Axis & Allies .org Forums
    • Home
    • Categories
    • Recent
    • Popular
    • Users
    • Register
    • Login
    1. Home
    2. joj
    3. Posts
    J
    • Profile
    • Following 0
    • Followers 0
    • Topics 4
    • Posts 224
    • Best 0
    • Controversial 0
    • Groups 0

    Posts made by joj

    • RE: IW (Axis) vs JJ (Allies) Game 4

      TripleA Turn Summary: Russians round 12

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 12
      
          Combat Move - Russians
      
          Combat - Russians
      
          Turn Complete - Russians
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      J
      joj
    • RE: IW (Axis) vs JJ (Allies) Game 4

      TripleA Manual Gamesave Post: Germans round 12

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 12
      
          Purchase Units - Germans
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      J
      joj
    • RE: IW (Axis) vs JJ (Allies) Game 4

      TripleA Turn Summary: ANZAC round 11

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 11
      
          Purchase Units - ANZAC
              ANZAC buy 2 destroyers; Remaining resources: 5 PUs; 
      
          Combat Move - ANZAC
              1 transport moved from 37 Sea Zone to 43 Sea Zone
              1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
              1 artillery and 1 infantry moved from 36 Sea Zone to Hainan
      
          Combat - ANZAC
              Battle in Hainan
      
          Non Combat Move - ANZAC
              1 battleship moved from 62 Sea Zone to 33 Sea Zone
              1 destroyer moved from 33 Sea Zone to 18 Sea Zone
              1 destroyer moved from 33 Sea Zone to 17 Sea Zone
              2 infantry moved from Shan State to Yunnan
              1 destroyer moved from 33 Sea Zone to 19 Sea Zone
      
          Place Units - ANZAC
              2 destroyers placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 15 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      J
      joj
    • RE: IW (Axis) vs JJ (Allies) Game 4

      TripleA Turn Summary: UK_Pacific round 11

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 11
      
          Purchase Units - Americans
              Americans buy 2 armour, 4 bombers, 1 harbour, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 submarine moved from 20 Sea Zone to 18 Sea Zone
              1 submarine moved from 33 Sea Zone to 17 Sea Zone
              2 artilleries and 1 infantry moved from Soviet Far East to Siberia
                    Americans take Siberia from Italians
              9 fighters and 3 tactical_bombers moved from 33 Sea Zone to 18 Sea Zone
              8 bombers moved from Caroline Islands to 17 Sea Zone
              4 fighters and 1 tactical_bomber moved from French Indo China to Hunan
              2 bombers and 2 fighters moved from French Indo China to Kiangsi
      
          Combat - Americans
              Battle in 17 Sea Zone
                  Americans attack with 8 bombers and 1 submarine
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 8 bombers in 17 Sea Zone, round 2 : 4/8 hits, 5.33 expected hits
                      Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 17 Sea Zone
                  Americans win, taking 17 Sea Zone from Japanese with 8 bombers and 1 submarine remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
              Battle in 18 Sea Zone
                  Americans attack with 9 fighters, 1 submarine and 3 tactical_bombers
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 9 fighters and 3 tactical_bombers in 18 Sea Zone, round 2 : 7/12 hits, 6.50 expected hits
                      Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 18 Sea Zone
                  Americans win with 9 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
              Battle in Hunan
                  Americans attack with 4 fighters and 1 tactical_bomber
                  Japanese defend with 1 infantry
                      Americans roll dice for 4 fighters and 1 tactical_bomber in Hunan, round 2 : 3/5 hits, 2.67 expected hits
                      Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Hunan
                  Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Kiangsi
                  Americans attack with 2 bombers and 2 fighters
                  Japanese defend with 1 artillery
                      Americans roll dice for 2 bombers and 2 fighters in Kiangsi, round 2 : 2/4 hits, 2.33 expected hits
                      Japanese roll dice for 1 artillery in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese and 1 fighter owned by the Americans lost in Kiangsi
                  Americans win with 2 bombers and 1 fighter remaining. Battle score for attacker is -6
                  Casualties for Americans: 1 fighter
                  Casualties for Japanese: 1 artillery
      
          Non Combat Move - Americans
              8 bombers moved from 17 Sea Zone to Wake Island
              1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
              1 mech_infantry moved from Western United States to 10 Sea Zone
              1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
              1 artillery, 1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
              1 transport moved from 3 Sea Zone to 1 Sea Zone
              1 aaGun, 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
              1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
              1 aaGun moved from 33 Sea Zone to Caroline Islands
              1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
              1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
              2 artilleries and 3 infantry moved from French Indo China to Yunnan
              4 fighters and 1 tactical_bomber moved from Hunan to French Indo China
              2 bombers and 1 fighter moved from Kiangsi to French Indo China
              9 fighters and 3 tactical_bombers moved from 18 Sea Zone to 33 Sea Zone
              3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
              3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
              3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
      
          Place Units - Americans
              1 harbour placed in French Indo China
              2 transports placed in 36 Sea Zone
              1 armour placed in French Indo China
              2 infantry placed in Eastern United States
              1 armour and 4 bombers placed in Western United States
      
          Turn Complete - Americans
              Americans collect 71 PUs; end with 71 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 3 artilleries; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Yunnan to Kweichow
                    Chinese take Kweichow from Japanese
              1 infantry moved from Yunnan to Hunan
                    Chinese take Hunan from Japanese
      
          Combat - Chinese
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              3 artilleries placed in Yunnan
      
          Turn Complete - Chinese
              Chinese collect 5 PUs; end with 6 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
      
          Purchase Units - British
              British buy 4 artilleries and 3 infantry; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific repair damage of 8x factory_major; Remaining resources: 14 PUs; 
              UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 artillery and 1 infantry moved from India to West India
              1 infantry moved from Szechwan to Shensi
                    Chinese take Shensi from Japanese
      
          Combat - British
              Battle in West India
                  British attack with 1 artillery and 1 infantry
                  Germans defend with 1 mech_infantry
                      British roll dice for 1 artillery and 1 infantry in West India, round 2 : 0/2 hits, 0.67 expected hits
                      Germans roll dice for 1 mech_infantry in West India, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in West India
                      British roll dice for 1 artillery in West India, round 3 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 mech_infantry in West India, round 3 : 1/1 hits, 0.33 expected hits
                      1 artillery owned by the British lost in West India
                  Germans win with 1 mech_infantry remaining. Battle score for attacker is -7
                  Casualties for British: 1 artillery and 1 infantry
      
