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    Posts made by Jennifer

    • RE: G4015LCmdrJenn (Allies+11)vsKarl7(Axis)

      Yea I could amphib.

      All attacking units and defending units were destroyed (except transports of course) not sure if that makes the sea zone “friendly” or at least “non-hostile”

      posted in League
      JenniferJ
      Jennifer
    • RE: G4015LCmdrJenn (Allies+11)vsKarl7(Axis)

      @Karl7:

      Hey, I assume you meant to Amphib the carolines?

      Could be wrong, but I thought the navy had to win - not come to a draw - for the amphibious to land?  Because, yea the idea was the amphibious.

      If they can still land, just use the in house dicey to roll it.  I’ll hold on. (not that the landing is going to change the fact I am not sure I can hold Germany off from getting 8 VC for a round. lol.)

      posted in League
      JenniferJ
      Jennifer
    • RE: G4015LCmdrJenn (Allies+11)vsKarl7(Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 8

      Purchase Units - British
                  British repair damage of 1x harbour; Remaining resources: 22 PUs;
                  British buy 1 artillery, 1 harbour and 1 infantry; Remaining resources: 0 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific repair damage of 2x factory_major; Remaining resources: 15 PUs;
                  UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  2 armour, 2 infantry and 2 mech_infantrys moved from Kenya to Tanganyika Territory
                  1 infantry moved from Eastern Persia to Persia
                        British take Persia from Italians
                  1 infantry moved from West India to Eastern Persia
                  2 infantry moved from India to West India
                  1 infantry moved from Shan State to Burma
                  1 artillery and 3 infantry moved from Siam to Shan State

      Combat - British
                  British creates battle in territory 125 Sea Zone

      Non Combat Move - British
                  Turning on Edit Mode
                  EDIT: Turning off Edit Mode
                  1 infantry moved from Hunan to Kiangsi
                  3 aaGuns, 3 artilleries and 11 infantry moved from Hunan to Anhwe
                  1 fighter moved from United Kingdom to Scotland
                  2 aaGuns moved from United Kingdom to Scotland
                  1 destroyer moved from 109 Sea Zone to 112 Sea Zone
                  1 armour, 2 artilleries, 1 carrier, 6 destroyers, 2 fighters, 5 infantry and 4 transports moved from 125 Sea Zone to 111 Sea Zone
                  1 armour, 2 artilleries and 5 infantry moved from 111 Sea Zone to Scotland

      Place Units - British
                  1 artillery and 1 infantry placed in Union of South Africa
                  1 harbour placed in Scotland

      Turn Complete - British
                  Total Cost from Convoy Blockades: 2
                      Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 3,5
                  British collect 25 PUs (2 lost to blockades); end with 25 PUs total

      Place Units - UK_Pacific
                  5 infantry placed in India

      Turn Complete - UK_Pacific
                  Total Cost from Convoy Blockades: 3
                      Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3
                  UK_Pacific collect 11 PUs (3 lost to blockades); end with 11 PUs total
                  Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 16 PUs
                  Some Units in India change ownership: 5 infantry

      posted in League
      JenniferJ
      Jennifer
    • RE: G4015LCmdrJenn (Allies+11)vsKarl7(Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 8

      Purchase Units - Chinese
                  Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                  Chinese buy 6 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  2 infantry moved from Suiyuyan to Chahar
                        Chinese take Chahar from Japanese
                  2 infantry moved from Kweichow to Anhwe
                  1 infantry moved from Kiangsi to Anhwe
                  6 artilleries, 1 fighter and 12 infantry moved from Hunan to Anhwe

      Combat - Chinese
                  Battle in Anhwe
                      Chinese attack with 6 artilleries, 1 fighter and 15 infantry
                      Japanese defend with 1 infantry
                      Chinese win, taking Anhwe from Japanese with 6 artilleries, 1 fighter and 15 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry

      Non Combat Move - Chinese
                  1 fighter moved from Anhwe to Hopei
                  2 infantry moved from Shensi to Hopei

      Place Units - Chinese
                  6 infantry placed in Hopei

      Turn Complete - Chinese
                  Chinese collect 14 PUs; end with 14 PUs total
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs

      posted in League
      JenniferJ
      Jennifer
    • RE: G4015LCmdrJenn (Allies+11)vsKarl7(Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 8

