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    Posts made by JeffM

    • RE: XDAP #2 - Round 1 - Team Bad Dice - Team La Armada Invencible

      @Soulblighter:

      Question. The submarine couldn’t kill the TT, because the fighter was still alive and couldn’t be targeted by the submarine. Shouldn’t the TT be dead?

      Soul, I looked back at the combat and you are correct… the way the combat turned out the TT is dead.

      Once the German sub/ cruiser where sunk, there was no way for the Axis player to attack that Russian sub (the German plane cannot hit it subs without a destroyer present).

      posted in Tournaments
      JeffMJ
      JeffM
    • RE: XDAP #2 - PIT FIGHTS!

      @Boldfresh:

      @Gamerman01:

      We will exterminate all who find themselves in the pits, and emerge to take on the undefeated team who is looking to win the XDAP

      We will not exterminate everyone who goes to the pit… just the teams we face in the pit.

      Lol!  :-D

      posted in Tournaments
      JeffMJ
      JeffM
    • RE: XDAP2 - Round 1 - Atlanta Axis vs. Boldman

      @Gamerman01:

      Good game guys, I had a lot of fun

      Thanks Gamer, you where a great opponent!

      posted in Tournaments
      JeffMJ
      JeffM
    • RE: XDAP2 - Round 1 - Atlanta Axis vs. Boldman

      @Boldfresh:

      @rgp44:

      good game, Jeff has similar luck with the dice which is why I do the rolling.

      normally gamer does well with the dice.  unfortunately whoever plays with me also gets screwed with the dice.   :lol:

      great game, was a lot of fun.  good luck against yoshi - that’s where you’ll really need it.

      Thanks Bold, great game!  Too bad The Cow is not in the tournament… it would be nice if one of us was given the honor of defeating him in XDAP.

      Good luck with the rest of the tournament.

      posted in Tournaments
      JeffMJ
      JeffM
    • RE: XDAP2 - Round 1 - Atlanta Axis vs. Boldman

      @Boldfresh:

      @Soulblighter:

      @Boldfresh:

      Turn Complete - Americans
                  Total Cost from Convoy Blockades: 5
                      Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 3,2

      After being in the 60’s most of the game i thought i might actually earn 70 for two straight turns.  Not to be.   :|

      The 50’s are better decade anyways :P.

      :lol: i prefer the 80’s.

      The 90’s where the best.

      posted in Tournaments
      JeffMJ
      JeffM
    • RE: XDAP2 - Round 1 - Atlanta Axis vs. Boldman

      @Boldfresh:

      The 3 hr allotment for japan 11 is nearly up.   :wink:

      I am 99% sure on what we are doing for this turn, but I need to run something by RGP.  J11 will be inbound shortly.

      posted in Tournaments
      JeffMJ
      JeffM
    • RE: XDAP2 - Round 1 - Atlanta Axis vs. Boldman

      Japanese turn is being finalized, should be posted within the hour.

      posted in Tournaments
      JeffMJ
      JeffM
    • RE: XDAP2 - Round 1 - Atlanta Axis vs. Boldman

      @Boldfresh:

      I normally roll in local first as well which would have caught the Malaya issue.  Sorry going to tighten things up.  If you have a problem with the Iceland to BC move let me know.

      No worries, go ahead and make the move.

      posted in Tournaments
      JeffMJ
      JeffM
    • RE: XDAP2 - Round 1 - Atlanta Axis vs. Boldman

      Sounds good.  G6 is ready when you are.

      posted in Tournaments
      JeffMJ
      JeffM
    • RE: XDAP2 - Round 1 - Atlanta Axis vs. Boldman

      Bold, I was just talking to RGP and we figured you forgot to move the planes.  Go ahead and edit them on the Franzac turn.

      posted in Tournaments
      JeffMJ
      JeffM
    • RE: XDAP2 - Round 1 - Atlanta Axis vs. Boldman

      @Gamerman01:

      I can finish FRANZAC quick right now

      Lol, Franzac  :-D

      posted in Tournaments
      JeffMJ
      JeffM
    • RE: G40 2nd edition Slovenehero/Bezuchov (Axis) v Jeffm/Rgp44 (Allies +6)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 9

      Research Technology - British
                  Turning on Edit Mode
                  EDIT: Turning off Edit Mode

