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    Posts made by Jonny5tyle

    • RE: Jonny5Style v Stough

      @stough I’m actually going to take you up on having Japan do its move again. I’m understanding the game more, but I don’t want to enter into war with the US, UK, and ANZAC right away.

      thank you!

      posted in Play Boardgames
      J
      Jonny5tyle
    • RE: Jonny5tyle vs Mainah - intro game

      @mainah no to both

      posted in Play Boardgames
      J
      Jonny5tyle
    • RE: Jonny5Style v Stough

      @stough Ok I think I figured it out. Because Japan did an unproved DOW on ANZAC that triggers that the USA can declare war on me. Dang! My fleet go rocked :)

      The United States may not declare war on any Axis power unless an Axis power either declares war on it first or captures London or any territory in North America, or Japan makes an unprovoked declaration of war against the UK or ANZAC, after which it may declare war on any or all Axis powers on its following turn. However, if it’s not yet at war by the Collect Income phase of its third turn, the United States may declare war on any or all Axis powers at the beginning of that phase. This is an exception to the rules for declaring war, which may normally be done only at the beginning of the Combat Move phase.

      posted in Play Boardgames
      J
      Jonny5tyle
    • RE: Jonny5tyle vs Mainah - intro game

      TripleA Turn Summary: Germans round 9

      TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0.0

      Game History

      Round: 9
      
          Purchase Units - Germans
              Germans buy 2 armour, 1 fighter and 9 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Germans
              2 infantry moved from Western Ukraine to Ukraine
              2 artilleries moved from Western Ukraine to Ukraine
              1 armour moved from Western Ukraine to Ukraine
              1 bomber moved from Eastern Poland to Novgorod
              1 bomber moved from Eastern Poland to Novgorod
              1 tactical_bomber moved from Western Ukraine to Ukraine
              1 infantry moved from Western Ukraine to Ukraine
              2 mech_infantrys moved from Eastern Poland to Ukraine
      
          Combat - Germans
              Strategic bombing raid in Novgorod
                      Russians roll AA dice in Novgorod : 0/2 hits, 0.33 expected hits
                  Bombing raid in Novgorod rolls: 3,5 and causes: 6 damage to unit: factory_minor
                  Bombing raid in Novgorod causes 6 damage total. 
              Battle in Ukraine
                  Germans attack with 1 armour, 2 artilleries, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
                  British defend with 1 mech_infantry; Russians defend with 1 factory_minor
                      Germans roll dice for 1 armour, 2 artilleries, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 6/9 hits, 3.00 expected hits
                      Russians roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the British lost in Ukraine
                  Germans win, taking Ukraine from Russians with 1 armour, 2 artilleries, 3 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                  Casualties for British: 1 mech_infantry
      
          Non Combat Move - Germans
              2 aaGuns, 5 armour, 8 artilleries and 23 infantry moved from Western Ukraine to Eastern Poland
              11 infantry moved from Germany to Poland
              1 fighter moved from Germany to Western Germany
              2 bombers moved from Novgorod to Germany
              1 tactical_bomber moved from Ukraine to Slovakia Hungary
      
          Place Units - Germans
              2 armour, 1 fighter and 7 infantry placed in Germany
              2 infantry placed in France
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 4
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,2,4,6,3,4,5
                  Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,2
              Germans collect 38 PUs (4 lost to blockades); end with 39 PUs
      

      Combat Hit Differential Summary :

      Russians regular : -0.33
      Germans regular : 3.00
      Russians AA : -0.33
      

      Savegame

      posted in Play Boardgames
      J
      Jonny5tyle
    • RE: Jonny5tyle vs Mainah - intro game

      TripleA Turn Summary: French round 8

      TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0.0

      Game History

      Round: 8
      
          Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      J
      Jonny5tyle
    • RE: Jonny5tyle vs Mainah - intro game

      TripleA Turn Summary: Italians round 8

      TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0.0

      Game History

      Round: 8
      
          Purchase Units - Italians
              Italians buy 1 artillery; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
      
