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    Posts made by jim010

    • RE: CDS Allies vs jim010 axis Europe OOB no bid rematch

      TripleA Turn Summary: Italians round 1

      TripleA Turn Summary for game: World War II Europe 1940 2nd Edition

      Game History

      Round: 1
      
          Purchase Units - Italians
              Italians buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
              1 artillery and 1 infantry moved from Libya to Tunisia
              1 submarine moved from 95 Sea Zone to 93 Sea Zone
              2 fighters moved from Southern Italy to 93 Sea Zone
              1 bomber moved from Northern Italy to 93 Sea Zone
              1 armour and 2 infantry moved from Albania to Greece
              2 infantry moved from Southern Italy to 97 Sea Zone
              2 infantry moved from 97 Sea Zone to Greece
              1 armour moved from Northern Italy to Southern France
              1 cruiser moved from 95 Sea Zone to 97 Sea Zone
              1 transport moved from 95 Sea Zone to 97 Sea Zone
              2 infantry moved from Northern Italy to Southern France
              1 artillery moved from Northern Italy to Southern France
              1 artillery moved from Northern Italy to 97 Sea Zone
              1 infantry moved from Southern Italy to 97 Sea Zone
              1 infantry moved from 97 Sea Zone to Greece
              1 artillery moved from 97 Sea Zone to Greece
              1 infantry moved from Italian Somaliland to British Somaliland
                    Italians take British Somaliland from British
              1 artillery and 2 infantry moved from Ethiopia to British Somaliland
      
          Combat - Italians
              Battle in Southern France
                  Italians attack with 1 armour, 1 artillery and 2 infantry
                  French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                      Italians roll dice for 1 armour, 1 artillery and 2 infantry in Southern France, round 2 : 1/4 hits, 1.33 expected hits
                      French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Italians lost in Southern France
                      1 infantry owned by the French lost in Southern France
                      Italians roll dice for 1 armour, 1 artillery and 1 infantry in Southern France, round 3 : 2/3 hits, 1.17 expected hits
                      French roll dice for 1 artillery in Southern France, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians lost in Southern France
                      1 artillery owned by the French lost in Southern France
                  Italians win, taking Southern France from French with 1 armour and 1 artillery remaining. Battle score for attacker is 1
                  Casualties for Italians: 2 infantry
                  Casualties for French: 1 artillery and 1 infantry
              Battle in 93 Sea Zone
                  Italians attack with 1 bomber, 2 fighters and 1 submarine
                  French defend with 1 cruiser and 1 destroyer
                      Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      Italians roll dice for 1 bomber and 2 fighters in 93 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
                      French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                      1 destroyer owned by the French and 1 cruiser owned by the French lost in 93 Sea Zone
                  Italians win, taking 93 Sea Zone from Neutral with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 20
                  Casualties for French: 1 cruiser and 1 destroyer
              Battle in Tunisia
                  Italians attack with 1 artillery and 1 infantry
                  French defend with 1 infantry
                      Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 0/2 hits, 0.67 expected hits
                      French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 3 : 0/2 hits, 0.67 expected hits
                      French roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 4 : 0/2 hits, 0.67 expected hits
                      French roll dice for 1 infantry in Tunisia, round 4 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 5 : 1/2 hits, 0.67 expected hits
                      French roll dice for 1 infantry in Tunisia, round 5 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians lost in Tunisia
                      1 infantry owned by the French lost in Tunisia
                  Italians win, taking Tunisia from French with 1 artillery remaining. Battle score for attacker is 0
                  Casualties for Italians: 1 infantry
                  Casualties for French: 1 infantry
              Battle in Alexandria
                  Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                  British defend with 1 infantry
                      Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 2/6 hits, 1.67 expected hits
                      British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Alexandria
                  Italians win, taking Alexandria from British with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
              Battle in Greece
                  Italians attack with 1 armour, 1 artillery and 5 infantry
                  Neutral_Allies defend with 4 infantry
                      Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 2/3 hits, 1.67 expected hits
                      Italians roll dice for 1 armour, 1 artillery and 5 infantry in Greece, round 2 : 4/7 hits, 1.83 expected hits
                      Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits
                      2 infantry owned by the Italians lost in Greece
                      4 infantry owned by the Neutral_Allies lost in Greece
                  Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                  Casualties for Italians: 2 infantry
                  Casualties for Neutral_Allies: 4 infantry
      
          Non Combat Move - Italians
              2 fighters moved from 93 Sea Zone to Southern Italy
              1 bomber moved from 93 Sea Zone to Southern Italy
      
          Place Units - Italians
              1 transport placed in 97 Sea Zone
              1 infantry placed in Southern Italy
              Turning on Edit Mode
              EDIT: Removing units owned by Italians from 95 Sea Zone: 1 destroyer
              EDIT: Adding units owned by Italians to 97 Sea Zone: 1 destroyer
              EDIT: Turning off Edit Mode
      
          Turn Complete - Italians
              Italians collect 16 PUs; end with 16 PUs
              Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
      

      Combat Hit Differential Summary :

      French regular : -0.17
      Italians regular : 3.67
      Neutral_Allies regular : 0.67
      British regular : -0.33
      

      Savegame

      posted in League
      jim010J
      jim010
    • RE: CDS Allies vs jim010 axis Europe OOB no bid rematch

      TripleA Turn Summary: Germans round 1

      TripleA Turn Summary for game: World War II Europe 1940 2nd Edition

      Game History

      Round: 1
      
          Purchase Units - Germans
              Germans buy 10 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 submarine moved from 124 Sea Zone to 111 Sea Zone
              1 submarine moved from 118 Sea Zone to 111 Sea Zone
              1 submarine moved from 108 Sea Zone to 110 Sea Zone
              1 submarine moved from 103 Sea Zone to 110 Sea Zone
              1 submarine moved from 117 Sea Zone to 106 Sea Zone
              1 fighter moved from Norway to 111 Sea Zone
              1 battleship moved from 113 Sea Zone to 111 Sea Zone
              1 fighter moved from Holland Belgium to 110 Sea Zone
              1 tactical_bomber moved from Western Germany to 111 Sea Zone
              2 fighters moved from Western Germany to 110 Sea Zone
              2 tactical_bombers moved from Western Germany to 110 Sea Zone
              1 tactical_bomber moved from Germany to 110 Sea Zone
              1 bomber moved from Germany to 111 Sea Zone
              1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
              2 infantry moved from Holland Belgium to Normandy Bordeaux
              2 artilleries moved from Holland Belgium to Normandy Bordeaux
              3 armour and 2 infantry moved from Holland Belgium to France
              3 armour moved from Greater Southern Germany to France
              1 tactical_bomber moved from Poland to France
              1 infantry moved from Romania to Yugoslavia
              1 armour moved from Romania to Yugoslavia
              1 armour moved from Slovakia Hungary to Yugoslavia
              2 infantry moved from Slovakia Hungary to Yugoslavia
              2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
              1 fighter moved from Slovakia Hungary to Yugoslavia
              1 bomber moved from Germany to 110 Sea Zone
      
