              Battle in 5 Sea Zone
                  Americans attack with 1 bomber
                  Japanese defend with 2 transports
                      2 transports owned by the Japanese lost in 5 Sea Zone
                  Americans win with 1 bomber remaining. Battle score for attacker is 14
                  Casualties for Japanese: 2 transports
              Battle in Soviet Far East
                  Americans attack with 1 artillery and 1 infantry
                  Japanese defend with 1 infantry
                      Americans roll dice for 1 artillery and 1 infantry in Soviet Far East, round 2 : 2/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Soviet Far East
                  Americans win, taking Soviet Far East from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Americans
              Turning on Edit Mode
              EDIT: Removing units owned by Americans from Soviet Far East: 1 infantry
              EDIT: Turning off Edit Mode
              1 bomber moved from 5 Sea Zone to Buryatia
              3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
              1 transport moved from 101 Sea Zone to 88 Sea Zone
              2 infantry moved from French Guiana to 88 Sea Zone
              2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
              2 infantry moved from 91 Sea Zone to Morocco
              1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
              1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
              1 battleship and 2 submarines moved from 108 Sea Zone to 109 Sea Zone
              3 bombers moved from Western United States to Queensland
              1 battleship, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
              3 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
      
          Place Units - Americans
              2 artilleries and 2 infantry placed in Western United States
              2 transports placed in 10 Sea Zone
              1 destroyer and 2 submarines placed in 10 Sea Zone
              1 bomber placed in Western United States
              1 destroyer and 1 submarine placed in 101 Sea Zone
              Americans undo move 5.
              1 destroyer and 1 submarine placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 53 PUs; end with 53 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
              1 artillery and 8 infantry moved from Szechwan to Sikang
              1 artillery, 1 fighter and 10 infantry moved from Shensi to Sikang
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              2 infantry placed in Sikang
      
          Turn Complete - Chinese
              Chinese collect 6 PUs; end with 8 PUs
      
          Purchase Units - British
              British buy 2 fighters, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 1 PUs; 
      
          Combat Move - British
              2 infantry moved from West India to India
              1 bomber moved from Szechwan to India
              2 tactical_bombers moved from Eastern Persia to India
      
          Combat - British
              Battle in India
                  British attack with 1 bomber, 2 infantry and 2 tactical_bombers
                  Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                      British roll dice for 1 bomber, 2 infantry and 2 tactical_bombers in India, round 2 : 2/5 hits, 2.00 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in India, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in India
                  British win, taking India from Japanese with 1 bomber, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                  Casualties for British: 1 infantry
                  Casualties for Japanese: 1 artillery and 1 infantry
      
          Non Combat Move - British
              2 tactical_bombers moved from India to West India
              1 bomber moved from India to Eastern Persia
              1 battleship, 2 cruisers and 1 destroyer moved from 79 Sea Zone to 41 Sea Zone
              1 armour and 3 mech_infantrys moved from Persia to West India
              3 fighters moved from Persia to Russia
              4 fighters moved from Kazakhstan to Russia
              2 mech_infantrys moved from Caucasus to Tambov
              2 infantry moved from Egypt to 81 Sea Zone
              2 infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone
              2 infantry moved from 79 Sea Zone to West India
              1 armour moved from Tobruk to Egypt
              3 artilleries and 3 infantry moved from Libya to Tobruk
              1 destroyer moved from 104 Sea Zone to 109 Sea Zone
              2 transports moved from 108 Sea Zone to 109 Sea Zone
      
          Place Units - British
              2 mech_infantrys placed in Egypt
              2 fighters and 1 tactical_bomber placed in Persia
              British undo move 2.
              British undo move 1.
              2 fighters and 1 tactical_bomber placed in Persia
              2 mech_infantrys placed in Egypt
      
          Turn Complete - British
              British collect 35 PUs; end with 36 PUs
              Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 5 PUs; end with 5 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 1.33
      Japanese regular : 0.00
      British regular : 0.00
      

