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    Posts made by Jacob16

    • RE: L25 G40 OOB Simon33 (L+40) v Jacob16 (X)

      Scramble? if so which planes specifically. Also what would you like the order of loss to be in the persia battle, and also in the hawaii battle?

      posted in League
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      Jacob16
    • RE: L25 G40 OOB Simon33 (L+40) v Jacob16 (X)

      TripleA Manual Gamesave Post: Japanese round 8

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

      Game History

      Round: 8
      
          Purchase Units - Japanese
              Japanese buy 1 artillery, 2 destroyers, 4 infantry, 1 mech_infantry, 6 submarines and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
      
          Combat Move - Japanese
              2 armour, 6 artilleries and 10 infantry moved from Eastern Persia to Persia
              1 armour moved from Afghanistan to Persia
              1 armour and 2 mech_infantrys moved from West India to Persia
              1 bomber moved from French Indo China to Persia
              1 armour moved from Szechwan to Sikang
                    Japanese take Sikang from Chinese
              1 armour moved from Sikang to Tsinghai
              2 infantry moved from Shensi to Tsinghai
              3 infantry moved from Kansu to Tsinghai
              1 mech_infantry moved from Kweichow to Tsinghai
              1 artillery and 1 infantry moved from Korea to 6 Sea Zone
              6 infantry moved from Japan to 6 Sea Zone
              1 artillery, 7 infantry and 4 transports moved from 6 Sea Zone to 26 Sea Zone
              1 artillery and 7 infantry moved from 26 Sea Zone to Hawaiian Islands
              2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
              1 tactical_bomber moved from Japan to 26 Sea Zone
      
          Combat - Japanese
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      J
      Jacob16
    • RE: L25 G40 OOB Martin (L+50) v Jacob16 (X)

      TripleA Turn Summary: Italians round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 7
      
          Purchase Units - Italians
              Italians buy 1 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Italians
              1 bomber moved from France to 112 Sea Zone
      
          Combat - Italians
              Battle in 112 Sea Zone
                  Italians attack with 1 bomber
                  Americans defend with 2 transports
                      2 transports owned by the Americans lost in 112 Sea Zone
                  Italians win with 1 bomber remaining. Battle score for attacker is 14
                  Casualties for Americans: 2 transports
      
          Non Combat Move - Italians
              1 bomber moved from 112 Sea Zone to Southern Italy
              2 infantry moved from Southern France to France
              1 artillery moved from Southern France to France
              1 infantry moved from Northern Italy to France
      
          Place Units - Italians
              1 infantry placed in Southern Italy
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 8
                  Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,3,2,4,1
              Italians collect 5 PUs (8 lost to blockades); end with 6 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      J
      Jacob16
    • RE: L25 G40 OOB Simon33 (L+40) v Jacob16 (X)

      TripleA Turn Summary: Germans round 8

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 8
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans repair damage of 6x factory_minor; Remaining resources: 50 PUs; 
              Germans buy 2 artilleries and 14 infantry; Remaining resources: 0 PUs; 
      
          Politics - Germans
              Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
              Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
              Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
              Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
              Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
              Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
              Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
              Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
              Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
              Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
              Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
              Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
      
          Combat Move - Germans
              1 infantry moved from Volgograd to Caucasus
                    Germans take Caucasus from Russians
              1 infantry moved from Volgograd to Tambov
                    Germans take Tambov from Russians
              1 infantry moved from France to Southern France
                    Germans take Southern France from British
              1 infantry moved from Western Germany to Holland Belgium
              1 infantry moved from Western Germany to Holland Belgium
              2 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium
              1 fighter moved from Southern Italy to Holland Belgium
      
          Combat - Germans
              Battle in Holland Belgium
                  Germans attack with 3 fighters, 2 infantry and 1 tactical_bomber
                  British defend with 1 infantry
                      Germans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/6 hits, 2.50 expected hits
                      British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Holland Belgium
                      1 infantry owned by the British lost in Holland Belgium
                  Germans win, taking Holland Belgium from British with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 infantry
                  Casualties for British: 1 infantry
      
          Non Combat Move - Germans
              2 infantry moved from Ukraine to Bryansk
              1 artillery and 1 mech_infantry moved from Ukraine to Bryansk
              1 infantry moved from Belarus to Bryansk
              1 armour moved from Eastern Poland to Bulgaria
              1 mech_infantry moved from Germany to Romania
              1 fighter moved from Holland Belgium to Southern Italy
              2 fighters moved from Holland Belgium to Western Germany
              1 tactical_bomber moved from Holland Belgium to Western Germany
              4 infantry moved from Western Germany to France
              1 bomber moved from Ukraine to Western Germany
              1 infantry moved from Volgograd to Caucasus
              1 infantry moved from Volgograd to Rostov
      
          Place Units - Germans
              1 artillery and 2 infantry placed in Volgograd
              3 infantry placed in Ukraine
              1 artillery and 2 infantry placed in France
              7 infantry placed in Western Germany
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5,5,3,5,3,6,4,1,2,4,3
              Germans collect 49 PUs (3 lost to blockades); end with 49 PUs
              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 54 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
      

      Combat Hit Differential Summary :

      Germans regular : -0.50
      British regular : 0.67
      

      Savegame

      posted in League
      J
      Jacob16
    • RE: L25 G40 OOB Simon33 (L+40) v Jacob16 (X)

      Loving this game so far, lots going on

      posted in League
      J
      Jacob16
    • RE: L25 G40 OOB Simon33 (L+40) v Jacob16 (X)

      TripleA Turn Summary: Italians round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 7
      
          Purchase Units - Italians
              Italians buy 6 infantry; Remaining resources: 0 PUs; 
      
          Politics - Italians
              Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
              Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
              Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
              Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
              Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
              Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
              Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
              Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
              Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
              Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
              Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
              Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
      
          Combat Move - Italians
              2 infantry moved from Northern Italy to Southern France
              1 fighter moved from Southern Italy to Southern France
              1 armour moved from Novgorod to Archangel
      
