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    Posts made by jkeller

    • RE: L21 BM3 jkeller (Axis) vs bolasgod (Allies + 20)

      TripleA Turn Summary: Japanese round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 1
      
          Purchase Units - Japanese
              Japanese buy 1 harbour, 2 infantry and 1 marine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 artillery and 2 infantry moved from Jehol to Chahar
                    Japanese take Chahar from Chinese
              1 artillery and 3 infantry moved from Shantung to Anhwe
                    Japanese take Anhwe from Chinese
              3 infantry moved from Kiangsu to Anhwe
              3 infantry moved from Kiangsi to Hunan
              1 artillery moved from Kiangsi to Hunan
              1 artillery moved from Kiangsu to Anhwe
              3 infantry moved from Kwangsi to Yunnan
              1 artillery moved from Kwangsi to Yunnan
              1 tactical_bomber moved from Kiangsu to Yunnan
              1 fighter moved from Kiangsu to Yunnan
              1 fighter moved from Formosa to Hunan
              2 fighters moved from Manchuria to Hunan
              2 tactical_bombers moved from Manchuria to Hunan
              1 mech_infantry moved from Manchuria to Chahar
              2 bombers moved from Japan to Yunnan
      
          Combat - Japanese
              Battle in Hunan
                  Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
                  Chinese defend with 2 infantry
                      Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 4/9 hits, 3.83 expected hits
                      Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Chinese lost in Hunan
                  Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                  Casualties for Chinese: 2 infantry
              Battle in Yunnan
                  Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                  Chinese defend with 4 infantry
                      Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/8 hits, 3.50 expected hits
                      Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits
                      3 infantry owned by the Chinese lost in Yunnan
                      Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 3 : 3/8 hits, 3.50 expected hits
                      Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Yunnan
                  Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                  Casualties for Chinese: 4 infantry
      
          Non Combat Move - Japanese
              1 tactical_bomber moved from Yunnan to Kwangsi
              1 fighter moved from Yunnan to Kwangsi
              3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
              2 bombers moved from Yunnan to Kwangsi
              1 aaGun, 1 artillery and 6 infantry moved from Manchuria to Jehol
              4 infantry moved from Korea to Manchuria
              2 tactical_bombers moved from 6 Sea Zone to Kwangsi
              2 fighters moved from 6 Sea Zone to Kwangsi
              1 fighter moved from Okinawa to Kwangsi
              1 battleship moved from 19 Sea Zone to 36 Sea Zone
              1 destroyer moved from 19 Sea Zone to 36 Sea Zone
              1 submarine moved from 19 Sea Zone to 36 Sea Zone
              1 cruiser moved from 20 Sea Zone to 36 Sea Zone
              2 carriers moved from 6 Sea Zone to 36 Sea Zone
              1 submarine moved from 6 Sea Zone to 5 Sea Zone
              2 destroyers moved from 6 Sea Zone to 36 Sea Zone
              1 battleship moved from 6 Sea Zone to 36 Sea Zone
              2 infantry moved from Japan to 6 Sea Zone
              2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
              2 infantry moved from 36 Sea Zone to Kwangsi
              1 transport moved from 20 Sea Zone to 6 Sea Zone
              1 transport moved from 19 Sea Zone to 6 Sea Zone
              3 infantry moved from Japan to 6 Sea Zone
              1 armour moved from Japan to 6 Sea Zone
              1 armour moved from 6 Sea Zone to Korea
              3 infantry moved from 6 Sea Zone to Korea
              1 fighter moved from Korea to 36 Sea Zone
              2 tactical_bombers moved from Japan to Kwangsi
              2 fighters moved from Japan to Kwangsi
              1 fighter moved from 33 Sea Zone to Kwangsi
              1 tactical_bomber moved from 33 Sea Zone to Kwangsi
              1 carrier moved from 33 Sea Zone to 36 Sea Zone
              1 destroyer moved from 33 Sea Zone to 36 Sea Zone
      
          Place Units - Japanese
              1 harbour placed in Hainan
              2 infantry and 1 marine placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 30 PUs; end with 30 PUs
              Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -2.33
      Japanese regular : -0.83
      

      Savegame

      posted in League
      jkellerJ
      jkeller
    • RE: crockett36 L vs jkeller X oob +30

      TripleA Turn Summary: Germans round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 7
      
          Research Technology - Germans
              Germans spend 5 on tech rolls
                  Germans roll 5,4,3,2 and gets 0 hits
      
          Purchase Units - Germans
              Germans buy 5 armour, 1 bomber, 1 fighter and 11 mech_infantrys; Remaining resources: 1 PUs; 4 techTokens; 
      
          Combat Move - Germans
              1 mech_infantry moved from Baltic States to Novgorod
                    Germans take Novgorod from Russians
              1 mech_infantry moved from Baltic States to Belarus
              1 mech_infantry moved from Belarus to Archangel
                    Germans take Archangel from Russians
              1 infantry moved from Ukraine to Bryansk
              2 artilleries moved from Russia to Bryansk
              3 mech_infantrys moved from Russia to Bryansk
              1 infantry moved from Belarus to Smolensk
                    Germans take Smolensk from Russians
              1 armour moved from Russia to Vologda
                    Germans take Vologda from Russians
              1 armour moved from Vologda to Samara
              2 infantry moved from Russia to Tambov
              1 artillery moved from Russia to Tambov
              2 fighters moved from Western Germany to Normandy Bordeaux
              3 mech_infantrys moved from Western Germany to Normandy Bordeaux
              1 tactical_bomber moved from Western Ukraine to Tambov
              1 tactical_bomber moved from Eastern Poland to Tambov
              1 tactical_bomber moved from Eastern Poland to Tambov
              1 bomber moved from Western Germany to Kazakhstan
              2 mech_infantrys moved from Rostov to Kazakhstan
              4 mech_infantrys moved from Volgograd to Caucasus
              5 armour moved from Volgograd to Caucasus
              2 infantry moved from Belarus to Bryansk
              5 armour, 8 artilleries, 17 infantry and 13 mech_infantrys moved from Russia to Samara
      
          Combat - Germans
              Battle in Bryansk
                  Germans attack with 2 artilleries, 3 infantry and 3 mech_infantrys
                  Russians defend with 3 infantry
                      Germans roll dice for 2 artilleries, 3 infantry and 3 mech_infantrys in Bryansk, round 2 : 2/0 hits, 2.00 expected hits
                      Russians roll dice for 3 infantry in Bryansk, round 2 : 1/0 hits, 1.00 expected hits
                      2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                      Germans roll dice for 2 artilleries, 2 infantry and 3 mech_infantrys in Bryansk, round 3 : 2/1 hits, 1.83 expected hits
                      Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                  Germans win, taking Bryansk from Russians with 2 artilleries, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                  Casualties for Germans: 2 infantry
                  Casualties for Russians: 3 infantry
              Battle in Tambov
                  Germans attack with 1 artillery, 2 infantry and 3 tactical_bombers
                  Russians defend with 2 mech_infantrys
                      Germans roll dice for 1 artillery, 2 infantry and 3 tactical_bombers in Tambov, round 2 : 2/1 hits, 2.33 expected hits
                      Russians roll dice for 2 mech_infantrys in Tambov, round 2 : 1/1 hits, 0.67 expected hits
                      2 mech_infantrys owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                  Germans win, taking Tambov from Russians with 1 artillery, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 5
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 2 mech_infantrys
              Battle in Kazakhstan
                  Germans attack with 1 bomber and 2 mech_infantrys
                  Russians defend with 1 mech_infantry
                      Germans roll dice for 1 bomber and 2 mech_infantrys in Kazakhstan, round 2 : 1/0 hits, 1.00 expected hits
                      Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Russians lost in Kazakhstan
                  Germans win, taking Kazakhstan from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
                  Casualties for Russians: 1 mech_infantry
              Battle in Samara
                  Germans attack with 6 armour, 8 artilleries, 17 infantry and 13 mech_infantrys
                  Russians defend with 1 mech_infantry
                      Germans roll dice for 6 armour, 8 artilleries, 17 infantry and 13 mech_infantrys in Samara, round 2 : 12/0 hits, 12.00 expected hits
                      Russians roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Russians lost in Samara
                  Germans win, taking Samara from Russians with 6 armour, 8 artilleries, 17 infantry and 13 mech_infantrys remaining. Battle score for attacker is 4
                  Casualties for Russians: 1 mech_infantry
              Battle in Caucasus
                  Germans attack with 5 armour and 4 mech_infantrys
                  Russians defend with 1 mech_infantry
                      Germans roll dice for 5 armour and 4 mech_infantrys in Caucasus, round 2 : 3/1 hits, 3.17 expected hits
                      Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus
                  Germans win, taking Caucasus from Russians with 5 armour and 3 mech_infantrys remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 mech_infantry
                  Casualties for Russians: 1 mech_infantry
      
          Non Combat Move - Germans
              1 bomber moved from Kazakhstan to Volgograd
              1 tactical_bomber moved from Tambov to Ukraine
              2 tactical_bombers moved from Tambov to Russia
              6 mech_infantrys moved from Germany to Western Germany
              15 mech_infantrys moved from Baltic States to Novgorod
              2 artilleries moved from Eastern Poland to Western Ukraine
              3 aaGuns moved from Western Ukraine to Bryansk
              3 infantry moved from Finland to Norway
      