      Savegame

      posted in Play Boardgames
      J
      jotenath
    • RE: Nate vs. Todd 2.0

      internet started hanging on the japanese roll in far east after destroying one american infantry. reloaded and reran the battle, removed one american infantry.

      posted in Play Boardgames
      J
      jotenath
    • RE: Nate vs. Todd 2.0

      TripleA Turn Summary: Chinese round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 7
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
              1 artillery and 8 infantry moved from Szechwan to Sikang
              1 artillery, 1 fighter and 10 infantry moved from Shensi to Sikang
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              2 infantry placed in Sikang
      
          Turn Complete - Chinese
              Chinese collect 6 PUs; end with 8 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      J
      jotenath
    • RE: Nate vs. Todd 2.0

      TripleA Turn Summary: Americans round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 7
      
          Purchase Units - Americans
              Americans buy 2 artilleries, 1 bomber, 2 destroyers, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 bomber moved from Western United States to 5 Sea Zone
              1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
              1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
      
          Combat - Americans
              Battle in 5 Sea Zone
                  Americans attack with 1 bomber
                  Japanese defend with 2 transports
                      2 transports owned by the Japanese lost in 5 Sea Zone
                  Americans win with 1 bomber remaining. Battle score for attacker is 14
                  Casualties for Japanese: 2 transports
              Battle in Soviet Far East
                  Americans attack with 1 artillery and 1 infantry
                  Japanese defend with 1 infantry
                      Americans roll dice for 1 artillery and 1 infantry in Soviet Far East, round 2 : 2/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Soviet Far East
                  Americans win, taking Soviet Far East from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Americans
              Turning on Edit Mode
              EDIT: Removing units owned by Americans from Soviet Far East: 1 infantry
              EDIT: Turning off Edit Mode
              1 bomber moved from 5 Sea Zone to Buryatia
              3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
              1 transport moved from 101 Sea Zone to 88 Sea Zone
              2 infantry moved from French Guiana to 88 Sea Zone
              2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
              2 infantry moved from 91 Sea Zone to Morocco
              1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
              1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
              1 battleship and 2 submarines moved from 108 Sea Zone to 109 Sea Zone
              3 bombers moved from Western United States to Queensland
              1 battleship, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
              3 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
      
          Place Units - Americans
              2 artilleries and 2 infantry placed in Western United States
              2 transports placed in 10 Sea Zone
              1 destroyer and 2 submarines placed in 10 Sea Zone
              1 bomber placed in Western United States
              1 destroyer and 1 submarine placed in 101 Sea Zone
              Americans undo move 5.
              1 destroyer and 1 submarine placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 53 PUs; end with 53 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 1.33
      Japanese regular : -0.33
      

      Savegame

      posted in Play Boardgames
      J
      jotenath
    • RE: Nate vs. Todd 2.0

      Reran vologda battle, removed 1 inf to conform with previous battle results

      posted in Play Boardgames
      J
      jotenath
    • RE: Nate vs. Todd 2.0

      TripleA Turn Summary: Russians round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 7
      
          Purchase Units - Russians
              Russians repair damage of 11x factory_major; Remaining resources: 18 PUs; 
              Russians buy 5 infantry; Remaining resources: 3 PUs; 
      
          Combat Move - Russians
              2 infantry moved from Novosibirsk to Vologda
              2 fighters and 1 tactical_bomber moved from Russia to Vologda
      
