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    J
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    Posts made by Josn

    • RE: Josn (allies) vs. wizardjesus (allies)

      josn

      real.tsvg

      posted in Play Boardgames
      J
      Josn
    • Josn (allies) vs. wizardjesus (allies)

      josn

      posted in Play Boardgames
      J
      Josn
    • Josn vs. A. Hither (+8 allies)

      josn

      posted in Play Boardgames
      J
      Josn
    • RE: Christophs Zerberstung

      Test summary from TripleA, engine version: 1.7.0.3, time: 11:48:56

      posted in Play Boardgames
      J
      Josn
    • RE: Christophs Zerberstung

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8

      Game History

      Round: 1

      Purchase Units - Russians
                  Russians buy 3 transports; Remaining resources: 3 PUs;

      Non Combat Move - Russians
                  1 infantry moved from Novosibirsk to Sinkiang

      Place Units - Russians
                  3 transports were produced but were not placed

      Turn Complete - Russians
                  Russians collect 24 PUs; end with 27 PUs total

      posted in Play Boardgames
      J
      Josn
    • Christophs Zerberstung

      Painal!

      posted in Play Boardgames
      J
      Josn
    • RE: Rule question subs, destroyer and bombers

      All right got it. Thank you guys :)

      posted in Axis & Allies 1942 2nd Edition
      J
      Josn
    • Rule question subs, destroyer and bombers

      Hi everybody,

      I am sorry if this question popped up before, I couldnt find any related topics.

      Consider the following situation.

      5 German subs are attacked by one british destroyer and 1 british bomber (all in the same sea zone). The UK destroyer enables the bomber to attack the subs. What happens if the UK destroyer is killed in the first round of the combat? Does the effect of the destroyer still last for the whole battle even after it is destroyed? Or does the battle end after this turn?
      And if the battle goes on, can only the bomber attack the subs or can the subs also fire on the bomber???

      I hope that this is understandable!

      Thank you!

      posted in Axis & Allies 1942 2nd Edition
      J
      Josn
    • RE: Is it balanced??

      Ok I think I downloaded the correct software. How is the 1942 2nd edition called in this onlineverison?

      posted in Axis & Allies 1942 2nd Edition
      J
      Josn
    • RE: Is it balanced??

      OK that sounds really cool. I got shit load of work to do right now but I would love to play a couple of matches with you guys. Where can I download the game?

      posted in Axis & Allies 1942 2nd Edition
      J
      Josn
    • RE: Is it balanced??

      Unfortunately I do not really have a group and can only play once in a while. Sometimes I kind of play against myself to test strategies.

      And yes, I do see not way how to win with the allies.

      Usually India falls to JP by round 3 or 4. Afterwards africa goes also to Japan. Germany pressures Russia hard turns 1 to 3 but Russia survives keeping West Russia and Caucasus but loosing almost everything else and especially a lot of units. Americans land earliest in round 3 in France. By  that time Germany simply goes totally into defense stacking germany and Italy. Japan takes over to pressure Russia and usually takes it within a couple of rounds producing tanks and infanterie in India. American support for Europe is too little to late. Thats how my games usually go.

      I was wondering whether KJP might be more feasible in this version than KGF. G1 german atlantic massacre is massive and leaves the UK without a single ship in all the atlantic, making it also impossibe to quickly rebuild the fleet. So germany can totally empty all western europe, germany, italy ect the first three round and throw everything against Russia.

      And once that Japan sees that the US pacific fleets go to europe Japan can also go all offensive sending a orange wall to roll up Asia pretty fast.

      Maybe I need to play some other people to get some new insights into how to play Allies more effectifly???

      posted in Axis & Allies 1942 2nd Edition
      J
      Josn
    • RE: Is it balanced??

      Is there already an established bidding procedure for 1942 2nd?

      What do you think about this one:

      People are bidding for the axis granting IPCs to the player how takes allies. The player how is ready to take the allies for the lowest amount of IPC plays the allies. The allies can use this number if IPCs to buy extra units before turn one starts.
      These extra IPCs can be split between Russia, UK and US as the allies prefer. They can purchase what ever units they want and place them in any territory which already contains at least one unit of the respective nation.

      This would grant maximum flexibility and different strategies can be tested by the allies. Like fortifying India, increasing the fleet on the US east cost, increase the egypt units. What do you think about this suggestion?

      posted in Axis & Allies 1942 2nd Edition
      J
      Josn
    • RE: Question victory cities/victory conditions

      Ok I just found the answer in the FAQ post! Thanks for posting the link!

      posted in Axis & Allies 1942 2nd Edition
      J
      Josn
    • Question victory cities/victory conditions

      Hello everybody,

      short question: I understand that the messed up the victory cities.

      1. Does Honolulu count as a victory city?

      2. How many victory cities do the allies need to win the game?

      3. How many victory cities do the axis need to win the game?

      Thank you!

      posted in Axis & Allies 1942 2nd Edition
      J
      Josn
    • RE: Players wanted around München (munich)

      Hey guys i do also live in munich and i would love to play a&a asap. Let me know in Case You Need one more player. Thanks Johannes

      posted in Player Locator
      J
      Josn
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