          Non Combat Move - British
      
          Place Units - British
              4 artilleries and 3 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 21 PUs; end with 21 PUs
      
          Place Units - UK_Pacific
              2 artilleries and 2 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 15 PUs; end with 15 PUs
              Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 20 PUs
              Some Units in India change ownership: 2 artilleries and 2 infantry
      

      Combat Hit Differential Summary :

      Germans : 1.33
      British : -1.00
      Americans : -1.50
      Japanese : -0.33
      

      Savegame

      posted in Play Boardgames
      J
      joj
    • RE: IW (Axis) vs JJ (Allies) Game 4

      TripleA Turn Summary: Americans round 11

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 11
      
          Purchase Units - Americans
              Americans buy 2 armour, 4 bombers, 1 harbour, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 submarine moved from 20 Sea Zone to 18 Sea Zone
              1 submarine moved from 33 Sea Zone to 17 Sea Zone
              2 artilleries and 1 infantry moved from Soviet Far East to Siberia
                    Americans take Siberia from Italians
              9 fighters and 3 tactical_bombers moved from 33 Sea Zone to 18 Sea Zone
              8 bombers moved from Caroline Islands to 17 Sea Zone
              4 fighters and 1 tactical_bomber moved from French Indo China to Hunan
              2 bombers and 2 fighters moved from French Indo China to Kiangsi
      
          Combat - Americans
              Battle in 17 Sea Zone
                  Americans attack with 8 bombers and 1 submarine
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 8 bombers in 17 Sea Zone, round 2 : 4/8 hits, 5.33 expected hits
                      Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 17 Sea Zone
                  Americans win, taking 17 Sea Zone from Japanese with 8 bombers and 1 submarine remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
              Battle in 18 Sea Zone
                  Americans attack with 9 fighters, 1 submarine and 3 tactical_bombers
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 9 fighters and 3 tactical_bombers in 18 Sea Zone, round 2 : 7/12 hits, 6.50 expected hits
                      Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 18 Sea Zone
                  Americans win with 9 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
              Battle in Hunan
                  Americans attack with 4 fighters and 1 tactical_bomber
                  Japanese defend with 1 infantry
                      Americans roll dice for 4 fighters and 1 tactical_bomber in Hunan, round 2 : 3/5 hits, 2.67 expected hits
                      Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Hunan
                  Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Kiangsi
                  Americans attack with 2 bombers and 2 fighters
                  Japanese defend with 1 artillery
                      Americans roll dice for 2 bombers and 2 fighters in Kiangsi, round 2 : 2/4 hits, 2.33 expected hits
                      Japanese roll dice for 1 artillery in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese and 1 fighter owned by the Americans lost in Kiangsi
                  Americans win with 2 bombers and 1 fighter remaining. Battle score for attacker is -6
                  Casualties for Americans: 1 fighter
                  Casualties for Japanese: 1 artillery
      
          Non Combat Move - Americans
              8 bombers moved from 17 Sea Zone to Wake Island
              1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
              1 mech_infantry moved from Western United States to 10 Sea Zone
              1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
              1 artillery, 1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
              1 transport moved from 3 Sea Zone to 1 Sea Zone
              1 aaGun, 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
              1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
              1 aaGun moved from 33 Sea Zone to Caroline Islands
              1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
              1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
              2 artilleries and 3 infantry moved from French Indo China to Yunnan
              4 fighters and 1 tactical_bomber moved from Hunan to French Indo China
              2 bombers and 1 fighter moved from Kiangsi to French Indo China
              9 fighters and 3 tactical_bombers moved from 18 Sea Zone to 33 Sea Zone
              3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
              3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
              3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
      
          Place Units - Americans
              1 harbour placed in French Indo China
              2 transports placed in 36 Sea Zone
              1 armour placed in French Indo China
              2 infantry placed in Eastern United States
              1 armour and 4 bombers placed in Western United States
      
          Turn Complete - Americans
              Americans collect 71 PUs; end with 71 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs
      

      Combat Hit Differential Summary :

      Americans : -1.50
      Japanese : -0.33
      

      Savegame

      posted in Play Boardgames
      J
      joj
    • RE: IW (Axis) vs JJ (Allies) Game 4

      TripleA Turn Summary: Russians round 11

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 11
      
          Combat Move - Russians
              1 submarine moved from 109 Sea Zone to 111 Sea Zone
      
          Combat - Russians
              Battle in 111 Sea Zone
                  Russians attack with 1 submarine
                  Germans defend with 1 submarine
                  1 submarine owned by the Germans Submerged
                      Russians roll dice for 1 submarine in 111 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
      
          Non Combat Move - Russians
      
          Turn Complete - Russians
      

      Combat Hit Differential Summary :

      Russians : 0.67
      

      Savegame

      posted in Play Boardgames
      J
      joj
    • RE: IW (Axis) vs JJ (Allies) Game 4

      TripleA Turn Summary: Russians round 11

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 11
      
          Combat Move - Russians
      
          Turn Complete - Russians
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      J
      joj
    • RE: IW (Axis) vs JJ (Allies) Game 4

      TripleA Manual Gamesave Post: Germans round 11

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 11
      
          Purchase Units - Germans
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      J
      joj
    • RE: IW (Axis) vs JJ (Allies) Game 4

      TripleA Turn Summary: ANZAC round 10

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 10
      
          Purchase Units - ANZAC
              ANZAC buy 1 battleship; Remaining resources: 1 PUs; 
      
          Combat Move - ANZAC
              1 submarine moved from 33 Sea Zone to 18 Sea Zone
              2 fighters moved from 33 Sea Zone to 18 Sea Zone
      
          Combat - ANZAC
              ANZAC creates battle in territory 42 Sea Zone
              Battle in 18 Sea Zone
                  ANZAC attack with 2 fighters and 1 submarine
                  Japanese defend with 1 cruiser
                      ANZAC roll dice for 1 submarine in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 cruiser owned by the Japanese lost in 18 Sea Zone
                  ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 12
                  Casualties for Japanese: 1 cruiser
      
          Non Combat Move - ANZAC
              2 fighters moved from 18 Sea Zone to 33 Sea Zone
              3 destroyers moved from 62 Sea Zone to 33 Sea Zone
              2 infantry moved from Java to 42 Sea Zone
              2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
              2 infantry moved from 37 Sea Zone to Shan State
      
