Looking forward to this game my friend. The bid is as follows:
1 Fighter Scotland, 1 Fighter SZ98, 1 Inf Alexandria, 1 Art Anglo-Egyptian Sudan, 1 Mech Egypt, 1 Inf Burma, 1 Inf Kweichow, 1 Transport SZ71, 1 Sub SZ106
Posts made by Jacob16
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L25 G40 OOB Tyzoq (L+50) v Jacob16 (X)posted in League
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RE: L25 G40 OOB Simon33 (L+48) v Jacob16 (X) Game 2posted in League
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Italians Italians buy 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 1 armour and 1 mech_infantry moved from Yugoslavia to Bessarabia 1 artillery and 3 infantry moved from Yugoslavia to Romania 1 mech_infantry moved from Northern Italy to Romania Place Units - Italians 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,2,3,5,3,2,5,1,1,2,2 Italians collect 0 PUs (11 lost to blockades); end with 0 PUsCombat Hit Differential Summary :
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RE: L25 G40 OOB Oysteilo (L+55) v Jacob16 (X) Game 1posted in League
Scramble either of those sea zones and how many planes?
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RE: L25 G40 OOB Oysteilo (L+55) v Jacob16 (X) Game 1posted in League
TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - Germans Germans buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter moved from Norway to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 110 Sea Zone 2 tactical_bombers moved from Western Germany to 111 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 1 fighter moved from Holland Belgium to 111 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 battleship moved from 113 Sea Zone to 110 Sea Zone 3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 3 armour moved from Greater Southern Germany to France 1 tactical_bomber moved from Poland to France 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 fighter moved from Slovakia Hungary to Yugoslavia 1 infantry moved from Romania to Yugoslavia Combat - GermansCombat Hit Differential Summary :
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RE: L25 G40 OOB Oysteilo (L+55) v Jacob16 (X) Game 1posted in League
The bid is as follows:
Fighters:
scotland
Volgograd
Caucasus
Inf:
Ynunnan
Destroyers:
110
91
sub
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L25 G40 OOB Oysteilo (L+55) v Jacob16 (X) Game 1posted in League
Looking forward to this game and playing someone of your skill level my friend. We have agreed to no time constraints so we will not be bumping and honouring the 72 hour-rule, gentleman’s agreement.
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RE: L25 G40 OOB Simon33 (L+48) v Jacob16 (X) Game 2posted in League
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 armour, 1 bomber, 1 carrier, 1 destroyer, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Japanese 2 armour, 6 artilleries, 7 infantry and 3 mech_infantrys moved from Burma to India 1 bomber moved from Kiangsi to Hopei 2 bombers moved from Siam to Hopei 1 infantry moved from Szechwan to Shensi Japanese take Shensi from Chinese 1 infantry moved from Anhwe to Hopei 1 infantry moved from Jehol to Chahar 1 bomber moved from Japan to Chahar 1 tactical_bomber moved from French Indo China to Hopei 1 mech_infantry moved from Yunnan to Hopei 1 armour moved from Yunnan to Sikang Japanese take Sikang from Chinese 1 destroyer moved from 6 Sea Zone to 33 Sea Zone 4 fighters moved from Caroline Islands to 33 Sea Zone 1 fighter moved from 6 Sea Zone to 33 Sea Zone Combat - Japanese Battle in 33 Sea Zone Japanese attack with 1 destroyer and 5 fighters Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 5 fighters in 33 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 33 Sea Zone Japanese win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in India Japanese attack with 2 armour, 6 artilleries, 7 infantry and 3 mech_infantrys British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 2 armour, 6 artilleries, 7 infantry and 3 mech_infantrys in India, round 2 : 7/18 hits, 5.67 expected hits UK_Pacific roll dice for 1 infantry in India, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in India 1 infantry owned by the British lost in India Japanese captures 5PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 2 armour, 6 artilleries, 6 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Hopei Japanese attack with 3 bombers, 1 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 3 infantry Japanese roll dice for 3 bombers, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Hopei, round 2 : 1/6 hits, 2.83 expected hits Chinese roll dice for 3 infantry in Hopei, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Hopei 1 infantry owned by the Chinese lost in Hopei 1 tactical_bomber owned by the Japanese and 3 bombers owned by the Japanese retreated Chinese win with 2 infantry remaining. Battle score for attacker is -4 Casualties for Japanese: 1 infantry and 1 mech_infantry Casualties for Chinese: 1 infantry Battle in