          Combat - Germans
              Battle in Yugoslavia
                  Germans attack with 2 armour, 2 artilleries, 1 fighter and 9 infantry
                  Neutral_Allies defend with 5 infantry
                      Germans roll dice for 2 armour, 2 artilleries, 1 fighter and 9 infantry in Yugoslavia, round 2 : 3/14 hits, 4.00 expected hits
                      Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 0/5 hits, 1.67 expected hits
                      3 infantry owned by the Neutral_Allies lost in Yugoslavia
                      Germans roll dice for 2 armour, 2 artilleries, 1 fighter and 9 infantry in Yugoslavia, round 3 : 6/14 hits, 4.00 expected hits
                      Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 3 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Neutral_Allies lost in Yugoslavia
                  Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 2 artilleries, 1 fighter and 9 infantry remaining. Battle score for attacker is 15
                  Casualties for Neutral_Allies: 5 infantry
              Battle in Normandy Bordeaux
                  Germans attack with 2 artilleries and 2 infantry
                  French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                      Germans roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.33 expected hits
                      French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0.67 expected hits
                      2 infantry owned by the Germans lost in Normandy Bordeaux
                      1 infantry owned by the French lost in Normandy Bordeaux
                      Germans roll dice for 2 artilleries in Normandy Bordeaux, round 3 : 1/2 hits, 0.67 expected hits
                      French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the French lost in Normandy Bordeaux
                  Germans win, taking Normandy Bordeaux from French with 2 artilleries remaining. Battle score for attacker is 1
                  Casualties for Germans: 2 infantry
                  Casualties for French: 1 artillery and 1 infantry
              Battle in France
                  Germans attack with 6 armour, 1 artillery, 5 infantry, 4 mech_infantrys and 1 tactical_bomber
                  British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                      French roll AA dice in France : 0/1 hits, 0.17 expected hits
                      Germans roll dice for 6 armour, 1 artillery, 5 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 2 : 8/17 hits, 5.67 expected hits
                      French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 4/11 hits, 4.33 expected hits
                      4 infantry owned by the Germans lost in France
                      1 aaGun owned by the French, 6 infantry owned by the French and 1 artillery owned by the French lost in France
                      Germans roll dice for 6 armour, 1 artillery, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 3 : 4/13 hits, 5.00 expected hits
                      French roll dice for 2 armour, 1 artillery and 1 fighter in France, round 3 : 2/4 hits, 2.00 expected hits
                      1 artillery owned by the Germans and 1 infantry owned by the Germans lost in France
                      1 armour owned by the French, 1 fighter owned by the French, 1 artillery owned by the British and 1 armour owned by the British lost in France
                  Germans captures 17PUs while taking French capital
                  Germans converts factory_major into different units
                  Germans win, taking France from French with 6 armour, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 34
                  Casualties for Germans: 1 artillery and 5 infantry
                  Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                  Casualties for British: 1 armour and 1 artillery
              Battle in 106 Sea Zone
                  Germans attack with 1 submarine
                  British defend with 1 destroyer and 1 transport
                      Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Germans lost in 106 Sea Zone
                      1 destroyer owned by the British lost in 106 Sea Zone
                  British win with 1 transport remaining. Battle score for attacker is 2
                  Casualties for Germans: 1 submarine
                  Casualties for British: 1 destroyer
              Battle in 110 Sea Zone
                  Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers
                  British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
                      Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                      Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 5/7 hits, 4.17 expected hits
                      British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                      2 submarines owned by the Germans lost in 110 Sea Zone
                      1 cruiser owned by the French, 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone
                  Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 32
                  Casualties for Germans: 2 submarines
                  Casualties for British: 1 battleship and 1 cruiser
                  Casualties for French: 1 cruiser
              Battle in 111 Sea Zone
                  Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber
                  British defend with 1 battleship, 1 cruiser and 1 destroyer
                      Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                      Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 3/4 hits, 2.50 expected hits
                  Units damaged: 1 battleship owned by the British
                      British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                  Units damaged: 1 battleship owned by the Germans
                      1 submarine owned by the Germans lost in 111 Sea Zone
                      1 destroyer owned by the British and 1 cruiser owned by the British lost in 111 Sea Zone
                      Germans roll dice for 1 submarine in 111 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 3 : 3/4 hits, 2.50 expected hits
                      British roll dice for 1 battleship in 111 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                      1 submarine owned by the Germans lost in 111 Sea Zone
                      1 battleship owned by the British lost in 111 Sea Zone
                  Germans win with 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 28
                  Casualties for Germans: 2 submarines
                  Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
              Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
      
          Non Combat Move - Germans
              1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone
              1 artillery moved from Germany to 113 Sea Zone
              1 infantry moved from Denmark to 113 Sea Zone
              1 artillery and 1 infantry moved from 113 Sea Zone to Norway
              1 infantry moved from Norway to Finland
                    Germans take Finland from Neutral_Axis
              1 infantry moved from Romania to Bulgaria
                    Germans take Bulgaria from Neutral_Axis
              1 armour and 3 infantry moved from Poland to Germany
              1 fighter moved from Yugoslavia to Southern Italy
              1 bomber moved from 111 Sea Zone to Western Germany
              1 bomber moved from 110 Sea Zone to Western Germany
              3 aaGuns moved from Western Germany to Holland Belgium
              3 aaGuns moved from Germany to Western Germany
              1 tactical_bomber moved from France to Western Germany
              1 fighter moved from 111 Sea Zone to Western Germany
              1 tactical_bomber moved from 111 Sea Zone to Western Germany
              1 fighter moved from 110 Sea Zone to Western Germany
              1 fighter moved from 110 Sea Zone to Western Germany
              1 fighter and 3 tactical_bombers moved from 110 Sea Zone to Holland Belgium
              1 infantry moved from Denmark to Western Germany
      
          Place Units - Germans
              10 infantry placed in Germany
      
          Turn Complete - Germans
              Germans collect 41 PUs; end with 58 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
              Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
      

      Combat Hit Differential Summary :

      French regular : 0.67
      Neutral_Allies regular : -2.33
      Germans regular : 2.83
      British regular : 1.50
      French AA : -0.17
      

      Savegame

      posted in League
      jim010J
      jim010
    • RE: Jim010 L +30 vs Cwglee G40 X OOB

      TripleA Turn Summary: French round 12

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 12
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer and 1 transport; Remaining resources: 5 PUs; 
      
          Combat Move - ANZAC
              1 fighter moved from Northern Territory to 42 Sea Zone
              1 destroyer moved from 62 Sea Zone to 42 Sea Zone
              1 infantry moved from New South Wales to 62 Sea Zone
              1 armour moved from New South Wales to 62 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
              1 infantry moved from 42 Sea Zone to Java
              1 armour moved from 42 Sea Zone to Java
              2 infantry moved from Northwest Persia to Caucasus
      