      Purchase Units - British
                  British buy 9 infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  1 mech_infantry moved from Rhodesia to Kenya
                        British take Kenya from Japanese
                  1 mech_infantry moved from Rhodesia to Anglo Egyptian Sudan
                  1 mech_infantry moved from Rhodesia to Anglo Egyptian Sudan
                  1 fighter moved from Egypt to Northwest Persia
                  1 tactical_bomber moved from Egypt to Northwest Persia
                  1 fighter moved from Persia to Northwest Persia
                  1 infantry moved from Persia to Northwest Persia
                  1 artillery moved from Persia to Northwest Persia

      Combat - British
                  Battle in Northwest Persia
                      British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                      Germans defend with 2 mech_infantrys
                      British win, taking Northwest Persia from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                      Casualties for Germans: 2 mech_infantrys

      Non Combat Move - British
                  1 fighter moved from Northwest Persia to Persia
                  1 fighter moved from Northwest Persia to Persia
                  1 tactical_bomber moved from Northwest Persia to Persia
                  1 infantry moved from Eastern Persia to Persia
                  1 submarine moved from 99 Sea Zone to 97 Sea Zone
                  1 submarine moved from 81 Sea Zone to 97 Sea Zone
                  1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 3 transports moved from 98 Sea Zone to 92 Sea Zone
                  1 transport moved from 83 Sea Zone to 88 Sea Zone

      Place Units - British
                  3 infantry placed in Egypt
                  3 infantry placed in Persia
                  3 infantry placed in United Kingdom

      Turn Complete - British
                  Total Cost from Convoy Blockades: 2
                      Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,2,5,6,4,3,5,2,4,4,5,6,2,2,5,6,1,6,6,5,3,6,5,5,1,4,6,3,1,4,2
                  British collect 27 PUs (2 lost to blockades); end with 27 PUs total

      Turn Complete - UK_Pacific

      posted in Play Boardgames
      JeffMJ
      JeffM
    • RE: G40 2nd edition Slovenehero/Bezuchov (Axis) v Jeffm/Rgp44 (Allies +6)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 9

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 8 infantry; Remaining resources: 1 PUs;

      Combat Move - Chinese
                  1 infantry moved from Yunnan to Burma
                        Chinese take Burma from Japanese
                  2 artilleries, 1 fighter and 8 infantry moved from Hunan to Yunnan
                  3 artilleries and 3 infantry moved from Kiangsu to Anhwe
                  1 infantry moved from Shantung to Anhwe
                  1 artillery moved from Jehol to Anhwe
                  2 infantry moved from Jehol to Anhwe

      Combat - Chinese

      Non Combat Move - Chinese
                  1 fighter moved from Yunnan to Shensi

      Place Units - Chinese
                  8 infantry placed in Shensi

      Turn Complete - Chinese
                  Chinese collect 24 PUs; end with 25 PUs total
                  Turning on Edit Mode
                  EDIT: Turning off Edit Mode

      posted in Play Boardgames
      JeffMJ
      JeffM
    • RE: G40 2nd edition Slovenehero/Bezuchov (Axis) v Jeffm/Rgp44 (Allies +6)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 9

      Purchase Units - Americans
                  Americans buy 6 fighters, 4 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 infantry moved from Shan State to French Indo China
                  1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                  1 infantry moved from 36 Sea Zone to French Indo China
                  1 artillery moved from 36 Sea Zone to French Indo China
                  1 transport moved from 37 Sea Zone to 20 Sea Zone
                  2 infantry moved from Kwangtung to 20 Sea Zone
                  2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
                  2 infantry moved from 36 Sea Zone to French Indo China
                  5 fighters moved from 37 Sea Zone to French Indo China
                  2 tactical_bombers moved from 37 Sea Zone to French Indo China
                  2 cruisers moved from 37 Sea Zone to 36 Sea Zone
                  1 battleship moved from 37 Sea Zone to 36 Sea Zone
                  1 submarine moved from 91 Sea Zone to 93 Sea Zone
                  2 bombers moved from Gibraltar to 93 Sea Zone
                  2 fighters moved from 91 Sea Zone to 93 Sea Zone

      Combat - Americans
                  Americans creates battle in territory 6 Sea Zone
                  Battle in 93 Sea Zone
                      Americans attack with 2 bombers, 2 fighters and 1 submarine
                      Italians defend with 1 destroyer
                      Americans win, taking 93 Sea Zone from Italians with 2 bombers, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                      Casualties for Italians: 1 destroyer
                  Battle in French Indo China
                      Americans attack with 1 artillery, 5 fighters, 4 infantry and 2 tactical_bombers
                      Japanese defend with 1 aaGun, 1 factory_minor, 1 harbour and 3 mech_infantrys
                      Americans win, taking French Indo China from Japanese with 1 artillery, 5 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 14
                      Casualties for Japanese: 1 aaGun and 3 mech_infantrys
                      Casualties for Americans: 1 infantry

