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    Posts made by Jerem

    • RE: 1942 / ANTHONY ETIENNE LIONEL JEREM

      TripleA Turn Summary: Germans round 9

      TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0

      Game History

      Round: 9
      
          Purchase Units - Germans
              Germans repair damage of 2x factory; Remaining resources: 22 PUs; 
              Germans buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; 
      
          Place Units - Germans
              1 artillery and 6 infantry placed in Germany
      
          Turn Complete - Germans
              Germans collect 14 PUs; end with 14 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      J
      Jerem
    • RE: 1942 / ANTHONY ETIENNE LIONEL JEREM

      TripleA Turn Summary: Japanese round 9

      TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0

      Game History

      Round: 9
      
          Research Technology - Japanese
      
          Purchase Units - Japanese
              Japanese buy 3 armour, 1 artillery, 1 cruiser, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Japanese
              1 armour moved from Stanovoj Chrebet to Soviet Far East
                    Japanese take Soviet Far East from Russians
              1 infantry moved from Japan to 62 Sea Zone
              1 artillery moved from Japan to 62 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone
              1 infantry moved from 36 Sea Zone to French Indo-China Thailand
              1 artillery moved from 36 Sea Zone to French Indo-China Thailand
              2 fighters moved from 36 Sea Zone to French Indo-China Thailand
              1 infantry moved from Hawaiian Islands to 53 Sea Zone
              1 artillery moved from Hawaiian Islands to 53 Sea Zone
              1 artillery, 2 battleships, 1 infantry and 1 transport moved from 53 Sea Zone to 47 Sea Zone
              1 infantry moved from 47 Sea Zone to Australia
              1 artillery moved from 47 Sea Zone to Australia
              1 fighter moved from Fukien to French Indo-China Thailand
      
          Combat - Japanese
              Battle in French Indo-China Thailand
                  Japanese attack with 1 artillery, 3 fighters and 1 infantry
                  British defend with 1 armour and 1 infantry
                      Japanese roll dice for 1 cruiser in French Indo-China Thailand, round 2 : 1/1 hits, 0,50 expected hits
                      Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in French Indo-China Thailand, round 2 : 2/5 hits, 2,17 expected hits
                      British roll dice for 1 armour and 1 infantry in French Indo-China Thailand, round 2 : 2/2 hits, 0,83 expected hits
                      1 fighter owned by the Japanese, 1 artillery owned by the Japanese, 1 infantry owned by the British and 1 armour owned by the British lost in French Indo-China Thailand
                  Japanese win, taking French Indo-China Thailand from British with 2 fighters and 1 infantry remaining. Battle score for attacker is -6
                  Casualties for Japanese: 1 artillery and 1 fighter
                  Casualties for British: 1 armour and 1 infantry
              Battle in Australia
                  Japanese attack with 1 artillery and 1 infantry
                  British defend with 1 aaGun and 1 fighter; Americans defend with 1 bomber and 2 fighters
                      Japanese roll dice for 2 battleships in Australia, round 2 : 1/2 hits, 1,33 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Australia, round 2 : 1/2 hits, 0,67 expected hits
                      British roll dice for 1 bomber and 3 fighters in Australia, round 2 : 3/4 hits, 2,17 expected hits
                      1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 fighter owned by the Americans and 1 bomber owned by the Americans lost in Australia
                  British win with 2 fighters remaining. Battle score for attacker is 15
                  Casualties for Japanese: 1 artillery and 1 infantry
                  Casualties for Americans: 1 bomber and 1 fighter
      
          Non Combat Move - Japanese
              2 fighters moved from French Indo-China Thailand to 36 Sea Zone
              2 transports moved from 36 Sea Zone to 62 Sea Zone
              1 armour moved from Manchuria to Stanovoj Chrebet
              1 infantry moved from Manchuria to Kiangsu
              1 artillery moved from Manchuria to Kiangsu
              4 infantry moved from Japan to 62 Sea Zone
              2 infantry moved from 62 Sea Zone to Buryatia S.S.R.
              2 infantry moved from 62 Sea Zone to Manchuria
              1 submarine moved from 48 Sea Zone to 53 Sea Zone
      
          Place Units - Japanese
              3 armour placed in Manchuria
              1 artillery and 2 infantry placed in Japan
              1 cruiser and 2 transports placed in 62 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 34 PUs; end with 34 PUs
              Objective 2: Japanese met a national objective for an additional 5 PUs; end with 39 PUs
              Objective 3: Japanese met a national objective for an additional 5 PUs; end with 44 PUs
              Objective 1: Japanese met a national objective for an additional 5 PUs; end with 49 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : 0,33
      British regular : 2,00
      

      Savegame

      posted in Play Boardgames
      J
      Jerem
    • RE: 1942 / ANTHONY ETIENNE LIONEL JEREM

      TripleA Turn Summary: Italians round 8

      TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0

      Game History

      Round: 8
      
          Turn Complete - Italians
              Italians collect 9 PUs; end with 9 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      J
      Jerem
    • RE: 1942 / ANTHONY ETIENNE LIONEL JEREM

      TripleA Turn Summary: Germans round 8

      TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0

      Game History

      Round: 8
      
          Purchase Units - Germans
              Germans repair damage of 3x factory; Remaining resources: 29 PUs; 
              Germans buy 2 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 infantry moved from France to Italy
              1 armour moved from France to Italy
              2 armour moved from Baltic States to Poland
              3 armour moved from Baltic States to Poland
              1 infantry moved from Baltic States to Poland
              1 infantry moved from Germany to Poland
              1 fighter moved from Germany to Poland
              1 infantry moved from Germany to Poland
              4 armour moved from Germany to Bulgaria Romania
              2 infantry moved from Balkans to Bulgaria Romania
              1 fighter moved from Germany to Bulgaria Romania
              1 fighter moved from Germany to Italy
              1 infantry moved from France to Italy
              1 armour moved from Germany to Italy
      
          Combat - Germans
              Battle in Bulgaria Romania
                  Germans attack with 4 armour, 1 fighter and 2 infantry
                  Russians defend with 5 armour, 1 artillery and 3 infantry
                      Germans roll dice for 4 armour, 1 fighter and 2 infantry in Bulgaria Romania, round 2 : 1/7 hits, 2,83 expected hits
                      Russians roll dice for 5 armour, 1 artillery and 3 infantry in Bulgaria Romania, round 2 : 3/9 hits, 3,83 expected hits
                      1 infantry owned by the Russians, 2 infantry owned by the Germans and 1 armour owned by the Germans lost in Bulgaria Romania
                  1 fighter owned by the Germans retreated
                  3 armour owned by the Germans retreated to Balkans
                  Russians win with 5 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is -8
                  Casualties for Germans: 1 armour and 2 infantry
                  Casualties for Russians: 1 infantry
              Battle in Poland
                  Germans attack with 5 armour, 1 fighter and 3 infantry
                  British defend with 4 artilleries and 3 infantry
                      Germans roll dice for 5 armour, 1 fighter and 3 infantry in Poland, round 2 : 3/9 hits, 3,50 expected hits
                      British roll dice for 4 artilleries and 3 infantry in Poland, round 2 : 1/7 hits, 2,33 expected hits
                      1 infantry owned by the Germans and 3 infantry owned by the British lost in Poland
                      Germans roll dice for 5 armour, 1 fighter and 2 infantry in Poland, round 3 : 3/8 hits, 3,33 expected hits
                      British roll dice for 4 artilleries in Poland, round 3 : 3/4 hits, 1,33 expected hits
                      2 infantry owned by the Germans, 1 armour owned by the Germans and 3 artilleries owned by the British lost in Poland
                      Germans roll dice for 4 armour and 1 fighter in Poland, round 4 : 5/5 hits, 2,50 expected hits
                      British roll dice for 1 artillery in Poland, round 4 : 1/1 hits, 0,33 expected hits
                      1 armour owned by the Germans and 1 artillery owned by the British lost in Poland
                  Germans win, taking Poland from British with 3 armour and 1 fighter remaining. Battle score for attacker is 6
                  Casualties for Germans: 2 armour and 3 infantry
                  Casualties for British: 4 artilleries and 3 infantry
              Battle in Italy
                  Germans attack with 2 armour, 1 fighter and 2 infantry
                  Americans defend with 1 aaGun, 3 artilleries and 1 factory
                      Americans roll AA dice in Italy : 0/1 hits, 0,17 expected hits
                      Germans roll dice for 2 armour, 1 fighter and 2 infantry in Italy, round 2 : 2/5 hits, 1,83 expected hits
                      Americans roll dice for 3 artilleries in Italy, round 2 : 0/3 hits, 1,00 expected hits
                      2 artilleries owned by the Americans lost in Italy
                      Germans roll dice for 2 armour, 1 fighter and 2 infantry in Italy, round 3 : 2/5 hits, 1,83 expected hits
                      Americans roll dice for 1 artillery in Italy, round 3 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Italy
                  Germans win, taking Italy from Americans with 2 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 9
                  Casualties for Americans: 3 artilleries
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Germans
              1 fighter moved from Bulgaria Romania to Germany
              1 fighter moved from Poland to Germany
              1 infantry moved from Germany to Czechoslovakia Hungary
              1 fighter moved from Italy to Germany
              1 infantry moved from Germany to Balkans
      
          Place Units - Germans
              2 armour, 1 artillery and 5 infantry placed in Germany
      
          Turn Complete - Germans
              Germans collect 24 PUs; end with 24 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -0,33
      Americans AA : -0,17
      Russians regular : -0,83
      Germans regular : 0,17
      British regular : 1,00
      

      Savegame

      posted in Play Boardgames
      J
      Jerem
    • RE: 1942 / ANTHONY ETIENNE LIONEL JEREM