          Combat - ANZAC
              Battle in Caucasus
                  ANZAC attack with 2 infantry
                  Germans defend with 1 mech_infantry
                      ANZAC roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.33 expected hits
                      Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Germans lost in Caucasus
                  ANZAC win, taking Caucasus from Germans with 2 infantry remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 mech_infantry
              Battle in 42 Sea Zone
                  ANZAC attack with 1 destroyer, 1 fighter and 1 transport
                  Japanese defend with 1 destroyer, 1 submarine and 1 transport
                      ANZAC roll dice for 1 destroyer, 1 fighter and 1 transport in 42 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                      Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 fighter owned by the ANZAC lost in 42 Sea Zone
                      ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      1 submarine owned by the Japanese lost in 42 Sea Zone
                      ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                      ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 42 Sea Zone
                      1 transport owned by the Japanese lost in 42 Sea Zone
                  ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 1 transport remaining. Battle score for attacker is 11
                  Casualties for ANZAC: 1 fighter
                  Casualties for Japanese: 1 destroyer, 1 submarine and 1 transport
              Battle in Java
                  ANZAC attack with 1 armour and 1 infantry
                  Japanese defend with 2 infantry
                      ANZAC roll dice for 1 armour and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the ANZAC lost in Java
                      ANZAC roll dice for 1 armour in Java, round 3 : 1/1 hits, 0.50 expected hits
                      Japanese roll dice for 2 infantry in Java, round 3 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese lost in Java
                      ANZAC roll dice for 1 armour in Java, round 4 : 1/1 hits, 0.50 expected hits
                      Japanese roll dice for 1 infantry in Java, round 4 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Java
                  ANZAC win, taking Java from Japanese with 1 armour remaining. Battle score for attacker is 3
                  Casualties for ANZAC: 1 infantry
                  Casualties for Japanese: 2 infantry
      
          Non Combat Move - ANZAC
      
          Place Units - ANZAC
              1 destroyer and 1 transport placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 16 PUs; end with 21 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
      
          Combat Move - French
              2 infantry moved from United Kingdom to 110 Sea Zone
      
          Non Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Japanese regular : -1.33
      ANZAC regular : 1.17
      Germans regular : -0.33
      

      Savegame

      posted in League
      jim010J
      jim010
    • RE: Jim010 L +30 vs Cwglee G40 X OOB

      TripleA Turn Summary: ANZAC round 12

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 12
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer and 1 transport; Remaining resources: 5 PUs; 
      
          Combat Move - ANZAC
              1 fighter moved from Northern Territory to 42 Sea Zone
              1 destroyer moved from 62 Sea Zone to 42 Sea Zone
              1 infantry moved from New South Wales to 62 Sea Zone
              1 armour moved from New South Wales to 62 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
              1 infantry moved from 42 Sea Zone to Java
              1 armour moved from 42 Sea Zone to Java
              2 infantry moved from Northwest Persia to Caucasus
      
          Combat - ANZAC
              Battle in Caucasus
                  ANZAC attack with 2 infantry
                  Germans defend with 1 mech_infantry
                      ANZAC roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.33 expected hits
                      Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Germans lost in Caucasus
                  ANZAC win, taking Caucasus from Germans with 2 infantry remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 mech_infantry
              Battle in 42 Sea Zone
                  ANZAC attack with 1 destroyer, 1 fighter and 1 transport
                  Japanese defend with 1 destroyer, 1 submarine and 1 transport
                      ANZAC roll dice for 1 destroyer, 1 fighter and 1 transport in 42 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                      Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 fighter owned by the ANZAC lost in 42 Sea Zone
                      ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      1 submarine owned by the Japanese lost in 42 Sea Zone
                      ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                      ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 42 Sea Zone
                      1 transport owned by the Japanese lost in 42 Sea Zone
                  ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 1 transport remaining. Battle score for attacker is 11
                  Casualties for ANZAC: 1 fighter
                  Casualties for Japanese: 1 destroyer, 1 submarine and 1 transport
              Battle in Java
                  ANZAC attack with 1 armour and 1 infantry
                  Japanese defend with 2 infantry
                      ANZAC roll dice for 1 armour and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the ANZAC lost in Java
                      ANZAC roll dice for 1 armour in Java, round 3 : 1/1 hits, 0.50 expected hits
                      Japanese roll dice for 2 infantry in Java, round 3 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese lost in Java
                      ANZAC roll dice for 1 armour in Java, round 4 : 1/1 hits, 0.50 expected hits
                      Japanese roll dice for 1 infantry in Java, round 4 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Java
                  ANZAC win, taking Java from Japanese with 1 armour remaining. Battle score for attacker is 3
                  Casualties for ANZAC: 1 infantry
                  Casualties for Japanese: 2 infantry
      
          Non Combat Move - ANZAC
      
          Place Units - ANZAC
              1 destroyer and 1 transport placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 16 PUs; end with 21 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : -1.33
      ANZAC regular : 1.17
      Germans regular : -0.33
      

      Savegame

      posted in League
      jim010J
      jim010
    • RE: jim (axis) vs Crocket (Allies + 30) Europe OOB

      TripleA Turn Summary: Germans round 3

      TripleA Turn Summary for game: World War II Europe 1940 2nd Edition

      Game History

      Round: 3
      
          Politics - Germans
      
          Purchase Units - Germans
              Germans buy 3 armour and 10 infantry; Remaining resources: 3 PUs; 
      
          Combat Move - Germans
              2 bombers moved from Southern France to 96 Sea Zone
      
          Combat - Germans
              Battle in 96 Sea Zone
                  Germans attack with 2 bombers
                  British defend with 1 cruiser
                      Germans roll dice for 2 bombers in 96 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
                      British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                      1 cruiser owned by the British lost in 96 Sea Zone
                  Germans win with 2 bombers remaining. Battle score for attacker is 12
                  Casualties for British: 1 cruiser
      
          Non Combat Move - Germans
              1 tactical_bomber moved from Southern France to Western Germany
              2 bombers moved from 96 Sea Zone to Western Germany
              1 tactical_bomber moved from France to Western Germany
              1 cruiser and 3 transports moved from 115 Sea Zone to 113 Sea Zone
              1 submarine moved from 105 Sea Zone to 125 Sea Zone
              1 submarine moved from 91 Sea Zone to 105 Sea Zone
              2 fighters moved from France to Southern Italy
              1 fighter moved from France to Alexandria
              3 tactical_bombers moved from France to Alexandria
              6 armour, 8 artilleries, 2 infantry and 1 mech_infantry moved from Germany to Poland
              9 armour moved from Poland to Slovakia Hungary
              1 mech_infantry moved from Poland to Slovakia Hungary
              8 infantry moved from Western Germany to Germany
              2 artilleries moved from Western Germany to Germany
              1 artillery and 1 infantry moved from Holland Belgium to Western Germany
      
          Place Units - Germans
              10 infantry placed in Germany
              3 armour placed in Western Germany
      
          Turn Complete - Germans
              Germans collect 41 PUs; end with 44 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
              Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
      

      Combat Hit Differential Summary :

      Germans regular : 0.67
      British regular : -0.50
      

      Savegame

      posted in League
      jim010J
      jim010
    • RE: Jim010 L +30 vs Cwglee G40 X OOB

      @cwglee51 delete the factory in Persia. I shouldn’t have it.