      Non Combat Move - Americans
                  2 submarines moved from 37 Sea Zone to 39 Sea Zone
                  1 submarine moved from 37 Sea Zone to 36 Sea Zone
                  1 submarine moved from 37 Sea Zone to 36 Sea Zone
                  4 carriers and 1 fighter moved from 37 Sea Zone to 36 Sea Zone
                  3 destroyers moved from 37 Sea Zone to 36 Sea Zone
                  2 tactical_bombers moved from French Indo China to Malaya
                  5 fighters moved from French Indo China to Malaya
                  4 fighters moved from Gibraltar to Egypt
                  1 submarine moved from 92 Sea Zone to 97 Sea Zone
                  2 transports moved from 91 Sea Zone to 101 Sea Zone
                  2 fighters moved from 93 Sea Zone to 92 Sea Zone
                  2 bombers moved from 93 Sea Zone to Gibraltar
                  1 infantry moved from British Guiana to 88 Sea Zone
                  1 mech_infantry moved from British Guiana to 88 Sea Zone
                  1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
                  1 mech_infantry moved from 92 Sea Zone to Gibraltar
                  1 infantry moved from 92 Sea Zone to Gibraltar
                  1 carrier moved from 101 Sea Zone to 88 Sea Zone
                  1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
                  1 artillery moved from 88 Sea Zone to British Guiana
                  1 infantry moved from 88 Sea Zone to British Guiana
                  1 fighter moved from 98 Sea Zone to Egypt
                  1 tactical_bomber moved from 98 Sea Zone to Egypt
                  1 fighter moved from 98 Sea Zone to Egypt
                  1 tactical_bomber moved from 98 Sea Zone to Egypt
                  2 carriers, 1 cruiser, 1 destroyer and 2 transports moved from 98 Sea Zone to 92 Sea Zone
                  2 fighters and 2 tactical_bombers moved from Eastern United States to 92 Sea Zone
                  1 transport moved from 91 Sea Zone to 101 Sea Zone
                  1 carrier, 3 destroyers and 2 submarines moved from 91 Sea Zone to 92 Sea Zone
                  1 destroyer moved from 104 Sea Zone to 92 Sea Zone

      Place Units - Americans
                  2 mech_infantrys placed in Kwangtung
                  6 fighters placed in Eastern United States
                  4 infantry placed in Eastern United States
                  Americans undo move 3.
                  4 infantry placed in Eastern United States
                  1 mech_infantry placed in Central United States

      Turn Complete - Americans
                  Total Cost from Convoy Blockades: 3
                      Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2
                  Americans collect 67 PUs (3 lost to blockades); end with 67 PUs total
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                  Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs

      posted in Play Boardgames
      JeffMJ
      JeffM
    • RE: G40 2nd edition Slovenehero/Bezuchov (Axis) v Jeffm/Rgp44 (Allies +6)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 8

      Purchase Units - British
                  British buy 1 airfield, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

      Combat Move - British

      Non Combat Move - British
                  3 mech_infantrys moved from Union of South Africa to Rhodesia
                  1 transport moved from 71 Sea Zone to 83 Sea Zone
                  1 artillery and 2 infantry moved from Eastern Persia to Persia
                  1 infantry moved from West India to Eastern Persia
                  2 infantry moved from Caucasus to Northwest Persia
                  1 transport moved from 92 Sea Zone to 96 Sea Zone
                  1 infantry moved from Malta to 96 Sea Zone
                  1 aaGun moved from Malta to 96 Sea Zone
                  1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                  1 infantry moved from 98 Sea Zone to Egypt
                  1 aaGun moved from 98 Sea Zone to Egypt
                  1 tactical_bomber moved from 92 Sea Zone to Egypt
                  1 fighter moved from Gibraltar to Egypt
                  2 carriers moved from 92 Sea Zone to 98 Sea Zone
                  2 cruisers moved from 92 Sea Zone to 98 Sea Zone
                  1 destroyer moved from 92 Sea Zone to 98 Sea Zone
                  1 battleship moved from 92 Sea Zone to 98 Sea Zone
                  1 artillery moved from Gibraltar to 92 Sea Zone
                  1 armour moved from Gibraltar to 92 Sea Zone
                  2 infantry moved from Gibraltar to 92 Sea Zone
                  1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
                  2 infantry moved from 98 Sea Zone to Egypt
                  1 artillery moved from 98 Sea Zone to Egypt
                  1 armour moved from 98 Sea Zone to Egypt
                  1 fighter moved from United Kingdom to Gibraltar

