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    Posts made by jalohkam

    • RE: Killing Time (and Nazis)

      TripleA Turn Summary: Germans round 8

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 8
      
          Purchase Units - Germans
              Germans buy nothing; Remaining resources: 69 PUs; 
      
          Combat Move - Germans
              1 armour moved from Rhodesia to Union of South Africa
                    Germans take Union of South Africa from British
              1 armour moved from Libya to Morocco
                    Germans take Algeria from British
                    Germans take Morocco from British
              5 armour moved from Libya to Trans-Jordan
              1 artillery and 1 infantry moved from Egypt to Libya
              1 armour moved from French Equatorial Africa to French West Africa
                    Germans take French West Africa from British
              1 armour moved from Belgian Congo to Egypt
              1 armour moved from Italian East Africa to Egypt
              2 artilleries and 1 infantry moved from Kazakh S.S.R. to Russia
              6 armour moved from India to Caucasus
              7 armour moved from Belorussia to Finland
              10 bombers and 14 fighters moved from Germany to Finland
              7 infantry moved from Germany to Baltic States
              1 artillery and 2 infantry moved from Belorussia to Baltic States
              3 artilleries moved from Germany to Baltic States
              1 artillery moved from Germany to Baltic States
      
          Combat - Germans
              Battle in Finland
                  Germans attack with 7 armour, 10 bombers and 14 fighters
                  British defend with 2 artilleries and 5 infantry
                      Germans roll dice for 7 armour, 10 bombers and 14 fighters in Finland, round 2 : 19/31 hits, 17.17 expected hits
                      British roll dice for 2 artilleries and 5 infantry in Finland, round 2 : 2/7 hits, 2.33 expected hits
                      2 armour owned by the Germans, 2 artilleries owned by the British and 5 infantry owned by the British lost in Finland
                  Germans win, taking Finland from British with 5 armour, 10 bombers and 14 fighters remaining. Battle score for attacker is 11
                  Casualties for Germans: 2 armour
                  Casualties for British: 2 artilleries and 5 infantry
      
          Non Combat Move - Germans
              10 bombers moved from Finland to Germany
              7 fighters moved from Finland to Germany
              7 fighters moved from Finland to Baltic States
      
          Turn Complete - Germans
              Germans collect 72 PUs; end with 141 PUs
      

      Combat Hit Differential Summary :

      Germans : 1.83
      British : -0.33
      

      Savegame

      posted in Play Boardgames
      J
      jalohkam
    • RE: Killing Time (and Nazis)

      TripleA Turn Summary: Germans round 7

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 7
      
          Purchase Units - Germans
              Germans buy 1 aaGun and 5 bombers; Remaining resources: 2 PUs; 
      
          Combat Move - Germans
              1 artillery and 1 infantry moved from Trans-Jordan to Egypt
              1 armour moved from Egypt to Libya
              3 armour moved from Egypt to Libya
              2 armour moved from Egypt to Libya
              1 armour moved from Egypt to French Equatorial Africa
                    Germans take Anglo-Egyptian Sudan from British
                    Germans take French Equatorial Africa from British
              1 armour moved from Egypt to Italian East Africa
                    Germans take Italian East Africa from British
              1 armour moved from Egypt to Rhodesia
                    Germans take Rhodesia from British
              1 armour moved from Egypt to Belgian Congo
                    Germans take Belgian Congo from British
              1 armour moved from Egypt to Libya
              2 artilleries and 1 infantry moved from Sinkiang to Kazakh S.S.R.
      
          Combat - Germans
              Battle in Libya
                  Germans attack with 7 armour
                  British defend with 1 artillery and 2 infantry
                      Germans roll dice for 7 armour in Libya, round 2 : 5/7 hits, 3.50 expected hits
                      British roll dice for 1 artillery and 2 infantry in Libya, round 2 : 1/3 hits, 1.00 expected hits
                      1 armour owned by the Germans, 1 artillery owned by the British and 2 infantry owned by the British lost in Libya
                  Germans win, taking Libya from British with 6 armour remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 armour
                  Casualties for British: 1 artillery and 2 infantry
      
          Non Combat Move - Germans
              8 infantry moved from France to Germany
              3 artilleries moved from France to Germany
              1 aaGun moved from France to Germany
              3 fighters moved from France to Germany
              1 infantry moved from France to Germany
              1 infantry moved from Northwestern Europe to Germany
              6 fighters moved from Karelia S.S.R. to Germany
              2 infantry moved from Karelia S.S.R. to Belorussia
              7 armour moved from Karelia S.S.R. to Belorussia
              1 artillery moved from Karelia S.S.R. to Belorussia
      
          Place Units - Germans
              1 aaGun placed in India
              5 bombers placed in Germany
      