          Combat - Russians
              Battle in Vologda
                  Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                  Germans defend with 1 infantry
                      Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 1/5 hits, 2.00 expected hits
                      Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Vologda
                  Russians win, taking Vologda from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Russians
              Turning on Edit Mode
              EDIT: Removing units owned by Russians from Vologda: 1 infantry
              EDIT: Turning off Edit Mode
              2 fighters and 1 tactical_bomber moved from Vologda to Russia
              2 armour and 2 mech_infantrys moved from Novosibirsk to Russia
              2 aaGuns and 8 infantry moved from Samara to Russia
              2 aaGuns and 10 infantry moved from Tambov to Russia
              1 artillery moved from Ukraine to Bryansk
              3 infantry moved from Rostov to Bryansk
              2 artilleries moved from Rostov to Tambov
              2 artilleries and 2 infantry moved from Volgograd to Tambov
              11 infantry moved from Shensi to Szechwan
              1 submarine moved from 110 Sea Zone to 105 Sea Zone
      
          Place Units - Russians
              5 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 27 PUs; end with 30 PUs
      

      Combat Hit Differential Summary :

      Germans regular : -0.33
      Russians regular : -1.00
      

      Savegame

      posted in Play Boardgames
      J
      jotenath
    • RE: Nate vs. Todd 2.0

      TripleA Turn Summary: French round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 6
      
          Purchase Units - ANZAC
              Turning on Edit Mode
              EDIT: Removing units owned by Americans from Dutch New Guinea: 1 infantry and 1 mech_infantry
              EDIT: Adding units owned by Americans to New Guinea: 1 infantry and 1 mech_infantry
              EDIT: Turning off Edit Mode
              ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 3 PUs; 
      
          Combat Move - ANZAC
              1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
              1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
      
          Combat - ANZAC
              Battle in Sumatra
      
          Non Combat Move - ANZAC
              1 destroyer moved from 62 Sea Zone to 42 Sea Zone
              1 carrier and 1 destroyer moved from 54 Sea Zone to 41 Sea Zone
              1 fighter moved from 54 Sea Zone to Queensland
              1 tactical_bomber moved from New South Wales to Queensland
              2 aaGuns and 2 infantry moved from New South Wales to Queensland
              2 infantry moved from Trans-Jordan to Iraq
              2 fighters moved from India to 41 Sea Zone
      
          Place Units - ANZAC
              1 artillery placed in New South Wales
              1 destroyer and 1 transport placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 17 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              1 infantry moved from Iraq to Northwest Persia
              1 infantry moved from Trans-Jordan to Iraq
              2 infantry moved from Tunisia to Algeria
              1 fighter moved from Gibraltar to United Kingdom
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      J
      jotenath
    • RE: Nate vs. Todd 2.0

      TripleA Turn Summary: UK_Pacific round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 6
      
          Purchase Units - Americans
              Americans buy 1 artillery, 4 bombers, 1 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
              1 bomber moved from Russia to Novgorod
              1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
      
          Combat - Americans
              Strategic bombing raid in Novgorod
                      Germans roll AA dice in Novgorod : 1/1 hits, 0.17 expected hits
                  1 bomber killed by AA
                  Bombing raid in Novgorod causes 0 damage total. 
              Battle in 42 Sea Zone
                  Americans attack with 1 fighter and 1 tactical_bomber
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 42 Sea Zone
                  Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
      
          Non Combat Move - Americans
              1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 41 Sea Zone
              1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
              1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
              1 battleship, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
              1 armour, 2 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
              1 armour, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 91 Sea Zone to 109 Sea Zone
              1 armour, 2 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
              1 infantry and 1 mech_infantry moved from French Guiana to 88 Sea Zone
              1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
              1 artillery moved from Algeria to Morocco
              1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
              1 battleship and 2 submarines moved from 101 Sea Zone to 108 Sea Zone
      
          Place Units - Americans
              1 artillery, 4 bombers and 1 infantry placed in Western United States
              1 submarine and 1 transport placed in 10 Sea Zone
              1 transport placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 53 PUs; end with 54 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
              1 artillery, 1 fighter and 7 infantry moved from Shensi to Szechwan
      