      TripleA Turn Summary: Japanese round 8

      TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0

      Game History

      Round: 8
      
          Research Technology - Japanese
      
          Purchase Units - Japanese
              Japanese buy 1 armour, 2 artilleries, 1 cruiser, 5 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Japanese
              1 artillery moved from Midway to 57 Sea Zone
              1 artillery and 1 transport moved from 57 Sea Zone to 52 Sea Zone
              1 infantry moved from Wake Island to 52 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 52 Sea Zone to 53 Sea Zone
              1 infantry moved from 53 Sea Zone to Hawaiian Islands
              1 artillery moved from 53 Sea Zone to Hawaiian Islands
              4 infantry moved from Japan to 62 Sea Zone
              4 infantry and 2 transports moved from 62 Sea Zone to 36 Sea Zone
              4 infantry moved from 36 Sea Zone to French Indo-China Thailand
              1 armour moved from Hupeh to Yunnan
              1 armour moved from Suiyuan to Yunnan
              1 armour moved from Stanovoj Chrebet to Soviet Far East
                    Japanese take Soviet Far East from Russians
              1 armour moved from Soviet Far East to Yakut S.S.R.
              1 cruiser moved from 62 Sea Zone to 36 Sea Zone
              1 battleship moved from 57 Sea Zone to 53 Sea Zone
              1 fighter moved from 61 Sea Zone to French Indo-China Thailand
              1 fighter moved from 61 Sea Zone to Yunnan
              1 fighter moved from Fukien to Yunnan
      
          Combat - Japanese
              Battle in French Indo-China Thailand
                  Japanese attack with 1 fighter and 4 infantry
                  British defend with 3 armour
                      Japanese roll dice for 1 cruiser in French Indo-China Thailand, round 2 : 1/1 hits, 0,50 expected hits
                      Japanese roll dice for 1 fighter and 4 infantry in French Indo-China Thailand, round 2 : 1/5 hits, 1,17 expected hits
                      British roll dice for 3 armour in French Indo-China Thailand, round 2 : 1/3 hits, 1,50 expected hits
                      1 infantry owned by the Japanese and 2 armour owned by the British lost in French Indo-China Thailand
                      Japanese roll dice for 1 fighter and 3 infantry in French Indo-China Thailand, round 3 : 0/4 hits, 1,00 expected hits
                      British roll dice for 1 armour in French Indo-China Thailand, round 3 : 1/1 hits, 0,50 expected hits
                      1 infantry owned by the Japanese lost in French Indo-China Thailand
                      Japanese roll dice for 1 fighter and 2 infantry in French Indo-China Thailand, round 4 : 0/3 hits, 0,83 expected hits
                      British roll dice for 1 armour in French Indo-China Thailand, round 4 : 0/1 hits, 0,50 expected hits
                      Japanese roll dice for 1 fighter and 2 infantry in French Indo-China Thailand, round 5 : 1/3 hits, 0,83 expected hits
                      British roll dice for 1 armour in French Indo-China Thailand, round 5 : 1/1 hits, 0,50 expected hits
                      1 infantry owned by the Japanese and 1 armour owned by the British lost in French Indo-China Thailand
                  Japanese win, taking French Indo-China Thailand from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                  Casualties for Japanese: 3 infantry
                  Casualties for British: 3 armour
              Battle in Yakut S.S.R.
                  Japanese attack with 1 armour
                  Russians defend with 1 armour
                      Japanese roll dice for 1 armour in Yakut S.S.R., round 2 : 0/1 hits, 0,50 expected hits
                      Russians roll dice for 1 armour in Yakut S.S.R., round 2 : 1/1 hits, 0,50 expected hits
                      1 armour owned by the Japanese lost in Yakut S.S.R.
                  Russians win with 1 armour remaining. Battle score for attacker is -5
                  Casualties for Japanese: 1 armour
              Battle in Hawaiian Islands
                  Japanese attack with 1 artillery and 1 infantry
                  Americans defend with 1 infantry
                      Japanese roll dice for 1 battleship in Hawaiian Islands, round 2 : 1/1 hits, 0,67 expected hits
                      Americans roll dice for 1 infantry in Hawaiian Islands, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Americans lost in Hawaiian Islands
                  Japanese win, taking Hawaiian Islands from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Americans: 1 infantry
              Battle in Yunnan
                  Japanese attack with 2 armour and 2 fighters
                  British defend with 1 armour; Chinese defend with 2 infantry
                      Japanese roll dice for 2 armour and 2 fighters in Yunnan, round 2 : 1/4 hits, 2,00 expected hits
                      Chinese roll dice for 1 armour and 2 infantry in Yunnan, round 2 : 3/3 hits, 1,17 expected hits
                      1 fighter owned by the Japanese, 2 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                  1 fighter owned by the Japanese retreated
                  Chinese win with 1 armour and 1 infantry remaining. Battle score for attacker is -17
                  Casualties for Japanese: 2 armour and 1 fighter
                  Casualties for Chinese: 1 infantry
      
          Non Combat Move - Japanese
              1 carrier moved from 61 Sea Zone to 36 Sea Zone
              1 fighter moved from French Indo-China Thailand to 36 Sea Zone
              1 fighter moved from Yunnan to 36 Sea Zone
              1 destroyer moved from 64 Sea Zone to 53 Sea Zone
              1 armour moved from Manchuria to Fukien
              1 armour moved from Manchuria to Stanovoj Chrebet
              1 armour moved from Manchuria to Hupeh
              1 submarine moved from 61 Sea Zone to 48 Sea Zone
              1 battleship moved from 64 Sea Zone to 53 Sea Zone
              1 fighter moved from Japan to Fukien
      
          Place Units - Japanese
              1 armour, 1 artillery and 1 infantry placed in Manchuria
              1 cruiser and 1 transport placed in 62 Sea Zone
              1 artillery and 4 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 36 PUs; end with 36 PUs
              Objective 2: Japanese met a national objective for an additional 5 PUs; end with 41 PUs
              Objective 3: Japanese met a national objective for an additional 5 PUs; end with 46 PUs
              Objective 1: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 1,83
      Americans regular : -0,33
      Japanese regular : -2,50
      Russians regular : 0,50
      British regular : 0,00
      

      Savegame

      posted in Play Boardgames
      J
      Jerem
    • RE: 1942 / ANTHONY ETIENNE LIONEL JEREM

      TripleA Turn Summary: Japanese round 7

      TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0

      Game History

      Round: 7
      
          Research Technology - Japanese
      
          Purchase Units - Japanese
              Japanese buy 3 armour, 1 destroyer, 1 fighter and 2 transports; Remaining resources: 1 PUs; 
      
          Combat Move - Japanese
              2 infantry moved from Borneo to 49 Sea Zone
              1 infantry moved from Borneo to 49 Sea Zone
              3 infantry and 2 transports moved from 49 Sea Zone to 48 Sea Zone
              1 infantry moved from New Guinea to 48 Sea Zone
              4 infantry and 2 transports moved from 48 Sea Zone to 39 Sea Zone
              4 infantry moved from 39 Sea Zone to Australia
              2 fighters moved from 49 Sea Zone to Australia
              2 cruisers moved from 49 Sea Zone to 39 Sea Zone
              4 armour moved from Hupeh to Yunnan
              3 fighters moved from Suiyuan to Yunnan
              1 battleship moved from 56 Sea Zone to 64 Sea Zone
              1 destroyer moved from 62 Sea Zone to 64 Sea Zone
              1 artillery moved from Japan to 62 Sea Zone
              1 artillery and 1 transport moved from 62 Sea Zone to 59 Sea Zone
              1 infantry moved from Iwo Jima to 59 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 59 Sea Zone to 57 Sea Zone
              1 infantry moved from 57 Sea Zone to Midway
              1 artillery moved from 57 Sea Zone to Midway
              1 battleship moved from 56 Sea Zone to 57 Sea Zone
      
          Combat - Japanese
              Battle in Yunnan
                  Japanese attack with 4 armour and 3 fighters
                  British defend with 2 armour; Americans defend with 1 fighter; Chinese defend with 3 infantry
                      Japanese roll dice for 4 armour and 3 fighters in Yunnan, round 2 : 5/7 hits, 3,50 expected hits
                      Chinese roll dice for 2 armour, 1 fighter and 3 infantry in Yunnan, round 2 : 3/6 hits, 2,67 expected hits
                      3 armour owned by the Japanese, 3 infantry owned by the Chinese and 2 armour owned by the British lost in Yunnan
                      Japanese roll dice for 1 armour and 3 fighters in Yunnan, round 3 : 3/4 hits, 2,00 expected hits
                      Chinese roll dice for 1 fighter in Yunnan, round 3 : 0/1 hits, 0,67 expected hits
                      1 fighter owned by the Americans lost in Yunnan
                  Japanese win, taking Yunnan from Chinese with 1 armour and 3 fighters remaining. Battle score for attacker is 14
                  Casualties for Japanese: 3 armour
                  Casualties for British: 2 armour
                  Casualties for Chinese: 3 infantry
                  Casualties for Americans: 1 fighter
              Battle in Midway
                  Japanese attack with 1 artillery and 1 infantry
                  Americans defend with 1 infantry
                      Japanese roll dice for 1 battleship in Midway, round 2 : 1/1 hits, 0,67 expected hits
                      Americans roll dice for 1 infantry in Midway, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Midway
                  Japanese win, taking Midway from Americans with 1 artillery remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for Americans: 1 infantry
              Battle in Australia
                  Japanese attack with 2 fighters and 4 infantry
                  British defend with 1 aaGun and 3 infantry; Americans defend with 2 fighters
                      British roll AA dice in Australia : 2/2 hits, 0,33 expected hits
                      2 fighters owned by the Japanese lost in Australia
                      Japanese roll dice for 2 cruisers in Australia, round 2 : 2/2 hits, 1,00 expected hits
                      Japanese roll dice for 4 infantry in Australia, round 2 : 0/4 hits, 0,67 expected hits
                      British roll dice for 2 fighters and 3 infantry in Australia, round 2 : 2/5 hits, 2,33 expected hits
                      2 infantry owned by the Japanese and 2 infantry owned by the British lost in Australia
                      Japanese roll dice for 2 infantry in Australia, round 3 : 1/2 hits, 0,33 expected hits
                      British roll dice for 2 fighters and 1 infantry in Australia, round 3 : 2/3 hits, 1,67 expected hits
                      2 infantry owned by the Japanese and 1 infantry owned by the British lost in Australia
                  British win with 2 fighters remaining. Battle score for attacker is -23
                  Casualties for Japanese: 2 fighters and 4 infantry
                  Casualties for British: 3 infantry
              Battle in 64 Sea Zone
                  Japanese attack with 1 battleship and 1 destroyer
                  Americans defend with 1 submarine
                      Japanese roll dice for 1 battleship and 1 destroyer in 64 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                      Americans roll dice for 1 submarine in 64 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                      1 submarine owned by the Americans lost in 64 Sea Zone
                  Japanese win with 1 battleship and 1 destroyer remaining. Battle score for attacker is 6
                  Casualties for Americans: 1 submarine
      