          Combat - Italians
              Battle in Archangel
                  Italians attack with 1 armour
                  Russians defend with 1 infantry
                      Italians roll dice for 1 armour in Archangel, round 2 : 1/1 hits, 0.50 expected hits
                      Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                      1 armour owned by the Italians lost in Archangel
                      1 infantry owned by the Russians lost in Archangel
                  Russians win with no units remaining. Battle score for attacker is -3
                  Casualties for Italians: 1 armour
                  Casualties for Russians: 1 infantry
              Battle in Southern France
                  Italians attack with 1 fighter and 2 infantry
                  British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                      Italians roll dice for 1 fighter and 2 infantry in Southern France, round 2 : 2/3 hits, 0.83 expected hits
                      British roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 2/2 hits, 0.67 expected hits
                      2 infantry owned by the Italians lost in Southern France
                      1 artillery owned by the British and 1 infantry owned by the British lost in Southern France
                  Italians win with 1 fighter remaining. Battle score for attacker is 1
                  Casualties for Italians: 2 infantry
                  Casualties for British: 1 artillery and 1 infantry
      
          Non Combat Move - Italians
              1 fighter moved from Southern France to Southern Italy
              2 aaGuns moved from Northern Italy to Southern Italy
      
          Place Units - Italians
              3 infantry placed in Southern Italy
              3 infantry placed in Northern Italy
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,6,4,1,4,5,5
              Italians collect 12 PUs (3 lost to blockades); end with 12 PUs
      

      Combat Hit Differential Summary :

      Italians regular : 1.67
      Russians regular : 0.67
      British regular : 1.33
      

      Savegame

      posted in League
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      Jacob16
    • RE: L25 G40 OOB Simon33 (L+40) v Jacob16 (X)

      TripleA Turn Summary: Japanese round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 7
      
          Purchase Units - Japanese
              Japanese buy 7 armour, 1 bomber, 1 destroyer, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
      
          Politics - Japanese
              Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
              Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
              Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
              Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
              Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
              Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
              Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
              Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
              Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
              Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
              Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
              Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
      
          Combat Move - Japanese
              1 mech_infantry moved from French Indo China to Kweichow
                    Japanese take Kweichow from Chinese
              1 armour moved from French Indo China to Szechwan
                    Japanese take Szechwan from Chinese
              1 infantry moved from Hopei to Shensi
                    Japanese take Shensi from Chinese
              1 infantry moved from Suiyuyan to Kansu
                    Japanese take Kansu from Chinese
              1 infantry moved from West India to Eastern Persia
                    Japanese take Eastern Persia from British
              1 submarine moved from 6 Sea Zone to 26 Sea Zone
              1 submarine moved from 36 Sea Zone to 39 Sea Zone
              1 bomber moved from French Indo China to 39 Sea Zone
      
          Combat - Japanese
              Americans scrambles 3 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
              Battle in 26 Sea Zone
                  Japanese attack with 1 submarine
                  Americans defend with 3 fighters and 1 transport
                      Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 transport in 26 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
                      Japanese roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 transport in 26 Sea Zone, round 3 : 0/0 hits, 0.00 expected hits
                      Japanese roll dice for 1 submarine in 26 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 transport in 26 Sea Zone, round 4 : 0/0 hits, 0.00 expected hits
                      Japanese roll dice for 1 submarine in 26 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 transport in 26 Sea Zone, round 5 : 0/0 hits, 0.00 expected hits
                      Japanese roll dice for 1 submarine in 26 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 transport in 26 Sea Zone, round 6 : 0/0 hits, 0.00 expected hits
                      Japanese roll dice for 1 submarine in 26 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits
                      1 transport owned by the Americans lost in 26 Sea Zone
                  Americans and Japanese reach a stalemate
                  . Battle score for attacker is 7
                  Casualties for Americans: 1 transport
              Battle in 39 Sea Zone
                  Japanese attack with 1 bomber and 1 submarine
                  French defend with 1 destroyer
                      Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 bomber in 39 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                      French roll dice for 1 destroyer in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Japanese lost in 39 Sea Zone
                      1 destroyer owned by the French lost in 39 Sea Zone
                  Japanese win with 1 bomber remaining. Battle score for attacker is 2
                  Casualties for Japanese: 1 submarine
                  Casualties for French: 1 destroyer
              Moving scrambled unit from 26 Sea Zone  back to originating territory: Hawaiian Islands
              Moving scrambled unit from 26 Sea Zone  back to originating territory: Hawaiian Islands
              Moving scrambled unit from 26 Sea Zone  back to originating territory: Hawaiian Islands
      
          Non Combat Move - Japanese
              1 bomber moved from 39 Sea Zone to French Indo China
              6 artilleries and 9 infantry moved from West India to Eastern Persia
              1 armour moved from India to Afghanistan
                    Japanese take Afghanistan from Neutral_True
              2 armour moved from India to Eastern Persia
              2 infantry moved from India to West India
              1 armour moved from Burma to West India
              2 mech_infantrys moved from Burma to West India
              3 mech_infantrys moved from Yunnan to India
              1 armour moved from French Indo China to Burma
              3 mech_infantrys moved from Kwangtung to Yunnan
              1 infantry moved from Suiyuyan to Shensi
              2 infantry moved from Suiyuyan to Kansu
              1 aaGun moved from Suiyuyan to Kansu
              1 artillery and 1 infantry moved from Manchuria to Korea
              1 transport moved from 6 Sea Zone to 17 Sea Zone
              1 infantry moved from Iwo Jima to 17 Sea Zone
              1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
              1 infantry moved from 6 Sea Zone to Japan
              1 infantry moved from Jehol to Chahar
              2 infantry moved from Jehol to Chahar
              1 tactical_bomber moved from French Indo China to 6 Sea Zone
              1 fighter moved from French Indo China to 6 Sea Zone
              1 destroyer moved from 36 Sea Zone to 35 Sea Zone
              1 destroyer moved from 6 Sea Zone to 36 Sea Zone
      