          Turn Complete - Germans
              Germans collect 67 PUs; end with 69 PUs
      

      Combat Hit Differential Summary :

      Germans : 1.50
      British : 0.00
      

      Savegame

      posted in Play Boardgames
      J
      jalohkam
    • RE: Super Smash Bro's

      TripleA Turn Summary: Chinese round 4

      TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

      Game History

      Round: 4
      
          Purchase Units - Chinese
              Chinese buy 3 bombers; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              2 bombers moved from Kwantung to Russia
              5 infantry moved from Kwantung to Manchuria
              4 armour moved from China to Manchuria
              7 infantry moved from Himalaya to India
              4 artilleries moved from Himalaya to India
              5 fighters moved from Kwantung to Manchuria
              1 infantry moved from India to Afghanistan
              2 armour moved from Afghanistan to India
              2 armour moved from Afghanistan to India
              4 infantry moved from Afghanistan to India
              5 armour moved from Afghanistan to India
              1 armour moved from Afghanistan to India
              6 infantry moved from Sinkiang to China
      
          Combat - Chinese
              Strategic bombing raid in Russia
                      AA fire in Russia : 1/2 hits, 0.33 expected hits
                  1 bomber killed by AA
                  Bombing raid in Russia rolls: 1 and causes: 1 damage to unit: factory
                  Bombing raid in Russia causes 1 damage total. 
              Battle in Manchuria
                  Chinese attack with 4 armour, 5 fighters and 5 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 4 armour, 5 fighters and 5 infantry in Manchuria, round 2 : 8/14 hits, 5.33 expected hits
                      Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Manchuria
                  Chinese win, taking Manchuria from Japanese with 4 armour, 5 fighters and 5 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              5 fighters moved from Manchuria to Sinkiang
              2 infantry moved from China to Sinkiang
              5 artilleries moved from China to Sinkiang
              1 armour moved from India to Sinkiang
              1 infantry moved from Himalaya to Sinkiang
              1 aaGun moved from China to Sinkiang
              1 bomber moved from Russia to Sinkiang
      
          Place Units - Chinese
              3 bombers placed in China
      
          Turn Complete - Chinese
              Chinese collect 33 PUs; end with 33 PUs
      

      Combat Hit Differential Summary :

      AA fire in Russia : : 0.67
      Chinese : 2.67
      Japanese : -0.33
      

      Savegame

      posted in Play Boardgames
      J
      jalohkam
    • RE: Super Smash Bro's

      TripleA Manual Gamesave Post: Russians round 4

      TripleA Manual Gamesave Post for game: WW2v4 Six Army Free For All, version: 2.7

      Game History

      Round: 4
      
          Purchase Units - Russians
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      J
      jalohkam
    • RE: Super Smash Bro's

      TripleA Turn Summary: Chinese round 3

      TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

      Game History

      Round: 3
      
          Purchase Units - Chinese
              Chinese repair damage of 2x factory; Remaining resources: 34 PUs; 
              Chinese buy 1 aaGun, 5 armour and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 artillery and 1 infantry moved from India to Persia
              3 fighters moved from India to Persia
              6 infantry moved from India to Afghanistan
              1 armour moved from India to Afghanistan
              9 armour moved from Sinkiang to Afghanistan
              2 fighters moved from Sinkiang to Manchuria
              2 bombers moved from China to Manchuria
              1 artillery and 1 infantry moved from Kwantung to Manchuria
              5 artilleries moved from Sinkiang to China
      
          Combat - Chinese
              Battle in Manchuria
                  Chinese attack with 1 artillery, 2 bombers, 2 fighters and 1 infantry
                  Japanese defend with 1 artillery and 1 infantry
                      Chinese roll dice for 1 artillery, 2 bombers, 2 fighters and 1 infantry in Manchuria, round 2 : 3/6 hits, 3.00 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Manchuria, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Manchuria
                  Chinese win, taking Manchuria from Japanese with 1 artillery, 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 artillery and 1 infantry
              Battle in Persia
                  Chinese attack with 1 artillery, 3 fighters and 1 infantry
                  Russians defend with 1 artillery and 1 infantry
                      Chinese roll dice for 1 artillery, 3 fighters and 1 infantry in Persia, round 2 : 3/5 hits, 2.17 expected hits
                      Russians roll dice for 1 artillery and 1 infantry in Persia, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Persia
                  Chinese win, taking Persia from Russians with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 7
                  Casualties for Russians: 1 artillery and 1 infantry
              Battle in Afghanistan
                  Chinese attack with 10 armour and 6 infantry
                  Russians defend with 1 artillery and 1 infantry
                      Chinese roll dice for 10 armour and 6 infantry in Afghanistan, round 2 : 8/16 hits, 6.00 expected hits
                      Russians roll dice for 1 artillery and 1 infantry in Afghanistan, round 2 : 2/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Chinese lost in Afghanistan
                  Chinese win, taking Afghanistan from Russians with 10 armour and 4 infantry remaining. Battle score for attacker is 1
                  Casualties for Chinese: 2 infantry
                  Casualties for Russians: 1 artillery and 1 infantry
      