      posted in League
      jim010J
      jim010
    • RE: jim010 (axis) vs Karl7 (Allies) Europe OOB

      A bad day for the Luftwaffe

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      jim010
    • RE: jim010 (axis) vs Karl7 (Allies) Europe OOB

      TripleA Turn Summary: Germans round 8

      TripleA Turn Summary for game: World War II Europe 1940 2nd Edition

      Game History

      Round: 8
      
          Politics - Germans
      
          Purchase Units - Germans
              Germans repair damage of 4x factory_minor; Remaining resources: 64 PUs; 
              Germans buy 1 artillery, 12 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              7 fighters and 5 tactical_bombers moved from Rostov to Greece
              2 bombers moved from Western Germany to Bulgaria
              1 bomber moved from Western Germany to Albania
              1 infantry moved from Novosibirsk to Kazakhstan
                    Germans take Kazakhstan from Russians
              1 infantry moved from Rostov to Volgograd
              1 armour and 2 mech_infantrys moved from Russia to Volgograd
              1 infantry moved from Finland to Norway
                    Germans take Norway from British
              1 infantry moved from Rostov to Volgograd
      
          Combat - Germans
              Battle in Greece
                  Germans attack with 7 fighters and 5 tactical_bombers
                  French defend with 1 fighter; Americans defend with 1 artillery, 1 factory_minor and 4 fighters
                      Germans roll dice for 7 fighters and 5 tactical_bombers in Greece, round 2 : 5/12 hits, 6.83 expected hits
                      Americans roll dice for 1 artillery and 5 fighters in Greece, round 2 : 5/6 hits, 3.67 expected hits
                      3 fighters owned by the Germans and 2 tactical_bombers owned by the Germans lost in Greece
                      3 fighters owned by the Americans, 1 artillery owned by the Americans and 1 fighter owned by the French lost in Greece
                      Germans roll dice for 4 fighters and 3 tactical_bombers in Greece, round 3 : 3/7 hits, 4.00 expected hits
                      Americans roll dice for 1 fighter in Greece, round 3 : 0/1 hits, 0.67 expected hits
                      1 fighter owned by the Americans lost in Greece
                  Germans win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
                  Casualties for Germans: 3 fighters and 2 tactical_bombers
                  Casualties for Americans: 1 artillery and 4 fighters
                  Casualties for French: 1 fighter
              Battle in Volgograd
                  Germans attack with 1 armour, 2 infantry and 2 mech_infantrys
                  Russians defend with 1 factory_minor and 2 infantry
                      Germans roll dice for 1 armour, 2 infantry and 2 mech_infantrys in Volgograd, round 2 : 1/5 hits, 1.17 expected hits
                      Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians lost in Volgograd
                      Germans roll dice for 1 armour, 2 infantry and 2 mech_infantrys in Volgograd, round 3 : 2/5 hits, 1.17 expected hits
                      Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Volgograd
                  Germans win, taking Volgograd from Russians with 1 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                  Casualties for Russians: 2 infantry
              Battle in Bulgaria
                  Germans attack with 2 bombers
                  Americans defend with 1 infantry
                      Germans roll dice for 2 bombers in Bulgaria, round 2 : 1/2 hits, 1.33 expected hits
                      Americans roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits
                      1 bomber owned by the Germans lost in Bulgaria
                      1 infantry owned by the Americans lost in Bulgaria
                  Germans win with 1 bomber remaining. Battle score for attacker is -9
                  Casualties for Germans: 1 bomber
                  Casualties for Americans: 1 infantry
              Battle in Albania
                  Germans attack with 1 bomber
                  Americans defend with 1 infantry
                      Germans roll dice for 1 bomber in Albania, round 2 : 1/1 hits, 0.67 expected hits
                      Americans roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans lost in Albania
                  Germans win with 1 bomber remaining. Battle score for attacker is 3
                  Casualties for Americans: 1 infantry
      
          Non Combat Move - Germans
              4 fighters and 3 tactical_bombers moved from Greece to Caucasus
              3 aaGuns, 8 armour, 14 artilleries, 37 infantry and 15 mech_infantrys moved from Rostov to Caucasus
              1 armour and 2 mech_infantrys moved from Bryansk to Caucasus
              3 infantry moved from Bryansk to Rostov
              2 artilleries and 5 infantry moved from Ukraine to Rostov
              3 mech_infantrys moved from Eastern Poland to Ukraine
              1 fighter moved from Germany to Ukraine
              3 infantry moved from Novgorod to Karelia
              1 mech_infantry moved from Urals to Kazakhstan
              1 bomber moved from Albania to Southern Italy
              1 bomber moved from Bulgaria to Southern Italy
      
          Place Units - Germans
              3 mech_infantrys placed in Ukraine
              3 mech_infantrys placed in Russia
              3 infantry placed in Novgorod
              1 artillery and 9 infantry placed in Western Germany
              Turning on Edit Mode
              EDIT: Removing units owned by Germans from Holland Belgium: 1 infantry
              EDIT: Adding units owned by Germans to Western Germany: 1 infantry
              EDIT: Turning off Edit Mode
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 4
                  Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1,4,5
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,4,6,6,1
              Germans collect 54 PUs (4 lost to blockades); end with 54 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 79 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 1.00
      Russians regular : -1.00
      Germans regular : -2.17
      

      Savegame

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      jim010
    • RE: CDS Allies vs jim010 axis Europe OOB no bid rematch

      @cds OOL?

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      jim010
    • RE: CDS Allies vs jim010 axis Europe OOB no bid rematch

      TripleA Manual Gamesave Post: Germans round 1

      TripleA Manual Gamesave Post for game: World War II Europe 1940 2nd Edition

      Game History

      Round: 1
      
          Purchase Units - Germans
              Germans buy 10 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 submarine moved from 124 Sea Zone to 111 Sea Zone
              1 submarine moved from 118 Sea Zone to 111 Sea Zone
              1 submarine moved from 108 Sea Zone to 110 Sea Zone
              1 submarine moved from 103 Sea Zone to 110 Sea Zone
              1 submarine moved from 117 Sea Zone to 106 Sea Zone
              1 fighter moved from Norway to 111 Sea Zone
              1 battleship moved from 113 Sea Zone to 111 Sea Zone
              1 fighter moved from Holland Belgium to 110 Sea Zone
              1 tactical_bomber moved from Western Germany to 111 Sea Zone
              2 fighters moved from Western Germany to 110 Sea Zone
              2 tactical_bombers moved from Western Germany to 110 Sea Zone
              1 tactical_bomber moved from Germany to 110 Sea Zone
              1 bomber moved from Germany to 111 Sea Zone
              1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
              2 infantry moved from Holland Belgium to Normandy Bordeaux
              2 artilleries moved from Holland Belgium to Normandy Bordeaux
              3 armour and 2 infantry moved from Holland Belgium to France
              3 armour moved from Greater Southern Germany to France
              1 tactical_bomber moved from Poland to France
              1 infantry moved from Romania to Yugoslavia
              1 armour moved from Romania to Yugoslavia
              1 armour moved from Slovakia Hungary to Yugoslavia
              2 infantry moved from Slovakia Hungary to Yugoslavia
              2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
              1 fighter moved from Slovakia Hungary to Yugoslavia
              1 bomber moved from Germany to 110 Sea Zone
      