          Place Units - Japanese
              3 armour placed in India
              3 armour placed in French Indo China
              1 armour and 2 mech_infantrys placed in Kwangtung
              1 bomber placed in Japan
              1 destroyer and 1 submarine placed in 6 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 69 PUs; end with 69 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
              Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 0.00
      French regular : 0.67
      Japanese regular : -1.00
      

      Savegame

      posted in League
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      Jacob16
    • RE: L25 G40 OOB Simon33 (L+40) v Jacob16 (X)

      I think all of my bomber pilots from the last 2 rounds should change careers to middle school janitors.

      posted in League
      J
      Jacob16
    • RE: L25 G40 OOB Simon33 (L+40) v Jacob16 (X)

      TripleA Turn Summary: Germans round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 7
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans repair damage of 5x factory_minor; Remaining resources: 55 PUs; 
              Germans buy 3 artilleries, 13 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              2 infantry moved from France to Southern France
              2 fighters moved from Western Germany to Southern France
              1 tactical_bomber moved from Western Germany to Southern France
              1 fighter moved from Western Germany to Southern France
              1 bomber moved from Western Germany to Caucasus
              2 infantry moved from Volgograd to Caucasus
              1 armour moved from Bryansk to Smolensk
                    Germans take Smolensk from Russians
              1 armour moved from Smolensk to Bryansk
      
          Combat - Germans
              Battle in Southern France
                  Germans attack with 3 fighters, 2 infantry and 1 tactical_bomber
                  British defend with 1 factory_minor, 1 harbour and 1 infantry
                      Germans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 1/6 hits, 2.50 expected hits
                      British roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Southern France
                  Germans win, taking Southern France from British with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
              Battle in Caucasus
                  Germans attack with 1 bomber and 2 infantry
                  British defend with 1 infantry
                      Germans roll dice for 1 bomber and 2 infantry in Caucasus, round 2 : 0/3 hits, 1.00 expected hits
                      Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 bomber and 2 infantry in Caucasus, round 3 : 0/3 hits, 1.00 expected hits
                      Russians roll dice for 1 infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Caucasus
                      Germans roll dice for 1 bomber and 1 infantry in Caucasus, round 4 : 1/2 hits, 0.83 expected hits
                      Russians roll dice for 1 infantry in Caucasus, round 4 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Caucasus
                      1 infantry owned by the British lost in Caucasus
                  Germans win with 1 bomber remaining. Battle score for attacker is -3
                  Casualties for Germans: 2 infantry
                  Casualties for British: 1 infantry
      
          Non Combat Move - Germans
              1 bomber moved from Caucasus to Ukraine
              1 fighter moved from Southern France to Southern Italy
              2 fighters and 1 tactical_bomber moved from Southern France to Western Germany
              1 armour moved from Germany to Eastern Poland
              2 infantry moved from Ukraine to Bryansk
              1 artillery moved from Ukraine to Bryansk
              1 infantry moved from Belarus to Bryansk
              1 infantry moved from Belarus to Bryansk
              1 mech_infantry moved from Bryansk to Ukraine
              2 artilleries moved from Western Germany to France
              5 infantry moved from Western Germany to France
              1 infantry moved from Bryansk to Belarus
      
          Place Units - Germans
              3 infantry placed in Volgograd
              1 artillery and 2 infantry placed in Ukraine
              2 artilleries and 1 infantry placed in France
              7 infantry placed in Western Germany
              1 mech_infantry placed in Germany
      
          Turn Complete - Germans
              Germans collect 51 PUs; end with 51 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
      

      Combat Hit Differential Summary :

      Russians regular : 1.00
      Germans regular : -3.33
      British regular : -0.33
      

      Savegame

      posted in League
      J
      Jacob16
    • RE: L25 G40 OOB Simon33 (L+40) v Jacob16 (X)

      TripleA Turn Summary: Italians round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 6
      
          Purchase Units - Italians
              Italians buy 1 fighter and 2 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Italians
              1 armour moved from Novgorod to Karelia
                    Italians take Karelia from Russians
              1 armour moved from Karelia to Novgorod
              1 infantry moved from France to Holland Belgium
                    Germans take Holland Belgium from Americans
      
          Combat - Italians
      
          Non Combat Move - Italians
              2 infantry moved from Northern Italy to Southern Italy
              1 infantry moved from Yugoslavia to Northern Italy
              2 aaGuns moved from France to Northern Italy
              1 infantry moved from France to Northern Italy
      
          Place Units - Italians
              1 fighter and 2 infantry placed in Southern Italy
      
          Turn Complete - Italians
              Italians collect 16 PUs; end with 18 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      J
      Jacob16
    • RE: L25 G40 OOB Simon33 (L+40) v Jacob16 (X)

      TripleA Turn Summary: Japanese round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 6
      
          Purchase Units - Japanese
              Japanese buy 5 armour, 2 destroyers, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
      
          Combat Move - Japanese
              6 artilleries and 10 infantry moved from India to West India
              3 mech_infantrys moved from Kwangtung to Yunnan
              3 armour and 2 mech_infantrys moved from Hunan to Kweichow
              1 mech_infantry moved from Hopei to Kweichow
              1 fighter moved from Kiangsi to Kweichow
              4 fighters and 7 tactical_bombers moved from French Indo China to Kweichow
              1 bomber moved from Japan to Kweichow
              1 artillery moved from French Indo China to Yunnan
              1 infantry moved from Chahar to Suiyuyan
                    Japanese take Suiyuyan from Chinese
              1 infantry moved from Soviet Far East to 5 Sea Zone
              1 infantry and 1 transport moved from 5 Sea Zone to 17 Sea Zone
              1 infantry moved from 17 Sea Zone to Iwo Jima
              1 infantry moved from Soviet Far East to Siberia
                    Japanese take Siberia from Russians
      