Chahar Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Chahar, round 2 : 0/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 1 infantry in Chahar, round 3 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar 1 infantry owned by the Chinese lost in Chahar Japanese win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 bomber moved from Chahar to Yunnan 1 bomber moved from Hopei to French Indo China 2 bombers moved from Hopei to Yunnan 1 tactical_bomber moved from Hopei to Yunnan 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Manchuria to Jehol 1 armour moved from Yunnan to Sikang 1 submarine moved from 37 Sea Zone to 36 Sea Zone 1 fighter moved from Siam to French Indo China 1 battleship, 2 carriers and 1 submarine moved from 6 Sea Zone to 36 Sea Zone 2 artilleries moved from Japan to 6 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone 2 artilleries and 4 infantry moved from 36 Sea Zone to French Indo China 2 infantry moved from French Indo China to Yunnan 1 transport moved from 36 Sea Zone to 6 Sea Zone 1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan 1 armour moved from Yunnan to Sikang 5 fighters moved from 33 Sea Zone to Caroline Islands Place Units - Japanese 2 armour and 1 mech_infantry placed in Kwangtung 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone 1 bomber, 1 infantry and 1 mech_infantry placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 cruiser and 1 destroyer EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 cruiser and 1 destroyer EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 63 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUsCombat Hit Differential Summary :
Chinese regular : 1.33 Americans regular : -0.17 Japanese regular : -2.00 UK_Pacific regular : 0.67 -
RE: Out of the Box 2nd Edition League Discussionposted in League
@oysteilo 81 would allow for an extra infantry in every russian and china territory, would even it out quite a bit I think.
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RE: L25 G40 OOB Simon33 (L+48) v Jacob16 (X) Game 2posted in League
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 3 artilleries, 1 bomber, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Germans 1 mech_infantry moved from Yugoslavia to Greece Germans take Greece from British 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 mech_infantry moved from Novgorod to Smolensk Germans take Smolensk from Russians 1 fighter and 1 tactical_bomber moved from Ukraine to Rostov 2 infantry moved from Ukraine to Rostov 1 tactical_bomber moved from Ukraine to Rostov 1 bomber moved from Southern Italy to Rostov Combat - Germans Battle in Rostov Germans attack with 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers Russians defend with 2 infantry Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers in Rostov, round 2 : 3/6 hits, 2.67 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Rostov 2 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 1 aaGun and 3 infantry moved from Novgorod to Archangel 1 artillery moved from Belarus to Archangel 1 infantry moved from Novgorod to Belarus 1 armour moved from Novgorod to Archangel 1 infantry moved from Karelia to Novgorod 1 infantry moved from Finland to Sweden Germans take Sweden from Neutral_True 1 aaGun and 4 infantry moved from Finland to Karelia 1 infantry moved from Germany to Western Germany 3 artilleries and 5 infantry moved from France to Southern France 1 aaGun moved from Northern Italy to Western Germany 1 aaGun moved from Northern Italy to Southern France 4 infantry moved from Northern Italy to Southern Italy 1 mech_infantry moved from Western Germany to Switzerland Germans take Switzerland from Neutral_True 1 fighter and 2 tactical_bombers moved from Rostov to Novgorod 5 mech_infantrys moved from Germany to Eastern Poland 1 artillery and 1 infantry moved from Bessarabia to Ukraine 10 armour and 9 mech_infantrys moved from Romania to Ukraine 1 fighter and 1 tactical_bomber moved from Southern Italy to Ukraine 1 fighter moved from Romania to Western Germany 1 tactical_bomber moved from Romania to Ukraine 1 fighter and 1 tactical_bomber moved from Romania to Ukraine 1 bomber moved from Rostov to Eastern Poland 1 fighter moved from Western Germany to Novgorod 1 destroyer moved from 113 Sea Zone to 112 Sea Zone 1 bomber moved from Southern Italy to Western Germany 1 infantry moved from Northern Italy to Southern France Place Units - Germans 3 artilleries placed in Ukraine 2 armour and 1 mech_infantry placed in Novgorod 1 infantry placed in Western Germany 1 bomber placed in Western Germany 4 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,5,1,4,3,6,2,4,1,1,2,4,4,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,1,4,4,3,4,2,4,4 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,4 Germans collect 55 PUs (5 lost to blockades); end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUsCombat Hit Differential Summary :
Russians regular : 0.33 Germans regular : 0.33 -
RE: Find League Opponents Threadposted in League
@Tyzoq Okay sounds good, I will send you a message and we will make it happen!
