Thanks, it was a good game, and you made me work and strategize hard for the win.
Switching sides sounds fun! Do you want to make it a league game or should we keep it casual? If we do a league game, it means one of us will have to take a loss…
Thanks, it was a good game, and you made me work and strategize hard for the win.
Switching sides sounds fun! Do you want to make it a league game or should we keep it casual? If we do a league game, it means one of us will have to take a loss…
In SZ 92 I will scramble 1 French and 2 British fighters.
Here’s my OOL:
Damage the carrier, destroyer, sink the carrier, cruiser, French fighter, and then the British fighters. Any surviving British fighters should land in Gibraltar.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 armour moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 armour moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from New Guinea to Dutch New Guinea
1 fighter moved from Queensland to Dutch New Guinea
Combat - ANZAC
Battle in Dutch New Guinea
ANZAC attack with 1 armour, 1 fighter and 2 infantry
Japanese defend with 1 airfield and 1 armour
ANZAC roll dice for 1 armour, 1 fighter and 2 infantry in Dutch New Guinea, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 armour in Dutch New Guinea, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Dutch New Guinea
ANZAC win, taking Dutch New Guinea from Japanese with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Dutch New Guinea to New Guinea
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.33
Japanese : -0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
EDIT: Turning off Edit Mode
Americans buy 1 battleship, 2 destroyers, 2 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
Combat - Americans
Battle in 54 Sea Zone
Americans attack with 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 54 Sea Zone
Americans win, taking 54 Sea Zone from Neutral with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
3 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from 54 Sea Zone to Queensland
1 carrier moved from 10 Sea Zone to 30 Sea Zone
2 fighters moved from Hawaiian Islands to Queensland
1 bomber moved from Hawaiian Islands to Queensland
1 armour moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 carrier, 2 cruisers, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Morocco
2 fighters moved from Eastern United States to 91 Sea Zone
Place Units - Americans
2 infantry placed in Eastern United States
1 battleship, 2 destroyers and 4 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Shensi to Kansu
4 infantry moved from Szechwan to Shensi
1 fighter moved from Yunnan to Shensi
Place Units - Chinese
5 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
Purchase Units - British
British buy 1 airfield, 2 armour and 1 artillery; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from Malta to 96 Sea Zone
2 fighters moved from 92 Sea Zone to 96 Sea Zone
1 bomber moved from Gibraltar to 96 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
2 infantry moved from 76 Sea Zone to Ethiopia
1 tactical_bomber moved from Anglo Egyptian Sudan to Ethiopia
Combat - British
Battle in Ethiopia
British attack with 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 bomber
British roll dice for 1 cruiser in Ethiopia, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 2 infantry and 1 tactical_bomber in Ethiopia, round 2 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 artillery and 1 bomber in Ethiopia, round 2 : 0/2 hits, 0.50 expected hits
1 bomber owned by the Italians lost in Ethiopia
British roll dice for 2 infantry and 1 tactical_bomber in Ethiopia, round 3 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 artillery in Ethiopia, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 2 infantry and 1 tactical_bomber in Ethiopia, round 4 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 artillery in Ethiopia, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in Ethiopia
British win, taking Ethiopia from Italians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Italians: 1 artillery and 1 bomber
Casualties for British: 1 infantry
Battle in 96 Sea Zone
British attack with 1 bomber and 3 fighters
Italians defend with 1 destroyer
British roll dice for 1 bomber and 3 fighters in 96 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 96 Sea Zone
British win with 1 bomber and 3 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Non Combat Move - British
1 fighter moved from 96 Sea Zone to 92 Sea Zone
1 fighter moved from 96 Sea Zone to 92 Sea Zone
1 bomber moved from 96 Sea Zone to Gibraltar
1 fighter moved from 96 Sea Zone to 92 Sea Zone
1 fighter moved from 92 Sea Zone to Gibraltar
1 destroyer moved from 94 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Gibraltar to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Algeria
1 mech_infantry moved from 92 Sea Zone to Algeria
1 tactical_bomber moved from Ethiopia to Eastern Persia
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