          Combat - Japanese
              Battle in Iwo Jima
              Battle in Yunnan
                  Japanese attack with 1 artillery and 3 mech_infantrys
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 artillery and 3 mech_infantrys in Yunnan, round 2 : 3/4 hits, 1.00 expected hits
                      Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese lost in Yunnan
                      1 infantry owned by the Chinese lost in Yunnan
                  Japanese win, taking Iwo Jima from Americans, taking Yunnan from Chinese with 3 mech_infantrys remaining. Battle score for attacker is -1
                  Casualties for Japanese: 1 artillery
                  Casualties for Chinese: 1 infantry
              Battle in West India
                  Japanese attack with 6 artilleries and 10 infantry
                  British defend with 1 infantry
                      Japanese roll dice for 6 artilleries and 10 infantry in West India, round 2 : 3/16 hits, 4.67 expected hits
                      UK_Pacific roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in West India
                  Japanese win, taking West India from UK_Pacific with 6 artilleries and 10 infantry remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
              Battle in Kweichow
                  Japanese attack with 3 armour, 1 bomber, 5 fighters, 3 mech_infantrys and 7 tactical_bombers
                  British defend with 4 fighters; Chinese defend with 2 artilleries and 10 infantry
                      Japanese roll dice for 3 armour, 1 bomber, 5 fighters, 3 mech_infantrys and 7 tactical_bombers in Kweichow, round 2 : 10/19 hits, 9.83 expected hits
                      Chinese roll dice for 2 artilleries, 4 fighters and 10 infantry in Kweichow, round 2 : 4/16 hits, 6.67 expected hits
                      3 mech_infantrys owned by the Japanese and 1 armour owned by the Japanese lost in Kweichow
                      10 infantry owned by the Chinese lost in Kweichow
                      Japanese roll dice for 2 armour, 1 bomber, 5 fighters and 7 tactical_bombers in Kweichow, round 3 : 8/15 hits, 8.83 expected hits
                      Chinese roll dice for 2 artilleries and 4 fighters in Kweichow, round 3 : 4/6 hits, 3.33 expected hits
                      2 fighters owned by the Japanese and 2 armour owned by the Japanese lost in Kweichow
                      2 artilleries owned by the Chinese and 4 fighters owned by the British lost in Kweichow
                  Japanese win with 1 bomber, 3 fighters and 7 tactical_bombers remaining. Battle score for attacker is 28
                  Casualties for Japanese: 3 armour, 2 fighters and 3 mech_infantrys
                  Casualties for Chinese: 2 artilleries and 10 infantry
                  Casualties for British: 4 fighters
      
          Non Combat Move - Japanese
              1 infantry moved from Chahar to Suiyuyan
              1 artillery and 1 infantry moved from Jehol to Manchuria
              1 bomber, 3 fighters and 7 tactical_bombers moved from Kweichow to French Indo China
              1 armour and 2 mech_infantrys moved from French Indo China to Burma
              1 transport moved from 37 Sea Zone to 42 Sea Zone
              1 infantry moved from Java to 42 Sea Zone
              2 infantry moved from French Indo China to 36 Sea Zone
              2 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
              2 infantry moved from 39 Sea Zone to India
              1 transport moved from 39 Sea Zone to 36 Sea Zone
              1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
              1 infantry moved from 36 Sea Zone to French Indo China
              3 transports moved from 36 Sea Zone to 6 Sea Zone
              1 transport moved from 19 Sea Zone to 6 Sea Zone
              1 destroyer moved from 16 Sea Zone to 6 Sea Zone
              1 destroyer moved from 36 Sea Zone to 35 Sea Zone
              1 tactical_bomber moved from French Indo China to 36 Sea Zone
              1 fighter moved from French Indo China to 36 Sea Zone
              1 destroyer moved from 6 Sea Zone to 36 Sea Zone
              1 infantry moved from Chahar to Hopei
              1 infantry moved from Chahar to Suiyuyan
              1 aaGun moved from Chahar to Suiyuyan
              1 infantry moved from Chahar to Suiyuyan
              3 infantry moved from Chahar to Jehol
      
          Place Units - Japanese
              2 destroyers and 2 submarines placed in 6 Sea Zone
              3 armour placed in India
              2 armour and 1 mech_infantry placed in French Indo China
              3 mech_infantrys placed in Kwangtung
      
          Turn Complete - Japanese
              Japanese collect 66 PUs; end with 66 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
              Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -1.33
      Japanese regular : -0.33
      UK_Pacific regular : -0.33
      

      Savegame

      posted in League
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      Jacob16
    • RE: L25 G40 OOB Martin (L+50) v Jacob16 (X)

      @Martin Yeah that was actually pretty funny, I have never seen dice more slanted numbers wise lol, germans -17, russians +9.

      posted in League
      J
      Jacob16
    • RE: L25 G40 OOB Martin (L+50) v Jacob16 (X)

      TripleA Turn Summary: Japanese round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 7
      
          Purchase Units - Japanese
              Japanese buy 1 bomber, 1 carrier and 2 fighters; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 bomber moved from Malaya to 55 Sea Zone
              1 bomber moved from Malaya to 55 Sea Zone
              2 submarines moved from 36 Sea Zone to 55 Sea Zone
                    Japanese take 37 Sea Zone from ANZAC
                    Japanese take 42 Sea Zone from Americans
              1 tactical_bomber moved from French Indo China to 44 Sea Zone
              1 tactical_bomber moved from Malaya to 43 Sea Zone
              1 fighter moved from French Indo China to Philippines
              1 artillery moved from Japan to 6 Sea Zone
              1 infantry moved from Japan to 6 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
              1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
              1 submarine moved from 6 Sea Zone to 35 Sea Zone
              1 infantry moved from Sakha to Buryatia
                    Japanese take Buryatia from Russians
              2 infantry moved from Anhwe to Hunan
                    Japanese take Hunan from Chinese
              1 mech_infantry moved from French Indo China to Shan State
              1 armour moved from French Indo China to Shan State
              2 mech_infantrys moved from Yunnan to Burma
              2 armour moved from Yunnan to Burma
              1 infantry moved from Yunnan to Burma
              1 armour moved from French Indo China to Burma
      
