@Shin:
LL is so BORING
I can’t imagine why anyone would do it, other than to specifically playtest certain strategies.
Low Luck isn’t really the same game, it’s a different game with similar rules. (Kinda like partner chess and chess) This is just my opinion, but LL does open up different tactics that normally could not be done (because you MUST plan for over kill in critical battles during ADS but in LL you can calculate out the probabilities and rely on them virtually exclusively.)
I, personally, have found LL is more accurate in predicting the results of ADS battles when engaging in naval battles. This is just my, personal experience, and only because as a human, I can make assumptions when calculating my odds of success like “my opponent is going to want to leave carriers undamaged as long as possible because he has no valid landing areas for the fighters” and work out the odds round by round with LL that way.
Likewise, LL is kinda fun when you KNOW that 2 infantry + 1 strategic bomber WILL beat 1 defending infantry AND take the territory 100% of the time. Again, LL, in my opinion, isn’t the same game as ADS…in ADS that infantry may not only prevent you from taking the territory, but also kill both your attacking infantry! This allows you to game the system a little, if you want to ensure a target dies, just ensure you have the required number of hits going in (sink a BB in 1 round, send 4 fighters! etcetera.)
Again, I have had a lot of fun in LL and ADS, I prefer ADS, but LL certainly has its place!