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    Posts made by Jennifer

    • RE: G4015LCmdrJenn (Allies+11)vsKarl7(Axis)

      Honestly, I think you have this game and I just had a full timer quit, a part timer quit and a full timer go on vacation for two weeks and I am not at all certain I can even load this game before May at the earliest……

      If you want to get a full victory, I’ll need time to get things settled at work.  If you want a victory now, I’ll be happy to report it.  I leave it up to you.

      On a side note, I think I figured out how to repair Russia 1 to make this strategy work right…course, you may have done other things too so who knows?

      posted in League
      JenniferJ
      Jennifer
    • RE: G4015LCmdrJenn (Allies+11)vsKarl7(Axis)

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 9

      Purchase Units - British
                  British repair damage of 6x harbour; Remaining resources: 19 PUs;
                  British buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific repair damage of 3x factory_major; Remaining resources: 13 PUs;
                  UK_Pacific buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  1 armour, 1 artillery and 2 infantry moved from Scotland to 111 Sea Zone
                  1 armour, 1 artillery, 2 infantry and 2 transports moved from 111 Sea Zone to 127 Sea Zone
                  1 artillery and 1 infantry moved from Scotland to 111 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 111 Sea Zone to 127 Sea Zone
                  1 armour, 2 artilleries and 3 infantry moved from 127 Sea Zone to Novgorod
                  3 artilleries and 4 infantry moved from Eastern Persia to Persia
                  1 armour moved from Tanganyika Territory to Belgian Congo
                        British take Belgian Congo from Italians
                  1 armour moved from Belgian Congo to Tanganyika Territory
                  1 armour moved from Tanganyika Territory to Kenya
                        British take Kenya from Italians
                  1 armour moved from Kenya to Tanganyika Territory
                  3 artilleries and 11 infantry moved from Anhwe to Jehol

      Combat - British
                  Battle in Jehol
                      British attack with 3 artilleries and 11 infantry
                      Japanese defend with 1 aaGun and 8 infantry
                      British win, taking Jehol from Japanese with 3 artilleries and 8 infantry remaining. Battle score for attacker is 20
                      Casualties for British: 3 infantry
                      Casualties for Japanese: 1 aaGun and 8 infantry
                  Battle in Persia
                      British attack with 3 artilleries and 4 infantry
                      Italians defend with 2 infantry
                      British win, taking Persia from Italians with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
                      Casualties for British: 1 infantry
                      Casualties for Italians: 2 infantry
                  Battle in Novgorod
                      British attack with 1 armour, 2 artilleries and 3 infantry
                      Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                      British win, taking Novgorod from Germans with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
                      Casualties for Germans: 3 infantry
                      Casualties for British: 1 infantry

      Non Combat Move - British
                  3 destroyers moved from 111 Sea Zone to 127 Sea Zone
                  1 carrier, 3 destroyers, 2 fighters and 1 transport moved from 111 Sea Zone to 109 Sea Zone
                  1 fighter moved from Scotland to United Kingdom
                  2 aaGuns moved from Scotland to United Kingdom
                  1 armour, 1 artillery and 2 infantry moved from Algeria to Tunisia
                  2 infantry moved from West India to Eastern Persia
                  5 infantry moved from India to West India
                  1 infantry moved from Burma to India
                  1 artillery and 3 infantry moved from Shan State to Burma

      Place Units - British
                  1 artillery and 5 infantry placed in United Kingdom
                  British undo move 1.
                  1 artillery and 5 infantry placed in United Kingdom

      Turn Complete - British
                  Total Cost from Convoy Blockades: 2
                      Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 2,6
                  British collect 25 PUs (2 lost to blockades); end with 25 PUs total

      Place Units - UK_Pacific
                  Turning on Edit Mode
                  EDIT: Removing units owned by British from Union of South Africa: 1 artillery and 1 infantry
                  EDIT: Adding units owned by British to Rhodesia: 1 artillery and 1 infantry
                  EDIT: Turning off Edit Mode
                  1 fighter and 1 infantry placed in India

      Turn Complete - UK_Pacific
                  Total Cost from Convoy Blockades: 3
                      Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4
                  UK_Pacific collect 11 PUs (3 lost to blockades); end with 11 PUs total
                  Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 16 PUs
                  Some Units in India change ownership: 1 fighter and 1 infantry
                  Turning on Edit Mode
                  EDIT: Removing units owned by British from Kazakhstan: 1 armour and 1 mech_infantry
                  EDIT: Adding units owned by British to Eastern Persia: 1 armour and 1 mech_infantry
                  EDIT: Turning off Edit Mode

      posted in League
      JenniferJ
      Jennifer
    • RE: G4015LCmdrJenn (Allies+11)vsKarl7(Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 9