          Combat - Japanese
              Battle in 43 Sea Zone
                  Japanese attack with 1 tactical_bomber
                  British defend with 1 transport
                      1 transport owned by the British lost in 43 Sea Zone
                  Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                  Casualties for British: 1 transport
              Battle in 35 Sea Zone
                  Japanese attack with 1 submarine and 1 transport
                  Americans defend with 1 transport
                      1 transport owned by the Americans lost in 35 Sea Zone
                  Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                  Casualties for Americans: 1 transport
              Battle in 44 Sea Zone
                  Japanese attack with 1 tactical_bomber
                  ANZAC defend with 1 transport
                      1 transport owned by the ANZAC lost in 44 Sea Zone
                  Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                  Casualties for ANZAC: 1 transport
              Battle in 55 Sea Zone
                  Japanese attack with 2 bombers and 2 submarines
                  Americans defend with 1 battleship and 2 cruisers
                      Japanese roll dice for 2 submarines in 55 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 2 bombers in 55 Sea Zone, round 2 : 0/2 hits, 1.33 expected hits
                      Americans roll dice for 1 battleship and 2 cruisers in 55 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                      2 submarines owned by the Japanese lost in 55 Sea Zone
                  2 bombers owned by the Japanese retreated
                  Americans win with 1 battleship and 2 cruisers remaining. Battle score for attacker is -12
                  Casualties for Japanese: 2 submarines
              Battle in Shan State
                  Japanese attack with 1 armour and 1 mech_infantry
                  British defend with 1 mech_infantry
                      Japanese roll dice for 1 armour and 1 mech_infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
                      UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 armour and 1 mech_infantry in Shan State, round 3 : 0/2 hits, 0.67 expected hits
                      UK_Pacific roll dice for 1 mech_infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 armour and 1 mech_infantry in Shan State, round 4 : 1/2 hits, 0.67 expected hits
                      UK_Pacific roll dice for 1 mech_infantry in Shan State, round 4 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the British lost in Shan State
                  Japanese win, taking Shan State from UK_Pacific with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                  Casualties for British: 1 mech_infantry
              Battle in Philippines
                  Japanese attack with 1 artillery, 1 fighter and 1 infantry
                  Americans defend with 1 airfield, 1 harbour and 2 infantry
                      Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Philippines, round 2 : 1/3 hits, 1.17 expected hits
                      Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Americans lost in Philippines
                      Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Philippines, round 3 : 2/3 hits, 1.17 expected hits
                      Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans lost in Philippines
                  Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                  Casualties for Americans: 2 infantry
              Battle in Burma
                  Japanese attack with 3 armour, 1 infantry and 2 mech_infantrys
                  British defend with 3 infantry
                      Japanese roll dice for 3 armour, 1 infantry and 2 mech_infantrys in Burma, round 2 : 1/6 hits, 2.00 expected hits
                      UK_Pacific roll dice for 3 infantry in Burma, round 2 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the Japanese lost in Burma
                      1 infantry owned by the British lost in Burma
                      Japanese roll dice for 3 armour and 2 mech_infantrys in Burma, round 3 : 3/5 hits, 1.83 expected hits
                      UK_Pacific roll dice for 2 infantry in Burma, round 3 : 1/2 hits, 0.67 expected hits
                      1 mech_infantry owned by the Japanese lost in Burma
                      2 infantry owned by the British lost in Burma
                  Japanese win, taking Burma from UK_Pacific with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 2
                  Casualties for Japanese: 1 infantry and 1 mech_infantry
                  Casualties for British: 3 infantry
      
          Non Combat Move - Japanese
              1 tactical_bomber moved from 43 Sea Zone to French Indo China
              2 transports moved from 42 Sea Zone to 36 Sea Zone
              1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone
              1 fighter moved from Philippines to 36 Sea Zone
              2 infantry moved from Guam to 21 Sea Zone
              2 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone
              2 infantry moved from 36 Sea Zone to Kwangsi
              1 destroyer moved from 6 Sea Zone to 36 Sea Zone
              2 bombers moved from 55 Sea Zone to Siam
              2 infantry moved from Jehol to 19 Sea Zone
              2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
              2 infantry moved from 36 Sea Zone to Kwangsi
      
          Place Units - Japanese
              1 carrier placed in 36 Sea Zone
              2 fighters placed in French Indo China
              1 bomber placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 45 PUs; end with 46 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -0.67
      Japanese regular : -2.17
      UK_Pacific regular : -0.67
      

      Savegame

      posted in League
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      Jacob16
    • RE: L25 G40 OOB Simon33 (L+40) v Jacob16 (X)

      TripleA Turn Summary: Germans round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 6
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 1 armour, 3 artilleries, 2 fighters and 10 infantry; Remaining resources: 0 PUs; 
      
          Politics - Germans
              Germans takes Political Action: Political Action Germans To War With Chinese
                  Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
      
          Combat Move - Germans
              1 armour moved from Volgograd to Kazakhstan
                    Germans take Kazakhstan from Russians
              1 armour moved from Kazakhstan to Tsinghai
              1 infantry moved from Archangel to Vologda
                    Germans take Vologda from Russians
              1 infantry moved from Belarus to Smolensk
              1 bomber moved from Western Germany to Smolensk
      
          Combat - Germans
              Battle in Tsinghai
                  Germans attack with 1 armour
                  Chinese defend with 1 fighter
                      Germans roll dice for 1 armour in Tsinghai, round 2 : 1/1 hits, 0.50 expected hits
                      Chinese roll dice for 1 fighter in Tsinghai, round 2 : 1/1 hits, 0.67 expected hits
                      1 armour owned by the Germans lost in Tsinghai
                      1 fighter owned by the Chinese lost in Tsinghai
                  Chinese win with no units remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 armour
                  Casualties for Chinese: 1 fighter
              Battle in Smolensk
                  Germans attack with 1 bomber and 1 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.83 expected hits
                      Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Smolensk
                      Germans roll dice for 1 bomber in Smolensk, round 3 : 1/1 hits, 0.67 expected hits
                      Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits
                      1 bomber owned by the Germans lost in Smolensk
                      1 infantry owned by the Russians lost in Smolensk
                  Russians win with no units remaining. Battle score for attacker is -12
                  Casualties for Germans: 1 bomber and 1 infantry
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Germans
              1 infantry moved from Rostov to Caucasus
              1 infantry moved from Rostov to Tambov
              1 artillery and 2 infantry moved from Ukraine to Bryansk
              1 infantry moved from Belarus to Archangel
              3 artilleries moved from Western Germany to France
              5 infantry moved from Western Germany to France
      
