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    J
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    Posts made by joecool

    • RE: Tirano (X) Vs. Joecool (L)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Purchase Units - Americans
                  Americans buy 2 carriers, 1 cruiser and 1 destroyer; Remaining resources: 0 PUs;

      Politics - Americans
                  Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                  Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                  Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                  Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                  Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                  Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States

      Combat Move - Americans
                  Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans

      Non Combat Move - Americans
                  1 fighter moved from Western United States to Eastern United States
                  1 infantry moved from Central United States to Eastern United States
                  3 mech_infantrys moved from Central United States to Eastern United States
                  1 armour moved from Central United States to Eastern United States
                  1 bomber moved from Central United States to Hawaiian Islands
                  1 infantry moved from Western United States to 10 Sea Zone
                  1 artillery moved from Western United States to 10 Sea Zone
                  1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                  1 infantry moved from 26 Sea Zone to Hawaiian Islands
                  1 artillery moved from 26 Sea Zone to Hawaiian Islands

      Place Units - Americans
                  1 carrier placed in 10 Sea Zone
                  1 carrier, 1 cruiser and 1 destroyer placed in 101 Sea Zone

      Turn Complete - Americans
                  Americans collect 50 PUs; end with 50 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs

      Combat Hit Differential Summary :

      triplea_42261_Ame1.tsvg

      posted in League
      J
      joecool
    • RE: Tirano (X) Vs. Joecool (L)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Purchase Units - Russians
                  Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians

      Non Combat Move - Russians
                  2 infantry moved from Karelia to Novgorod
                  3 infantry moved from Vyborg to Novgorod
                  3 infantry moved from Baltic States to Belarus
                  2 infantry moved from Eastern Poland to Belarus
                  2 infantry moved from Bessarabia to Western Ukraine
                  3 infantry moved from Ukraine to Western Ukraine
                  1 artillery moved from Novgorod to Belarus
                  1 infantry moved from Novgorod to Belarus
                  1 infantry moved from Novgorod to Belarus
                  1 fighter moved from Russia to Novgorod
                  1 tactical_bomber moved from Russia to Novgorod
                  1 infantry moved from Archangel to Belarus
                  1 armour moved from Russia to Belarus
                  1 mech_infantry moved from Russia to Belarus
                  1 artillery moved from Russia to Bryansk
                  1 infantry moved from Russia to Bryansk
                  1 armour moved from Volgograd to Bryansk
                  1 mech_infantry moved from Volgograd to Bryansk
                  2 infantry moved from Caucasus to Rostov
                  2 aaGuns moved from Novgorod to Belarus
                  2 aaGuns moved from Russia to Bryansk
                  5 infantry moved from Amur to Sakha
                  3 infantry moved from Buryatia to Yakut S.S.R.
                  2 aaGuns moved from Sakha to Buryatia
                  6 infantry moved from Sakha to Buryatia

      Place Units - Russians
                  3 infantry placed in Ukraine
                  3 artilleries placed in Novgorod
                  1 artillery and 4 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 37 PUs; end with 37 PUs

      Combat Hit Differential Summary :

      triplea_42261_Rus1.tsvg

      posted in League
      J
      joecool
    • RE: Tirano (X) Vs. Joecool (L)

      Yeah, you crushed those UK fleets.  :oops: No problem, I like a good challenge! :)

      posted in League
      J
      joecool
    • RE: Tirano (X) Vs. Joecool (L)

      No scramble

      posted in League
      J
      joecool
    • RE: Looking for someone to play TripleA Global 1940 2nd ed (axis or allies, no bid)

      OK, thanks for the info. In exploring this a little more, I’ve decided that I’d like to start doing league games so I can participate in the tournament next year. Would you have interest in doing a league game?

      My email is: hoffmanmusic@gmail.com
      Joseph

      posted in Find Online Players
      J
      joecool
    • RE: Looking for someone to play TripleA Global 1940 2nd ed (axis or allies, no bid)

      Yes, I’ve registered for MARTI for dice rolling. I’m not clear on the difference between playing by email and by forum. Can you explain?

      Thanks!
      Joseph

      posted in Find Online Players
      J
      joecool
    • RE: Looking for someone to play TripleA Global 1940 2nd ed (axis or allies, no bid)

      Sweet! Let’s get a game going! Do you prefer Axis or Allies? If it’s up to me, I’d rather do Allies as I’ve been working on my Allies strategy recently. But either is fine.