      Purchase Units - British
                  British repair damage of 6x harbour; Remaining resources: 19 PUs;
                  British buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific repair damage of 3x factory_major; Remaining resources: 13 PUs;
                  UK_Pacific buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  1 armour, 1 artillery and 2 infantry moved from Scotland to 111 Sea Zone
                  1 armour, 1 artillery, 2 infantry and 2 transports moved from 111 Sea Zone to 127 Sea Zone
                  1 artillery and 1 infantry moved from Scotland to 111 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 111 Sea Zone to 127 Sea Zone
                  1 armour, 2 artilleries and 3 infantry moved from 127 Sea Zone to Novgorod
                  3 artilleries and 4 infantry moved from Eastern Persia to Persia
                  1 armour moved from Tanganyika Territory to Belgian Congo
                        British take Belgian Congo from Italians
                  1 armour moved from Belgian Congo to Tanganyika Territory
                  1 armour moved from Tanganyika Territory to Kenya
                        British take Kenya from Italians
                  1 armour moved from Kenya to Tanganyika Territory
                  3 artilleries and 11 infantry moved from Anhwe to Jehol

      Combat - British
                  Battle in Jehol
                      British attack with 3 artilleries and 11 infantry
                      Japanese defend with 1 aaGun and 8 infantry
                      British win, taking Jehol from Japanese with 3 artilleries and 8 infantry remaining. Battle score for attacker is 20
                      Casualties for British: 3 infantry
                      Casualties for Japanese: 1 aaGun and 8 infantry
                  Battle in Persia
                      British attack with 3 artilleries and 4 infantry
                      Italians defend with 2 infantry
                      British win, taking Persia from Italians with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
                      Casualties for British: 1 infantry
                      Casualties for Italians: 2 infantry
                  Battle in Novgorod
                      British attack with 1 armour, 2 artilleries and 3 infantry
                      Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                      British win, taking Novgorod from Germans with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
                      Casualties for Germans: 3 infantry
                      Casualties for British: 1 infantry

      Non Combat Move - British
                  3 destroyers moved from 111 Sea Zone to 127 Sea Zone
                  1 carrier, 3 destroyers, 2 fighters and 1 transport moved from 111 Sea Zone to 109 Sea Zone
                  1 fighter moved from Scotland to United Kingdom
                  2 aaGuns moved from Scotland to United Kingdom
                  1 armour, 1 artillery and 2 infantry moved from Algeria to Tunisia
                  2 infantry moved from West India to Eastern Persia
                  5 infantry moved from India to West India
                  1 infantry moved from Burma to India
                  1 artillery and 3 infantry moved from Shan State to Burma

      Place Units - British
                  1 artillery and 5 infantry placed in United Kingdom
                  British undo move 1.
                  1 artillery and 5 infantry placed in United Kingdom

      Turn Complete - British
                  Total Cost from Convoy Blockades: 2
                      Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 2,6
                  British collect 25 PUs (2 lost to blockades); end with 25 PUs total

      Place Units - UK_Pacific
                  Turning on Edit Mode
                  EDIT: Removing units owned by British from Union of South Africa: 1 artillery and 1 infantry
                  EDIT: Adding units owned by British to Rhodesia: 1 artillery and 1 infantry
                  EDIT: Turning off Edit Mode
                  1 fighter and 1 infantry placed in India

      Turn Complete - UK_Pacific
                  Total Cost from Convoy Blockades: 3
                      Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4
                  UK_Pacific collect 11 PUs (3 lost to blockades); end with 11 PUs total
                  Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 16 PUs
                  Some Units in India change ownership: 1 fighter and 1 infantry

      posted in League
      JenniferJ
      Jennifer
    • RE: G4015LCmdrJenn (Allies+11)vsKarl7(Axis)