          Combat - Germans
              Battle in Yugoslavia
                  Germans attack with 2 armour, 2 artilleries, 1 fighter and 9 infantry
                  Neutral_Allies defend with 5 infantry
                      Germans roll dice for 2 armour, 2 artilleries, 1 fighter and 9 infantry in Yugoslavia, round 2 : 3/14 hits, 4.00 expected hits
                      Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 0/5 hits, 1.67 expected hits
                      3 infantry owned by the Neutral_Allies lost in Yugoslavia
                      Germans roll dice for 2 armour, 2 artilleries, 1 fighter and 9 infantry in Yugoslavia, round 3 : 6/14 hits, 4.00 expected hits
                      Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 3 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Neutral_Allies lost in Yugoslavia
                  Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 2 artilleries, 1 fighter and 9 infantry remaining. Battle score for attacker is 15
                  Casualties for Neutral_Allies: 5 infantry
              Battle in Normandy Bordeaux
                  Germans attack with 2 artilleries and 2 infantry
                  French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                      Germans roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.33 expected hits
                      French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0.67 expected hits
                      2 infantry owned by the Germans lost in Normandy Bordeaux
                      1 infantry owned by the French lost in Normandy Bordeaux
                      Germans roll dice for 2 artilleries in Normandy Bordeaux, round 3 : 1/2 hits, 0.67 expected hits
                      French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the French lost in Normandy Bordeaux
                  Germans win, taking Normandy Bordeaux from French with 2 artilleries remaining. Battle score for attacker is 1
                  Casualties for Germans: 2 infantry
                  Casualties for French: 1 artillery and 1 infantry
              Battle in France
                  Germans attack with 6 armour, 1 artillery, 5 infantry, 4 mech_infantrys and 1 tactical_bomber
                  British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                      French roll AA dice in France : 0/1 hits, 0.17 expected hits
                      Germans roll dice for 6 armour, 1 artillery, 5 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 2 : 8/17 hits, 5.67 expected hits
                      French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 4/11 hits, 4.33 expected hits
                      4 infantry owned by the Germans lost in France
                      1 aaGun owned by the French, 6 infantry owned by the French and 1 artillery owned by the French lost in France
                      Germans roll dice for 6 armour, 1 artillery, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 3 : 4/13 hits, 5.00 expected hits
                      French roll dice for 2 armour, 1 artillery and 1 fighter in France, round 3 : 2/4 hits, 2.00 expected hits
                      1 artillery owned by the Germans and 1 infantry owned by the Germans lost in France
                      1 armour owned by the French, 1 fighter owned by the French, 1 artillery owned by the British and 1 armour owned by the British lost in France
                  Germans captures 17PUs while taking French capital
                  Germans converts factory_major into different units
                  Germans win, taking France from French with 6 armour, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 34
                  Casualties for Germans: 1 artillery and 5 infantry
                  Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                  Casualties for British: 1 armour and 1 artillery
              Battle in 106 Sea Zone
                  Germans attack with 1 submarine
                  British defend with 1 destroyer and 1 transport
                      Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Germans lost in 106 Sea Zone
                      1 destroyer owned by the British lost in 106 Sea Zone
                  British win with 1 transport remaining. Battle score for attacker is 2
                  Casualties for Germans: 1 submarine
                  Casualties for British: 1 destroyer
              Battle in 110 Sea Zone
                  Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers
                  British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
                      Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                      Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 5/7 hits, 4.17 expected hits
                      British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                      2 submarines owned by the Germans lost in 110 Sea Zone
                      1 cruiser owned by the French, 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone
                  Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 32
                  Casualties for Germans: 2 submarines
                  Casualties for British: 1 battleship and 1 cruiser
                  Casualties for French: 1 cruiser
              Battle in 111 Sea Zone
                  Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber
                  British defend with 1 battleship, 1 cruiser and 1 destroyer
                      Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                      Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 3/4 hits, 2.50 expected hits
      

      Combat Hit Differential Summary :

      French regular : 0.67
      Neutral_Allies regular : -2.33
      Germans regular : 2.67
      British regular : 0.67
      French AA : -0.17
      

      Savegame

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      jim010
    • RE: Jim010 L +30 vs Cwglee G40 X OOB

      TripleA Turn Summary: UK_Pacific round 12

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 12
      
          Purchase Units - Americans
              Americans buy 4 bombers, 1 destroyer and 6 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              7 bombers moved from West India to Shan State
              1 infantry moved from Buryatia to Yakut S.S.R.
                    Americans take Yakut S.S.R. from Japanese
              4 artilleries and 6 infantry moved from Buryatia to Amur
              1 infantry moved from Sakha to Siberia
                    Americans take Siberia from Japanese
              2 artilleries moved from Midway to 25 Sea Zone
              4 infantry moved from Midway to 25 Sea Zone
              2 artilleries, 1 battleship, 7 carriers, 2 cruisers, 2 destroyers, 9 fighters, 4 infantry, 12 submarines, 3 tactical_bombers and 3 transports moved from 25 Sea Zone to 6 Sea Zone
              2 artilleries moved from 6 Sea Zone to Korea
              4 infantry moved from 6 Sea Zone to Korea
              6 infantry moved from United Kingdom to 109 Sea Zone
              6 infantry and 3 transports moved from 109 Sea Zone to 110 Sea Zone
              6 infantry moved from 110 Sea Zone to Holland Belgium
              1 fighter moved from United Kingdom to Holland Belgium
      