3 infantry moved from Malaya to Shan State
1 artillery and 6 infantry moved from Burma to Shan State
1 mech_infantry moved from India to Eastern Persia
1 armour moved from India to Eastern Persia
1 transport moved from 76 Sea Zone to 71 Sea Zone
2 destroyers moved from 76 Sea Zone to 71 Sea Zone
1 tactical_bomber moved from United Kingdom to Gibraltar
Place Units - British
2 armour and 1 artillery placed in Union of South Africa
1 airfield placed in Gibraltar
Turn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,2,3,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,4,6
British collect 22 PUs (6 lost to blockades); end with 22 PUs
Place Units - UK_Pacific
1 artillery and 3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2,1,4,3
UK_Pacific collect 6 PUs (4 lost to blockades); end with 6 PUs
Some Units in India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
British : -0.17
Italians : -0.50
Americans : 0.67
Chinese : 0.00
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Shensi to Kansu
4 infantry moved from Szechwan to Shensi
1 fighter moved from Yunnan to Shensi
Place Units - Chinese
5 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese : 0.00
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
EDIT: Turning off Edit Mode
Americans buy 1 battleship, 2 destroyers, 2 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
Combat - Americans
Battle in 54 Sea Zone
Americans attack with 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 54 Sea Zone
Americans win, taking 54 Sea Zone from Neutral with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
3 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from 54 Sea Zone to Queensland
1 carrier moved from 10 Sea Zone to 30 Sea Zone
2 fighters moved from Hawaiian Islands to Queensland
1 bomber moved from Hawaiian Islands to Queensland
1 armour moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 carrier, 2 cruisers, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Morocco
2 fighters moved from Eastern United States to 91 Sea Zone
Place Units - Americans
2 infantry placed in Eastern United States
1 battleship, 2 destroyers and 4 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans : 0.67
As I review the 2nd ed rules, it appears to specify that only units that did not move during combat movement may move during non-combat movement. It also specifies that movement into a friendly neutral is a non-combat move. But I will certainly bow to whatever official ruling comes down.
Here’s a rules question for you: Can you Italian tank blitz through Trans-Jordan (combat) AND move into Iraq (non-combat) all in one turn?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 armour moved from Belarus to Bryansk
1 mech_infantry moved from Belarus to Bryansk
1 artillery moved from Bryansk to Belarus
1 artillery and 4 infantry moved from Russia to Bryansk
3 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Rostov to Ukraine
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
3 artilleries moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
3 infantry moved from Yakut S.S.R. to Yenisey
Place Units - Russians
3 artilleries and 7 infantry placed in Russia
1 artillery placed in Ukraine
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 cruiser moved from 63 Sea Zone to 62 Sea Zone
2 aaGuns moved from New South Wales to Queensland
2 fighters moved from New Zealand to Queensland
Place Units - ANZAC
1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Morocco to Algeria
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Syria to Trans-Jordan
1 fighter moved from United Kingdom to Gibraltar
1 infantry moved from Southern France to Normandy Bordeaux
1 artillery moved from Southern France to Normandy Bordeaux
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 cruiser moved from 63 Sea Zone to 62 Sea Zone
2 aaGuns moved from New South Wales to Queensland
2 fighters moved from New Zealand to Queensland
Place Units - ANZAC
1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 armour, 4 bombers and 1 factory_minor; Remaining resources: 0 PUs;
Combat Move - Americans
5 bombers moved from Norway to Bryansk
2 bombers moved from Norway to Rostov
1 submarine moved from 112 Sea Zone to 127 Sea Zone
Americans take 125 Sea Zone from Germans
3 armour moved from Norway to 112 Sea Zone
1 artillery moved from Norway to 112 Sea Zone
3 mech_infantrys moved from Norway to 112 Sea Zone
7 infantry moved from Norway to 112 Sea Zone
1 transport moved from 112 Sea Zone to 127 Sea Zone
2 infantry moved from Finland to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Novgorod
3 fighters moved from Norway to 115 Sea Zone
3 armour, 1 artillery, 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 7 infantry, 3 mech_infantrys and 7 transports moved from 112 Sea Zone to 127 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 artillery moved from 8 Sea Zone to Aleutian Islands
Combat - Americans
Battle in 127 Sea Zone