          Place Units - Germans
              1 bomber, 1 fighter and 6 mech_infantrys placed in Western Germany
              3 armour placed in Russia
              2 armour and 1 mech_infantry placed in Volgograd
              3 mech_infantrys placed in Ukraine
              1 mech_infantry placed in Germany
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 6
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,5,3,3,6
                  Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,3
              Germans collect 59 PUs (6 lost to blockades); end with 60 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 85 PUs
      

      Combat Hit Differential Summary :

      Russians regular : 1.00
      Germans regular : -0.33
      

      Savegame

      posted in League
      jkellerJ
      jkeller
    • RE: L21 BM3 jkeller (Axis) vs bolasgod (Allies + 20)

      TripleA Turn Summary: Germans round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 1
      
          Purchase Units - Germans
              Turning on Edit Mode
              EDIT: Adding units owned by British to 98 Sea Zone: 1 fighter
              EDIT: Adding units owned by British to Egypt: 1 armour
              EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 artillery
              EDIT: Turning off Edit Mode
              Germans buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs; 
      
          Politics - Germans
              Germans takes Political Action: Political Action Germans To War With Chinese
                  Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
      
          Combat Move - Germans
              1 fighter moved from Holland Belgium to 110 Sea Zone
              2 fighters moved from Western Germany to 110 Sea Zone
              1 submarine moved from 117 Sea Zone to 106 Sea Zone
              1 submarine moved from 124 Sea Zone to 111 Sea Zone
              1 fighter moved from Norway to 111 Sea Zone
              1 tactical_bomber moved from Germany to 110 Sea Zone
              1 tactical_bomber moved from Western Germany to 111 Sea Zone
              2 tactical_bombers moved from Western Germany to 110 Sea Zone
              1 tactical_bomber moved from Poland to Yugoslavia
              1 fighter moved from Slovakia Hungary to Yugoslavia
              2 armour, 1 artillery and 2 infantry moved from Holland Belgium to France
              1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
              1 armour moved from Greater Southern Germany to Slovakia Hungary
              2 armour moved from Greater Southern Germany to France
              2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
              2 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
              1 armour moved from Poland to Yugoslavia
              1 infantry moved from Romania to Yugoslavia
              1 armour moved from Romania to Yugoslavia
              1 submarine moved from 118 Sea Zone to 111 Sea Zone
              1 bomber moved from Germany to 111 Sea Zone
              1 battleship moved from 113 Sea Zone to 110 Sea Zone
              1 submarine moved from 108 Sea Zone to 106 Sea Zone
              1 submarine moved from 103 Sea Zone to 110 Sea Zone
              1 bomber moved from Germany to 111 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from Holland Belgium to France
      
          Combat - Germans
              Battle in France
                  Germans attack with 5 armour, 3 artilleries, 7 infantry and 4 mech_infantrys
                  British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                      Germans roll dice for 5 armour, 3 artilleries, 7 infantry and 4 mech_infantrys in France, round 2 : 9/19 hits, 5.83 expected hits
                      French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 3/11 hits, 4.33 expected hits
                      1 aaGun owned by the French, 3 infantry owned by the Germans, 6 infantry owned by the French, 1 artillery owned by the British and 1 artillery owned by the French lost in France
                      Germans roll dice for 5 armour, 3 artilleries, 4 infantry and 4 mech_infantrys in France, round 3 : 5/16 hits, 5.33 expected hits
                      French roll dice for 2 armour and 1 fighter in France, round 3 : 2/3 hits, 1.67 expected hits
                      2 infantry owned by the Germans, 1 armour owned by the French, 1 fighter owned by the French and 1 armour owned by the British lost in France
                  Germans captures 19PUs while taking French capital
                  Germans converts factory_major into different units
                  Germans win, taking France from French with 5 armour, 3 artilleries, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 38
                  Casualties for Germans: 5 infantry
                  Casualties for British: 1 armour and 1 artillery
                  Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
              Battle in Yugoslavia
                  Germans attack with 4 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber
                  Neutral_Allies defend with 5 infantry
                      Germans roll dice for 4 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 4/17 hits, 5.67 expected hits
                      Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/5 hits, 1.67 expected hits
                      4 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Yugoslavia
                      Germans roll dice for 4 armour, 2 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber in Yugoslavia, round 3 : 6/15 hits, 5.33 expected hits
                      Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia
                  Germans win, taking Yugoslavia from Neutral_Allies with 4 armour, 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Germans: 3 infantry
                  Casualties for Neutral_Allies: 5 infantry
              Battle in 106 Sea Zone
                  Germans attack with 2 submarines
                  British defend with 1 destroyer and 1 transport
                      Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                      British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the British lost in 106 Sea Zone
                      1 transport owned by the British lost in 106 Sea Zone
                  Germans win, taking 106 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15
                  Casualties for British: 1 destroyer and 1 transport
              Battle in 111 Sea Zone
                  Germans attack with 2 bombers, 1 fighter, 2 submarines and 1 tactical_bomber
                  British defend with 1 battleship, 1 cruiser and 1 destroyer
                      Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                      Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 2/4 hits, 2.50 expected hits
                  Units damaged: 1 battleship owned by the British
                      British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                      1 destroyer owned by the British and 2 submarines owned by the Germans lost in 111 Sea Zone
                      Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 3 : 2/4 hits, 2.50 expected hits
                      British roll dice for 1 battleship and 1 cruiser in 111 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                      1 cruiser owned by the British, 1 fighter owned by the Germans and 1 battleship owned by the British lost in 111 Sea Zone
                  Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 18
                  Casualties for Germans: 1 fighter and 2 submarines
                  Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
              Battle in 110 Sea Zone
                  Germans attack with 1 battleship, 3 fighters, 1 submarine and 3 tactical_bombers
                  British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
                      Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                  Units damaged: 1 battleship owned by the British
                      Germans roll dice for 1 battleship, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 4/7 hits, 4.17 expected hits
                      British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits
                      1 cruiser owned by the French, 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone
                  Germans win with 1 battleship, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 44
                  Casualties for British: 1 battleship and 1 cruiser
                  Casualties for French: 1 cruiser
              Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
              triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French
      
          Non Combat Move - Germans
              3 aaGuns moved from Western Germany to Holland Belgium
              1 infantry moved from Norway to Finland
                    Germans take Finland from Neutral_Axis
              1 cruiser moved from 114 Sea Zone to 113 Sea Zone
              1 transport moved from 114 Sea Zone to 113 Sea Zone
              1 cruiser moved from 113 Sea Zone to 112 Sea Zone
              1 transport moved from 113 Sea Zone to 112 Sea Zone
              1 tactical_bomber moved from 111 Sea Zone to Western Germany
              2 bombers moved from 111 Sea Zone to Western Germany
              1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
              1 fighter moved from 110 Sea Zone to Holland Belgium
              2 fighters moved from 110 Sea Zone to Western Germany
              1 infantry moved from Romania to Bulgaria
                    Germans take Bulgaria from Neutral_Axis
              3 aaGuns moved from Germany to Greater Southern Germany
              3 artilleries and 11 infantry moved from Germany to Poland
              2 infantry moved from Denmark to Western Germany
              1 fighter moved from Yugoslavia to Southern Italy
              1 tactical_bomber moved from Yugoslavia to Southern Italy
              1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
              1 tactical_bomber moved from 110 Sea Zone to Western Germany
      
          Place Units - Germans
              6 artilleries and 2 infantry placed in Germany
      
          Turn Complete - Germans
              Germans collect 39 PUs; end with 58 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
              Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
      

      Combat Hit Differential Summary :

      French regular : -1.00
      Neutral_Allies regular : 1.00
      Germans regular : 1.00
      British regular : -1.67
      

      Savegame

      posted in League
      jkellerJ
      jkeller
    • RE: crockett36 L vs jkeller X oob +30

      TripleA Turn Summary: Italians round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 6
      
          Purchase Units - Italians
              Italians buy 5 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Italians
              1 infantry moved from Tunisia to Algeria
                    Italians take Algeria from Americans
              1 infantry moved from Tunisia to Libya
              1 artillery moved from Tunisia to Libya
              1 artillery moved from Tobruk to Libya
              2 fighters moved from Western Germany to 109 Sea Zone
              3 infantry moved from Northern Italy to Southern Italy
              1 armour moved from Yugoslavia to Bessarabia
              2 infantry moved from Bulgaria to Romania
      
          Combat - Italians
              Battle in 109 Sea Zone
                  Italians attack with 2 fighters
                  British defend with 1 destroyer, 1 submarine and 1 transport
                  1 submarine owned by the British submerged
                      Italians roll dice for 2 fighters in 109 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
                      British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the British lost in 109 Sea Zone
                      1 transport owned by the British lost in 109 Sea Zone
                  Italians win with 2 fighters remaining. Battle score for attacker is 15
                  Casualties for British: 1 destroyer and 1 transport
      
          Non Combat Move - Italians
              2 fighters moved from 109 Sea Zone to Normandy Bordeaux
              1 mech_infantry moved from Northern Italy to Romania
              1 mech_infantry moved from Northern Italy to Normandy Bordeaux
      
          Place Units - Italians
              3 infantry placed in Southern Italy
              2 infantry placed in Southern France
              Italians undo move 2.
              2 infantry placed in Northern Italy
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 8
                  Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,6,4,2,2
              Italians collect 9 PUs (8 lost to blockades); end with 11 PUs
      

      Combat Hit Differential Summary :

      Italians regular : 0.00
      British regular : -0.33
      

      Savegame

      posted in League
      jkellerJ
      jkeller
    • RE: L21 BM3 jkeller (Axis) vs bolasgod (Allies + 20)