          Place Units - ANZAC
              1 battleship placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 11 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
      

      Combat Hit Differential Summary :

      ANZAC : 0.67
      

      Savegame

      posted in Play Boardgames
      J
      joj
    • RE: IW (Axis) vs JJ (Allies) Game 4

      TripleA Turn Summary: UK_Pacific round 10

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 10
      
          Purchase Units - Americans
              Americans buy 2 carriers, 1 harbour, 1 mech_infantry and 4 tactical_bombers; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 submarine moved from 19 Sea Zone to 18 Sea Zone
              1 submarine moved from 33 Sea Zone to 17 Sea Zone
              6 bombers moved from Hawaiian Islands to 17 Sea Zone
              1 artillery moved from Alaska to 1 Sea Zone
              1 artillery and 1 transport moved from 1 Sea Zone to 3 Sea Zone
              1 artillery moved from 3 Sea Zone to Soviet Far East
              9 fighters and 3 tactical_bombers moved from 33 Sea Zone to 18 Sea Zone
              1 submarine moved from 33 Sea Zone to 20 Sea Zone
              1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
              1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
              1 mech_infantry moved from Kwangtung to Kiangsi
              1 bomber and 3 fighters moved from French Indo China to Kiangsi
              1 armour moved from Szechwan to Suiyuyan
                    Chinese take Shensi from Japanese
                    Chinese take Suiyuyan from Japanese
              1 destroyer moved from 109 Sea Zone to 91 Sea Zone
      
          Combat - Americans
              Americans creates battle in territory 106 Sea Zone
              Battle in Soviet Far East
              Battle in 20 Sea Zone
                  Americans attack with 1 submarine and 1 transport
                  Japanese defend with 2 transports
                      2 transports owned by the Japanese lost in 20 Sea Zone
                      Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                  Americans win, taking Soviet Far East from Italians, taking 20 Sea Zone from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 14
                  Casualties for Japanese: 2 transports
              Battle in 17 Sea Zone
                  Americans attack with 6 bombers and 1 submarine
                  Japanese defend with 1 cruiser
                      Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 6 bombers in 17 Sea Zone, round 2 : 5/6 hits, 4.00 expected hits
                      Japanese roll dice for 1 cruiser in 17 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                      1 submarine owned by the Americans and 1 cruiser owned by the Japanese lost in 17 Sea Zone
                  Americans win with 6 bombers remaining. Battle score for attacker is 6
                  Casualties for Americans: 1 submarine
                  Casualties for Japanese: 1 cruiser
              Battle in 91 Sea Zone
                  Americans attack with 1 destroyer
                  Italians defend with 1 submarine
                      Americans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Italians lost in 91 Sea Zone
                  Americans win with 1 destroyer remaining. Battle score for attacker is 6
                  Casualties for Italians: 1 submarine
              Battle in 18 Sea Zone
                  Americans attack with 9 fighters, 1 submarine and 3 tactical_bombers
                  Japanese defend with 1 cruiser
                      Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 9 fighters and 3 tactical_bombers in 18 Sea Zone, round 2 : 8/12 hits, 6.50 expected hits
                      Japanese roll dice for 1 cruiser in 18 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                      1 submarine owned by the Americans and 1 cruiser owned by the Japanese lost in 18 Sea Zone
                  Americans win with 9 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                  Casualties for Americans: 1 submarine
                  Casualties for Japanese: 1 cruiser
              Battle in Kiangsi
                  Americans attack with 1 artillery, 1 bomber, 3 fighters, 1 infantry and 1 mech_infantry
                  Japanese defend with 1 armour, 1 artillery and 2 infantry
                      Americans roll dice for 1 artillery, 1 bomber, 3 fighters, 1 infantry and 1 mech_infantry in Kiangsi, round 2 : 3/7 hits, 3.00 expected hits
                      Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Kiangsi, round 2 : 1/4 hits, 1.50 expected hits
                      2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Kiangsi
                      Americans roll dice for 1 artillery, 1 bomber, 3 fighters and 1 mech_infantry in Kiangsi, round 3 : 1/6 hits, 2.83 expected hits
                      Japanese roll dice for 1 armour in Kiangsi, round 3 : 1/1 hits, 0.50 expected hits
                      1 armour owned by the Japanese and 1 artillery owned by the Americans lost in Kiangsi
                  Americans win, taking Kiangsi from Japanese with 1 bomber, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 9
                  Casualties for Americans: 1 artillery and 1 infantry
                  Casualties for Japanese: 1 armour, 1 artillery and 2 infantry
      
          Non Combat Move - Americans
              1 bomber and 3 fighters moved from Kiangsi to French Indo China
              9 fighters and 3 tactical_bombers moved from 18 Sea Zone to 33 Sea Zone
              6 bombers moved from 17 Sea Zone to Caroline Islands
              1 tactical_bomber moved from Hawaiian Islands to Caroline Islands
              2 bombers moved from Western United States to Caroline Islands
              2 artilleries and 3 infantry moved from Western United States to 10 Sea Zone
              1 aaGun moved from Western United States to 10 Sea Zone
              1 aaGun, 2 artilleries, 3 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
              1 aaGun, 2 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 transport moved from 106 Sea Zone to 101 Sea Zone
      
          Place Units - Americans
              2 carriers placed in 36 Sea Zone
              1 harbour and 1 mech_infantry placed in French Indo China
              4 tactical_bombers placed in Western United States
      
          Turn Complete - Americans
              Americans collect 70 PUs; end with 70 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 95 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Szechwan to Sikang
                    Chinese take Sikang from Japanese
      
          Combat - Chinese
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              1 artillery and 2 infantry placed in Yunnan
              Chinese undo move 1.
              1 artillery and 2 infantry placed in Suiyuyan
      
          Turn Complete - Chinese
              Chinese collect 8 PUs; end with 8 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
      
          Purchase Units - British
              British buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 4 artilleries and 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 bomber moved from United Kingdom to Western Germany
              2 infantry moved from Szechwan to Kweichow
              3 infantry moved from Hunan to Kweichow
              1 armour moved from Yunnan to Kweichow
              1 fighter moved from French Indo China to Kweichow
              1 infantry moved from India to West India
                    UK_Pacific take West India from Germans
      