          Combat - Italians
              Italians creates battle in territory 97 Sea Zone
      
          Place Units - Italians
              1 artillery placed in Southern Italy
              Italians undo move 1.
              1 artillery placed in Southern Italy
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 5
                  Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,2,5,1,6,1,1
              Italians collect 9 PUs (5 lost to blockades); end with 9 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      J
      Jonny5tyle
    • RE: Jonny5Style v Stough

      @stough I wanted to confirm the rules, as I’m not certain. I thought the USA couldn’t attach under the 3rd turn? thanks!

      posted in Play Boardgames
      J
      Jonny5tyle
    • RE: Jonny5tyle vs Mainah - intro game

      TripleA Turn Summary: Germans round 8

      TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0.0

      Game History

      Round: 8
      
          Purchase Units - Germans
              Germans repair damage of 10x factory_major; Remaining resources: 38 PUs; 
              Germans buy 2 fighters and 6 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 armour moved from Belarus to Archangel
                    Germans take Archangel from Russians
              1 armour moved from Archangel to Belarus
              1 armour moved from Belarus to Smolensk
                    Germans take Smolensk from Russians
              1 armour moved from Smolensk to Belarus
              1 infantry moved from Bessarabia to Ukraine
                    Germans take Ukraine from Russians
      
          Combat - Germans
      
          Non Combat Move - Germans
              2 aaGuns, 4 armour, 6 artilleries and 17 infantry moved from Bessarabia to Western Ukraine
              2 armour, 4 artilleries, 10 infantry and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
              6 infantry moved from Vyborg to Novgorod
              1 infantry moved from Finland to Karelia
              1 artillery and 7 infantry moved from Poland to Eastern Poland
              1 bomber moved from Germany to Eastern Poland
              2 armour moved from Germany to Eastern Poland
              2 mech_infantrys moved from Germany to Eastern Poland
              2 infantry moved from Holland Belgium to Western Germany
      
          Place Units - Germans
              2 fighters and 6 infantry placed in Germany
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 4
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,3,3,2,6,2,5
                  Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,2
              Germans collect 45 PUs (4 lost to blockades); end with 45 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      J
      Jonny5tyle
    • RE: Jonny5tyle vs Mainah - intro game

      TripleA Turn Summary: Italians round 7

      TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0.0

      Game History

      Round: 7
      
          Purchase Units - Italians
              Italians buy 5 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
      
          Combat - Italians
              Italians creates battle in territory 97 Sea Zone
      
          Non Combat Move - Italians
              1 infantry moved from Yugoslavia to Albania
              1 infantry moved from Yugoslavia to Albania
              2 infantry moved from Northern Italy to Yugoslavia
      
          Place Units - Italians
              3 infantry placed in Southern Italy
              2 infantry placed in Northern Italy
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 10
                  Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,3,1,3,6,5,6
              Italians collect 4 PUs (10 lost to blockades); end with 4 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      J
      Jonny5tyle
    • RE: Jonny5Style v Stough

      TripleA Turn Summary: Japanese round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 2
      
          Purchase Units - Japanese
              Japanese buy 2 destroyers, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Politics - Japanese
              Japanese takes Political Action: Political Action Japanese To War With French
                  Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
              Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                  Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                  Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
      