      I live in Portland, Oregon, so I guess we’ll have to stick with online. :)

      posted in Find Online Players
      J
      joecool
    • RE: Joecool vs OwenToo game 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 10

      Combat Move - Russians
                  2 armour and 2 mech_infantrys moved from Vologda to Archangel

      Combat - Russians
                  Battle in Archangel
                      Russians attack with 2 armour and 2 mech_infantrys
                      Germans defend with 1 artillery and 1 infantry
                          Russians roll dice for 2 armour and 2 mech_infantrys in Archangel, round 2 : 1/4 hits, 1.33 expected hits
                          Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
                          1 infantry owned by the Germans lost in Archangel
                          Russians roll dice for 2 armour and 2 mech_infantrys in Archangel, round 3 : 2/4 hits, 1.33 expected hits
                          Germans roll dice for 1 artillery in Archangel, round 3 : 0/1 hits, 0.33 expected hits
                          1 artillery owned by the Germans lost in Archangel
                      Russians win, taking Archangel from Germans with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 7
                      Casualties for Germans: 1 artillery and 1 infantry

      Non Combat Move - Russians
                  1 infantry moved from Samara to Vologda
                  1 infantry moved from Yenisey to Timguska

      Turn Complete - Russians

      Combat Hit Differential Summary :

      Germans : -1.00
          Russians : 0.33

      triplea_42000_Rus10.tsvg

      posted in Play Boardgames
      J
      joecool
    • Looking for someone to play TripleA Global 1940 2nd ed (axis or allies, no bid)

      Hi!

      I’ve been playing A&A for years, and my dad just introduced me to TripleA online, and I’m hooked! Anyone interested in a game of global 1940 2nd edition? I can do a 1 or 2 turns per day, most days. I’d prefer no tech, and I’m happy to do Axis or Allies with no bid.

      Joseph

      posted in Find Online Players
      J
      joecool
    • RE: Joecool vs OwenToo game 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 9

      Purchase Units - ANZAC
                  ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

      Combat Move - ANZAC

      Non Combat Move - ANZAC
                  1 fighter moved from New South Wales to Queensland
                  1 armour moved from New South Wales to Queensland
                  1 mech_infantry moved from New South Wales to Queensland
                  1 infantry moved from South Australia to New South Wales
                  2 aaGuns moved from New South Wales to Queensland

      Place Units - ANZAC
                  1 destroyer and 1 transport placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 10 PUs; end with 10 PUs
                  Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

      Combat Move - French

      Turn Complete - French

      Combat Hit Differential Summary :

      triplea_42000_Fre9.tsvg

      posted in Play Boardgames
      J
      joecool
    • RE: Joecool vs OwenToo game 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 9

      Purchase Units - Americans
                  Americans buy 1 airfield, 1 artillery, 3 destroyers, 1 factory_minor, 1 harbour and 1 infantry; Remaining resources: 0 PUs;

      Combat Move - Americans
                  2 submarines moved from 10 Sea Zone to 8 Sea Zone
                  1 bomber moved from Western United States to 8 Sea Zone
                  1 bomber moved from New Zealand to 45 Sea Zone
                  1 bomber moved from United Kingdom to 113 Sea Zone
                  1 bomber moved from United Kingdom to 113 Sea Zone
                  1 bomber moved from United Kingdom to Finland
                  1 bomber moved from United Kingdom to Finland
                  1 bomber moved from United Kingdom to 113 Sea Zone
                  1 fighter moved from 112 Sea Zone to Finland
                  3 fighters moved from 112 Sea Zone to 113 Sea Zone
                  1 infantry moved from Norway to Finland
                  1 infantry moved from Norway to Finland
                  1 armour moved from Siberia to Sakha
                        Russians take Sakha from Japanese
                  1 armour moved from Sakha to Buryatia
                        Russians take Buryatia from Japanese
                  1 infantry moved from Siberia to Amur
                        Russians take Amur from Japanese
                  1 artillery and 1 infantry moved from Siberia to Sakha