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RE: L25 G40 OOB Simon33 (L+48) v Jacob16 (X) Game 2posted in League
Here’s Italy as it doesn’t affect China or Japan and has no combat moves. We could just delete the infantry and switch it out for an AA gun, but let me know what you want to do.
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RE: L25 G40 OOB Simon33 (L+48) v Jacob16 (X) Game 2posted in League
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Italians Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Italians Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Italians Combat - Italians Non Combat Move - Italians 1 artillery and 2 infantry moved from Northern Italy to Yugoslavia 1 armour and 1 mech_infantry moved from Southern Italy to Yugoslavia 1 infantry moved from Northern Italy to Yugoslavia 1 aaGun moved from Northern Italy to Southern Italy Place Units - Italians 1 infantry placed in Southern Italy 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,5,6,5,2,4,1,6,5 Italians collect 8 PUs (4 lost to blockades); end with 8 PUsCombat Hit Differential Summary :
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RE: L25 G40 OOB Martin (L+50) v Jacob16 (X)posted in League
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yenisey to Evenkiyskiy Japanese take Evenkiyskiy from Russians 3 fighters moved from Jehol to Yunnan 1 infantry moved from Kwangsi to Hunan Japanese take Hunan from Chinese 1 infantry moved from French Indo China to Yunnan 1 artillery moved from French Indo China to Shan State 2 fighters and 1 tactical_bomber moved from French Indo China to Shan State 1 bomber moved from French Indo China to Borneo 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 bomber moved from French Indo China to Borneo 1 bomber moved from French Indo China to Yunnan 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan Combat - Japanese Battle in Borneo Japanese attack with 2 bombers and 1 infantry British defend with 1 artillery Japanese roll dice for 2 bombers and 1 infantry in Borneo, round 2 : 2/3 hits, 1.50 expected hits UK_Pacific roll dice for 1 artillery in Borneo, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Borneo 1 artillery owned by the British lost in Borneo Japanese win with 2 bombers remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery Battle in Yunnan Japanese attack with 1 bomber, 4 fighters, 1 infantry and 1 tactical_bomber British defend with 3 infantry Japanese roll dice for 1 bomber, 4 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/7 hits, 3.50 expected hits Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Yunnan 3 infantry owned by the British lost in Yunnan Japanese win with 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for British: 3 infantry Battle in Shan State Japanese attack with 1 artillery, 2 fighters and 1 tactical_bomber Americans defend with 1 artillery Japanese roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 2.00 expected hits UK_Pacific roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Non Combat Move - Japanese 2 fighters and 1 tactical_bomber moved from Shan State to French Indo China 1 bomber, 4 fighters and 1 tactical_bomber moved from Yunnan to French Indo China 1 armour and 1 mech_infantry moved from French Indo China to Hunan 2 bombers moved from Borneo to French Indo China 1 artillery and 5 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 destroyer, 5 infantry, 1 submarine and 3 transports moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 5 infantry moved from 36 Sea Zone to French Indo China 2 fighters moved from French Indo China to 36 Sea Zone 1 infantry moved from Soviet Far East to 5 Sea Zone 1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Japan Place Units - Japanese 1 carrier and 2 destroyers placed in 6 Sea Zone 3 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 43 PUs; end with 43 PUsCombat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : -1.00 UK_Pacific regular : 0.33 -
RE: L25 G40 OOB Simon33 (L+48) v Jacob16 (X) Game 2posted in League
I actually would’ve lost the infantry knowing that whatever units you leave there I would easily kill as I have extra planes within range, how would you like to proceed?
