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    Posts made by jbecker36

    • RE: 1942 B&J Waiting

      TripleA Turn Summary: Russians round 2

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 2
      
          Purchase Units - Russians
              Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 armour moved from Szechwan to Caucasus
              1 armour moved from West Russia to Caucasus
              1 armour moved from Karelia S.S.R. to Caucasus
              1 fighter moved from Karelia S.S.R. to Caucasus
              2 infantry moved from Russia to Caucasus
              2 artilleries moved from West Russia to Caucasus
              7 infantry moved from Karelia S.S.R. to West Russia
              1 infantry moved from Szechwan to Kazakh S.S.R.
              1 infantry moved from Novosibirsk to Russia
              2 infantry moved from Soviet Far East to Yakut S.S.R.
              1 submarine moved from 7 Sea Zone to 10 Sea Zone
      
          Combat - Russians
              Battle in Caucasus
                  Russians attack with 3 armour, 2 artilleries, 1 fighter and 2 infantry
                  Germans defend with 3 armour, 1 artillery and 1 factory
                      Russians roll dice for 3 armour, 2 artilleries, 1 fighter and 2 infantry in Caucasus, round 2 : 2/8 hits, 3.33 expected hits
                      Germans roll dice for 3 armour and 1 artillery in Caucasus, round 2 : 2/4 hits, 1.83 expected hits
                      2 infantry owned by the Russians, 1 artillery owned by the Germans and 1 armour owned by the Germans lost in Caucasus
                      Russians roll dice for 3 armour, 2 artilleries and 1 fighter in Caucasus, round 3 : 4/6 hits, 2.67 expected hits
                      Germans roll dice for 2 armour in Caucasus, round 3 : 0/2 hits, 1.00 expected hits
                      2 armour owned by the Germans lost in Caucasus
                  Russians win, taking Caucasus from Germans with 3 armour, 2 artilleries and 1 fighter remaining. Battle score for attacker is 16
                  Casualties for Russians: 2 infantry
                  Casualties for Germans: 3 armour and 1 artillery
      
          Non Combat Move - Russians
              1 fighter moved from Caucasus to West Russia
      
          Place Units - Russians
              2 artilleries and 6 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 25 PUs; end with 25 PUs
      

      Combat Hit Differential Summary :

      Germans : -0.83
      Russians : 0.00
      

      Savegame

      posted in Play Boardgames
      J
      jbecker36
    • RE: 1942 B&J Waiting

      TripleA Turn Summary: Americans round 1

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 1
      
          Purchase Units - Americans
              Americans buy 1 artillery, 2 carriers and 1 fighter; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 fighter moved from Western United States to 53 Sea Zone
              1 fighter moved from Hawaiian Islands to 53 Sea Zone
              1 armour moved from Eastern United States to 11 Sea Zone
              1 infantry moved from Eastern United States to 11 Sea Zone
              1 artillery moved from Eastern United States to 11 Sea Zone
              1 infantry moved from Eastern United States to 11 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 11 Sea Zone to 10 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 10 Sea Zone
              2 infantry moved from Szechwan to Kazakh S.S.R.
              1 fighter moved from Szechwan to West Russia
              2 infantry moved from Anhwei to Sinkiang
              1 bomber moved from Eastern United States to United Kingdom
              1 destroyer moved from 11 Sea Zone to 10 Sea Zone
              1 infantry moved from Central United States to Eastern United States
              1 cruiser moved from 19 Sea Zone to 11 Sea Zone
      
          Combat - Americans
              Battle in 53 Sea Zone
                  Americans attack with 2 fighters
                  Japanese defend with 1 cruiser
                      Americans roll dice for 2 fighters in 53 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                      Japanese roll dice for 1 cruiser in 53 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                      1 fighter owned by the Americans and 1 cruiser owned by the Japanese lost in 53 Sea Zone
                  Americans win with 1 fighter remaining. Battle score for attacker is 2
                  Casualties for Americans: 1 fighter
                  Casualties for Japanese: 1 cruiser
      
          Non Combat Move - Americans
              1 fighter moved from 53 Sea Zone to 56 Sea Zone
              1 fighter moved from Eastern United States to 56 Sea Zone
      
          Place Units - Americans
              1 carrier placed in 56 Sea Zone
              1 carrier placed in 11 Sea Zone
              1 fighter placed in 11 Sea Zone
              1 artillery placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 41 PUs; end with 41 PUs
      

      Combat Hit Differential Summary :

      Americans : 1.00
      Japanese : 0.50
      

      Savegame

      posted in Play Boardgames
      J
      jbecker36
    • RE: 1942 B&J Waiting

      TripleA Turn Summary: British round 1

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 1
      
          Purchase Units - British
              British buy 1 artillery, 1 carrier, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 armour moved from Eastern Canada to 10 Sea Zone
              1 destroyer moved from 10 Sea Zone to 7 Sea Zone
              1 armour and 1 transport moved from 10 Sea Zone to 7 Sea Zone
              1 infantry moved from India to 35 Sea Zone
              1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
              1 infantry and 1 transport moved from 34 Sea Zone to 17 Sea Zone
              1 cruiser moved from 35 Sea Zone to 17 Sea Zone
              1 carrier moved from 35 Sea Zone to 17 Sea Zone
              1 fighter moved from 35 Sea Zone to 17 Sea Zone
              1 cruiser moved from 14 Sea Zone to 17 Sea Zone
              1 fighter moved from Egypt to 15 Sea Zone
              1 infantry moved from Trans-Jordan to Egypt
              1 infantry moved from Union of South Africa to Rhodesia
              1 bomber moved from United Kingdom to 17 Sea Zone
              2 fighters moved from United Kingdom to 7 Sea Zone
              1 infantry moved from Burma to India
              1 infantry moved from Eastern Australia to 39 Sea Zone
              1 infantry and 1 transport moved from 39 Sea Zone to 40 Sea Zone
              1 infantry moved from New Zealand to 40 Sea Zone
              1 submarine moved from 39 Sea Zone to 41 Sea Zone
              2 infantry and 1 transport moved from 40 Sea Zone to 41 Sea Zone
              1 cruiser moved from 39 Sea Zone to 41 Sea Zone
              1 infantry moved from Western Canada to Eastern Canada
      
          Combat - British
              Battle in 15 Sea Zone
                  British attack with 1 fighter
                  Germans defend with 1 transport
                      1 transport owned by the Germans lost in 15 Sea Zone
                  British win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Germans: 1 transport
              Battle in 17 Sea Zone
                  British attack with 1 bomber, 1 carrier, 2 cruisers, 1 fighter, 1 infantry and 1 transport
                  Germans defend with 1 battleship
                      British roll dice for 1 bomber, 1 carrier, 2 cruisers, 1 fighter and 1 transport in 17 Sea Zone, round 2 : 4/5 hits, 2.33 expected hits
                      Germans roll dice for 1 battleship in 17 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                      1 battleship owned by the Germans and 1 fighter owned by the British lost in 17 Sea Zone
                  British win with 1 bomber, 1 carrier, 2 cruisers and 1 transport remaining. Battle score for attacker is 10
                  Casualties for British: 1 fighter
                  Casualties for Germans: 1 battleship
              Battle in 7 Sea Zone
                  British attack with 1 armour, 1 destroyer, 2 fighters and 1 transport; Russians loiter and taunt
                  Germans defend with 1 submarine
                      British roll dice for 1 destroyer, 2 fighters and 1 transport in 7 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                      Germans roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Germans lost in 7 Sea Zone
                  British win with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 6
                  Casualties for Germans: 1 submarine
      
          Non Combat Move - British
              1 bomber moved from 17 Sea Zone to Egypt
              1 fighter moved from 15 Sea Zone to Egypt
              1 infantry moved from 17 Sea Zone to Egypt
              1 armour moved from 7 Sea Zone to United Kingdom
      
          Place Units - British
              1 carrier and 1 transport placed in 7 Sea Zone
              1 artillery and 2 infantry placed in India
      
          Turn Complete - British
              British collect 31 PUs; end with 31 PUs
      

      Combat Hit Differential Summary :

      Germans : 0.17
      British : 1.33
      

      Savegame

      posted in Play Boardgames
      J
      jbecker36
    • RE: 1942 Boredom Killer

      TripleA Turn Summary: Japanese round 3

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 3
      
          Purchase Units - Japanese
              Japanese buy 2 armour, 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Japanese
              1 infantry moved from India to 35 Sea Zone
              1 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
              1 infantry moved from 33 Sea Zone to French Madagascar
                    Japanese take French Madagascar from British
              1 infantry moved from India to Persia
                    Japanese take Persia from British
              1 armour moved from Manchuria to Anhwei
                    Japanese take Anhwei from Americans
              1 armour moved from Anhwei to Szechwan
                    Japanese take Szechwan from Americans
              1 transport moved from 35 Sea Zone to 37 Sea Zone
              2 infantry moved from East Indies to 37 Sea Zone
              2 infantry and 1 transport moved from 37 Sea Zone to 46 Sea Zone
              2 infantry moved from 46 Sea Zone to Western Australia
              1 battleship moved from 36 Sea Zone to 46 Sea Zone
              1 carrier moved from 36 Sea Zone to 60 Sea Zone
              1 armour moved from Manchuria to Buryatia S.S.R.
              4 infantry moved from Manchuria to Buryatia S.S.R.
              1 fighter moved from Manchuria to Buryatia S.S.R.
              2 bombers moved from Japan to Buryatia S.S.R.
              2 fighters moved from 60 Sea Zone to Buryatia S.S.R.
      