          Combat - British
              Air Battle in Western Germany
                  British attacks with 1 units heading to Western Germany
                  Germans launches 2 interceptors out of Western Germany
                      Attackers Fire,  : 0/1 hits, 0.17 expected hits
                      Defenders Fire,  : 0/2 hits, 0.33 expected hits
                  Air Battle is over, the remaining bombers go on to their targets
              Strategic bombing raid in Western Germany
                      AA fire in Western Germany : 0/1 hits, 0.17 expected hits
                  Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major
                  Bombing raid in Western Germany causes 3 damage total. 
              Battle in Kweichow
                  British attack with 1 armour, 1 fighter and 5 infantry
                  Japanese defend with 3 armour and 1 mech_infantry
                      British roll dice for 1 armour, 1 fighter and 5 infantry in Kweichow, round 2 : 2/7 hits, 1.83 expected hits
                      Japanese roll dice for 3 armour and 1 mech_infantry in Kweichow, round 2 : 3/4 hits, 1.83 expected hits
                      1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese and 3 infantry owned by the British lost in Kweichow
                      British roll dice for 1 armour, 1 fighter and 2 infantry in Kweichow, round 3 : 2/4 hits, 1.33 expected hits
                      Japanese roll dice for 2 armour in Kweichow, round 3 : 1/2 hits, 1.00 expected hits
                      2 armour owned by the Japanese and 1 infantry owned by the British lost in Kweichow
                  British win, taking Kweichow from Japanese with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 10
                  Casualties for British: 4 infantry
                  Casualties for Japanese: 3 armour and 1 mech_infantry
              Cleaning up after air battles
      
          Non Combat Move - British
              1 fighter moved from Kweichow to India
              1 bomber moved from Western Germany to United Kingdom
      
          Place Units - British
              1 artillery and 4 infantry placed in United Kingdom
              British undo move 1.
              5 infantry placed in United Kingdom
              2 artilleries and 1 infantry placed in Union of South Africa
      
          Turn Complete - British
              British collect 25 PUs; end with 25 PUs
      
          Place Units - UK_Pacific
              4 artilleries and 2 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 17 PUs; end with 17 PUs
              Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
              Some Units in India change ownership: 4 artilleries and 2 infantry
      

      Combat Hit Differential Summary :

      Defenders Fire,  : : -0.33
      Italians : -0.17
      British : 0.83
      Americans : 0.33
      AA fire in Western Germany : : -0.17
      Attackers Fire,  : : -0.17
      Japanese : 2.17
      

      Savegame

      posted in Play Boardgames
      J
      joj
    • RE: IW (Axis) vs JJ (Allies) Game 4

      TripleA Turn Summary: Chinese round 10

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 10
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Szechwan to Sikang
                    Chinese take Sikang from Japanese
      
          Combat - Chinese
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              1 artillery and 2 infantry placed in Yunnan
              Chinese undo move 1.
              1 artillery and 2 infantry placed in Suiyuyan
      
          Turn Complete - Chinese
              Chinese collect 8 PUs; end with 8 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      J
      joj
    • RE: IW (Axis) vs JJ (Allies) Game 4

      TripleA Turn Summary: Americans round 10

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 10
      
          Purchase Units - Americans
              Americans buy 2 carriers, 1 harbour, 1 mech_infantry and 4 tactical_bombers; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 submarine moved from 19 Sea Zone to 18 Sea Zone
              1 submarine moved from 33 Sea Zone to 17 Sea Zone
              6 bombers moved from Hawaiian Islands to 17 Sea Zone
              1 artillery moved from Alaska to 1 Sea Zone
              1 artillery and 1 transport moved from 1 Sea Zone to 3 Sea Zone
              1 artillery moved from 3 Sea Zone to Soviet Far East
              9 fighters and 3 tactical_bombers moved from 33 Sea Zone to 18 Sea Zone
              1 submarine moved from 33 Sea Zone to 20 Sea Zone
              1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
              1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
              1 mech_infantry moved from Kwangtung to Kiangsi
              1 bomber and 3 fighters moved from French Indo China to Kiangsi
              1 armour moved from Szechwan to Suiyuyan
                    Chinese take Shensi from Japanese
                    Chinese take Suiyuyan from Japanese
              1 destroyer moved from 109 Sea Zone to 91 Sea Zone
      
          Combat - Americans
              Americans creates battle in territory 106 Sea Zone
              Battle in Soviet Far East
              Battle in 20 Sea Zone
                  Americans attack with 1 submarine and 1 transport
                  Japanese defend with 2 transports
                      2 transports owned by the Japanese lost in 20 Sea Zone
                      Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                  Americans win, taking Soviet Far East from Italians, taking 20 Sea Zone from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 14
                  Casualties for Japanese: 2 transports
              Battle in 17 Sea Zone
                  Americans attack with 6 bombers and 1 submarine
                  Japanese defend with 1 cruiser
                      Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 6 bombers in 17 Sea Zone, round 2 : 5/6 hits, 4.00 expected hits
                      Japanese roll dice for 1 cruiser in 17 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                      1 submarine owned by the Americans and 1 cruiser owned by the Japanese lost in 17 Sea Zone
                  Americans win with 6 bombers remaining. Battle score for attacker is 6
                  Casualties for Americans: 1 submarine
                  Casualties for Japanese: 1 cruiser
              Battle in 91 Sea Zone
                  Americans attack with 1 destroyer
                  Italians defend with 1 submarine
                      Americans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Italians lost in 91 Sea Zone
                  Americans win with 1 destroyer remaining. Battle score for attacker is 6
                  Casualties for Italians: 1 submarine
              Battle in 18 Sea Zone
                  Americans attack with 9 fighters, 1 submarine and 3 tactical_bombers
                  Japanese defend with 1 cruiser
                      Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 9 fighters and 3 tactical_bombers in 18 Sea Zone, round 2 : 8/12 hits, 6.50 expected hits
                      Japanese roll dice for 1 cruiser in 18 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                      1 submarine owned by the Americans and 1 cruiser owned by the Japanese lost in 18 Sea Zone
                  Americans win with 9 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                  Casualties for Americans: 1 submarine
                  Casualties for Japanese: 1 cruiser
              Battle in Kiangsi
                  Americans attack with 1 artillery, 1 bomber, 3 fighters, 1 infantry and 1 mech_infantry
                  Japanese defend with 1 armour, 1 artillery and 2 infantry
                      Americans roll dice for 1 artillery, 1 bomber, 3 fighters, 1 infantry and 1 mech_infantry in Kiangsi, round 2 : 3/7 hits, 3.00 expected hits
                      Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Kiangsi, round 2 : 1/4 hits, 1.50 expected hits
                      2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Kiangsi
                      Americans roll dice for 1 artillery, 1 bomber, 3 fighters and 1 mech_infantry in Kiangsi, round 3 : 1/6 hits, 2.83 expected hits
                      Japanese roll dice for 1 armour in Kiangsi, round 3 : 1/1 hits, 0.50 expected hits
                      1 armour owned by the Japanese and 1 artillery owned by the Americans lost in Kiangsi
                  Americans win, taking Kiangsi from Japanese with 1 bomber, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 9
                  Casualties for Americans: 1 artillery and 1 infantry
                  Casualties for Japanese: 1 armour, 1 artillery and 2 infantry
      