          Combat - Chinese
              Battle in Szechwan
                  Chinese attack with 1 artillery, 1 fighter and 7 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 artillery, 1 fighter and 7 infantry in Szechwan, round 2 : 1/9 hits, 2.17 expected hits
                      Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                  Chinese win, taking Szechwan from Japanese with 1 artillery, 1 fighter and 6 infantry remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 artillery and 10 infantry moved from Suiyuyan to Shensi
              1 fighter moved from Szechwan to Shensi
      
          Place Units - Chinese
              2 infantry placed in Szechwan
      
          Turn Complete - Chinese
              Chinese collect 6 PUs; end with 8 PUs
      
          Purchase Units - British
              British buy 3 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 bomber moved from West India to Kwangsi
              1 armour, 2 artilleries and 5 infantry moved from India to West India
              1 artillery and 2 infantry moved from Tunisia to Libya
              2 artilleries and 2 infantry moved from Tobruk to Libya
              3 mech_infantrys moved from Persia to Caucasus
              4 fighters moved from West India to Caucasus
      
          Combat - British
              Battle in Kwangsi
                  British attack with 1 bomber
                  Japanese defend with 1 airfield and 1 bomber
                      British roll dice for 1 bomber in Kwangsi, round 2 : 0/1 hits, 0.67 expected hits
                      Japanese roll dice for 1 bomber in Kwangsi, round 2 : 0/1 hits, 0.17 expected hits
                      British roll dice for 1 bomber in Kwangsi, round 3 : 1/1 hits, 0.67 expected hits
                      Japanese roll dice for 1 bomber in Kwangsi, round 3 : 0/1 hits, 0.17 expected hits
                      1 bomber owned by the Japanese lost in Kwangsi
                  British win with 1 bomber remaining. Battle score for attacker is 12
                  Casualties for Japanese: 1 bomber
              Battle in Libya
                  British attack with 3 artilleries and 4 infantry
                  Italians defend with 1 infantry and 1 mech_infantry
                      British roll dice for 3 artilleries and 4 infantry in Libya, round 2 : 3/7 hits, 2.17 expected hits
                      Italians roll dice for 1 infantry and 1 mech_infantry in Libya, round 2 : 1/2 hits, 0.67 expected hits
                      1 mech_infantry owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Libya
                  British win, taking Libya from Italians with 3 artilleries and 3 infantry remaining. Battle score for attacker is 4
                  Casualties for British: 1 infantry
                  Casualties for Italians: 1 infantry and 1 mech_infantry
              Battle in Caucasus
                  British attack with 4 fighters and 3 mech_infantrys
                  Germans defend with 1 armour and 2 mech_infantrys
                      British roll dice for 4 fighters and 3 mech_infantrys in Caucasus, round 2 : 4/7 hits, 2.50 expected hits
                      Germans roll dice for 1 armour and 2 mech_infantrys in Caucasus, round 2 : 1/3 hits, 1.17 expected hits
                      1 mech_infantry owned by the British, 1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Caucasus
                  British win, taking Caucasus from Germans with 4 fighters and 2 mech_infantrys remaining. Battle score for attacker is 10
                  Casualties for British: 1 mech_infantry
                  Casualties for Germans: 1 armour and 2 mech_infantrys
      
          Non Combat Move - British
              1 armour moved from Tunisia to Tobruk
              1 infantry moved from Eastern Persia to West India
              1 battleship, 2 cruisers and 1 destroyer moved from 80 Sea Zone to 79 Sea Zone
              1 destroyer moved from 92 Sea Zone to 98 Sea Zone
              1 submarine moved from 95 Sea Zone to 97 Sea Zone
              1 battleship and 1 cruiser moved from 91 Sea Zone to 109 Sea Zone
              1 destroyer moved from 91 Sea Zone to 104 Sea Zone
              1 destroyer moved from 91 Sea Zone to 109 Sea Zone
              1 destroyer moved from 106 Sea Zone to 109 Sea Zone
              2 fighters moved from Gibraltar to United Kingdom
              1 bomber moved from Kwangsi to Szechwan
              3 mech_infantrys moved from Trans-Jordan to Persia
              1 armour moved from Trans-Jordan to Persia
              4 fighters moved from Caucasus to Kazakhstan
              2 transports moved from 101 Sea Zone to 108 Sea Zone
      