      Purchase Units - Americans
                  Americans buy 1 carrier, 1 cruiser, 3 destroyers, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 armour, 1 artillery and 6 infantry moved from Tunisia to Libya
                        Americans take Libya from Italians
                  1 submarine moved from 26 Sea Zone to 33 Sea Zone
                  1 artillery and 7 infantry moved from Queensland to 54 Sea Zone
                  1 artillery, 1 battleship, 4 carriers, 3 cruisers, 1 destroyer, 7 fighters, 7 infantry, 1 submarine, 1 tactical_bomber and 4 transports moved from 54 Sea Zone to 33 Sea Zone
                  1 fighter moved from Hawaiian Islands to 33 Sea Zone

      Combat - Americans
                  Battle in 33 Sea Zone
                      Americans attack with 1 artillery, 1 battleship, 4 carriers, 3 cruisers, 1 destroyer, 8 fighters, 7 infantry, 2 submarines, 1 tactical_bomber and 4 transports
                      Japanese defend with 1 battleship, 4 carriers, 4 destroyers, 8 fighters and 2 transports
                      Units damaged: 1 battleship owned by the Japanese and 3 carriers owned by the Japanese
                      Units damaged: 1 battleship owned by the Americans
                      Japanese and Americans reach a stalemate
                      . Battle score for attacker is -35
                      Casualties for Americans: 1 battleship, 4 carriers, 3 cruisers, 1 destroyer, 8 fighters, 2 submarines and 1 tactical_bomber
                      Casualties for Japanese: 1 battleship, 4 carriers, 4 destroyers and 8 fighters

      Non Combat Move - Americans
                  3 destroyers moved from 10 Sea Zone to 26 Sea Zone
                  1 armour, 2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
                  1 armour, 2 artilleries, 3 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                  1 armour, 2 artilleries and 5 infantry moved from Morocco to Algeria
                  4 transports moved from 91 Sea Zone to 92 Sea Zone
                  1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Morocco

      Place Units - Americans
                  1 carrier, 1 cruiser, 3 destroyers and 2 submarines placed in 10 Sea Zone
                  1 tactical_bomber placed in 10 Sea Zone

      Turn Complete - Americans
                  Americans collect 56 PUs; end with 56 PUs total
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

      posted in League
      JenniferJ
      Jennifer
    • RE: G4015LCmdrJenn (Allies+11)vsKarl7(Axis)

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 8

      Purchase Units - Americans
                  Americans buy 1 carrier, 1 cruiser, 3 destroyers, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 armour, 1 artillery and 6 infantry moved from Tunisia to Libya
                        Americans take Libya from Italians
                  1 submarine moved from 26 Sea Zone to 33 Sea Zone
                  1 artillery and 7 infantry moved from Queensland to 54 Sea Zone
                  1 artillery, 1 battleship, 4 carriers, 3 cruisers, 1 destroyer, 7 fighters, 7 infantry, 1 submarine, 1 tactical_bomber and 4 transports moved from 54 Sea Zone to 33 Sea Zone
                  1 fighter moved from Hawaiian Islands to 33 Sea Zone

      posted in League
      JenniferJ
      Jennifer
    • RE: G4015LCmdrJenn (Allies+11)vsKarl7(Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 8

      Combat Move - Russians
                  2 artilleries and 3 infantry moved from Samara to Volgograd
                  1 infantry moved from Tambov to Volgograd
                  2 armour and 2 mech_infantrys moved from Sikang to Volgograd

      Combat - Russians
                  Battle in Volgograd
                      Russians attack with 2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys
                      Germans defend with 1 factory_minor and 1 infantry
                      Russians win, taking Volgograd from Germans with 2 armour, 2 artilleries, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                      Casualties for Germans: 1 infantry
                      Casualties for Russians: 1 infantry

      Non Combat Move - Russians

      Turn Complete - Russians

      posted in League
      JenniferJ
      Jennifer
    • RE: G4015LCmdrJenn (Allies+11)vsKarl7(Axis)

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 7

      Combat Move - French
                  1 fighter moved from United Kingdom to Scotland

      posted in League
      JenniferJ
      Jennifer
    • RE: G4015LCmdrJenn (Allies+11)vsKarl7(Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 7

      Combat Move - ANZAC
                  1 fighter and 2 infantry moved from South Australia to New South Wales

      Combat - ANZAC
                  Battle in New South Wales
                      ANZAC attack with 1 fighter and 2 infantry
                      Japanese defend with 1 factory_minor, 1 harbour and 1 infantry
                      ANZAC win, taking New South Wales from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry

      Non Combat Move - ANZAC
                  1 fighter moved from New South Wales to Queensland
                  2 aaGuns, 1 artillery and 1 infantry moved from South Australia to Queensland
                  1 destroyer moved from 49 Sea Zone to 54 Sea Zone
                  1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                  3 fighters moved from Hawaiian Islands to 26 Sea Zone
                  1 artillery, 1 cruiser, 3 fighters, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                  3 fighters moved from 54 Sea Zone to Queensland