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 9

      Combat Move - British
                  1 armour, 1 artillery and 2 infantry moved from Scotland to 111 Sea Zone
                  1 armour, 1 artillery, 2 infantry and 2 transports moved from 111 Sea Zone to 127 Sea Zone
                  1 artillery and 1 infantry moved from Scotland to 111 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 111 Sea Zone to 127 Sea Zone
                  1 armour, 2 artilleries and 3 infantry moved from 127 Sea Zone to Novgorod
                  3 artilleries and 4 infantry moved from Eastern Persia to Persia
                  1 armour moved from Tanganyika Territory to Belgian Congo
                        British take Belgian Congo from Italians
                  1 armour moved from Belgian Congo to Tanganyika Territory
                  1 armour moved from Tanganyika Territory to Kenya
                        British take Kenya from Italians
                  1 armour moved from Kenya to Tanganyika Territory
                  3 artilleries and 11 infantry moved from Anhwe to Jehol

      posted in League
      JenniferJ
      Jennifer
    • RE: G4015LCmdrJenn (Allies+11)vsKarl7(Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 9

      Purchase Units - Chinese
                  Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                  Chinese buy 5 artilleries; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  1 infantry moved from Anhwe to Kiangsu
                        Chinese take Kiangsu from Japanese

      Combat - Chinese
                  Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu

      Non Combat Move - Chinese
                  1 fighter and 8 infantry moved from Hopei to Anhwe
                  1 infantry moved from Chahar to Anhwe

      Place Units - Chinese
                  5 artilleries placed in Anhwe

      Turn Complete - Chinese
                  Chinese collect 17 PUs; end with 17 PUs total
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs

      posted in League
      JenniferJ
      Jennifer
    • RE: G4015LCmdrJenn (Allies+11)vsKarl7(Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 9

      Purchase Units - Americans
                  Americans buy 2 carriers, 3 destroyers and 2 fighters; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 armour, 2 artilleries and 3 infantry moved from Morocco to 92 Sea Zone
                  1 armour, 2 artilleries, 3 infantry and 3 transports moved from 92 Sea Zone to 93 Sea Zone
                  1 destroyer moved from 92 Sea Zone to 93 Sea Zone
                  1 armour, 2 artilleries and 3 infantry moved from 93 Sea Zone to Southern France
                  1 armour, 1 artillery and 6 infantry moved from Libya to Tobruk
                        Americans take Tobruk from Italians
                  1 destroyer moved from 25 Sea Zone to 16 Sea Zone

      Combat - Americans
                  Battle in Southern France
                      Americans attack with 1 armour, 2 artilleries and 3 infantry
                      Germans defend with 1 factory_minor and 1 harbour; Italians defend with 1 bomber and 4 infantry
                      Americans win, taking Southern France from Germans with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 18
                      Casualties for Italians: 1 bomber and 4 infantry
                      Casualties for Americans: 2 infantry
                  Battle in 16 Sea Zone
                      Americans attack with 1 destroyer
                      Japanese defend with 1 destroyer
                      Japanese win with 1 destroyer remaining. Battle score for attacker is -8
                      Casualties for Americans: 1 destroyer

      Non Combat Move - Americans
                  1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                  1 carrier, 1 cruiser, 3 destroyers, 2 submarines and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
                  2 artilleries and 5 infantry moved from Algeria to Tunisia
                  1 armour moved from Algeria to Libya
                  1 carrier, 1 submarine, 2 tactical_bombers and 3 transports moved from 91 Sea Zone to 92 Sea Zone

      Place Units - Americans
                  2 carriers and 3 destroyers placed in 10 Sea Zone
                  2 fighters placed in 10 Sea Zone

      Turn Complete - Americans
                  Total Cost from Convoy Blockades: 2
                      Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,5
                  Americans collect 59 PUs (2 lost to blockades); end with 59 PUs total
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                  Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs

      posted in League
      JenniferJ
      Jennifer
    • RE: G4015LCmdrJenn (Allies+11)vsKarl7(Axis)

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 9

      Purchase Units - Americans
                  Americans buy 2 carriers, 3 destroyers and 2 fighters; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 armour, 2 artilleries and 3 infantry moved from Morocco to 92 Sea Zone
                  1 armour, 2 artilleries, 3 infantry and 3 transports moved from 92 Sea Zone to 93 Sea Zone
                  1 destroyer moved from 92 Sea Zone to 93 Sea Zone
                  1 armour, 2 artilleries and 3 infantry moved from 93 Sea Zone to Southern France
                  1 armour, 1 artillery and 6 infantry moved from Libya to Tobruk
                        Americans take Tobruk from Italians
                  1 destroyer moved from 25 Sea Zone to 16 Sea Zone

      posted in League
      JenniferJ
      Jennifer
    • RE: G4015LCmdrJenn (Allies+11)vsKarl7(Axis)

      Yea, that’s why the planes are there.

      posted in League
      JenniferJ
      Jennifer
    • RE: G4015LCmdrJenn (Allies+11)vsKarl7(Axis)

      @Karl7:

      Hey, I accidentally clicked out of the file.  Thus the 2 edits. Check the marti dice. I killed your 2 infs without loss, so easier just to edit out when I recreated the file.

