Axis & Allies .org Forums
    • Home
    • Categories
    • Recent
    • Popular
    • Users
    • Register
    • Login
    1. Home
    2. Jgoossens
    3. Posts
    J
    • Profile
    • Following 0
    • Followers 0
    • Topics 0
    • Posts 372
    • Best 0
    • Controversial 0
    • Groups 0

    Posts made by Jgoossens

    • RE: Gekkepop vs. Jgoossens Total World War 1941

      TripleA Turn Summary for game: Total World War: December 1941, version: 2.7.7

      Game History

      Round: 3

      Research Technology - China
                  China spend 0 on tech rolls
                  China removing all Technology Tokens after successful research.
                  China discover ImprovedArtillery

      Combat Move - China
                  Turning on Edit Mode
                  EDIT: Turning off Edit Mode
                  1 chineseArtillery moved from Northern China to Kansu
                  1 chineseInfantry moved from Northern China to Kansu
                  1 chineseInfantry moved from Northern China to Kansu
                  1 chineseAntiTankGun moved from Northern China to Kansu
                  1 chineseAntiTankGun moved from Ningsia to Kansu
                  1 chineseAlpineInfantry moved from Chungking to Kansu
                  1 chineseAlpineInfantry moved from Chungking to Kansu
                  1 chineseArtillery moved from Chungking to Kansu
                  1 chineseArtillery moved from Chungking to Kansu
                  1 chineseAntiTankGun moved from Chungking to Kansu
                  1 chineseFighter moved from Northern China to Kansu
                  1 chineseAlpineInfantry moved from Northern China to Kansu
                  1 chineseTank moved from Chungking to Kansu
                  1 chineseArtillery moved from Chungking to Kansu
                  1 chineseInfantry moved from Chungking to Kansu
                  1 chineseArtillery moved from Northern China to Kansu
                  1 chineseAlpineInfantry moved from Northern China to Kansu
                  1 chineseAlpineInfantry moved from Northern China to Kansu
                  1 chineseAlpineInfantry moved from Chungking to Kansu
                  1 chineseInfantry moved from Chungking to Kansu
                  1 chineseInfantry moved from Chungking to Kansu
                  1 chineseInfantry moved from Northern China to Kansu
                  1 chineseMech.Infantry moved from Northern China to Kansu
                  1 chineseCombatEngineer moved from Northern China to Kansu

      Combat - China
                  Battle in Kansu
                      China attack with 6 chineseAlpineInfantrys, 3 chineseAntiTankGuns, 5 chineseArtillerys, 1 chineseCombatEngineer, 1 chineseFighter, 6 chineseInfantrys, 1 chineseMech.Infantry and 1 chineseTank
                      Japan defend with 1 Flagpole, 3 japaneseAlpineInfantrys, 1 japaneseAntiTankGun, 4 japaneseArtillerys, 1 japaneseHeavyArtillery, 7 japaneseInfantrys, 3 japaneseMech.Infantrys and 1 japaneseTank
                      4 chineseArtillerys owned by the China, 1 chineseTank owned by the China and 1 chineseMech.Infantry owned by the China retreated to Chungking
                      Japan win with 1 japaneseHeavyArtillery remaining. Battle score for attacker is 12
                      Casualties for Japan: 3 japaneseAlpineInfantrys, 1 japaneseAntiTankGun, 4 japaneseArtillerys, 7 japaneseInfantrys, 3 japaneseMech.Infantrys and 1 japaneseTank
                      Casualties for China: 6 chineseAlpineInfantrys, 3 chineseAntiTankGuns, 1 chineseArtillery, 1 chineseCombatEngineer and 6 chineseInfantrys

      Non Combat Move - China
                  Trigger chineseMecht1: Setting isLandTransport to true for unitAttatchment attached to chineseMech.Infantry
                  Trigger chineseMecht2: Setting isLandTransport to false for unitAttatchment attached to chineseMech.Infantry
                  1 chineseFighter moved from Kansu to Chungking
                  1 Truck and 1 chineseAntiAirGun moved from Ningsia to Northern China
                  1 chineseInfantry moved from Singkiang to Tsinghai