      Turn Complete - ANZAC
                  Total Cost from Convoy Blockades: 3
                      Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,6,1,6,6,4,3,3,5,5,2,4,5,3,4
                  ANZAC collect 7 PUs (3 lost to blockades); end with 7 PUs total

      posted in League
      JenniferJ
      Jennifer
    • RE: G4015LCmdrJenn (Allies+11)vsKarl7(Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 7

      Purchase Units - British
                  British buy 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific repair damage of 2x factory_major; Remaining resources: 6 PUs;
                  UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  1 artillery and 3 infantry moved from Shan State to Siam
                  1 armour and 1 mech_infantry moved from Hunan to Hopei

      Combat - British
                  Battle in Siam
                      British attack with 1 artillery and 3 infantry
                      Japanese defend with 1 infantry
                      British win, taking Siam from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                  Battle in Hopei
                      British attack with 1 armour and 1 mech_infantry
                      Japanese defend with 1 infantry
                      British win, taking Hopei from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry

      Non Combat Move - British
                  2 aaGuns, 1 artillery and 10 infantry moved from Yunnan to Hunan
                  1 infantry moved from India to West India
                  1 infantry moved from Malaya to Shan State
                  1 submarine moved from 93 Sea Zone to 97 Sea Zone
                  2 bombers moved from Algeria to United Kingdom
                  1 armour, 1 artillery and 2 infantry moved from Morocco to Algeria
                  1 armour, 2 artilleries and 5 infantry moved from United Kingdom to 109 Sea Zone
                  1 armour, 2 artilleries, 1 carrier, 6 destroyers, 2 fighters, 5 infantry and 4 transports moved from 109 Sea Zone to 125 Sea Zone
                  1 destroyer moved from 109 Sea Zone to 112 Sea Zone
                  1 armour and 1 mech_infantry moved from Eastern Persia to Kazakhstan
                  1 artillery moved from West India to Eastern Persia

      Place Units - British
                  1 fighter and 4 infantry placed in United Kingdom
                  1 destroyer placed in 109 Sea Zone

      Turn Complete - British
                  Total Cost from Convoy Blockades: 2
                      Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 4,2
                  British collect 23 PUs (2 lost to blockades); end with 23 PUs total

      Place Units - UK_Pacific
                  2 infantry placed in India

      Turn Complete - UK_Pacific
                  Total Cost from Convoy Blockades: 2
                      Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6
                  UK_Pacific collect 12 PUs (2 lost to blockades); end with 12 PUs total
                  Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 17 PUs
                  Some Units in India change ownership: 2 infantry

      posted in League
      JenniferJ
      Jennifer
    • RE: G4015LCmdrJenn (Allies+11)vsKarl7(Axis)

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 7

      Combat Move - British
                  1 artillery and 3 infantry moved from Shan State to Siam
                  1 armour and 1 mech_infantry moved from Hunan to Hopei

      posted in League
      JenniferJ
      Jennifer
    • RE: G4015LCmdrJenn (Allies+11)vsKarl7(Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 7

      Purchase Units - Chinese
                  Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                  Chinese buy 6 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  1 infantry moved from Hunan to Anhwe
                        Chinese take Anhwe from Japanese
                  1 infantry moved from Kwangsi to Kiangsi
                        Chinese take Kiangsi from Japanese
                  1 infantry moved from Kwangsi to Kwangtung
                        UK_Pacific take Kwangtung from Japanese

      Combat - Chinese

      Non Combat Move - Chinese
                  1 fighter moved from Szechwan to Hunan

      Place Units - Chinese
                  2 infantry placed in Suiyuyan
                  2 infantry placed in Shensi
                  2 infantry placed in Kweichow

      Turn Complete - Chinese
                  Chinese collect 12 PUs; end with 12 PUs total
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs

      posted in League
      JenniferJ
      Jennifer
    • RE: G4015LCmdrJenn (Allies+11)vsKarl7(Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 7

      Purchase Units - Americans
                  Americans buy 1 armour, 2 artilleries, 3 destroyers, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 armour, 1 artillery and 6 infantry moved from Algeria to Tunisia
                        Americans take Tunisia from Italians

