global 1940
Posts made by jotenath
-
RE: Nate vs. Todd 2.0
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Russians Russians buy 1 armour, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Vologda 1 artillery and 2 infantry moved from Russia to Tambov 1 fighter and 1 tactical_bomber moved from Russia to Tambov 2 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk 1 infantry moved from Russia to Vologda Combat - Russians Battle in Tambov Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 armour and 2 artilleries Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/5 hits, 2.00 expected hits Germans roll dice for 1 armour and 2 artilleries in Tambov, round 2 : 1/3 hits, 1.17 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Tambov Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 3 : 3/4 hits, 1.83 expected hits Germans roll dice for 1 armour and 1 artillery in Tambov, round 3 : 2/2 hits, 0.83 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans, 1 artillery owned by the Russians and 1 armour owned by the Germans lost in Tambov Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery and 2 infantry Casualties for Germans: 1 armour and 2 artilleries Battle in Smolensk Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 4 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 1 artillery and 3 infantry Germans defend with 1 infantry and 1 mech_infantry Russians roll dice for 1 artillery and 3 infantry in Vologda, round 2 : 2/4 hits, 1.00 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry and 1 mech_infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Tambov to Russia 1 fighter moved from Smolensk to Russia 9 infantry moved from Kazakhstan to Samara 7 artilleries and 14 infantry moved from Samara to Russia 2 infantry moved from Tsinghai to Kazakhstan Place Units - Russians 1 armour, 2 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Germans regular : 0.33 Russians regular : -0.33
-
RE: Nate vs. Todd 2.0
TripleA Manual Gamesave Post: Russians round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Russians Russians buy 1 armour, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Vologda 1 artillery and 2 infantry moved from Russia to Tambov 1 fighter and 1 tactical_bomber moved from Russia to Tambov 2 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk 1 infantry moved from Russia to Vologda Combat - Russians
Combat Hit Differential Summary :
-
RE: Nate vs. Todd 2.0
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 bomber and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from India to 41 Sea Zone Combat - ANZAC Battle in 41 Sea Zone ANZAC attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 41 Sea Zone ANZAC win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to India 2 infantry moved from South Australia to New South Wales 1 transport moved from 61 Sea Zone to 62 Sea Zone 1 transport moved from 54 Sea Zone to 62 Sea Zone 1 fighter moved from New South Wales to Queensland Place Units - ANZAC 2 submarines placed in 62 Sea Zone 1 bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs Combat Move - French 2 infantry moved from Morocco to Algeria Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.17 ANZAC regular : -0.50
-
RE: Nate vs. Todd 2.0
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 2 bombers, 2 destroyers, 1 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Soviet Far East to Siberia Russians take Siberia from Japanese 2 submarines moved from 33 Sea Zone to 6 Sea Zone Americans take 22 Sea Zone from Japanese Americans take 17 Sea Zone from Japanese 2 destroyers moved from 33 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone 4 bombers moved from Caroline Islands to 6 Sea Zone 3 submarines moved from 26 Sea Zone to 6 Sea Zone 1 bomber moved from Midway to 6 Sea Zone Combat - Americans Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 5,2 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2,5 Battle in 6 Sea Zone Americans attack with 5 bombers, 1 fighter, 5 submarines and 1 tactical_bomber Japanese defend with 2 carriers, 1 destroyer, 3 fighters, 2 submarines and 1 tactical_bomber Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Americans roll dice for 5 submarines in 6 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 5 bombers, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 4/7 hits, 4.50 expected hits Japanese roll dice for 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 5/7 hits, 3.50 expected hits 5 submarines owned by the Americans, 2 carriers owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone 2 submarines owned by the Japanese submerged Americans roll dice for 5 bombers, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 3 : 7/7 hits, 4.50 expected hits Japanese roll dice for 3 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 2/4 hits, 2.50 expected hits 1 tactical_bomber owned by the Japanese, 3 fighters owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in 6 Sea Zone Americans win with 5 bombers remaining. Battle score for attacker is 30 Casualties for Americans: 1 fighter, 5 submarines and 1 tactical_bomber Casualties for Japanese: 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber Non Combat Move - Americans 1 armour, 1 artillery, 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 3 transports moved from 125 Sea Zone to 110 