      Purchase Units - China
                  Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttatchment attached to ResearchCenter
                  China buy 2 chineseAlpineInfantrys and 3 chineseInfantrys; Remaining resources: 0 PUs; 0 techTokens;

      Place Units - China
                  1 chineseAlpineInfantry placed in Northern China
                  1 chineseAlpineInfantry and 1 chineseInfantry placed in Singkiang
                  1 chineseInfantry placed in Northern China
                  1 chineseInfantry placed in Chungking
                  China undo move 2.
                  1 chineseAlpineInfantry placed in Chungking
                  1 chineseInfantry placed in Singkiang

      Activate Technology - China
                  China activating ImprovedArtillery
                  Trigger chineseImpArt1: China is added to UnitSupportAttachment attached to:games.strategy.engine.data.UnitType called chineseArtillery with name:supportAttachmentArtilleryImpchinese

      Turn Complete - China
                  China collect 14 PUs; end with 14 PUs total
                  ResearchCenter in Singkiang creates 3 techTokens; China end with 3 techTokens

      posted in Play Boardgames
      J
      Jgoossens
    • RE: Gekkepop vs. Jgoossens Total World War 1941

      TripleA Move Summary for game: Total World War: December 1941, version: 2.7.7

      Game History

      Round: 3

      Research Technology - China
                  China spend 0 on tech rolls
                  China removing all Technology Tokens after successful research.
                  China discover ImprovedArtillery

      Combat Move - China
                  Turning on Edit Mode
                  EDIT: Turning off Edit Mode
                  1 chineseArtillery moved from Northern China to Kansu
                  1 chineseInfantry moved from Northern China to Kansu
                  1 chineseInfantry moved from Northern China to Kansu
                  1 chineseAntiTankGun moved from Northern China to Kansu
                  1 chineseAntiTankGun moved from Ningsia to Kansu
                  1 chineseAlpineInfantry moved from Chungking to Kansu
                  1 chineseAlpineInfantry moved from Chungking to Kansu
                  1 chineseArtillery moved from Chungking to Kansu
                  1 chineseArtillery moved from Chungking to Kansu
                  1 chineseAntiTankGun moved from Chungking to Kansu
                  1 chineseFighter moved from Northern China to Kansu
                  1 chineseAlpineInfantry moved from Northern China to Kansu
                  1 chineseTank moved from Chungking to Kansu
                  1 chineseArtillery moved from Chungking to Kansu
                  1 chineseInfantry moved from Chungking to Kansu
                  1 chineseArtillery moved from Northern China to Kansu
                  1 chineseAlpineInfantry moved from Northern China to Kansu
                  1 chineseAlpineInfantry moved from Northern China to Kansu
                  1 chineseAlpineInfantry moved from Chungking to Kansu
                  1 chineseInfantry moved from Chungking to Kansu
                  1 chineseInfantry moved from Chungking to Kansu
                  1 chineseInfantry moved from Northern China to Kansu
                  1 chineseMech.Infantry moved from Northern China to Kansu
                  1 chineseCombatEngineer moved from Northern China to Kansu

      posted in Play Boardgames
      J
      Jgoossens
    • RE: Gekkepop vs. Jgoossens Total World War 1941

      TripleA Turn Summary for game: Total World War: December 1941, version: 2.7.7

      Game History

      Round: 3

      Research Technology - Russia
                  Trigger russianaTIP: Russia gains access to ImprovedProduction
                  Trigger russianaTIDS: Russia gains access to ImprovedDefensiveStructures
                  Russia spend 0 on tech rolls
                  Russia removing all Technology Tokens after successful research.
                  Russia discover ImprovedArtillery

      Combat Move - Russia
                  Trigger russianL2: Setting movement to 3 for unitAttatchment attached to Truck
                  Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                  Trigger LLbTRS: has removed 1 Truck owned by Britain in Soviet Far East
                  1 russianInfantry moved from Stalingrad to Voronezh
                        Russia take Voronezh from Germany
                  1 russianInfantry moved from Volgarod to Tula
                  1 russianInfantry moved from Volgarod to Tula
                  1 russianArtillery moved from Moscow to Tula
                  1 russianFighter moved from Caucasus to Tula
                  1 russianTacticalBomber moved from Eastern Karelia to Novgorod
                  1 russianAntiTankGun moved from Moscow to Novgorod
                  1 russianInfantry moved from Vologda to Novgorod
                  1 russianInfantry moved from Moscow to Novgorod
                  1 russianTank moved from Eastern Karelia to Novgorod

