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    Topics created by jim010

    • jim010J

      Battle of France 1940 and 1944

      Other Games
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      jim010J

      Something new coming to Combat Miniatures:

      2efc8cf7-ac93-44e1-9d44-0f76411bdff9-image.png
      f4b41626-8065-4d92-b676-80dd12c28b05-image.png
      4359da2c-37d1-4394-9e5b-3b3a1c5b661e-image.png

    • jim010J

      CDS Allies vs jim010 axis Europe OOB no bid rematch

      League
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      cdsC

      @jim010

      Well have you figured it out yet? I suggest you try to make something out of it, only so you can learn from your mistake. I promise you you’ll become a better player when you continue a game.

    • jim010J

      jim010 (axis) vs Karl7 (Allies) Europe OOB

      League
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      Karl7K

      @jim010

      no worries

    • jim010J

      jim010 (Axis) vs cds (Allies) Europe OOB no bid

      League
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      cdsC

      @jim010

      Sure, thats fine with me. Just send me a message by the time you are ready to play. Good luck with work!

    • jim010J

      jim (axis) vs Crocket (Allies + 30) Europe OOB

      League
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      C

      @crockett36 Hope all is well with you!

    • jim010J

      jim010 Axis vs GovZ Allies +23 AAE OOB

      League
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      jim010J

      @GovZ I am fine with normal luck. I gripe about it when bad luck shows up at the worst time, but I accept it.

      I could do global, I just prefer to do Europe or Pacific for quicker and shorter games. I also prefer OOB with bids.

    • jim010J

      Looking to play on tripleA?

      Find Online Players
      • • • jim010
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      jim010J

      Would like to play a game of Europe or global 2nd edition OOB - with bid.

      Any interest out there? I’d like to get back into playing online.

    • jim010J

      New Releases of Axis & Allies from Renegade!

      News
      • • • jim010
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      StuciferS

      @jim010 Looking forward to adding some IPC chips to my collection in June, and of course for North Africa in August! Great stuff!

    • jim010J

      World War II in Asia and the Pacific naval combat

      Other Games
      • • • jim010
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      jim010J

      d93f66b0-5dc0-49a6-b5eb-9aaabb9cb86a-image.png
      11. Now it is the Allied turn. The same procedure is followed as before. The defending CAP fighter shoots at the incoming planes, and they get to fire back.

      60a67951-1011-4c1e-9ffd-f94fd6c8f5d2-image.png
      12. The Japanese CAP fighter misses, but the Allied planes shoot it down.

      2129d056-f69b-485f-b643-702ce095bb5c-image.png
      13. Both planes select the same carrier group to go after. The ships miss their AA fire, so the planes are free to attack.

      e019c53c-2e8b-40a9-b87a-2e9e185c6ebe-image.png
      14. Both planes score a hit on the carrier and it is sunk. Planes must now return home.

      6f9e0a4a-af7b-4f32-bf0e-04275bd91043-image.png
      15. Planes on both sides must land on their carriers. The US plane lost its carrier, and so must ditch at sea (destroyed). Both sides may reshuffle the composition of their groups. At this point, the Japanese player decides if they wish to retreat, and they choose to continue the battle instead. The Allies, however, choose to retreat, The Allied ships return to port and the Japanese fleet continues on its original mission.

    • jim010J

      Axis & Allies Anniversary 2017 edition

      Marketplace
      • • • jim010
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      jim010J

      @barnee

      Hopefully people will see that I take care of the game and buy it. I need to get rid of stuff.

    • jim010J

      Table Tactics Risk 2042 pieces

      Marketplace
      • • • jim010
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      jim010J

      Well, if you are interested in more pieces, you can buy mine. They are just collecting dust in my house.

      As for the ammo box, I make them.

      7e0de710-3a4d-4a3a-bcf0-b3a3c66dbbc7-image.png

      d12d1f95-757f-4a29-a02a-feefe7c6c4f9-image.png

      98fe3d76-f572-411d-adfe-ba8b4697d234-image.png

    • jim010J

      Looking for input as to which map version should be offered for a WWII game.

      Customizations
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      jim010J

      Asking the community here which map version would be preferred from below, or there a combination not represented? The game is European theatre, but there is an Asian/Pacific half as well. Game will be offered through HBG.