          Combat - Japanese
              Battle in Western Australia
                  Japanese attack with 2 infantry
                  British defend with 1 infantry
                      Japanese roll dice for 1 battleship in Western Australia, round 2 : 1/1 hits, 0.67 expected hits
                      British roll dice for 1 infantry in Western Australia, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Western Australia
                  Japanese win, taking Western Australia from British with 2 infantry remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
              Battle in Buryatia S.S.R.
                  Japanese attack with 1 armour, 2 bombers, 3 fighters and 4 infantry
                  Russians defend with 6 infantry
                      Japanese roll dice for 1 armour, 2 bombers, 3 fighters and 4 infantry in Buryatia S.S.R., round 2 : 3/10 hits, 4.00 expected hits
                      Russians roll dice for 6 infantry in Buryatia S.S.R., round 2 : 4/6 hits, 2.00 expected hits
                      4 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Buryatia S.S.R.
                      Japanese roll dice for 1 armour, 2 bombers and 3 fighters in Buryatia S.S.R., round 3 : 5/6 hits, 3.33 expected hits
                      Russians roll dice for 3 infantry in Buryatia S.S.R., round 3 : 0/3 hits, 1.00 expected hits
                      3 infantry owned by the Russians lost in Buryatia S.S.R.
                  Japanese win, taking Buryatia S.S.R. from Russians with 1 armour, 2 bombers and 3 fighters remaining. Battle score for attacker is 6
                  Casualties for Japanese: 4 infantry
                  Casualties for Russians: 6 infantry
      
          Non Combat Move - Japanese
              3 fighters moved from Buryatia S.S.R. to 60 Sea Zone
              2 bombers moved from Buryatia S.S.R. to Japan
      
          Place Units - Japanese
              1 fighter placed in 60 Sea Zone
              1 armour, 1 artillery and 1 infantry placed in India
              1 armour and 2 infantry placed in Manchuria
      
          Turn Complete - Japanese
              Japanese collect 41 PUs; end with 41 PUs
      

      Combat Hit Differential Summary :

      British : -0.33
      Russians : 1.00
      Japanese : 1.00
      

      Savegame

      posted in Play Boardgames
      J
      jbecker36
    • RE: 1942 B&J Waiting

      TripleA Turn Summary: Russians round 1

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 1
      
          Purchase Units - Russians
              Russians buy 8 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 submarine moved from 4 Sea Zone to 7 Sea Zone
              4 infantry moved from Russia to West Russia
              1 artillery moved from Russia to West Russia
              1 infantry moved from Kazakh S.S.R. to Szechwan
              1 armour moved from Russia to Szechwan
              1 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
              2 infantry moved from Evenki National Okrug to Yakut S.S.R.
              1 fighter moved from Karelia S.S.R. to 5 Sea Zone
              1 fighter moved from Russia to 5 Sea Zone
              1 infantry moved from Archangel to Karelia S.S.R.
              1 armour moved from Russia to West Russia
              1 artillery moved from Caucasus to West Russia
              1 artillery moved from Karelia S.S.R. to West Russia
              1 armour moved from Archangel to Karelia S.S.R.
      
          Combat - Russians
              Battle in 5 Sea Zone
                  Russians attack with 2 fighters
                  Germans defend with 1 cruiser, 2 submarines and 1 transport
                  2 submarines owned by the Germans Submerged
                      Russians roll dice for 2 fighters in 5 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                      Germans roll dice for 1 cruiser and 1 transport in 5 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                      1 fighter owned by the Russians, 1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 5 Sea Zone
                  Russians win with 1 fighter remaining. Battle score for attacker is 9
                  Casualties for Russians: 1 fighter
                  Casualties for Germans: 1 cruiser and 1 transport
              Battle in West Russia
                  Russians attack with 1 armour, 3 artilleries and 4 infantry
                  Germans defend with 1 armour, 1 artillery and 3 infantry
                      Russians roll dice for 1 armour, 3 artilleries and 4 infantry in West Russia, round 2 : 1/8 hits, 2.67 expected hits
                      Germans roll dice for 1 armour, 1 artillery and 3 infantry in West Russia, round 2 : 3/5 hits, 1.83 expected hits
                      3 infantry owned by the Russians and 1 infantry owned by the Germans lost in West Russia
                      Russians roll dice for 1 armour, 3 artilleries and 1 infantry in West Russia, round 3 : 1/5 hits, 1.83 expected hits
                      Germans roll dice for 1 armour, 1 artillery and 2 infantry in West Russia, round 3 : 0/4 hits, 1.50 expected hits
                      1 infantry owned by the Germans lost in West Russia
                      Russians roll dice for 1 armour, 3 artilleries and 1 infantry in West Russia, round 4 : 4/5 hits, 1.83 expected hits
                      Germans roll dice for 1 armour, 1 artillery and 1 infantry in West Russia, round 4 : 2/3 hits, 1.17 expected hits
                      1 infantry owned by the Russians, 1 artillery owned by the Germans, 1 artillery owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in West Russia
                  Russians win, taking West Russia from Germans with 1 armour and 2 artilleries remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 artillery and 4 infantry
                  Casualties for Germans: 1 armour, 1 artillery and 3 infantry
      
          Non Combat Move - Russians
              1 fighter moved from 5 Sea Zone to Karelia S.S.R.
      
          Place Units - Russians
              2 infantry placed in Karelia S.S.R.
              4 infantry placed in Caucasus
              2 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 26 PUs; end with 26 PUs
      

      Combat Hit Differential Summary :

      Germans : 1.00
      Russians : 0.67
      

      Savegame

      posted in Play Boardgames
      J
      jbecker36
    • RE: 1942 B&J Waiting

      Testing Forum poster

      Test summary from TripleA, engine version: 1.9, time: 3:26:48 PM
      Savegame

      posted in Play Boardgames
      J
      jbecker36
    • RE: 1942 Boredom Killer

      TripleA Turn Summary: Japanese round 2

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 2
      
          Purchase Units - Japanese
              Japanese buy 2 armour, 1 bomber, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
      
          Combat Move - Japanese
              2 infantry moved from Burma to India
              1 artillery moved from Burma to India
              1 infantry moved from Yunnan to 61 Sea Zone
              1 artillery moved from Yunnan to 61 Sea Zone
              1 artillery, 1 infantry and 2 transports moved from 61 Sea Zone to 36 Sea Zone
              1 infantry moved from French Indo-China Thailand to 36 Sea Zone
              1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone
              1 artillery moved from 35 Sea Zone to India
              2 infantry moved from 35 Sea Zone to India
              1 carrier moved from 30 Sea Zone to 36 Sea Zone
              1 battleship moved from 30 Sea Zone to 36 Sea Zone
              2 fighters moved from 30 Sea Zone to 36 Sea Zone
              1 cruiser moved from 61 Sea Zone to 60 Sea Zone
              1 battleship moved from 61 Sea Zone to 60 Sea Zone
              1 carrier moved from 61 Sea Zone to 60 Sea Zone
              2 destroyers moved from 61 Sea Zone to 60 Sea Zone
              1 submarine moved from 48 Sea Zone to 60 Sea Zone
              2 fighters moved from 36 Sea Zone to 60 Sea Zone
              1 destroyer moved from 62 Sea Zone to 60 Sea Zone
              1 submarine moved from 62 Sea Zone to 60 Sea Zone
      
          Combat - Japanese
              Battle in India
                  Japanese attack with 2 artilleries and 4 infantry
                  British defend with 1 aaGun, 1 factory and 4 infantry
                      Japanese roll dice for 2 artilleries and 4 infantry in India, round 2 : 4/6 hits, 1.67 expected hits
                      British roll dice for 1 aaGun and 4 infantry in India, round 2 : 1/4 hits, 1.33 expected hits
                      1 infantry owned by the Japanese, 1 aaGun owned by the British and 3 infantry owned by the British lost in India
                      Japanese roll dice for 2 artilleries and 3 infantry in India, round 3 : 1/5 hits, 1.50 expected hits
                      British roll dice for 1 infantry in India, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in India
                  Japanese win, taking India from British with 2 artilleries and 3 infantry remaining. Battle score for attacker is 14
                  Casualties for Japanese: 1 infantry
                  Casualties for British: 1 aaGun and 4 infantry
      
          Non Combat Move - Japanese
      
          Place Units - Japanese
              2 armour and 1 infantry placed in Manchuria
              1 bomber placed in Japan
              1 submarine placed in 60 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 35 PUs; end with 35 PUs
      

      Combat Hit Differential Summary :

      British : -0.67
      Japanese : 1.83
      

      Savegame

      posted in Play Boardgames
      J
      jbecker36
    • RE: 1942 B&J Waiting

      TripleA Turn Summary: Japanese round 5

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 5
      
          Purchase Units - Japanese
              Japanese buy 2 armour, 1 carrier, 1 fighter and 1 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Japanese
              2 battleships moved from 64 Sea Zone to 56 Sea Zone
              2 fighters moved from 64 Sea Zone to 56 Sea Zone
              1 carrier moved from 64 Sea Zone to 56 Sea Zone
              1 submarine moved from 64 Sea Zone to 56 Sea Zone
              2 destroyers moved from 64 Sea Zone to 56 Sea Zone
              1 transport moved from 64 Sea Zone to 56 Sea Zone
              1 fighter moved from 62 Sea Zone to 56 Sea Zone
              1 fighter moved from Buryatia S.S.R. to 56 Sea Zone
              1 bomber moved from Buryatia S.S.R. to 56 Sea Zone
              1 infantry moved from Alaska to Western Canada
                    Japanese take Western Canada from British
              1 artillery moved from Alaska to Western Canada
              3 infantry moved from Persia to Kazakh S.S.R.
              2 artilleries moved from Persia to Kazakh S.S.R.
              1 infantry moved from Burma to India
              1 artillery moved from Burma to India
              1 infantry moved from Sinkiang to Kazakh S.S.R.
              1 infantry moved from Kiangsu to Anhwei
              1 artillery moved from Japan to 62 Sea Zone
              1 artillery and 1 transport moved from 62 Sea Zone to 63 Sea Zone
              1 transport moved from 62 Sea Zone to 63 Sea Zone
              1 armour moved from Soviet Far East to 63 Sea Zone
              2 infantry moved from Buryatia S.S.R. to 63 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 64 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 63 Sea Zone to 64 Sea Zone
              2 infantry moved from 64 Sea Zone to Alaska
              1 armour moved from 64 Sea Zone to Alaska
              1 artillery moved from 64 Sea Zone to Alaska
              1 battleship moved from 62 Sea Zone to 64 Sea Zone
              1 submarine moved from 62 Sea Zone to 64 Sea Zone
              1 carrier moved from 62 Sea Zone to 64 Sea Zone
              1 destroyer moved from 62 Sea Zone to 64 Sea Zone
      