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RE: L25 G40 OOB Martin (L+50) v Jacob16 (X)posted in League
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans repair damage of 3x factory_minor; Remaining resources: 91 PUs; Germans buy 3 armour, 1 artillery, 2 fighters, 11 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Urals to Timguska Germans take Timguska from Russians 1 armour and 1 mech_infantry moved from Timguska to Kansu 1 armour and 1 mech_infantry moved from Novosibirsk to Tsinghai 2 armour moved from Samara to Sikang 1 armour moved from Samara to Sikang 1 armour moved from Novosibirsk to Tsinghai 8 armour moved from Kazakhstan to Eastern Persia Germans take Turkmenistan from Russians 3 mech_infantrys moved from Volgograd to Northwest Persia 5 armour moved from Caucasus to Northwest Persia 1 fighter moved from Southern Italy to 99 Sea Zone 1 destroyer moved from 113 Sea Zone to 114 Sea Zone 1 tactical_bomber moved from Novgorod to 114 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 114 Sea Zone 3 bombers moved from Western Germany to 112 Sea Zone 1 fighter moved from 113 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from 113 Sea Zone to 112 Sea Zone 2 tactical_bombers moved from Western Germany to 112 Sea Zone 1 bomber moved from Western Germany to 112 Sea Zone 1 bomber and 1 tactical_bomber moved from Western Germany to 114 Sea Zone Combat - Germans Battle in 99 Sea Zone Germans attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 99 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 114 Sea Zone Germans attack with 1 bomber, 1 destroyer, 1 fighter and 3 tactical_bombers Russians defend with 1 cruiser and 1 submarine Germans roll dice for 1 bomber, 1 destroyer, 1 fighter and 3 tactical_bombers in 114 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 1 bomber, 1 destroyer, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Russians: 1 cruiser and 1 submarine Battle in 112 Sea Zone Germans attack with 4 bombers, 1 fighter and 3 tactical_bombers British defend with 1 destroyer; Americans defend with 1 destroyer Germans roll dice for 4 bombers, 1 fighter and 3 tactical_bombers in 112 Sea Zone, round 2 : 3/8 hits, 4.83 expected hits Americans roll dice for 2 destroyers in 112 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 fighter owned by the Germans lost in 112 Sea Zone 1 destroyer owned by the British and 1 destroyer owned by the Americans lost in 112 Sea Zone Germans win with 4 bombers and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 1 fighter Casualties for British: 1 destroyer Casualties for Americans: 1 destroyer Battle in Kansu Germans attack with 1 armour and 1 mech_infantry Chinese defend with 1 infantry Germans roll dice for 1 armour and 1 mech_infantry in Kansu, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kansu Germans win, taking Kansu from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Eastern Persia Germans attack with 8 armour Russians defend with 1 fighter and 1 tactical_bomber Germans roll dice for 8 armour in Eastern Persia, round 2 : 4/8 hits, 4.00 expected hits British roll dice for 1 fighter and 1 tactical_bomber in Eastern Persia, round 2 : 2/2 hits, 1.17 expected hits 2 armour owned by the Germans lost in Eastern Persia 1 tactical_bomber owned by the Russians and 1 fighter owned by the Russians lost in Eastern Persia Germans win, taking Eastern Persia from British with 6 armour remaining. Battle score for attacker is 9 Casualties for Germans: 2 armour Casualties for Russians: 1 fighter and 1 tactical_bomber Battle in Tsinghai Germans attack with 2 armour and 1 mech_infantry Chinese defend with 1 infantry Germans roll dice for 2 armour and 1 mech_infantry in Tsinghai, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Germans win, taking Tsinghai from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Northwest Persia Germans attack with 5 armour and 3 mech_infantrys French defend with 1 infantry Germans roll dice for 5 armour and 3 mech_infantrys in Northwest Persia, round 2 : 4/8 hits, 3.00 expected hits French roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Northwest