      Combat - Russia
                  Battle in Tula
                      Russia attack with 1 russianArtillery, 1 russianFighter and 2 russianInfantrys
                      Germany defend with 1 Flagpole, 1 germanArtillery and 1 germanInfantry
                      Russia win, taking Tula from Germany with 1 russianArtillery, 1 russianFighter and 2 russianInfantrys remaining. Battle score for attacker is 7
                      Casualties for Germany: 1 germanArtillery and 1 germanInfantry
                  Battle in Novgorod
                      Russia attack with 1 russianAntiTankGun, 2 russianInfantrys, 1 russianTacticalBomber and 1 russianTank
                      Germany defend with 1 Flagpole, 1 Truck, 1 germanMech.Infantry and 1 germanTank
                      1 germanMech.Infantry owned by the Germany and 1 russianInfantry owned by the Russia lost in Novgorod
                      Russia win, taking Novgorod from Germany with 1 russianInfantry, 1 russianTacticalBomber and 1 russianTank remaining. Battle score for attacker is 4
                      Casualties for Russia: 1 russianAntiTankGun and 1 russianInfantry
                      Casualties for Germany: 1 germanMech.Infantry and 1 germanTank

      Non Combat Move - Russia
                  Trigger russianMecht1: Setting isLandTransport to true for unitAttatchment attached to russianMech.Infantry
                  Trigger russianMecht2: Setting isLandTransport to false for unitAttatchment attached to russianMech.Infantry
                  Trigger russianL3: Setting movement to 2 for unitAttatchment attached to Truck
                  Trigger AltayLLRussia2: China takes ownership of territory Altay
                  Trigger russianProd1: Russia has 1 Material placed in Moscow
                  1 russianStrategicBomber moved from Caucasus to Irkutsk
                  1 russianAirTransport moved from Vladivostok to Novosibirsk
                  1 russianAlpineInfantry moved from Far Eastern Republic to Soviet Far East
                  1 Truck and 1 russianAntiAirGun moved from Soviet Far East to Irkutsk
                  1 russianArtillery moved from Far Eastern Republic to Lake Baikal
                  1 russianAlpineInfantry moved from Far Eastern Republic to Lake Baikal
                  1 russianArtillery moved from Lake Baikal to Irkutsk
                  1 russianAlpineInfantry moved from Lake Baikal to Irkutsk
                  1 russianTank moved from Vladivostok to 100 Sea Zone
                  1 russianTank moved from 100 Sea Zone to Soviet Far East
                  1 Truck and 1 russianAlpineInfantry moved from Omsk to Irkutsk
                  1 Material and 1 Truck moved from Novosibirsk to Volgarod
                  1 Truck and 1 russianAntiAirGun moved from Volgarod to Tula
                  1 Material and 1 Truck moved from Stalingrad to Caucasus
                  1 Truck moved from Caucasus to Omsk
                  1 Truck moved from Omsk to Novosibirsk
                  1 Material and 1 Truck moved from Novosibirsk to Irkutsk
                  1 Truck moved from Northern Kazahk to Novosibirsk
                  1 Truck and 1 russianCombatEngineer moved from Novosibirsk to Irkutsk
                  1 russianCombatEngineer moved from Moscow to Vologda
                  1 russianInfantry moved from Moscow to Tula
                  1 russianTacticalBomber moved from Novgorod to Moscow
                  1 russianFighter moved from Tula to Caucasus
                  1 russianCombatEngineer moved from Omsk to Sverdlovsk
                  1 russianParatrooper moved from Sverdlovsk to Stalingrad
                  1 russianMech.Infantry moved from Stalingrad to Volgarod
                  1 russianAntiAirGun and 1 russianMech.Infantry moved from Volgarod to Tula
                  1 russianMech.Infantry moved from Eastern Karelia to Archangel
                  1 russianAntiAirGun and 1 russianMech.Infantry moved from Archangel to Eastern Karelia
                  1 russianHeavyTank moved from Moscow to Eastern Karelia
                  1 Material and 1 russianAirTransport moved from Novosibirsk to Eastern Karelia
                  1 Truck and 1 russianInfantry moved from Moscow to Eastern Karelia
                  1 russianTank moved from Stalingrad to Vologda
                  1 russianFighter moved from Moscow to Vologda
                  1 Truck moved from Eastern Karelia to Vologda
                  1 russianAlpineInfantry moved from Stalingrad to Caucasus
                  1 russianAlpineInfantry moved from Stalingrad to Caucasus
                  1 Truck moved from Tula to Volgarod
                  1 Truck moved from Volgarod to Moscow
                  1 russianInfantry moved from Western Kazahk to Stalingrad