      Combat - Americans
                  Battle in 45 Sea Zone
                      Americans attack with 1 bomber
                      Japanese defend with 1 transport
                          1 transport owned by the Japanese lost in 45 Sea Zone
                      Americans win with 1 bomber remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 transport
                  Battle in Finland
                      Americans attack with 2 bombers, 1 fighter and 2 infantry
                      Germans defend with 1 infantry
                          Americans roll dice for 2 bombers, 1 fighter and 2 infantry in Finland, round 2 : 3/5 hits, 2.17 expected hits
                          Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
                          1 infantry owned by the Germans lost in Finland
                      Americans win, taking Finland from Germans with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry
                  Battle in 113 Sea Zone
                      Americans attack with 3 bombers and 3 fighters
                      Germans defend with 1 destroyer and 1 transport
                          Americans roll dice for 3 bombers and 3 fighters in 113 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits
                          Germans roll dice for 1 destroyer and 1 transport in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                          1 destroyer owned by the Germans, 1 fighter owned by the Americans and 1 transport owned by the Germans lost in 113 Sea Zone
                      Americans win with 3 bombers and 2 fighters remaining. Battle score for attacker is 5
                      Casualties for Americans: 1 fighter
                      Casualties for Germans: 1 destroyer and 1 transport
                  Battle in 8 Sea Zone
                      Americans attack with 1 bomber and 2 submarines
                      Japanese defend with 1 destroyer and 1 transport
                          Americans roll dice for 2 submarines in 8 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                          Americans roll dice for 1 bomber in 8 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                          Japanese roll dice for 1 destroyer and 1 transport in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                          1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 8 Sea Zone
                      Americans win with 1 bomber and 2 submarines remaining. Battle score for attacker is 15
                      Casualties for Japanese: 1 destroyer and 1 transport

      Non Combat Move - Americans
                  1 fighter moved from Finland to Norway
                  2 bombers moved from Finland to Norway
                  2 fighters moved from 113 Sea Zone to Norway
                  3 bombers moved from 113 Sea Zone to Norway
                  2 bombers moved from Eastern United States to Norway
                  1 fighter moved from Eastern United States to Iceland
                  1 tactical_bomber moved from Eastern United States to Iceland
                  1 bomber moved from 8 Sea Zone to Hawaiian Islands
                  1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                  1 transport moved from 9 Sea Zone to 26 Sea Zone
                  1 transport moved from 9 Sea Zone to 10 Sea Zone
                  1 infantry moved from Johnston Island to 30 Sea Zone
                  1 mech_infantry moved from Johnston Island to 30 Sea Zone
                  1 carrier, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone
                  1 infantry moved from 26 Sea Zone to Hawaiian Islands
                  1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                  1 bomber moved from 45 Sea Zone to Queensland

      Place Units - Americans
                  1 airfield, 1 factory_minor and 1 harbour placed in Norway
                  1 artillery and 1 infantry placed in Western United States
                  3 destroyers placed in 10 Sea Zone

      Turn Complete - Americans
                  Americans collect 57 PUs; end with 57 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 5 infantry; Remaining resources: 1 PUs;

      Combat Move - Chinese
                  1 infantry moved from Anhwe to Chahar
                        Chinese take Chahar from Japanese
                  1 infantry moved from Anhwe to Hopei
                        Chinese take Hopei from Japanese
                  2 artilleries moved from Anhwe to Kiangsi
                        Chinese take Kiangsi from Japanese
                  1 infantry moved from Hunan to Yunnan
                  1 infantry moved from Kwangsi to Yunnan
                  1 fighter moved from Hunan to Yunnan
                  1 artillery moved from Kwangsi to Yunnan
                  1 infantry moved from Kwangsi to Yunnan
                  1 infantry moved from Kwangsi to Yunnan
                  1 infantry moved from Kwangsi to Yunnan
                  1 infantry moved from Kwangsi to Yunnan
                  1 infantry moved from Kwangsi to Kwangtung
                  4 artilleries and 11 infantry moved from Kwangsi to Kiangsi

      Combat - Chinese
                  Battle in Kwangtung
                      Chinese attack with 1 infantry
                      Japanese defend with 1 aaGun, 1 factory_minor and 1 harbour
                          1 aaGun owned by the Japanese lost in Kwangtung
                      Chinese win, taking Kwangtung from Japanese with 1 infantry remaining. Battle score for attacker is 5
                      Casualties for Japanese: 1 aaGun
                  Battle in Yunnan
                      Chinese attack with 1 artillery, 1 fighter and 6 infantry
                      Japanese defend with 1 infantry
                          Chinese roll dice for 1 artillery, 1 fighter and 6 infantry in Yunnan, round 2 : 1/8 hits, 2.00 expected hits
                          Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                          1 infantry owned by the Japanese lost in Yunnan
                      Chinese win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 6 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry

      Non Combat Move - Chinese
                  1 fighter moved from Yunnan to Hunan

      Place Units - Chinese
                  1 infantry placed in Hunan
                  4 infantry placed in Kiangsi

      Turn Complete - Chinese
                  Chinese collect 13 PUs; end with 14 PUs
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs

      Purchase Units - British
                  British buy 1 armour, 1 bomber, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 1 transport; Remaining resources: 1 PUs;