          Non Combat Move - Japanese
              1 armour moved from Manchuria to Stanovoj Chrebet
              1 infantry moved from Fukien to French Indo-China Thailand
              1 armour moved from Manchuria to Suiyuan
              1 armour moved from Manchuria to Hupeh
              1 carrier moved from 49 Sea Zone to 61 Sea Zone
              2 fighters moved from Yunnan to 61 Sea Zone
              1 fighter moved from Yunnan to Fukien
              1 submarine moved from 62 Sea Zone to 61 Sea Zone
      
          Place Units - Japanese
              3 armour placed in Manchuria
              1 destroyer and 2 transports placed in 62 Sea Zone
              1 fighter placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 36 PUs; end with 37 PUs
              Objective 2: Japanese met a national objective for an additional 5 PUs; end with 42 PUs
              Objective 1: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -0,33
      Americans regular : 0,50
      Japanese regular : 3,83
      British AA : 1,67
      British regular : -0,00
      

      Savegame

      posted in Play Boardgames
      J
      Jerem
    • RE: 1942 / ANTHONY ETIENNE LIONEL JEREM

      TripleA Turn Summary: Japanese round 6

      TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0

      Game History

      Round: 6
      
          Research Technology - Japanese
      
          Purchase Units - Japanese
              Japanese buy 3 armour, 1 cruiser, 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Japanese
              3 armour moved from Manchuria to Hupeh
              2 armour moved from Suiyuan to Hupeh
              2 fighters moved from Manchuria to Hupeh
              1 infantry moved from French Indo-China Thailand to Burma
              1 artillery moved from French Indo-China Thailand to Burma
              1 fighter moved from 36 Sea Zone to Burma
              1 battleship moved from 51 Sea Zone to 56 Sea Zone
              1 battleship moved from 51 Sea Zone to 56 Sea Zone
      
          Combat - Japanese
              Japanese creates battle in territory 36 Sea Zone
              Battle in 56 Sea Zone
                  Japanese attack with 2 battleships
                  Americans defend with 1 battleship and 1 carrier
                      Japanese roll dice for 2 battleships in 56 Sea Zone, round 2 : 2/2 hits, 1,33 expected hits
                  Units damaged: 1 battleship owned by the Americans
                      Americans roll dice for 1 battleship and 1 carrier in 56 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                  Units damaged: 1 battleship owned by the Japanese
                      1 carrier owned by the Americans lost in 56 Sea Zone
                      Japanese roll dice for 2 battleships in 56 Sea Zone, round 3 : 1/2 hits, 1,33 expected hits
                      Americans roll dice for 1 battleship in 56 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
                  Units damaged: 1 battleship owned by the Japanese
                      1 battleship owned by the Americans lost in 56 Sea Zone
                  Japanese win with 2 battleships remaining. Battle score for attacker is 34
                  Casualties for Americans: 1 battleship and 1 carrier
              Battle in Hupeh
                  Japanese attack with 5 armour and 2 fighters
                  British defend with 1 armour; Chinese defend with 2 infantry
                      Japanese roll dice for 5 armour and 2 fighters in Hupeh, round 2 : 5/7 hits, 3,50 expected hits
                      Chinese roll dice for 1 armour and 2 infantry in Hupeh, round 2 : 1/3 hits, 1,17 expected hits
                      1 armour owned by the Japanese, 2 infantry owned by the Chinese and 1 armour owned by the British lost in Hupeh
                  Japanese win, taking Hupeh from Chinese with 4 armour and 2 fighters remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 armour
                  Casualties for British: 1 armour
                  Casualties for Chinese: 2 infantry
              Battle in Burma
                  Japanese attack with 1 artillery, 1 fighter and 1 infantry
                  British defend with 1 armour
                      Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Burma, round 2 : 0/3 hits, 1,17 expected hits
                      British roll dice for 1 armour in Burma, round 2 : 0/1 hits, 0,50 expected hits
                      Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Burma, round 3 : 0/3 hits, 1,17 expected hits
                      British roll dice for 1 armour in Burma, round 3 : 0/1 hits, 0,50 expected hits
                      Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Burma, round 4 : 1/3 hits, 1,17 expected hits
                      British roll dice for 1 armour in Burma, round 4 : 1/1 hits, 0,50 expected hits
                      1 infantry owned by the Japanese and 1 armour owned by the British lost in Burma
                  Japanese win, taking Burma from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 2
                  Casualties for Japanese: 1 infantry
                  Casualties for British: 1 armour
      
          Non Combat Move - Japanese
              1 carrier moved from 36 Sea Zone to 49 Sea Zone
              1 transport moved from 36 Sea Zone to 50 Sea Zone
              2 infantry moved from Philippine Islands to 50 Sea Zone
              2 infantry and 1 transport moved from 50 Sea Zone to 49 Sea Zone
              2 infantry moved from 49 Sea Zone to Borneo
              1 transport moved from 37 Sea Zone to 38 Sea Zone
              1 infantry moved from East Indies to 38 Sea Zone
              1 infantry and 1 transport moved from 38 Sea Zone to 49 Sea Zone
              1 infantry moved from 49 Sea Zone to Borneo
              1 cruiser moved from 37 Sea Zone to 49 Sea Zone
              1 fighter moved from 36 Sea Zone to 49 Sea Zone
              1 fighter moved from Burma to 49 Sea Zone
              1 cruiser moved from 51 Sea Zone to 49 Sea Zone
              2 fighters moved from Hupeh to Suiyuan
              1 fighter moved from Japan to Suiyuan
      
          Place Units - Japanese
              1 cruiser, 1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone
              3 armour placed in Manchuria
      
          Turn Complete - Japanese
              Japanese collect 38 PUs; end with 38 PUs
              Objective 2: Japanese met a national objective for an additional 5 PUs; end with 43 PUs
              Objective 1: Japanese met a national objective for an additional 5 PUs; end with 48 PUs
              2 units repaired.
      

      Combat Hit Differential Summary :

      Chinese regular : -0,17
      Americans regular : 0,33
      Japanese regular : -0,67
      British regular : -0,50
      

      Savegame

      posted in Play Boardgames
      J
      Jerem
    • RE: 1942 / ANTHONY ETIENNE LIONEL JEREM

      TripleA Turn Summary: Japanese round 5

      TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0

      Game History

      Round: 5
      
          Research Technology - Japanese
      
          Purchase Units - Japanese
              Japanese buy 3 armour, 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Japanese
              1 artillery moved from Yakut S.S.R. to Evenki National Okrug
              1 infantry moved from Yakut S.S.R. to Evenki National Okrug
              2 armour moved from Manchuria to Suiyuan
              1 transport moved from 36 Sea Zone to 49 Sea Zone
              1 infantry moved from Borneo to 49 Sea Zone
              1 infantry and 1 transport moved from 49 Sea Zone to 37 Sea Zone
              1 infantry moved from 37 Sea Zone to Burma
              1 cruiser moved from 36 Sea Zone to 37 Sea Zone
              2 fighters moved from Hupeh to Burma
              1 carrier moved from 62 Sea Zone to 36 Sea Zone
              1 infantry moved from Japan to 62 Sea Zone
              1 cruiser moved from 62 Sea Zone to 51 Sea Zone
              1 fighter moved from 62 Sea Zone to Suiyuan
              1 fighter moved from 62 Sea Zone to 51 Sea Zone
              1 battleship moved from 62 Sea Zone to 51 Sea Zone
              1 battleship moved from 36 Sea Zone to 51 Sea Zone
              1 artillery moved from Japan to 62 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone
              1 infantry moved from 36 Sea Zone to French Indo-China Thailand
                    Japanese take French Indo-China Thailand from British
              1 artillery moved from 36 Sea Zone to French Indo-China Thailand
      
          Combat - Japanese
              Battle in 51 Sea Zone
                  Japanese attack with 2 battleships, 1 cruiser and 1 fighter
                  Americans defend with 1 submarine and 1 transport
                      Americans roll dice for 1 submarine in 51 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                      Japanese roll dice for 2 battleships and 1 cruiser in 51 Sea Zone, round 2 : 1/3 hits, 1,83 expected hits
                      Japanese roll dice for 1 fighter in 51 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                      1 submarine owned by the Americans and 1 transport owned by the Americans lost in 51 Sea Zone
                  Japanese win with 2 battleships, 1 cruiser and 1 fighter remaining. Battle score for attacker is 13
                  Casualties for Americans: 1 submarine and 1 transport
              Battle in Evenki National Okrug
                  Japanese attack with 1 artillery and 1 infantry
                  Russians defend with 1 infantry
                      Japanese roll dice for 1 artillery and 1 infantry in Evenki National Okrug, round 2 : 0/2 hits, 0,67 expected hits
                      Russians roll dice for 1 infantry in Evenki National Okrug, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese lost in Evenki National Okrug
                      Japanese roll dice for 1 artillery in Evenki National Okrug, round 3 : 0/1 hits, 0,33 expected hits
                      Russians roll dice for 1 infantry in Evenki National Okrug, round 3 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 artillery in Evenki National Okrug, round 4 : 0/1 hits, 0,33 expected hits
                      Russians roll dice for 1 infantry in Evenki National Okrug, round 4 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 artillery in Evenki National Okrug, round 5 : 0/1 hits, 0,33 expected hits
                      Russians roll dice for 1 infantry in Evenki National Okrug, round 5 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 artillery in Evenki National Okrug, round 6 : 0/1 hits, 0,33 expected hits
                      Russians roll dice for 1 infantry in Evenki National Okrug, round 6 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 artillery in Evenki National Okrug, round 7 : 0/1 hits, 0,33 expected hits
                      Russians roll dice for 1 infantry in Evenki National Okrug, round 7 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 artillery in Evenki National Okrug, round 8 : 1/1 hits, 0,33 expected hits
                      Russians roll dice for 1 infantry in Evenki National Okrug, round 8 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Evenki National Okrug
                  Russians win with no units remaining. Battle score for attacker is -4
                  Casualties for Japanese: 1 artillery and 1 infantry
                  Casualties for Russians: 1 infantry
              Battle in Burma
                  Japanese attack with 2 fighters and 1 infantry
                  British defend with 1 artillery
                      Japanese roll dice for 1 cruiser in Burma, round 2 : 0/1 hits, 0,50 expected hits
                      Japanese roll dice for 2 fighters and 1 infantry in Burma, round 2 : 1/3 hits, 1,17 expected hits
                      British roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0,33 expected hits
                      1 artillery owned by the British lost in Burma
                  Japanese win, taking Burma from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                  Casualties for British: 1 artillery
              Battle in Suiyuan
                  Japanese attack with 2 armour and 1 fighter
                  Chinese defend with 1 infantry
                      Japanese roll dice for 2 armour and 1 fighter in Suiyuan, round 2 : 0/3 hits, 1,50 expected hits
                      Chinese roll dice for 1 infantry in Suiyuan, round 2 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 2 armour and 1 fighter in Suiyuan, round 3 : 3/3 hits, 1,50 expected hits
                      Chinese roll dice for 1 infantry in Suiyuan, round 3 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Chinese lost in Suiyuan
                  Japanese win, taking Suiyuan from Chinese with 2 armour and 1 fighter remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
      