      Place Units - British
                  1 airfield placed in Egypt
                  2 infantry and 1 mech_infantry placed in Egypt
                  3 infantry placed in Persia

      Turn Complete - British
                  Total Cost from Convoy Blockades: 3
                      Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,3
                      Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,5,6,5,1,4,1
                  British collect 27 PUs (3 lost to blockades); end with 27 PUs total

      Turn Complete - UK_Pacific

      posted in Play Boardgames
      JeffMJ
      JeffM
    • RE: G40 2nd edition Slovenehero/Bezuchov (Axis) v Jeffm/Rgp44 (Allies +6)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 8

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 6 infantry; Remaining resources: 2 PUs;

      Combat Move - Chinese
                  1 infantry moved from Anhwe to Shantung
                        Chinese take Shantung from Japanese
                  2 infantry moved from Anhwe to Jehol
                  1 artillery moved from Anhwe to Jehol
                  1 fighter moved from Hopei to Jehol
                  1 infantry moved from Kwangsi to Yunnan
                  1 infantry moved from Anhwe to Jehol
                  3 artilleries moved from Anhwe to Kiangsu
                  5 infantry moved from Anhwe to Kiangsu
                  1 infantry moved from Anhwe to Kiangsu

      Combat - Chinese
                  Battle in Kiangsu
                      Chinese attack with 3 artilleries and 6 infantry
                      Japanese defend with 1 artillery and 3 infantry
                      Chinese win, taking Kiangsu from Japanese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 4
                      Casualties for Japanese: 1 artillery and 3 infantry
                      Casualties for Chinese: 3 infantry
                  Battle in Jehol
                      Chinese attack with 1 artillery, 1 fighter and 3 infantry
                      Japanese defend with 1 artillery and 1 infantry
                      Chinese win, taking Jehol from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                      Casualties for Japanese: 1 artillery and 1 infantry
                      Casualties for Chinese: 1 infantry

      Non Combat Move - Chinese
                  1 artillery and 5 infantry moved from Anhwe to Hunan
                  1 fighter moved from Jehol to Hunan

      Place Units - Chinese
                  1 infantry placed in Kwangsi
                  Chinese undo move 1.
                  3 infantry placed in Hunan
                  3 infantry placed in Shensi

      Turn Complete - Chinese
                  Chinese collect 23 PUs; end with 25 PUs total

      posted in Play Boardgames
      JeffMJ
      JeffM
    • RE: G40 2nd edition Slovenehero/Bezuchov (Axis) v Jeffm/Rgp44 (Allies +6)

      When I originally ran the turn they only US combat was me attacking the Japanese destroyers in SZ 36 and 37.  In the SZ 36 combat, the destroyer hit and killed my sub, while the destroyer in 37 missed.

      At the end of the turn, I forgot to pick up the artillery in Philippine and the guy in Borneo with the US transport (you cannot edit units on a transport).  In order to resolve this, I reloaded the turn and edited the combat results.

      posted in Play Boardgames
      JeffMJ
      JeffM
    • RE: G40 2nd edition Slovenehero/Bezuchov (Axis) v Jeffm/Rgp44 (Allies +6)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 8

      Purchase Units - Americans
                  Americans buy 1 artillery, 1 carrier, 1 factory_minor, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 3 PUs;

      Combat Move - Americans
                  Turning on Edit Mode
                  EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 destroyer
                  EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 destroyer
                  EDIT: Removing units owned by Americans from 19 Sea Zone: 1 submarine
                  EDIT: Turning off Edit Mode
                  1 infantry moved from Formosa to 20 Sea Zone
                  1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                  1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                  1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                  1 infantry moved from 37 Sea Zone to Shan State
                  2 tactical_bombers moved from 20 Sea Zone to 36 Sea Zone
                  2 fighters moved from 20 Sea Zone to 36 Sea Zone
                  1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 4 fighters and 4 submarines moved from 20 Sea Zone to 35 Sea Zone
                        Americans take 20 Sea Zone from Japanese
                        Americans take 35 Sea Zone from Japanese
                  1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 4 fighters and 4 submarines moved from 35 Sea Zone to 43 Sea Zone
                  1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 4 fighters and 4 submarines moved from 43 Sea Zone to 37 Sea Zone
                        Americans take 37 Sea Zone from Japanese
                  1 transport moved from 20 Sea Zone to 35 Sea Zone
                  1 artillery moved from Philippines to 35 Sea Zone
                  1 artillery and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                  1 infantry moved from Borneo to 43 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone

      Combat - Americans
                  Americans creates battle in territory 6 Sea Zone
                  Battle in Shan State

      Non Combat Move - Americans
                  2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
                  2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 tactical_bomber moved from 92 Sea Zone to 98 Sea Zone
                  2 fighters moved from 98 Sea Zone to Egypt
                  1 fighter moved from Gibraltar to Egypt
                  1 tactical_bomber moved from Gibraltar to 98 Sea Zone
                  1 artillery moved from Gibraltar to 92 Sea Zone
                  1 aaGun moved from Gibraltar to 92 Sea Zone
                  2 infantry moved from Gibraltar to 92 Sea Zone
                  1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
                  1 artillery moved from 98 Sea Zone to Egypt
                  2 infantry moved from 98 Sea Zone to Egypt
                  1 aaGun moved from 98 Sea Zone to Egypt
                  1 submarine moved from 91 Sea Zone to 92 Sea Zone
                  1 fighter moved from United Kingdom to Gibraltar
                  1 infantry moved from British Guiana to 88 Sea Zone
                  1 artillery moved from British Guiana to 88 Sea Zone
                  1 artillery, 1 infantry, 1 submarine and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                  1 infantry moved from 91 Sea Zone to Gibraltar
                  1 artillery moved from 91 Sea Zone to Gibraltar
                  2 infantry moved from Eastern United States to 101 Sea Zone
                  2 artilleries moved from Eastern United States to 101 Sea Zone
                  1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                  2 artilleries, 1 destroyer, 2 infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                  2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
                  1 bomber moved from Central America to Gibraltar
                  1 bomber moved from Eastern United States to Gibraltar
                  1 carrier and 2 destroyers moved from 89 Sea Zone to 91 Sea Zone
                  1 fighter moved from Western United States to 91 Sea Zone
                  1 fighter moved from Eastern United States to 91 Sea Zone
                  1 fighter moved from Eastern United States to Gibraltar
                  1 tactical_bomber moved from Eastern United States to Gibraltar
                  1 mech_infantry moved from Central America to 64 Sea Zone
                  1 infantry moved from Central America to 64 Sea Zone
                  2 fighters moved from 64 Sea Zone to Gibraltar
                  1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 64 Sea Zone to 88 Sea Zone
                  1 infantry moved from 88 Sea Zone to British Guiana
                  1 mech_infantry moved from 88 Sea Zone to British Guiana
                  1 aaGun moved from Western United States to Central United States

      Place Units - Americans
                  1 factory_minor placed in Kwangtung
                  1 carrier and 1 transport placed in 101 Sea Zone
                  1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers placed in Eastern United States

      Turn Complete - Americans
                  Americans collect 68 PUs; end with 71 PUs total
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                  Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs

      posted in Play Boardgames
      JeffMJ
      JeffM
    • RE: G40 2nd edition Slovenehero/Bezuchov (Axis) v Jeffm/Rgp44 (Allies +6)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 7

      Combat Move - French
                  2 cruisers and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                  1 infantry moved from Trans-Jordan to Egypt

      Non Combat Move - French

      Turn Complete - French

      posted in Play Boardgames
      JeffMJ
      JeffM
    • RE: G40 2nd edition Slovenehero/Bezuchov (Axis) v Jeffm/Rgp44 (Allies +6)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 7

      Purchase Units - ANZAC
                  ANZAC buy 1 destroyer and 2 transports; Remaining resources: 1 PUs;

      Combat Move - ANZAC
                  1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                  1 infantry moved from 19 Sea Zone to Kiangsu
                  2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                  1 infantry moved from 20 Sea Zone to Kiangsi

      Combat - ANZAC
                  Battle in Kiangsu
                  Battle in Kiangsi
                  Trigger Chinese Destroy Factories Kiangsu ANZAC: has removed 1 factory_minor owned by Chinese in Kiangsu

      Non Combat Move - ANZAC
                  1 cruiser and 1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                  1 infantry moved from South Australia to Queensland
                  1 artillery moved from South Australia to Queensland
                  2 mech_infantrys moved from New South Wales to Queensland
                  1 submarine moved from 41 Sea Zone to 37 Sea Zone

      Place Units - ANZAC
                  1 destroyer and 2 transports placed in 54 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 18 PUs; end with 19 PUs total
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

      posted in Play Boardgames
      JeffMJ
      JeffM
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