      Purchase Units - Russia
                  Russia repair 3 damage on 1 russianBarracks; Remaining resources: 60 PUs; 0 techTokens;
                  Russia buy 4 Materials, 3 russianAntiTankGuns, 3 russianEntrenchments, 1 russianFortification and 8 russianInfantrys; Remaining resources: 0 PUs; 0 techTokens;

      Place Units - Russia
                  Units in Irkutsk being upgraded or consumed: 1 Material
                  1 russianEntrenchment placed in Irkutsk
                  Units in Eastern Karelia being upgraded or consumed: 1 Material and 1 russianEntrenchment
                  1 russianFortification placed in Eastern Karelia
                  Units in Volgarod being upgraded or consumed: 1 Material
                  1 russianEntrenchment placed in Volgarod
                  Units in Caucasus being upgraded or consumed: 1 Material
                  1 russianEntrenchment placed in Caucasus
                  2 Materials and 1 russianAntiTankGun placed in Stalingrad
                  1 Material placed in Novosibirsk
                  1 Material, 2 russianAntiTankGuns and 1 russianInfantry placed in Moscow
                  3 russianInfantrys placed in Volgarod
                  2 russianInfantrys placed in Vologda
                  2 russianInfantrys placed in Irkutsk

      Activate Technology - Russia
                  Russia activating ImprovedArtillery
                  Trigger russianImpArt1: Russia is added to UnitSupportAttachment attached to:games.strategy.engine.data.UnitType called russianArtillery with name:supportAttachmentArtilleryImprussian

      Turn Complete - Russia
                  Russia collect 60 PUs; end with 60 PUs total
                  ResearchCenter in Urals creates 3 techTokens; Russia end with 3 techTokens
                  ResearchCenter in Volgarod creates 3 techTokens; Russia end with 6 techTokens

      posted in Play Boardgames
      J
      Jgoossens
    • RE: Gekkepop vs. Jgoossens Total World War 1941

      TripleA Move Summary for game: Total World War: December 1941, version: 2.7.7

      Game History

      Round: 3

      Research Technology - Russia
                  Trigger russianaTIP: Russia gains access to ImprovedProduction
                  Trigger russianaTIDS: Russia gains access to ImprovedDefensiveStructures
                  Russia spend 0 on tech rolls
                  Russia removing all Technology Tokens after successful research.
                  Russia discover ImprovedArtillery

      Combat Move - Russia
                  Trigger russianL2: Setting movement to 3 for unitAttatchment attached to Truck
                  Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                  Trigger LLbTRS: has removed 1 Truck owned by Britain in Soviet Far East
                  1 russianInfantry moved from Stalingrad to Voronezh
                        Russia take Voronezh from Germany
                  1 russianInfantry moved from Volgarod to Tula
                  1 russianInfantry moved from Volgarod to Tula
                  1 russianArtillery moved from Moscow to Tula
                  1 russianFighter moved from Caucasus to Tula
                  1 russianTacticalBomber moved from Eastern Karelia to Novgorod
                  1 russianAntiTankGun moved from Moscow to Novgorod
                  1 russianInfantry moved from Vologda to Novgorod
                  1 russianInfantry moved from Moscow to Novgorod
                  1 russianTank moved from Eastern Karelia to Novgorod

      posted in Play Boardgames
      J
      Jgoossens
    • RE: Gekkepop vs. Jgoossens Total World War 1941

      rusl napllatsing opnieue.  moest bezetting van lanje naast stalingrad vorozneh even opnieuw doen met edit (vergeten)

      rusl na pllatsing .tsvg

      posted in Play Boardgames
      J
      Jgoossens
    • RE: Gekkepop vs. Jgoossens Total World War 1941