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom 1 destroyer and 1 submarine moved from 123 Sea Zone to 109 Sea Zone 2 infantry and 1 transport moved from 106 Sea Zone to 103 Sea Zone 3 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 artillery moved from Soviet Far East to Siberia 5 bombers moved from 6 Sea Zone to Midway 2 fighters moved from Western United States to Midway 1 battleship, 1 carrier, 3 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 25 Sea Zone 3 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway 1 transport moved from 1 Sea Zone to 10 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 1 transport placed in 10 Sea Zone 2 bombers placed in Eastern United States 1 artillery and 1 infantry placed in Eastern United States 2 destroyers and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Tunisia: 1 mech_infantry EDIT: Adding units owned by Americans to Tobruk: 1 mech_infantry EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Hopei Chinese take Hopei from Japanese 1 infantry moved from Shensi to Kansu Chinese take Kansu from Japanese 1 infantry moved from Shensi to Suiyuyan Chinese take Suiyuyan from Japanese Combat - Chinese Non Combat Move - Chinese 1 infantry moved from Shensi to Sikang 15 infantry moved from Shensi to Suiyuyan 2 artilleries moved from Shensi to Suiyuyan Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 1 fighter, 4 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry; Remaining resources: 2 PUs; Combat Move - British 2 mech_infantrys moved from Iraq to Caucasus 2 infantry moved from India to Burma 1 fighter and 1 tactical_bomber moved from West India to Burma 2 tactical_bombers moved from West India to Caucasus 1 bomber moved from Kazakhstan to Caucasus 1 fighter moved from Persia to Caucasus Combat - British Battle in Burma British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 mech_infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 1.50 expected hits Japanese roll dice for 1 mech_infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Japanese: 1 mech_infantry Battle in Caucasus British attack with 1 bomber, 1 fighter, 2 mech_infantrys and 2 tactical_bombers Italians defend with 2 armour British roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 2/6 hits, 2.67 expected hits Italians roll dice for 2 armour in Caucasus, round 2 : 0/2 hits, 1.00 expected hits 2 armour owned by the Italians lost in Caucasus British win, taking Caucasus from Italians with 1 bomber, 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Italians: 2 armour Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 artillery and 1 infantry moved from Persia to Northwest Persia 1 fighter and 1 tactical_bomber moved from Burma to India 3 mech_infantrys moved from Egypt to Iraq 3 artilleries and 3 infantry moved from Alexandria to Egypt 1 tactical_bomber moved from Caucasus to Northwest Persia 1 tactical_bomber moved from Caucasus to Northwest Persia 1 bomber moved from Caucasus to Persia 2 armour moved from India to Eastern Persia 1 fighter moved from Caucasus to Samara 1 battleship, 1 cruiser, 3 destroyers, 3 infantry, 1 mech_infantry and 2 transports moved from 125 Sea Zone to 110 Sea Zone 1 transport moved from 80 Sea Zone to 76 Sea Zone Place Units - British Turning on Edit Mode EDIT: Turning off Edit Mode 3 infantry placed in Persia 1 fighter, 1 infantry and 1 mech_infantry placed in Iraq 2 transports placed in 81 Sea Zone Turning on Edit Mode EDIT: Removing units owned by British from 81 Sea Zone: 2 transports EDIT: Removing units owned by British from Iraq: 1 fighter, 1 infantry and 1 mech_infantry EDIT: Removing units owned by British from Persia: 3 infantry EDIT: Adding units owned by British to Persia: 1 fighter and 2 mech_infantrys EDIT: Adding units owned by British to Iraq: 3 infantry EDIT: Adding units owned by British to Egypt: 3 mech_infantrys EDIT: Changing PUs for British from 0 to 1 Turn Complete - British British collect 35 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs Place Units - UK_Pacific EDIT: Turning off Edit Mode 1 infantry placed in India Turning on Edit Mode EDIT: Removing units owned by British from Persia: 1 bomber EDIT: Adding units owned by British to Iraq: 1 bomber EDIT: Turning off Edit Mode Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 8 PUs Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Americans regular : 1.33 Italians regular : -1.00 Japanese regular : 1.33 British regular : -0.17
-
RE: Nate vs. Todd 2.0
TripleA Manual Gamesave Post: British round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Combat Move - British 2 mech_infantrys moved from Iraq to Caucasus 2 infantry moved from India to Burma 1 fighter and 1 tactical_bomber moved from West India to Burma 2 tactical_bombers moved from West India to Caucasus 1 bomber moved from Kazakhstan to Caucasus 1 fighter moved from Persia to Caucasus Combat - British
Combat Hit Differential Summary :
-
RE: Nate vs. Todd 2.0
TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Hopei Chinese take Hopei from Japanese 1 infantry moved from Shensi to Kansu Chinese take Kansu from Japanese 1 infantry moved from Shensi to Suiyuyan Chinese take Suiyuyan from Japanese Combat - Chinese Non Combat Move - Chinese 1 infantry moved from Shensi to Sikang 15 infantry moved from Shensi to Suiyuyan 2 artilleries moved from Shensi to Suiyuyan Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
