TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 2 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Northern Caucasus
1 artillery moved from Rostov to Northern Caucasus
Combat - Italians
Battle in Northern Caucasus
Italians attack with 1 artillery and 1 bomber
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 1 bomber in Northern Caucasus, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Northern Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Northern Caucasus
1 infantry owned by the Russians lost in Northern Caucasus
Italians win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Italians: 1 artillery
Casualties for Russians: 1 infantry
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Changing ownership of Tambov from Russians to Italians
EDIT: Turning off Edit Mode
1 bomber moved from Northern Caucasus to Rostov
2 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,1
Italians collect 8 PUs (3 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
Italians regular : 0.17
Russians regular : 0.67
Territory Summary for Italians :
Tambov : 1 flag
Bessarabia : 1 flag
Rostov : 1 flag, 1 aaGun, 3 armour, 1 bomber, 5 infantry and 3 mech_infantrys
Northern Italy : 1 factory_major
Sicily : 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 22 infantry
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 56 / 68
Russians : 21 / 28
Japanese : 66 / 83
Americans : 55 / 75
Chinese : 8 / 7
British : 41 / 47
UK_Pacific : 8 / 10
Italians : 11 / 10
ANZAC : 10 / 14
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 20 / 0
Savegame