          Non Combat Move - Americans
              1 bomber and 3 fighters moved from Kiangsi to French Indo China
              9 fighters and 3 tactical_bombers moved from 18 Sea Zone to 33 Sea Zone
              6 bombers moved from 17 Sea Zone to Caroline Islands
              1 tactical_bomber moved from Hawaiian Islands to Caroline Islands
              2 bombers moved from Western United States to Caroline Islands
              2 artilleries and 3 infantry moved from Western United States to 10 Sea Zone
              1 aaGun moved from Western United States to 10 Sea Zone
              1 aaGun, 2 artilleries, 3 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
              1 aaGun, 2 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 transport moved from 106 Sea Zone to 101 Sea Zone
      
          Place Units - Americans
              2 carriers placed in 36 Sea Zone
              1 harbour and 1 mech_infantry placed in French Indo China
              4 tactical_bombers placed in Western United States
      
          Turn Complete - Americans
              Americans collect 70 PUs; end with 70 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 95 PUs
      

      Combat Hit Differential Summary :

      Italians : -0.17
      Americans : 0.33
      Japanese : 1.00
      

      Savegame

      posted in Play Boardgames
      J
      joj
    • RE: IW (Axis) vs JJ (Allies) Game 4

      TripleA Turn Summary: UK_Pacific round 10

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 10
      
          Purchase Units - Americans
              Americans buy 4 artilleries, 1 carrier, 2 destroyers, 1 fighter, 4 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 submarine moved from 33 Sea Zone to 17 Sea Zone
              1 submarine moved from 19 Sea Zone to 18 Sea Zone
              1 bomber moved from Hawaiian Islands to 17 Sea Zone
              1 bomber moved from Hawaiian Islands to 17 Sea Zone
              1 bomber moved from Hawaiian Islands to 22 Sea Zone
              1 submarine moved from 33 Sea Zone to 20 Sea Zone
              1 mech_infantry moved from Kwangtung to Kiangsi
              1 bomber and 3 fighters moved from French Indo China to Kiangsi
              1 armour moved from Szechwan to Suiyuyan
                    Chinese take Shensi from Japanese
                    Chinese take Suiyuyan from Japanese
              1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
              1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
              1 artillery moved from Alaska to 1 Sea Zone
              1 artillery and 1 transport moved from 1 Sea Zone to 3 Sea Zone
              1 artillery moved from 3 Sea Zone to Soviet Far East
      
          Combat - Americans
              Americans creates battle in territory 106 Sea Zone
              Battle in Soviet Far East
              Battle in 20 Sea Zone
                  Americans attack with 1 submarine and 1 transport
                  Japanese defend with 2 transports
                      2 transports owned by the Japanese lost in 20 Sea Zone
                      Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                  Americans win, taking Soviet Far East from Italians, taking 20 Sea Zone from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 14
                  Casualties for Japanese: 2 transports
              Battle in 17 Sea Zone
                  Americans attack with 2 bombers and 1 submarine
                  Japanese defend with 1 cruiser
                      Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 2 bombers in 17 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
                      Japanese roll dice for 1 cruiser in 17 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                      1 submarine owned by the Americans and 1 cruiser owned by the Japanese lost in 17 Sea Zone
                  Americans win with 2 bombers remaining. Battle score for attacker is 6
                  Casualties for Americans: 1 submarine
                  Casualties for Japanese: 1 cruiser
              Battle in 18 Sea Zone
                  Americans attack with 1 submarine
                  Japanese defend with 1 cruiser
                      Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 cruiser in 18 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                      Americans roll dice for 1 submarine in 18 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 cruiser in 18 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                      1 submarine owned by the Americans lost in 18 Sea Zone
                  Japanese win with 1 cruiser remaining. Battle score for attacker is -6
                  Casualties for Americans: 1 submarine
              Battle in Kiangsi
                  Americans attack with 1 artillery, 1 bomber, 3 fighters, 1 infantry and 1 mech_infantry
                  Japanese defend with 1 armour, 1 artillery and 2 infantry
                      Americans roll dice for 1 artillery, 1 bomber, 3 fighters, 1 infantry and 1 mech_infantry in Kiangsi, round 2 : 3/7 hits, 3.00 expected hits
                      Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Kiangsi, round 2 : 2/4 hits, 1.50 expected hits
                      2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Kiangsi
                      Americans roll dice for 1 artillery, 1 bomber and 3 fighters in Kiangsi, round 3 : 2/5 hits, 2.50 expected hits
                      Japanese roll dice for 1 armour in Kiangsi, round 3 : 1/1 hits, 0.50 expected hits
                      1 armour owned by the Japanese and 1 artillery owned by the Americans lost in Kiangsi
                  Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 5
                  Casualties for Americans: 1 artillery, 1 infantry and 1 mech_infantry
                  Casualties for Japanese: 1 armour, 1 artillery and 2 infantry
      
          Non Combat Move - Americans
              1 bomber moved from Kiangsi to French Indo China
              3 fighters moved from Kiangsi to French Indo China
              1 bomber moved from 22 Sea Zone to Caroline Islands
              3 bombers moved from Hawaiian Islands to Caroline Islands
              1 tactical_bomber moved from Hawaiian Islands to Caroline Islands
              1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
              1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East
              1 aaGun, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
              1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
              1 aaGun and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 artillery moved from 26 Sea Zone to Hawaiian Islands
              2 bombers moved from Western United States to Caroline Islands
              1 mech_infantry moved from British Columbia to Western United States
              1 transport moved from 106 Sea Zone to 101 Sea Zone
              1 bomber moved from Caroline Islands to French Indo China
              1 tactical_bomber moved from Caroline Islands to French Indo China
              2 bombers moved from 17 Sea Zone to Caroline Islands
              3 fighters moved from Caroline Islands to French Indo China
              1 destroyer moved from 109 Sea Zone to 111 Sea Zone
              1 destroyer moved from 109 Sea Zone to 110 Sea Zone
      