          Combat - Americans
              Battle in 6 Sea Zone
                  Americans attack with 1 battleship, 7 carriers, 2 cruisers, 2 destroyers, 9 fighters, 12 submarines, 3 tactical_bombers and 3 transports
                  Japanese defend with 1 destroyer
                      Americans roll dice for 12 submarines in 6 Sea Zone, round 2 : 5/12 hits, 4.00 expected hits
                      Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Americans lost in 6 Sea Zone
                      1 destroyer owned by the Japanese lost in 6 Sea Zone
                  Americans win with 1 battleship, 7 carriers, 2 cruisers, 2 destroyers, 9 fighters, 11 submarines, 3 tactical_bombers and 3 transports remaining. Battle score for attacker is 2
                  Casualties for Americans: 1 submarine
                  Casualties for Japanese: 1 destroyer
              Battle in Holland Belgium
                  Americans attack with 1 fighter and 6 infantry
                  Italians defend with 4 infantry
                      Americans roll dice for 1 fighter and 6 infantry in Holland Belgium, round 2 : 2/7 hits, 1.50 expected hits
                      Germans roll dice for 4 infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits
                      1 infantry owned by the Americans lost in Holland Belgium
                      2 infantry owned by the Italians lost in Holland Belgium
                      Americans roll dice for 1 fighter and 5 infantry in Holland Belgium, round 3 : 1/6 hits, 1.33 expected hits
                      Germans roll dice for 2 infantry in Holland Belgium, round 3 : 2/2 hits, 0.67 expected hits
                      2 infantry owned by the Americans lost in Holland Belgium
                      1 infantry owned by the Italians lost in Holland Belgium
                      Americans roll dice for 1 fighter and 3 infantry in Holland Belgium, round 4 : 0/4 hits, 1.00 expected hits
                      Germans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 fighter and 3 infantry in Holland Belgium, round 5 : 2/4 hits, 1.00 expected hits
                      Germans roll dice for 1 infantry in Holland Belgium, round 5 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians lost in Holland Belgium
                  Americans win, taking Holland Belgium from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                  Casualties for Americans: 3 infantry
                  Casualties for Italians: 4 infantry
              Battle in Amur
                  Americans attack with 4 artilleries and 6 infantry
                  Japanese defend with 1 infantry
                      Americans roll dice for 4 artilleries and 6 infantry in Amur, round 2 : 3/10 hits, 3.00 expected hits
                      Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Amur
                  Americans win, taking Amur from Japanese with 4 artilleries and 6 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Shan State
                  Americans attack with 7 bombers
                  Japanese defend with 1 bomber, 1 fighter and 2 tactical_bombers
                      Americans roll dice for 7 bombers in Shan State, round 2 : 3/7 hits, 4.67 expected hits
                      Japanese roll dice for 1 bomber, 1 fighter and 2 tactical_bombers in Shan State, round 2 : 1/4 hits, 1.83 expected hits
                      1 bomber owned by the Americans lost in Shan State
                      2 tactical_bombers owned by the Japanese and 1 bomber owned by the Japanese lost in Shan State
                      Americans roll dice for 6 bombers in Shan State, round 3 : 3/6 hits, 4.00 expected hits
                      Japanese roll dice for 1 fighter in Shan State, round 3 : 1/1 hits, 0.67 expected hits
                      1 bomber owned by the Americans lost in Shan State
                      1 fighter owned by the Japanese lost in Shan State
                  Americans win with 5 bombers remaining. Battle score for attacker is 20
                  Casualties for Americans: 2 bombers
                  Casualties for Japanese: 1 bomber, 1 fighter and 2 tactical_bombers
              Battle in Korea
                  Americans attack with 2 artilleries and 4 infantry
                  Japanese defend with 1 mech_infantry
                      Americans roll dice for 2 artilleries and 4 infantry in Korea, round 2 : 2/6 hits, 1.67 expected hits
                      Japanese roll dice for 1 mech_infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Japanese lost in Korea
                  Americans win, taking Korea from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 4
                  Casualties for Japanese: 1 mech_infantry
      
          Non Combat Move - Americans
              2 fighters moved from Western United States to 6 Sea Zone
              1 destroyer moved from 25 Sea Zone to 19 Sea Zone
              6 transports moved from 9 Sea Zone to 10 Sea Zone
              5 bombers moved from Shan State to West India
              3 transports moved from 101 Sea Zone to 106 Sea Zone
              1 fighter moved from Holland Belgium to Normandy Bordeaux
      
          Place Units - Americans
              6 infantry placed in Western United States
              4 bombers placed in Western United States
              Americans undo move 2.
              1 destroyer placed in 10 Sea Zone
              3 bombers placed in Western United States
              1 bomber placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 61 PUs; end with 61 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Tsinghai to Sikang
              1 fighter moved from Tsinghai to Sikang
      
          Combat - Chinese
              Battle in Sikang
                  Chinese attack with 1 fighter and 1 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Sikang
                  Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Sikang to Tsinghai
      
          Place Units - Chinese
              1 infantry placed in Tsinghai
      
          Turn Complete - Chinese
              Chinese collect 2 PUs; end with 2 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Americans from Iceland: 4 fighters
              EDIT: Adding units owned by Americans to Normandy Bordeaux: 4 fighters
              EDIT: Turning off Edit Mode
      
          Purchase Units - British
              British buy 1 artillery and 10 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              3 artilleries, 13 infantry and 1 mech_infantry moved from West India to India
      
          Combat - British
              Battle in India
                  British attack with 3 artilleries, 13 infantry and 1 mech_infantry
                  Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
                      British roll dice for 3 artilleries, 13 infantry and 1 mech_infantry in India, round 2 : 2/17 hits, 3.83 expected hits
                      Japanese roll dice for 3 mech_infantrys in India, round 2 : 0/3 hits, 1.00 expected hits
                      2 mech_infantrys owned by the Japanese lost in India
                      British roll dice for 3 artilleries, 13 infantry and 1 mech_infantry in India, round 3 : 1/17 hits, 3.83 expected hits
                      Japanese roll dice for 1 mech_infantry in India, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in India
                      1 mech_infantry owned by the Japanese lost in India
                  British win, taking India from Japanese with 3 artilleries, 12 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
                  Casualties for Japanese: 3 mech_infantrys
                  Casualties for British: 1 infantry
      
          Non Combat Move - British
              3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
              1 artillery moved from Trans-Jordan to Egypt
              1 armour moved from Iraq to Egypt
              1 mech_infantry moved from Iraq to Egypt
              3 infantry moved from Iraq to Trans-Jordan
              1 aaGun moved from Eastern Persia to West India
              1 artillery and 2 infantry moved from Algeria to Morocco
              3 fighters moved from United Kingdom to Normandy Bordeaux
              1 bomber moved from United Kingdom to Normandy Bordeaux
              9 artilleries moved from United Kingdom to 109 Sea Zone
              1 mech_infantry moved from United Kingdom to 109 Sea Zone
              10 infantry moved from United Kingdom to 109 Sea Zone
              9 artilleries, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters, 10 infantry, 1 mech_infantry and 10 transports moved from 109 Sea Zone to 110 Sea Zone
              9 artilleries, 10 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
      
          Place Units - British
              1 factory_minor placed in Persia
              3 infantry placed in Egypt
              5 infantry placed in United Kingdom
              Turning on Edit Mode
              EDIT: Adding units owned by British to West India: 1 artillery and 2 infantry
              EDIT: Turning off Edit Mode
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,3
                  Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,5
              British collect 32 PUs (3 lost to blockades); end with 32 PUs
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 5 PUs; end with 5 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 0.33
      Americans regular : -1.17
      Japanese regular : -1.17
      Germans regular : 0.33
      British regular : -4.67
      

      Savegame

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    • RE: Jim010 L +30 vs Cwglee G40 X OOB

      TripleA Turn Summary: Chinese round 12

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 12
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Tsinghai to Sikang
              1 fighter moved from Tsinghai to Sikang
      
          Combat - Chinese
              Battle in Sikang
                  Chinese attack with 1 fighter and 1 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Sikang
                  Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Sikang to Tsinghai
      
          Place Units - Chinese
              1 infantry placed in Tsinghai
      
          Turn Complete - Chinese
              Chinese collect 2 PUs; end with 2 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 0.33
      Japanese regular : -0.33
      

      Savegame

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    • RE: Jim010 L +30 vs Cwglee G40 X OOB