          Combat Move - Japanese
              1 artillery, 2 infantry and 1 mech_infantry moved from Chahar to Suiyuyan
                    Japanese take Suiyuyan from Chinese
              2 artilleries and 5 infantry moved from Anhwe to Kweichow
                    Japanese take Kweichow from Chinese
              1 infantry moved from Anhwe to Hopei
                    Japanese take Hopei from Chinese
              2 infantry moved from Kwangsi to Kwangtung
              1 fighter moved from Kiangsu to Kwangtung
              1 tactical_bomber moved from Kiangsu to Kwangtung
              1 infantry moved from Kwangsi to 36 Sea Zone
              1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
              1 infantry moved from 44 Sea Zone to Celebes
              1 infantry moved from Kwangsi to 36 Sea Zone
              1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
              1 infantry moved from 43 Sea Zone to Borneo
              1 armour moved from Kwangsi to French Indo China
                    Japanese take French Indo China from French
              1 armour moved from French Indo China to Yunnan
                    Japanese take Yunnan from Chinese
              2 artilleries and 1 infantry moved from Kwangsi to Yunnan
              1 artillery and 3 infantry moved from Hunan to Yunnan
              1 infantry moved from Japan to 6 Sea Zone
              1 artillery moved from Japan to 6 Sea Zone
              1 artillery moved from Japan to 6 Sea Zone
              1 infantry moved from Japan to 6 Sea Zone
              2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
              2 infantry moved from 36 Sea Zone to French Indo China
              2 artilleries moved from 36 Sea Zone to French Indo China
              1 fighter moved from 33 Sea Zone to 54 Sea Zone
              1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
              1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 33 Sea Zone to 54 Sea Zone
              1 fighter moved from 36 Sea Zone to 42 Sea Zone
              2 bombers moved from Kiangsu to Kwangtung
      
          Combat - Japanese
              Battle in Borneo
              Battle in Celebes
              Battle in 42 Sea Zone
                  Japanese attack with 1 fighter
                  ANZAC defend with 1 transport
                      1 transport owned by the ANZAC lost in 42 Sea Zone
                  Japanese win, taking Borneo from UK_Pacific, taking Celebes from Dutch with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for ANZAC: 1 transport
              Battle in Kwangtung
                  Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                  British defend with 2 infantry; UK_Pacific defend with 1 harbour
                      Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 3/6 hits, 2.83 expected hits
                      UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
                  Japanese win, taking Kwangtung from UK_Pacific with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
                  Casualties for British: 2 infantry
      
          Non Combat Move - Japanese
              1 fighter moved from Kwangtung to Hunan
              1 tactical_bomber moved from Kwangtung to Hunan
              2 bombers moved from Kwangtung to Hunan
              2 fighters and 1 tactical_bomber moved from Kiangsu to Hunan
              1 aaGun, 2 fighters, 5 infantry and 2 tactical_bombers moved from Jehol to Chahar
              2 fighters moved from Chahar to Hunan
              2 tactical_bombers moved from Chahar to Hunan
              2 carriers moved from 36 Sea Zone to 43 Sea Zone
              2 tactical_bombers moved from 36 Sea Zone to 43 Sea Zone
              1 fighter moved from 36 Sea Zone to 43 Sea Zone
              1 fighter moved from 42 Sea Zone to 43 Sea Zone
              1 destroyer moved from 36 Sea Zone to 43 Sea Zone
              2 battleships moved from 36 Sea Zone to 43 Sea Zone
              1 destroyer moved from 36 Sea Zone to 44 Sea Zone
              1 submarine moved from 36 Sea Zone to 41 Sea Zone
              1 cruiser and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
      
          Place Units - Japanese
              1 infantry placed in Japan
              2 destroyers, 1 submarine and 2 transports placed in 6 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 45 PUs; end with 45 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : 0.17
      UK_Pacific regular : 0.33
      

      Savegame

      posted in Play Boardgames
      J
      Jonny5tyle
    • RE: Jonny5tyle vs Mainah - intro game

      TripleA Turn Summary: Germans round 7

      TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0.0

      Game History

      Round: 7
      
          Politics - Germans
      
          Purchase Units - Germans
              Germans buy 2 armour, 1 bomber, 7 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; 
      
          Combat Move - Germans
              3 artilleries and 4 infantry moved from France to Western Germany
              1 fighter moved from France to Western Germany
              1 bomber moved from Poland to Ukraine
              4 armour, 6 artilleries and 12 infantry moved from Romania to Bessarabia
                    Germans take Bessarabia from Russians
              1 infantry moved from Eastern Poland to Western Ukraine
                    Germans take Western Ukraine from Russians
              6 infantry moved from Eastern Poland to Bessarabia
              1 infantry moved from Novgorod to Vyborg
                    Germans take Vyborg from Russians
              1 infantry moved from Novgorod to Vyborg
              1 infantry moved from Novgorod to Vyborg
              1 infantry moved from Novgorod to Vyborg
              1 infantry moved from Novgorod to Vyborg
              1 infantry moved from Novgorod to Vyborg
              3 infantry moved from Novgorod to Belarus
                    Germans take Belarus from Russians
              3 armour, 5 artilleries and 19 infantry moved from Baltic States to Belarus
      