      TripleA Manual Gamesave Post: Germans round 1

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

      Game History

      Round: 1
      
          Purchase Units - Germans
              Turning on Edit Mode
              EDIT: Adding units owned by British to 98 Sea Zone: 1 fighter
              EDIT: Adding units owned by British to Egypt: 1 armour
              EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 artillery
              EDIT: Turning off Edit Mode
              Germans buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs; 
      
          Politics - Germans
              Germans takes Political Action: Political Action Germans To War With Chinese
                  Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
      
          Combat Move - Germans
              1 fighter moved from Holland Belgium to 110 Sea Zone
              2 fighters moved from Western Germany to 110 Sea Zone
              1 submarine moved from 117 Sea Zone to 106 Sea Zone
              1 submarine moved from 124 Sea Zone to 111 Sea Zone
              1 fighter moved from Norway to 111 Sea Zone
              1 tactical_bomber moved from Germany to 110 Sea Zone
              1 tactical_bomber moved from Western Germany to 111 Sea Zone
              2 tactical_bombers moved from Western Germany to 110 Sea Zone
              1 tactical_bomber moved from Poland to Yugoslavia
              1 fighter moved from Slovakia Hungary to Yugoslavia
              2 armour, 1 artillery and 2 infantry moved from Holland Belgium to France
              1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
              1 armour moved from Greater Southern Germany to Slovakia Hungary
              2 armour moved from Greater Southern Germany to France
              2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
              2 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
              1 armour moved from Poland to Yugoslavia
              1 infantry moved from Romania to Yugoslavia
              1 armour moved from Romania to Yugoslavia
              1 submarine moved from 118 Sea Zone to 111 Sea Zone
              1 bomber moved from Germany to 111 Sea Zone
              1 battleship moved from 113 Sea Zone to 110 Sea Zone
              1 submarine moved from 108 Sea Zone to 106 Sea Zone
              1 submarine moved from 103 Sea Zone to 110 Sea Zone
              1 bomber moved from Germany to 111 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from Holland Belgium to France
      
          Combat - Germans
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      jkellerJ
      jkeller
    • RE: StickyBomb L vs jkeller X oob +27

      @stickybomb nah bomb away

      posted in League
      jkellerJ
      jkeller
    • RE: StickyBomb L vs jkeller X oob +27

      TripleA Turn Summary: Japanese round 17

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 17
      
          Purchase Units - Japanese
              Japanese buy 2 carriers, 1 submarine and 4 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 infantry moved from Buryatia to Amur
                    Japanese take Amur from Americans
              1 mech_infantry moved from Manchuria to Korea
                    Japanese take Korea from Americans
              1 mech_infantry moved from Manchuria to Amur
              1 infantry moved from Timguska to Yenisey
              1 artillery moved from Timguska to Yenisey
              2 mech_infantrys moved from Rostov to Ukraine
              7 fighters and 7 tactical_bombers moved from Caucasus to Germany
              3 armour moved from West India to Eastern Persia
                    Japanese take Eastern Persia from British
              1 mech_infantry moved from Turkmenistan to Eastern Persia
              2 mech_infantrys moved from West India to Eastern Persia
              3 armour and 3 mech_infantrys moved from Eastern Persia to Persia
              1 infantry moved from Dutch New Guinea to New Guinea
                    Japanese take New Guinea from ANZAC
              2 artilleries moved from Philippines to 35 Sea Zone
              2 artilleries and 2 transports moved from 35 Sea Zone to 45 Sea Zone
              1 infantry moved from Dutch New Guinea to 45 Sea Zone
              2 artilleries, 1 infantry and 2 transports moved from 45 Sea Zone to 33 Sea Zone
              3 destroyers moved from 35 Sea Zone to 33 Sea Zone
              1 fighter moved from 33 Sea Zone to 54 Sea Zone
              1 submarine moved from 33 Sea Zone to 46 Sea Zone
              3 fighters moved from 33 Sea Zone to 46 Sea Zone
              1 submarine moved from 7 Sea Zone to 18 Sea Zone
              1 armour moved from Sikang to Suiyuyan
      
          Combat - Japanese
              Battle in 54 Sea Zone
                  Japanese attack with 1 fighter
                  ANZAC defend with 1 transport
                      1 transport owned by the ANZAC lost in 54 Sea Zone
                  Japanese win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for ANZAC: 1 transport
              Battle in 46 Sea Zone
                  Japanese attack with 3 fighters and 1 submarine
                  ANZAC defend with 1 destroyer
                      Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the ANZAC lost in 46 Sea Zone
                  Japanese win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                  Casualties for ANZAC: 1 destroyer
      
          Non Combat Move - Japanese
              1 fighter moved from 54 Sea Zone to 33 Sea Zone
              3 fighters moved from 46 Sea Zone to 33 Sea Zone
              2 artilleries moved from 33 Sea Zone to Caroline Islands
              1 infantry moved from 33 Sea Zone to Caroline Islands
              4 tactical_bombers moved from Japan to 33 Sea Zone
              10 fighters moved from Japan to 33 Sea Zone
              1 fighter moved from Jehol to 33 Sea Zone
              1 tactical_bomber moved from Jehol to 33 Sea Zone
              3 mech_infantrys moved from India to Eastern Persia
              6 artilleries and 2 infantry moved from India to West India
              2 mech_infantrys moved from Turkmenistan to Persia
              2 mech_infantrys moved from Sikang to Caucasus
              5 artilleries moved from Burma to India
      
          Place Units - Japanese
              4 tactical_bombers placed in Japan
              2 carriers and 1 submarine placed in 20 Sea Zone
              Japanese undo move 2.
              2 carriers and 1 submarine placed in 36 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 76 PUs; end with 76 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
              Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : 0.67
      ANZAC regular : -0.33
      

      Savegame

      posted in League
      jkellerJ
      jkeller
    • RE: StickyBomb L vs jkeller X oob +27

      TripleA Turn Summary: Germans round 17

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 17
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans repair damage of 17x factory_upgrade; Remaining resources: 50 PUs; 
              Germans buy 2 artilleries and 14 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              2 tactical_bombers moved from Yugoslavia to 99 Sea Zone
              3 fighters moved from Yugoslavia to 99 Sea Zone
              2 bombers moved from Western Germany to Baltic States
              2 bombers moved from France to Baltic States
              2 mech_infantrys moved from Germany to Baltic States
              1 infantry moved from Bryansk to Belarus
              1 infantry moved from Smolensk to Belarus
              1 mech_infantry moved from Northwest Persia to Persia
                    Germans take Persia from British
              1 armour, 33 artilleries, 30 infantry and 2 mech_infantrys moved from Northwest Persia to Iraq
              1 armour moved from Archangel to Belarus
              1 mech_infantry moved from Archangel to Belarus
              2 mech_infantrys moved from Archangel to Belarus
              11 armour and 44 mech_infantrys moved from Archangel to Novgorod
              1 infantry moved from Ukraine to Bessarabia
              1 infantry moved from Ukraine to Western Ukraine
      
          Combat - Germans
              Battle in Novgorod
                  Germans attack with 11 armour and 44 mech_infantrys
                  British defend with 1 aaGun and 2 infantry; Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                      Germans roll dice for 11 armour and 44 mech_infantrys in Novgorod, round 2 : 11/55 hits, 12.83 expected hits
                      Americans roll dice for 1 aaGun and 3 infantry in Novgorod, round 2 : 0/3 hits, 1.00 expected hits
                      1 aaGun owned by the British, 1 infantry owned by the Americans and 2 infantry owned by the British lost in Novgorod
                  Germans win, taking Novgorod from Americans with 11 armour and 44 mech_infantrys remaining. Battle score for attacker is 14
                  Casualties for British: 1 aaGun and 2 infantry
                  Casualties for Americans: 1 infantry
              Battle in 99 Sea Zone
                  Germans attack with 3 fighters and 2 tactical_bombers
                  Americans defend with 1 destroyer
                      Germans roll dice for 3 fighters and 2 tactical_bombers in 99 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits
                      Americans roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Americans lost in 99 Sea Zone
                  Germans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                  Casualties for Americans: 1 destroyer
              Battle in Baltic States
                  Germans attack with 4 bombers and 2 mech_infantrys
                  Americans defend with 1 armour and 2 mech_infantrys
                      Germans roll dice for 4 bombers and 2 mech_infantrys in Baltic States, round 2 : 3/6 hits, 3.00 expected hits
                      Americans roll dice for 1 armour and 2 mech_infantrys in Baltic States, round 2 : 1/3 hits, 1.17 expected hits
                      1 armour owned by the Americans, 1 mech_infantry owned by the Germans and 2 mech_infantrys owned by the Americans lost in Baltic States
                  Germans win, taking Baltic States from Americans with 4 bombers and 1 mech_infantry remaining. Battle score for attacker is 10
                  Casualties for Germans: 1 mech_infantry
                  Casualties for Americans: 1 armour and 2 mech_infantrys
              Battle in Iraq
                  Germans attack with 1 armour, 33 artilleries, 30 infantry and 2 mech_infantrys
                  British defend with 1 factory_minor and 1 infantry; Russians defend with 1 aaGun
                      Germans roll dice for 1 armour, 33 artilleries, 30 infantry and 2 mech_infantrys in Iraq, round 2 : 19/66 hits, 22.17 expected hits
                      British roll dice for 1 aaGun and 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
                      1 aaGun owned by the Russians and 1 infantry owned by the British lost in Iraq
                  Germans win, taking Iraq from British with 1 armour, 33 artilleries, 30 infantry and 2 mech_infantrys remaining. Battle score for attacker is 8
                  Casualties for Russians: 1 aaGun
                  Casualties for British: 1 infantry
              Battle in Belarus
                  Germans attack with 1 armour, 2 infantry and 3 mech_infantrys
                  British defend with 1 aaGun; Americans defend with 3 infantry
                      Germans roll dice for 1 armour, 2 infantry and 3 mech_infantrys in Belarus, round 2 : 1/6 hits, 1.33 expected hits
                      Russians roll dice for 1 aaGun and 3 infantry in Belarus, round 2 : 2/3 hits, 1.00 expected hits
                      1 aaGun owned by the British and 2 infantry owned by the Germans lost in Belarus
                      Germans roll dice for 1 armour and 3 mech_infantrys in Belarus, round 3 : 0/4 hits, 1.00 expected hits
                      Russians roll dice for 3 infantry in Belarus, round 3 : 1/3 hits, 1.00 expected hits
                      1 mech_infantry owned by the Germans lost in Belarus
                      Germans roll dice for 1 armour and 2 mech_infantrys in Belarus, round 4 : 2/3 hits, 0.83 expected hits
                      Russians roll dice for 3 infantry in Belarus, round 4 : 1/3 hits, 1.00 expected hits
                      2 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Belarus
                      Germans roll dice for 1 armour and 1 mech_infantry in Belarus, round 5 : 1/2 hits, 0.67 expected hits
                      Russians roll dice for 1 infantry in Belarus, round 5 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans lost in Belarus
                  Germans win, taking Belarus from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                  Casualties for Germans: 2 infantry and 2 mech_infantrys
                  Casualties for British: 1 aaGun
                  Casualties for Americans: 3 infantry
      