          Place Units - British
              3 fighters placed in Persia
              1 infantry placed in Egypt
              1 transport placed in 81 Sea Zone
      
          Turn Complete - British
              British collect 35 PUs; end with 35 PUs
              Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
      
          Place Units - UK_Pacific
              1 mech_infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 5 PUs; end with 5 PUs
              Some Units in India change ownership: 1 mech_infantry
      

      Combat Hit Differential Summary :

      Chinese regular : -1.17
      Italians regular : 0.33
      Japanese regular : 0.33
      Germans AA : 0.83
      Germans regular : -0.17
      British regular : 2.00
      

      Savegame

      posted in Play Boardgames
      J
      jotenath
    • RE: Nate vs. Todd 2.0

      TripleA Manual Gamesave Post: British round 6

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 6
      
          Combat Move - British
              1 bomber moved from West India to Kwangsi
              1 armour, 2 artilleries and 5 infantry moved from India to West India
              1 artillery and 2 infantry moved from Tunisia to Libya
              2 artilleries and 2 infantry moved from Tobruk to Libya
              3 mech_infantrys moved from Persia to Caucasus
              4 fighters moved from West India to Caucasus
      
          Combat - British
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      J
      jotenath
    • RE: Nate vs. Todd 2.0

      TripleA Turn Summary: Chinese round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 6
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
              1 artillery, 1 fighter and 7 infantry moved from Shensi to Szechwan
      
          Combat - Chinese
              Battle in Szechwan
                  Chinese attack with 1 artillery, 1 fighter and 7 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 artillery, 1 fighter and 7 infantry in Szechwan, round 2 : 1/9 hits, 2.17 expected hits
                      Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                  Chinese win, taking Szechwan from Japanese with 1 artillery, 1 fighter and 6 infantry remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 artillery and 10 infantry moved from Suiyuyan to Shensi
              1 fighter moved from Szechwan to Shensi
      
          Place Units - Chinese
              2 infantry placed in Szechwan
      
          Turn Complete - Chinese
              Chinese collect 6 PUs; end with 8 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -1.17
      Japanese regular : 0.67
      

      Savegame

      posted in Play Boardgames
      J
      jotenath
    • RE: Nate vs. Todd 2.0

      TripleA Turn Summary: Americans round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 6
      
          Purchase Units - Americans
              Americans buy 1 artillery, 4 bombers, 1 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
              1 bomber moved from Russia to Novgorod
              1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
      
          Combat - Americans
              Strategic bombing raid in Novgorod
                      Germans roll AA dice in Novgorod : 1/1 hits, 0.17 expected hits
                  1 bomber killed by AA
                  Bombing raid in Novgorod causes 0 damage total. 
              Battle in 42 Sea Zone
                  Americans attack with 1 fighter and 1 tactical_bomber
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 42 Sea Zone
                  Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
      
          Non Combat Move - Americans
              1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 41 Sea Zone
              1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
              1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
              1 battleship, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
              1 armour, 2 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
              1 armour, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 91 Sea Zone to 109 Sea Zone
              1 armour, 2 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
              1 infantry and 1 mech_infantry moved from French Guiana to 88 Sea Zone
              1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
              1 artillery moved from Algeria to Morocco
              1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
              1 battleship and 2 submarines moved from 101 Sea Zone to 108 Sea Zone
      
          Place Units - Americans
              1 artillery, 4 bombers and 1 infantry placed in Western United States
              1 submarine and 1 transport placed in 10 Sea Zone
              1 transport placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 53 PUs; end with 54 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
      

      Combat Hit Differential Summary :