      Historical flags only on capitals or important cities. Territories outside of homeland use lighter shade of colour.
      59ba889b-c1fa-496f-8e4c-a86a8c5b1bc4-image.png

      Historical flags on capitals and small flags on territories to denote ownership along with colour. Territories outside of the homeland will use local flag.
      4efd671c-9f95-454f-813a-ea2451814a57-image.png

      Axis & Allies roundels used instead of historical flags. Territories outside of homeland still use local flags.
      cfd708c4-c553-41be-9f7a-3d771ba2a601-image.png

      Axis & Allies flags used for all spaces. Outside homeland is a lighter shade.
      235eb1f3-3d3e-4a50-bde7-8d8a9c46bc50-image.png

    • jim010J

      Cold War 1980s Europe and Pacific. NATO vs USSR

      Customizations
      • • • jim010
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      jim010J

      @panzerfreak
      Sorry, hard copies only.

    • jim010J

      HBG World War II in Europe and Pacific

      Marketplace
      • • • jim010
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      jim010J

      fbe10.jpg ![fbe8.gif]
      fbe9.jpg (/forums/assets/uploads/files/1664047197378-fbe8.gif)
      fbe13.jpg
      fbe14.jpg
      fbe12.jpg fbe15.jpg

    • jim010J

      Table Tactics, HBG and FMG pieces for sa

      Marketplace
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      jim010J

      Table Tactics pieces sold.

    • jim010J

      Erinmores Allies +12 vs jim010 Axis

      Play Boardgames
      • • • jim010
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      jim010J

      TripleA Turn Summary: Germans round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 8 armour; Remaining resources: 3 PUs; Combat Move - Germans 1 armour moved from Novgorod to Archangel Germans take Archangel from Russians 1 armour moved from Archangel to Belarus 7 armour and 2 mech_infantrys moved from Germany to Baltic States 1 infantry moved from Eastern Poland to Western Ukraine 1 fighter moved from Novgorod to Western Ukraine 2 tactical_bombers moved from Novgorod to Western Ukraine Combat - Germans Battle in Western Ukraine Germans attack with 1 fighter, 1 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Western Ukraine, round 2 : 2/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 7 armour and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 7 armour and 2 mech_infantrys in Baltic States, round 2 : 6/9 hits, 3.83 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 7 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 3 aaGuns, 6 armour, 5 artilleries, 20 infantry and 10 mech_infantrys moved from Novgorod to Belarus 11 armour and 1 mech_infantry moved from Poland to Belarus 1 fighter moved from Western Ukraine to Belarus 2 tactical_bombers moved from Western Ukraine to Belarus 1 fighter moved from Western Germany to Belarus 1 tactical_bomber moved from Western Germany to Belarus 2 infantry moved from Eastern Poland to Belarus 1 infantry moved from Finland to Karelia Place Units - Germans 8 armour placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6 Germans collect 45 PUs (3 lost to blockades); end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs

      Combat Hit Differential Summary :

      Germans : 2.33 Russians : -0.67

      Savegame

    • jim010J

      Erinmores (Allies +14) vs jim010 (Axis) global OOB

      Play Boardgames
      • • • jim010
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      jim010J

      Have a good one. Cheers

    • jim010J

      jim010 allies +30 vs Stirling Axis

      Play Boardgames
      • • • jim010
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      jim010J

      TripleA Manual Gamesave Post: Germans round 1

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 1 Purchase Units - Germans Turning on Edit Mode EDIT: Adding units owned by British to Egypt: 1 factory_minor EDIT: Adding units owned by British to Gibraltar: 1 airfield EDIT: Removing units owned by British from Gibraltar: 1 airfield and 1 harbour EDIT: Adding units owned by British to Gibraltar: 1 harbour EDIT: Adding units owned by British to Alexandria: 1 infantry EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 infantry EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine EDIT: Adding units owned by British to 91 Sea Zone: 1 submarine EDIT: Turning off Edit Mode

      Combat Hit Differential Summary :

      Savegame

    • jim010J

      Axis & Allies storage. Post yours!

      Customizations
      • • • jim010
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      G

      Got it. Thanks, Jim.

      Bill

    • jim010J

      World War II in the Pacific turn by turn

      Other Games
      • • • jim010
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      jim010J

      Thanks. Looks interesting

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