          Non Combat Move - Chinese
              8 infantry moved from Sinkiang to Himalaya
              3 fighters moved from Persia to Kwantung
              5 infantry moved from China to Kwantung
              2 bombers moved from Manchuria to Kwantung
              2 fighters moved from Manchuria to Kwantung
              4 artilleries moved from Sinkiang to Himalaya
      
          Place Units - Chinese
              1 aaGun, 1 armour and 1 infantry placed in India
              4 armour placed in China
      
          Turn Complete - Chinese
              Chinese collect 36 PUs; end with 36 PUs
      

      Combat Hit Differential Summary :

      Chinese : 2.83
      Russians : 0.67
      Japanese : -0.67
      

      Savegame

      posted in Play Boardgames
      J
      jalohkam
    • RE: Killing Time (and Nazis)

      TripleA Turn Summary: Germans round 5

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 5
      
          Purchase Units - Germans
              Germans buy 7 armour and 4 infantry; Remaining resources: 3 PUs; 
      
          Combat Move - Germans
              1 artillery and 4 infantry moved from Kazakh S.S.R. to Persia
              12 armour moved from Kazakh S.S.R. to Persia
              4 infantry moved from Caucasus to Persia
              1 armour moved from Kazakh S.S.R. to Trans-Jordan
                    Germans take Trans-Jordan from British
              4 armour moved from Russia to Persia
              1 artillery moved from Russia to Archangel
                    Germans take Archangel from Russians
              2 artilleries moved from Russia to Kazakh S.S.R.
              2 infantry moved from Southern Europe to Germany
              4 fighters moved from Southern Europe to Germany
              5 bombers moved from France to Persia
      
          Combat - Germans
      
          Non Combat Move - Germans
              1 aaGun moved from Southern Europe to Germany
              4 infantry moved from Germany to France
              1 infantry moved from Germany to France
              1 infantry moved from Germany to France
              3 artilleries moved from Southern Europe to Germany
              1 artillery moved from Germany to France
      
          Place Units - Germans
              4 armour placed in Caucasus
              3 armour and 4 infantry placed in Germany
      
          Turn Complete - Germans
              Germans collect 58 PUs; end with 61 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      J
      jalohkam
    • RE: Super Smash Bro's

      TripleA Manual Gamesave Post: Russians round 3

      TripleA Manual Gamesave Post for game: WW2v4 Six Army Free For All, version: 2.7

      Game History

      Round: 3
      
          Purchase Units - Russians
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      J
      jalohkam
    • RE: Super Smash Bro's

      TripleA Turn Summary: Chinese round 2

      TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

      Game History

      Round: 2
      
          Purchase Units - Chinese
              Chinese buy 10 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 artillery and 1 infantry moved from China to Manchuria
              1 fighter moved from China to Manchuria
              1 artillery and 4 infantry moved from China to Kwantung
              2 bombers and 1 fighter moved from China to Kwantung
              1 infantry moved from China to Sinkiang
              2 infantry moved from Afghanistan to Persia
              1 infantry moved from India to Afghanistan
              3 fighters moved from India to Persia
      
          Combat - Chinese
              Battle in Manchuria
                  Chinese attack with 1 artillery, 1 fighter and 1 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Manchuria, round 2 : 1/3 hits, 1.17 expected hits
                      Japanese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Manchuria
                  Chinese win, taking Manchuria from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Kwantung
                  Chinese attack with 1 artillery, 2 bombers, 1 fighter and 4 infantry
                  Neutral defend with 5 infantry
                      Chinese roll dice for 1 artillery, 2 bombers, 1 fighter and 4 infantry in Kwantung, round 2 : 3/8 hits, 3.00 expected hits
                      Neutral roll dice for 5 infantry in Kwantung, round 2 : 2/5 hits, 1.67 expected hits
                      3 infantry owned by the Neutral and 2 infantry owned by the Chinese lost in Kwantung
                      Chinese roll dice for 1 artillery, 2 bombers, 1 fighter and 2 infantry in Kwantung, round 3 : 5/6 hits, 2.67 expected hits
                      Neutral roll dice for 2 infantry in Kwantung, round 3 : 1/2 hits, 0.67 expected hits
                      2 infantry owned by the Neutral and 1 infantry owned by the Chinese lost in Kwantung
                  Chinese loses 0 PUs for violating Kwantungs neutrality.
                  Chinese win, taking Kwantung from Neutral with 1 artillery, 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                  Casualties for Chinese: 3 infantry
                  Casualties for Neutral: 5 infantry
              Battle in Persia
                  Chinese attack with 3 fighters and 2 infantry
                  Russians defend with 1 artillery and 1 infantry
                      Chinese roll dice for 3 fighters and 2 infantry in Persia, round 2 : 2/5 hits, 1.83 expected hits
                      Russians roll dice for 1 artillery and 1 infantry in Persia, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Chinese lost in Persia
                  Chinese win, taking Persia from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
                  Casualties for Chinese: 1 infantry
                  Casualties for Russians: 1 artillery and 1 infantry
      