          Combat - Japanese
              Battle in 56 Sea Zone
                  Japanese attack with 2 battleships, 1 bomber, 1 carrier, 2 destroyers, 4 fighters, 1 submarine and 1 transport
                  Americans defend with 2 battleships, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport
                      Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 2 battleships, 1 bomber, 1 carrier, 2 destroyers, 4 fighters and 1 transport in 56 Sea Zone, round 2 : 4/10 hits, 4.83 expected hits
                  Units damaged: 2 battleships owned by the Americans
                      Americans roll dice for 2 battleships, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport in 56 Sea Zone, round 2 : 4/8 hits, 4.17 expected hits
                  Units damaged: 2 battleships owned by the Japanese
                      2 destroyers owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 56 Sea Zone
                      Japanese roll dice for 2 battleships, 1 bomber, 1 carrier, 1 destroyer, 4 fighters and 1 transport in 56 Sea Zone, round 3 : 7/9 hits, 4.50 expected hits
                      Americans roll dice for 2 battleships, 1 carrier, 1 cruiser, 2 fighters and 1 transport in 56 Sea Zone, round 3 : 3/6 hits, 3.50 expected hits
                      2 fighters owned by the Japanese, 1 cruiser owned by the Americans, 1 destroyer owned by the Japanese, 1 carrier owned by the Americans, 2 fighters owned by the Americans, 1 transport owned by the Americans and 2 battleships owned by the Americans lost in 56 Sea Zone
                  Japanese win with 2 battleships, 1 bomber, 1 carrier, 2 fighters and 1 transport remaining. Battle score for attacker is 67
                  Casualties for Japanese: 2 destroyers, 2 fighters and 1 submarine
                  Casualties for Americans: 2 battleships, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport
              Battle in Kazakh S.S.R.
                  Japanese attack with 2 artilleries and 4 infantry
                  Russians defend with 2 artilleries and 2 infantry
                      Japanese roll dice for 2 artilleries and 4 infantry in Kazakh S.S.R., round 2 : 2/6 hits, 1.67 expected hits
                      Russians roll dice for 2 artilleries and 2 infantry in Kazakh S.S.R., round 2 : 1/4 hits, 1.33 expected hits
                      1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Kazakh S.S.R.
                      Japanese roll dice for 2 artilleries and 3 infantry in Kazakh S.S.R., round 3 : 2/5 hits, 1.50 expected hits
                      Russians roll dice for 2 artilleries in Kazakh S.S.R., round 3 : 0/2 hits, 0.67 expected hits
                      2 artilleries owned by the Russians lost in Kazakh S.S.R.
                  Japanese win, taking Kazakh S.S.R. from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 11
                  Casualties for Japanese: 1 infantry
                  Casualties for Russians: 2 artilleries and 2 infantry
      
          Non Combat Move - Japanese
              1 bomber moved from 56 Sea Zone to Alaska
      
          Place Units - Japanese
              2 armour and 1 infantry placed in India
              1 fighter placed in Japan
              1 carrier placed in 60 Sea Zone
              Japanese undo move 2.
              1 fighter placed in 60 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 41 PUs; end with 42 PUs
              2 units repaired.
      

      Combat Hit Differential Summary :

      Americans : -0.67
      Russians : -1.00
      Japanese : 2.17
      

      Savegame

      posted in Play Boardgames
      J
      jbecker36
    • RE: 1942 B&J Waiting

      TripleA Turn Summary: Germans round 5

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 5
      
          Purchase Units - Germans
              Germans repair damage of 4x factory; Remaining resources: 51 PUs; 
              Germans buy 1 armour, 2 artilleries, 2 fighters and 5 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Germans
              2 artilleries moved from Caucasus to Russia
              5 infantry moved from Caucasus to Russia
              5 armour moved from Caucasus to Russia
              2 fighters moved from Ukraine S.S.R. to Russia
              1 fighter moved from Karelia S.S.R. to Russia
              1 transport moved from 17 Sea Zone to 15 Sea Zone
              1 battleship moved from 17 Sea Zone to 15 Sea Zone
              1 armour moved from Italy to 15 Sea Zone
              1 infantry moved from Italy to 15 Sea Zone
              1 armour moved from Trans-Jordan to Libya
              1 armour moved from 15 Sea Zone to Libya
              1 infantry moved from 15 Sea Zone to Libya
              2 fighters moved from Italy to Libya
              3 fighters moved from Karelia S.S.R. to 8 Sea Zone
              3 armour moved from Germany to France
              1 infantry moved from Italy to France
              4 infantry moved from Belorussia to West Russia
              2 artilleries moved from Belorussia to West Russia
              1 armour moved from Belorussia to West Russia
              1 armour moved from Yakut S.S.R. to Evenki National Okrug
              2 armour moved from Norway to Karelia S.S.R.
      
          Combat - Germans
              Battle in West Russia
                  Germans attack with 1 armour, 2 artilleries and 4 infantry
                  Russians defend with 2 artilleries and 1 infantry
                      Germans roll dice for 1 armour, 2 artilleries and 4 infantry in West Russia, round 2 : 0/7 hits, 2.17 expected hits
                      Russians roll dice for 2 artilleries and 1 infantry in West Russia, round 2 : 0/3 hits, 1.00 expected hits
                      Germans roll dice for 1 armour, 2 artilleries and 4 infantry in West Russia, round 3 : 0/7 hits, 2.17 expected hits
                      Russians roll dice for 2 artilleries and 1 infantry in West Russia, round 3 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the Germans lost in West Russia
                      Germans roll dice for 1 armour, 2 artilleries and 3 infantry in West Russia, round 4 : 2/6 hits, 2.00 expected hits
                      Russians roll dice for 2 artilleries and 1 infantry in West Russia, round 4 : 0/3 hits, 1.00 expected hits
                      1 infantry owned by the Russians and 1 artillery owned by the Russians lost in West Russia
                      Germans roll dice for 1 armour, 2 artilleries and 3 infantry in West Russia, round 5 : 3/6 hits, 2.00 expected hits
                      Russians roll dice for 1 artillery in West Russia, round 5 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Russians lost in West Russia
                  Germans win, taking West Russia from Russians with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 8
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 2 artilleries and 1 infantry
              Battle in 8 Sea Zone
                  Germans attack with 3 fighters
                  British defend with 1 carrier, 1 destroyer and 3 transports
                      Germans roll dice for 3 fighters in 8 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
                      British roll dice for 1 carrier, 1 destroyer and 3 transports in 8 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                      1 fighter owned by the Germans lost in 8 Sea Zone
                      Germans roll dice for 2 fighters in 8 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                      British roll dice for 1 carrier, 1 destroyer and 3 transports in 8 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                      1 destroyer owned by the British lost in 8 Sea Zone
                      Germans roll dice for 2 fighters in 8 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits
                      British roll dice for 1 carrier and 3 transports in 8 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                      1 fighter owned by the Germans and 1 carrier owned by the British lost in 8 Sea Zone
                      3 transports owned by the British lost in 8 Sea Zone
                  Germans win with 1 fighter remaining. Battle score for attacker is 23
                  Casualties for Germans: 2 fighters
                  Casualties for British: 1 carrier, 1 destroyer and 3 transports
              Battle in France
                  Germans attack with 3 armour and 1 infantry
                  British defend with 1 artillery
                      Germans roll dice for 3 armour and 1 infantry in France, round 2 : 1/4 hits, 1.67 expected hits
                      British roll dice for 1 artillery in France, round 2 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the British lost in France
                  Germans win, taking France from British with 3 armour and 1 infantry remaining. Battle score for attacker is 4
                  Casualties for British: 1 artillery
              Battle in Libya
                  Germans attack with 2 armour, 2 fighters and 1 infantry
                  British defend with 1 armour; Americans defend with 1 armour and 2 fighters
                      Germans roll dice for 1 battleship in Libya, round 2 : 0/1 hits, 0.67 expected hits
                      Germans roll dice for 2 armour, 2 fighters and 1 infantry in Libya, round 2 : 2/5 hits, 2.17 expected hits
                      British roll dice for 2 armour and 2 fighters in Libya, round 2 : 2/4 hits, 2.33 expected hits
                      1 infantry owned by the Germans, 1 armour owned by the Germans, 1 armour owned by the Americans and 1 armour owned by the British lost in Libya
                      Germans roll dice for 1 armour and 2 fighters in Libya, round 3 : 1/3 hits, 1.50 expected hits
                      British roll dice for 2 fighters in Libya, round 3 : 1/2 hits, 1.33 expected hits
                      1 armour owned by the Germans and 1 fighter owned by the Americans lost in Libya
                      Germans roll dice for 2 fighters in Libya, round 4 : 1/2 hits, 1.00 expected hits
                      British roll dice for 1 fighter in Libya, round 4 : 1/1 hits, 0.67 expected hits
                      1 fighter owned by the Germans and 1 fighter owned by the Americans lost in Libya
                  Germans win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Germans: 2 armour, 1 fighter and 1 infantry
                  Casualties for Americans: 1 armour and 2 fighters
                  Casualties for British: 1 armour
              Battle in Russia
                  Germans attack with 5 armour, 2 artilleries, 3 fighters and 5 infantry
                  Russians defend with 1 aaGun, 2 armour, 3 artilleries, 1 factory, 1 fighter and 5 infantry
                      AA fire in Russia : 0/3 hits, 0.50 expected hits
                      Germans roll dice for 5 armour, 2 artilleries, 3 fighters and 5 infantry in Russia, round 2 : 6/15 hits, 5.83 expected hits
                      Russians roll dice for 1 aaGun, 2 armour, 3 artilleries, 1 fighter and 5 infantry in Russia, round 2 : 1/11 hits, 4.33 expected hits
                      5 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Russia
                      Germans roll dice for 5 armour, 2 artilleries, 3 fighters and 4 infantry in Russia, round 3 : 5/14 hits, 5.67 expected hits
                      Russians roll dice for 2 armour, 3 artilleries and 1 fighter in Russia, round 3 : 4/6 hits, 2.67 expected hits
                      2 armour owned by the Russians, 3 artilleries owned by the Russians and 4 infantry owned by the Germans lost in Russia
                      Germans roll dice for 5 armour, 2 artilleries and 3 fighters in Russia, round 4 : 5/10 hits, 4.67 expected hits
                      Russians roll dice for 1 fighter in Russia, round 4 : 0/1 hits, 0.67 expected hits
                      1 fighter owned by the Russians lost in Russia
                  Germans captures 16PUs while taking Russians capital
                  Germans win, taking Russia from Russians with 5 armour, 2 artilleries and 3 fighters remaining. Battle score for attacker is 39
                  Casualties for Germans: 5 infantry
                  Casualties for Russians: 1 aaGun, 2 armour, 3 artilleries, 1 fighter and 5 infantry
      
          Non Combat Move - Germans
              3 fighters moved from Russia to Karelia S.S.R.
              1 fighter moved from Libya to Italy
              1 fighter moved from 8 Sea Zone to Northwestern Europe
              2 infantry moved from Bulgaria Romania to Germany
              2 artilleries moved from Bulgaria Romania to Germany
              2 armour moved from Italy to Northwestern Europe
      
          Place Units - Germans
              1 armour, 1 fighter and 2 infantry placed in Caucasus
              1 fighter and 1 infantry placed in Karelia S.S.R.
              2 artilleries and 2 infantry placed in Germany
      
          Turn Complete - Germans
              Germans collect 57 PUs; end with 75 PUs
      

      Combat Hit Differential Summary :

      Germans : -7.00
      AA fire in Russia : : -0.50
      British : -0.33
      Russians : -5.00
      

      Savegame

      posted in Play Boardgames
      J
      jbecker36
    • RE: 1942 Boredom Killer

      TripleA Turn Summary: Japanese round 1

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 1
      
          Purchase Units - Japanese
              Japanese buy 1 destroyer, 1 factory and 1 submarine; Remaining resources: 1 PUs; 
      