      Oh yea, cause A)  If you are going to cheat, you’re going to do it in a game you are winning and B) if you are going to cheat, you’re going to worry about 2 stupid infantry in some non-critical area. lol.

      Anyway, Not sure if I can stop a VC win, but…can try!  If I can stop it, you might actually lose this game!

      posted in League
      JenniferJ
      Jennifer
    • RE: G4015LCmdrJenn (Allies+11)vsKarl7(Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 9

      Combat Move - Russians
                  1 infantry moved from Volgograd to Caucasus
                        Russians take Caucasus from Italians
                  2 artilleries and 2 infantry moved from Volgograd to Samara
                  2 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia

      Combat - Russians
                  Battle in Samara
                      Russians attack with 2 artilleries and 2 infantry
                      Germans defend with 2 armour
                      Russians win, taking Samara from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 9
                      Casualties for Germans: 2 armour
                      Casualties for Russians: 1 infantry
                  Battle in Northwest Persia
                      Russians attack with 2 armour and 2 mech_infantrys
                      Italians defend with 1 infantry
                      Russians win, taking Northwest Persia from Italians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                      Casualties for Italians: 1 infantry

      Non Combat Move - Russians
                  2 infantry moved from Hunan to Anhwe

      Turn Complete - Russians

      posted in League
      JenniferJ
      Jennifer
    • RE: G4015LCmdrJenn (Allies+11)vsKarl7(Axis)

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 9

      Combat Move - Russians
                  1 infantry moved from Volgograd to Caucasus
                        Russians take Caucasus from Italians
                  2 artilleries and 2 infantry moved from Volgograd to Samara
                  2 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia

      posted in League
      JenniferJ
      Jennifer
    • RE: G4015LCmdrJenn (Allies+11)vsKarl7(Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 8

      Combat Move - French

      Turn Complete - French

      posted in League
      JenniferJ
      Jennifer
    • RE: G4015LCmdrJenn (Allies+11)vsKarl7(Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 8

      Purchase Units - ANZAC
                  ANZAC buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

      Combat Move - ANZAC
                  1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                  1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                  1 submarine moved from 54 Sea Zone to 33 Sea Zone

      Combat - ANZAC
                  Battle in Philippines
                  Battle in 33 Sea Zone
                      Americans loiter and taunt; ANZAC attack with 1 submarine
                      Japanese defend with 2 transports
                      ANZAC win, taking Philippines from Japanese with 1 submarine remaining. Battle score for attacker is 14
                      Casualties for Japanese: 2 transports

      Non Combat Move - ANZAC
                  1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
                  3 fighters moved from Queensland to Caroline Islands

      Place Units - ANZAC
                  1 artillery and 1 infantry placed in New South Wales

      Turn Complete - ANZAC
                  Total Cost from Convoy Blockades: 0
                      Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6
                  ANZAC collect 10 PUs; end with 10 PUs total

      posted in League
      JenniferJ
      Jennifer
    • RE: G4015LCmdrJenn (Allies+11)vsKarl7(Axis)

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 8

      Purchase Units - ANZAC
                  ANZAC buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

      Combat Move - ANZAC
                  1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                  1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                  1 submarine moved from 54 Sea Zone to 33 Sea Zone

      posted in League
      JenniferJ
      Jennifer
    • RE: G4015LCmdrJenn (Allies+11)vsKarl7(Axis)

      Editted map posting.

      Proceeding…and wondering what I am going to pull out of my arse to push back the Germans…

      posted in League
      JenniferJ
      Jennifer
    • RE: G4015LCmdrJenn (Allies+11)vsKarl7(Axis)

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 8

      Purchase Units - Italians
                  Italians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

      Combat Move - Italians
                  2 infantry moved from Iraq to Persia
                  1 fighter moved from Egypt to Persia
                  1 infantry moved from French Equatorial Africa to Nigeria
                        Italians take Nigeria from British
                  1 armour moved from Anglo Egyptian Sudan to Belgian Congo
                        Italians take Belgian Congo from British
                  1 armour moved from Belgian Congo to Anglo Egyptian Sudan
                  1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                        Italians take Ethiopia from British
                  1 armour moved from Anglo Egyptian Sudan to Kenya
                        Italians take Kenya from British
                  1 armour moved from Kenya to Anglo Egyptian Sudan
                  1 bomber moved from Southern France to Gibraltar

