TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 factory_minor and 13 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 armour and 3 infantry moved from Western Germany to 112 Sea Zone
1 armour, 1 battleship, 1 cruiser, 3 infantry and 2 transports moved from 112 Sea Zone to 91 Sea Zone
1 armour and 3 infantry moved from 91 Sea Zone to Gibraltar
1 armour and 1 infantry moved from Western Germany to 112 Sea Zone
1 armour, 3 destroyers, 1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Western Germany to Archangel
2 infantry moved from Novgorod to Archangel
Combat - Germans
Battle in Morocco
Battle in 109 Sea Zone
Germans attack with 1 submarine
British defend with 2 transports
2 transports owned by the British lost in 109 Sea Zone
Germans win, taking Morocco from French, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in Gibraltar
Germans attack with 1 armour and 3 infantry
British defend with 1 airfield and 1 harbour; Americans defend with 1 fighter
Germans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 1 fighter in Gibraltar, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Gibraltar
1 fighter owned by the Americans lost in Gibraltar
Germans win, taking Gibraltar from British with 1 armour and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Americans: 1 fighter
Battle in Archangel
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Archangel to Novgorod
3 fighters moved from Western Germany to Yugoslavia
2 artilleries and 8 infantry moved from Western Germany to 112 Sea Zone
1 armour and 1 infantry moved from Western Germany to 112 Sea Zone
1 aaGun and 2 infantry moved from Germany to Poland
1 armour moved from Western Germany to Poland
1 armour, 2 artilleries, 9 infantry and 6 transports moved from 112 Sea Zone to 115 Sea Zone
1 armour, 2 artilleries and 9 infantry moved from 115 Sea Zone to Baltic States
1 artillery and 3 infantry moved from France to Western Germany
Place Units - Germans
1 factory_minor placed in Yugoslavia
2 artilleries and 1 infantry placed in Novgorod
1 artillery and 9 infantry placed in Germany
3 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5
Germans collect 48 PUs (1 lost to blockades); end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Russians regular : 0.67
Germans regular : -0.17
British regular : 0.33
Savegame