          Place Units - Germans
              1 artillery and 2 infantry placed in Ukraine
              3 infantry placed in Volgograd
              1 armour placed in Germany
              2 artilleries, 2 fighters and 5 infantry placed in Western Germany
      
          Turn Complete - Germans
              Germans collect 50 PUs; end with 50 PUs
              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 0.33
      Russians regular : 1.33
      Germans regular : 0.00
      

      Savegame

      posted in League
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      Jacob16
    • RE: L25 G40 OOB Simon33 (L+40) v Jacob16 (X)

      Might be done for there lol, that was some pretty terrible italian attackers

      posted in League
      J
      Jacob16
    • RE: L25 G40 OOB Simon33 (L+40) v Jacob16 (X)

      TripleA Turn Summary: Italians round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 5
      
          Purchase Units - Italians
              Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              3 infantry moved from France to Normandy Bordeaux
              2 artilleries and 1 infantry moved from Southern France to Normandy Bordeaux
              1 mech_infantry moved from Northern Italy to Normandy Bordeaux
              1 artillery moved from Belarus to Novgorod
              1 armour moved from Bryansk to Novgorod
      
          Combat - Italians
              Battle in Novgorod
                  Italians attack with 1 armour and 1 artillery
                  Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                      Italians roll dice for 1 armour and 1 artillery in Novgorod, round 2 : 1/2 hits, 0.83 expected hits
                      Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits
                      1 artillery owned by the Italians lost in Novgorod
                      1 infantry owned by the Russians lost in Novgorod
                      Italians roll dice for 1 armour in Novgorod, round 3 : 1/1 hits, 0.50 expected hits
                      Russians roll dice for 1 artillery in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Russians lost in Novgorod
                  Italians win, taking Novgorod from Russians with 1 armour remaining. Battle score for attacker is 3
                  Casualties for Italians: 1 artillery
                  Casualties for Russians: 1 artillery and 1 infantry
              Battle in Normandy Bordeaux
                  Italians attack with 2 artilleries, 4 infantry and 1 mech_infantry
                  British defend with 1 armour, 1 fighter, 4 infantry and 1 mech_infantry; Americans defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry
                      Italians roll dice for 2 artilleries, 4 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/7 hits, 1.83 expected hits
                      Americans roll dice for 2 armour, 1 fighter, 5 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 6/9 hits, 3.67 expected hits
                      1 mech_infantry owned by the Italians, 1 artillery owned by the Italians and 4 infantry owned by the Italians lost in Normandy Bordeaux
                      Italians roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 2 armour, 1 fighter, 5 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 3/9 hits, 3.67 expected hits
                      1 artillery owned by the Italians lost in Normandy Bordeaux
                  Americans win with 2 armour, 1 fighter, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is -24
                  Casualties for Italians: 2 artilleries, 4 infantry and 1 mech_infantry
      
          Non Combat Move - Italians
              2 infantry moved from Northern Italy to France
              2 aaGuns moved from Northern Italy to France
              1 infantry moved from Romania to Yugoslavia
      
          Place Units - Italians
              1 artillery and 2 infantry placed in Southern France
              2 infantry placed in Northern Italy
      
          Turn Complete - Italians
              Italians collect 18 PUs; end with 18 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 1.67
      Italians regular : -1.50
      Russians regular : 0.00
      

      Savegame

      posted in League
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      Jacob16
    • RE: L25 G40 OOB Martin (L+50) v Jacob16 (X)

      Been a great game, but I think with such a powerful take of Moscow this game is all but over for you

      posted in League
      J
      Jacob16
    • RE: L25 G40 OOB Martin (L+50) v Jacob16 (X)

      TripleA Turn Summary: Germans round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 7
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 6 armour, 1 artillery, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              2 infantry moved from Finland to Norway
              1 bomber moved from Germany to Norway
              1 bomber moved from Bryansk to Norway
              1 fighter moved from Southern Italy to 112 Sea Zone
              1 fighter moved from Southern Italy to 93 Sea Zone
              2 fighters moved from Southern Italy to Norway
              2 tactical_bombers moved from Novgorod to Norway
              1 armour moved from Northern Italy to Yugoslavia
              1 infantry moved from Northern Italy to Western Germany
              1 artillery moved from Northern Italy to Western Germany
              1 armour moved from Germany to Western Germany
              2 infantry moved from France to Normandy Bordeaux
              1 artillery moved from France to Normandy Bordeaux
              3 infantry moved from France to Holland Belgium
              1 armour moved from Northern Italy to Holland Belgium
              1 mech_infantry moved from Northern Italy to Normandy Bordeaux
              1 infantry moved from Northern Italy to Western Germany
              1 infantry moved from Northern Italy to Yugoslavia
              1 tactical_bomber moved from Eastern Poland to Yugoslavia
              1 tactical_bomber moved from Eastern Poland to Western Germany
              1 tactical_bomber moved from Novgorod to Russia
              3 tactical_bombers moved from Eastern Poland to Russia
              1 fighter moved from Ukraine to Russia
              1 bomber moved from Ukraine to Russia
              23 armour, 11 artilleries, 25 infantry and 12 mech_infantrys moved from Bryansk to Russia
              1 infantry moved from Rostov to Caucasus
                    Germans take Caucasus from Russians
              3 armour moved from Ukraine to Russia
              2 mech_infantrys moved from Western Ukraine to Russia
              3 artilleries and 3 infantry moved from Smolensk to Russia
              1 infantry moved from Vologda to Russia
      