      Combat - Italians
                  Battle in Persia
                      Italians attack with 1 fighter and 2 infantry
                      British defend with 1 infantry
                      Italians win, taking Persia from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for British: 1 infantry
                  Strategic bombing raid in Gibraltar
                      Bombing raid in Gibraltar rolls: 4 and causes: 1 damage to unit: harbour
                      Bombing raid in Gibraltar causes 1 damage total.

      Non Combat Move - Italians
                  1 bomber moved from Gibraltar to Southern France
                  7 infantry moved from Northern Italy to Southern Italy
                  2 armour and 1 mech_infantry moved from Trans-Jordan to Egypt
                  1 aaGun moved from Anglo Egyptian Sudan to Egypt
                  5 infantry moved from Anglo Egyptian Sudan to Egypt
                  1 fighter moved from Persia to Iraq
                  1 infantry moved from Caucasus to Northwest Persia
                  1 aaGun and 2 infantry moved from Bryansk to Rostov
                  1 infantry moved from Anglo Egyptian Sudan to Egypt

      Place Units - Italians
                  3 infantry placed in Egypt
                  3 infantry placed in Southern Italy
                  2 artilleries and 1 infantry placed in Northern Italy

      Turn Complete - Italians
                  Total Cost from Convoy Blockades: 0
                      Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5
                  Italians collect 24 PUs; end with 24 PUs total
                  Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 30 PUs
                  Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
                  Turning on Edit Mode
                  EDIT: Turning off Edit Mode
                  Turning on Edit Mode
                  EDIT: Turning off Edit Mode
                  Turning on Edit Mode
                  EDIT: Removing units owned by Japanese from Caroline Islands: 1 artillery and 3 infantry
                  EDIT: Changing ownership of Caroline Islands from Japanese to Americans
                  EDIT: Removing units owned by Americans from 33 Sea Zone: 2 artilleries, 14 infantry and 4 transports
                  EDIT: Adding units owned by Americans to 33 Sea Zone: 4 transports
                  EDIT: Adding units owned by Americans to Caroline Islands: 1 artillery and 6 infantry
                  EDIT: Turning off Edit Mode

      posted in League
      JenniferJ
      Jennifer
    • RE: G4015LCmdrJenn (Allies+11)vsKarl7(Axis)

      Okay, that was NOT an invitation for you to air drop some tootsie rolls to your defender!!!

      Attacker: 6 Infantry, 1 Artillery
      DiceRolls: 5@1 2@2; Total Hits: 15@1: (2, 3, 1, 2, 2)2@2: (6, 3)

      Defender: 1 Artillery
      DiceRolls: 1@2; Total Hits: 01@2: (5)

      posted in League
      JenniferJ
      Jennifer
    • RE: G4015LCmdrJenn (Allies+11)vsKarl7(Axis)

      That’s the only part of the in house dicey I don’t like, retyping the command if everyone misses. lol

      Attacker: 7 Infantry, 1 Artillery
      DiceRolls: 6@1 2@2; Total Hits: 06@1: (2, 3, 3, 3, 2, 5)2@2: (3, 4)

      Defender: 1 Artillery
      DiceRolls: 1@2; Total Hits: 11@2: (1)

      posted in League
      JenniferJ
      Jennifer
    • RE: G4015LCmdrJenn (Allies+11)vsKarl7(Axis)

      Attacker: 7 Infantry, 1 Artillery
      DiceRolls: 6@1 2@2; Total Hits: 06@1: (5, 2, 6, 6, 2, 6)2@2: (4, 4)

      Defender: 1 Artillery
      DiceRolls: 1@2; Total Hits: 01@2: (4)

      posted in League
      JenniferJ
      Jennifer
    • RE: G4015LCmdrJenn (Allies+11)vsKarl7(Axis)

      Attacker: 7 Infantry, 1 Artilery
      DiceRolls: 6@1 2@2; Total Hits: 36@1: (6, 5, 1, 3, 6, 3)2@2: (2, 1)

      Defender: 3 Infantry, 1 Artillery
      DiceRolls: 4@2; Total Hits: 04@2: (3, 5, 3, 4)

      posted in League
      JenniferJ
      Jennifer
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