          Non Combat Move - Chinese
              3 fighters moved from Persia to India
              1 fighter moved from Kwantung to Sinkiang
              2 bombers moved from Kwantung to China
              1 fighter moved from Manchuria to Sinkiang
      
          Place Units - Chinese
              3 infantry placed in India
              7 infantry placed in China
      
          Turn Complete - Chinese
              Chinese collect 36 PUs; end with 36 PUs
      

      Combat Hit Differential Summary :

      Neutral : 0.67
      Chinese : 2.33
      Russians : 0.33
      Japanese : 0.67
      

      Savegame

      posted in Play Boardgames
      J
      jalohkam
    • RE: Killing Time (and Nazis)

      TripleA Turn Summary: Germans round 4

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 4
      
          Purchase Units - Germans
              Germans buy 1 aaGun, 4 armour, 4 artilleries and 10 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              2 infantry moved from Caucasus to Persia
              2 armour moved from Caucasus to Persia
              1 infantry moved from Russia to Novosibirsk
                    Germans take Novosibirsk from Russians
              9 armour, 1 artillery and 4 infantry moved from Russia to Kazakh S.S.R.
                    Germans take Kazakh S.S.R. from Russians
              4 armour moved from Caucasus to Kazakh S.S.R.
              5 fighters moved from Germany to France
              2 infantry moved from Northwestern Europe to France
              2 infantry moved from Italy to Southern Europe
              3 artilleries moved from Germany to Southern Europe
              4 fighters moved from Poland to Southern Europe
              2 artilleries moved from Germany to France
              5 bombers moved from Germany to France
              1 submarine moved from 22 Sea Zone to 10 Sea Zone
      
          Combat - Germans
              Battle in 10 Sea Zone
                  Germans attack with 1 submarine
                  British defend with 1 transport
                      1 transport owned by the British lost in 10 Sea Zone
                      Germans roll dice for 1 submarine in 10 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                  Germans win with 1 submarine remaining. Battle score for attacker is 7
                  Casualties for British: 1 transport
              Battle in Persia
                  Germans attack with 2 armour and 2 infantry
                  Americans defend with 2 infantry; Russians defend with 1 aaGun
                      Germans roll dice for 2 armour and 2 infantry in Persia, round 2 : 1/4 hits, 1.33 expected hits
                      British roll dice for 1 aaGun and 2 infantry in Persia, round 2 : 0/2 hits, 0.67 expected hits
                      1 aaGun owned by the Russians lost in Persia
                      Germans roll dice for 2 armour and 2 infantry in Persia, round 3 : 2/4 hits, 1.33 expected hits
                      British roll dice for 2 infantry in Persia, round 3 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Americans lost in Persia
                  Germans win, taking Persia from British with 2 armour and 2 infantry remaining. Battle score for attacker is 11
                  Casualties for Russians: 1 aaGun
                  Casualties for Americans: 2 infantry
      
          Non Combat Move - Germans
              1 aaGun moved from Germany to France
              1 aaGun moved from Germany to Southern Europe
      
          Place Units - Germans
              4 infantry placed in Caucasus
              1 aaGun placed in Russia
              4 armour and 3 artilleries placed in Russia
              1 artillery and 6 infantry placed in Germany
      
          Turn Complete - Germans
              Germans collect 57 PUs; end with 57 PUs
      

      Combat Hit Differential Summary :

      Germans : 1.00
      British : -1.33
      

      Savegame

      posted in Play Boardgames
      J
      jalohkam
    • RE: Killing Time (and Nazis)

      TripleA Turn Summary: Germans round 3

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 3
      
          Purchase Units - Germans
              Germans buy 5 artilleries and 3 fighters; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              2 infantry moved from West Russia to Caucasus
              6 armour moved from Belorussia to Caucasus
              9 armour, 1 artillery, 1 bomber, 4 fighters and 6 infantry moved from West Russia to Russia
              3 infantry moved from Germany to Italy
              2 infantry moved from Germany to France
              2 bombers moved from Germany to France
              1 bomber moved from Germany to Italy
              2 fighters moved from Belorussia to Germany
              2 infantry moved from Germany to Northwestern Europe
              1 bomber moved from Germany to Northwestern Europe
      