          Combat - Germans
              Strategic bombing raid in Ukraine
                      Russians roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits
                  Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor
                  Bombing raid in Ukraine causes 5 damage total. 
              Battle in Western Germany
                  Germans attack with 3 artilleries, 1 fighter and 4 infantry
                  Americans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                      Germans roll dice for 3 artilleries, 1 fighter and 4 infantry in Western Germany, round 2 : 2/8 hits, 2.67 expected hits
                      Americans roll dice for 1 artillery and 1 infantry in Western Germany, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Western Germany
                  Germans win, taking Western Germany from Americans with 3 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 7
                  Casualties for Americans: 1 artillery and 1 infantry
      
          Non Combat Move - Germans
              4 artilleries, 10 infantry and 1 tactical_bomber moved from Poland to Eastern Poland
              2 armour moved from Germany to Eastern Poland
              1 bomber moved from Ukraine to Eastern Poland
              1 artillery and 7 infantry moved from Germany to Poland
              2 aaGuns moved from Romania to Bessarabia
              1 aaGun moved from Baltic States to Belarus
              1 fighter moved from Western Germany to France
              2 infantry moved from France to Holland Belgium
      
          Place Units - Germans
              2 armour, 1 bomber, 5 infantry and 2 mech_infantrys placed in Germany
              2 infantry placed in France
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,4,4
                  Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1
              Germans collect 42 PUs (3 lost to blockades); end with 43 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -0.67
      Germans regular : -0.67
      Russians AA : -0.17
      

      Savegame

      posted in Play Boardgames
      J
      Jonny5tyle
    • RE: Jonny5tyle vs Mainah - intro game

      TripleA Turn Summary: French round 6

      TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0.0

      Game History

      Round: 6
      
          Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      J
      Jonny5tyle
    • RE: Jonny5tyle vs Mainah - intro game

      TripleA Manual Gamesave Post: French round 6

      TripleA Manual Gamesave Post for game: World War II Europe 1940 2nd Edition, version: 3.0.0

      Game History

      Round: 6
      
          Combat Move - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      J
      Jonny5tyle
    • RE: Jonny5tyle vs Mainah - intro game

      TripleA Move Summary: French round 6

      TripleA Move Summary for game: World War II Europe 1940 2nd Edition, version: 3.0.0

      Game History

      Round: 6
      
          Combat Move - French
      

      Savegame

      posted in Play Boardgames
      J
      Jonny5tyle
    • RE: Jonny5tyle vs Mainah - intro game

      TripleA Turn Summary: Italians round 6

      TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0.0

      Game History

      Round: 6
      
          Purchase Units - Italians
              Italians buy 1 armour and 3 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Italians
      
          Combat - Italians
              Italians creates battle in territory 97 Sea Zone
      
          Non Combat Move - Italians
              2 infantry moved from Northern Italy to Yugoslavia
      
          Place Units - Italians
              1 armour and 3 infantry placed in Northern Italy
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,4,1
              Italians collect 14 PUs (1 lost to blockades); end with 15 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      J
      Jonny5tyle
    • RE: Jonny5tyle vs Mainah - intro game

      @mainah no

      posted in Play Boardgames
      J
      Jonny5tyle
    • RE: Jonny5tyle vs Mainah - intro game

      TripleA Turn Summary: Germans round 6

      TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0.0

      Game History

      Round: 6
      
          Politics - Germans
      
          Purchase Units - Germans
              Germans buy 2 armour, 1 artillery and 10 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              9 infantry moved from Karelia to Novgorod
                    Germans take Novgorod from Russians
              8 infantry moved from Poland to Eastern Poland
              1 bomber moved from Poland to Ukraine
              1 tactical_bomber moved from Germany to Eastern Poland
      