          Non Combat Move - Japanese
              1 armour moved from Soviet Far East to Yakut S.S.R.
              1 fighter moved from 51 Sea Zone to 62 Sea Zone
              1 fighter moved from Suiyuan to 62 Sea Zone
              2 fighters moved from Burma to 36 Sea Zone
              1 armour moved from Manchuria to Hupeh
      
          Place Units - Japanese
              3 armour placed in Manchuria
              1 artillery, 1 fighter and 1 infantry placed in Japan
              1 transport placed in 62 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 38 PUs; end with 38 PUs
              Objective 2: Japanese met a national objective for an additional 5 PUs; end with 43 PUs
              Objective 1: Japanese met a national objective for an additional 5 PUs; end with 48 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -0,67
      Americans regular : -0,17
      Japanese regular : -2,67
      Russians regular : -0,33
      British regular : -0,33
      

      Savegame

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      Jerem
    • RE: 1942 / ANTHONY ETIENNE LIONEL JEREM

      TripleA Turn Summary: Japanese round 4

      TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0

      Game History

      Round: 4
      
          Research Technology - Japanese
      
          Purchase Units - Japanese
              Japanese buy 3 armour, 1 artillery, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Japanese
              1 artillery moved from Japan to 62 Sea Zone
              1 infantry moved from Japan to 62 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone
              1 artillery moved from 36 Sea Zone to French Indo-China Thailand
              1 infantry moved from 36 Sea Zone to French Indo-China Thailand
              2 fighters moved from 62 Sea Zone to Ningxia
              2 armour moved from Manchuria to Ningxia
              1 infantry moved from Suiyuan to Ningxia
              1 armour moved from Stanovoj Chrebet to Soviet Far East
              1 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
              1 artillery moved from Stanovoj Chrebet to Yakut S.S.R.
              1 armour moved from Manchuria to Ningxia
              1 fighter moved from 62 Sea Zone to 51 Sea Zone
              1 cruiser moved from 62 Sea Zone to 51 Sea Zone
              1 cruiser moved from 62 Sea Zone to 36 Sea Zone
              1 battleship moved from 62 Sea Zone to 36 Sea Zone
      
          Combat - Japanese
              Battle in French Indo-China Thailand
                  Japanese attack with 1 artillery and 1 infantry
                  British defend with 1 armour; Americans defend with 1 fighter
                      Japanese roll dice for 1 battleship and 1 cruiser in French Indo-China Thailand, round 2 : 1/2 hits, 1,17 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in French Indo-China Thailand, round 2 : 0/2 hits, 0,67 expected hits
                      British roll dice for 1 armour and 1 fighter in French Indo-China Thailand, round 2 : 1/2 hits, 1,17 expected hits
                      1 infantry owned by the Japanese and 1 armour owned by the British lost in French Indo-China Thailand
                      Japanese roll dice for 1 artillery in French Indo-China Thailand, round 3 : 0/1 hits, 0,33 expected hits
                      British roll dice for 1 fighter in French Indo-China Thailand, round 3 : 1/1 hits, 0,67 expected hits
                      1 artillery owned by the Japanese lost in French Indo-China Thailand
                  British win with 1 fighter remaining. Battle score for attacker is -2
                  Casualties for Japanese: 1 artillery and 1 infantry
                  Casualties for British: 1 armour
              Battle in 51 Sea Zone
                  Japanese attack with 1 cruiser and 1 fighter
                  Americans defend with 1 cruiser and 1 transport
                      Japanese roll dice for 1 cruiser and 1 fighter in 51 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                      Americans roll dice for 1 cruiser and 1 transport in 51 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                      1 cruiser owned by the Americans lost in 51 Sea Zone
                      1 transport owned by the Americans lost in 51 Sea Zone
                  Japanese win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 19
                  Casualties for Americans: 1 cruiser and 1 transport
              Battle in Soviet Far East
                  Japanese attack with 1 armour
                  Russians defend with 1 infantry
                      Japanese roll dice for 1 armour in Soviet Far East, round 2 : 1/1 hits, 0,50 expected hits
                      Russians roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians lost in Soviet Far East
                  Japanese win, taking Soviet Far East from Russians with 1 armour remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Yakut S.S.R.
                  Japanese attack with 1 artillery and 1 infantry
                  Russians defend with 1 infantry
                      Japanese roll dice for 1 artillery and 1 infantry in Yakut S.S.R., round 2 : 1/2 hits, 0,67 expected hits
                      Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians lost in Yakut S.S.R.
                  Japanese win, taking Yakut S.S.R. from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Ningxia
                  Japanese attack with 3 armour, 2 fighters and 1 infantry
                  Americans defend with 1 fighter; Chinese defend with 4 infantry
                      Japanese roll dice for 3 armour, 2 fighters and 1 infantry in Ningxia, round 2 : 1/6 hits, 2,67 expected hits
                      Chinese roll dice for 1 fighter and 4 infantry in Ningxia, round 2 : 3/5 hits, 2,00 expected hits
                      1 infantry owned by the Japanese, 2 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Ningxia
                  2 fighters owned by the Japanese retreated
                  1 armour owned by the Japanese retreated to Suiyuan
                  Chinese win with 1 fighter and 3 infantry remaining. Battle score for attacker is -10
                  Casualties for Japanese: 2 armour and 1 infantry
                  Casualties for Chinese: 1 infantry
      
          Non Combat Move - Japanese
              1 fighter moved from 51 Sea Zone to 62 Sea Zone
              2 fighters moved from Ningxia to Hupeh
              1 infantry moved from Hupeh to Fukien
      
          Place Units - Japanese
              3 armour placed in Manchuria
              1 fighter and 1 transport placed in 62 Sea Zone
              1 artillery and 3 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 34 PUs; end with 34 PUs
              Objective 2: Japanese met a national objective for an additional 5 PUs; end with 39 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 1,00
      Americans regular : -0,50
      Japanese regular : -2,00
      Russians regular : -0,67
      British regular : 0,17
      

      Savegame

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      Jerem
    • RE: 1942 / ANTHONY ETIENNE LIONEL JEREM

      TripleA Turn Summary: Japanese round 3

      TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0

      Game History

      Round: 3
      
          Research Technology - Japanese
      
          Purchase Units - Japanese
              Japanese buy 3 armour, 1 artillery, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Japanese
              1 armour moved from Buryatia S.S.R. to Soviet Far East
                    Japanese take Soviet Far East from Russians
              1 armour moved from Soviet Far East to Stanovoj Chrebet
                    Japanese take Stanovoj Chrebet from Russians
              1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
              1 artillery moved from Buryatia S.S.R. to Stanovoj Chrebet
              1 infantry moved from Fukien to Yunnan
              2 fighters moved from 36 Sea Zone to Yunnan
              1 bomber moved from Kiangsu to Yunnan
      
          Combat - Japanese
              Battle in Yunnan
                  Japanese attack with 1 bomber, 2 fighters and 1 infantry
                  Chinese defend with 2 infantry
                      Japanese roll dice for 1 bomber, 2 fighters and 1 infantry in Yunnan, round 2 : 2/4 hits, 1,83 expected hits
                      Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
                      1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                  Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 2 infantry
      
          Non Combat Move - Japanese
              1 bomber moved from Yunnan to French Indo-China Thailand
              2 fighters moved from Yunnan to French Indo-China Thailand
              2 artilleries moved from Japan to 62 Sea Zone
              2 infantry moved from Japan to 62 Sea Zone
              2 artilleries, 2 infantry and 2 transports moved from 62 Sea Zone to 36 Sea Zone
              2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo-China Thailand
              1 carrier moved from 36 Sea Zone to 62 Sea Zone
              1 battleship moved from 36 Sea Zone to 62 Sea Zone
              1 cruiser moved from 36 Sea Zone to 62 Sea Zone
              1 battleship moved from 36 Sea Zone to 62 Sea Zone
      
          Place Units - Japanese
              3 armour placed in Manchuria
              1 fighter and 1 transport placed in 62 Sea Zone
              1 artillery and 3 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 35 PUs; end with 35 PUs
              Objective 2: Japanese met a national objective for an additional 5 PUs; end with 40 PUs
              Objective 1: Japanese met a national objective for an additional 5 PUs; end with 45 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 0,33
      Japanese regular : 0,17
      

      Savegame

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      Jerem
    • RE: 1942 / ANTHONY ETIENNE LIONEL JEREM