      Germans AA : 0.83
      

      Savegame

      posted in Play Boardgames
      J
      jotenath
    • RE: Nate vs. Todd 2.0

      TripleA Manual Gamesave Post: Americans round 6

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 6
      
          Purchase Units - Americans
              Americans buy 1 artillery, 4 bombers, 1 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
              1 bomber moved from Russia to Novgorod
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      J
      jotenath
    • RE: Nate vs. Todd 2.0

      TripleA Turn Summary: Russians round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 6
      
          Purchase Units - Russians
              Russians repair damage of 4x factory_major; Remaining resources: 29 PUs; 
              Russians buy 4 artilleries and 4 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Russians
              1 artillery and 1 infantry moved from Bryansk to Ukraine
              2 artilleries and 2 infantry moved from Bryansk to Rostov
              1 infantry moved from Bryansk to Ukraine
              1 artillery and 3 infantry moved from Tambov to Volgograd
              1 artillery moved from Tambov to Volgograd
              1 fighter and 1 tactical_bomber moved from Bryansk to Rostov
              1 fighter moved from Bryansk to Volgograd
              1 infantry moved from Bryansk to Western Ukraine
                    Russians take Western Ukraine from Germans
              1 infantry moved from Bryansk to Rostov
      
          Combat - Russians
              Battle in Ukraine
                  Russians attack with 1 artillery and 2 infantry
                  Germans defend with 1 factory_minor and 1 infantry
                      Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 0/3 hits, 0.83 expected hits
                      Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 3 : 1/3 hits, 0.83 expected hits
                      Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Ukraine
                  Russians win, taking Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Volgograd
                  Russians attack with 2 artilleries, 1 fighter and 3 infantry
                  Germans defend with 1 armour, 1 factory_minor and 2 mech_infantrys
                      Russians roll dice for 2 artilleries, 1 fighter and 3 infantry in Volgograd, round 2 : 3/6 hits, 2.00 expected hits
                      Germans roll dice for 1 armour and 2 mech_infantrys in Volgograd, round 2 : 1/3 hits, 1.17 expected hits
                      1 infantry owned by the Russians, 1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Volgograd
                  Russians win, taking Volgograd from Germans with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 11
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 armour and 2 mech_infantrys
              Battle in Rostov
                  Russians attack with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
                  Italians defend with 2 armour and 1 mech_infantry
                      Russians roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Rostov, round 2 : 3/7 hits, 2.67 expected hits
                      Italians roll dice for 2 armour and 1 mech_infantry in Rostov, round 2 : 0/3 hits, 1.33 expected hits
                      1 mech_infantry owned by the Italians and 2 armour owned by the Italians lost in Rostov
                  Russians win, taking Rostov from Italians with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
                  Casualties for Italians: 2 armour and 1 mech_infantry
      
          Non Combat Move - Russians
              2 aaGuns and 23 infantry moved from Bryansk to Russia
              1 infantry moved from Vologda to Russia
              1 fighter moved from Rostov to Russia
              1 fighter moved from Volgograd to Russia
              1 tactical_bomber moved from Rostov to Russia
              2 aaGuns and 3 infantry moved from Novosibirsk to Samara
              3 infantry moved from Urals to Novosibirsk
              2 armour and 2 mech_infantrys moved from Shensi to Novosibirsk
              6 infantry moved from Kansu to Shensi
              5 infantry moved from Tambov to Samara
              2 artilleries moved from Tambov to Russia
      
          Place Units - Russians
              4 artilleries and 4 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 28 PUs; end with 29 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Russians from 118 Sea Zone: 1 submarine
              EDIT: Adding units owned by Russians to 110 Sea Zone: 1 submarine
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Italians regular : -1.33
      Germans regular : -0.83
      Russians regular : 0.67
      

      Savegame

      posted in Play Boardgames
      J
      jotenath
    • RE: Nate vs. Todd 2.0

      TripleA Turn Summary: Russians round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 6
      