      TripleA Turn Summary: Americans round 12

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 12
      
          Purchase Units - Americans
              Americans buy 4 bombers, 1 destroyer and 6 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              7 bombers moved from West India to Shan State
              1 infantry moved from Buryatia to Yakut S.S.R.
                    Americans take Yakut S.S.R. from Japanese
              4 artilleries and 6 infantry moved from Buryatia to Amur
              1 infantry moved from Sakha to Siberia
                    Americans take Siberia from Japanese
              2 artilleries moved from Midway to 25 Sea Zone
              4 infantry moved from Midway to 25 Sea Zone
              2 artilleries, 1 battleship, 7 carriers, 2 cruisers, 2 destroyers, 9 fighters, 4 infantry, 12 submarines, 3 tactical_bombers and 3 transports moved from 25 Sea Zone to 6 Sea Zone
              2 artilleries moved from 6 Sea Zone to Korea
              4 infantry moved from 6 Sea Zone to Korea
              6 infantry moved from United Kingdom to 109 Sea Zone
              6 infantry and 3 transports moved from 109 Sea Zone to 110 Sea Zone
              6 infantry moved from 110 Sea Zone to Holland Belgium
              1 fighter moved from United Kingdom to Holland Belgium
      
          Combat - Americans
              Battle in 6 Sea Zone
                  Americans attack with 1 battleship, 7 carriers, 2 cruisers, 2 destroyers, 9 fighters, 12 submarines, 3 tactical_bombers and 3 transports
                  Japanese defend with 1 destroyer
                      Americans roll dice for 12 submarines in 6 Sea Zone, round 2 : 5/12 hits, 4.00 expected hits
                      Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Americans lost in 6 Sea Zone
                      1 destroyer owned by the Japanese lost in 6 Sea Zone
                  Americans win with 1 battleship, 7 carriers, 2 cruisers, 2 destroyers, 9 fighters, 11 submarines, 3 tactical_bombers and 3 transports remaining. Battle score for attacker is 2
                  Casualties for Americans: 1 submarine
                  Casualties for Japanese: 1 destroyer
              Battle in Holland Belgium
                  Americans attack with 1 fighter and 6 infantry
                  Italians defend with 4 infantry
                      Americans roll dice for 1 fighter and 6 infantry in Holland Belgium, round 2 : 2/7 hits, 1.50 expected hits
                      Germans roll dice for 4 infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits
                      1 infantry owned by the Americans lost in Holland Belgium
                      2 infantry owned by the Italians lost in Holland Belgium
                      Americans roll dice for 1 fighter and 5 infantry in Holland Belgium, round 3 : 1/6 hits, 1.33 expected hits
                      Germans roll dice for 2 infantry in Holland Belgium, round 3 : 2/2 hits, 0.67 expected hits
                      2 infantry owned by the Americans lost in Holland Belgium
                      1 infantry owned by the Italians lost in Holland Belgium
                      Americans roll dice for 1 fighter and 3 infantry in Holland Belgium, round 4 : 0/4 hits, 1.00 expected hits
                      Germans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 fighter and 3 infantry in Holland Belgium, round 5 : 2/4 hits, 1.00 expected hits
                      Germans roll dice for 1 infantry in Holland Belgium, round 5 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians lost in Holland Belgium
                  Americans win, taking Holland Belgium from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                  Casualties for Americans: 3 infantry
                  Casualties for Italians: 4 infantry
              Battle in Amur
                  Americans attack with 4 artilleries and 6 infantry
                  Japanese defend with 1 infantry
                      Americans roll dice for 4 artilleries and 6 infantry in Amur, round 2 : 3/10 hits, 3.00 expected hits
                      Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Amur
                  Americans win, taking Amur from Japanese with 4 artilleries and 6 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Shan State
                  Americans attack with 7 bombers
                  Japanese defend with 1 bomber, 1 fighter and 2 tactical_bombers
                      Americans roll dice for 7 bombers in Shan State, round 2 : 3/7 hits, 4.67 expected hits
                      Japanese roll dice for 1 bomber, 1 fighter and 2 tactical_bombers in Shan State, round 2 : 1/4 hits, 1.83 expected hits
                      1 bomber owned by the Americans lost in Shan State
                      2 tactical_bombers owned by the Japanese and 1 bomber owned by the Japanese lost in Shan State
                      Americans roll dice for 6 bombers in Shan State, round 3 : 3/6 hits, 4.00 expected hits
                      Japanese roll dice for 1 fighter in Shan State, round 3 : 1/1 hits, 0.67 expected hits
                      1 bomber owned by the Americans lost in Shan State
                      1 fighter owned by the Japanese lost in Shan State
                  Americans win with 5 bombers remaining. Battle score for attacker is 20
                  Casualties for Americans: 2 bombers
                  Casualties for Japanese: 1 bomber, 1 fighter and 2 tactical_bombers
              Battle in Korea
                  Americans attack with 2 artilleries and 4 infantry
                  Japanese defend with 1 mech_infantry
                      Americans roll dice for 2 artilleries and 4 infantry in Korea, round 2 : 2/6 hits, 1.67 expected hits
                      Japanese roll dice for 1 mech_infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Japanese lost in Korea
                  Americans win, taking Korea from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 4
                  Casualties for Japanese: 1 mech_infantry
      
          Non Combat Move - Americans
              2 fighters moved from Western United States to 6 Sea Zone
              1 destroyer moved from 25 Sea Zone to 19 Sea Zone
              6 transports moved from 9 Sea Zone to 10 Sea Zone
              5 bombers moved from Shan State to West India
              3 transports moved from 101 Sea Zone to 106 Sea Zone
              1 fighter moved from Holland Belgium to Normandy Bordeaux
      
          Place Units - Americans
              6 infantry placed in Western United States
              4 bombers placed in Western United States
              Americans undo move 2.
              1 destroyer placed in 10 Sea Zone
              3 bombers placed in Western United States
              1 bomber placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 61 PUs; end with 61 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -1.17
      Japanese regular : -0.50
      Germans regular : 0.33
      

      Savegame

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    • RE: jim010 (axis) vs Karl7 (Allies) Europe OOB

      TripleA Turn Summary: Italians round 7

      TripleA Turn Summary for game: World War II Europe 1940 2nd Edition

      Game History

      Round: 7
      
          Purchase Units - Italians
              Italians buy 2 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Italians
              1 armour moved from Rostov to Caucasus
                    Italians take Caucasus from Russians
              2 infantry moved from Southern Italy to Northern Italy
              3 fighters moved from Southern Italy to Northern Italy
      
          Combat - Italians
              Battle in Northern Italy
                  Italians attack with 3 fighters and 2 infantry
                  Americans defend with 1 factory_minor and 2 infantry
                      Italians roll dice for 3 fighters and 2 infantry in Northern Italy, round 2 : 2/5 hits, 1.83 expected hits
                      Americans roll dice for 2 infantry in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Italians lost in Northern Italy
                      2 infantry owned by the Americans lost in Northern Italy
                  Italians win, taking Northern Italy from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Italians: 1 infantry
                  Casualties for Americans: 2 infantry
      
          Non Combat Move - Italians
              3 fighters moved from Northern Italy to Southern Italy
      
          Place Units - Italians
              2 infantry placed in Southern Italy
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,5,6,2,4
              Italians collect 14 PUs (2 lost to blockades); end with 16 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 0.33
      Italians regular : 0.17
      

      Savegame

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    • RE: CDS Allies vs jim010 axis Europe OOB no bid rematch

      @cds scramble?