Americans attack with 3 armour, 1 artillery, 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 7 infantry, 3 mech_infantrys, 1 submarine and 8 transports
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 127 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 127 Sea Zone
Americans win with 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 1 submarine and 8 transports remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Novgorod
Battle in 115 Sea Zone
Americans attack with 3 fighters
Germans defend with 1 cruiser and 2 transports
Americans roll dice for 3 fighters in 115 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Germans roll dice for 1 cruiser and 2 transports in 115 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 fighter owned by the Americans and 1 cruiser owned by the Germans lost in 115 Sea Zone
2 transports owned by the Germans lost in 115 Sea Zone
Americans win, taking Novgorod from Germans with 2 fighters remaining. Battle score for attacker is 16
Casualties for Americans: 1 fighter
Casualties for Germans: 1 cruiser and 2 transports
Battle in Bryansk
Americans attack with 5 bombers
Germans defend with 4 bombers; Italians defend with 1 armour
Americans roll dice for 5 bombers in Bryansk, round 2 : 4/5 hits, 3.33 expected hits
Italians roll dice for 1 armour and 4 bombers in Bryansk, round 2 : 0/5 hits, 1.17 expected hits
4 bombers owned by the Germans lost in Bryansk
Americans roll dice for 5 bombers in Bryansk, round 3 : 3/5 hits, 3.33 expected hits
Italians roll dice for 1 armour in Bryansk, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Bryansk
Americans win with 5 bombers remaining. Battle score for attacker is 54
Casualties for Germans: 4 bombers
Casualties for Italians: 1 armour
Battle in Rostov
Americans attack with 2 bombers
Germans defend with 1 tactical_bomber
Americans roll dice for 2 bombers in Rostov, round 2 : 1/2 hits, 1.33 expected hits
Germans roll dice for 1 tactical_bomber in Rostov, round 2 : 0/1 hits, 0.50 expected hits
1 tactical_bomber owned by the Germans lost in Rostov
Americans win with 2 bombers remaining. Battle score for attacker is 11
Casualties for Germans: 1 tactical_bomber
Battle in Aleutian Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 artillery and 3 infantry in Aleutian Islands, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Aleutian Islands, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Aleutian Islands
Americans roll dice for 1 artillery and 3 infantry in Aleutian Islands, round 3 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Aleutian Islands
Americans win, taking Aleutian Islands from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from 54 Sea Zone to Queensland
1 mech_infantry moved from 54 Sea Zone to Queensland
1 infantry moved from 54 Sea Zone to Queensland
1 bomber moved from Hawaiian Islands to Queensland
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 armour moved from Buryatia to Siberia
1 infantry moved from Sakha to Siberia
1 artillery moved from Sakha to Siberia
5 bombers moved from Bryansk to Archangel
3 armour, 1 artillery, 7 infantry and 3 mech_infantrys moved from 127 Sea Zone to Archangel
2 fighters moved from 115 Sea Zone to Archangel
1 tactical_bomber moved from Iceland to Norway
1 fighter moved from Iceland to Norway
2 bombers moved from Rostov to Caucasus
1 bomber moved from Queensland to India
Place Units - Americans
1 factory_minor placed in Finland
2 armour and 1 bomber placed in Norway
1 bomber placed in Western United States
2 bombers placed in Eastern United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hopei to Suiyuyan
Chinese take Suiyuyan from Japanese
6 artilleries and 15 infantry moved from Kiangsi to Kiangsu
Chinese take Kiangsu from Japanese
1 artillery and 6 infantry moved from Yunnan to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries and 1 infantry placed in Kwangsi
3 infantry placed in Kiangsu
Turn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs
Purchase Units - British
British buy 4 armour, 1 bomber and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 2x factory_minor; Remaining resources: 21 PUs;
UK_Pacific buy 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - British
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 99 Sea Zone to 97 Sea Zone
2 destroyers moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
British take 93 Sea Zone from Italians
1 fighter moved from Egypt to 97 Sea Zone
1 tactical_bomber moved from Egypt to 97 Sea Zone
2 bombers moved from Egypt to Ukraine
2 armour and 1 mech_infantry moved from Caucasus to Ukraine
British take Rostov from Germans
1 mech_infantry moved from Norway to Karelia
British take Karelia from Germans
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Burma to 38 Sea Zone
1 infantry moved from Burma to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
Combat - British
Battle in Borneo
Battle in Ukraine
British attack with 2 armour, 2 bombers and 1 mech_infantry
Germans defend with 1 factory_minor and 3 mech_infantrys