      Combat Move - British
                  1 armour moved from Northwest Persia to Caucasus
                        Russians take Caucasus from Germans
                  1 armour moved from Caucasus to Kazakhstan
                  1 infantry moved from India to 39 Sea Zone
                  1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                  1 infantry moved from 41 Sea Zone to Sumatra
                  1 armour moved from Shan State to Malaya
                        UK_Pacific take Malaya from Japanese

      Combat - British
                  Battle in Sumatra

      Non Combat Move - British
                  1 armour moved from Iraq to Caucasus
                  2 mech_infantrys moved from Trans-Jordan to Northwest Persia
                  1 armour moved from Persia to Caucasus
                  1 mech_infantry moved from Persia to Turkmenistan
                  1 mech_infantry moved from Persia to Caucasus
                  2 fighters moved from Persia to Russia
                  1 tactical_bomber moved from Persia to Russia
                  1 mech_infantry moved from Vologda to Russia
                  1 armour moved from Vologda to Russia
                  3 fighters moved from Norway to Russia
                  1 fighter moved from Kansu to Russia
                  1 tactical_bomber moved from Egypt to Turkmenistan
                  1 submarine moved from 98 Sea Zone to 99 Sea Zone
                  1 submarine moved from 98 Sea Zone to 93 Sea Zone
                  1 fighter moved from Belgian Congo to Egypt
                  1 tactical_bomber moved from India to Persia
                  1 bomber moved from Anglo Egyptian Sudan to Egypt
                  1 submarine moved from 76 Sea Zone to 98 Sea Zone
                  1 armour moved from Union of South Africa to 71 Sea Zone
                  1 armour and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                  1 armour moved from 80 Sea Zone to Eastern Persia
                  3 aaGuns, 4 artilleries and 8 infantry moved from India to Burma
                  2 infantry moved from Tobruk to Libya
                  2 transports moved from 112 Sea Zone to 110 Sea Zone
                  4 infantry moved from United Kingdom to 110 Sea Zone
                  4 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                  4 infantry moved from 112 Sea Zone to Norway
                  1 fighter moved from Egypt to Persia
                  1 fighter moved from India to Persia

      Place Units - British
                  1 armour and 2 mech_infantrys placed in Persia
                  1 bomber, 1 mech_infantry and 1 tactical_bomber placed in Egypt

      Turn Complete - British
                  British collect 35 PUs; end with 35 PUs
                  Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

      Place Units - UK_Pacific
                  1 transport placed in 39 Sea Zone

      Turn Complete - UK_Pacific
                  UK_Pacific collect 17 PUs; end with 18 PUs
                  Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
                  Some Units in 39 Sea Zone change ownership: 1 transport

      Combat Hit Differential Summary :

      Germans : 0.33
          Americans : 2.00
          Chinese : -1.00
          Japanese : -0.67

      triplea_42000_UK_9.tsvg

      posted in Play Boardgames
      J
      joecool
    • RE: Joecool vs OwenToo game 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 9

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 5 infantry; Remaining resources: 1 PUs;

      Combat Move - Chinese
                  1 infantry moved from Anhwe to Chahar
                        Chinese take Chahar from Japanese
                  1 infantry moved from Anhwe to Hopei
                        Chinese take Hopei from Japanese
                  2 artilleries moved from Anhwe to Kiangsi
                        Chinese take Kiangsi from Japanese
                  1 infantry moved from Hunan to Yunnan
                  1 infantry moved from Kwangsi to Yunnan
                  1 fighter moved from Hunan to Yunnan
                  1 artillery moved from Kwangsi to Yunnan
                  1 infantry moved from Kwangsi to Yunnan
                  1 infantry moved from Kwangsi to Yunnan
                  1 infantry moved from Kwangsi to Yunnan
                  1 infantry moved from Kwangsi to Yunnan
                  1 infantry moved from Kwangsi to Kwangtung
                  4 artilleries and 11 infantry moved from Kwangsi to Kiangsi

      Combat - Chinese
                  Battle in Kwangtung
                      Chinese attack with 1 infantry
                      Japanese defend with 1 aaGun, 1 factory_minor and 1 harbour
                          1 aaGun owned by the Japanese lost in Kwangtung
                      Chinese win, taking Kwangtung from Japanese with 1 infantry remaining. Battle score for attacker is 5
                      Casualties for Japanese: 1 aaGun
                  Battle in Yunnan
                      Chinese attack with 1 artillery, 1 fighter and 6 infantry
                      Japanese defend with 1 infantry
                          Chinese roll dice for 1 artillery, 1 fighter and 6 infantry in Yunnan, round 2 : 1/8 hits, 2.00 expected hits
                          Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                          1 infantry owned by the Japanese lost in Yunnan
                      Chinese win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 6 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry

      Non Combat Move - Chinese
                  1 fighter moved from Yunnan to Hunan

      Place Units - Chinese
                  1 infantry placed in Hunan
                  4 infantry placed in Kiangsi

      Turn Complete - Chinese
                  Chinese collect 13 PUs; end with 14 PUs
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs

      Combat Hit Differential Summary :

      Chinese : -1.00
          Japanese : -0.33

      triplea_42000_Chi9.tsvg

      posted in Play Boardgames
      J
      joecool
    • RE: Joecool vs OwenToo game 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 9

      Purchase Units - Americans
                  Americans buy 1 airfield, 1 artillery, 3 destroyers, 1 factory_minor, 1 harbour and 1 infantry; Remaining resources: 0 PUs;

      Combat Move - Americans
                  2 submarines moved from 10 Sea Zone to 8 Sea Zone
                  1 bomber moved from Western United States to 8 Sea Zone
                  1 bomber moved from New Zealand to 45 Sea Zone
                  1 bomber moved from United Kingdom to 113 Sea Zone
                  1 bomber moved from United Kingdom to 113 Sea Zone
                  1 bomber moved from United Kingdom to Finland
                  1 bomber moved from United Kingdom to Finland
                  1 bomber moved from United Kingdom to 113 Sea Zone
                  1 fighter moved from 112 Sea Zone to Finland
                  3 fighters moved from 112 Sea Zone to 113 Sea Zone
                  1 infantry moved from Norway to Finland
                  1 infantry moved from Norway to Finland
                  1 armour moved from Siberia to Sakha
                        Russians take Sakha from Japanese
                  1 armour moved from Sakha to Buryatia
                        Russians take Buryatia from Japanese
                  1 infantry moved from Siberia to Amur
                        Russians take Amur from Japanese
                  1 artillery and 1 infantry moved from Siberia to Sakha

      Combat - Americans
                  Battle in 45 Sea Zone
                      Americans attack with 1 bomber
                      Japanese defend with 1 transport
                          1 transport owned by the Japanese lost in 45 Sea Zone
                      Americans win with 1 bomber remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 transport
                  Battle in Finland
                      Americans attack with 2 bombers, 1 fighter and 2 infantry
                      Germans defend with 1 infantry
                          Americans roll dice for 2 bombers, 1 fighter and 2 infantry in Finland, round 2 : 3/5 hits, 2.17 expected hits
                          Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
                          1 infantry owned by the Germans lost in Finland
                      Americans win, taking Finland from Germans with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry
                  Battle in 113 Sea Zone
                      Americans attack with 3 bombers and 3 fighters
                      Germans defend with 1 destroyer and 1 transport
                          Americans roll dice for 3 bombers and 3 fighters in 113 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits
                          Germans roll dice for 1 destroyer and 1 transport in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                          1 destroyer owned by the Germans, 1 fighter owned by the Americans and 1 transport owned by the Germans lost in 113 Sea Zone
                      Americans win with 3 bombers and 2 fighters remaining. Battle score for attacker is 5
                      Casualties for Americans: 1 fighter
                      Casualties for Germans: 1 destroyer and 1 transport
                  Battle in 8 Sea Zone
                      Americans attack with 1 bomber and 2 submarines
                      Japanese defend with 1 destroyer and 1 transport
                          Americans roll dice for 2 submarines in 8 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                          Americans roll dice for 1 bomber in 8 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                          Japanese roll dice for 1 destroyer and 1 transport in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                          1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 8 Sea Zone
                      Americans win with 1 bomber and 2 submarines remaining. Battle score for attacker is 15
                      Casualties for Japanese: 1 destroyer and 1 transport

      Non Combat Move - Americans
                  1 fighter moved from Finland to Norway
                  2 bombers moved from Finland to Norway
                  2 fighters moved from 113 Sea Zone to Norway
                  3 bombers moved from 113 Sea Zone to Norway
                  2 bombers moved from Eastern United States to Norway
                  1 fighter moved from Eastern United States to Iceland
                  1 tactical_bomber moved from Eastern United States to Iceland
                  1 bomber moved from 8 Sea Zone to Hawaiian Islands
                  1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                  1 transport moved from 9 Sea Zone to 26 Sea Zone
                  1 transport moved from 9 Sea Zone to 10 Sea Zone
                  1 infantry moved from Johnston Island to 30 Sea Zone
                  1 mech_infantry moved from Johnston Island to 30 Sea Zone
                  1 carrier, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone
                  1 infantry moved from 26 Sea Zone to Hawaiian Islands
                  1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                  1 bomber moved from 45 Sea Zone to Queensland