Persia Germans win, taking Northwest Persia from French with 5 armour and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Sikang Germans attack with 3 armour Chinese defend with 1 infantry Germans roll dice for 3 armour in Sikang, round 2 : 0/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 3 armour in Sikang, round 3 : 2/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang Germans win, taking Sikang from Chinese with 3 armour remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Germans 1 aaGun moved from Caucasus to Northwest Persia 1 aaGun and 1 artillery moved from Volgograd to Caucasus 2 armour and 1 mech_infantry moved from Ukraine to Caucasus 1 artillery moved from Samara to Kazakhstan 1 armour and 2 mech_infantrys moved from Russia to Kazakhstan 2 infantry moved from Norway to Finland 2 armour moved from Finland to Novgorod 1 bomber moved from 114 Sea Zone to Western Germany 4 bombers and 3 tactical_bombers moved from 112 Sea Zone to Western Germany 1 fighter and 1 tactical_bomber moved from 114 Sea Zone to 113 Sea Zone 2 tactical_bombers moved from Western Germany to Southern Italy 2 tactical_bombers moved from 114 Sea Zone to Western Germany 1 fighter moved from 99 Sea Zone to Southern Italy 1 tactical_bomber moved from Western Germany to Southern Italy 1 tactical_bomber moved from Western Germany to Southern Italy 1 armour moved from Western Germany to Southern Italy 3 mech_infantrys moved from Germany to Yugoslavia 1 bomber moved from Western Germany to Caucasus 1 infantry moved from Denmark to Western Germany 2 mech_infantrys moved from Western Germany to Yugoslavia Place Units - Germans 1 artillery, 1 infantry and 1 mech_infantry placed in France Germans undo move 1. Turning on Edit Mode EDIT: Removing units owned by Germans from Yugoslavia: 2 mech_infantrys EDIT: Adding units owned by Germans to Western Germany: 2 mech_infantrys EDIT: Removing units owned by Germans from Southern Italy: 1 armour EDIT: Adding units owned by Germans to Western Germany: 1 armour EDIT: Turning off Edit Mode 3 infantry placed in Western Germany 1 artillery, 1 infantry and 1 mech_infantry placed in France 1 armour, 2 fighters and 7 infantry placed in Germany 2 armour and 1 mech_infantry placed in Volgograd 2 mech_infantrys placed in Ukraine Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,2,1,5,3,4,3 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6 Germans collect 69 PUs (4 lost to blockades); end with 69 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 76 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUsCombat Hit Differential Summary :
Chinese regular : -1.33 Americans regular : 0.33 French regular : -0.33 Russians regular : -0.67 Germans regular : -1.83 British regular : 0.83 -
RE: L25 G40 OOB Simon33 (L+48) v Jacob16 (X) Game 2posted in League
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 1 bomber, 1 destroyer, 1 infantry, 2 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour, 6 artilleries, 6 infantry and 3 mech_infantrys moved from Yunnan to Burma 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to Burma 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 2 bombers moved from French Indo China to Java 1 fighter moved from French Indo China to 42 Sea Zone 1 bomber moved from Japan to Hopei 1 infantry moved from Chahar to Hopei 2 fighters and 2 tactical_bombers moved from French Indo China to Burma Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 artillery, 2 bombers and 1 infantry ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Java, round 2 : 2/4 hits, 2.00 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Java 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery and 2 bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Battle in Burma Japanese attack with 1 armour, 6 artilleries, 2 fighters, 8 infantry, 3 mech_infantrys and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 armour, 6 artilleries, 2 fighters, 8 infantry, 3 mech_infantrys and 2 tactical_bombers in Burma, round 2 : 5/22 hits, 7.67 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 armour, 6 artilleries, 2 fighters, 7 