          Combat - Germans
              Strategic bombing raid in Ukraine
                      Russians roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits
                  Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor
                  Bombing raid in Ukraine causes 6 damage total. 
              Battle in Eastern Poland
                  Germans attack with 8 infantry and 1 tactical_bomber
                  Russians defend with 1 infantry
                      Germans roll dice for 8 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 0/9 hits, 1.83 expected hits
                      Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Eastern Poland
                      Germans roll dice for 7 infantry and 1 tactical_bomber in Eastern Poland, round 3 : 0/8 hits, 1.67 expected hits
                      Russians roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 7 infantry and 1 tactical_bomber in Eastern Poland, round 4 : 2/8 hits, 1.67 expected hits
                      Russians roll dice for 1 infantry in Eastern Poland, round 4 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Eastern Poland
                  Germans win, taking Eastern Poland from Russians with 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Germans
              4 artilleries and 10 infantry moved from Germany to Poland
              1 infantry moved from Finland to Norway
              1 tactical_bomber moved from Eastern Poland to Poland
              1 armour moved from Slovakia Hungary to Romania
              1 bomber moved from Ukraine to Poland
      
          Place Units - Germans
              2 armour, 1 artillery and 7 infantry placed in Germany
              3 infantry placed in Western Germany
              Germans undo move 2.
              3 infantry placed in Normandy Bordeaux
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,5
              Germans collect 44 PUs (1 lost to blockades); end with 44 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
      

      Combat Hit Differential Summary :

      Russians regular : 0.00
      Germans regular : -3.17
      Russians AA : -0.17
      

      Savegame

      posted in Play Boardgames
      J
      Jonny5tyle
    • RE: Jonny5Style v Stough

      TripleA Turn Summary: Germans round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 2
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 2 armour, 3 artilleries, 1 destroyer, 10 infantry and 1 transport; Remaining resources: 1 PUs; 
      
          Combat Move - Germans
              1 infantry moved from France to Southern France
                    Germans take Southern France from French
              1 infantry moved from France to Normandy Bordeaux
              2 artilleries moved from France to Normandy Bordeaux
              1 mech_infantry moved from France to Normandy Bordeaux
              2 fighters moved from Holland Belgium to United Kingdom
              2 bombers moved from Holland Belgium to United Kingdom
              4 tactical_bombers moved from Holland Belgium to United Kingdom
              1 submarine moved from 111 Sea Zone to 119 Sea Zone
      
          Combat - Germans
              Air Battle in United Kingdom
                  Germans attacks with 8 units heading to United Kingdom
                  Air Battle is over, the remaining bombers go on to their targets
              Strategic bombing raid in United Kingdom
                      British roll AA dice in United Kingdom : 1/2 hits, 0.33 expected hits
                  1 tactical_bomber killed by AA
                      British roll AA dice in United Kingdom : 0/2 hits, 0.33 expected hits
                      British roll AA dice in United Kingdom : 0/2 hits, 0.33 expected hits
                  Bombing raid in United Kingdom rolls: 7,7 and causes: 14 damage to unit: factory_major
                  Bombing raid in United Kingdom rolls: 6,1 and causes: 6 damage to unit: harbour
                  Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: airfield
                  Bombing raid in United Kingdom causes 23 damage total.  Damaged units is as follows: factory_major = 14, harbour = 6, airfield = 3
              Battle in Normandy Bordeaux
                  Germans attack with 2 artilleries, 1 infantry and 1 mech_infantry
                  French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                      Germans roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.33 expected hits
                      French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
                  Germans win, taking Normandy Bordeaux from French with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                  Casualties for French: 1 artillery and 1 infantry
              Cleaning up after air battles
      