      Combat - Americans

      Non Combat Move - Americans
                  1 artillery and 7 infantry moved from Hawaiian Islands to 26 Sea Zone
                  1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                  1 artillery, 1 battleship, 4 carriers, 3 cruisers, 1 destroyer, 7 fighters, 7 infantry, 1 submarine, 1 tactical_bomber and 4 transports moved from 26 Sea Zone to 49 Sea Zone
                  1 artillery, 1 battleship, 4 carriers, 3 cruisers, 1 destroyer, 7 fighters, 7 infantry, 1 submarine, 1 tactical_bomber and 4 transports moved from 49 Sea Zone to 54 Sea Zone
                  1 artillery and 7 infantry moved from 54 Sea Zone to Queensland
                  1 armour, 2 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
                  1 armour, 2 artilleries, 1 carrier, 5 infantry, 2 tactical_bombers and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                  1 armour, 2 artilleries and 5 infantry moved from 91 Sea Zone to Morocco
                  2 carriers, 2 cruisers, 6 destroyers and 4 fighters moved from 95 Sea Zone to 92 Sea Zone
                  1 submarine moved from 10 Sea Zone to 26 Sea Zone

      Place Units - Americans
                  3 destroyers placed in 10 Sea Zone
                  1 submarine placed in 101 Sea Zone
                  3 transports placed in 101 Sea Zone
                  1 armour, 2 artilleries and 3 infantry placed in Eastern United States

      Turn Complete - Americans
                  Americans collect 55 PUs; end with 55 PUs total
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

      posted in League
      JenniferJ
      Jennifer
    • RE: G4015LCmdrJenn (Allies+11)vsKarl7(Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 7

      Purchase Units - Russians
                  Russians buy 9 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  2 fighters and 3 infantry moved from Russia to Tambov
                  16 infantry moved from Amur to Korea

      Combat - Russians
                  Battle in Korea
                      Russians attack with 16 infantry
                      Japanese defend with 1 infantry
                      Russians win, taking Korea from Japanese with 16 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                  Battle in Tambov
                      Russians attack with 2 fighters and 3 infantry
                      Germans defend with 2 infantry
                      Russians win, taking Tambov from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 2 infantry
                      Casualties for Russians: 1 infantry

      Non Combat Move - Russians
                  2 fighters moved from Tambov to Russia
                  2 armour and 2 mech_infantrys moved from Yunnan to Sikang
                  2 infantry moved from Yunnan to Hunan
                  2 aaGuns moved from Amur to Korea
                  2 infantry moved from Russia to Samara

      Place Units - Russians
                  9 infantry placed in Russia

      Turn Complete - Russians
                  Total Cost from Convoy Blockades: 3
                      Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,6,1,5,1,6,3,2,3,5,3,1,1,3,2,2
                  Russians collect 24 PUs (3 lost to blockades); end with 24 PUs total

      posted in League
      JenniferJ
      Jennifer
    • RE: G4015LCmdrJenn (Allies+11)vsKarl7(Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 6

      Combat Move - French

      Turn Complete - French

      posted in League
      JenniferJ
      Jennifer
    • RE: G4015LCmdrJenn (Allies+11)vsKarl7(Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 6

      Purchase Units - ANZAC
                  ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

      Combat Move - ANZAC
                  1 artillery and 1 infantry moved from Midway to 25 Sea Zone
                  1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 25 Sea Zone to 26 Sea Zone
                  1 destroyer moved from 26 Sea Zone to 49 Sea Zone
                  1 fighter moved from Queensland to 49 Sea Zone

      Combat - ANZAC
                  Battle in 49 Sea Zone
                      ANZAC attack with 1 destroyer and 1 fighter
                      Japanese defend with 1 destroyer
                      ANZAC win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                      Casualties for Japanese: 1 destroyer

      Non Combat Move - ANZAC
                  1 fighter moved from 49 Sea Zone to South Australia
                  2 aaGuns, 1 artillery and 2 infantry moved from Queensland to South Australia
                  1 transport moved from 62 Sea Zone to 63 Sea Zone
                  1 infantry moved from New Zealand to 63 Sea Zone
                  1 infantry and 1 transport moved from 63 Sea Zone to 61 Sea Zone
                  1 infantry moved from 61 Sea Zone to South Australia
                  1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                  3 fighters moved from Midway to Hawaiian Islands

      Place Units - ANZAC
                  1 artillery and 2 infantry placed in New South Wales

      Turn Complete - ANZAC
                  Total Cost from Convoy Blockades: 2
                      Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,1,4,1,5,5,5,4,1,6,4,4,3,2,4,3,1
                  ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs total

      posted in League
      JenniferJ
      Jennifer
    • RE: G4015LCmdrJenn (Allies+11)vsKarl7(Axis)

      @Karl7:

      @Karl7:

      @Cmdr:

      Much abliged. � No dice were rolled in N. Italy. �Â

      Did screw up transports there should be 2 british ones left off the coast of Gibraltar, else the troops couldn’t move to Morocco

      Where are the Brit transports exactly?