          Combat Move - Japanese
              1 battleship moved from 37 Sea Zone to 30 Sea Zone
              1 carrier moved from 37 Sea Zone to 30 Sea Zone
              2 fighters moved from 37 Sea Zone to 30 Sea Zone
              1 fighter moved from 50 Sea Zone to 30 Sea Zone
              1 fighter moved from French Indo-China Thailand to 30 Sea Zone
              1 infantry moved from Kwangtung to Szechwan
              1 artillery moved from Kwangtung to Szechwan
              1 fighter moved from Manchuria to Szechwan
              2 infantry moved from French Indo-China Thailand to Burma
              1 artillery moved from French Indo-China Thailand to Burma
              1 infantry moved from Malaya to French Indo-China Thailand
              1 fighter moved from Japan to Anhwei
              1 cruiser moved from 50 Sea Zone to 61 Sea Zone
              1 carrier moved from 50 Sea Zone to 61 Sea Zone
              2 infantry moved from Kiangsu to 61 Sea Zone
              2 infantry moved from 61 Sea Zone to Yunnan
              1 bomber moved from Japan to Yunnan
              1 artillery moved from Japan to 60 Sea Zone
              1 infantry moved from Japan to 60 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone
              1 battleship moved from 60 Sea Zone to 61 Sea Zone
              1 destroyer moved from 60 Sea Zone to 61 Sea Zone
              1 artillery moved from 61 Sea Zone to Yunnan
              1 infantry moved from 61 Sea Zone to Yunnan
              2 infantry moved from Kiangsu to Anhwei
      
          Combat - Japanese
              Battle in Szechwan
                  Japanese attack with 1 artillery, 1 fighter and 1 infantry
                  Americans defend with 1 fighter and 2 infantry
                      Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Szechwan, round 2 : 2/3 hits, 1.17 expected hits
                      Americans roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 2/3 hits, 1.33 expected hits
                      1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Americans lost in Szechwan
                      Japanese roll dice for 1 fighter in Szechwan, round 3 : 1/1 hits, 0.50 expected hits
                      Americans roll dice for 1 fighter in Szechwan, round 3 : 1/1 hits, 0.67 expected hits
                      1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in Szechwan
                  Americans win with no units remaining. Battle score for attacker is -1
                  Casualties for Japanese: 1 artillery, 1 fighter and 1 infantry
                  Casualties for Americans: 1 fighter and 2 infantry
              Battle in Anhwei
                  Japanese attack with 1 fighter and 2 infantry
                  Americans defend with 2 infantry
                      Japanese roll dice for 1 fighter and 2 infantry in Anhwei, round 2 : 1/3 hits, 0.83 expected hits
                      Americans roll dice for 2 infantry in Anhwei, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Americans lost in Anhwei
                      Japanese roll dice for 1 fighter and 2 infantry in Anhwei, round 3 : 0/3 hits, 0.83 expected hits
                      Americans roll dice for 1 infantry in Anhwei, round 3 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 fighter and 2 infantry in Anhwei, round 4 : 0/3 hits, 0.83 expected hits
                      Americans roll dice for 1 infantry in Anhwei, round 4 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Anhwei
                      Japanese roll dice for 1 fighter and 1 infantry in Anhwei, round 5 : 1/2 hits, 0.67 expected hits
                      Americans roll dice for 1 infantry in Anhwei, round 5 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Anhwei
                  Japanese win with 1 fighter remaining. Battle score for attacker is 0
                  Casualties for Americans: 2 infantry
                  Casualties for Japanese: 2 infantry
              Battle in Yunnan
                  Japanese attack with 1 artillery, 1 bomber and 3 infantry
                  Americans defend with 2 infantry
                      Japanese roll dice for 1 battleship and 1 cruiser in Yunnan, round 2 : 0/2 hits, 1.17 expected hits
                      Japanese roll dice for 1 artillery, 1 bomber and 3 infantry in Yunnan, round 2 : 0/5 hits, 1.67 expected hits
                      Americans roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese lost in Yunnan
                      Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Yunnan, round 3 : 2/4 hits, 1.50 expected hits
                      Americans roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Yunnan
                  Japanese win, taking Yunnan from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Japanese: 2 infantry
                  Casualties for Americans: 2 infantry
              Battle in Burma
                  Japanese attack with 1 artillery and 2 infantry
                  British defend with 1 infantry
                      Japanese roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits, 0.83 expected hits
                      British roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Burma
                  Japanese win, taking Burma from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
              Battle in 30 Sea Zone
                  Japanese attack with 1 battleship, 1 carrier and 4 fighters
                  British defend with 1 carrier, 2 cruisers, 1 fighter, 4 infantry, 1 submarine and 2 transports
                  1 submarine owned by the British Submerged
                      Japanese roll dice for 1 battleship, 1 carrier and 4 fighters in 30 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits
                      British roll dice for 1 carrier, 2 cruisers, 1 fighter and 2 transports in 30 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                  Units damaged: 1 battleship owned by the Japanese
                      1 fighter owned by the Japanese, 1 cruiser owned by the British and 1 carrier owned by the British lost in 30 Sea Zone
                      Japanese roll dice for 1 battleship, 1 carrier and 3 fighters in 30 Sea Zone, round 3 : 1/5 hits, 2.33 expected hits
                      British roll dice for 1 cruiser, 1 fighter and 2 transports in 30 Sea Zone, round 3 : 0/2 hits, 1.17 expected hits
                      1 cruiser owned by the British lost in 30 Sea Zone
                      Japanese roll dice for 1 battleship, 1 carrier and 3 fighters in 30 Sea Zone, round 4 : 3/5 hits, 2.33 expected hits
                      British roll dice for 1 fighter and 2 transports in 30 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                      1 fighter owned by the Japanese, 2 transports owned by the British, 4 infantry owned by the British and 1 fighter owned by the British lost in 30 Sea Zone
                  Japanese win with 1 battleship, 1 carrier and 2 fighters remaining. Battle score for attacker is 54
                  Casualties for Japanese: 2 fighters
                  Casualties for British: 1 carrier, 2 cruisers, 1 fighter, 4 infantry and 2 transports
      
          Non Combat Move - Japanese
              1 fighter moved from Anhwei to Manchuria
              1 bomber moved from Yunnan to Japan
              1 submarine moved from 44 Sea Zone to 48 Sea Zone
      
          Place Units - Japanese
              1 factory placed in Manchuria
              1 destroyer and 1 submarine placed in 62 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 32 PUs; end with 33 PUs
              1 unit repaired.
      

      Combat Hit Differential Summary :

      British : -1.17
      Americans : 2.00
      Japanese : -3.50
      

      Savegame

      posted in Play Boardgames
      J
      jbecker36
    • RE: 1942 B&J Waiting

      TripleA Turn Summary: Japanese round 4

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 4
      
          Purchase Units - Japanese
              Japanese buy 1 carrier, 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Japanese
              1 carrier moved from 62 Sea Zone to 64 Sea Zone
              2 battleships moved from 62 Sea Zone to 64 Sea Zone
              1 infantry moved from Buryatia S.S.R. to 62 Sea Zone
              1 artillery moved from Buryatia S.S.R. to 62 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 64 Sea Zone
              1 artillery moved from 64 Sea Zone to Alaska
              1 infantry moved from 64 Sea Zone to Alaska
              1 fighter moved from 62 Sea Zone to Alaska
              1 fighter moved from 62 Sea Zone to Alaska
              1 bomber moved from Japan to Soviet Far East
              1 armour moved from Buryatia S.S.R. to Soviet Far East
              1 infantry moved from Buryatia S.S.R. to Soviet Far East
              1 fighter moved from Manchuria to Soviet Far East
              2 destroyers moved from 62 Sea Zone to 64 Sea Zone
              1 submarine moved from 62 Sea Zone to 64 Sea Zone
              1 infantry moved from Anhwei to Sinkiang
                    Japanese take Sinkiang from Americans
              1 infantry moved from Persia to Kazakh S.S.R.
                    Japanese take Kazakh S.S.R. from Russians
              1 artillery moved from Kiangsu to 61 Sea Zone
              1 battleship moved from 61 Sea Zone to 62 Sea Zone
              1 artillery and 1 transport moved from 61 Sea Zone to 62 Sea Zone
              1 artillery moved from 62 Sea Zone to Japan
              1 fighter moved from Japan to Soviet Far East
              2 artilleries moved from India to Persia
              3 infantry moved from India to Persia
      
          Combat - Japanese
              Battle in Soviet Far East
                  Japanese attack with 1 armour, 1 bomber, 2 fighters and 1 infantry
                  Russians defend with 2 infantry
                      Japanese roll dice for 1 armour, 1 bomber, 2 fighters and 1 infantry in Soviet Far East, round 2 : 2/5 hits, 2.33 expected hits
                      Russians roll dice for 2 infantry in Soviet Far East, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Soviet Far East
                  Japanese win, taking Soviet Far East from Russians with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
                  Casualties for Russians: 2 infantry
              Battle in 64 Sea Zone
                  Japanese attack with 2 battleships, 1 carrier, 2 destroyers, 1 submarine and 1 transport
                  Americans defend with 1 cruiser and 1 transport
                      Japanese roll dice for 1 submarine in 64 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 2 battleships, 1 carrier, 2 destroyers and 1 transport in 64 Sea Zone, round 2 : 3/5 hits, 2.17 expected hits
                      Americans roll dice for 1 cruiser and 1 transport in 64 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                  Units damaged: 1 battleship owned by the Japanese
                      1 cruiser owned by the Americans and 1 transport owned by the Americans lost in 64 Sea Zone
                  Japanese win with 2 battleships, 1 carrier, 2 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 19
                  Casualties for Americans: 1 cruiser and 1 transport
              Battle in Alaska
                  Japanese attack with 1 artillery, 2 fighters and 1 infantry
                  Americans defend with 1 bomber and 2 infantry
                      Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Alaska, round 2 : 3/4 hits, 1.67 expected hits
                      Americans roll dice for 1 bomber and 2 infantry in Alaska, round 2 : 0/3 hits, 0.83 expected hits
                      2 infantry owned by the Americans and 1 bomber owned by the Americans lost in Alaska
                  Japanese win, taking Alaska from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 18
                  Casualties for Americans: 1 bomber and 2 infantry
      
          Non Combat Move - Japanese
              2 fighters moved from Alaska to 64 Sea Zone
              1 fighter moved from Soviet Far East to 62 Sea Zone
              1 fighter moved from Soviet Far East to Buryatia S.S.R.
              1 bomber moved from Soviet Far East to Buryatia S.S.R.
              1 infantry moved from French Indo-China Thailand to Burma
              1 artillery moved from French Indo-China Thailand to Burma
      
          Place Units - Japanese
              1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 40 PUs; end with 40 PUs
              1 unit repaired.
      