          Non Combat Move - Germans
              5 infantry moved from Russia to Bryansk
              3 artilleries moved from Russia to Bryansk
              3 aaGuns moved from Rostov to Ukraine
              3 fighters moved from 99 Sea Zone to Southern Italy
              2 tactical_bombers moved from 99 Sea Zone to Southern Italy
              3 fighters moved from Yugoslavia to Western Germany
              3 tactical_bombers moved from Yugoslavia to Western Germany
              2 mech_infantrys moved from Normandy Bordeaux to Western Germany
              3 mech_infantrys moved from France to Western Germany
              5 mech_infantrys moved from Germany to Greater Southern Germany
              22 infantry moved from Slovakia Hungary to Germany
              4 infantry moved from Yugoslavia to Greater Southern Germany
              1 artillery moved from Yugoslavia to Greater Southern Germany
              5 mech_infantrys moved from Germany to Greater Southern Germany
              3 mech_infantrys moved from Germany to Greater Southern Germany
              3 aaGuns moved from Northern Italy to Western Germany
              10 infantry moved from Western Germany to Germany
              4 bombers moved from Baltic States to Western Germany
              3 mech_infantrys moved from Greater Southern Germany to Western Germany
              2 mech_infantrys moved from Greater Southern Germany to Western Germany
              1 destroyer moved from 113 Sea Zone to 125 Sea Zone
      
          Place Units - Germans
              1 artillery placed in France
              1 artillery placed in Germany
              9 infantry placed in Germany
              5 infantry placed in Western Germany
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,6,4,4,6,1,5
              Germans collect 60 PUs (1 lost to blockades); end with 60 PUs
              Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 66 PUs
              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -1.50
      Russians regular : 0.67
      Germans regular : -5.67
      British regular : -0.33
      

      Savegame

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      jkellerJ
      jkeller
    • RE: Find League Opponents Thread

      noob here…wouldn’t mind playing another game of oob or bm3

      posted in League
      jkellerJ
      jkeller
    • RE: StickyBomb L vs jkeller X oob +27

      TripleA Turn Summary: Italians round 16

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 16
      
          Purchase Units - Italians
              Italians buy 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              1 infantry moved from Slovakia Hungary to Poland
                    Germans take Poland from Americans
              2 infantry moved from Slovakia Hungary to Germany
              1 infantry moved from Slovakia Hungary to Germany
              3 infantry moved from Northern Italy to Western Germany
              1 infantry moved from Slovakia Hungary to Romania
              1 infantry moved from Greater Southern Germany to Slovakia Hungary
              1 infantry moved from Northern Italy to France
              1 mech_infantry moved from Germany to Greater Southern Germany
      
          Combat - Italians
      
          Non Combat Move - Italians
              2 aaGuns and 7 infantry moved from Northern Italy to Southern Italy
              2 aaGuns moved from Northern Italy to Western Germany
      
          Place Units - Italians
              2 infantry placed in Northern Italy
              2 infantry placed in Southern Italy
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 11
                  Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,1,5,5,2,5,1
              Italians collect 7 PUs (11 lost to blockades); end with 7 PUs
      

      Combat Hit Differential Summary :

      Savegame

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      jkeller
    • RE: StickyBomb L vs jkeller X oob +27

      TripleA Turn Summary: Italians round 16

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 16
      
          Purchase Units - Italians
              Italians buy 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              1 infantry moved from Slovakia Hungary to Poland
                    Germans take Poland from Americans
              2 infantry moved from Slovakia Hungary to Germany
              1 infantry moved from Slovakia Hungary to Germany
              3 infantry moved from Northern Italy to Western Germany
              1 infantry moved from Slovakia Hungary to Romania
              1 infantry moved from Greater Southern Germany to Slovakia Hungary
              1 infantry moved from Northern Italy to France
              1 mech_infantry moved from Germany to Greater Southern Germany
      
          Combat - Italians
      
          Non Combat Move - Italians
              2 aaGuns and 7 infantry moved from Northern Italy to Southern Italy
              2 aaGuns moved from Northern Italy to Western Germany
      
          Place Units - Italians
              2 infantry placed in Northern Italy
              2 infantry placed in Southern Italy
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 11
                  Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,1,5,5,2,5,1
              Italians collect 7 PUs (11 lost to blockades); end with 7 PUs
      

      Combat Hit Differential Summary :

      Savegame

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      jkeller
    • RE: StickyBomb L vs jkeller X oob +27

      TripleA Turn Summary: Japanese round 16

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 16
      
          Purchase Units - Japanese
              Japanese repair damage of 6x factory_minor; Remaining resources: 78 PUs; 6 SuicideAttackTokens; 
              Japanese buy 1 fighter, 4 infantry, 3 mech_infantrys and 4 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              3 mech_infantrys moved from Jehol to Manchuria
              2 infantry moved from Yakut S.S.R. to Buryatia
              2 mech_infantrys moved from India to West India
                    Japanese take West India from UK_Pacific
              3 armour moved from India to West India
              6 artilleries and 2 infantry moved from Burma to India
              2 mech_infantrys moved from Kazakhstan to Rostov
              3 mech_infantrys moved from Sikang to Turkmenistan
              2 mech_infantrys moved from Yunnan to Sikang
              1 armour moved from Yunnan to Sikang
              5 artilleries moved from Yunnan to Burma
              7 fighters and 7 tactical_bombers moved from Yunnan to Caucasus
              2 artilleries moved from Japan to 6 Sea Zone
              1 mech_infantry moved from Japan to 6 Sea Zone
              9 infantry moved from Japan to 6 Sea Zone
              2 artilleries moved from Java to 42 Sea Zone
              2 artilleries, 3 destroyers and 2 transports moved from 42 Sea Zone to 35 Sea Zone
              1 submarine moved from 6 Sea Zone to 7 Sea Zone
                    Japanese take 6 Sea Zone from UK_Pacific
              1 submarine moved from 6 Sea Zone to 16 Sea Zone
              3 fighters moved from 6 Sea Zone to 7 Sea Zone
              3 fighters moved from 6 Sea Zone to 16 Sea Zone
              1 fighter moved from 6 Sea Zone to 7 Sea Zone
              1 fighter moved from 6 Sea Zone to 16 Sea Zone
              1 tactical_bomber moved from 6 Sea Zone to Manchuria
              1 fighter moved from 6 Sea Zone to Manchuria
      
          Combat - Japanese
              Battle in Manchuria
                  Japanese attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                  Americans defend with 1 artillery; Chinese defend with 1 infantry
                      Japanese roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Manchuria, round 2 : 2/5 hits, 1.67 expected hits
                      Chinese roll dice for 1 artillery and 1 infantry in Manchuria, round 2 : 1/2 hits, 0.67 expected hits
                      1 mech_infantry owned by the Japanese, 1 artillery owned by the Americans and 1 infantry owned by the Chinese lost in Manchuria
                  Japanese win, taking Manchuria from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 mech_infantry
                  Casualties for Americans: 1 artillery
                  Casualties for Chinese: 1 infantry
              Battle in 16 Sea Zone
                  Japanese attack with 4 fighters and 1 submarine
                  Americans defend with 1 destroyer
                      Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 4 fighters in 16 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                      Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 16 Sea Zone
                  Japanese win with 4 fighters remaining. Battle score for attacker is 2
                  Casualties for Japanese: 1 submarine
                  Casualties for Americans: 1 destroyer
              Battle in 7 Sea Zone
                  Japanese attack with 4 fighters and 1 submarine
                  Americans defend with 1 destroyer
                      Japanese roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 4 fighters in 7 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                      Americans roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Americans lost in 7 Sea Zone
                  Japanese win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                  Casualties for Americans: 1 destroyer
      