      TripleA Turn Summary: Japanese round 2

      TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0

      Game History

      Round: 2
      
          Research Technology - Japanese
      
          Purchase Units - Japanese
              Japanese buy 1 artillery, 1 cruiser, 1 factory, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Japanese
              1 cruiser moved from 62 Sea Zone to 36 Sea Zone
              1 battleship, 1 carrier and 2 fighters moved from 35 Sea Zone to 36 Sea Zone
              1 battleship moved from 62 Sea Zone to 36 Sea Zone
              1 armour moved from Japan to 62 Sea Zone
              1 artillery moved from Japan to 62 Sea Zone
              2 infantry moved from Japan to 62 Sea Zone
              1 armour, 1 artillery, 1 fighter and 2 infantry moved from 62 Sea Zone to Buryatia S.S.R.
              1 infantry moved from Kiangsu to Hupeh
              1 infantry moved from Fukien to Hupeh
              1 fighter moved from Burma to Hupeh
              1 bomber moved from Burma to Hupeh
      
          Combat - Japanese
              Battle in Hupeh
                  Japanese attack with 1 bomber, 1 fighter and 2 infantry
                  Chinese defend with 2 infantry
                      Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Hupeh, round 2 : 2/4 hits, 1,50 expected hits
                      Chinese roll dice for 2 infantry in Hupeh, round 2 : 2/2 hits, 0,67 expected hits
                      1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hupeh
                  Japanese win, taking Hupeh from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is -7
                  Casualties for Japanese: 1 fighter and 1 infantry
                  Casualties for Chinese: 2 infantry
              Battle in Buryatia S.S.R.
                  Japanese attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
                  Russians defend with 4 infantry
                      Japanese roll dice for 1 cruiser in Buryatia S.S.R., round 2 : 1/1 hits, 0,50 expected hits
                      Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Buryatia S.S.R., round 2 : 3/5 hits, 1,83 expected hits
                      Russians roll dice for 4 infantry in Buryatia S.S.R., round 2 : 1/4 hits, 1,33 expected hits
                      1 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Buryatia S.S.R.
                  Japanese win, taking Buryatia S.S.R. from Russians with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 9
                  Casualties for Japanese: 1 infantry
                  Casualties for Russians: 4 infantry
      
          Non Combat Move - Japanese
              1 fighter moved from Buryatia S.S.R. to 62 Sea Zone
              1 bomber moved from Hupeh to Kiangsu
      
          Place Units - Japanese
              1 factory placed in Manchuria
              1 cruiser and 1 fighter placed in 62 Sea Zone
              1 artillery and 1 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 35 PUs; end with 35 PUs
              Objective 2: Japanese met a national objective for an additional 5 PUs; end with 40 PUs
              Objective 1: Japanese met a national objective for an additional 5 PUs; end with 45 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 1,33
      Japanese regular : 2,17
      Russians regular : -0,33
      

      Savegame

      posted in Play Boardgames
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      Jerem
    • RE: 1942 / ANTHONY ETIENNE LIONEL JEREM

      TripleA Turn Summary: Japanese round 1

      TripleA Turn Summary for game: World War II v3 1942, version: 1.7.0

      Game History

      Round: 1
      
          Purchase Units - Japanese
              Japanese buy 1 armour, 1 artillery, 1 cruiser, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Japanese
              1 submarine moved from 46 Sea Zone to 53 Sea Zone
              1 destroyer moved from 51 Sea Zone to 53 Sea Zone
              1 fighter moved from 51 Sea Zone to 53 Sea Zone
              2 infantry moved from French Indo-China Thailand to Yunnan
              1 armour moved from Japan to 62 Sea Zone
              1 infantry moved from Japan to 62 Sea Zone
              1 armour moved from 62 Sea Zone to Buryatia S.S.R.
              1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
              1 infantry moved from Manchuria to Buryatia S.S.R.
              1 infantry moved from Manchuria to Suiyuan
              1 infantry moved from Kiangsu to Suiyuan
              1 infantry moved from Kiangsu to Fukien
              1 infantry moved from Kwangtung to Fukien
              1 battleship, 1 carrier and 2 fighters moved from 38 Sea Zone to 35 Sea Zone
              1 fighter moved from Japan to Buryatia S.S.R.
              1 fighter moved from Formosa to Yunnan
              1 fighter moved from Manchuria to Suiyuan
              1 fighter moved from French Indo-China Thailand to Fukien
              1 bomber moved from Japan to Yunnan
              1 cruiser moved from 50 Sea Zone to 62 Sea Zone
              1 carrier moved from 51 Sea Zone to 62 Sea Zone
      
          Combat - Japanese
              Battle in Fukien
                  Japanese attack with 1 fighter and 2 infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 fighter and 2 infantry in Fukien, round 2 : 1/3 hits, 0,83 expected hits
                      Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Chinese lost in Fukien
                  Japanese win, taking Fukien from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in Buryatia S.S.R.
                  Japanese attack with 1 armour, 1 fighter and 2 infantry
                  Russians defend with 3 infantry
                      Japanese roll dice for 1 battleship and 1 cruiser in Buryatia S.S.R., round 2 : 1/2 hits, 1,17 expected hits
                      Japanese roll dice for 1 armour, 1 fighter and 2 infantry in Buryatia S.S.R., round 2 : 2/4 hits, 1,33 expected hits
                      Russians roll dice for 3 infantry in Buryatia S.S.R., round 2 : 2/3 hits, 1,00 expected hits
                      2 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Buryatia S.S.R.
                  Japanese win, taking Buryatia S.S.R. from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 3
                  Casualties for Japanese: 2 infantry
                  Casualties for Russians: 3 infantry
              Battle in Yunnan
                  Japanese attack with 1 bomber, 1 fighter and 2 infantry
                  Chinese defend with 1 fighter and 2 infantry
                      Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Yunnan, round 2 : 1/4 hits, 1,50 expected hits
                      Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 2/3 hits, 1,33 expected hits
                      2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                      Japanese roll dice for 1 bomber and 1 fighter in Yunnan, round 3 : 2/2 hits, 1,17 expected hits
                      Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 1/2 hits, 1,00 expected hits
                      1 fighter owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Yunnan
                  Japanese win with 1 bomber remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 fighter and 2 infantry
                  Casualties for Chinese: 1 fighter and 2 infantry
              Battle in Suiyuan
                  Japanese attack with 1 fighter and 2 infantry
                  Chinese defend with 2 infantry
                      Japanese roll dice for 1 fighter and 2 infantry in Suiyuan, round 2 : 0/3 hits, 0,83 expected hits
                      Chinese roll dice for 2 infantry in Suiyuan, round 2 : 0/2 hits, 0,67 expected hits
                      Japanese roll dice for 1 fighter and 2 infantry in Suiyuan, round 3 : 1/3 hits, 0,83 expected hits
                      Chinese roll dice for 2 infantry in Suiyuan, round 3 : 1/2 hits, 0,67 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuan
                      Japanese roll dice for 1 fighter and 1 infantry in Suiyuan, round 4 : 1/2 hits, 0,67 expected hits
                      Chinese roll dice for 1 infantry in Suiyuan, round 4 : 1/1 hits, 0,33 expected hits
                      1 fighter owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuan
                  Japanese win, taking Suiyuan from Chinese with 1 infantry remaining. Battle score for attacker is -7
                  Casualties for Japanese: 1 fighter and 1 infantry
                  Casualties for Chinese: 2 infantry
              Battle in 35 Sea Zone
                  Japanese attack with 1 battleship, 1 carrier and 2 fighters
                  British defend with 1 carrier, 1 destroyer, 1 fighter and 1 transport
                      Japanese roll dice for 1 battleship, 1 carrier and 2 fighters in 35 Sea Zone, round 2 : 3/4 hits, 1,83 expected hits
                      British roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 transport in 35 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits
                      1 destroyer owned by the British, 1 fighter owned by the British and 1 carrier owned by the British lost in 35 Sea Zone
                      1 transport owned by the British lost in 35 Sea Zone
                  Japanese win with 1 battleship, 1 carrier and 2 fighters remaining. Battle score for attacker is 39
                  Casualties for British: 1 carrier, 1 destroyer, 1 fighter and 1 transport
              Battle in 53 Sea Zone
                  Japanese attack with 1 destroyer, 1 fighter and 1 submarine
                  Americans defend with 1 carrier, 1 destroyer and 1 fighter
                      Japanese roll dice for 1 submarine in 53 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 destroyer and 1 fighter in 53 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
                      Americans roll dice for 1 carrier, 1 destroyer and 1 fighter in 53 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
                      1 submarine owned by the Japanese lost in 53 Sea Zone
                      Japanese roll dice for 1 destroyer and 1 fighter in 53 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits
                      Americans roll dice for 1 carrier, 1 destroyer and 1 fighter in 53 Sea Zone, round 3 : 1/3 hits, 1,33 expected hits
                      1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 53 Sea Zone
                      Japanese roll dice for 1 fighter in 53 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits
                      Americans roll dice for 1 carrier and 1 fighter in 53 Sea Zone, round 4 : 1/2 hits, 1,00 expected hits
                      1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in 53 Sea Zone
                  Americans win with 1 carrier remaining. Battle score for attacker is -6
                  Casualties for Japanese: 1 destroyer, 1 fighter and 1 submarine
                  Casualties for Americans: 1 destroyer and 1 fighter
      
          Non Combat Move - Japanese
              1 fighter moved from Fukien to Burma
              1 bomber moved from Yunnan to Burma
              1 fighter moved from Buryatia S.S.R. to 62 Sea Zone
      
          Place Units - Japanese
              1 cruiser and 1 transport placed in 62 Sea Zone
              1 armour, 1 artillery and 1 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 34 PUs; end with 34 PUs
              Objective 2: Japanese met a national objective for an additional 5 PUs; end with 39 PUs
              Objective 1: Japanese met a national objective for an additional 5 PUs; end with 44 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 0,67
      Americans regular : -0,67
      Japanese regular : 1,33
      Russians regular : 1,00
      British regular : -1,33
      

      Savegame

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      Jerem
    • RE: 1942 / ANTHONY ETIENNE LIONEL JEREM

      Testing Forum poster

      Test summary from TripleA, engine version: 2.4.22192, time: 18:58:49
      Savegame

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    • 1942 / ANTHONY ETIENNE LIONEL JEREM

      SCENARIO 1942

      posted in Play Boardgames
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      Jerem
    • RE: Axis & Allies 1 (Anthony-Etienne-Jerem-Lionel)

      TripleA Turn Summary: Americans round 10

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 10
      
          Purchase Units - Americans
              Americans buy 2 armour, 2 artilleries, 2 bombers, 3 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; 
      
          Purchase Units - Chinese
              Chinese builds 4 units.
      