          Purchase Units - Russians
              Russians repair damage of 4x factory_major; Remaining resources: 29 PUs; 
              Russians buy 4 artilleries and 4 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Russians
              1 artillery and 1 infantry moved from Bryansk to Ukraine
              2 artilleries and 2 infantry moved from Bryansk to Rostov
              1 infantry moved from Bryansk to Ukraine
              1 artillery and 3 infantry moved from Tambov to Volgograd
              1 artillery moved from Tambov to Volgograd
              1 fighter and 1 tactical_bomber moved from Bryansk to Rostov
              1 fighter moved from Bryansk to Volgograd
              1 infantry moved from Bryansk to Western Ukraine
                    Russians take Western Ukraine from Germans
              1 infantry moved from Bryansk to Rostov
      
          Combat - Russians
              Battle in Ukraine
                  Russians attack with 1 artillery and 2 infantry
                  Germans defend with 1 factory_minor and 1 infantry
                      Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 0/3 hits, 0.83 expected hits
                      Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 3 : 1/3 hits, 0.83 expected hits
                      Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Ukraine
                  Russians win, taking Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Volgograd
                  Russians attack with 2 artilleries, 1 fighter and 3 infantry
                  Germans defend with 1 armour, 1 factory_minor and 2 mech_infantrys
                      Russians roll dice for 2 artilleries, 1 fighter and 3 infantry in Volgograd, round 2 : 3/6 hits, 2.00 expected hits
                      Germans roll dice for 1 armour and 2 mech_infantrys in Volgograd, round 2 : 1/3 hits, 1.17 expected hits
                      1 infantry owned by the Russians, 1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Volgograd
                  Russians win, taking Volgograd from Germans with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 11
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 armour and 2 mech_infantrys
              Battle in Rostov
                  Russians attack with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
                  Italians defend with 2 armour and 1 mech_infantry
                      Russians roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Rostov, round 2 : 3/7 hits, 2.67 expected hits
                      Italians roll dice for 2 armour and 1 mech_infantry in Rostov, round 2 : 0/3 hits, 1.33 expected hits
                      1 mech_infantry owned by the Italians and 2 armour owned by the Italians lost in Rostov
                  Russians win, taking Rostov from Italians with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
                  Casualties for Italians: 2 armour and 1 mech_infantry
      
          Non Combat Move - Russians
              2 aaGuns and 23 infantry moved from Bryansk to Russia
              1 infantry moved from Vologda to Russia
              1 fighter moved from Rostov to Russia
              1 fighter moved from Volgograd to Russia
              1 tactical_bomber moved from Rostov to Russia
              2 aaGuns and 3 infantry moved from Novosibirsk to Samara
              3 infantry moved from Urals to Novosibirsk
              2 armour and 2 mech_infantrys moved from Shensi to Novosibirsk
              6 infantry moved from Kansu to Shensi
              5 infantry moved from Tambov to Samara
              2 artilleries moved from Tambov to Russia
      
          Place Units - Russians
              4 artilleries and 4 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 28 PUs; end with 29 PUs
      

      Combat Hit Differential Summary :

      Italians regular : -1.33
      Germans regular : -0.83
      Russians regular : 0.67
      

      Savegame

      posted in Play Boardgames
      J
      jotenath
    • RE: Nate vs. Todd 2.0

      TripleA Manual Gamesave Post: Russians round 6

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 6
      
          Purchase Units - Russians
              Russians repair damage of 4x factory_major; Remaining resources: 29 PUs; 
              Russians buy 4 artilleries and 4 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Russians
              1 artillery and 1 infantry moved from Bryansk to Ukraine
              2 artilleries and 2 infantry moved from Bryansk to Rostov
              1 infantry moved from Bryansk to Ukraine
              1 artillery and 3 infantry moved from Tambov to Volgograd
              1 artillery moved from Tambov to Volgograd
              1 fighter and 1 tactical_bomber moved from Bryansk to Rostov
              1 fighter moved from Bryansk to Volgograd
              1 infantry moved from Bryansk to Western Ukraine
                    Russians take Western Ukraine from Germans
              1 infantry moved from Bryansk to Rostov
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      J
      jotenath
    • RE: Nate vs. Todd 2.0