          Combat - Germans
              Battle in Northwestern Europe
                  Germans attack with 1 bomber and 2 infantry
                  British defend with 1 infantry
                      Germans roll dice for 1 bomber and 2 infantry in Northwestern Europe, round 2 : 1/3 hits, 1.00 expected hits
                      British roll dice for 1 infantry in Northwestern Europe, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Northwestern Europe
                  Germans win, taking Northwestern Europe from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
              Battle in Italy
                  Germans attack with 1 bomber and 3 infantry
                  British defend with 1 factory and 1 infantry
                      Germans roll dice for 1 bomber and 3 infantry in Italy, round 2 : 0/4 hits, 1.17 expected hits
                      British roll dice for 1 infantry in Italy, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 bomber and 3 infantry in Italy, round 3 : 1/4 hits, 1.17 expected hits
                      British roll dice for 1 infantry in Italy, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans and 1 infantry owned by the British lost in Italy
                  Germans win, taking Italy from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 infantry
                  Casualties for British: 1 infantry
              Battle in France
                  Germans attack with 2 bombers and 2 infantry
                  British defend with 1 infantry
                      Germans roll dice for 2 bombers and 2 infantry in France, round 2 : 1/4 hits, 1.67 expected hits
                      British roll dice for 1 infantry in France, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in France
                  Germans win, taking France from British with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
              Battle in Caucasus
                  Germans attack with 6 armour and 2 infantry
                  Russians defend with 1 factory and 2 infantry
                      Germans roll dice for 6 armour and 2 infantry in Caucasus, round 2 : 3/8 hits, 3.33 expected hits
                      Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Russians lost in Caucasus
                  Germans win, taking Caucasus from Russians with 6 armour and 2 infantry remaining. Battle score for attacker is 6
                  Casualties for Russians: 2 infantry
              Battle in Russia
                  Germans attack with 9 armour, 1 artillery, 1 bomber, 4 fighters and 6 infantry
                  Russians defend with 1 factory and 6 infantry
                      Germans roll dice for 9 armour, 1 artillery, 1 bomber, 4 fighters and 6 infantry in Russia, round 2 : 9/21 hits, 8.67 expected hits
                      Russians roll dice for 6 infantry in Russia, round 2 : 1/6 hits, 2.00 expected hits
                      6 infantry owned by the Russians and 1 infantry owned by the Germans lost in Russia
                  Germans captures 20PUs while taking Russians capital
                  Germans win, taking Russia from Russians with 9 armour, 1 artillery, 1 bomber, 4 fighters and 5 infantry remaining. Battle score for attacker is 15
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 6 infantry
      
          Non Combat Move - Germans
              4 fighters moved from Russia to West Russia
              1 bomber moved from Russia to Germany
              1 bomber moved from Italy to Germany
              2 bombers moved from France to Germany
              1 bomber moved from Northwestern Europe to Germany
              4 fighters moved from West Russia to Poland
              1 infantry moved from Algeria to Libya
      
          Place Units - Germans
              5 artilleries and 3 fighters placed in Germany
      
          Turn Complete - Germans
              Germans collect 55 PUs; end with 75 PUs
      

      Combat Hit Differential Summary :

      Germans : -2.00
      British : -0.33
      Russians : -1.67
      

      Savegame

      posted in Play Boardgames
      J
      jalohkam
    • RE: Killing Time (and Nazis)

      TripleA Turn Summary: Germans round 2

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 2
      
          Purchase Units - Germans
              Germans buy 4 bombers and 1 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Germans
              2 infantry moved from Ukraine S.S.R. to Caucasus
              1 armour and 1 artillery moved from Caucasus to West Russia
              2 armour, 1 bomber, 4 fighters and 2 infantry moved from Belorussia to West Russia
              6 infantry moved from Karelia S.S.R. to West Russia
              6 armour moved from Germany to Belorussia
              2 armour moved from Poland to West Russia
              2 armour moved from Poland to West Russia
              2 fighters moved from France to Belorussia
              1 infantry moved from Italy to Germany
              1 battleship and 1 transport moved from 16 Sea Zone to 15 Sea Zone
              1 armour and 1 infantry moved from Libya to 15 Sea Zone
              1 armour, 1 battleship, 1 infantry and 1 transport moved from 15 Sea Zone to 16 Sea Zone
              1 armour and 1 infantry moved from 16 Sea Zone to Caucasus
              1 infantry moved from Libya to Egypt
                    Germans take Egypt from British
              5 infantry moved from France to Germany
      
          Combat - Germans
      
          Non Combat Move - Germans
              1 aaGun moved from Italy to Germany
              1 aaGun moved from France to Germany
              1 infantry moved from Morocco to Algeria
              1 submarine moved from 11 Sea Zone to 22 Sea Zone
      