          Combat Move - Americans
              1 armour moved from Buryatia S.S.R. to Kiangsu
              1 infantry moved from Buryatia S.S.R. to 62 Sea Zone
              1 artillery moved from Buryatia S.S.R. to 62 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
              1 infantry moved from Wake Island to 52 Sea Zone
              1 artillery moved from Wake Island to 52 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 52 Sea Zone to 61 Sea Zone
              1 fighter moved from 62 Sea Zone to Kiangsu
              2 bombers moved from Okinawa to Kiangsu
              2 artilleries and 2 infantry moved from 61 Sea Zone to Kiangsu
              3 cruisers moved from 62 Sea Zone to 61 Sea Zone
              1 armour moved from Rhodesia to Italian Africa
                    British take Italian Africa from Germans
              1 armour moved from Italian Africa to Anglo-Egypt Sudan
              2 bombers moved from United Kingdom to Germany
      
          Combat - Americans
              Strategic bombing raid in Germany
                      Germans roll AA dice in Germany : 0/2 hits, 0,33 expected hits
                  Bombing raid in Germany rolls: 4,1 and causes: 5 damage to unit: factory
                  Bombing raid in Germany causes 5 damage total. 
              Battle in Kiangsu
                  Americans attack with 1 armour, 2 artilleries, 2 bombers, 1 fighter and 2 infantry
                  Japanese defend with 4 armour and 3 fighters
                      Americans roll dice for 3 cruisers in Kiangsu, round 2 : 1/3 hits, 1,50 expected hits
                      Americans roll dice for 1 armour, 2 artilleries, 2 bombers, 1 fighter and 2 infantry in Kiangsu, round 2 : 2/8 hits, 3,67 expected hits
                      Japanese roll dice for 4 armour and 3 fighters in Kiangsu, round 2 : 3/7 hits, 4,00 expected hits
                      3 armour owned by the Japanese, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Kiangsu
                      Americans roll dice for 1 armour, 1 artillery, 2 bombers and 1 fighter in Kiangsu, round 3 : 3/5 hits, 2,67 expected hits
                      Japanese roll dice for 1 armour and 3 fighters in Kiangsu, round 3 : 4/4 hits, 2,50 expected hits
                      2 fighters owned by the Japanese, 1 armour owned by the Japanese, 1 armour owned by the Americans, 1 fighter owned by the Americans, 1 bomber owned by the Americans and 1 artillery owned by the Americans lost in Kiangsu
                  1 bomber owned by the Americans retreated
                  Japanese win with 1 fighter remaining. Battle score for attacker is -1
                  Casualties for Americans: 1 armour, 2 artilleries, 1 bomber, 1 fighter and 2 infantry
                  Casualties for Japanese: 4 armour and 2 fighters
      
          Non Combat Move - Americans
              1 bomber moved from Kiangsu to Okinawa
              1 carrier moved from 62 Sea Zone to 61 Sea Zone
              2 destroyers moved from 62 Sea Zone to 61 Sea Zone
              2 transports moved from 62 Sea Zone to 57 Sea Zone
              1 artillery moved from Western United States to 56 Sea Zone
              1 infantry moved from Western United States to 56 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 52 Sea Zone
              1 infantry moved from 52 Sea Zone to Wake Island
              1 artillery moved from 52 Sea Zone to Wake Island
              2 bombers moved from Germany to United Kingdom
              1 bomber moved from Eastern United States to United Kingdom
              1 bomber moved from Eastern United States to Wake Island
              2 transports moved from 7 Sea Zone to 1 Sea Zone
              2 artilleries and 4 infantry moved from Eastern United States to Eastern Canada
              1 transport moved from 10 Sea Zone to 1 Sea Zone
              1 transport moved from 28 Sea Zone to 34 Sea Zone
              2 destroyers moved from 7 Sea Zone to 5 Sea Zone
              1 cruiser moved from 7 Sea Zone to 5 Sea Zone
              1 destroyer moved from 7 Sea Zone to 5 Sea Zone
      
          Combat Move - Chinese
              2 infantry moved from Fukien to Kiangsu
              2 infantry moved from Hupeh to Kiangsu
              2 infantry moved from Suiyuan to Kiangsu
              1 fighter moved from Fukien to Kiangsu
      
          Combat - Chinese
              Battle in Kiangsu
                  Chinese attack with 1 fighter and 6 infantry
                  Japanese defend with 1 fighter
                      Chinese roll dice for 1 fighter and 6 infantry in Kiangsu, round 2 : 1/7 hits, 1,50 expected hits
                      Japanese roll dice for 1 fighter in Kiangsu, round 2 : 1/1 hits, 0,67 expected hits
                      1 fighter owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
                  Chinese win, taking Kiangsu from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 7
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 fighter
      
          Non Combat Move - Chinese
              1 fighter moved from Kiangsu to Manchuria
      
          Place Units - Americans
              1 armour, 1 artillery and 2 infantry placed in Eastern United States
              1 bomber placed in Eastern United States
              1 armour, 1 artillery, 1 bomber and 1 infantry placed in Western United States
              Americans undo move 3.
              1 armour, 1 artillery, 1 bomber and 1 infantry placed in Western United States
              1 transport placed in 56 Sea Zone
      
          Place Units - Chinese
              4 infantry placed in Fukien
              Chinese undo move 1.
              4 infantry placed in Fukien
      
          Turn Complete - Americans
              Americans collect 43 PUs; end with 43 PUs
              Objective 4: Americans met a national objective for an additional 5 PUs; end with 48 PUs
              Objective 2: Americans met a national objective for an additional 5 PUs; end with 53 PUs
              Objective 3: Americans met a national objective for an additional 5 PUs; end with 58 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -0,50
      Americans regular : -1,83
      Japanese regular : 0,83
      Germans AA : -0,33
      

      Savegame

      posted in Play Boardgames
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      Jerem
    • RE: Axis & Allies 1 (Anthony-Etienne-Jerem-Lionel)

      TripleA Turn Summary: Russians round 10

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 10
      
          Purchase Units - Russians
              Russians buy 4 armour, 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - Russians
              1 armour moved from Caucasus to Bulgaria Romania
                    Russians take Ukraine from Italians
                    Russians take Bulgaria Romania from Germans
              1 armour moved from East Poland to Balkans
                    Russians take Balkans from Italians
      
          Combat - Russians
      
          Non Combat Move - Russians
              1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R.
              2 armour moved from Russia to Baltic States
              1 infantry moved from Belorussia to East Poland
              1 infantry moved from Karelia S.S.R. to Baltic States
              1 artillery moved from Karelia S.S.R. to Baltic States
              2 infantry moved from Russia to Belorussia
              1 infantry moved from Russia to Eastern Ukraine
              1 infantry moved from Russia to Belorussia
      
          Place Units - Russians
              2 armour placed in Karelia S.S.R.
              2 armour, 1 artillery and 1 infantry placed in Caucasus
              1 artillery and 1 infantry placed in Russia
              Russians undo move 3.
              Russians undo move 2.
              1 armour, 1 artillery and 1 infantry placed in Caucasus
              1 armour, 1 artillery and 1 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 37 PUs; end with 37 PUs
              Objective 2: Russians met a national objective for an additional 10 PUs; end with 47 PUs
      

      Combat Hit Differential Summary :

      Savegame

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      Jerem
    • RE: Axis & Allies 1 (Anthony-Etienne-Jerem-Lionel)

      TripleA Turn Summary: Americans round 9

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 9
      
          Purchase Units - Americans
              Americans buy 3 artilleries, 2 bombers, 5 infantry and 4 transports; Remaining resources: 0 PUs; 0 techTokens; 
      
          Purchase Units - Chinese
              Chinese builds 4 units.
      
          Combat Move - Americans
              1 infantry moved from French Equatorial Africa to Anglo-Egypt Sudan
                    British take Anglo-Egypt Sudan from Germans
              1 armour moved from French Equatorial Africa to Rhodesia
                    British take Belgian Congo from Germans
                    British take Rhodesia from Germans
              1 infantry moved from Philippine Islands to 50 Sea Zone
              1 artillery moved from Philippine Islands to 50 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 50 Sea Zone to 62 Sea Zone
              1 artillery moved from 62 Sea Zone to Buryatia S.S.R.
              1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
              1 armour moved from Manchuria to Buryatia S.S.R.
              2 bombers moved from Okinawa to Japan
              1 bomber moved from Libya to 5 Sea Zone
              1 bomber moved from United Kingdom to 5 Sea Zone
              1 destroyer moved from 7 Sea Zone to 5 Sea Zone
              1 destroyer moved from 7 Sea Zone to 5 Sea Zone
      
          Combat - Americans
              Strategic bombing raid in Japan
                      Japanese roll AA dice in Japan : 0/2 hits, 0,33 expected hits
                  Bombing raid in Japan rolls: 2,1 and causes: 3 damage to unit: factory
                  Bombing raid in Japan causes 3 damage total. 
              Battle in Buryatia S.S.R.
                  Americans attack with 1 armour, 1 artillery and 1 infantry
                  Japanese defend with 1 infantry
                      Americans roll dice for 2 cruisers in Buryatia S.S.R., round 2 : 0/2 hits, 1,00 expected hits
                      Americans roll dice for 1 armour, 1 artillery and 1 infantry in Buryatia S.S.R., round 2 : 0/3 hits, 1,17 expected hits
                      Japanese roll dice for 1 infantry in Buryatia S.S.R., round 2 : 0/1 hits, 0,33 expected hits
                      Americans roll dice for 1 armour, 1 artillery and 1 infantry in Buryatia S.S.R., round 3 : 1/3 hits, 1,17 expected hits
                      Japanese roll dice for 1 infantry in Buryatia S.S.R., round 3 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese lost in Buryatia S.S.R.
                  Americans win, taking Buryatia S.S.R. from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in 5 Sea Zone
                  Americans attack with 2 bombers and 2 destroyers
                  Germans defend with 3 destroyers
                      Americans roll dice for 2 bombers and 2 destroyers in 5 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
                      Germans roll dice for 3 destroyers in 5 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
                      2 destroyers owned by the Germans lost in 5 Sea Zone
                      Americans roll dice for 2 bombers and 2 destroyers in 5 Sea Zone, round 3 : 2/4 hits, 2,00 expected hits
                      Germans roll dice for 1 destroyer in 5 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                      1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 5 Sea Zone
                  Americans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 16
                  Casualties for Germans: 3 destroyers
                  Casualties for Americans: 1 destroyer
      