British roll dice for 2 armour, 2 bombers and 1 mech_infantry in Ukraine, round 2 : 1/5 hits, 2.50 expected hits
Germans roll dice for 3 mech_infantrys in Ukraine, round 2 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Ukraine
British roll dice for 2 armour and 2 bombers in Ukraine, round 3 : 2/4 hits, 2.33 expected hits
Germans roll dice for 2 mech_infantrys in Ukraine, round 3 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Germans lost in Ukraine
British win, taking Borneo from Japanese, taking Ukraine from Germans with 2 armour and 2 bombers remaining. Battle score for attacker is 8
Casualties for British: 1 mech_infantry
Casualties for Germans: 3 mech_infantrys
Battle in 97 Sea Zone
British attack with 2 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber
Italians defend with 1 destroyer and 1 transport
British roll dice for 3 submarines in 97 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
British roll dice for 2 destroyers, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
Italians roll dice for 1 destroyer and 1 transport in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Italians, 1 destroyer owned by the British and 1 transport owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Neutral with 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 destroyer
Casualties for Italians: 1 destroyer and 1 transport
Non Combat Move - British
1 tactical_bomber moved from 97 Sea Zone to Cyprus
1 fighter moved from 97 Sea Zone to Cyprus
1 mech_infantry moved from Egypt to Iraq
1 mech_infantry moved from Northwest Persia to Caucasus
2 bombers moved from Ukraine to Archangel
1 mech_infantry moved from Turkmenistan to Samara
1 armour moved from Kazakhstan to Novosibirsk
1 armour moved from Eastern Persia to Kazakhstan
1 armour moved from Persia to Northwest Persia
1 tactical_bomber moved from Turkmenistan to Archangel
1 tactical_bomber moved from Persia to Northwest Persia
1 fighter moved from Persia to Northwest Persia
1 fighter moved from Persia to Egypt
1 transport moved from 80 Sea Zone to 81 Sea Zone
3 aaGuns moved from Burma to India
3 infantry moved from Burma to India
1 infantry moved from Burma to India
1 infantry moved from Burma to India
1 armour moved from Malaya to Burma
1 artillery moved from Norway to 112 Sea Zone
3 infantry moved from Norway to 112 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone
3 infantry moved from 127 Sea Zone to Archangel
1 artillery moved from 127 Sea Zone to Archangel
2 mech_infantrys moved from Persia to Northwest Persia
Place Units - British
3 armour placed in Persia
1 armour, 1 bomber and 1 mech_infantry placed in Egypt
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
Place Units - UK_Pacific
1 fighter and 1 tactical_bomber placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,3
UK_Pacific collect 14 PUs (8 lost to blockades); end with 14 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 19 PUs
Some Units in India change ownership: 1 fighter and 1 tactical_bomber
Combat Hit Differential Summary :
Germans : -0.67
Italians : -1.00
British : -0.67
Americans : 0.17
Japanese : -1.00
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - British
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 99 Sea Zone to 97 Sea Zone
2 destroyers moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
British take 93 Sea Zone from Italians
1 fighter moved from Egypt to 97 Sea Zone
1 tactical_bomber moved from Egypt to 97 Sea Zone
2 bombers moved from Egypt to Ukraine
2 armour and 1 mech_infantry moved from Caucasus to Ukraine
British take Rostov from Germans
1 mech_infantry moved from Norway to Karelia
British take Karelia from Germans
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Burma to 38 Sea Zone
1 infantry moved from Burma to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - British
1 mech_infantry moved from Norway to Karelia
British take Karelia from Germans
2 armour and 1 mech_infantry moved from Caucasus to Ukraine
British take Rostov from Germans
2 bombers moved from Egypt to Ukraine
1 submarine moved from 99 Sea Zone to 97 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
British take 93 Sea Zone from Italians
1 submarine moved from 98 Sea Zone to 97 Sea Zone
2 destroyers moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Egypt to 97 Sea Zone
1 tactical_bomber moved from Egypt to 97 Sea Zone
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Burma to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
Combat - British
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hopei to Suiyuyan
Chinese take Suiyuyan from Japanese
6 artilleries and 15 infantry moved from Kiangsi to Kiangsu
Chinese take Kiangsu from Japanese
1 artillery and 6 infantry moved from Yunnan to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries and 1 infantry placed in Kwangsi
3 infantry placed in Kiangsu
Turn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 armour, 4 bombers and 1 factory_minor; Remaining resources: 0 PUs;
Combat Move - Americans
5 bombers moved from Norway to Bryansk