      Place Units - Americans
                  1 airfield, 1 factory_minor and 1 harbour placed in Norway
                  1 artillery and 1 infantry placed in Western United States
                  3 destroyers placed in 10 Sea Zone

      Turn Complete - Americans
                  Americans collect 57 PUs; end with 57 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs

      Combat Hit Differential Summary :

      Germans : 0.33
          Americans : 2.00
          Japanese : -0.33

      triplea_42000_Ame9.tsvg

      posted in Play Boardgames
      J
      joecool
    • RE: Joecool vs OwenToo game 2

      Scramble 2 fighters to SZ 113?

      posted in Play Boardgames
      J
      joecool
    • RE: Joecool vs OwenToo game 2

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 9

      Purchase Units - Americans
                  Americans buy 1 airfield, 1 artillery, 3 destroyers, 1 factory_minor, 1 harbour and 1 infantry; Remaining resources: 0 PUs;

      Combat Move - Americans
                  2 submarines moved from 10 Sea Zone to 8 Sea Zone
                  1 bomber moved from Western United States to 8 Sea Zone
                  1 bomber moved from New Zealand to 45 Sea Zone
                  1 bomber moved from United Kingdom to 113 Sea Zone
                  1 bomber moved from United Kingdom to 113 Sea Zone
                  1 bomber moved from United Kingdom to Finland
                  1 bomber moved from United Kingdom to Finland
                  1 bomber moved from United Kingdom to 113 Sea Zone
                  1 fighter moved from 112 Sea Zone to Finland
                  3 fighters moved from 112 Sea Zone to 113 Sea Zone
                  1 infantry moved from Norway to Finland
                  1 infantry moved from Norway to Finland
                  1 armour moved from Siberia to Sakha
                        Russians take Sakha from Japanese
                  1 armour moved from Sakha to Buryatia
                        Russians take Buryatia from Japanese
                  1 infantry moved from Siberia to Amur
                        Russians take Amur from Japanese
                  1 artillery and 1 infantry moved from Siberia to Sakha

      triplea_42000_Ame9.tsvg

      posted in Play Boardgames
      J
      joecool
    • RE: Joecool vs OwenToo game 2

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 9

      Purchase Units - Japanese
                  Japanese buy 1 armour, 3 artilleries, 1 bomber, 3 fighters and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

      Combat Move - Japanese
                  1 armour moved from Celebes to 44 Sea Zone
                  1 armour and 1 transport moved from 44 Sea Zone to 45 Sea Zone
                  1 armour moved from 45 Sea Zone to Dutch New Guinea
                  1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers moved from 44 Sea Zone to 42 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
                  1 carrier moved from 36 Sea Zone to 42 Sea Zone
                  1 artillery moved from Malaya to Shan State
                  1 artillery moved from French Indo China to Shan State
                  1 mech_infantry moved from French Indo China to Shan State
                  1 infantry moved from French Indo China to Yunnan
                        Japanese take Yunnan from Chinese
                  1 mech_infantry moved from French Indo China to Shan State
                  3 bombers, 2 fighters and 2 tactical_bombers moved from French Indo China to 42 Sea Zone
                  1 bomber moved from Japan to 42 Sea Zone
                  1 destroyer moved from 6 Sea Zone to 8 Sea Zone
                  2 submarines moved from 6 Sea Zone to 8 Sea Zone
                  2 infantry moved from Japan to 6 Sea Zone
                  2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
                  2 infantry moved from 8 Sea Zone to Aleutian Islands