          Non Combat Move - Japanese
              2 artilleries, 2 battleships, 10 carriers, 2 cruisers, 5 destroyers, 5 fighters, 9 infantry, 1 mech_infantry, 3 submarines and 6 transports moved from 6 Sea Zone to 33 Sea Zone
              2 artilleries, 9 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
              4 fighters moved from 7 Sea Zone to Japan
              4 fighters moved from 16 Sea Zone to Japan
              1 fighter moved from Manchuria to Jehol
              1 tactical_bomber moved from Manchuria to Jehol
              1 submarine moved from 17 Sea Zone to 33 Sea Zone
              1 submarine moved from 18 Sea Zone to 33 Sea Zone
              2 artilleries moved from 35 Sea Zone to Philippines
      
          Place Units - Japanese
              3 mech_infantrys placed in India
              1 fighter, 4 infantry and 4 tactical_bombers placed in Japan
              Turning on Edit Mode
              EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 fighter
              EDIT: Adding units owned by Japanese to Japan: 1 fighter
              EDIT: Turning off Edit Mode
      
          Turn Complete - Japanese
              Japanese collect 72 PUs; end with 72 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
              Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 0.33
      Americans regular : 0.33
      Japanese regular : -1.33
      

      Savegame

      posted in League
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      jkeller
    • RE: StickyBomb L vs jkeller X oob +27

      TripleA Turn Summary: Germans round 16

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 16
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 1 factory_upgrade and 16 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              8 mech_infantrys moved from Eastern Poland to Poland
              2 bombers moved from Eastern Poland to Normandy Bordeaux
              2 bombers moved from Western Germany to Normandy Bordeaux
              3 infantry moved from France to Normandy Bordeaux
              2 mech_infantrys moved from Western Germany to Normandy Bordeaux
              1 mech_infantry moved from Western Germany to Normandy Bordeaux
              3 mech_infantrys moved from Western Germany to France
              4 infantry moved from Yugoslavia to Slovakia Hungary
              4 infantry moved from Bulgaria to Yugoslavia
              1 artillery moved from Bulgaria to Yugoslavia
              1 infantry moved from Caucasus to Northwest Persia
                    Germans take Northwest Persia from British
              1 infantry moved from Rostov to Ukraine
              1 infantry moved from Russia to Bryansk
                    Germans take Bryansk from Russians
              1 infantry moved from Russia to Smolensk
              12 armour and 47 mech_infantrys moved from Russia to Archangel
              30 artilleries and 29 infantry moved from Caucasus to Northwest Persia
              6 fighters moved from Volgograd to Yugoslavia
              5 tactical_bombers moved from Volgograd to Yugoslavia
              3 infantry moved from Poland to Germany
              16 infantry moved from Eastern Poland to Slovakia Hungary
              7 mech_infantrys moved from Romania to Slovakia Hungary
              3 artilleries moved from Caucasus to Northwest Persia
              3 mech_infantrys moved from Volgograd to Northwest Persia
              1 armour moved from Volgograd to Northwest Persia
              2 armour moved from Volgograd to Ukraine
              4 mech_infantrys moved from Volgograd to Ukraine
              1 mech_infantry moved from Poland to Western Germany
              8 mech_infantrys moved from Poland to Germany
              7 mech_infantrys moved from Slovakia Hungary to Germany
              2 infantry moved from Germany to Slovakia Hungary
              1 destroyer moved from 125 Sea Zone to 113 Sea Zone
              2 infantry moved from Bessarabia to Ukraine
      
          Combat - Germans
              Battle in Normandy Bordeaux
                  Germans attack with 4 bombers, 3 infantry and 3 mech_infantrys
                  Americans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
                      Germans roll dice for 4 bombers, 3 infantry and 3 mech_infantrys in Normandy Bordeaux, round 2 : 2/10 hits, 3.67 expected hits
                      Americans roll dice for 1 armour, 1 artillery and 4 infantry in Normandy Bordeaux, round 2 : 3/6 hits, 2.17 expected hits
                      3 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux
                      Germans roll dice for 4 bombers and 3 mech_infantrys in Normandy Bordeaux, round 3 : 2/7 hits, 3.17 expected hits
                      Americans roll dice for 1 armour, 1 artillery and 2 infantry in Normandy Bordeaux, round 3 : 0/4 hits, 1.50 expected hits
                      2 infantry owned by the Americans lost in Normandy Bordeaux
                      Germans roll dice for 4 bombers and 3 mech_infantrys in Normandy Bordeaux, round 4 : 5/7 hits, 3.17 expected hits
                      Americans roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 4 : 1/2 hits, 0.83 expected hits
                      1 armour owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                  Germans win, taking Normandy Bordeaux from Americans with 4 bombers and 2 mech_infantrys remaining. Battle score for attacker is 9
                  Casualties for Germans: 3 infantry and 1 mech_infantry
                  Casualties for Americans: 1 armour, 1 artillery and 4 infantry
      
          Non Combat Move - Germans
              2 bombers moved from Normandy Bordeaux to Western Germany
              2 bombers moved from Normandy Bordeaux to France
              3 aaGuns moved from Caucasus to Rostov
              3 aaGuns moved from Southern Italy to Northern Italy
      
          Place Units - Germans
              Units in Germany being upgraded or consumed: 1 factory_minor
              1 factory_upgrade placed in Germany
              Germans undo move 1.
              3 infantry placed in Germany
              Units in Germany being upgraded or consumed: 1 factory_minor
              1 factory_upgrade placed in Germany
              10 infantry placed in Western Germany
              3 infantry placed in France
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 4
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,3,3,3,5
              Germans collect 50 PUs (4 lost to blockades); end with 50 PUs
              Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 52 PUs
              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -0.50
      Germans regular : -1.00
      

      Savegame

      posted in League
      jkellerJ
      jkeller
    • RE: StickyBomb L vs jkeller X oob +27

      TripleA Turn Summary: Italians round 15

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 15
      
          Purchase Units - Italians
              Italians buy 4 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Italians
              1 bomber moved from Russia to Bryansk
              3 infantry moved from Romania to Slovakia Hungary
              2 infantry moved from Yugoslavia to Slovakia Hungary
              2 infantry moved from Western Germany to France
              2 mech_infantrys moved from Southern Italy to Western Germany
              1 armour moved from Southern Italy to Western Germany
              6 infantry moved from Northern Italy to Greater Southern Germany
              7 infantry moved from Southern Italy to Northern Italy
              2 mech_infantrys moved from Eastern Poland to Bryansk
              1 mech_infantry moved from Eastern Poland to Germany
      
          Combat - Italians
              Battle in Bryansk
                  Italians attack with 1 bomber and 2 mech_infantrys
                  French defend with 2 infantry
                      Italians roll dice for 1 bomber and 2 mech_infantrys in Bryansk, round 2 : 0/3 hits, 1.00 expected hits
                      Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
                      1 mech_infantry owned by the Italians lost in Bryansk
                      Italians roll dice for 1 bomber and 1 mech_infantry in Bryansk, round 3 : 1/2 hits, 0.83 expected hits
                      Russians roll dice for 2 infantry in Bryansk, round 3 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the French lost in Bryansk
                      Italians roll dice for 1 bomber and 1 mech_infantry in Bryansk, round 4 : 1/2 hits, 0.83 expected hits
                      Russians roll dice for 1 infantry in Bryansk, round 4 : 1/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Italians and 1 infantry owned by the French lost in Bryansk
                  Italians win with 1 bomber remaining. Battle score for attacker is -2
                  Casualties for Italians: 2 mech_infantrys
                  Casualties for French: 2 infantry
      
          Non Combat Move - Italians
              1 bomber moved from Bryansk to Western Germany
              2 mech_infantrys moved from Russia to Archangel
              2 armour moved from Russia to Archangel
              4 aaGuns moved from Southern Italy to Northern Italy
      
          Place Units - Italians
              4 infantry placed in Northern Italy
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 8
                  Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3,4,5
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,4,4,1,5
              Italians collect 10 PUs (8 lost to blockades); end with 12 PUs
      

      Combat Hit Differential Summary :

      Italians regular : -0.67
      Russians regular : 0.33
      

      Savegame

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      jkellerJ
      jkeller
    • RE: crockett36 L vs jkeller X oob +30

      TripleA Manual Gamesave Post: Chinese round 6

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 6
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Turning on Edit Mode
              EDIT: Adding units owned by Japanese to Iwo Jima: 1 tactical_bomber
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
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      jkeller
    • RE: StickyBomb L vs jkeller X oob +27

      TripleA Turn Summary: Japanese round 15

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 15
      
          Purchase Units - Japanese
              Japanese buy 4 fighters and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              3 armour, 17 artilleries, 3 infantry and 25 mech_infantrys moved from Burma to India
              1 submarine moved from 33 Sea Zone to 18 Sea Zone
              1 submarine moved from 33 Sea Zone to 17 Sea Zone
              1 fighter moved from Japan to Manchuria
              1 tactical_bomber moved from Japan to Manchuria
              1 infantry moved from Buyant-Uhaa to Manchuria
              1 artillery moved from Buyant-Uhaa to Manchuria
              1 mech_infantry moved from Anhwe to Manchuria
              1 fighter moved from Japan to 19 Sea Zone
              1 fighter moved from Japan to 6 Sea Zone
              1 artillery moved from Caroline Islands to 33 Sea Zone
              1 infantry moved from Caroline Islands to 33 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
              1 infantry moved from Shan State to 37 Sea Zone
              1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
              1 artillery moved from French Indo China to 36 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
              2 artilleries moved from 42 Sea Zone to Java
              2 infantry moved from 42 Sea Zone to Java
              3 fighters moved from Japan to Manchuria
              2 fighters moved from Japan to 17 Sea Zone
              2 fighters moved from Japan to 18 Sea Zone
              8 fighters and 8 tactical_bombers moved from Kwangsi to India
              1 destroyer moved from 33 Sea Zone to 42 Sea Zone
      