infantry, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Hopei Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Hopei, round 2 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 bombers moved from Java to Siam 1 submarine moved from 39 Sea Zone to 37 Sea Zone 4 fighters moved from French Indo China to Caroline Islands 1 aaGun moved from Japan to 6 Sea Zone 1 aaGun and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone 1 aaGun and 1 infantry moved from 33 Sea Zone to Caroline Islands 2 fighters and 2 tactical_bombers moved from Burma to French Indo China 1 bomber moved from Hopei to Kiangsi 1 mech_infantry moved from Anhwe to Yunnan 3 armour moved from Kwangtung to Yunnan 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Korea to Manchuria 1 infantry moved from Chahar to Anhwe 1 aaGun moved from Chahar to Hopei 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 fighter moved from 42 Sea Zone to Siam 1 transport moved from 36 Sea Zone to 6 Sea Zone 1 armour moved from French Indo China to Burma 1 infantry moved from French Indo China to Yunnan Place Units - Japanese 1 armour and 2 mech_infantrys placed in Kwangtung 2 artilleries, 1 bomber and 1 infantry placed in Japan 1 destroyer, 1 submarine and 2 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : -2.50 UK_Pacific regular : 0.67 ANZAC regular : 0.33 -
RE: L25 G40 OOB Simon33 (L+48) v Jacob16 (X) Game 2posted in League
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 1 bomber, 1 destroyer, 1 infantry, 2 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour, 6 artilleries, 6 infantry and 3 mech_infantrys moved from Yunnan to Burma 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to Burma 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 2 bombers moved from French Indo China to Java 1 fighter moved from French Indo China to 42 Sea Zone 1 bomber moved from Japan to Hopei 1 infantry moved from Chahar to Hopei 2 fighters and 2 tactical_bombers moved from French Indo China to Burma Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 artillery, 2 bombers and 1 infantry ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Java, round 2 : 2/4 hits, 2.00 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Java 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery and 2 bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Battle in Burma Japanese attack with 1 armour, 6 artilleries, 2 fighters, 8 infantry, 3 mech_infantrys and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 armour, 6 artilleries, 2 fighters, 8 infantry, 3 mech_infantrys and 2 tactical_bombers in Burma, round 2 : 5/22 hits, 7.67 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 armour, 6 artilleries, 2 fighters, 7 infantry, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Hopei Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Hopei, round 2 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 bombers moved from Java to Siam 1 submarine moved from 39 Sea Zone to 37 Sea Zone 4 fighters moved from French Indo China to Caroline Islands 1 aaGun moved from Japan to 6 Sea Zone 1 aaGun and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone 1 aaGun and 1 infantry moved from 33 Sea Zone to Caroline Islands 2 fighters and 2 tactical_bombers moved from Burma to French Indo China 1 bomber moved from Hopei to Kiangsi 1 mech_infantry moved from Anhwe to Yunnan 3 armour moved from Kwangtung to Yunnan 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Korea to Manchuria 1 infantry moved from Chahar to Anhwe 1 aaGun moved from Chahar to Hopei 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 fighter moved from 42 Sea Zone to Siam 1 transport moved from 36 Sea Zone to 6 Sea Zone 1 armour moved from French Indo China to Burma 1 infantry moved from French Indo China to Yunnan Place Units - Japanese 1 armour and 2 mech_infantrys placed in Kwangtung 2 artilleries, 1 bomber and 1 infantry placed in Japan 1 destroyer, 1 submarine and 2 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : -2.50 UK_Pacific regular : 0.67 ANZAC regular : 0.33 -
RE: L25 G40 OOB Simon33 (L+48) v Jacob16 (X) Game 2posted in League