      Combat Hit Differential Summary :

      Americans : -0.33
      Russians : 0.33
      Japanese : 1.50
      

      Savegame

      posted in Play Boardgames
      J
      jbecker36
    • RE: 1942 B&J Waiting

      TripleA Turn Summary: Germans round 4

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 4
      
          Purchase Units - Germans
              Germans buy 3 armour, 2 fighters and 1 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Germans
              1 infantry moved from Germany to Northwestern Europe
              1 artillery moved from Germany to Northwestern Europe
              2 armour moved from Karelia S.S.R. to Norway
              1 fighter moved from Karelia S.S.R. to 6 Sea Zone
              1 fighter moved from Karelia S.S.R. to Norway
              1 armour moved from Egypt to Trans-Jordan
                    Germans take Trans-Jordan from British
              2 fighters moved from Libya to Caucasus
              1 armour moved from Archangel to Vologda
                    Germans take Vologda from Russians
              1 armour moved from Vologda to Evenki National Okrug
                    Germans take Evenki National Okrug from Russians
              1 infantry moved from Ukraine S.S.R. to Caucasus
              2 infantry moved from West Russia to Caucasus
              2 artilleries moved from West Russia to Caucasus
              1 armour moved from Karelia S.S.R. to Norway
              1 armour moved from Karelia S.S.R. to Norway
              1 fighter moved from Karelia S.S.R. to 6 Sea Zone
              1 armour moved from Archangel to Yakut S.S.R.
                    Germans take Yakut S.S.R. from Russians
              1 infantry moved from West Russia to Archangel
              2 infantry moved from West Russia to Caucasus
              5 armour moved from West Russia to Caucasus
              1 fighter moved from Karelia S.S.R. to Norway
              1 infantry moved from Libya to Egypt
      
          Combat - Germans
              Battle in Northwestern Europe
                  Germans attack with 1 artillery and 1 infantry
                  British defend with 1 infantry
                      Germans roll dice for 1 artillery and 1 infantry in Northwestern Europe, round 2 : 1/2 hits, 0.67 expected hits
                      British roll dice for 1 infantry in Northwestern Europe, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Northwestern Europe
                  Germans win, taking Northwestern Europe from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
              Battle in 6 Sea Zone
                  Germans attack with 2 fighters and 2 submarines
                  British defend with 2 destroyers and 1 transport
                      Germans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                      Germans roll dice for 2 fighters in 6 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                      British roll dice for 2 destroyers and 1 transport in 6 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                      1 destroyer owned by the British and 1 submarine owned by the Germans lost in 6 Sea Zone
                      Germans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 2 fighters in 6 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                      British roll dice for 1 destroyer and 1 transport in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the British lost in 6 Sea Zone
                      1 transport owned by the British lost in 6 Sea Zone
                      Germans roll dice for 1 submarine in 6 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                  Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 17
                  Casualties for Germans: 1 submarine
                  Casualties for British: 2 destroyers and 1 transport
              Battle in Norway
                  Germans attack with 4 armour and 2 fighters
                  British defend with 2 fighters; Americans defend with 2 infantry
                      Germans roll dice for 4 armour and 2 fighters in Norway, round 2 : 3/6 hits, 3.00 expected hits
                      British roll dice for 2 fighters and 2 infantry in Norway, round 2 : 2/4 hits, 2.00 expected hits
                      2 armour owned by the Germans, 2 infantry owned by the Americans and 1 fighter owned by the British lost in Norway
                      Germans roll dice for 2 armour and 2 fighters in Norway, round 3 : 0/4 hits, 2.00 expected hits
                      British roll dice for 1 fighter in Norway, round 3 : 0/1 hits, 0.67 expected hits
                      Germans roll dice for 2 armour and 2 fighters in Norway, round 4 : 1/4 hits, 2.00 expected hits
                      British roll dice for 1 fighter in Norway, round 4 : 0/1 hits, 0.67 expected hits
                      1 fighter owned by the British lost in Norway
                  Germans win, taking Norway from British with 2 armour and 2 fighters remaining. Battle score for attacker is 14
                  Casualties for Germans: 2 armour
                  Casualties for Americans: 2 infantry
                  Casualties for British: 2 fighters
              Battle in Caucasus
                  Germans attack with 5 armour, 2 artilleries, 2 fighters and 5 infantry
                  Russians defend with 1 aaGun, 1 factory and 5 infantry
                      AA fire in Caucasus : 0/2 hits, 0.33 expected hits
                      Germans roll dice for 5 armour, 2 artilleries, 2 fighters and 5 infantry in Caucasus, round 2 : 6/14 hits, 5.33 expected hits
                      Russians roll dice for 1 aaGun and 5 infantry in Caucasus, round 2 : 0/5 hits, 1.67 expected hits
                      5 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Caucasus
                  Germans win, taking Caucasus from Russians with 5 armour, 2 artilleries, 2 fighters and 5 infantry remaining. Battle score for attacker is 20
                  Casualties for Russians: 1 aaGun and 5 infantry
      
          Non Combat Move - Germans
              2 fighters moved from 6 Sea Zone to Karelia S.S.R.
              2 fighters moved from Norway to Karelia S.S.R.
              2 fighters moved from Caucasus to Ukraine S.S.R.
              1 armour moved from France to Italy
              1 armour moved from France to Italy
              2 artilleries moved from Poland to Bulgaria Romania
              2 infantry moved from Poland to Bulgaria Romania
              1 armour moved from Germany to Belorussia
              2 artilleries moved from Germany to Poland
              4 infantry moved from Poland to Belorussia
              2 armour moved from Germany to Italy
              2 infantry moved from Germany to Italy
      
          Place Units - Germans
              1 armour, 1 fighter and 1 infantry placed in Italy
              2 armour and 1 fighter placed in Germany
              Germans undo move 2.
              Germans undo move 1.
              2 fighters and 1 infantry placed in Italy
              3 armour placed in Germany
      
          Turn Complete - Germans
              Germans collect 54 PUs; end with 55 PUs
      

      Combat Hit Differential Summary :

      Germans : -3.33
      British : -1.67
      Russians : -1.67
      AA fire in Caucasus : : -0.33
      

      Savegame

      posted in Play Boardgames
      J
      jbecker36
    • RE: 1942 B&J Waiting

      TripleA Turn Summary: Japanese round 3

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 3
      
          Purchase Units - Japanese
              Japanese buy 2 artilleries, 1 carrier and 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Japanese
              1 infantry moved from Burma to French Indo-China Thailand
              1 artillery moved from Yunnan to French Indo-China Thailand
              1 artillery moved from Kwangtung to 61 Sea Zone
              1 infantry moved from Kwangtung to 61 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 62 Sea Zone
              1 destroyer moved from 61 Sea Zone to 62 Sea Zone
              1 destroyer moved from 61 Sea Zone to 62 Sea Zone
              1 submarine moved from 61 Sea Zone to 62 Sea Zone
              1 battleship moved from 61 Sea Zone to 62 Sea Zone
              1 artillery moved from 62 Sea Zone to Buryatia S.S.R.
              1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
              5 infantry moved from Manchuria to Buryatia S.S.R.
              1 armour moved from Kiangsu to Buryatia S.S.R.
              1 fighter moved from Szechwan to Buryatia S.S.R.
              1 fighter moved from Manchuria to Buryatia S.S.R.
              1 infantry moved from India to Persia
                    Japanese take Persia from British
              1 bomber moved from Japan to Buryatia S.S.R.
              1 transport moved from 47 Sea Zone to 48 Sea Zone
              1 battleship moved from 47 Sea Zone to 48 Sea Zone
              1 artillery moved from Philippine Islands to 48 Sea Zone
              1 infantry moved from Philippine Islands to 48 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 61 Sea Zone
              1 battleship moved from 48 Sea Zone to 61 Sea Zone
              1 infantry moved from 61 Sea Zone to Kiangsu
              1 artillery moved from 61 Sea Zone to Kiangsu
      
          Combat - Japanese
              Battle in French Indo-China Thailand
                  Japanese attack with 1 artillery and 1 infantry
                  British defend with 1 infantry
                      Japanese roll dice for 1 artillery and 1 infantry in French Indo-China Thailand, round 2 : 1/2 hits, 0.67 expected hits
                      British roll dice for 1 infantry in French Indo-China Thailand, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in French Indo-China Thailand
                  Japanese win, taking French Indo-China Thailand from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
              Battle in Buryatia S.S.R.
                  Japanese attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 6 infantry
                  Russians defend with 5 infantry
                      Japanese roll dice for 2 battleships in Buryatia S.S.R., round 2 : 2/2 hits, 1.33 expected hits
                      Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 6 infantry in Buryatia S.S.R., round 2 : 2/11 hits, 3.67 expected hits
                      Russians roll dice for 5 infantry in Buryatia S.S.R., round 2 : 1/5 hits, 1.67 expected hits
                      1 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Buryatia S.S.R.
                      Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 5 infantry in Buryatia S.S.R., round 3 : 1/10 hits, 3.50 expected hits
                      Russians roll dice for 1 infantry in Buryatia S.S.R., round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia S.S.R.
                  Japanese win, taking Buryatia S.S.R. from Russians with 1 armour, 1 artillery, 1 bomber, 2 fighters and 4 infantry remaining. Battle score for attacker is 9
                  Casualties for Japanese: 2 infantry
                  Casualties for Russians: 5 infantry
      
          Non Combat Move - Japanese
              1 fighter moved from Buryatia S.S.R. to Japan
              1 fighter moved from Buryatia S.S.R. to Manchuria
              1 bomber moved from Buryatia S.S.R. to Japan
              2 fighters moved from Philippine Islands to 62 Sea Zone
              1 infantry moved from Kiangsu to Anhwei
      
          Place Units - Japanese
              1 carrier placed in 62 Sea Zone
              2 artilleries placed in India
              3 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 35 PUs; end with 35 PUs
      

      Combat Hit Differential Summary :

      British : -0.33
      Russians : 0.00
      Japanese : -3.17
      

      Savegame

      posted in Play Boardgames
      J
      jbecker36
    • RE: 1942 B&J Waiting

      TripleA Turn Summary: Germans round 3

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 3
      
          Purchase Units - Germans
              Germans buy 3 armour, 3 artilleries and 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              2 fighters moved from Libya to Egypt
              1 armour moved from Libya to Egypt
              1 infantry moved from Libya to 15 Sea Zone
              1 artillery moved from Libya to 15 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 15 Sea Zone to 17 Sea Zone
              1 battleship moved from 15 Sea Zone to 17 Sea Zone
              1 infantry moved from 17 Sea Zone to Egypt
              1 artillery moved from 17 Sea Zone to Egypt
              1 infantry moved from Libya to Egypt
              2 submarines moved from 13 Sea Zone to 6 Sea Zone
              1 infantry moved from Karelia S.S.R. to Finland
              2 armour moved from Karelia S.S.R. to Finland
              2 armour moved from Karelia S.S.R. to Archangel
              1 infantry moved from Karelia S.S.R. to Archangel
              4 armour moved from Karelia S.S.R. to West Russia
              1 infantry moved from Karelia S.S.R. to West Russia
              2 artilleries moved from Ukraine S.S.R. to West Russia
              2 infantry moved from Ukraine S.S.R. to West Russia
              1 armour moved from Ukraine S.S.R. to West Russia
              4 infantry moved from Ukraine S.S.R. to West Russia
              4 fighters moved from Ukraine S.S.R. to West Russia
      