      TripleA Turn Summary: French round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 5
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer and 1 tactical_bomber; Remaining resources: 3 PUs; 
      
          Combat Move - ANZAC
              1 destroyer moved from 42 Sea Zone to 39 Sea Zone
              2 fighters moved from 42 Sea Zone to 39 Sea Zone
      
          Combat - ANZAC
              Battle in 39 Sea Zone
                  ANZAC attack with 1 destroyer and 2 fighters
                  Japanese defend with 1 submarine
                      ANZAC roll dice for 1 destroyer and 2 fighters in 39 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                      Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                      1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 39 Sea Zone
                  ANZAC win with 2 fighters remaining. Battle score for attacker is -2
                  Casualties for ANZAC: 1 destroyer
                  Casualties for Japanese: 1 submarine
      
          Non Combat Move - ANZAC
              1 cruiser moved from 42 Sea Zone to 39 Sea Zone
              2 fighters moved from 39 Sea Zone to India
              1 artillery and 1 infantry moved from Java to 42 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 54 Sea Zone
              1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
              1 carrier moved from 42 Sea Zone to 54 Sea Zone
              1 fighter moved from Celebes to 54 Sea Zone
              1 destroyer moved from 62 Sea Zone to 54 Sea Zone
      
          Place Units - ANZAC
              1 destroyer placed in 62 Sea Zone
              1 tactical_bomber placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 17 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              2 infantry moved from Algeria to Tunisia
              1 infantry moved from Trans-Jordan to Iraq
              1 infantry moved from Egypt to Trans-Jordan
              1 fighter moved from United Kingdom to Gibraltar
      
          Turn Complete - French
              Turning on Edit Mode
              EDIT: Removing units owned by ANZAC from Egypt: 2 infantry
              EDIT: Adding units owned by ANZAC to Trans-Jordan: 2 infantry
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Japanese regular : 0.83
      ANZAC regular : 0.67
      

      Savegame

      posted in Play Boardgames
      J
      jotenath
    • RE: Nate vs. Todd 2.0

      TripleA Turn Summary: ANZAC round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 5
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer and 1 tactical_bomber; Remaining resources: 3 PUs; 
      
          Combat Move - ANZAC
              1 destroyer moved from 42 Sea Zone to 39 Sea Zone
              2 fighters moved from 42 Sea Zone to 39 Sea Zone
      
          Combat - ANZAC
              Battle in 39 Sea Zone
                  ANZAC attack with 1 destroyer and 2 fighters
                  Japanese defend with 1 submarine
                      ANZAC roll dice for 1 destroyer and 2 fighters in 39 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                      Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                      1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 39 Sea Zone
                  ANZAC win with 2 fighters remaining. Battle score for attacker is -2
                  Casualties for ANZAC: 1 destroyer
                  Casualties for Japanese: 1 submarine
      
          Non Combat Move - ANZAC
              1 cruiser moved from 42 Sea Zone to 39 Sea Zone
              2 fighters moved from 39 Sea Zone to India
              1 artillery and 1 infantry moved from Java to 42 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 54 Sea Zone
              1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
              1 carrier moved from 42 Sea Zone to 54 Sea Zone
              1 fighter moved from Celebes to 54 Sea Zone
              1 destroyer moved from 62 Sea Zone to 54 Sea Zone
      
          Place Units - ANZAC
              1 destroyer placed in 62 Sea Zone
              1 tactical_bomber placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 17 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : 0.83
      ANZAC regular : 0.67
      

      Savegame

      posted in Play Boardgames
      J
      jotenath
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