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 fighters, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Baltic States to Novgorod Germans take Novgorod from Russians 1 infantry moved from Baltic States to Belarus 1 artillery moved from Baltic States to Belarus 1 bomber, 1 fighter and 2 tactical_bombers moved from Southern Italy to Greece 1 infantry moved from Bulgaria to Greece 1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to Greece 1 artillery and 1 infantry moved from Ukraine to Rostov Combat - Germans Battle in Greece Germans attack with 2 bombers, 2 fighters, 1 infantry and 3 tactical_bombers British defend with 1 aaGun, 1 armour and 4 infantry British roll AA dice in Greece : 0/3 hits, 0.50 expected hits Germans roll dice for 2 bombers, 2 fighters, 1 infantry and 3 tactical_bombers in Greece, round 2 : 4/8 hits, 4.33 expected hits British roll dice for 1 aaGun, 1 armour and 4 infantry in Greece, round 2 : 1/5 hits, 1.83 expected hits 1 infantry owned by the Germans lost in Greece 1 aaGun owned by the British and 3 infantry owned by the British lost in Greece Germans roll dice for 2 bombers, 2 fighters and 3 tactical_bombers in Greece, round 3 : 5/7 hits, 4.17 expected hits British roll dice for 1 armour and 1 infantry in Greece, round 3 : 0/2 hits, 0.83 expected hits 1 infantry owned by the British and 1 armour owned by the British lost in Greece Germans win with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 20 Casualties for Germans: 1 infantry Casualties for British: 1 aaGun, 1 armour and 4 infantry Battle in Belarus Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Rostov, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Rostov, round 4 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Rostov, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Rostov, round 5 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Rostov, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 artillery remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Greece to Southern Italy 2 bombers moved from Greece to Southern Italy 1 armour, 6 artilleries, 18 infantry and 2 mech_infantrys moved from Western Ukraine to Ukraine 2 infantry moved from Eastern Poland to Western Ukraine 1 aaGun moved from Baltic States to Novgorod 4 infantry moved from Baltic States to Novgorod 1 mech_infantry moved from Western Germany to Yugoslavia 2 armour and 1 mech_infantry moved from Germany to Romania 1 fighter and 2 tactical_bombers moved from Greece to Ukraine 2 fighters and 2 tactical_bombers moved from Norway to Romania 3 mech_infantrys moved from Ukraine to Romania 3 armour moved from Ukraine to Romania 1 mech_infantry moved from Poland to Novgorod 1 armour moved from Baltic States to Novgorod 1 aaGun moved from Eastern Poland to Western Ukraine 1 aaGun moved from Baltic States to Belarus 1 aaGun and 6 infantry moved from Norway to Finland 3 armour and 2 mech_infantrys moved from Baltic States to Romania 1 artillery and 1 infantry moved from Eastern Poland to Bessarabia 1 infantry moved from Western Germany to Germany 1 infantry moved from Western Germany to Northern Italy 1 aaGun and 2 infantry moved from Western Germany to Northern Italy 1 aaGun moved from Western Germany to Northern Italy 1 mech_infantry moved from Baltic States to Romania 1 armour moved from Ukraine to Romania 1 armour moved from Ukraine to Romania 1 mech_infantry moved from Baltic States to Romania 1 mech_infantry moved from Ukraine to Romania 1 infantry moved from Western Germany to Northern Italy 1 infantry moved from Western Germany to Northern Italy Place Units - Germans 3 infantry placed in Ukraine 2 fighters placed in Western Germany 2 mech_infantrys placed in Western Germany 4 mech_infantrys placed in Germany Germans undo move 3. 1 mech_infantry placed in Western Germany 1 mech_infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,2,1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,2 Germans collect 49 PUs (4 lost to blockades); end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUsCombat Hit Differential Summary :
British AA : -0.50 Russians regular : -0.67 Germans regular : 0.17 British regular : -1.67