          Place Units - Americans
              1 artillery and 1 infantry placed in Western United States
              3 artilleries and 3 infantry placed in Eastern United States
              1 transport placed in 10 Sea Zone
              1 carrier and 2 destroyers placed in 10 Sea Zone
              1 fighter and 1 tactical_bomber placed in Western United States
              1 transport placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 70 PUs; end with 70 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 95 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Szechwan to Sikang
                    Chinese take Sikang from Japanese
      
          Combat - Chinese
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              1 artillery and 2 infantry placed in Yunnan
      
          Turn Complete - Chinese
              Chinese collect 7 PUs; end with 7 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
      
          Purchase Units - British
              British buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 4 artilleries and 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              2 infantry moved from Hunan to Yunnan
              1 infantry moved from Hunan to Kiangsi
                    Chinese take Kiangsi from Japanese
              1 armour moved from Yunnan to India
              1 infantry moved from India to West India
                    UK_Pacific take West India from Germans
      
          Combat - British
      
          Non Combat Move - British
              1 fighter moved from French Indo China to India
      
          Place Units - British
              2 artilleries and 6 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 25 PUs; end with 25 PUs
      
          Place Units - UK_Pacific
              4 artilleries and 2 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 17 PUs; end with 17 PUs
              Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
              Some Units in India change ownership: 4 artilleries and 2 infantry
      

      Combat Hit Differential Summary :

      Americans : -2.17
      Japanese : 1.50
      

      Savegame

      posted in Play Boardgames
      J
      joj
    • RE: IW (Axis) vs JJ (Allies) Game 4

      TripleA Turn Summary: Chinese round 10

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 10
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Szechwan to Sikang
                    Chinese take Sikang from Japanese
      
          Combat - Chinese
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              1 artillery and 2 infantry placed in Yunnan
      
          Turn Complete - Chinese
              Chinese collect 7 PUs; end with 7 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      J
      joj
    • RE: IW (Axis) vs JJ (Allies) Game 4

      TripleA Turn Summary: Americans round 10

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 10
      
          Purchase Units - Americans
              Americans buy 4 artilleries, 1 carrier, 2 destroyers, 1 fighter, 4 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 submarine moved from 33 Sea Zone to 17 Sea Zone
              1 submarine moved from 19 Sea Zone to 18 Sea Zone
              1 bomber moved from Hawaiian Islands to 17 Sea Zone
              1 bomber moved from Hawaiian Islands to 17 Sea Zone
              1 bomber moved from Hawaiian Islands to 22 Sea Zone
              1 submarine moved from 33 Sea Zone to 20 Sea Zone
              1 mech_infantry moved from Kwangtung to Kiangsi
              1 bomber and 3 fighters moved from French Indo China to Kiangsi
              1 armour moved from Szechwan to Suiyuyan
                    Chinese take Shensi from Japanese
                    Chinese take Suiyuyan from Japanese
              1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
              1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
              1 artillery moved from Alaska to 1 Sea Zone
              1 artillery and 1 transport moved from 1 Sea Zone to 3 Sea Zone
              1 artillery moved from 3 Sea Zone to Soviet Far East
      
          Combat - Americans
              Americans creates battle in territory 106 Sea Zone
              Battle in Soviet Far East
              Battle in 20 Sea Zone
                  Americans attack with 1 submarine and 1 transport
                  Japanese defend with 2 transports
                      2 transports owned by the Japanese lost in 20 Sea Zone
                      Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                  Americans win, taking Soviet Far East from Italians, taking 20 Sea Zone from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 14
                  Casualties for Japanese: 2 transports
              Battle in 17 Sea Zone
                  Americans attack with 2 bombers and 1 submarine
                  Japanese defend with 1 cruiser
                      Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 2 bombers in 17 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
                      Japanese roll dice for 1 cruiser in 17 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                      1 submarine owned by the Americans and 1 cruiser owned by the Japanese lost in 17 Sea Zone
                  Americans win with 2 bombers remaining. Battle score for attacker is 6
                  Casualties for Americans: 1 submarine
                  Casualties for Japanese: 1 cruiser
              Battle in 18 Sea Zone
                  Americans attack with 1 submarine
                  Japanese defend with 1 cruiser
                      Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 cruiser in 18 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                      Americans roll dice for 1 submarine in 18 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 cruiser in 18 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                      1 submarine owned by the Americans lost in 18 Sea Zone
                  Japanese win with 1 cruiser remaining. Battle score for attacker is -6
                  Casualties for Americans: 1 submarine
              Battle in Kiangsi
                  Americans attack with 1 artillery, 1 bomber, 3 fighters, 1 infantry and 1 mech_infantry
                  Japanese defend with 1 armour, 1 artillery and 2 infantry
                      Americans roll dice for 1 artillery, 1 bomber, 3 fighters, 1 infantry and 1 mech_infantry in Kiangsi, round 2 : 3/7 hits, 3.00 expected hits
                      Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Kiangsi, round 2 : 2/4 hits, 1.50 expected hits
                      2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Kiangsi
                      Americans roll dice for 1 artillery, 1 bomber and 3 fighters in Kiangsi, round 3 : 2/5 hits, 2.50 expected hits
                      Japanese roll dice for 1 armour in Kiangsi, round 3 : 1/1 hits, 0.50 expected hits
                      1 armour owned by the Japanese and 1 artillery owned by the Americans lost in Kiangsi
                  Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 5
                  Casualties for Americans: 1 artillery, 1 infantry and 1 mech_infantry
                  Casualties for Japanese: 1 armour, 1 artillery and 2 infantry
      
