@PGsquig
Terrain absolutely does play a factor in movement. It can slow down or funnel the enemy.
Weather is optional, and yes, it can wreck the Mulberry Harbour.
Supply is brought up by truck just like in North Africa. Bulge is more what I modeled this after, but North Africa is pretty much the same in terms of supply mechanics.
How a game turn is conducted is different, though. You choose a unit (or group of units) to move to a single space, whether it is to attck, or must to move. Then you do it againwith new units and keep repeating. This allows for you to hit a space, and if not successful, you can hit it again. Or if you successfully clear a space, then the next batch of units could then move through the hole you punched. Supply can be brought up and used in the same turn. It opens up alot of possibilities compared with the standard way. That being said, there will be a more ‘standard’ ruleset in the future for those that prefer to keep things simple.