          Non Combat Move - Americans
              2 bombers moved from 5 Sea Zone to United Kingdom
              2 bombers moved from Japan to Okinawa
              1 fighter moved from Western United States to 62 Sea Zone
              1 artillery moved from Western United States to 56 Sea Zone
              1 infantry moved from Western United States to 56 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 52 Sea Zone
              1 infantry moved from 52 Sea Zone to Wake Island
              1 artillery moved from 52 Sea Zone to Wake Island
              1 destroyer moved from 50 Sea Zone to 62 Sea Zone
              1 transport moved from 23 Sea Zone to 28 Sea Zone
              1 infantry moved from Libya to Morocco Algeria
              1 artillery and 3 infantry moved from Eastern Canada to 1 Sea Zone
              1 cruiser moved from 1 Sea Zone to 7 Sea Zone
              1 artillery, 3 infantry and 2 transports moved from 1 Sea Zone to 7 Sea Zone
              1 artillery and 3 infantry moved from Eastern United States to 10 Sea Zone
              1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 1 Sea Zone
              1 artillery and 3 infantry moved from 1 Sea Zone to Eastern Canada
              2 infantry moved from 7 Sea Zone to Northwestern Europe
              1 artillery moved from 7 Sea Zone to Northwestern Europe
              1 infantry moved from 7 Sea Zone to Northwestern Europe
      
          Non Combat Move - Chinese
              2 infantry moved from Suiyuan to Manchuria
              1 infantry moved from Hupeh to Fukien
              1 fighter moved from Ningxia to Fukien
      
          Place Units - Americans
              2 artilleries, 2 bombers and 4 infantry placed in Eastern United States
              3 transports placed in 10 Sea Zone
              1 artillery and 1 infantry placed in Western United States
              1 transport placed in 56 Sea Zone
      
          Place Units - Chinese
              1 infantry placed in Suiyuan
              1 infantry placed in Hupeh
              1 infantry placed in Suiyuan
              1 infantry placed in Hupeh
      
          Turn Complete - Americans
              Americans collect 43 PUs; end with 43 PUs
              Objective 4: Americans met a national objective for an additional 5 PUs; end with 48 PUs
              Objective 2: Americans met a national objective for an additional 5 PUs; end with 53 PUs
              Objective 3: Americans met a national objective for an additional 5 PUs; end with 58 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -2,33
      Japanese regular : -0,67
      Japanese AA : -0,33
      Germans regular : -0,33
      

      Savegame

      posted in Play Boardgames
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      Jerem
    • RE: Axis & Allies 1 (Anthony-Etienne-Jerem-Lionel)

      TripleA Turn Summary: Russians round 9

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 9
      
          Purchase Units - Russians
              Russians buy 2 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - Russians
              1 armour moved from Trans-Jordan to Caucasus
              1 infantry moved from Russia to Caucasus
              1 artillery moved from Russia to Caucasus
              1 infantry moved from Eastern Ukraine to Ukraine
              1 armour moved from Eastern Ukraine to Ukraine
              1 infantry moved from Karelia S.S.R. to Baltic States
              1 armour moved from Karelia S.S.R. to Baltic States
              1 artillery moved from Karelia S.S.R. to Baltic States
              1 armour moved from Eastern Ukraine to East Poland
              1 infantry moved from Soviet Far East to Buryatia S.S.R.
              1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R.
              1 armour moved from Russia to Caucasus
              2 armour moved from Russia to East Poland
      
          Combat - Russians
              Battle in Buryatia S.S.R.
                  Russians attack with 2 infantry
                  Japanese defend with 1 infantry
                      Russians roll dice for 2 infantry in Buryatia S.S.R., round 2 : 0/2 hits, 0,33 expected hits
                      Japanese roll dice for 1 infantry in Buryatia S.S.R., round 2 : 0/1 hits, 0,33 expected hits
                      Russians roll dice for 2 infantry in Buryatia S.S.R., round 3 : 0/2 hits, 0,33 expected hits
                      Japanese roll dice for 1 infantry in Buryatia S.S.R., round 3 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians lost in Buryatia S.S.R.
                      Russians roll dice for 1 infantry in Buryatia S.S.R., round 4 : 0/1 hits, 0,17 expected hits
                      Japanese roll dice for 1 infantry in Buryatia S.S.R., round 4 : 0/1 hits, 0,33 expected hits
                  1 infantry owned by the Russians retreated to Stanovoj Chrebet
                  Japanese win with 1 infantry remaining. Battle score for attacker is -3
                  Casualties for Russians: 1 infantry
              Battle in East Poland
                  Russians attack with 3 armour
                  Germans defend with 1 artillery and 1 infantry
                      Russians roll dice for 3 armour in East Poland, round 2 : 0/3 hits, 1,50 expected hits
                      Germans roll dice for 1 artillery and 1 infantry in East Poland, round 2 : 1/2 hits, 0,67 expected hits
                      1 armour owned by the Russians lost in East Poland
                      Russians roll dice for 2 armour in East Poland, round 3 : 1/2 hits, 1,00 expected hits
                      Germans roll dice for 1 artillery and 1 infantry in East Poland, round 3 : 0/2 hits, 0,67 expected hits
                      1 infantry owned by the Germans lost in East Poland
                      Russians roll dice for 2 armour in East Poland, round 4 : 1/2 hits, 1,00 expected hits
                      Germans roll dice for 1 artillery in East Poland, round 4 : 1/1 hits, 0,33 expected hits
                      1 armour owned by the Russians and 1 artillery owned by the Germans lost in East Poland
                  Russians win, taking East Poland from Germans with 1 armour remaining. Battle score for attacker is -3
                  Casualties for Russians: 2 armour
                  Casualties for Germans: 1 artillery and 1 infantry
              Battle in Ukraine
                  Russians attack with 1 armour and 1 infantry
                  Germans defend with 1 armour
                      Russians roll dice for 1 armour and 1 infantry in Ukraine, round 2 : 0/2 hits, 0,67 expected hits
                      Italians roll dice for 1 armour in Ukraine, round 2 : 1/1 hits, 0,50 expected hits
                      1 infantry owned by the Russians lost in Ukraine
                      Russians roll dice for 1 armour in Ukraine, round 3 : 1/1 hits, 0,50 expected hits
                      Italians roll dice for 1 armour in Ukraine, round 3 : 1/1 hits, 0,50 expected hits
                      1 armour owned by the Russians and 1 armour owned by the Germans lost in Ukraine
                  Italians win with no units remaining. Battle score for attacker is -3
                  Casualties for Russians: 1 armour and 1 infantry
                  Casualties for Germans: 1 armour
              Battle in Baltic States
                  Russians attack with 1 armour, 1 artillery and 1 infantry
                  Germans defend with 1 artillery
                      Russians roll dice for 1 armour, 1 artillery and 1 infantry in Baltic States, round 2 : 1/3 hits, 1,17 expected hits
                      Germans roll dice for 1 artillery in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
                      1 artillery owned by the Germans lost in Baltic States
                  Russians win, taking Baltic States from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 artillery
              Battle in Caucasus
                  Russians attack with 2 armour, 1 artillery and 1 infantry
                  Italians defend with 1 aaGun, 2 artilleries and 1 factory
                      Russians roll dice for 2 armour, 1 artillery and 1 infantry in Caucasus, round 2 : 1/4 hits, 1,67 expected hits
                      Italians roll dice for 2 artilleries in Caucasus, round 2 : 2/2 hits, 0,67 expected hits
                      1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 artillery owned by the Italians lost in Caucasus
                      Russians roll dice for 2 armour in Caucasus, round 3 : 2/2 hits, 1,00 expected hits
                      Italians roll dice for 1 artillery in Caucasus, round 3 : 1/1 hits, 0,33 expected hits
                      1 armour owned by the Russians and 1 artillery owned by the Italians lost in Caucasus
                  Russians win, taking Caucasus from Italians with 1 armour remaining. Battle score for attacker is -4
                  Casualties for Russians: 1 armour, 1 artillery and 1 infantry
                  Casualties for Italians: 2 artilleries
      
          Non Combat Move - Russians
              1 infantry moved from Russia to Belorussia
              1 infantry moved from Egypt to Trans-Jordan
      
          Place Units - Russians
              1 artillery and 1 infantry placed in Karelia S.S.R.
              2 armour and 4 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 29 PUs; end with 29 PUs
              Objective 1: Russians met a national objective for an additional 5 PUs; end with 34 PUs
      

      Combat Hit Differential Summary :

      Italians regular : 3,00
      Japanese regular : 0,00
      Germans regular : 0,00
      Russians regular : -2,33
      

      Savegame

      posted in Play Boardgames
      J
      Jerem
    • RE: Axis & Allies 1 (Anthony-Etienne-Jerem-Lionel)

      TripleA Turn Summary: Americans round 8

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 8
      
          Purchase Units - Americans
              Americans buy 2 artilleries, 1 fighter, 4 infantry and 3 transports; Remaining resources: 0 PUs; 0 techTokens; 
      
          Purchase Units - Chinese
              Chinese builds 3 units.
      