-
RE: Nate vs. Todd 2.0
TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 2 bombers, 2 destroyers, 1 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Soviet Far East to Siberia Russians take Siberia from Japanese 2 submarines moved from 33 Sea Zone to 6 Sea Zone Americans take 22 Sea Zone from Japanese Americans take 17 Sea Zone from Japanese 2 destroyers moved from 33 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone 4 bombers moved from Caroline Islands to 6 Sea Zone 3 submarines moved from 26 Sea Zone to 6 Sea Zone 1 bomber moved from Midway to 6 Sea Zone Combat - Americans Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 5,2 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2,5 Battle in 6 Sea Zone Americans attack with 5 bombers, 1 fighter, 5 submarines and 1 tactical_bomber Japanese defend with 2 carriers, 1 destroyer, 3 fighters, 2 submarines and 1 tactical_bomber Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Americans roll dice for 5 submarines in 6 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 5 bombers, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 4/7 hits, 4.50 expected hits Japanese roll dice for 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 5/7 hits, 3.50 expected hits 5 submarines owned by the Americans, 2 carriers owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone 2 submarines owned by the Japanese submerged Americans roll dice for 5 bombers, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 3 : 7/7 hits, 4.50 expected hits Japanese roll dice for 3 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 2/4 hits, 2.50 expected hits 1 tactical_bomber owned by the Japanese, 3 fighters owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in 6 Sea Zone Americans win with 5 bombers remaining. Battle score for attacker is 30 Casualties for Americans: 1 fighter, 5 submarines and 1 tactical_bomber Casualties for Japanese: 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber Non Combat Move - Americans 1 armour, 1 artillery, 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 3 transports moved from 125 Sea Zone to 110 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom 1 destroyer and 1 submarine moved from 123 Sea Zone to 109 Sea Zone 2 infantry and 1 transport moved from 106 Sea Zone to 103 Sea Zone 3 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 artillery moved from Soviet Far East to Siberia 5 bombers moved from 6 Sea Zone to Midway 2 fighters moved from Western United States to Midway 1 battleship, 1 carrier, 3 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 25 Sea Zone 3 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway 1 transport moved from 1 Sea Zone to 10 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 1 transport placed in 10 Sea Zone 2 bombers placed in Eastern United States 1 artillery and 1 infantry placed in Eastern United States 2 destroyers and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Tunisia: 1 mech_infantry EDIT: Adding units owned by Americans to Tobruk: 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 1.33 Japanese regular : 0.67
-
RE: Nate vs. Todd 2.0
TripleA Manual Gamesave Post: Americans round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 2 bombers, 2 destroyers, 1 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Soviet Far East to Siberia Russians take Siberia from Japanese 2 submarines moved from 33 Sea Zone to 6 Sea Zone Americans take 22 Sea Zone from Japanese Americans take 17 Sea Zone from Japanese 2 destroyers moved from 33 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone 4 bombers moved from Caroline Islands to 6 Sea Zone 3 submarines moved from 26 Sea Zone to 6 Sea Zone 1 bomber moved from Midway to 6 Sea Zone
Combat Hit Differential Summary :
-
RE: Nate vs. Todd 2.0
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Russians Russians buy 4 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Russians 8 infantry moved from Russia to Tambov Russians take Tambov from Germans Combat - Russians Non Combat Move - Russians 2 infantry moved from Sikang to Tsinghai 2 armour and 2 mech_infantrys moved from Kazakhstan to Russia 9 infantry moved from Sikang to Kazakhstan 7 artilleries and 14 infantry moved from Russia to Samara 1 infantry moved from Urals to Vologda Place Units - Russians 4 artilleries and 2 infantry placed in Russia Turn Complete - Russians Russians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
-
RE: Nate vs. Todd 2.0
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 fighter; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 42 Sea Zone to 37 Sea Zone 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India 1 fighter and 1 tactical_bomber moved from Sumatra to India 1 transport moved from 60 Sea Zone to 61 Sea Zone 1 infantry moved from New South Wales to South Australia 1 infantry moved from Queensland to South Australia 1 artillery moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 destroyer moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 2 destroyers placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
-
RE: Nate vs. Todd 2.0
TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 fighter; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 42 Sea Zone to 37 Sea Zone 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India 1 fighter and 1 tactical_bomber moved from Sumatra to India 1 transport moved from 60 Sea Zone to 61 Sea Zone 1 infantry moved from New South Wales to South Australia 1 infantry moved from Queensland to South Australia 1 artillery moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 destroyer moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 2 destroyers placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
-
RE: Nate vs. Todd 2.0
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 4 Sea Zone 1 destroyer moved from 10 Sea Zone to 4 Sea Zone 1 bomber moved from Buryatia to 5 Sea Zone 2 artilleries and 2 infantry moved from 4 Sea Zone to Soviet Far East Combat - Americans Battle in 5 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 5 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Soviet Far East Americans attack with 2 artilleries and 2 infantry Japanese defend with 1 infantry Americans roll dice for 2 artilleries and 2 infantry in Soviet Far East, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Soviet Far East, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Soviet Far East Americans win, taking Soviet Far East from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 transport moved from 3 Sea Zone to 1 Sea Zone 3 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 3 submarines moved from 10 Sea Zone to 26 Sea Zone 1 destroyer and 1 submarine moved from 101 Sea Zone to 123 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 106 Sea Zone 1 mech_infantry moved from Morocco to Tunisia 1 armour, 1 artillery, 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 3 transports moved from 109 Sea Zone to 125 Sea Zone 1 bomber moved from 5 Sea Zone to Midway 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 54 Sea Zone to 33 Sea Zone 3 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 3 bombers moved from Queensland to Caroline Islands 1 bomber moved from Western United States to Caroline Islands Place Units - Americans 1 armour and 1 infantry placed in Western United States 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery, 2 fighters and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Sikang to Szechwan 1 fighter moved from Sikang to Szechwan 2 artilleries and 18 infantry moved from Sikang to Shensi Chinese take Shensi from Japanese Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai Chinese undo move 1. 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Purchase Units - British British buy 1 artillery, 1 factory_minor, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 2 mech_infantrys moved from Tambov to Vologda 5 fighters moved from Russia to Vologda 1 bomber moved from Eastern Persia to Vologda 5 armour, 2 artilleries, 6 infantry, 3 mech_infantrys and 2 tactical_bombers moved from West India to India 1 fighter and 1 tactical_bomber moved from Persia to India Combat - British Battle in Vologda British attack with 1 bomber, 5 fighters and 2 mech_infantrys Germans defend with 1 armour and 1 infantry British roll dice for 1 bomber, 5 fighters and 2 mech_infantrys in Vologda, round 2 : 3/8 hits, 3.50 expected hits Germans roll dice for 1 armour and 1 infantry in Vologda, round 2 : 1/2 hits, 0.83 expected hits 1 mech_infantry owned by the British, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Vologda British win, taking Vologda from Germans with 1 bomber, 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for British: 1 mech_infantry Casualties for Germans: 1 armour and 1 infantry Battle in India British attack with 5 armour, 2 artilleries, 1 fighter, 6 infantry, 3 mech_infantrys and 3 tactical_bombers Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry British roll dice for 5 armour, 2 artilleries, 1 fighter, 6 infantry, 3 mech_infantrys and 3 tactical_bombers in India, round 2 : 8/20 hits, 7.50 expected hits Japanese roll dice for 1 artillery and 2 infantry in India, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in India British win, taking India from Japanese with 5 armour, 2 artilleries, 1 fighter, 6 infantry, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Japanese: 1 artillery and 2 infantry Non Combat Move - British 1 fighter and 3 tactical_bombers moved from India to West India 5 fighters moved from Vologda to Russia 1 bomber moved from Vologda to Kazakhstan 1 fighter moved from Persia to Russia 3 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone 1 battleship, 1 cruiser, 3 destroyers, 3 infantry, 1 mech_infantry and 2 transports moved from 109 Sea Zone to 125 Sea Zone 3 artilleries and 3 infantry moved from Tobruk to Alexandria 1 armour and 2 mech_infantrys moved from Egypt to Iraq Place Units - British Turning on Edit Mode EDIT: Removing units owned by British from 79 Sea Zone: 1 transport EDIT: Adding units owned by British to 80 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 artillery, 1 fighter and 1 infantry placed in Persia 1 factory_minor placed in Iraq 3 mech_infantrys placed in Egypt Turn Complete - British British collect 35 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17 Americans regular : -0.33 Japanese regular : 0.33 Germans regular : 0.17 British regular : 0.00
-
RE: Nate vs. Todd 2.0