          Combat - Germans
              Battle in 6 Sea Zone
                  Germans attack with 2 submarines
                  British defend with 1 destroyer and 1 transport; Americans defend with 1 transport
                      Germans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                      British roll dice for 1 destroyer and 2 transports in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the British lost in 6 Sea Zone
                      1 transport owned by the British and 1 transport owned by the Americans lost in 6 Sea Zone
                      Germans roll dice for 2 submarines in 6 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                  Germans win with 2 submarines remaining. Battle score for attacker is 22
                  Casualties for British: 1 destroyer and 1 transport
                  Casualties for Americans: 1 transport
              Battle in Egypt
                  Germans attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
                  British defend with 1 armour, 1 artillery, 1 fighter and 4 infantry
                      Germans roll dice for 1 battleship in Egypt, round 2 : 1/1 hits, 0.67 expected hits
                      Germans roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Egypt, round 2 : 3/6 hits, 2.33 expected hits
                      British roll dice for 1 armour, 1 artillery, 1 fighter and 4 infantry in Egypt, round 2 : 0/7 hits, 2.83 expected hits
                      4 infantry owned by the British lost in Egypt
                      Germans roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Egypt, round 3 : 2/6 hits, 2.33 expected hits
                      British roll dice for 1 armour, 1 artillery and 1 fighter in Egypt, round 3 : 2/3 hits, 1.50 expected hits
                      2 infantry owned by the Germans, 1 artillery owned by the British and 1 armour owned by the British lost in Egypt
                      Germans roll dice for 1 armour, 1 artillery and 2 fighters in Egypt, round 4 : 2/4 hits, 1.83 expected hits
                      British roll dice for 1 fighter in Egypt, round 4 : 1/1 hits, 0.67 expected hits
                      1 artillery owned by the Germans and 1 fighter owned by the British lost in Egypt
                  Germans win, taking Egypt from British with 1 armour and 2 fighters remaining. Battle score for attacker is 22
                  Casualties for British: 1 armour, 1 artillery, 1 fighter and 4 infantry
                  Casualties for Germans: 1 artillery and 2 infantry
              Battle in Finland
                  Germans attack with 2 armour and 1 infantry
                  British defend with 1 infantry
                      Germans roll dice for 2 armour and 1 infantry in Finland, round 2 : 0/3 hits, 1.17 expected hits
                      British roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Finland
                      Germans roll dice for 2 armour in Finland, round 3 : 1/2 hits, 1.00 expected hits
                      British roll dice for 1 infantry in Finland, round 3 : 1/1 hits, 0.33 expected hits
                      1 armour owned by the Germans and 1 infantry owned by the British lost in Finland
                  Germans win, taking Finland from British with 1 armour remaining. Battle score for attacker is -6
                  Casualties for Germans: 1 armour and 1 infantry
                  Casualties for British: 1 infantry
              Battle in West Russia
                  Germans attack with 5 armour, 2 artilleries, 4 fighters and 7 infantry
                  Russians defend with 1 artillery and 2 infantry
                      Germans roll dice for 5 armour, 2 artilleries, 4 fighters and 7 infantry in West Russia, round 2 : 7/18 hits, 6.67 expected hits
                      Russians roll dice for 1 artillery and 2 infantry in West Russia, round 2 : 1/3 hits, 1.00 expected hits
                      2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in West Russia
                  Germans win, taking West Russia from Russians with 5 armour, 2 artilleries, 4 fighters and 6 infantry remaining. Battle score for attacker is 7
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 1 artillery and 2 infantry
              Battle in Archangel
                  Germans attack with 2 armour and 1 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 2 armour and 1 infantry in Archangel, round 2 : 2/3 hits, 1.17 expected hits
                      Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                  Germans win, taking Archangel from Russians with 2 armour remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Germans
              2 artilleries moved from Poland to Belorussia
              4 armour moved from Germany to Karelia S.S.R.
              4 fighters moved from West Russia to Karelia S.S.R.
              2 artilleries moved from Germany to Poland
              4 infantry moved from Germany to Poland
              2 infantry moved from Germany to Poland
              2 fighters moved from Egypt to Libya
              1 infantry moved from Algeria to Libya
      
          Place Units - Germans
              3 armour, 3 artilleries and 3 infantry placed in Germany
      
          Turn Complete - Germans
              Germans collect 42 PUs; end with 42 PUs
      

      Combat Hit Differential Summary :

      Germans : 1.50
      British : -1.00
      Russians : 0.67
      

      Savegame

      posted in Play Boardgames
      J
      jbecker36
    • RE: 1942 B&J Waiting

      TripleA Turn Summary: Japanese round 2

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 2
      
          Purchase Units - Japanese
              Japanese buy 1 battleship and 5 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Japanese
              1 transport moved from 35 Sea Zone to 37 Sea Zone
              1 battleship moved from 35 Sea Zone to 47 Sea Zone
              1 transport moved from 37 Sea Zone to 47 Sea Zone
              2 fighters moved from East Indies to 47 Sea Zone
              1 destroyer moved from 62 Sea Zone to 61 Sea Zone
              1 submarine moved from 62 Sea Zone to 61 Sea Zone
              1 infantry moved from Japan to 62 Sea Zone
              1 artillery moved from Japan to 62 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
              1 destroyer moved from 60 Sea Zone to 61 Sea Zone
              1 battleship moved from 60 Sea Zone to 61 Sea Zone
              1 infantry moved from 61 Sea Zone to Kwangtung
              1 artillery moved from 61 Sea Zone to Kwangtung
              2 infantry moved from Manchuria to Kiangsu
              1 fighter moved from Philippine Islands to Kwangtung
              1 fighter moved from Manchuria to Kiangsu
              1 armour moved from Manchuria to Anhwei
                    Japanese take Anhwei from Americans
              1 armour moved from Anhwei to Kiangsu
              1 artillery moved from Szechwan to Yunnan
                    Japanese take Yunnan from Americans
              1 infantry moved from India to Burma
                    Japanese take Burma from British
              1 bomber moved from Manchuria to Kiangsu
      
          Combat - Japanese
              Battle in Kwangtung
                  Japanese attack with 1 artillery, 1 fighter and 1 infantry
                  Americans defend with 2 infantry
                      Japanese roll dice for 1 battleship in Kwangtung, round 2 : 1/1 hits, 0.67 expected hits
                      Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangtung, round 2 : 2/3 hits, 1.17 expected hits
                      Americans roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Americans lost in Kwangtung
                  Japanese win, taking Kwangtung from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                  Casualties for Americans: 2 infantry
              Battle in Kiangsu
                  Japanese attack with 1 armour, 1 bomber, 1 fighter and 2 infantry
                  Americans defend with 2 infantry
                      Japanese roll dice for 1 armour, 1 bomber, 1 fighter and 2 infantry in Kiangsu, round 2 : 2/5 hits, 2.00 expected hits
                      Americans roll dice for 2 infantry in Kiangsu, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Kiangsu
                  Japanese win, taking Kiangsu from Americans with 1 armour, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
                  Casualties for Americans: 2 infantry
              Battle in 47 Sea Zone
                  Japanese attack with 1 battleship, 2 fighters and 1 transport
                  British defend with 1 cruiser, 1 submarine and 1 transport
                  1 submarine owned by the British Submerged
                      Japanese roll dice for 1 battleship, 2 fighters and 1 transport in 47 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                      British roll dice for 1 cruiser and 1 transport in 47 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                  Units damaged: 1 battleship owned by the Japanese
                      1 transport owned by the British and 1 cruiser owned by the British lost in 47 Sea Zone
                  Japanese win with 1 battleship, 2 fighters and 1 transport remaining. Battle score for attacker is 19
                  Casualties for British: 1 cruiser and 1 transport
      
          Non Combat Move - Japanese
              2 fighters moved from 47 Sea Zone to Philippine Islands
              1 fighter moved from Kwangtung to Szechwan
              1 fighter moved from Kiangsu to Manchuria
              1 bomber moved from Kiangsu to Japan
      
          Place Units - Japanese
              1 battleship placed in 62 Sea Zone
              3 infantry placed in India
              2 infantry placed in Manchuria
      
          Turn Complete - Japanese
              Japanese collect 31 PUs; end with 31 PUs
              1 unit repaired.
      

      Combat Hit Differential Summary :

      British : 0.50
      Americans : -0.33
      Japanese : 1.50
      

      Savegame

      posted in Play Boardgames
      J
      jbecker36
    • RE: 1942 B&J Waiting

      TripleA Turn Summary: Germans round 2

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 2
      
          Purchase Units - Germans
              Germans repair damage of 3x factory; Remaining resources: 38 PUs; 
              Germans buy 4 armour, 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              2 infantry moved from Baltic States to Karelia S.S.R.
              1 infantry moved from Belorussia to Karelia S.S.R.
              2 armour moved from Poland to Karelia S.S.R.
              2 armour moved from Ukraine S.S.R. to Karelia S.S.R.
              1 bomber moved from Germany to 2 Sea Zone
              4 fighters moved from Ukraine S.S.R. to Karelia S.S.R.
              4 armour moved from Germany to Karelia S.S.R.
      
          Combat - Germans
              Battle in Karelia S.S.R.
                  Germans attack with 8 armour, 4 fighters and 3 infantry
                  Russians defend with 2 armour, 1 factory and 1 infantry
                      Germans roll dice for 8 armour, 4 fighters and 3 infantry in Karelia S.S.R., round 2 : 7/15 hits, 6.50 expected hits
                      Russians roll dice for 2 armour and 1 infantry in Karelia S.S.R., round 2 : 0/3 hits, 1.33 expected hits
                      1 infantry owned by the Russians and 2 armour owned by the Russians lost in Karelia S.S.R.
                  Germans win, taking Karelia S.S.R. from Russians with 8 armour, 4 fighters and 3 infantry remaining. Battle score for attacker is 15
                  Casualties for Russians: 2 armour and 1 infantry
              Battle in 2 Sea Zone
                  Germans attack with 1 bomber
                  Americans defend with 1 destroyer, 2 infantry and 2 transports
                      Germans roll dice for 1 bomber in 2 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                      Americans roll dice for 1 destroyer and 2 transports in 2 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the Americans and 1 bomber owned by the Germans lost in 2 Sea Zone
                  Americans win with 2 transports remaining. Battle score for attacker is -4
                  Casualties for Germans: 1 bomber
                  Casualties for Americans: 1 destroyer
      
          Non Combat Move - Germans
              1 infantry moved from Algeria to Libya
              1 artillery moved from Algeria to Libya
              2 fighters moved from Algeria to Libya
              1 infantry moved from Morocco to Algeria
              2 submarines moved from 14 Sea Zone to 13 Sea Zone
              1 battleship moved from 17 Sea Zone to 15 Sea Zone
              1 transport moved from 17 Sea Zone to 15 Sea Zone
              1 artillery moved from Bulgaria Romania to Ukraine S.S.R.
              1 infantry moved from Bulgaria Romania to Ukraine S.S.R.
              1 armour moved from Bulgaria Romania to Ukraine S.S.R.
              2 artilleries moved from Germany to Poland
              4 fighters moved from Karelia S.S.R. to Ukraine S.S.R.
      