          Combat - Japanese
              Battle in 42 Sea Zone
                  Japanese attack with 1 destroyer and 2 transports
                  ANZAC defend with 1 transport
                      1 transport owned by the ANZAC lost in 42 Sea Zone
                  Japanese win with 1 destroyer and 2 transports remaining. Battle score for attacker is 7
                  Casualties for ANZAC: 1 transport
              Battle in 19 Sea Zone
                  Japanese attack with 1 fighter
                  Americans defend with 1 transport
                      1 transport owned by the Americans lost in 19 Sea Zone
                  Japanese win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Americans: 1 transport
              Battle in 6 Sea Zone
                  Japanese attack with 1 fighter
                  Americans defend with 4 submarines and 3 transports
                  4 submarines owned by the Americans submerged
                      3 transports owned by the Americans lost in 6 Sea Zone
                  Japanese win with 1 fighter remaining. Battle score for attacker is 21
                  Casualties for Americans: 3 transports
              Battle in 17 Sea Zone
                  Japanese attack with 2 fighters and 1 submarine
                  ANZAC defend with 1 destroyer
                      Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      ANZAC roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the ANZAC lost in 17 Sea Zone
                  Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                  Casualties for ANZAC: 1 destroyer
              Battle in 18 Sea Zone
                  Japanese attack with 2 fighters and 1 submarine
                  ANZAC defend with 1 destroyer
                      Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 2 fighters in 18 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                      ANZAC roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the ANZAC lost in 18 Sea Zone
                  Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                  Casualties for ANZAC: 1 destroyer
              Battle in Manchuria
                  Japanese attack with 1 artillery, 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                  Americans defend with 1 artillery and 1 infantry; Chinese defend with 1 infantry
                      Japanese roll dice for 1 artillery, 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Manchuria, round 2 : 2/8 hits, 3.50 expected hits
                      Chinese roll dice for 1 artillery and 2 infantry in Manchuria, round 2 : 0/3 hits, 1.00 expected hits
                      1 infantry owned by the Americans and 1 infantry owned by the Chinese lost in Manchuria
                      Japanese roll dice for 1 artillery, 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Manchuria, round 3 : 3/8 hits, 3.50 expected hits
                      Chinese roll dice for 1 artillery in Manchuria, round 3 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Americans lost in Manchuria
                  Japanese win, taking Manchuria from Chinese with 1 artillery, 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                  Casualties for Americans: 1 artillery and 1 infantry
                  Casualties for Chinese: 1 infantry
              Battle in Java
                  Japanese attack with 2 artilleries and 2 infantry
                  ANZAC defend with 2 infantry
                      Japanese roll dice for 2 artilleries and 2 infantry in Java, round 2 : 1/4 hits, 1.33 expected hits
                      ANZAC roll dice for 2 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits
                      2 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                      Japanese roll dice for 2 artilleries in Java, round 3 : 1/2 hits, 0.67 expected hits
                      ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the ANZAC lost in Java
                  Japanese win, taking Java from ANZAC with 2 artilleries remaining. Battle score for attacker is 0
                  Casualties for Japanese: 2 infantry
                  Casualties for ANZAC: 2 infantry
              Battle in India
                  Japanese attack with 3 armour, 17 artilleries, 8 fighters, 3 infantry, 25 mech_infantrys and 8 tactical_bombers
                  British defend with 3 aaGuns, 3 armour, 5 artilleries, 20 infantry and 5 mech_infantrys; ANZAC defend with 1 artillery, 3 fighters and 1 infantry; Americans defend with 1 bomber; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour; Russians defend with 5 fighters and 1 tactical_bomber
                      British roll AA dice in India : 2/1 hits, 1.50 expected hits
                      1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in India
                      Japanese roll dice for 3 armour, 17 artilleries, 7 fighters, 3 infantry, 25 mech_infantrys and 7 tactical_bombers in India, round 2 : 25/62 hits, 22.83 expected hits
                      UK_Pacific roll dice for 3 aaGuns, 3 armour, 6 artilleries, 1 bomber, 8 fighters, 21 infantry, 5 mech_infantrys and 1 tactical_bomber in India, round 2 : 22/45 hits, 18.17 expected hits
                      3 infantry owned by the Japanese, 5 artilleries owned by the Japanese, 14 mech_infantrys owned by the Japanese, 1 infantry owned by the ANZAC, 3 aaGuns owned by the British, 1 bomber owned by the Americans and 20 infantry owned by the British lost in India
                      Japanese roll dice for 3 armour, 12 artilleries, 7 fighters, 11 mech_infantrys and 7 tactical_bombers in India, round 3 : 15/40 hits, 17.33 expected hits
                      UK_Pacific roll dice for 3 armour, 6 artilleries, 8 fighters, 5 mech_infantrys and 1 tactical_bomber in India, round 3 : 13/23 hits, 11.00 expected hits
                      1 tactical_bomber owned by the Russians, 7 artilleries owned by the Japanese, 6 mech_infantrys owned by the Japanese, 5 mech_infantrys owned by the British, 1 artillery owned by the ANZAC, 5 artilleries owned by the British and 3 armour owned by the British lost in India
                      Japanese roll dice for 3 armour, 5 artilleries, 7 fighters, 5 mech_infantrys and 7 tactical_bombers in India, round 4 : 12/27 hits, 13.00 expected hits
                      UK_Pacific roll dice for 8 fighters in India, round 4 : 8/8 hits, 5.33 expected hits
                      5 fighters owned by the Russians, 5 artilleries owned by the Japanese, 3 mech_infantrys owned by the Japanese and 3 fighters owned by the ANZAC lost in India
                  Japanese captures 5PUs while taking UK_Pacific capital
                  Japanese win, taking India from UK_Pacific with 3 armour, 7 fighters, 2 mech_infantrys and 7 tactical_bombers remaining. Battle score for attacker is 53
                  Casualties for Japanese: 17 artilleries, 1 fighter, 3 infantry, 23 mech_infantrys and 1 tactical_bomber
                  Casualties for ANZAC: 1 artillery, 3 fighters and 1 infantry
                  Casualties for Americans: 1 bomber
                  Casualties for British: 3 aaGuns, 3 armour, 5 artilleries, 20 infantry and 5 mech_infantrys
                  Casualties for Russians: 5 fighters and 1 tactical_bomber
      
          Non Combat Move - Japanese
              1 destroyer moved from 33 Sea Zone to 42 Sea Zone
              1 destroyer moved from 33 Sea Zone to 42 Sea Zone
              4 artilleries and 2 infantry moved from Shan State to Burma
              2 artilleries moved from Yunnan to Burma
              2 mech_infantrys moved from Shensi to Kazakhstan
              3 mech_infantrys moved from Kweichow to Sikang
              1 infantry moved from Yenisey to Timguska
              1 artillery moved from Yenisey to Timguska
              2 infantry moved from Yenisey to Yakut S.S.R.
              1 fighter moved from 19 Sea Zone to 6 Sea Zone
              2 fighters moved from 18 Sea Zone to 6 Sea Zone
              4 fighters and 1 tactical_bomber moved from Manchuria to 6 Sea Zone
              3 mech_infantrys moved from Kiangsu to Jehol
              3 artilleries moved from Kwangsi to Yunnan
              2 mech_infantrys moved from Kwangtung to Yunnan
              1 armour moved from Kwangtung to Yunnan
              2 artilleries moved from French Indo China to Yunnan
              2 battleships, 10 carriers, 2 cruisers, 5 destroyers, 5 submarines and 2 transports moved from 33 Sea Zone to 6 Sea Zone
              2 fighters moved from 17 Sea Zone to 6 Sea Zone
              7 fighters and 7 tactical_bombers moved from India to Yunnan
      
          Place Units - Japanese
              4 fighters and 4 transports placed in 6 Sea Zone
      
          Turn Complete - Japanese
              Total Cost from Convoy Blockades: 4
                  Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,1,3,5,4,4,4
              Japanese collect 69 PUs (4 lost to blockades); end with 74 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
              Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -1.33
      Japanese regular : -2.83
      British AA : 0.50
      UK_Pacific regular : 8.50
      ANZAC regular : 0.33
      

      Savegame

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      jkeller
    • RE: crockett36 L vs jkeller X oob +30

      TripleA Turn Summary: Japanese round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 6
      
          Research Technology - Japanese
              Japanese spend 20 on tech rolls
                  Japanese roll 5,3,3,4 and gets 0 hits
      
          Purchase Units - Japanese
              Japanese repair damage of 11x factory_major; Remaining resources: 31 PUs; 6 SuicideAttackTokens; 4 techTokens; 
              Japanese buy 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 4 techTokens; 
      
