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    Posts made by Jennifer

    • RE: 15L DutchmanD (Axis) vs Cmdr Jennifer (Allies+15) GAME 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Purchase Units - ANZAC
                  ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

      Combat Move - ANZAC

      Non Combat Move - ANZAC
                  1 transport moved from 62 Sea Zone to 63 Sea Zone
                  1 infantry moved from New Zealand to 63 Sea Zone
                  1 infantry and 1 transport moved from 63 Sea Zone to 66 Sea Zone
                  1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                  1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                  2 aaGuns and 2 infantry moved from New South Wales to Queensland
                  2 fighters moved from New Zealand to Queensland
                  2 infantry moved from Egypt to Trans-Jordan

      Place Units - ANZAC
                  1 infantry placed in New South Wales
                  1 transport placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 10 PUs; end with 10 PUs total

      posted in League
      JenniferJ
      Jennifer
    • RE: 15L DutchmanD (Axis) vs Cmdr Jennifer (Allies+15) GAME 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Purchase Units - British
                  British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  1 submarine moved from 91 Sea Zone to 96 Sea Zone
                  1 fighter moved from Gibraltar to 96 Sea Zone
                  1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                  1 fighter moved from Malta to 97 Sea Zone
                  1 bomber and 1 fighter moved from United Kingdom to 97 Sea Zone
                  1 fighter moved from Scotland to 111 Sea Zone
                  1 fighter moved from United Kingdom to 111 Sea Zone
                  1 destroyer moved from 109 Sea Zone to 106 Sea Zone
                  1 cruiser moved from 91 Sea Zone to 106 Sea Zone
                  1 armour moved from Alexandria to 98 Sea Zone
                  1 infantry moved from Alexandria to 98 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
                  1 mech_infantry moved from Egypt to Ethiopia
                  1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                  1 armour and 1 infantry moved from 76 Sea Zone to Ethiopia
                  1 artillery and 1 infantry moved from India to 39 Sea Zone
                  1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
                  1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
                  1 destroyer moved from 71 Sea Zone to 76 Sea Zone

      Combat - British
                  Battle in Ethiopia
                      British attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                      Italians defend with 1 artillery and 2 infantry
                      British win, taking Ethiopia from Italians with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
                      Casualties for Italians: 1 artillery and 2 infantry
                  Battle in 111 Sea Zone
                      British attack with 2 fighters
                      Germans defend with 1 battleship
                      British win with 2 fighters remaining. Battle score for attacker is 20
                      Casualties for Germans: 1 battleship
                  Battle in 96 Sea Zone
                      British attack with 1 fighter and 1 submarine
                      Italians defend with 1 destroyer and 1 transport
                      British win with 1 fighter and 1 submarine remaining. Battle score for attacker is 15
                      Casualties for Italians: 1 destroyer and 1 transport
                  Battle in 106 Sea Zone
                      British attack with 1 cruiser and 1 destroyer
                      Germans defend with 2 submarines
                      British win, taking 106 Sea Zone from Germans with 1 cruiser remaining. Battle score for attacker is 4
                      Casualties for Germans: 2 submarines
                      Casualties for British: 1 destroyer
                  Battle in 97 Sea Zone
                      British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
                      Italians defend with 1 battleship, 1 cruiser and 1 transport
                      Units damaged: 1 battleship owned by the Italians
                      British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 28
                      Casualties for British: 1 tactical_bomber
                      Casualties for Italians: 1 battleship, 1 cruiser and 1 transport

      Non Combat Move - British
                  1 bomber moved from 97 Sea Zone to Malta
                  1 fighter moved from 96 Sea Zone to Malta
                  2 fighters moved from 111 Sea Zone to United Kingdom
                  1 aaGun and 2 infantry moved from Scotland to United Kingdom
                  1 transport moved from 109 Sea Zone to 106 Sea Zone
                  1 artillery and 1 infantry moved from Ontario to Quebec
                  2 infantry moved from Union of South Africa to Rhodesia
                  1 infantry moved from West India to Eastern Persia
                        British take Eastern Persia from Neutral_Allies
                  1 fighter, 5 infantry and 1 tactical_bomber moved from India to Burma
                  2 fighters and 1 tactical_bomber moved from Burma to India
                  3 aaGuns moved from India to Burma
                  3 infantry moved from Malaya to Shan State
                  1 artillery moved from Alexandria to Egypt