          Place Units - Germans
              4 bombers and 1 infantry placed in Germany
      
          Turn Complete - Germans
              Germans collect 49 PUs; end with 50 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      J
      jalohkam
    • RE: Killing Time (and Nazis)

      TripleA Turn Summary: Germans round 1

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 1
      
          Purchase Units - Germans
              Germans buy 6 armour; Remaining resources: 5 PUs; 
      
          Combat Move - Germans
              1 artillery and 1 infantry moved from Southern Europe to 15 Sea Zone
              1 artillery, 1 battleship, 1 infantry and 1 transport moved from 15 Sea Zone to 16 Sea Zone
              1 artillery and 1 infantry moved from 16 Sea Zone to Caucasus
              1 armour, 1 artillery, 1 fighter and 3 infantry moved from Ukraine S.S.R. to Caucasus
              3 infantry moved from Belorussia to West Russia
              3 infantry moved from Finland to Karelia S.S.R.
              2 infantry moved from Norway to 5 Sea Zone
              2 infantry moved from 5 Sea Zone to Karelia S.S.R.
              2 submarines moved from 5 Sea Zone to 7 Sea Zone
              1 fighter moved from Norway to 7 Sea Zone
              1 fighter moved from Northwestern Europe to 7 Sea Zone
              2 submarines moved from 9 Sea Zone to 11 Sea Zone
              1 artillery and 1 infantry moved from Algeria to Libya
              1 armour moved from Bulgaria Romania to West Russia
              1 armour moved from Poland to West Russia
              1 armour moved from Baltic States to West Russia
              2 infantry moved from Bulgaria Romania to Ukraine S.S.R.
              2 armour moved from France to Poland
              2 armour moved from Germany to Belorussia
              2 infantry moved from Poland to Belorussia
              1 infantry moved from Baltic States to Karelia S.S.R.
              1 armour moved from Northwestern Europe to Poland
              1 infantry moved from Northwestern Europe to France
              3 infantry moved from Germany to France
              1 armour moved from Italy to Poland
              1 fighter moved from Bulgaria Romania to Caucasus
              1 fighter moved from Poland to West Russia
              1 fighter moved from Germany to West Russia
              1 bomber moved from Germany to Caucasus
      
          Combat - Germans
              Battle in 11 Sea Zone
                  Germans attack with 2 submarines
                  Americans defend with 1 destroyer and 2 transports
                      Germans roll dice for 2 submarines in 11 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                      Americans roll dice for 1 destroyer and 2 transports in 11 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 2 submarines in 11 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                      Americans roll dice for 1 destroyer and 2 transports in 11 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 11 Sea Zone
                      2 transports owned by the Americans lost in 11 Sea Zone
                      Germans roll dice for 1 submarine in 11 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                  Germans win with 1 submarine remaining. Battle score for attacker is 16
                  Casualties for Germans: 1 submarine
                  Casualties for Americans: 1 destroyer and 2 transports
              Battle in 7 Sea Zone
                  Germans attack with 2 fighters and 2 submarines
                  British defend with 1 battleship and 1 transport; Russians defend with 1 submarine
                      Germans roll dice for 2 submarines in 7 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                      British roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      Germans roll dice for 2 fighters in 7 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                      British roll dice for 1 battleship and 1 transport in 7 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                      1 submarine owned by the Germans lost in 7 Sea Zone
                      Germans roll dice for 1 submarine in 7 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      British roll dice for 1 submarine in 7 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                      Germans roll dice for 2 fighters in 7 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                  Units damaged: 1 battleship owned by the British
                      British roll dice for 1 battleship and 1 transport in 7 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                      1 submarine owned by the Russians lost in 7 Sea Zone
                      Germans roll dice for 1 submarine in 7 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 2 fighters in 7 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits
                      British roll dice for 1 battleship and 1 transport in 7 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                      1 submarine owned by the Germans and 1 battleship owned by the British lost in 7 Sea Zone
                      1 transport owned by the British lost in 7 Sea Zone
                  Germans win with 2 fighters remaining. Battle score for attacker is 21
                  Casualties for Germans: 2 submarines
                  Casualties for Russians: 1 submarine
                  Casualties for British: 1 battleship and 1 transport
              Battle in West Russia
                  Germans attack with 3 armour, 2 fighters and 3 infantry
                  Russians defend with 1 armour, 2 artilleries and 4 infantry
                      Germans roll dice for 3 armour, 2 fighters and 3 infantry in West Russia, round 2 : 4/8 hits, 3.00 expected hits
                      Russians roll dice for 1 armour, 2 artilleries and 4 infantry in West Russia, round 2 : 3/7 hits, 2.50 expected hits
                      4 infantry owned by the Russians and 3 infantry owned by the Germans lost in West Russia
                      Germans roll dice for 3 armour and 2 fighters in West Russia, round 3 : 2/5 hits, 2.50 expected hits
                      Russians roll dice for 1 armour and 2 artilleries in West Russia, round 3 : 1/3 hits, 1.17 expected hits
                      2 artilleries owned by the Russians and 1 armour owned by the Germans lost in West Russia
                      Germans roll dice for 2 armour and 2 fighters in West Russia, round 4 : 4/4 hits, 2.00 expected hits
                      Russians roll dice for 1 armour in West Russia, round 4 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the Russians lost in West Russia
                  Germans win, taking West Russia from Russians with 2 armour and 2 fighters remaining. Battle score for attacker is 11
                  Casualties for Germans: 1 armour and 3 infantry
                  Casualties for Russians: 1 armour, 2 artilleries and 4 infantry
              Battle in Karelia S.S.R.
                  Germans attack with 6 infantry
                  Russians defend with 1 factory and 1 infantry
                      Germans roll dice for 1 cruiser in Karelia S.S.R., round 2 : 1/1 hits, 0.50 expected hits
                      Russians roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Karelia S.S.R.
                  Germans win, taking Karelia S.S.R. from Russians with 6 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Caucasus
                  Germans attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters and 4 infantry
                  Russians defend with 1 aaGun, 1 armour, 1 artillery, 1 factory, 1 fighter and 3 infantry
                      AA fire in Caucasus : 0/3 hits, 0.50 expected hits
                      Germans roll dice for 1 battleship in Caucasus, round 2 : 0/1 hits, 0.67 expected hits
                      Germans roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters and 4 infantry in Caucasus, round 2 : 4/10 hits, 3.83 expected hits
                      Russians roll dice for 1 aaGun, 1 armour, 1 artillery, 1 fighter and 3 infantry in Caucasus, round 2 : 2/6 hits, 2.50 expected hits
                      3 infantry owned by the Russians, 2 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Caucasus
                      Germans roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters and 2 infantry in Caucasus, round 3 : 5/8 hits, 3.50 expected hits
                      Russians roll dice for 1 armour, 1 artillery and 1 fighter in Caucasus, round 3 : 3/3 hits, 1.50 expected hits
                      1 fighter owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Caucasus
                  Germans win, taking Caucasus from Russians with 1 armour, 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 18
                  Casualties for Germans: 1 artillery and 4 infantry
                  Casualties for Russians: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 3 infantry
      