          Combat Move - Japanese
              2 infantry moved from Jehol to Chahar
                    Japanese take Chahar from Chinese
              1 infantry moved from Siam to Shan State
              2 mech_infantrys moved from Yunnan to Szechwan
              2 mech_infantrys moved from Hunan to Szechwan
              1 mech_infantry moved from Kwangsi to Szechwan
              1 mech_infantry moved from French Indo China to Szechwan
              1 mech_infantry moved from Jehol to Kweichow
              2 mech_infantrys moved from Kiangsu to Kweichow
              1 infantry moved from Kiangsu to Anhwe
              1 destroyer moved from 35 Sea Zone to 42 Sea Zone
              1 tactical_bomber moved from Java to 42 Sea Zone
              1 bomber moved from Kwangsi to 42 Sea Zone
              1 tactical_bomber moved from Yunnan to Szechwan
              1 destroyer moved from 6 Sea Zone to 4 Sea Zone
              1 tactical_bomber moved from 6 Sea Zone to 4 Sea Zone
              1 fighter moved from 6 Sea Zone to 4 Sea Zone
              1 fighter moved from 6 Sea Zone to 8 Sea Zone
              1 tactical_bomber moved from 6 Sea Zone to 8 Sea Zone
              1 fighter moved from 6 Sea Zone to 25 Sea Zone
              1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
              1 destroyer moved from 6 Sea Zone to 15 Sea Zone
              1 destroyer moved from 6 Sea Zone to 24 Sea Zone
                    Japanese take 17 Sea Zone from Americans
              1 destroyer moved from 18 Sea Zone to 35 Sea Zone
              3 infantry moved from French Indo China to Yunnan
              1 artillery moved from French Indo China to Yunnan
              1 tactical_bomber moved from Japan to 24 Sea Zone
              1 tactical_bomber moved from 6 Sea Zone to 15 Sea Zone
              1 fighter moved from 6 Sea Zone to 15 Sea Zone
              1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
              1 fighter moved from 6 Sea Zone to 24 Sea Zone
              1 submarine moved from 6 Sea Zone to 8 Sea Zone
              1 submarine moved from 6 Sea Zone to 25 Sea Zone
              2 submarines moved from 6 Sea Zone to 25 Sea Zone
      
          Combat - Japanese
              Battle in Kweichow
                  Japanese attack with 3 mech_infantrys
                  Chinese defend with 1 infantry
                      Japanese roll dice for 3 mech_infantrys in Kweichow, round 2 : 1/1 hits, 0.50 expected hits
                      Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                  Japanese win, taking Kweichow from Chinese with 2 mech_infantrys remaining. Battle score for attacker is -1
                  Casualties for Japanese: 1 mech_infantry
                  Casualties for Chinese: 1 infantry
              Battle in 24 Sea Zone
                  Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                  Americans defend with 1 submarine
                      Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 24 Sea Zone, round 2 : 1/1 hits, 1.50 expected hits
                      Americans roll dice for 1 submarine in 24 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Americans lost in 24 Sea Zone
                  Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Americans: 1 submarine
              Battle in Szechwan
                  Japanese attack with 6 mech_infantrys and 1 tactical_bomber
                  Chinese defend with 4 infantry; Russians defend with 1 aaGun
                      Russians roll AA dice in Szechwan : 0/1 hits, 0.17 expected hits
                      Japanese roll dice for 6 mech_infantrys and 1 tactical_bomber in Szechwan, round 2 : 1/1 hits, 1.50 expected hits
                      Chinese roll dice for 1 aaGun and 4 infantry in Szechwan, round 2 : 1/1 hits, 1.33 expected hits
                      1 mech_infantry owned by the Japanese and 1 aaGun owned by the Russians lost in Szechwan
                      Japanese roll dice for 5 mech_infantrys and 1 tactical_bomber in Szechwan, round 3 : 2/1 hits, 1.33 expected hits
                      Chinese roll dice for 4 infantry in Szechwan, round 3 : 2/1 hits, 1.33 expected hits
                      2 mech_infantrys owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
                      Japanese roll dice for 3 mech_infantrys and 1 tactical_bomber in Szechwan, round 4 : 1/0 hits, 1.00 expected hits
                      Chinese roll dice for 2 infantry in Szechwan, round 4 : 1/1 hits, 0.67 expected hits
                      1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                      Japanese roll dice for 2 mech_infantrys and 1 tactical_bomber in Szechwan, round 5 : 1/1 hits, 0.83 expected hits
                      Chinese roll dice for 1 infantry in Szechwan, round 5 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Szechwan
                  Japanese win, taking Szechwan from Chinese with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 1
                  Casualties for Japanese: 4 mech_infantrys
                  Casualties for Russians: 1 aaGun
                  Casualties for Chinese: 4 infantry
              Battle in 4 Sea Zone
                  Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                  Americans defend with 1 submarine
                      Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 4 Sea Zone, round 2 : 1/1 hits, 1.50 expected hits
                      Americans roll dice for 1 submarine in 4 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Americans lost in 4 Sea Zone
                  Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Americans: 1 submarine
              Battle in 15 Sea Zone
                  Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                  Americans defend with 1 submarine
                      Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 15 Sea Zone, round 2 : 2/1 hits, 1.50 expected hits
                      Americans roll dice for 1 submarine in 15 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Americans lost in 15 Sea Zone
                  Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Americans: 1 submarine
              Battle in 42 Sea Zone
                  Japanese attack with 1 bomber, 1 destroyer and 1 tactical_bomber
                  ANZAC defend with 1 submarine
                      Japanese roll dice for 1 bomber, 1 destroyer and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/1 hits, 1.50 expected hits
                      ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the ANZAC lost in 42 Sea Zone
                  Japanese win, taking 42 Sea Zone from ANZAC with 1 bomber, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for ANZAC: 1 submarine
              Battle in 8 Sea Zone
                  Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                  Americans defend with 1 destroyer
                      Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 fighter and 1 tactical_bomber in 8 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits
                      Americans roll dice for 1 destroyer in 8 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 8 Sea Zone
                  Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                  Casualties for Japanese: 1 submarine
                  Casualties for Americans: 1 destroyer
              Battle in 25 Sea Zone
                  Japanese attack with 1 fighter, 3 submarines and 2 tactical_bombers
                  Americans defend with 1 destroyer
                      Japanese roll dice for 3 submarines in 25 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
                      Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Americans lost in 25 Sea Zone
                  Japanese win with 1 fighter, 3 submarines and 2 tactical_bombers remaining. Battle score for attacker is 8
                  Casualties for Americans: 1 destroyer
      
          Non Combat Move - Japanese
              1 tactical_bomber could not land in 4 Sea Zone and was removed
              1 fighter moved from 15 Sea Zone to 6 Sea Zone
              1 tactical_bomber moved from 15 Sea Zone to 6 Sea Zone
              1 tactical_bomber moved from 8 Sea Zone to 6 Sea Zone
              1 fighter moved from 8 Sea Zone to 6 Sea Zone
              1 carrier moved from 6 Sea Zone to 17 Sea Zone
              1 fighter moved from 24 Sea Zone to 17 Sea Zone
              1 tactical_bomber moved from 24 Sea Zone to 6 Sea Zone
              2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
              1 carrier moved from 17 Sea Zone to 24 Sea Zone
              1 fighter moved from 17 Sea Zone to 24 Sea Zone
              1 fighter moved from 25 Sea Zone to 24 Sea Zone
              1 fighter moved from 4 Sea Zone to 6 Sea Zone
              1 transport moved from 35 Sea Zone to 6 Sea Zone
              3 transports moved from 36 Sea Zone to 20 Sea Zone
              1 bomber moved from 42 Sea Zone to Kwangsi
              1 tactical_bomber moved from 42 Sea Zone to Kwangsi
              1 tactical_bomber moved from Szechwan to Yunnan
              1 infantry moved from Japan to 6 Sea Zone
              1 artillery moved from Japan to 6 Sea Zone
              1 infantry moved from 6 Sea Zone to Korea
              1 artillery moved from 6 Sea Zone to Korea
      
          Place Units - Japanese
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              2 infantry and 1 mech_infantry placed in Kiangsu
              7 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 59 PUs; end with 59 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 1.00
      Americans regular : -0.17
      Japanese regular : -0.67
      ANZAC regular : -0.17
      Russians AA : -0.17
      

      Savegame

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      jkeller
    • RE: L21 jkeller (X) - Martin (L+30) OOB

      TripleA Turn Summary: Germans round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 6
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 1 destroyer, 2 fighters, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 fighter moved from Norway to Finland
              2 tactical_bombers moved from Norway to Finland
              1 armour moved from Archangel to Vologda
                    Germans take Vologda from Russians
              1 armour moved from Vologda to Russia
              1 artillery and 2 infantry moved from Smolensk to Russia
              1 armour moved from Bryansk to Tambov
                    Germans take Tambov from Russians
              1 armour moved from Tambov to Russia
              11 armour, 10 artilleries, 20 infantry and 19 mech_infantrys moved from Bryansk to Russia
              1 mech_infantry moved from Ukraine to Russia
              1 armour and 3 mech_infantrys moved from Belarus to Russia
              1 armour moved from Baltic States to Karelia
                    Germans take Karelia from Russians
              1 infantry moved from Archangel to Nenetsia
                    Germans take Nenetsia from Russians
              2 bombers moved from Poland to Russia
      