      Ok, well regardless my Italian bomber is nuking the transports.  I will assume they were on the right side so my bomber can return to Italy safely.

      Left side…England didn’t open Gibraltar until last round. :P  But feel free to put the bomber in another legal spot wherever…(or switch to a German one if you need too.)

      posted in League
      JenniferJ
      Jennifer
    • RE: G4015LCmdrJenn (Allies+11)vsKarl7(Axis)

      Much abliged.  No dice were rolled in N. Italy. Â

      Did screw up transports there should be 2 british ones left off the coast of Gibraltar, else the troops couldn’t move to Morocco

      posted in League
      JenniferJ
      Jennifer
    • RE: G4015LCmdrJenn (Allies+11)vsKarl7(Axis)

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 6

      Purchase Units - British
                  British buy 3 destroyers and 1 infantry; Remaining resources: 2 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific repair damage of 2x factory_major; Remaining resources: 3 PUs;
                  UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  1 bomber moved from Persia to 98 Sea Zone
                  1 infantry moved from Shan State to Malaya
                        UK_Pacific take Malaya from Japanese
                  1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
                  1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
                  1 armour, 1 artillery and 2 infantry moved from 95 Sea Zone to Northern Italy
                  1 bomber moved from United Kingdom to Northern Italy

      Combat - British
                  Battle in 98 Sea Zone
                      British attack with 1 bomber
                      Italians defend with 2 transports
                      British win with 1 bomber remaining. Battle score for attacker is 14
                      Casualties for Italians: 2 transports
                      Turning on Edit Mode
                      EDIT: Removing units owned by British from Northern Italy: 1 armour, 1 artillery, 1 bomber and 2 infantry
                      EDIT: Removing units owned by British from 95 Sea Zone: 2 transports
                      EDIT: Adding units owned by British to 91 Sea Zone: 2 transports
                      EDIT: Adding units owned by British to Morocco: 1 armour, 1 artillery and 2 infantry
                      EDIT: Adding units owned by British to Algeria: 1 bomber
                      EDIT: Turning off Edit Mode
                  Battle in Northern Italy
                      Italians defend with 1 factory_major and 2 infantry

      Non Combat Move - British
                  1 bomber moved from 98 Sea Zone to Algeria
                  1 submarine moved from 91 Sea Zone to 93 Sea Zone
                  1 carrier, 3 destroyers, 2 fighters and 4 transports moved from 91 Sea Zone to 109 Sea Zone
                  1 destroyer moved from 91 Sea Zone to 109 Sea Zone
                  2 armour, 1 infantry and 2 mech_infantrys moved from Belgian Congo to Kenya
                  1 infantry moved from Persia to Northwest Persia
                        British take Northwest Persia from Neutral_Allies
                  1 artillery moved from India to West India
                  1 artillery and 3 infantry moved from Burma to Shan State
                  1 aaGun, 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Yunnan to Hunan
                  1 artillery and 5 infantry moved from Burma to Yunnan
                  2 aaGuns moved from Burma to Yunnan
                  5 infantry moved from Burma to Yunnan
                  1 infantry moved from Ethiopia to Kenya

      Place Units - British
                  1 infantry placed in United Kingdom
                  3 destroyers placed in 109 Sea Zone

      Turn Complete - British
                  Total Cost from Convoy Blockades: 0
                      Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 6,6
                  British collect 28 PUs; end with 30 PUs total

      Place Units - UK_Pacific
                  1 infantry placed in India

      Turn Complete - UK_Pacific
                  Total Cost from Convoy Blockades: 2
                      Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2
                  UK_Pacific collect 8 PUs (2 lost to blockades); end with 8 PUs total
                  Some Units in India change ownership: 1 infantry
                  Turning on Edit Mode
                  EDIT: Removing units owned by British from Persia: 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                  EDIT: Adding units owned by British to Eastern Persia: 1 armour, 2 artilleries and 4 infantry
                  EDIT: Adding units owned by British to Eastern Persia: 1 mech_infantry
                  EDIT: Turning off Edit Mode

      posted in League
      JenniferJ
      Jennifer
    • RE: G4015LCmdrJenn (Allies+11)vsKarl7(Axis)

      Other option I wouldn’t terribly mind, if you are amiable, is to bring the British ships…even if you don’t scramble…they are available, but as I said, I had a total and complete brainfart and forgot to bring them as defense or to not do the attack at all…

      Or you know, swallow my pill and press on…

      posted in League
      JenniferJ
      Jennifer
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