          Place Units - Germans
              4 armour, 2 artilleries and 2 infantry placed in Germany
      
          Turn Complete - Germans
              Germans collect 39 PUs; end with 39 PUs
      

      Combat Hit Differential Summary :

      Germans : 0.83
      Americans : 0.67
      Russians : -1.33
      

      Savegame

      posted in Play Boardgames
      J
      jbecker36
    • RE: 1942 B&J Waiting

      TripleA Turn Summary: Japanese round 1

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 1
      
          Purchase Units - Japanese
              Japanese buy 1 destroyer, 1 factory and 1 submarine; Remaining resources: 1 PUs; 
      
          Combat Move - Japanese
              1 carrier moved from 37 Sea Zone to 35 Sea Zone
              2 fighters moved from 37 Sea Zone to 35 Sea Zone
              1 battleship moved from 37 Sea Zone to 35 Sea Zone
              1 submarine moved from 44 Sea Zone to 53 Sea Zone
              1 carrier moved from 50 Sea Zone to 53 Sea Zone
              1 cruiser and 1 fighter moved from 50 Sea Zone to 53 Sea Zone
              1 armour moved from Japan to 60 Sea Zone
              1 infantry moved from Japan to 60 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 62 Sea Zone
              2 infantry moved from Kiangsu to 61 Sea Zone
              2 infantry and 1 transport moved from 61 Sea Zone to 35 Sea Zone
              1 destroyer moved from 61 Sea Zone to 35 Sea Zone
              2 infantry moved from 35 Sea Zone to India
              2 infantry moved from French Indo-China Thailand to Burma
              1 artillery moved from French Indo-China Thailand to Burma
              1 fighter moved from French Indo-China Thailand to Burma
              1 infantry moved from Kwangtung to Szechwan
              1 artillery moved from Kwangtung to Szechwan
              1 fighter moved from Manchuria to Szechwan
              1 bomber moved from Japan to Szechwan
              1 infantry moved from Kiangsu to Manchuria
              1 armour moved from 62 Sea Zone to Manchuria
              1 infantry moved from 62 Sea Zone to Manchuria
              1 fighter moved from Japan to 53 Sea Zone
      
          Combat - Japanese
              Battle in Szechwan
                  Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                  Americans defend with 1 fighter and 2 infantry
                      Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Szechwan, round 2 : 2/4 hits, 1.83 expected hits
                      Americans roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 1.33 expected hits
                      1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Szechwan
                      Japanese roll dice for 1 artillery, 1 bomber and 1 fighter in Szechwan, round 3 : 3/3 hits, 1.50 expected hits
                      Americans roll dice for 1 fighter in Szechwan, round 3 : 0/1 hits, 0.67 expected hits
                      1 fighter owned by the Americans lost in Szechwan
                  Japanese win, taking Szechwan from Americans with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 13
                  Casualties for Japanese: 1 infantry
                  Casualties for Americans: 1 fighter and 2 infantry
              Battle in 35 Sea Zone
                  Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport
                  British defend with 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
                      Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport in 35 Sea Zone, round 2 : 1/5 hits, 2.17 expected hits
                      British roll dice for 1 carrier, 1 cruiser, 1 destroyer and 1 fighter in 35 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                  Units damaged: 1 battleship owned by the Japanese
                      1 destroyer owned by the British and 1 carrier owned by the Japanese lost in 35 Sea Zone
                      Japanese roll dice for 1 battleship, 1 destroyer, 2 fighters and 1 transport in 35 Sea Zone, round 3 : 3/4 hits, 2.00 expected hits
                      British roll dice for 1 carrier, 1 cruiser and 1 fighter in 35 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
                      1 cruiser owned by the British, 1 destroyer owned by the Japanese, 1 fighter owned by the British and 1 carrier owned by the British lost in 35 Sea Zone
                  Japanese win with 1 battleship, 2 fighters and 1 transport remaining. Battle score for attacker is 22
                  Casualties for Japanese: 1 carrier and 1 destroyer
                  Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
              Battle in Burma
                  Japanese attack with 1 artillery, 1 fighter and 2 infantry
                  British defend with 4 infantry
                      Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Burma, round 2 : 1/4 hits, 1.33 expected hits
                      British roll dice for 4 infantry in Burma, round 2 : 2/4 hits, 1.33 expected hits
                      2 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                      Japanese roll dice for 1 artillery and 1 fighter in Burma, round 3 : 1/2 hits, 0.83 expected hits
                      British roll dice for 3 infantry in Burma, round 3 : 0/3 hits, 1.00 expected hits
                      1 infantry owned by the British lost in Burma
                      Japanese roll dice for 1 artillery and 1 fighter in Burma, round 4 : 0/2 hits, 0.83 expected hits
                      British roll dice for 2 infantry in Burma, round 4 : 1/2 hits, 0.67 expected hits
                      1 artillery owned by the Japanese lost in Burma
                   retreated to Burma
                  British win with 2 infantry remaining. Battle score for attacker is -4
                  Casualties for Japanese: 1 artillery and 2 infantry
                  Casualties for British: 2 infantry
              Battle in 53 Sea Zone
                  Japanese attack with 1 carrier, 1 cruiser, 2 fighters and 1 submarine
                  Americans defend with 1 carrier, 1 destroyer, 1 fighter and 1 submarine
                      Americans roll dice for 1 submarine in 53 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 submarine in 53 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 2 fighters in 53 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                      Japanese roll dice for 1 carrier and 1 cruiser in 53 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                      Americans roll dice for 1 carrier, 1 destroyer and 1 fighter in 53 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                      1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 53 Sea Zone
                      Japanese roll dice for 1 submarine in 53 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      Americans roll dice for 1 submarine in 53 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 carrier, 1 cruiser and 1 fighter in 53 Sea Zone, round 3 : 2/3 hits, 1.17 expected hits
                      Americans roll dice for 1 carrier and 1 fighter in 53 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                      1 fighter owned by the Japanese, 1 submarine owned by the Americans, 1 carrier owned by the Americans, 1 submarine owned by the Japanese and 1 fighter owned by the Americans lost in 53 Sea Zone
                  Japanese win with 1 carrier and 1 cruiser remaining. Battle score for attacker is 12
                  Casualties for Japanese: 2 fighters and 1 submarine
                  Casualties for Americans: 1 carrier, 1 destroyer, 1 fighter and 1 submarine
              Battle in India
                  Japanese attack with 2 infantry
                  British defend with 1 aaGun and 1 factory
                      1 aaGun owned by the British lost in India
                  Japanese win, taking India from British with 2 infantry remaining. Battle score for attacker is 5
                  Casualties for British: 1 aaGun
      
          Non Combat Move - Japanese
              1 fighter moved from Burma to Philippine Islands
              1 bomber moved from Szechwan to Manchuria
              1 fighter moved from Szechwan to Manchuria
              2 fighters moved from 35 Sea Zone to East Indies
              1 infantry moved from Malaya to French Indo-China Thailand
      
          Place Units - Japanese
              1 destroyer and 1 submarine placed in 60 Sea Zone
              Japanese undo move 1.
              1 destroyer and 1 submarine placed in 62 Sea Zone
              1 factory placed in Manchuria
      
          Turn Complete - Japanese
              Japanese collect 34 PUs; end with 35 PUs
              1 unit repaired.
      

      Combat Hit Differential Summary :

      British : -0.33
      Americans : -0.67
      Japanese : 1.00
      

      Savegame

      posted in Play Boardgames
      J
      jbecker36
    • RE: 1942 B&J Waiting

      TripleA Turn Summary: Germans round 1

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 1
      
          Purchase Units - Germans
              Germans buy 4 armour, 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              2 submarines moved from 5 Sea Zone to 7 Sea Zone
              1 cruiser moved from 5 Sea Zone to 7 Sea Zone
              1 battleship moved from 15 Sea Zone to 17 Sea Zone
              1 transport moved from 15 Sea Zone to 17 Sea Zone
              2 submarines moved from 9 Sea Zone to 14 Sea Zone
              3 infantry moved from Finland to Karelia S.S.R.
              1 fighter moved from Norway to Karelia S.S.R.
              1 infantry moved from Baltic States to Karelia S.S.R.
              1 armour moved from Baltic States to Karelia S.S.R.
              1 armour moved from Poland to Karelia S.S.R.
              1 fighter moved from Poland to Karelia S.S.R.
              1 bomber moved from Germany to Karelia S.S.R.
              1 fighter moved from Bulgaria Romania to 14 Sea Zone
              1 fighter moved from Germany to 14 Sea Zone
              1 fighter moved from Northwestern Europe to Karelia S.S.R.
              1 fighter moved from Ukraine S.S.R. to Karelia S.S.R.
              1 armour moved from Northwestern Europe to 5 Sea Zone
              1 infantry moved from Northwestern Europe to 5 Sea Zone
              1 armour moved from 5 Sea Zone to Karelia S.S.R.
              1 infantry moved from 5 Sea Zone to Karelia S.S.R.
      