          Non Combat Move - Germans
              3 infantry moved from Germany to Poland
              1 artillery moved from Germany to Poland
              2 armour, 2 artilleries and 8 infantry moved from Yugoslavia to Romania
              5 infantry moved from Bulgaria to Romania
              1 aaGun moved from Slovakia Hungary to Romania
              1 aaGun moved from Western Germany to France
              1 aaGun moved from Western Germany to France
              1 aaGun moved from Western Germany to France
              1 battleship moved from 111 Sea Zone to 113 Sea Zone
              1 artillery moved from Western Germany to 113 Sea Zone
              1 infantry moved from Western Germany to 113 Sea Zone
              1 infantry moved from 113 Sea Zone to Norway
              1 artillery moved from 113 Sea Zone to Norway
              2 infantry moved from Norway to Finland
              2 fighters moved from United Kingdom to Holland Belgium
              3 tactical_bombers moved from United Kingdom to Holland Belgium
              5 armour and 3 mech_infantrys moved from France to Greater Southern Germany
              2 bombers moved from United Kingdom to Holland Belgium
      
          Place Units - Germans
              2 armour, 3 artilleries and 5 infantry placed in Germany
              1 destroyer and 1 transport placed in 113 Sea Zone
              5 infantry placed in Western Germany
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,1,4,6
              Germans collect 42 PUs (2 lost to blockades); end with 43 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
              Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
      

      Combat Hit Differential Summary :

      French regular : -0.67
      British AA : 0.00
      Germans regular : 0.67
      

      Savegame

      posted in Play Boardgames
      J
      Jonny5tyle
    • RE: Jonny5Style v Stough

      @Stough I think I didn’t do it right when it came to scrambling. So I stopped before non combat. I hit a button and it kept going. So is there a way for you to choose scramble if you want to and re do this? Or weren’t you going to scramble?

      Let me know what to do next. Thanks!

      posted in Play Boardgames
      J
      Jonny5tyle
    • RE: Jonny5Style v Stough

      TripleA Manual Gamesave Post: Germans round 2

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 2
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 2 armour, 3 artilleries, 1 destroyer, 10 infantry and 1 transport; Remaining resources: 1 PUs; 
      
          Combat Move - Germans
              1 infantry moved from France to Southern France
                    Germans take Southern France from French
              1 infantry moved from France to Normandy Bordeaux
              2 artilleries moved from France to Normandy Bordeaux
              1 mech_infantry moved from France to Normandy Bordeaux
              2 fighters moved from Holland Belgium to United Kingdom
              2 bombers moved from Holland Belgium to United Kingdom
              4 tactical_bombers moved from Holland Belgium to United Kingdom
              1 submarine moved from 111 Sea Zone to 119 Sea Zone
      
          Combat - Germans
              Air Battle in United Kingdom
                  Germans attacks with 8 units heading to United Kingdom
                  Air Battle is over, the remaining bombers go on to their targets
              Strategic bombing raid in United Kingdom
                      British roll AA dice in United Kingdom : 1/2 hits, 0.33 expected hits
                  1 tactical_bomber killed by AA
                      British roll AA dice in United Kingdom : 0/2 hits, 0.33 expected hits
                      British roll AA dice in United Kingdom : 0/2 hits, 0.33 expected hits
                  Bombing raid in United Kingdom rolls: 7,7 and causes: 14 damage to unit: factory_major
                  Bombing raid in United Kingdom rolls: 6,1 and causes: 6 damage to unit: harbour
                  Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: airfield
                  Bombing raid in United Kingdom causes 23 damage total.  Damaged units is as follows: factory_major = 14, harbour = 6, airfield = 3
              Battle in Normandy Bordeaux
                  Germans attack with 2 artilleries, 1 infantry and 1 mech_infantry
                  French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                      Germans roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.33 expected hits
                      French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
                  Germans win, taking Normandy Bordeaux from French with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                  Casualties for French: 1 artillery and 1 infantry
              Cleaning up after air battles
      
          Non Combat Move - Germans
      

      Combat Hit Differential Summary :

      French regular : -0.67
      British AA : 0.00
      Germans regular : 0.67
      

      Savegame

      posted in Play Boardgames
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      Jonny5tyle
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