      Place Units - British
                  1 fighter and 6 infantry placed in United Kingdom

      Turn Complete - British
                  British collect 29 PUs; end with 29 PUs total
                  Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs

      Place Units - UK_Pacific
                  2 artilleries and 3 infantry placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 17 PUs; end with 17 PUs total
                  Some Units in India change ownership: 2 artilleries and 3 infantry

      posted in League
      JenniferJ
      Jennifer
    • RE: 15L DutchmanD (Axis) vs Cmdr Jennifer (Allies+15) GAME 1

      I need scramble orders, if any, for the Adriatic Sea

      posted in League
      JenniferJ
      Jennifer
    • RE: 15L DutchmanD (Axis) vs Cmdr Jennifer (Allies+15) GAME 1

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Combat Move - British
                  1 submarine moved from 91 Sea Zone to 96 Sea Zone
                  1 fighter moved from Gibraltar to 96 Sea Zone
                  1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                  1 fighter moved from Malta to 97 Sea Zone
                  1 bomber and 1 fighter moved from United Kingdom to 97 Sea Zone
                  1 fighter moved from Scotland to 111 Sea Zone
                  1 fighter moved from United Kingdom to 111 Sea Zone
                  1 destroyer moved from 109 Sea Zone to 106 Sea Zone
                  1 cruiser moved from 91 Sea Zone to 106 Sea Zone
                  1 armour moved from Alexandria to 98 Sea Zone
                  1 infantry moved from Alexandria to 98 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
                  1 mech_infantry moved from Egypt to Ethiopia
                  1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                  1 armour and 1 infantry moved from 76 Sea Zone to Ethiopia
                  1 artillery and 1 infantry moved from India to 39 Sea Zone
                  1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
                  1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
                  1 destroyer moved from 71 Sea Zone to 76 Sea Zone

      posted in League
      JenniferJ
      Jennifer
    • RE: 15L DutchmanD (Axis) vs Cmdr Jennifer (Allies+15) GAME 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 4 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  2 infantry moved from Kweichow to Yunnan
                  1 infantry moved from Szechwan to Yunnan
                  1 fighter moved from Szechwan to Yunnan
                  2 infantry moved from Suiyuyan to Chahar

      Combat - Chinese
                  Battle in Chahar
                      Chinese attack with 2 infantry
                      Japanese defend with 1 infantry
                      Chinese win, taking Chahar from Japanese with 1 infantry remaining. Battle score for attacker is 0
                      Casualties for Chinese: 1 infantry
                      Casualties for Japanese: 1 infantry
                  Battle in Yunnan
                      Chinese attack with 1 fighter and 3 infantry
                      Japanese defend with 1 artillery and 1 infantry
                      Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                      Casualties for Chinese: 1 infantry
                      Casualties for Japanese: 1 artillery and 1 infantry

      Non Combat Move - Chinese
                  1 infantry moved from Szechwan to Kweichow
                  1 infantry moved from Shensi to Hopei
                  1 fighter moved from Yunnan to Szechwan

      Place Units - Chinese
                  2 infantry placed in Suiyuyan
                  2 infantry placed in Szechwan

      Turn Complete - Chinese
                  Chinese collect 10 PUs; end with 10 PUs total
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs

      posted in League
      JenniferJ
      Jennifer
    • RE: 15L DutchmanD (Axis) vs Cmdr Jennifer (Allies+15) GAME 1

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 4 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  2 infantry moved from Kweichow to Yunnan
                  1 infantry moved from Szechwan to Yunnan
                  1 fighter moved from Szechwan to Yunnan
                  2 infantry moved from Suiyuyan to Chahar

      posted in League
      JenniferJ
      Jennifer
    • RE: 15L DutchmanD (Axis) vs Cmdr Jennifer (Allies+15) GAME 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Purchase Units - Americans
                  Americans buy 1 battleship and 2 carriers; Remaining resources: 0 PUs;

      Combat Move - Americans

      Non Combat Move - Americans
                  1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 26 Sea Zone to 10 Sea Zone
                  1 fighter moved from Eastern United States to 10 Sea Zone
                  1 fighter moved from Western United States to 10 Sea Zone
                  3 mech_infantrys moved from Central United States to Western United States
                  1 armour moved from Central United States to Western United States
                  1 infantry moved from Central United States to Eastern United States
                  1 bomber moved from Central United States to Western United States
                  2 fighters moved from Hawaiian Islands to 10 Sea Zone