          Non Combat Move - Americans
              1 bomber moved from Kiangsi to French Indo China
              3 fighters moved from Kiangsi to French Indo China
              1 bomber moved from 22 Sea Zone to Caroline Islands
              3 bombers moved from Hawaiian Islands to Caroline Islands
              1 tactical_bomber moved from Hawaiian Islands to Caroline Islands
              1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
              1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East
              1 aaGun, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
              1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
              1 aaGun and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 artillery moved from 26 Sea Zone to Hawaiian Islands
              2 bombers moved from Western United States to Caroline Islands
              1 mech_infantry moved from British Columbia to Western United States
              1 transport moved from 106 Sea Zone to 101 Sea Zone
              1 bomber moved from Caroline Islands to French Indo China
              1 tactical_bomber moved from Caroline Islands to French Indo China
              2 bombers moved from 17 Sea Zone to Caroline Islands
              3 fighters moved from Caroline Islands to French Indo China
              1 destroyer moved from 109 Sea Zone to 111 Sea Zone
              1 destroyer moved from 109 Sea Zone to 110 Sea Zone
      
          Place Units - Americans
              1 artillery and 1 infantry placed in Western United States
              3 artilleries and 3 infantry placed in Eastern United States
              1 transport placed in 10 Sea Zone
              1 carrier and 2 destroyers placed in 10 Sea Zone
              1 fighter and 1 tactical_bomber placed in Western United States
              1 transport placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 70 PUs; end with 70 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 95 PUs
      

      Combat Hit Differential Summary :

      Americans : -2.17
      Japanese : 1.50
      

      Savegame

      posted in Play Boardgames
      J
      joj
    • RE: IW (Axis) vs JJ (Allies) Game 4

      TripleA Manual Gamesave Post: Germans round 10

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 10
      
          Purchase Units - Germans
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      J
      joj
    • RE: IW (Axis) vs JJ (Allies) Game 4

      TripleA Turn Summary: ANZAC round 9

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 9
      
          Purchase Units - ANZAC
              ANZAC buy 3 destroyers; Remaining resources: 1 PUs; 
      
          Combat Move - ANZAC
              1 artillery moved from Kwangsi to Kiangsi
                    Chinese take Kiangsi from Japanese
      
          Combat - ANZAC
      
          Non Combat Move - ANZAC
              1 fighter moved from New South Wales to 33 Sea Zone
              1 transport moved from 62 Sea Zone to 54 Sea Zone
              2 infantry moved from Queensland to 54 Sea Zone
              2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
              2 infantry moved from 42 Sea Zone to Java
      
          Place Units - ANZAC
              3 destroyers placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 11 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      J
      joj
    • RE: IW (Axis) vs JJ (Allies) Game 4

      TripleA Turn Summary: UK_Pacific round 9

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 9
      
          Purchase Units - Americans
              Americans buy 1 airfield, 2 artilleries, 1 bomber, 3 fighters, 3 infantry and 3 transports; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
              1 mech_infantry moved from French Indo China to Kwangtung
                    UK_Pacific take Kwangtung from Japanese
              1 armour moved from French Indo China to Szechwan
                    Chinese take Szechwan from Japanese
              1 mech_infantry moved from Western United States to British Columbia
              1 bomber moved from Western United States to British Columbia
              1 bomber moved from Western United States to 1 Sea Zone
              1 bomber moved from Western United States to 2 Sea Zone
              1 mech_infantry moved from Western United States to British Columbia
              1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 1 Sea Zone
              1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
              1 bomber moved from Western United States to Alaska
              1 submarine moved from 33 Sea Zone to 19 Sea Zone
              1 bomber moved from Caroline Islands to 19 Sea Zone
              1 bomber moved from Western United States to Alaska
      
          Combat - Americans
              Battle in 1 Sea Zone
                  Americans attack with 1 bomber and 1 transport
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 1 Sea Zone
                  Americans win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in 2 Sea Zone
                  Americans attack with 1 bomber
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 2 Sea Zone
                  Americans win with 1 bomber remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in Alaska
                  Americans attack with 1 artillery, 2 bombers and 1 infantry
                  Japanese defend with 1 artillery and 1 infantry
                      Americans roll dice for 1 artillery, 2 bombers and 1 infantry in Alaska, round 2 : 2/4 hits, 2.00 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Alaska, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Alaska
                  Americans win, taking Alaska from Japanese with 1 artillery and 2 bombers remaining. Battle score for attacker is 4
                  Casualties for Americans: 1 infantry
                  Casualties for Japanese: 1 artillery and 1 infantry
              Battle in British Columbia
                  Americans attack with 1 bomber and 2 mech_infantrys
                  Japanese defend with 1 infantry
                      Americans roll dice for 1 bomber and 2 mech_infantrys in British Columbia, round 2 : 0/3 hits, 1.00 expected hits
                      Japanese roll dice for 1 infantry in British Columbia, round 2 : 1/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Americans lost in British Columbia
                      Americans roll dice for 1 bomber and 1 mech_infantry in British Columbia, round 3 : 0/2 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in British Columbia, round 3 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 bomber and 1 mech_infantry in British Columbia, round 4 : 1/2 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in British Columbia, round 4 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in British Columbia
                  Americans win, taking British Columbia from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
                  Casualties for Americans: 1 mech_infantry
                  Casualties for Japanese: 1 infantry
              Battle in 19 Sea Zone
                  Americans attack with 1 bomber and 1 submarine
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 19 Sea Zone
                  Americans win, taking 19 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - Americans
              1 bomber moved from 19 Sea Zone to French Indo China
              1 bomber moved from 1 Sea Zone to Hawaiian Islands
              1 bomber moved from 2 Sea Zone to Western United States
              2 bombers and 1 tactical_bomber moved from Western United States to Hawaiian Islands
              1 bomber moved from British Columbia to Hawaiian Islands
              2 bombers moved from Alaska to Hawaiian Islands
              1 carrier and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
              1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
              1 fighter moved from Hawaiian Islands to 33 Sea Zone
              1 transport moved from 109 Sea Zone to 106 Sea Zone
      
          Place Units - Americans
              2 artilleries, 1 bomber, 3 fighters and 3 infantry placed in Western United States
              Americans undo move 1.
              1 artillery and 1 infantry placed in Eastern United States
              3 transports placed in 10 Sea Zone
              1 artillery, 1 bomber, 3 fighters and 2 infantry placed in Western United States
              1 airfield placed in French Indo China
              Americans undo move 2.
              Americans undo move 1.
              Americans undo move 2.
              Americans undo move 1.
              1 airfield and 3 fighters placed in French Indo China
              3 transports placed in 10 Sea Zone
              2 artilleries, 1 bomber and 3 infantry placed in Western United States
      
          Turn Complete - Americans
              Americans collect 69 PUs; end with 70 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 95 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
      