          Combat - Germans
              Battle in 17 Sea Zone
                  Germans attack with 1 battleship and 1 transport
                  British defend with 1 destroyer
                      Germans roll dice for 1 battleship and 1 transport in 17 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                      British roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                  Units damaged: 1 battleship owned by the Germans
                      1 destroyer owned by the British lost in 17 Sea Zone
                  Germans win with 1 battleship and 1 transport remaining. Battle score for attacker is 8
                  Casualties for British: 1 destroyer
              Battle in 14 Sea Zone
                  Germans attack with 2 fighters and 2 submarines
                  British defend with 1 cruiser
                      Germans roll dice for 2 submarines in 14 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                      1 cruiser owned by the British lost in 14 Sea Zone
                  Germans win with 2 fighters and 2 submarines remaining. Battle score for attacker is 12
                  Casualties for British: 1 cruiser
              Battle in 7 Sea Zone
                  Germans attack with 1 cruiser and 2 submarines
                  British defend with 1 battleship and 1 transport; Russians defend with 1 submarine
                      Germans roll dice for 2 submarines in 7 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                  Units damaged: 1 battleship owned by the British
                      British roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      Germans roll dice for 1 cruiser in 7 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                      British roll dice for 1 battleship and 1 transport in 7 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                      1 submarine owned by the Russians and 1 submarine owned by the Germans lost in 7 Sea Zone
                      Germans roll dice for 1 submarine in 7 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 cruiser in 7 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                      British roll dice for 1 battleship and 1 transport in 7 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                      1 submarine owned by the Germans lost in 7 Sea Zone
                      Germans roll dice for 1 cruiser in 7 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
                      British roll dice for 1 battleship and 1 transport in 7 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                      1 battleship owned by the British and 1 cruiser owned by the Germans lost in 7 Sea Zone
                  British win with 1 transport remaining. Battle score for attacker is 2
                  Casualties for Germans: 1 cruiser and 2 submarines
                  Casualties for Russians: 1 submarine
                  Casualties for British: 1 battleship
              Battle in Karelia S.S.R.
                  Germans attack with 3 armour, 1 bomber, 4 fighters and 5 infantry
                  Russians defend with 1 artillery, 1 factory, 2 fighters and 5 infantry
                      Germans roll dice for 3 armour, 1 bomber, 4 fighters and 5 infantry in Karelia S.S.R., round 2 : 5/13 hits, 5.00 expected hits
                      Russians roll dice for 1 artillery, 2 fighters and 5 infantry in Karelia S.S.R., round 2 : 3/8 hits, 3.33 expected hits
                      5 infantry owned by the Russians and 3 infantry owned by the Germans lost in Karelia S.S.R.
                      Germans roll dice for 3 armour, 1 bomber, 4 fighters and 2 infantry in Karelia S.S.R., round 3 : 3/10 hits, 4.50 expected hits
                      Russians roll dice for 1 artillery and 2 fighters in Karelia S.S.R., round 3 : 3/3 hits, 1.67 expected hits
                      2 fighters owned by the Russians, 1 artillery owned by the Russians, 2 infantry owned by the Germans and 1 armour owned by the Germans lost in Karelia S.S.R.
                  Germans win, taking Karelia S.S.R. from Russians with 2 armour, 1 bomber and 4 fighters remaining. Battle score for attacker is 18
                  Casualties for Germans: 1 armour and 5 infantry
                  Casualties for Russians: 1 artillery, 2 fighters and 5 infantry
      
          Non Combat Move - Germans
              1 fighter moved from Karelia S.S.R. to Ukraine S.S.R.
              1 fighter moved from Karelia S.S.R. to Ukraine S.S.R.
              1 fighter moved from Karelia S.S.R. to Ukraine S.S.R.
              1 fighter moved from Karelia S.S.R. to Ukraine S.S.R.
              1 bomber moved from Karelia S.S.R. to Germany
              1 infantry moved from Poland to Belorussia
              1 infantry moved from Poland to Ukraine S.S.R.
              2 infantry moved from Bulgaria Romania to Ukraine S.S.R.
              1 armour moved from Bulgaria Romania to Ukraine S.S.R.
              1 armour moved from Italy to Bulgaria Romania
              1 artillery moved from Southern Europe to Bulgaria Romania
              1 infantry moved from Southern Europe to Bulgaria Romania
              1 infantry moved from Italy to Germany
              1 infantry moved from Germany to France
              2 armour moved from Germany to Poland
              2 infantry moved from Germany to Baltic States
              2 fighters moved from 14 Sea Zone to Algeria
      
          Place Units - Germans
              4 armour, 2 artilleries and 3 infantry placed in Germany
      
          Turn Complete - Germans
              Germans collect 41 PUs; end with 41 PUs
              1 unit repaired.
      

      Combat Hit Differential Summary :

      Germans : -0.33
      British : 1.50
      Russians : 1.00
      

      Savegame

      posted in Play Boardgames
      J
      jbecker36
    • RE: The Jim and Joe Axis vs Allies

      TripleA Turn Summary: British round 10

      TripleA Turn Summary for game: World War II Classic, version: 2.0

      Game History

      Round: 10
      
          Purchase Units - British
              British buy 2 bombers and 3 transports; Remaining resources: 11 PUs; 
      
          Combat Move - British
              1 infantry moved from French Indo China to Kwangtung
                    British take Kwangtung from Japanese
              2 infantry moved from India to French Indo China
              1 infantry moved from India to French Indo China
              1 armour moved from French Indo China to Manchuria
              1 fighter moved from Novosibirsk to Manchuria
              5 transports moved from Baltic Sea Zone to North Sea Zone
              1 battleship moved from Baltic Sea Zone to North Sea Zone
              6 infantry moved from United Kingdom to North Sea Zone
              2 armour moved from United Kingdom to North Sea Zone
              2 armour, 6 infantry and 5 transports moved from North Sea Zone to East Canada Sea Zone
              1 battleship moved from North Sea Zone to East Canada Sea Zone
              1 fighter moved from United Kingdom to Alaska
              2 armour moved from Germany to Ukraine S.S.R.
              1 bomber moved from Caucasus to Soviet Far East
      
          Combat - British
      
          Non Combat Move - British
      
          Place Units - British
              3 transports placed in French Indo China Sea Zone
              2 bombers placed in United Kingdom
      
          Turn Complete - British
              British collect 64 PUs; end with 75 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      J
      jbecker36
    • RE: The Jim and Joe Axis vs Allies

      TripleA Turn Summary: British round 9

      TripleA Turn Summary for game: World War II Classic, version: 2.0

      Game History

      Round: 9
      
          Purchase Units - British
              British buy 2 armour, 1 fighter and 9 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              4 infantry moved from United Kingdom to North Sea Zone
              3 armour moved from United Kingdom to North Sea Zone
              1 bomber moved from United Kingdom to Germany
              3 armour, 4 infantry and 5 transports moved from North Sea Zone to Baltic Sea Zone
              1 battleship moved from North Sea Zone to Baltic Sea Zone
              4 infantry moved from Baltic Sea Zone to Germany
              3 armour moved from Baltic Sea Zone to Germany
              2 fighters moved from West Europe to Germany
              3 armour moved from West Europe to Germany
              8 infantry moved from West Europe to Germany
              2 infantry moved from South Europe to Germany
              3 armour moved from India to French Indo China
              4 infantry moved from India to French Indo China
              1 fighter moved from India to French Indo China
      
          Combat - British
              Battle in French Indo China
                  British attack with 3 armour, 1 fighter and 4 infantry
                  Japanese defend with 4 armour, 1 factory and 1 infantry
                      British roll dice for 3 armour, 1 fighter and 4 infantry in French Indo China, round 2 : 2/8 hits, 2.67 expected hits
                      Japanese roll dice for 4 armour and 1 infantry in French Indo China, round 2 : 3/5 hits, 1.67 expected hits
                      1 infantry owned by the Japanese, 1 armour owned by the Japanese and 3 infantry owned by the British lost in French Indo China
                      British roll dice for 3 armour, 1 fighter and 1 infantry in French Indo China, round 3 : 2/5 hits, 2.17 expected hits
                      Japanese roll dice for 3 armour in French Indo China, round 3 : 0/3 hits, 1.00 expected hits
                      2 armour owned by the Japanese lost in French Indo China
                      British roll dice for 3 armour, 1 fighter and 1 infantry in French Indo China, round 4 : 2/5 hits, 2.17 expected hits
                      Japanese roll dice for 1 armour in French Indo China, round 4 : 0/1 hits, 0.33 expected hits
                      1 armour owned by the Japanese lost in French Indo China
                  British win, taking French Indo China from Japanese with 3 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 14
                  Casualties for British: 3 infantry
                  Casualties for Japanese: 4 armour and 1 infantry
              Battle in Germany
                  British attack with 6 armour, 1 bomber, 2 fighters and 14 infantry
                  Germans defend with 1 aaGun, 3 armour, 1 factory and 17 infantry
                      AA fire in Germany : 2/3 hits, 0.50 expected hits
                      2 fighters owned by the British lost in Germany
                      British roll dice for 1 battleship in Germany, round 2 : 1/1 hits, 0.67 expected hits
                      British roll dice for 6 armour, 1 bomber and 14 infantry in Germany, round 2 : 5/21 hits, 6.00 expected hits
                      Germans roll dice for 3 armour and 17 infantry in Germany, round 2 : 7/20 hits, 6.67 expected hits
                      6 infantry owned by the Germans and 7 infantry owned by the British lost in Germany
                      British roll dice for 6 armour, 1 bomber and 7 infantry in Germany, round 3 : 2/14 hits, 4.83 expected hits
                      Germans roll dice for 3 armour and 11 infantry in Germany, round 3 : 2/14 hits, 4.67 expected hits
                      2 infantry owned by the Germans and 2 infantry owned by the British lost in Germany
                      British roll dice for 6 armour, 1 bomber and 5 infantry in Germany, round 4 : 6/12 hits, 4.50 expected hits
                      Germans roll dice for 3 armour and 9 infantry in Germany, round 4 : 5/12 hits, 4.00 expected hits
                      6 infantry owned by the Germans and 5 infantry owned by the British lost in Germany
                      British roll dice for 6 armour and 1 bomber in Germany, round 5 : 5/7 hits, 3.67 expected hits
                      Germans roll dice for 3 armour and 3 infantry in Germany, round 5 : 3/6 hits, 2.00 expected hits
                      3 infantry owned by the Germans, 2 armour owned by the Germans and 3 armour owned by the British lost in Germany
                      British roll dice for 3 armour and 1 bomber in Germany, round 6 : 2/4 hits, 2.17 expected hits
                      Germans roll dice for 1 armour in Germany, round 6 : 1/1 hits, 0.33 expected hits
                      1 armour owned by the Germans and 1 armour owned by the British lost in Germany
                  British captures 10PUs while taking Germans capital
                  British win, taking Germany from Germans with 2 armour and 1 bomber remaining. Battle score for attacker is -20
                  Casualties for British: 4 armour, 2 fighters and 14 infantry
                  Casualties for Germans: 3 armour and 17 infantry
      
          Non Combat Move - British
              1 bomber moved from Germany to Caucasus
              1 fighter moved from French Indo China to Novosibirsk
      
          Place Units - British
              3 infantry placed in India
              2 armour, 1 fighter and 6 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 61 PUs; end with 71 PUs
      

      Combat Hit Differential Summary :

      Germans : 0.33
      British : -1.83
      Japanese : -0.00
      AA fire in Germany : : 1.50
      

      Savegame

      posted in Play Boardgames
      J
      jbecker36
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