2 bombers moved from Norway to Rostov
1 submarine moved from 112 Sea Zone to 127 Sea Zone
Americans take 125 Sea Zone from Germans
3 armour moved from Norway to 112 Sea Zone
1 artillery moved from Norway to 112 Sea Zone
3 mech_infantrys moved from Norway to 112 Sea Zone
7 infantry moved from Norway to 112 Sea Zone
1 transport moved from 112 Sea Zone to 127 Sea Zone
2 infantry moved from Finland to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Novgorod
3 fighters moved from Norway to 115 Sea Zone
3 armour, 1 artillery, 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 7 infantry, 3 mech_infantrys and 7 transports moved from 112 Sea Zone to 127 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 artillery moved from 8 Sea Zone to Aleutian Islands
Combat - Americans
Battle in 127 Sea Zone
Americans attack with 3 armour, 1 artillery, 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 7 infantry, 3 mech_infantrys, 1 submarine and 8 transports
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 127 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 127 Sea Zone
Americans win with 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 1 submarine and 8 transports remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Novgorod
Battle in 115 Sea Zone
Americans attack with 3 fighters
Germans defend with 1 cruiser and 2 transports
Americans roll dice for 3 fighters in 115 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Germans roll dice for 1 cruiser and 2 transports in 115 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 fighter owned by the Americans and 1 cruiser owned by the Germans lost in 115 Sea Zone
2 transports owned by the Germans lost in 115 Sea Zone
Americans win, taking Novgorod from Germans with 2 fighters remaining. Battle score for attacker is 16
Casualties for Americans: 1 fighter
Casualties for Germans: 1 cruiser and 2 transports
Battle in Bryansk
Americans attack with 5 bombers
Germans defend with 4 bombers; Italians defend with 1 armour
Americans roll dice for 5 bombers in Bryansk, round 2 : 4/5 hits, 3.33 expected hits
Italians roll dice for 1 armour and 4 bombers in Bryansk, round 2 : 0/5 hits, 1.17 expected hits
4 bombers owned by the Germans lost in Bryansk
Americans roll dice for 5 bombers in Bryansk, round 3 : 3/5 hits, 3.33 expected hits
Italians roll dice for 1 armour in Bryansk, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Bryansk
Americans win with 5 bombers remaining. Battle score for attacker is 54
Casualties for Germans: 4 bombers
Casualties for Italians: 1 armour
Battle in Rostov
Americans attack with 2 bombers
Germans defend with 1 tactical_bomber
Americans roll dice for 2 bombers in Rostov, round 2 : 1/2 hits, 1.33 expected hits
Germans roll dice for 1 tactical_bomber in Rostov, round 2 : 0/1 hits, 0.50 expected hits
1 tactical_bomber owned by the Germans lost in Rostov
Americans win with 2 bombers remaining. Battle score for attacker is 11
Casualties for Germans: 1 tactical_bomber
Battle in Aleutian Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 artillery and 3 infantry in Aleutian Islands, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Aleutian Islands, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Aleutian Islands
Americans roll dice for 1 artillery and 3 infantry in Aleutian Islands, round 3 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Aleutian Islands
Americans win, taking Aleutian Islands from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from 54 Sea Zone to Queensland
1 mech_infantry moved from 54 Sea Zone to Queensland
1 infantry moved from 54 Sea Zone to Queensland
1 bomber moved from Hawaiian Islands to Queensland
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 armour moved from Buryatia to Siberia
1 infantry moved from Sakha to Siberia
1 artillery moved from Sakha to Siberia
5 bombers moved from Bryansk to Archangel
3 armour, 1 artillery, 7 infantry and 3 mech_infantrys moved from 127 Sea Zone to Archangel
2 fighters moved from 115 Sea Zone to Archangel
1 tactical_bomber moved from Iceland to Norway
1 fighter moved from Iceland to Norway
2 bombers moved from Rostov to Caucasus
1 bomber moved from Queensland to India
Place Units - Americans
1 factory_minor placed in Finland
2 armour and 1 bomber placed in Norway
1 bomber placed in Western United States
2 bombers placed in Eastern United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Germans : 0.00
Italians : -1.67
Americans : 0.17
Japanese : -1.00
Ah! I didn’t know about that rule. Thanks for clarifying that. OK, that works to swap the tank for the mech. Thank you.
I attacked Ethiopia and your Italians fought very bravely, scoring 3 out of 3 hits. After the first round, I thought I clicked on “retreat”, but for some reason the system only retreated my tactical, not the tank (not sure how that happened). So, I corrected it in edit mode to have my tank retreat, and replacing one of your infantry that died mistakenly in round 2, which I never wanted to engage in. Sound good?