          Combat - Germans
              Battle in 93 Sea Zone
                  Germans attack with 1 fighter
                  Americans defend with 1 transport
                      1 transport owned by the Americans lost in 93 Sea Zone
                  Germans win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Americans: 1 transport
              Battle in 112 Sea Zone
                  Germans attack with 1 fighter
                  Americans defend with 2 transports
                      2 transports owned by the Americans lost in 112 Sea Zone
                  Germans win with 1 fighter remaining. Battle score for attacker is 14
                  Casualties for Americans: 2 transports
              Battle in Norway
                  Germans attack with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
                  British defend with 2 fighters; Americans defend with 1 infantry and 1 mech_infantry
                      Germans roll dice for 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Norway, round 2 : 2/8 hits, 4.00 expected hits
                      Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Norway, round 2 : 2/4 hits, 2.00 expected hits
                      1 infantry owned by the Germans and 1 fighter owned by the Germans lost in Norway
                      1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Norway
                      Germans roll dice for 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers in Norway, round 3 : 2/6 hits, 3.17 expected hits
                      Americans roll dice for 2 fighters in Norway, round 3 : 1/2 hits, 1.33 expected hits
                      1 fighter owned by the Germans lost in Norway
                      2 fighters owned by the British lost in Norway
                  Germans win, taking Norway from Americans with 2 bombers, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                  Casualties for Germans: 2 fighters and 1 infantry
                  Casualties for Americans: 1 infantry and 1 mech_infantry
                  Casualties for British: 2 fighters
              Battle in Yugoslavia
                  Germans attack with 1 armour, 1 infantry and 1 tactical_bomber
                  British defend with 1 artillery
                      Germans roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 2/3 hits, 1.33 expected hits
                      British roll dice for 1 artillery in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the British lost in Yugoslavia
                  Germans win, taking Yugoslavia from British with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                  Casualties for British: 1 artillery
              Battle in Normandy Bordeaux
                  Germans attack with 1 artillery, 2 infantry and 1 mech_infantry
                  Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
                      Germans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.00 expected hits
                      Americans roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Americans lost in Normandy Bordeaux
                      Germans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 1/4 hits, 1.00 expected hits
                      Americans roll dice for 1 mech_infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Americans lost in Normandy Bordeaux
                  Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                  Casualties for Americans: 1 infantry and 1 mech_infantry
              Battle in Holland Belgium
                  Germans attack with 1 armour and 3 infantry
                  British defend with 2 infantry
                      Germans roll dice for 1 armour and 3 infantry in Holland Belgium, round 2 : 2/4 hits, 1.00 expected hits
                      British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the British lost in Holland Belgium
                  Germans win, taking Holland Belgium from British with 1 armour and 3 infantry remaining. Battle score for attacker is 6
                  Casualties for British: 2 infantry
              Battle in Western Germany
                  Germans attack with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber
                  Americans defend with 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
                      Germans roll dice for 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber in Western Germany, round 2 : 2/5 hits, 2.00 expected hits
                      Americans roll dice for 1 infantry and 1 mech_infantry in Western Germany, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Germans lost in Western Germany
                      1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Western Germany
                  Germans win, taking Western Germany from Americans with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 infantry
                  Casualties for Americans: 1 infantry and 1 mech_infantry
              Battle in Russia
                  Germans attack with 26 armour, 14 artilleries, 1 bomber, 1 fighter, 29 infantry, 14 mech_infantrys and 4 tactical_bombers
                  Russians defend with 4 aaGuns, 1 airfield, 1 factory_major and 67 infantry
                      Russians roll AA dice in Russia : 0/6 hits, 1.00 expected hits
                      Germans roll dice for 26 armour, 14 artilleries, 1 bomber, 1 fighter, 29 infantry, 14 mech_infantrys and 4 tactical_bombers in Russia, round 2 : 22/89 hits, 31.00 expected hits
                      Russians roll dice for 4 aaGuns and 67 infantry in Russia, round 2 : 26/67 hits, 22.33 expected hits
                      26 infantry owned by the Germans lost in Russia
                      18 infantry owned by the Russians and 4 aaGuns owned by the Russians lost in Russia
                      Germans roll dice for 26 armour, 14 artilleries, 1 bomber, 1 fighter, 3 infantry, 14 mech_infantrys and 4 tactical_bombers in Russia, round 3 : 26/63 hits, 26.67 expected hits
                      Russians roll dice for 49 infantry in Russia, round 3 : 20/49 hits, 16.33 expected hits
                      3 artilleries owned by the Germans, 3 infantry owned by the Germans and 14 mech_infantrys owned by the Germans lost in Russia
                      26 infantry owned by the Russians lost in Russia
                      Germans roll dice for 26 armour, 11 artilleries, 1 bomber, 1 fighter and 4 tactical_bombers in Russia, round 4 : 16/43 hits, 20.50 expected hits
                      Russians roll dice for 23 infantry in Russia, round 4 : 9/23 hits, 7.67 expected hits
                      9 artilleries owned by the Germans lost in Russia
                      16 infantry owned by the Russians lost in Russia
                      Germans roll dice for 26 armour, 2 artilleries, 1 bomber, 1 fighter and 4 tactical_bombers in Russia, round 5 : 16/34 hits, 17.50 expected hits
                      Russians roll dice for 7 infantry in Russia, round 5 : 3/7 hits, 2.33 expected hits
                      2 artilleries owned by the Germans and 1 armour owned by the Germans lost in Russia
                      7 infantry owned by the Russians lost in Russia
                  Germans captures 24PUs while taking Russians capital
                  Germans converts factory_major into different units
                  Germans win, taking Russia from Russians with 25 armour, 1 bomber, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 16
                  Casualties for Germans: 1 armour, 14 artilleries, 29 infantry and 14 mech_infantrys
                  Casualties for Russians: 4 aaGuns and 67 infantry
      