      Combat - Japanese
                  Battle in Dutch New Guinea
                  Battle in 8 Sea Zone
                      Japanese attack with 1 destroyer, 2 submarines and 1 transport
                      Americans defend with 1 destroyer
                          Japanese roll dice for 2 submarines in 8 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                          Japanese roll dice for 1 destroyer and 1 transport in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                          Americans roll dice for 1 destroyer in 8 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                          1 submarine owned by the Japanese lost in 8 Sea Zone
                          Japanese roll dice for 1 submarine in 8 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                          Japanese roll dice for 1 destroyer and 1 transport in 8 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                          Americans roll dice for 1 destroyer in 8 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                          Japanese roll dice for 1 submarine in 8 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                          Japanese roll dice for 1 destroyer and 1 transport in 8 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                          Americans roll dice for 1 destroyer in 8 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                          Japanese roll dice for 1 submarine in 8 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                          Japanese roll dice for 1 destroyer and 1 transport in 8 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                          Americans roll dice for 1 destroyer in 8 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                          Japanese roll dice for 1 submarine in 8 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits
                          Americans roll dice for 1 destroyer in 8 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits
                          1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 8 Sea Zone
                      Japanese win, taking Dutch New Guinea from ANZAC with 1 destroyer and 1 transport remaining. Battle score for attacker is -4
                      Casualties for Japanese: 2 submarines
                      Casualties for Americans: 1 destroyer
                  Battle in Aleutian Islands
                  Battle in Shan State
                      Japanese attack with 2 artilleries and 2 mech_infantrys
                      British defend with 1 armour and 1 infantry
                          Japanese roll dice for 2 artilleries and 2 mech_infantrys in Shan State, round 2 : 0/4 hits, 1.33 expected hits
                          UK_Pacific roll dice for 1 armour and 1 infantry in Shan State, round 2 : 2/2 hits, 0.83 expected hits
                          1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Shan State
                          Japanese roll dice for 1 artillery and 1 mech_infantry in Shan State, round 3 : 0/2 hits, 0.67 expected hits
                          UK_Pacific roll dice for 1 armour and 1 infantry in Shan State, round 3 : 1/2 hits, 0.83 expected hits
                          1 mech_infantry owned by the Japanese lost in Shan State
                      1 artillery owned by the Japanese retreated to French Indo China
                      UK_Pacific win, taking Aleutian Islands from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is -12
                      Casualties for Japanese: 1 artillery and 2 mech_infantrys
                  Battle in 42 Sea Zone
                      Japanese attack with 1 battleship, 4 bombers, 4 carriers, 1 cruiser, 1 destroyer, 6 fighters and 6 tactical_bombers
                      Americans defend with 2 battleships, 3 carriers, 2 cruisers and 3 fighters; ANZAC defend with 1 carrier, 1 cruiser, 3 destroyers, 5 fighters and 1 submarine
                          Japanese roll dice for 1 battleship, 4 bombers, 4 carriers, 1 cruiser, 1 destroyer, 6 fighters and 6 tactical_bombers in 42 Sea Zone, round 2 : 10/19 hits, 11.17 expected hits
                      Units damaged: 1 battleship owned by the Americans
                          ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                          ANZAC roll dice for 2 battleships, 4 carriers, 3 cruisers, 3 destroyers and 8 fighters in 42 Sea Zone, round 2 : 12/20 hits, 10.50 expected hits
                      Units damaged: 1 battleship owned by the Japanese
                          1 fighter owned by the Japanese, 1 carrier owned by the ANZAC, 2 cruisers owned by the Americans, 1 cruiser owned by the ANZAC, 3 destroyers owned by the ANZAC, 4 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 1 submarine owned by the ANZAC and 1 cruiser owned by the Japanese lost in 42 Sea Zone
                          Japanese roll dice for 1 battleship, 4 bombers, 5 fighters and 6 tactical_bombers in 42 Sea Zone, round 3 : 8/16 hits, 9.67 expected hits
                          ANZAC roll dice for 2 battleships, 3 carriers and 8 fighters in 42 Sea Zone, round 3 : 8/13 hits, 7.67 expected hits
                          5 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese, 4 fighters owned by the ANZAC and 2 carriers owned by the Americans lost in 42 Sea Zone
                          Japanese roll dice for 1 battleship, 4 bombers, 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 4 : 8/8 hits, 5.00 expected hits
                          ANZAC roll dice for 2 battleships, 1 carrier and 4 fighters in 42 Sea Zone, round 4 : 4/7 hits, 4.33 expected hits
                          1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 1 fighter owned by the ANZAC, 1 bomber owned by the Japanese, 1 carrier owned by the Americans, 3 fighters owned by the Americans and 2 battleships owned by the Americans lost in 42 Sea Zone
                      Japanese win, taking 42 Sea Zone from Americans with 1 battleship and 3 bombers remaining. Battle score for attacker is 28
                      Casualties for Japanese: 1 bomber, 4 carriers, 1 cruiser, 1 destroyer, 6 fighters and 6 tactical_bombers
                      Casualties for ANZAC: 1 carrier, 1 cruiser, 3 destroyers, 5 fighters and 1 submarine
                      Casualties for Americans: 2 battleships, 3 carriers, 2 cruisers and 3 fighters
                  Battle in 42 Sea Zone
                      Japanese attack with 1 battleship and 3 bombers
                      Japanese win with 1 battleship and 3 bombers remaining. Battle score for attacker is 28
                      Casualties for Japanese: 1 bomber, 4 carriers, 1 cruiser, 1 destroyer, 6 fighters and 6 tactical_bombers
                      Casualties for ANZAC: 1 carrier, 1 cruiser, 3 destroyers, 5 fighters and 1 submarine
                      Casualties for Americans: 2 battleships, 3 carriers, 2 cruisers and 3 fighters