          Combat Move - Americans
              1 armour, 4 artilleries and 5 infantry moved from Morocco Algeria to 12 Sea Zone
              1 infantry moved from Gibraltar to 12 Sea Zone
              1 artillery moved from Gibraltar to 12 Sea Zone
              1 armour, 5 artilleries, 6 infantry and 6 transports moved from 12 Sea Zone to 14 Sea Zone
              1 armour, 5 artilleries and 6 infantry moved from 14 Sea Zone to Italy
              1 bomber moved from Russia to Italy
              1 armour moved from Union of South Africa to 28 Sea Zone
              1 infantry moved from Union of South Africa to 28 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 28 Sea Zone to 23 Sea Zone
              1 armour moved from 23 Sea Zone to French Equatorial Africa
              1 infantry moved from 23 Sea Zone to French Equatorial Africa
              1 armour and 1 infantry moved from Iwo Jima to 59 Sea Zone
              1 transport moved from 50 Sea Zone to 60 Sea Zone
              1 infantry moved from Okinawa to 60 Sea Zone
              1 armour moved from Okinawa to 60 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 62 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 59 Sea Zone to 62 Sea Zone
              2 armour moved from 62 Sea Zone to Manchuria
              2 infantry moved from 62 Sea Zone to Manchuria
              3 cruisers moved from 50 Sea Zone to 62 Sea Zone
              1 carrier moved from 50 Sea Zone to 62 Sea Zone
              2 fighters moved from 50 Sea Zone to Manchuria
              1 infantry moved from Hawaiian Islands to 53 Sea Zone
              1 artillery moved from Hawaiian Islands to 53 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 53 Sea Zone to 50 Sea Zone
              2 bombers moved from Okinawa to Philippine Islands
              1 infantry moved from 50 Sea Zone to Philippine Islands
              1 artillery moved from 50 Sea Zone to Philippine Islands
              1 destroyer moved from 59 Sea Zone to 62 Sea Zone
              1 destroyer moved from 59 Sea Zone to 50 Sea Zone
      
          Combat - Americans
              Battle in 62 Sea Zone
                  Americans attack with 1 carrier, 3 cruisers, 1 destroyer and 2 transports
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 carrier, 3 cruisers, 1 destroyer and 2 transports in 62 Sea Zone, round 2 : 5/5 hits, 2,00 expected hits
                      Japanese roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      1 destroyer owned by the Japanese lost in 62 Sea Zone
                  Americans win with 1 carrier, 3 cruisers, 1 destroyer and 2 transports remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
              Battle in Manchuria
                  Americans attack with 2 armour, 2 fighters and 2 infantry
                  Japanese defend with 2 armour, 1 factory and 1 fighter
                      Americans roll dice for 2 armour, 2 fighters and 2 infantry in Manchuria, round 2 : 1/6 hits, 2,33 expected hits
                      Japanese roll dice for 2 armour and 1 fighter in Manchuria, round 2 : 3/3 hits, 1,67 expected hits
                      1 armour owned by the Japanese, 1 armour owned by the Americans and 2 infantry owned by the Americans lost in Manchuria
                      Americans roll dice for 1 armour and 2 fighters in Manchuria, round 3 : 1/3 hits, 1,50 expected hits
                      Japanese roll dice for 1 armour and 1 fighter in Manchuria, round 3 : 1/2 hits, 1,17 expected hits
                      1 armour owned by the Japanese and 1 fighter owned by the Americans lost in Manchuria
                      Americans roll dice for 1 armour and 1 fighter in Manchuria, round 4 : 1/2 hits, 1,00 expected hits
                      Japanese roll dice for 1 fighter in Manchuria, round 4 : 1/1 hits, 0,67 expected hits
                      1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in Manchuria
                  Americans win, taking Manchuria from Japanese with 1 armour remaining. Battle score for attacker is -11
                  Casualties for Americans: 1 armour, 2 fighters and 2 infantry
                  Casualties for Japanese: 2 armour and 1 fighter
              Battle in Philippine Islands
                  Americans attack with 1 artillery, 2 bombers and 1 infantry
                  Japanese defend with 3 infantry
                      Americans roll dice for 1 artillery, 2 bombers and 1 infantry in Philippine Islands, round 2 : 3/4 hits, 2,00 expected hits
                      Japanese roll dice for 3 infantry in Philippine Islands, round 2 : 0/3 hits, 1,00 expected hits
                      3 infantry owned by the Japanese lost in Philippine Islands
                  Americans win, taking Philippine Islands from Japanese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 9
                  Casualties for Japanese: 3 infantry
              Battle in French Equatorial Africa
                  Americans attack with 1 armour and 1 infantry
                  Germans defend with 1 armour
                      Americans roll dice for 1 armour and 1 infantry in French Equatorial Africa, round 2 : 1/2 hits, 0,67 expected hits
                      Germans roll dice for 1 armour in French Equatorial Africa, round 2 : 0/1 hits, 0,50 expected hits
                      1 armour owned by the Germans lost in French Equatorial Africa
                  Americans win, taking French Equatorial Africa from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 5
                  Casualties for Germans: 1 armour
              Battle in Italy
                  Americans attack with 1 armour, 5 artilleries, 1 bomber and 6 infantry
                  Italians defend with 1 factory and 10 infantry
                      Americans roll dice for 1 armour, 5 artilleries, 1 bomber and 6 infantry in Italy, round 2 : 6/13 hits, 4,67 expected hits
                      Italians roll dice for 10 infantry in Italy, round 2 : 5/10 hits, 3,33 expected hits
                      5 infantry owned by the Americans and 6 infantry owned by the Italians lost in Italy
                      Americans roll dice for 1 armour, 5 artilleries, 1 bomber and 1 infantry in Italy, round 3 : 3/8 hits, 3,17 expected hits
                      Italians roll dice for 4 infantry in Italy, round 3 : 1/4 hits, 1,33 expected hits
                      1 infantry owned by the Americans and 3 infantry owned by the Italians lost in Italy
                      Americans roll dice for 1 armour, 5 artilleries and 1 bomber in Italy, round 4 : 3/7 hits, 2,83 expected hits
                      Italians roll dice for 1 infantry in Italy, round 4 : 1/1 hits, 0,33 expected hits
                      1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Italy
                  Americans captures 15PUs while taking Italians capital
                  Americans win, taking Italy from Italians with 1 armour, 4 artilleries and 1 bomber remaining. Battle score for attacker is 8
                  Casualties for Americans: 1 artillery and 6 infantry
                  Casualties for Italians: 10 infantry
      
          Non Combat Move - Americans
              1 bomber moved from Italy to Libya
              5 destroyers moved from 12 Sea Zone to 7 Sea Zone
              1 cruiser and 2 transports moved from 10 Sea Zone to 1 Sea Zone
              1 artillery and 3 infantry moved from Eastern United States to Eastern Canada
              1 bomber moved from Eastern United States to United Kingdom
              2 bombers moved from Philippine Islands to Okinawa
      
          Non Combat Move - Chinese
              3 infantry moved from Suiyuan to Manchuria
      
          Place Units - Americans
              1 artillery and 3 infantry placed in Eastern United States
              2 transports placed in 10 Sea Zone
              1 artillery, 1 fighter and 1 infantry placed in Western United States
              1 transport placed in 56 Sea Zone
      
          Place Units - Chinese
              2 infantry placed in Suiyuan
              1 infantry placed in Fukien
      
          Turn Complete - Americans
              Americans collect 49 PUs; end with 64 PUs
              Objective 4: Americans met a national objective for an additional 5 PUs; end with 69 PUs
              Objective 2: Americans met a national objective for an additional 5 PUs; end with 74 PUs
              Objective 3: Americans met a national objective for an additional 5 PUs; end with 79 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 3,83
      Italians regular : 2,00
      Japanese regular : 0,17
      Germans regular : -0,50
      

      Savegame

      posted in Play Boardgames
      J
      Jerem
    • RE: Axis & Allies 1 (Anthony-Etienne-Jerem-Lionel)

      TripleA Turn Summary: Russians round 8

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

      Game History

      Round: 8
      
          Purchase Units - Russians
              Russians buy 4 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - Russians
              1 armour moved from Baltic States to East Poland
              1 infantry moved from Persia to Caucasus
              1 artillery moved from Persia to Caucasus
              1 infantry moved from Belorussia to East Poland
              1 armour moved from Novosibirsk to Caucasus
              1 infantry moved from Russia to Caucasus
              1 armour moved from Russia to Caucasus
      
          Combat - Russians
              Battle in East Poland
                  Russians attack with 1 armour and 1 infantry
                  Italians defend with 1 fighter
                      Russians roll dice for 1 armour and 1 infantry in East Poland, round 2 : 1/2 hits, 0,67 expected hits
                      Germans roll dice for 1 fighter in East Poland, round 2 : 1/1 hits, 0,67 expected hits
                      1 infantry owned by the Russians and 1 fighter owned by the Italians lost in East Poland
                  Russians win, taking East Poland from Germans with 1 armour remaining. Battle score for attacker is 7
                  Casualties for Russians: 1 infantry
                  Casualties for Italians: 1 fighter
              Battle in Caucasus
                  Russians attack with 2 armour, 1 artillery and 2 infantry
                  Italians defend with 1 aaGun, 2 armour and 1 factory
                      Russians roll dice for 2 armour, 1 artillery and 2 infantry in Caucasus, round 2 : 3/5 hits, 1,83 expected hits
                      Italians roll dice for 2 armour in Caucasus, round 2 : 2/2 hits, 1,00 expected hits
                      2 infantry owned by the Russians and 2 armour owned by the Italians lost in Caucasus
                  Russians win, taking Caucasus from Italians with 2 armour and 1 artillery remaining. Battle score for attacker is 4
                  Casualties for Russians: 2 infantry
                  Casualties for Italians: 2 armour
      
          Non Combat Move - Russians
              1 infantry moved from Trans-Jordan to Egypt
              1 armour moved from Egypt to Trans-Jordan
              1 infantry moved from Russia to Eastern Ukraine
              1 infantry moved from Karelia S.S.R. to Baltic States
              2 armour moved from Baltic States to Eastern Ukraine
      
          Place Units - Russians
              1 armour and 1 infantry placed in Karelia S.S.R.
              3 armour, 1 artillery and 2 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 29 PUs; end with 29 PUs
      

      Combat Hit Differential Summary :

      Italians regular : 1,00
      Germans regular : 0,33
      Russians regular : 1,50
      

      Savegame

      posted in Play Boardgames
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      Jerem
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