TripleA Manual Gamesave Post: British round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - British British buy 1 artillery, 1 factory_minor, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 2 mech_infantrys moved from Tambov to Vologda 5 fighters moved from Russia to Vologda 1 bomber moved from Eastern Persia to Vologda 5 armour, 2 artilleries, 6 infantry, 3 mech_infantrys and 2 tactical_bombers moved from West India to India 1 fighter and 1 tactical_bomber moved from Persia to India Combat - British
Combat Hit Differential Summary :
-
RE: Nate vs. Todd 2.0
TripleA Manual Gamesave Post: British round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - British British buy 1 artillery, 1 factory_minor, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 2 mech_infantrys moved from Tambov to Vologda 5 fighters moved from Russia to Vologda 5 armour, 2 artilleries, 6 infantry, 3 mech_infantrys and 2 tactical_bombers moved from West India to India 1 fighter moved from Persia to India 1 tactical_bomber moved from Persia to India Combat - British
Combat Hit Differential Summary :
-
RE: Nate vs. Todd 2.0
TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Sikang to Szechwan 1 fighter moved from Sikang to Szechwan 2 artilleries and 18 infantry moved from Sikang to Shensi Chinese take Shensi from Japanese Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai Chinese undo move 1. 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17 Japanese regular : 0.67
-
RE: Nate vs. Todd 2.0
TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 4 Sea Zone 1 destroyer moved from 10 Sea Zone to 4 Sea Zone 1 bomber moved from Buryatia to 5 Sea Zone 2 artilleries and 2 infantry moved from 4 Sea Zone to Soviet Far East Combat - Americans Battle in 5 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 5 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Soviet Far East Americans attack with 2 artilleries and 2 infantry Japanese defend with 1 infantry Americans roll dice for 2 artilleries and 2 infantry in Soviet Far East, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Soviet Far East, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Soviet Far East Americans win, taking Soviet Far East from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 transport moved from 3 Sea Zone to 1 Sea Zone 3 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 3 submarines moved from 10 Sea Zone to 26 Sea Zone 1 destroyer and 1 submarine moved from 101 Sea Zone to 123 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 106 Sea Zone 1 mech_infantry moved from Morocco to Tunisia 1 armour, 1 artillery, 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 3 transports moved from 109 Sea Zone to 125 Sea Zone 1 bomber moved from 5 Sea Zone to Midway 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 54 Sea Zone to 33 Sea Zone 3 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 3 bombers moved from Queensland to Caroline Islands 1 bomber moved from Western United States to Caroline Islands Place Units - Americans 1 armour and 1 infantry placed in Western United States 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery, 2 fighters and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : 0.67
-
RE: Nate vs. Todd 2.0
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Russians Russians repair damage of 6x factory_major; Remaining resources: 24 PUs; Russians buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Novosibirsk to Urals 1 fighter and 1 tactical_bomber moved from Russia to Urals 1 artillery and 1 infantry moved from Russia to Vologda 1 fighter moved from Russia to Vologda Combat - Russians Battle in Urals Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 armour Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Urals, round 2 : 0/3 hits, 1.33 expected hits Germans roll dice for 1 armour in Urals, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Urals, round 3 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 armour in Urals, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Urals Russians win, taking Urals from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Vologda Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 armour and 1 infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Vologda, round 2 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 armour and 1 infantry in Vologda, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians lost in Vologda 1 fighter owned by the Russians retreated 1 artillery owned by the Russians retreated to Russia Germans win with 1 armour and 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Non Combat Move - Russians 1 fighter moved from Vologda to Russia 1 fighter and 1 tactical_bomber moved from Urals to Russia 2 armour and 2 mech_infantrys moved from Russia to Kazakhstan 4 artilleries and 2 infantry moved from Tambov to Russia 11 infantry moved from Szechwan to Sikang Place Units - Russians 3 artilleries and 4 infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans regular : -0.83 Russians regular : -1.83
-
RE: Nate vs. Todd 2.0
TripleA Manual Gamesave Post: Russians round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Russians Russians repair damage of 6x factory_major; Remaining resources: 24 PUs; Russians buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Novosibirsk to Urals 1 fighter and 1 tactical_bomber moved from Russia to Urals 2 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk
Combat Hit Differential Summary :