      Non Combat Move - Japanese

      Combat Hit Differential Summary :

      Americans : 0.33
          ANZAC : 1.33
          UK_Pacific : 1.33
          Japanese : -4.17

      triplea_42000_Jap9.tsvg

      posted in Play Boardgames
      J
      joecool
    • RE: Joecool vs OwenToo game 2

      I will take:
      Damage my battleship (I don’t know how I missed doing that last battle…)
      1 sub
      3 destroyers
      1 ANZAC carrier (go ahead and sink it, taking 2 hits)
      3 cruisers

      posted in Play Boardgames
      J
      joecool
    • RE: Joecool vs OwenToo game 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 9

      Purchase Units - Russians
                  Russians repair damage of 7x factory_major; Remaining resources: 11 PUs;
                  Russians buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

      Combat Move - Russians
                  7 artilleries, 2 fighters, 7 infantry and 1 tactical_bomber moved from Russia to Bryansk

      Combat - Russians
                  Battle in Bryansk
                      Russians attack with 7 artilleries, 2 fighters, 7 infantry and 1 tactical_bomber
                      Germans defend with 1 aaGun, 3 armour, 3 artilleries, 3 infantry and 4 mech_infantrys
                          AA fire in Bryansk : 0/3 hits, 0.50 expected hits
                          Russians roll dice for 7 artilleries, 2 fighters, 7 infantry and 1 tactical_bomber in Bryansk, round 2 : 4/17 hits, 6.33 expected hits
                          Germans roll dice for 1 aaGun, 3 armour, 3 artilleries, 3 infantry and 4 mech_infantrys in Bryansk, round 2 : 3/13 hits, 4.83 expected hits
                          3 infantry owned by the Russians, 1 aaGun owned by the Germans and 3 infantry owned by the Germans lost in Bryansk
                          Russians roll dice for 7 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber in Bryansk, round 3 : 5/14 hits, 5.33 expected hits
                          Germans roll dice for 3 armour, 3 artilleries and 4 mech_infantrys in Bryansk, round 3 : 4/10 hits, 3.83 expected hits
                          4 infantry owned by the Russians, 1 artillery owned by the Germans and 4 mech_infantrys owned by the Germans lost in Bryansk
                          Russians roll dice for 7 artilleries, 2 fighters and 1 tactical_bomber in Bryansk, round 4 : 5/10 hits, 4.00 expected hits
                          Germans roll dice for 3 armour and 2 artilleries in Bryansk, round 4 : 1/5 hits, 2.17 expected hits
                          2 artilleries owned by the Germans, 1 artillery owned by the Russians and 3 armour owned by the Germans lost in Bryansk
                      Russians win, taking Bryansk from Germans with 6 artilleries, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 35
                      Casualties for Russians: 1 artillery and 7 infantry
                      Casualties for Germans: 1 aaGun, 3 armour, 3 artilleries, 3 infantry and 4 mech_infantrys

      Non Combat Move - Russians
                  1 infantry moved from Vologda to Russia
                  1 infantry moved from Samara to Russia
                  1 infantry moved from Kazakhstan to Samara
                  2 armour and 2 mech_infantrys moved from Kansu to Vologda
                  1 tactical_bomber moved from Bryansk to Russia
                  2 fighters moved from Bryansk to Russia

      Place Units - Russians
                  1 infantry and 2 mech_infantrys placed in Russia

      Turn Complete - Russians
                  Russians collect 15 PUs; end with 15 PUs

      Combat Hit Differential Summary :

      Germans : -2.83
          AA fire in Bryansk : : -0.50
          Russians : -1.67

      triplea_42000_Rus9.tsvg

      posted in Play Boardgames
      J
      joecool
    • RE: Joecool vs OwenToo game 2

      I agree with you on bombing. I know that statistically strategic bombing does makes sense, but why does it always seem to go badly when it matters most???

      posted in Play Boardgames
      J
      joecool
    • RE: Joecool vs OwenToo game 2

      Oh boy, maybe Russia has a chance to survive!!  :mrgreen:

      posted in Play Boardgames
      J
      joecool
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