          Combat Move - Chinese
      
          Combat - Chinese
      
          Place Units - Chinese
              1 infantry placed in Szechwan
      
          Turn Complete - Chinese
              Chinese collect 3 PUs; end with 4 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs
      
          Purchase Units - British
              British buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 infantry moved from Yunnan to Hunan
                    Chinese take Hunan from Japanese
              1 infantry moved from Yunnan to Kweichow
                    Chinese take Kweichow from Japanese
              1 submarine moved from 36 Sea Zone to 35 Sea Zone
      
          Combat - British
      
          Non Combat Move - British
              1 aaGun and 3 infantry moved from United Kingdom to 109 Sea Zone
              2 infantry moved from United Kingdom to 109 Sea Zone
              1 aaGun, 5 infantry and 3 transports moved from 109 Sea Zone to 91 Sea Zone
              1 aaGun and 5 infantry moved from 91 Sea Zone to Gibraltar
              1 infantry moved from Yunnan to Hunan
              1 infantry moved from Yunnan to Hunan
              2 infantry moved from Yunnan to Kweichow
              2 infantry moved from Yunnan to Kweichow
              2 infantry moved from Yunnan to Szechwan
              3 aaGuns, 7 artilleries and 12 infantry moved from Burma to India
      
          Place Units - British
              9 infantry placed in United Kingdom
              1 fighter placed in 109 Sea Zone
      
          Turn Complete - British
              British collect 26 PUs; end with 26 PUs
      
          Place Units - UK_Pacific
              2 artilleries and 2 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 17 PUs; end with 17 PUs
              Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
              Some Units in India change ownership: 2 artilleries and 2 infantry
      

      Combat Hit Differential Summary :

      Americans : -1.00
      Japanese : 0.00
      

      Savegame

      posted in Play Boardgames
      J
      joj
    • RE: IW (Axis) vs JJ (Allies) Game 4

      TripleA Turn Summary: Americans round 9

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 9
      
          Purchase Units - Americans
              Americans buy 1 airfield, 2 artilleries, 1 bomber, 3 fighters, 3 infantry and 3 transports; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
              1 mech_infantry moved from French Indo China to Kwangtung
                    UK_Pacific take Kwangtung from Japanese
              1 armour moved from French Indo China to Szechwan
                    Chinese take Szechwan from Japanese
              1 mech_infantry moved from Western United States to British Columbia
              1 bomber moved from Western United States to British Columbia
              1 bomber moved from Western United States to 1 Sea Zone
              1 bomber moved from Western United States to 2 Sea Zone
              1 mech_infantry moved from Western United States to British Columbia
              1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 1 Sea Zone
              1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
              1 bomber moved from Western United States to Alaska
              1 submarine moved from 33 Sea Zone to 19 Sea Zone
              1 bomber moved from Caroline Islands to 19 Sea Zone
              1 bomber moved from Western United States to Alaska
      
          Combat - Americans
              Battle in 1 Sea Zone
                  Americans attack with 1 bomber and 1 transport
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 1 Sea Zone
                  Americans win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in 2 Sea Zone
                  Americans attack with 1 bomber
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 2 Sea Zone
                  Americans win with 1 bomber remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in Alaska
                  Americans attack with 1 artillery, 2 bombers and 1 infantry
                  Japanese defend with 1 artillery and 1 infantry
                      Americans roll dice for 1 artillery, 2 bombers and 1 infantry in Alaska, round 2 : 2/4 hits, 2.00 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Alaska, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Alaska
                  Americans win, taking Alaska from Japanese with 1 artillery and 2 bombers remaining. Battle score for attacker is 4
                  Casualties for Americans: 1 infantry
                  Casualties for Japanese: 1 artillery and 1 infantry
              Battle in British Columbia
                  Americans attack with 1 bomber and 2 mech_infantrys
                  Japanese defend with 1 infantry
                      Americans roll dice for 1 bomber and 2 mech_infantrys in British Columbia, round 2 : 0/3 hits, 1.00 expected hits
                      Japanese roll dice for 1 infantry in British Columbia, round 2 : 1/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Americans lost in British Columbia
                      Americans roll dice for 1 bomber and 1 mech_infantry in British Columbia, round 3 : 0/2 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in British Columbia, round 3 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 bomber and 1 mech_infantry in British Columbia, round 4 : 1/2 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in British Columbia, round 4 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in British Columbia
                  Americans win, taking British Columbia from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
                  Casualties for Americans: 1 mech_infantry
                  Casualties for Japanese: 1 infantry
              Battle in 19 Sea Zone
                  Americans attack with 1 bomber and 1 submarine
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 19 Sea Zone
                  Americans win, taking 19 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - Americans
              1 bomber moved from 19 Sea Zone to French Indo China
              1 bomber moved from 1 Sea Zone to Hawaiian Islands
              1 bomber moved from 2 Sea Zone to Western United States
              2 bombers and 1 tactical_bomber moved from Western United States to Hawaiian Islands
              1 bomber moved from British Columbia to Hawaiian Islands
              2 bombers moved from Alaska to Hawaiian Islands
              1 carrier and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
              1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
              1 fighter moved from Hawaiian Islands to 33 Sea Zone
              1 transport moved from 109 Sea Zone to 106 Sea Zone
      
          Place Units - Americans
              2 artilleries, 1 bomber, 3 fighters and 3 infantry placed in Western United States
              Americans undo move 1.
              1 artillery and 1 infantry placed in Eastern United States
              3 transports placed in 10 Sea Zone
              1 artillery, 1 bomber, 3 fighters and 2 infantry placed in Western United States
              1 airfield placed in French Indo China
              Americans undo move 2.
              Americans undo move 1.
              Americans undo move 2.
              Americans undo move 1.
              1 airfield and 3 fighters placed in French Indo China
              3 transports placed in 10 Sea Zone
              2 artilleries, 1 bomber and 3 infantry placed in Western United States
      
          Turn Complete - Americans
              Americans collect 69 PUs; end with 70 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 95 PUs
      

      Combat Hit Differential Summary :

      Americans : -1.00
      Japanese : 0.00
      

      Savegame

      posted in Play Boardgames
      J
      joj
    • RE: IW (Axis) vs JJ (Allies) Game 4

      TripleA Turn Summary: Russians round 9

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 9
      
          Combat Move - Russians
      
          Turn Complete - Russians
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      J
      joj
    • 1
    • 2
    • 3
    • 4
    • 5
    • 11
    • 12
    • 2 / 12