      TripleA Move Summary for game: Total World War: December 1941, version: 2.7.7

      Game History

      Round: 3

      Research Technology - Russia
                  Trigger russianaTIP: Russia gains access to ImprovedProduction
                  Trigger russianaTIDS: Russia gains access to ImprovedDefensiveStructures
                  Russia spend 0 on tech rolls
                  Russia removing all Technology Tokens after successful research.
                  Russia discover ImprovedDefensiveStructures

      Combat Move - Russia
                  Trigger russianL2: Setting movement to 3 for unitAttatchment attached to Truck
                  Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                  Trigger LLbTRS: has removed 1 Truck owned by Britain in Soviet Far East
                  1 russianTacticalBomber moved from Eastern Karelia to Novgorod
                  1 russianTank moved from Eastern Karelia to Novgorod
                  1 russianAntiTankGun moved from Moscow to Novgorod
                  1 russianInfantry moved from Moscow to Novgorod
                  1 russianInfantry moved from Moscow to Novgorod
                  1 russianFighter moved from Moscow to Novgorod
                  1 russianInfantry moved from Volgarod to Tula
                  1 russianInfantry moved from Volgarod to Tula
                  1 russianArtillery moved from Stalingrad to Tula
                  1 russianFighter moved from Caucasus to Tula

      posted in Play Boardgames
      J
      Jgoossens
    • RE: Gekkepop vs. Jgoossens Total World War 1941

      russia place 3

      russioa place 3.tsvg

      posted in Play Boardgames
      J
      Jgoossens
    • RE: Gekkepop vs. Jgoossens Total World War 1941

      russia 3 combat .  Er is niks te scramblen en zo. Doorgaan?

      russia 3 combat.tsvg

      posted in Play Boardgames
      J
      Jgoossens
    • RE: Gekkepop vs. Jgoossens Total World War 1941

      USA beurt 2

      USA-2.tsvg

      posted in Play Boardgames
      J
      Jgoossens
    • RE: Gekkepop vs. Jgoossens Total World War 1941

      australia2

      australia 2.tsvg
      britan combat 2.tsvg

      posted in Play Boardgames
      J
      Jgoossens
    • RE: Gekkepop vs. Jgoossens Total World War 1941

      TripleA Turn Summary for game: Total World War: December 1941, version: 2.7.7

      Game History

      Round: 2

      Research Technology - China
                  China spend 0 on tech rolls

      Combat Move - China

      Non Combat Move - China
                  Trigger chineseMecht1: Setting isLandTransport to true for unitAttatchment attached to chineseMech.Infantry
                  Trigger chineseMecht2: Setting isLandTransport to false for unitAttatchment attached to chineseMech.Infantry
                  1 chineseAlpineInfantry moved from Chungking to Eastern Szechwan
                  1 chineseInfantry moved from Kansu to Chungking
                  1 Material and 1 chineseMech.Infantry moved from Singkiang to Northern China
                  1 Truck moved from Ningsia to Singkiang
                  1 Truck and 1 chineseAntiAirGun moved from Singkiang to Ningsia
                  1 chineseAntiTankGun moved from Altay to Ningsia
                  1 chineseArtillery moved from Ningsia to Northern China
                  1 Truck moved from Northern China to Singkiang
                  1 chineseInfantry moved from Northern China to Kansu
                  1 chineseCombatEngineer moved from Kansu to Chungking
                  1 chineseCombatEngineer moved from Chungking to Eastern Szechwan
                  1 chineseInfantry moved from Eastern Szechwan to Chungking
                  1 chineseFighter moved from Chungking to Northern China
                  1 chineseInfantry moved from Kansu to Northern China
                  1 chineseArtillery moved from Eastern Szechwan to Chungking
                  1 chineseTank moved from Kansu to Chungking
                  1 chineseTank moved from Kansu to Chungking
                  1 chineseTank moved from Chungking to Eastern Szechwan