          Non Combat Move - Germans
              2 fighters moved from Caucasus to Belorussia
              1 bomber moved from Caucasus to Belorussia
              2 fighters moved from 7 Sea Zone to France
              2 fighters moved from West Russia to Belorussia
      
          Place Units - Germans
              6 armour placed in Germany
      
          Turn Complete - Germans
              Germans collect 47 PUs; end with 52 PUs
      

      Combat Hit Differential Summary :

      Germans : 3.00
      British : -0.33
      Americans : 0.33
      Russians : 0.50
      AA fire in Caucasus : : -0.50
      

      Savegame

      posted in Play Boardgames
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      jalohkam
    • RE: Super Smash Bro's

      TripleA Manual Gamesave Post: Russians round 2

      TripleA Manual Gamesave Post for game: WW2v4 Six Army Free For All, version: 2.7

      Game History

      Round: 2
      
          Purchase Units - Russians
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
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      jalohkam
    • RE: Super Smash Bro's

      TripleA Turn Summary: Chinese round 1

      TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

      Game History

      Round: 1
      
          Purchase Units - Chinese
              Chinese buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              2 fighters and 3 infantry moved from China to Manchuria
              2 bombers moved from China to Manchuria
              1 infantry moved from Himalaya to Afghanistan
              3 fighters moved from China to Afghanistan
              1 infantry moved from India to Afghanistan
              9 armour, 9 artilleries and 15 infantry moved from China to Sinkiang
      