          Non Combat Move - Germans
              2 aaGuns moved from Bryansk to Russia
              3 artilleries moved from Belarus to Bryansk
              1 bomber moved from Norway to Germany
              1 bomber moved from Norway to Finland
              1 fighter moved from 112 Sea Zone to France
              1 aaGun moved from France to Western Germany
              1 tactical_bomber moved from Western Germany to France
              1 tactical_bomber moved from Yugoslavia to Southern Italy
              1 fighter moved from 93 Sea Zone to Southern Italy
              1 tactical_bomber moved from Russia to Ukraine
              1 fighter moved from Russia to Ukraine
              1 bomber moved from Russia to Novgorod
              3 tactical_bombers moved from Russia to Bryansk
              1 aaGun moved from Rostov to Bryansk
              2 tactical_bombers moved from Norway to Germany
              1 aaGun moved from Northern Italy to Western Germany
      
          Place Units - Germans
              3 armour placed in Ukraine
              3 armour placed in Novgorod
              1 artillery and 2 infantry placed in France
              1 fighter, 3 infantry and 1 mech_infantry placed in Germany
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,1,3,6,6,2,2,4,3,4,3,1,5
              Germans collect 60 PUs (2 lost to blockades); end with 84 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 89 PUs
              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 94 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 104 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -1.00
      Russians regular : 9.33
      Germans regular : -17.17
      Russians AA : -1.00
      British regular : -1.00
      

      Savegame

      posted in League
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      Jacob16
    • RE: L25 G40 OOB Simon33 (L+40) v Jacob16 (X)

      TripleA Turn Summary: Japanese round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 5
      
          Purchase Units - Japanese
              Japanese buy 1 armour, 1 bomber, 1 destroyer, 8 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 infantry moved from Yunnan to Kweichow
                    Japanese take Kweichow from Chinese
              1 mech_infantry moved from Hunan to Hopei
              1 fighter moved from French Indo China to Hopei
              1 artillery moved from India to West India
                    Japanese take West India from UK_Pacific
              2 infantry moved from Japan to 6 Sea Zone
              2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
              2 infantry moved from 5 Sea Zone to Soviet Far East
      
          Combat - Japanese
              Battle in Soviet Far East
              Battle in Hopei
                  Japanese attack with 1 fighter and 1 mech_infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 fighter and 1 mech_infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
                      Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Hopei
                  Japanese win, taking Soviet Far East from Russians, taking Hopei from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
      
          Non Combat Move - Japanese
              1 tactical_bomber moved from Yunnan to French Indo China
              1 fighter moved from Hopei to Kiangsi
              2 armour moved from Burma to Hunan
              1 armour and 2 mech_infantrys moved from French Indo China to Hunan
              1 infantry moved from Burma to Yunnan
              6 artilleries and 7 infantry moved from Burma to India
              1 fighter and 1 tactical_bomber moved from 39 Sea Zone to French Indo China
              1 carrier, 1 destroyer and 1 transport moved from 39 Sea Zone to 36 Sea Zone
              1 fighter and 1 tactical_bomber moved from Philippines to French Indo China
              1 submarine moved from 44 Sea Zone to 36 Sea Zone
              1 transport moved from 38 Sea Zone to 37 Sea Zone
              1 transport moved from 38 Sea Zone to 39 Sea Zone
              1 transport moved from 38 Sea Zone to 36 Sea Zone
              2 artilleries moved from Japan to 6 Sea Zone
              4 infantry moved from Japan to 6 Sea Zone
              1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
              1 artillery and 3 infantry moved from 36 Sea Zone to French Indo China
              1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
              8 infantry moved from Jehol to Chahar
              1 aaGun moved from Jehol to Chahar
              1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
              1 destroyer moved from 6 Sea Zone to 16 Sea Zone
              1 destroyer moved from 36 Sea Zone to 35 Sea Zone
      
          Place Units - Japanese
              3 infantry placed in India
              1 armour and 2 mech_infantrys placed in French Indo China
              3 mech_infantrys placed in Kwangtung
              1 destroyer and 1 submarine placed in 6 Sea Zone
              1 bomber and 5 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 64 PUs; end with 64 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
              Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -0.33
      Japanese regular : 0.33
      

      Savegame

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      Jacob16
    • RE: L25 G40 OOB Martin (L+50) v Jacob16 (X)

      TripleA Turn Summary: Italians round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 6
      
          Purchase Units - Italians
              Italians buy 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              1 artillery and 2 infantry moved from Northern Italy to Southern France
              1 bomber moved from Southern Italy to 105 Sea Zone
      
          Combat - Italians
              Battle in 105 Sea Zone
                  Italians attack with 1 bomber
                  Americans defend with 1 transport
                      1 transport owned by the Americans lost in 105 Sea Zone
                  Italians win with 1 bomber remaining. Battle score for attacker is 7
                  Casualties for Americans: 1 transport
              Battle in Southern France
                  Italians attack with 1 artillery and 2 infantry
                  Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
                      Italians roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 1/3 hits, 0.83 expected hits
                      Americans roll dice for 1 infantry and 1 mech_infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Americans lost in Southern France
                      Italians roll dice for 1 artillery and 2 infantry in Southern France, round 3 : 2/3 hits, 0.83 expected hits
                      Americans roll dice for 1 mech_infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Americans lost in Southern France
                  Italians win, taking Southern France from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 7
                  Casualties for Americans: 1 infantry and 1 mech_infantry
      
          Non Combat Move - Italians
              1 bomber moved from 105 Sea Zone to France
              1 armour moved from Bryansk to Vologda
      
          Place Units - Italians
              3 infantry placed in Southern Italy
              1 infantry placed in Northern Italy
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 10
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,6,5,4,1,1,2,4,1,6,2,2,2
              Italians collect 4 PUs (10 lost to blockades); end with 4 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -1.00
      Italians regular : 1.33
      

      Savegame

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      Jacob16
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