      Purchase Units - China
                  Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttatchment attached to ResearchCenter
                  China buy 3 chineseAlpineInfantrys, 1 chineseArtillery, 1 chineseEntrenchment and 2 chineseInfantrys; Remaining resources: 0 PUs; 3 techTokens;

      Place Units - China
                  Units in Northern China being upgraded or consumed: 1 Material
                  1 chineseAlpineInfantry, 1 chineseEntrenchment and 1 chineseInfantry placed in Northern China
                  2 chineseAlpineInfantrys and 1 chineseArtillery placed in Chungking
                  1 chineseInfantry placed in Singkiang

      Turn Complete - China
                  China collect 17 PUs; end with 17 PUs total
                  ResearchCenter in Singkiang creates 3 techTokens; China end with 6 techTokens

      posted in Play Boardgames
      J
      Jgoossens
    • RE: Gekkepop vs. Jgoossens Total World War 1941

      russia after placement/ ben benieuwd hoe het westfront stand kan houden. Rusl is afhankelijk (deels) van tech devellopment. Het moet kiezen voor 3e RC (beurt 2) of extra fences en forten.

      rusl after placement .tsvg

      posted in Play Boardgames
      J
      Jgoossens
    • RE: Gekkepop vs. Jgoossens Total World War 1941

      beurt 2 russia

      russia 2.tsvg
      russia 2.tsvg

      posted in Play Boardgames
      J
      Jgoossens
    • RE: Gekkepop vs. Jgoossens Total World War 1941

      heb gewoon moves uitgevoerd via jouw - te lezen - geposte beurt. Met openen van ITalie kreeg ik op het scherm combat move. (weet niet waarom) heb die maar uitgevoerd en daarna non combat zoals door jou gespeeld.
      VS ook geen tech devellopment. Wordt lastig. Heb zitten puzzelen. EErst moeten the allies contorle over de Atlantische oceaan zien te verkrijgen. Anders gaat niks. Alleen door e lucht. Voor de erst is het typisch 1941-42 standhouden in de woestijn, bij Stalingrad, Leningrad, de Krim etc.

      Waarom had ik trouwens maar 41 pus voor vS om te bouwen? Ik dacht iets van 69.

      usa turn 1.tsvg

      posted in Play Boardgames
      J
      Jgoossens
    • RE: Gekkepop vs. Jgoossens Total World War 1941

      filename: britan after placement 1  (op zeezone 7 had ik extra dest ingezet)

      britan after placement 1 .tsvg

      posted in Play Boardgames
      J
      Jgoossens
    • RE: Gekkepop vs. Jgoossens Total World War 1941

      china geen aanvallen
      britan aleen aanval kust afrika en op 3 duitse subs. (non combat al voorbereid)

      order of combat bij duikboten = gewoon transporten het eerst.

      britain turn 1 .tsvg

      posted in Play Boardgames
      J
      Jgoossens
    • RE: Gekkepop vs. Jgoossens Total World War 1941

      heb weer via bureaublad gedaan. zelfde message

      rusl end turn 1 .tsvg

      posted in Play Boardgames
      J
      Jgoossens
    • RE: Gekkepop vs. Jgoossens Total World War 1941

      hier isie dan

      russia 1.tsvg

      posted in Play Boardgames
      J
      Jgoossens
    • RE: Gekkepop vs. Jgoossens Total World War 1941

      SCRAMBLE TWEE NAVAL FIGHTERS NAAR ZZ 7 (BIJ DE 3 DUIKBOTEN) EEN VANAF CARRIER (ACC) EN EEN VANAF LAND. (AF  CENTRAL BRITAIN)

      ORDER OF LOSS EERST DE DUIKBOOT. DAN DE HULL. DE REST IN GEBRUIKELIJKE VOLGORDE.

      posted in Play Boardgames
      J
      Jgoossens
    • RE: TWW Tournament edition Jack (Allies) vs Gekkepop (Axis)

      geen scrambers britten.
      Alles in normale volgorde van sterkte als casulty, behalve bij ait transports en fighters.

      posted in Play Boardgames
      J
      Jgoossens
    • 1
    • 2
    • 15
    • 16
    • 17
    • 18
    • 19
    • 18 / 19