      Place Units - Americans
                  1 battleship and 2 carriers placed in 10 Sea Zone

      Turn Complete - Americans
                  Americans collect 52 PUs; end with 52 PUs total

      posted in League
      JenniferJ
      Jennifer
    • RE: Triple A G40 - Comprehensive list of currently unresolved issues

      @P@nther:

      @Cmdr:

      TripleA allows the Russians to move out of the Black Sea (adjacent to Caucasus/S. Ukraine) into the Med. Sea through a Neutral Turkey (Turkish Straits)  Not sure if it allows other nations to do the same, was just playing the AI and saw it routinely moved a Russian fleet out of the Black Sea to attack…had to keep editing to fix it.

      That would be SZ 99 to SZ 100 and vice-versa

      I tried to reproduce that - and TripleA does not allow leaving or entering the Black Sea for any nation.
      Please post a savegame when this occurs.

      Yea and I put it in the wrong thread…(moving it to the correct thread)

      The player might not be able to do it, but the AI does it.  Easiest way to test it would be to put undefended Italian submarines off the coast of Italy while Russia has two or three destroyers and a cruiser in the Black Sea (in range of the submarines.)  They have to be undefended - as in, no fighter escorts either! (Because that’s what kept happening to me, had to go in and edit it over and over and over again.  And yes Turkey was neutral and yes it was True Neutral) AI was under “hard” setting.

      I eventually gave up, removed the dang Russian fleet and moved it up over St. Petersburg to end the once a round edit….

      Next time I’ll save the game.

      posted in TripleA Support
      JenniferJ
      Jennifer
    • RE: Triple A problem

      TripleA allows the Russians to move out of the Black Sea (adjacent to Caucasus/S. Ukraine) into the Med. Sea through a Neutral Turkey (Turkish Straits)  Not sure if it allows other nations to do the same, was just playing the AI and saw it routinely moved a Russian fleet out of the Black Sea to attack…had to keep editing to fix it.

      That would be SZ 99 to SZ 100 and vice-versa

      posted in TripleA Support
      JenniferJ
      Jennifer
    • RE: 15L DutchmanD (Axis) vs Cmdr Jennifer (Allies+15) GAME 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Purchase Units - Russians
                  Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;

      Politics - Russians
                  Russians takes Political Action: Political Action Russians To War With Japanese
                      Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                      Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                      Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                      Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                      Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied

      Combat Move - Russians

      Non Combat Move - Russians
                  1 armour and 1 mech_infantry moved from Volgograd to Sikang
                  1 armour and 1 mech_infantry moved from Russia to Kazakhstan
                  1 fighter and 1 tactical_bomber moved from Russia to Sikang
                  1 fighter moved from Novgorod to Kazakhstan
                  1 fighter moved from Kazakhstan to Sikang
                  2 infantry moved from Caucasus to Rostov
                  2 infantry moved from Bessarabia to Ukraine
                  1 artillery and 1 infantry moved from Western Ukraine to Ukraine
                  2 infantry moved from Eastern Poland to Belarus
                  3 infantry moved from Baltic States to Novgorod
                  1 infantry moved from Belarus to Novgorod
                  1 infantry moved from Archangel to Novgorod
                  3 infantry moved from Vyborg to Novgorod
                  2 infantry moved from Karelia to Novgorod
                  2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk
                  5 infantry moved from Amur to Buryatia
                  2 aaGuns and 6 infantry moved from Sakha to Buryatia
                  1 submarine moved from 127 Sea Zone to 125 Sea Zone

      Place Units - Russians
                  3 infantry placed in Ukraine
                  3 infantry placed in Novgorod
                  1 armour, 1 artillery and 3 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 37 PUs; end with 37 PUs total

      posted in League
      JenniferJ
      Jennifer
    • RE: 15L DutchmanD (Axis) vs Cmdr Jennifer (Allies+15) GAME 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Purchase Units - Russians
                  Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;

      Politics - Russians
                  Russians takes Political Action: Political Action Russians To War With Japanese
                      Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                      Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                      Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                      Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                      Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied

      Combat Move - Russians

      Non Combat Move - Russians
                  1 armour and 1 mech_infantry moved from Volgograd to Sikang
                  1 armour and 1 mech_infantry moved from Russia to Kazakhstan
                  1 fighter and 1 tactical_bomber moved from Russia to Sikang
                  1 fighter moved from Novgorod to Kazakhstan
                  1 fighter moved from Kazakhstan to Sikang
                  2 infantry moved from Caucasus to Rostov
                  2 infantry moved from Bessarabia to Ukraine
                  1 artillery and 1 infantry moved from Western Ukraine to Ukraine
                  2 infantry moved from Eastern Poland to Belarus
                  3 infantry moved from Baltic States to Novgorod
                  1 infantry moved from Belarus to Novgorod
                  1 infantry moved from Archangel to Novgorod
                  3 infantry moved from Vyborg to Novgorod
                  2 infantry moved from Karelia to Novgorod
                  2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk
                  5 infantry moved from Amur to Buryatia
                  2 aaGuns and 6 infantry moved from Sakha to Buryatia
                  1 submarine moved from 127 Sea Zone to 125 Sea Zone

      Place Units - Russians
                  3 infantry placed in Ukraine
                  3 infantry placed in Novgorod
                  1 armour, 1 artillery and 3 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 37 PUs; end with 37 PUs total

      posted in League
      JenniferJ
      Jennifer
    • RE: 15L DutchmanD (Axis) vs Cmdr Jennifer (Allies+15) GAME 1

      No scramble SZ 110 nor in SZ 111

      You did remember to add in the bid units, correct?  (She asks because the last player she played forgot!)

      posted in League
      JenniferJ
      Jennifer
    • RE: 2015 Find League Opponents Thread

      FYI, thanks all for the requests, I can only do one game at a time and DutchmanD was first.  I’ll post interest again when I have an open spot at my table.  I didn’t want anyone to think I was ignoring them.  (And I wanted to make sure Dutch didn’t drive the bid down to 3 IPC on me! lol)

      posted in League
      JenniferJ
      Jennifer
    • RE: 2015 Find League Opponents Thread

      Looking for a nice, steady paced, traditional game.  (i.e. Normal Luck, no Technology)

      Just to for-warn you though, there may still be a week or two when it is hard for me to post every day.  Lost 6 members of my team (we had 9 members), of those, three positions were dissolved by the company and we’ve only hired two new members.  So I have to train at least two people and we are to hire a 3rd…  BUT…after 6 weeks of working 6 days a week, I am back down to a normal 40 hour schedule…SOOOO I need another game!!!

      posted in League
      JenniferJ
      Jennifer
    • RE: 2015 League General Discussion Thread

      @Soulblighter:

      @Gamerman01:

      That’s right - the “rules”, or default settings are not restrictive - just meant to be helpful.

      Make sure your opponent agrees with you on your bidding parameters beforehand - if he does, pretty much anything goes

      Is the nuclear warfare upgrade allowed :P?

      Is that the one where you grab the table and flip it over, and storm out of the house crying?

      posted in League
      JenniferJ
      Jennifer
    • RE: G4015LCmdrJenn (Allies+11)vsKarl7(Axis)

      @Gargantua:

      Surrender Jen.  It’s OVA!

      Uhm, I already did? :P

      It was a good game though!!  Unfortunately real life decided to rear it’s ugly head in the middle of it, or we woulda finished a couple of months ago! lol

      posted in League
      JenniferJ
      Jennifer
    • RE: 2015 League Post Game Results Here

      http://www.axisandallies.org/forums/index.php?topic=35312.new#new
      Karl7 over Cmdr Jennifer

      Good game.

      posted in League
      JenniferJ
      Jennifer
    • RE: G4015LCmdrJenn (Allies+11)vsKarl7(Axis)

      Even with kamikaze style attacks, there’s no way to liberate a victory city before Germany’s next turn.

      posted in League
      JenniferJ
      Jennifer
    • RE: G4015LCmdrJenn (Allies+11)vsKarl7(Axis)

      and my second full time counter agent just gave his two weeks notice….  At least we’re close to college/high school graduation, might be able to replace them soon!

      posted in League
      JenniferJ
      Jennifer
    • RE: G4015LCmdrJenn (Allies+11)vsKarl7(Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 9

      Combat Move - French

      Non Combat Move - French
                  1 fighter moved from Scotland to Novgorod

      Turn Complete - French

      posted in League
      JenniferJ
      Jennifer
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