The dice gods continue to frown upon me…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Americans
Americans buy 2 carriers, 1 cruiser and 1 destroyer; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
Non Combat Move - Americans
1 fighter moved from Western United States to Eastern United States
1 infantry moved from Central United States to Eastern United States
3 mech_infantrys moved from Central United States to Eastern United States
1 armour moved from Central United States to Eastern United States
1 bomber moved from Central United States to Hawaiian Islands
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 carrier placed in 10 Sea Zone
1 carrier, 1 cruiser and 1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Hunan to Yunnan
1 fighter moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
2 infantry moved from Suiyuyan to Shensi
2 infantry moved from Kweichow to Shensi
1 fighter moved from Yunnan to Szechwan
Place Units - Chinese
2 infantry placed in Shensi
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Purchase Units - British
British buy 3 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Egypt to Ethiopia
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 armour moved from Alexandria to 98 Sea Zone
1 infantry moved from Alexandria to 98 Sea Zone
1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to Ethiopia
1 armour moved from 76 Sea Zone to Ethiopia
1 cruiser moved from 39 Sea Zone to 76 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to Ethiopia
1 fighter moved from Malta to 96 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
1 bomber moved from United Kingdom to 91 Sea Zone
2 fighters moved from United Kingdom to 91 Sea Zone
1 fighter moved from Scotland to 91 Sea Zone
Combat - British
Battle in Ethiopia
British attack with 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 cruiser in Ethiopia, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Ethiopia, round 2 : 1/5 hits, 1.67 expected hits
Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 3/3 hits, 1.00 expected hits
1 mech_infantry owned by the British, 1 infantry owned by the Italians and 2 infantry owned by the British lost in Ethiopia
1 tactical_bomber owned by the British retreated
British roll dice for 1 armour in Ethiopia, round 3 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 3 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Italians and 1 armour owned by the British lost in Ethiopia
Italians win with 1 artillery remaining. Battle score for attacker is -10
Casualties for British: 1 armour, 2 infantry and 1 mech_infantry
Casualties for Italians: 2 infantry
Battle in 96 Sea Zone
British attack with 2 fighters
Italians defend with 1 destroyer and 1 transport
British roll dice for 2 fighters in 96 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 96 Sea Zone
1 transport owned by the Italians lost in 96 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in 91 Sea Zone
British attack with 1 bomber, 1 destroyer and 3 fighters
Germans defend with 2 submarines
British roll dice for 1 bomber, 1 destroyer and 3 fighters in 91 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
1 destroyer owned by the British and 2 submarines owned by the Germans lost in 91 Sea Zone
British win with 1 bomber and 3 fighters remaining. Battle score for attacker is 4
Casualties for British: 1 destroyer
Casualties for Germans: 2 submarines
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 destroyer moved from 98 Sea Zone to 94 Sea Zone
1 carrier and 1 cruiser moved from 98 Sea Zone to 92 Sea Zone
1 fighter moved from 96 Sea Zone to 92 Sea Zone
1 fighter moved from 96 Sea Zone to Malta
1 fighter moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 91 Sea Zone to Gibraltar
1 bomber moved from 91 Sea Zone to Gibraltar
1 infantry moved from United Kingdom to 109 Sea Zone
1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 mech_infantry moved from 92 Sea Zone to Gibraltar
2 infantry moved from Scotland to United Kingdom
1 aaGun moved from Scotland to United Kingdom
1 artillery moved from Ontario to Quebec
1 infantry moved from Ontario to Quebec
1 artillery moved from Alexandria to Egypt
1 infantry moved from Alexandria to Egypt
1 tactical_bomber moved from Ethiopia to Anglo Egyptian Sudan
1 destroyer moved from 71 Sea Zone to 76 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
1 infantry moved from 41 Sea Zone to Sumatra
1 destroyer moved from 39 Sea Zone to 76 Sea Zone
1 artillery moved from India to Burma
4 infantry moved from India to Burma
1 fighter moved from Burma to India
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
Place Units - British
Turning on Edit Mode
EDIT: Adding units owned by Italians to Ethiopia: 1 infantry
EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 armour
EDIT: Turning off Edit Mode
1 transport placed in 71 Sea Zone
3 infantry and 1 tactical_bomber placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,3
British collect 25 PUs (3 lost to blockades); end with 26 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 31 PUs
Place Units - UK_Pacific
1 armour, 1 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1
UK_Pacific collect 13 PUs (1 lost to blockades); end with 13 PUs
Some Units in India change ownership: 1 armour, 1 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Germans : 0.67
British : -0.17
Italians : 3.00
Chinese : 0.00
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Hunan to Yunnan
1 fighter moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
2 infantry moved from Suiyuyan to Shensi
2 infantry moved from Kweichow to Shensi
1 fighter moved from Yunnan to Szechwan
Place Units - Chinese
2 infantry placed in Shensi
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Combat Hit Differential Summary :
Chinese : 0.00
Japanese : -0.33