          Combat - Chinese
              Battle in Manchuria
                  Chinese attack with 2 bombers, 2 fighters and 3 infantry
                  Japanese defend with 1 armour, 2 artilleries and 1 infantry
                      Chinese roll dice for 2 bombers, 2 fighters and 3 infantry in Manchuria, round 2 : 3/7 hits, 2.83 expected hits
                      Japanese roll dice for 1 armour, 2 artilleries and 1 infantry in Manchuria, round 2 : 2/4 hits, 1.50 expected hits
                      1 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 2 infantry owned by the Chinese lost in Manchuria
                  1 infantry owned by the Chinese retreated to China
                  Japanese win with 1 armour remaining. Battle score for attacker is 5
                  Casualties for Chinese: 2 infantry
                  Casualties for Japanese: 2 artilleries and 1 infantry
              Battle in Afghanistan
                  Chinese attack with 3 fighters and 2 infantry
                  Russians defend with 1 infantry
                      Chinese roll dice for 3 fighters and 2 infantry in Afghanistan, round 2 : 3/5 hits, 1.83 expected hits
                      Russians roll dice for 1 infantry in Afghanistan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Afghanistan
                  Chinese win, taking Afghanistan from Russians with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Sinkiang
                  Chinese attack with 9 armour, 9 artilleries and 15 infantry
                  Russians defend with 1 infantry
                      Chinese roll dice for 9 armour, 9 artilleries and 15 infantry in Sinkiang, round 2 : 13/33 hits, 11.50 expected hits
                      Russians roll dice for 1 infantry in Sinkiang, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Chinese lost in Sinkiang
                  Chinese win, taking Sinkiang from Russians with 9 armour, 9 artilleries and 14 infantry remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Chinese
              2 bombers moved from Manchuria to China
              2 fighters moved from Manchuria to China
              3 fighters moved from Afghanistan to India
      
          Place Units - Chinese
              3 infantry placed in India
              2 artilleries and 5 infantry placed in China
      
          Turn Complete - Chinese
              Chinese collect 30 PUs; end with 30 PUs
      

      Combat Hit Differential Summary :

      Chinese : 2.83
      Russians : 0.33
      Japanese : 0.50
      

      Savegame

      posted in Play Boardgames
      J
      jalohkam
    • RE: Super Smash Bro's

      TripleA Manual Gamesave Post: British round 1

      TripleA Manual Gamesave Post for game: WW2v4 Six Army Free For All, version: 2.7

      Game History

      Round: 1
      
          Bid Purchase - British
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      J
      jalohkam
    • RE: Super Smash Bro's

      TripleA Manual Gamesave Post: Americans round 1

      TripleA Manual Gamesave Post for game: WW2v4 Six Army Free For All, version: 2.7

      Game History

      Round: 1
      
          Bid Purchase - Americans
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      J
      jalohkam
    • RE: Free-For-All

      TripleA Turn Summary: Japanese round 26

      TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

      Game History

      Round: 26
      
          Combat Move - Japanese
              1 submarine moved from 42 Sea Zone to 21 Sea Zone
              1 submarine moved from 60 Sea Zone to 62 Sea Zone
      
          Non Combat Move - Japanese
      
          Turn Complete - Japanese
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
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      jalohkam
    • RE: Free-For-All

      TripleA Turn Summary: Japanese round 25

      TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

      Game History

      Round: 25
      
          Combat Move - Japanese
              1 submarine moved from 63 Sea Zone to 62 Sea Zone
              1 submarine moved from 56 Sea Zone to 57 Sea Zone
              1 submarine moved from 52 Sea Zone to 42 Sea Zone
              1 submarine moved from 48 Sea Zone to 50 Sea Zone
              1 submarine moved from 57 Sea Zone to 60 Sea Zone
      
          Non Combat Move - Japanese
      
          Turn Complete - Japanese
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
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      jalohkam
    • RE: Free-For-All

      TripleA Turn Summary: Japanese round 24

      TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

      Game History

      Round: 24
      
          Combat Move - Japanese
              1 submarine moved from 51 Sea Zone to 48 Sea Zone
              1 submarine moved from 56 Sea Zone to 63 Sea Zone
              1 submarine moved from 52 Sea Zone to 56 Sea Zone
              1 submarine moved from 53 Sea Zone to 56 Sea Zone
              1 submarine moved from 56 Sea Zone to 52 Sea Zone
      
          Combat - Japanese
              Battle in 48 Sea Zone
                  Japanese attack with 1 submarine
                  Chinese defend with 1 transport
                      1 transport owned by the Chinese lost in 48 Sea Zone
                      Japanese roll dice for 1 submarine in 48 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                  Japanese win with 1 submarine remaining. Battle score for attacker is 7
                  Casualties for Chinese: 1 transport
      
          Non Combat Move - Japanese
      
          Turn Complete - Japanese
      

      Combat Hit Differential Summary :

      Japanese : -0.50
      

      Savegame

      posted in Play Boardgames
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      jalohkam
    • RE: Free-For-All

      TripleA Turn Summary: Japanese round 23

      TripleA Turn Summary for game: WW2v4 Six Army Free For All, version: 2.7

      Game History

      Round: 23
      
          Combat Move - Japanese
              1 submarine moved from 55 Sea Zone to 56 Sea Zone
              1 submarine moved from 55 Sea Zone to 53 Sea Zone
              1 submarine moved from 55 Sea Zone to 52 Sea Zone
              1 submarine moved from 55 Sea Zone to 51 Sea Zone
      
          Non Combat Move - Japanese
      
          Turn Complete - Japanese
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      J
      jalohkam
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