          Combat - Germans
              Battle in Finland
                  Germans attack with 1 fighter and 2 tactical_bombers
                  Russians defend with 1 artillery
                      Germans roll dice for 1 fighter and 2 tactical_bombers in Finland, round 2 : 2/3 hits, 1.67 expected hits
                      Russians roll dice for 1 artillery in Finland, round 2 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Russians lost in Finland
                  Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 4
                  Casualties for Russians: 1 artillery
              Battle in Russia
                  Germans attack with 14 armour, 11 artilleries, 2 bombers, 22 infantry and 23 mech_infantrys
                  British defend with 2 fighters and 1 tactical_bomber; Russians defend with 2 aaGuns, 1 airfield, 8 armour, 13 artilleries, 1 factory_major, 2 fighters, 21 infantry, 6 mech_infantrys and 1 tactical_bomber
                      Russians roll AA dice in Russia : 0/2 hits, 0.33 expected hits
                      Germans roll dice for 14 armour, 11 artilleries, 2 bombers, 22 infantry and 23 mech_infantrys in Russia, round 2 : 19/72 hits, 21.33 expected hits
                      Russians roll dice for 2 aaGuns, 8 armour, 13 artilleries, 4 fighters, 21 infantry, 6 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 20/54 hits, 21.00 expected hits
                      17 infantry owned by the Russians, 20 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Russia
                      Germans roll dice for 14 armour, 11 artilleries, 2 bombers, 2 infantry and 23 mech_infantrys in Russia, round 3 : 15/52 hits, 18.00 expected hits
                      Russians roll dice for 8 armour, 13 artilleries, 4 fighters, 4 infantry, 6 mech_infantrys and 2 tactical_bombers in Russia, round 3 : 23/37 hits, 15.33 expected hits
                      6 mech_infantrys owned by the Russians, 4 infantry owned by the Russians, 5 artilleries owned by the Russians, 5 artilleries owned by the Germans, 2 infantry owned by the Germans and 16 mech_infantrys owned by the Germans lost in Russia
                      Germans roll dice for 14 armour, 6 artilleries, 2 bombers and 7 mech_infantrys in Russia, round 4 : 8/29 hits, 12.50 expected hits
                      Russians roll dice for 8 armour, 8 artilleries, 4 fighters and 2 tactical_bombers in Russia, round 4 : 5/22 hits, 10.33 expected hits
                      8 artilleries owned by the Russians, 2 artilleries owned by the Germans and 3 mech_infantrys owned by the Germans lost in Russia
                      Germans roll dice for 14 armour, 4 artilleries, 2 bombers and 4 mech_infantrys in Russia, round 5 : 9/24 hits, 11.00 expected hits
                      Russians roll dice for 8 armour, 4 fighters and 2 tactical_bombers in Russia, round 5 : 6/14 hits, 7.67 expected hits
                      1 tactical_bomber owned by the Russians, 8 armour owned by the Russians, 4 artilleries owned by the Germans and 2 mech_infantrys owned by the Germans lost in Russia
                      Germans roll dice for 14 armour, 2 bombers and 2 mech_infantrys in Russia, round 6 : 6/18 hits, 8.67 expected hits
                      Russians roll dice for 4 fighters and 1 tactical_bomber in Russia, round 6 : 2/5 hits, 3.17 expected hits
                      2 fighters owned by the Russians, 1 tactical_bomber owned by the British, 2 mech_infantrys owned by the Germans and 2 fighters owned by the British lost in Russia
                  Germans captures 33PUs while taking Russians capital
                  Germans converts factory_major into different units
                  Germans win, taking Russia from Russians with 14 armour and 2 bombers remaining. Battle score for attacker is 57
                  Casualties for Germans: 11 artilleries, 22 infantry and 23 mech_infantrys
                  Casualties for Russians: 2 aaGuns, 8 armour, 13 artilleries, 2 fighters, 21 infantry, 6 mech_infantrys and 1 tactical_bomber
                  Casualties for British: 2 fighters and 1 tactical_bomber
      
          Non Combat Move - Germans
              1 mech_infantry moved from Novgorod to Bryansk
              1 armour and 8 mech_infantrys moved from Baltic States to Bryansk
              2 mech_infantrys moved from Poland to Western Ukraine
              1 artillery moved from Poland to Eastern Poland
              2 mech_infantrys moved from Germany to Eastern Poland
              4 armour moved from Germany to Eastern Poland
              2 bombers moved from Russia to Bryansk
              6 mech_infantrys moved from Western Germany to Poland
              2 tactical_bombers moved from Finland to Western Germany
              1 fighter moved from Finland to Western Germany
              1 infantry moved from Archangel to Vologda
      
          Place Units - Germans
              Turning on Edit Mode
              EDIT: Removing units owned by Germans from Northern Italy: 3 aaGuns
              EDIT: Adding units owned by Germans to Southern Italy: 3 aaGuns
              EDIT: Turning off Edit Mode
              1 infantry placed in France
              1 destroyer placed in 113 Sea Zone
              2 fighters placed in Western Germany
              4 mech_infantrys placed in Western Germany
              2 mech_infantrys placed in Western Germany
              3 mech_infantrys placed in Germany
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 6
                  Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6
                  Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1
              Germans collect 54 PUs (6 lost to blockades); end with 87 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 92 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 102 PUs
      

      Combat Hit Differential Summary :

      Russians regular : -1.83
      Germans regular : -14.17
      Russians AA : -0.33
      

      Savegame

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      jkeller
    • RE: L21 jkeller (X) - Martin (L+30) OOB

      TripleA Turn Summary: Italians round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 5
      
          Purchase Units - Italians
              Italians buy 2 destroyers; Remaining resources: 4 PUs; 
      
          Combat Move - Italians
              1 mech_infantry moved from Western Ukraine to Rostov
              1 bomber moved from Western Germany to Rostov
              1 infantry moved from Kenya to Anglo Egyptian Sudan
                    Italians take Anglo Egyptian Sudan from British
      
          Combat - Italians
              Battle in Rostov
                  Italians attack with 1 bomber and 1 mech_infantry
                  British defend with 1 mech_infantry
                      Italians roll dice for 1 bomber and 1 mech_infantry in Rostov, round 2 : 1/2 hits, 0.83 expected hits
                      Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the British lost in Rostov
                  Italians win, taking Rostov from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
                  Casualties for British: 1 mech_infantry
      
          Non Combat Move - Italians
              1 bomber moved from Rostov to Ukraine
              8 infantry moved from Bessarabia to Ukraine
              3 infantry moved from Northern Italy to Southern Italy
      
          Place Units - Italians
              2 destroyers placed in 97 Sea Zone
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1
              Italians collect 14 PUs (3 lost to blockades); end with 18 PUs
              Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
      

      Combat Hit Differential Summary :

      Italians regular : 0.17
      Russians regular : -0.33
      

      Savegame

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      jkeller
    • RE: StickyBomb L vs jkeller X oob +27

      TripleA Turn Summary: Germans round 15

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 15
      
          Purchase Units - Germans
              Germans repair damage of 5x factory_minor; Remaining resources: 66 PUs; 
              Germans buy 3 armour, 8 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              3 infantry moved from Ukraine to Rostov
              2 infantry moved from Western Ukraine to Bessarabia
              1 infantry moved from Belarus to Baltic States
              15 infantry moved from Belarus to Eastern Poland
              1 infantry moved from Poland to Eastern Poland
              3 infantry moved from Germany to Poland
              6 fighters moved from Southern Italy to Rostov
              5 tactical_bombers moved from Southern Italy to Rostov
              33 artilleries and 31 infantry moved from Volgograd to Caucasus
              7 mech_infantrys moved from Greece to Romania
              4 infantry moved from Greece to Bulgaria
              1 artillery moved from Greece to Bulgaria
              2 bombers moved from Southern Italy to Rostov
              1 bomber moved from Southern Italy to Western Germany
              1 mech_infantry moved from Western Germany to Poland
              1 destroyer moved from 119 Sea Zone to 125 Sea Zone
              1 submarine moved from 109 Sea Zone to 119 Sea Zone
      
          Combat - Germans
              Battle in Rostov
                  Germans attack with 2 bombers, 6 fighters, 3 infantry and 5 tactical_bombers
                  Russians defend with 5 infantry
                      Germans roll dice for 2 bombers, 6 fighters, 3 infantry and 5 tactical_bombers in Rostov, round 2 : 9/16 hits, 8.17 expected hits
                      Russians roll dice for 5 infantry in Rostov, round 2 : 2/5 hits, 1.67 expected hits
                      5 infantry owned by the Russians and 2 infantry owned by the Germans lost in Rostov
                  Germans win, taking Rostov from Russians with 2 bombers, 6 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 9
                  Casualties for Germans: 2 infantry
                  Casualties for Russians: 5 infantry
              Battle in Caucasus
                  Germans attack with 33 artilleries and 31 infantry
                  British defend with 2 infantry
                      Germans roll dice for 33 artilleries and 31 infantry in Caucasus, round 2 : 26/64 hits, 21.33 expected hits
                      British roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Germans and 2 infantry owned by the British lost in Caucasus
                  Germans win, taking Caucasus from British with 33 artilleries and 30 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
                  Casualties for British: 2 infantry
      
          Non Combat Move - Germans
              1 infantry moved from Tambov to Russia
              3 aaGuns moved from Volgograd to Caucasus
              2 bombers moved from Rostov to Eastern Poland
              6 fighters and 5 tactical_bombers moved from Rostov to Volgograd
              12 armour and 47 mech_infantrys moved from Volgograd to Russia
      
          Place Units - Germans
              3 armour placed in Volgograd
              3 infantry placed in France
              2 infantry placed in Germany
              3 infantry and 6 mech_infantrys placed in Western Germany
              Germans undo move 4.
              3 infantry placed in Russia
              6 mech_infantrys placed in Western Germany
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,1,5
              Germans collect 53 PUs (2 lost to blockades); end with 53 PUs
              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs
      

      Combat Hit Differential Summary :

      Russians regular : 0.33
      Germans regular : 5.50
      British regular : 0.33
      

      Savegame

      posted in League
      jkellerJ
      jkeller
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