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    • RE: CDS Allies vs jim010 axis Europe OOB no bid rematch

      TripleA Manual Gamesave Post: Germans round 1

      TripleA Manual Gamesave Post for game: World War II Europe 1940 2nd Edition

      Game History

      Round: 1
      
          Purchase Units - Germans
              Germans buy 10 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 submarine moved from 124 Sea Zone to 111 Sea Zone
              1 submarine moved from 118 Sea Zone to 111 Sea Zone
              1 submarine moved from 108 Sea Zone to 110 Sea Zone
              1 submarine moved from 103 Sea Zone to 110 Sea Zone
              1 submarine moved from 117 Sea Zone to 106 Sea Zone
              1 fighter moved from Norway to 111 Sea Zone
              1 battleship moved from 113 Sea Zone to 111 Sea Zone
              1 fighter moved from Holland Belgium to 110 Sea Zone
              1 tactical_bomber moved from Western Germany to 111 Sea Zone
              2 fighters moved from Western Germany to 110 Sea Zone
              2 tactical_bombers moved from Western Germany to 110 Sea Zone
              1 tactical_bomber moved from Germany to 110 Sea Zone
              1 bomber moved from Germany to 111 Sea Zone
              1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
              2 infantry moved from Holland Belgium to Normandy Bordeaux
              2 artilleries moved from Holland Belgium to Normandy Bordeaux
              3 armour and 2 infantry moved from Holland Belgium to France
              3 armour moved from Greater Southern Germany to France
              1 tactical_bomber moved from Poland to France
              1 infantry moved from Romania to Yugoslavia
              1 armour moved from Romania to Yugoslavia
              1 armour moved from Slovakia Hungary to Yugoslavia
              2 infantry moved from Slovakia Hungary to Yugoslavia
              2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
              1 fighter moved from Slovakia Hungary to Yugoslavia
              1 bomber moved from Germany to 110 Sea Zone
      

      Combat Hit Differential Summary :

      Savegame

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    • CDS Allies vs jim010 axis Europe OOB no bid rematch

      Let’s try this again

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    • RE: jim010 (axis) vs Karl7 (Allies) Europe OOB

      TripleA Turn Summary: Germans round 7

      TripleA Turn Summary for game: World War II Europe 1940 2nd Edition

      Game History

      Round: 7
      
          Politics - Germans
      
          Purchase Units - Germans
              Germans buy 1 armour, 2 artilleries, 12 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 mech_infantry moved from Nenetsia to Urals
                    Germans take Urals from Russians
              1 infantry moved from Vologda to Novosibirsk
                    Germans take Novosibirsk from Russians
              1 infantry moved from Western Ukraine to Ukraine
                    Germans take Ukraine from Russians
              2 infantry moved from Western Germany to Holland Belgium
              3 bombers moved from Western Germany to Holland Belgium
              1 mech_infantry moved from Bryansk to Volgograd
                    Germans take Volgograd from Russians
      
          Combat - Germans
              Battle in Holland Belgium
                  Germans attack with 3 bombers and 2 infantry
                  Americans defend with 1 infantry
                      Germans roll dice for 3 bombers and 2 infantry in Holland Belgium, round 2 : 2/5 hits, 2.33 expected hits
                      Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans lost in Holland Belgium
                  Germans win, taking Holland Belgium from Americans with 3 bombers and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Americans: 1 infantry
      
          Non Combat Move - Germans
              3 bombers moved from Holland Belgium to Western Germany
              3 aaGuns, 8 armour, 14 artilleries, 39 infantry and 15 mech_infantrys moved from Bryansk to Rostov
              2 artilleries and 4 infantry moved from Western Ukraine to Ukraine
              3 infantry moved from Russia to Bryansk
              1 infantry moved from Karelia to Finland
              1 armour moved from Novgorod to Bryansk
              2 mech_infantrys moved from Novgorod to Bryansk
              3 tactical_bombers moved from Bryansk to Rostov
              4 fighters moved from Bryansk to Rostov
              3 mech_infantrys moved from Germany to Eastern Poland
              1 fighter moved from Germany to Western Germany
              2 infantry moved from Western Germany to Germany
              3 fighters and 2 tactical_bombers moved from Novgorod to Rostov
              1 infantry moved from Western Germany to Germany
              1 aaGun moved from Western Germany to Germany
      
          Place Units - Germans
              1 armour and 2 mech_infantrys placed in Novgorod
              3 infantry placed in Russia
              Germans undo move 2.
              Germans undo move 1.
              1 armour and 2 mech_infantrys placed in Russia
              3 infantry placed in Novgorod
              1 fighter and 9 infantry placed in Germany
              2 artilleries placed in Western Germany
              Germans undo move 4.
              Germans undo move 3.
              Germans undo move 2.
              Germans undo move 1.
              1 armour and 2 mech_infantrys placed in Russia
              3 infantry placed in Novgorod
              1 fighter and 9 infantry placed in Germany
              2 artilleries placed in Western Germany
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,4,2,1,5,1,1,2,2,6,2,1,4,4
              Germans collect 53 PUs (2 lost to blockades); end with 53 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 68 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -0.33
      Germans regular : -0.33
      

      Savegame

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    • RE: Jim010 L +30 vs Cwglee G40 X OOB

      @cwglee51 scramble? kamikaze?

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    • RE: Jim010 L +30 vs Cwglee G40 X OOB

      TripleA Manual Gamesave Post: Americans round 12

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

      Game History

      Round: 12
      
          Purchase Units - Americans
              Americans buy 4 bombers, 1 destroyer and 6 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              7 bombers moved from West India to Shan State
              1 infantry moved from Buryatia to Yakut S.S.R.
                    Americans take Yakut S.S.R. from Japanese
              4 artilleries and 6 infantry moved from Buryatia to Amur
              1 infantry moved from Sakha to Siberia
                    Americans take Siberia from Japanese
              2 artilleries moved from Midway to 25 Sea Zone
              4 infantry moved from Midway to 25 Sea Zone
              2 artilleries, 1 battleship, 7 carriers, 2 cruisers, 2 destroyers, 9 fighters, 4 infantry, 12 submarines, 3 tactical_bombers and 3 transports moved from 25 Sea Zone to 6 Sea Zone
              2 artilleries moved from 6 Sea Zone to Korea
              4 infantry moved from 6 Sea Zone to Korea
              6 infantry moved from United Kingdom to 109 Sea Zone
              6 infantry and 3 transports moved from 109 Sea Zone to 110 Sea Zone
              6 infantry moved from 110 Sea Zone to Holland Belgium
              1 fighter moved from United Kingdom to Holland Belgium
      

      Combat Hit Differential Summary :

      Savegame

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