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    3. Posts
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    Posts made by Jacob16

    • L25 G40 OOB Tyzoq (L+50) v Jacob16 (X)

      Looking forward to this game my friend. The bid is as follows:
      1 Fighter Scotland, 1 Fighter SZ98, 1 Inf Alexandria, 1 Art Anglo-Egyptian Sudan, 1 Mech Egypt, 1 Inf Burma, 1 Inf Kweichow, 1 Transport SZ71, 1 Sub SZ106

      posted in League
      J
      Jacob16
    • RE: L25 G40 OOB Simon33 (L+48) v Jacob16 (X) Game 2

      TripleA Turn Summary: Italians round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 6
      
          Purchase Units - Italians
              Italians buy 2 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
      
          Non Combat Move - Italians
              1 armour and 1 mech_infantry moved from Yugoslavia to Bessarabia
              1 artillery and 3 infantry moved from Yugoslavia to Romania
              1 mech_infantry moved from Northern Italy to Romania
      
          Place Units - Italians
              2 mech_infantrys placed in Northern Italy
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 11
                  Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,2,3,5,3,2,5,1,1,2,2
              Italians collect 0 PUs (11 lost to blockades); end with 0 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      J
      Jacob16
    • RE: L25 G40 OOB Martin (L+50) v Jacob16 (X)

      @Martin All good brother

      posted in League
      J
      Jacob16
    • RE: L25 G40 OOB Oysteilo (L+55) v Jacob16 (X) Game 1

      Scramble either of those sea zones and how many planes?

      posted in League
      J
      Jacob16
    • RE: L25 G40 OOB Oysteilo (L+55) v Jacob16 (X) Game 1

      TripleA Manual Gamesave Post: Germans round 1

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

      Game History

      Round: 1
      
          Purchase Units - Germans
              Germans buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 fighter moved from Norway to 111 Sea Zone
              1 submarine moved from 118 Sea Zone to 111 Sea Zone
              1 submarine moved from 124 Sea Zone to 111 Sea Zone
              1 submarine moved from 117 Sea Zone to 106 Sea Zone
              1 submarine moved from 103 Sea Zone to 110 Sea Zone
              1 submarine moved from 108 Sea Zone to 110 Sea Zone
              1 tactical_bomber moved from Germany to 110 Sea Zone
              1 tactical_bomber moved from Western Germany to 110 Sea Zone
              2 tactical_bombers moved from Western Germany to 111 Sea Zone
              2 fighters moved from Western Germany to 110 Sea Zone
              1 fighter moved from Holland Belgium to 111 Sea Zone
              1 bomber moved from Germany to 111 Sea Zone
              1 bomber moved from Germany to 110 Sea Zone
              1 battleship moved from 113 Sea Zone to 110 Sea Zone
              3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
              1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
              3 armour moved from Greater Southern Germany to France
              1 tactical_bomber moved from Poland to France
              2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
              1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
              1 armour moved from Poland to Yugoslavia
              1 fighter moved from Slovakia Hungary to Yugoslavia
              1 infantry moved from Romania to Yugoslavia
      
          Combat - Germans
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      J
      Jacob16
    • RE: L25 G40 OOB Oysteilo (L+55) v Jacob16 (X) Game 1

      The bid is as follows:
      Fighters:
      scotland
      Volgograd
      Caucasus
      Inf:
      Ynunnan
      Destroyers:
      110
      91
      sub
      106

      posted in League
      J
      Jacob16
    • L25 G40 OOB Oysteilo (L+55) v Jacob16 (X) Game 1

      Looking forward to this game and playing someone of your skill level my friend. We have agreed to no time constraints so we will not be bumping and honouring the 72 hour-rule, gentleman’s agreement.

      posted in League
      J
      Jacob16
    • RE: L25 G40 OOB Simon33 (L+48) v Jacob16 (X) Game 2

      No scramble

      posted in League
      J
      Jacob16
    • RE: L25 G40 OOB Simon33 (L+48) v Jacob16 (X) Game 2

      TripleA Turn Summary: Japanese round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 6
      
          Purchase Units - Japanese
              Japanese buy 2 armour, 1 bomber, 1 carrier, 1 destroyer, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Politics - Japanese
              Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
              Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
              Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
              Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
              Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
              Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
              Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
              Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
              Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
              Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
              Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
              Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
      
          Combat Move - Japanese
              2 armour, 6 artilleries, 7 infantry and 3 mech_infantrys moved from Burma to India
              1 bomber moved from Kiangsi to Hopei
              2 bombers moved from Siam to Hopei
              1 infantry moved from Szechwan to Shensi
                    Japanese take Shensi from Chinese
              1 infantry moved from Anhwe to Hopei
              1 infantry moved from Jehol to Chahar
              1 bomber moved from Japan to Chahar
              1 tactical_bomber moved from French Indo China to Hopei
              1 mech_infantry moved from Yunnan to Hopei
              1 armour moved from Yunnan to Sikang
                    Japanese take Sikang from Chinese
              1 destroyer moved from 6 Sea Zone to 33 Sea Zone
              4 fighters moved from Caroline Islands to 33 Sea Zone
              1 fighter moved from 6 Sea Zone to 33 Sea Zone
      
          Combat - Japanese
              Battle in 33 Sea Zone
                  Japanese attack with 1 destroyer and 5 fighters
                  Americans defend with 1 submarine
                      Japanese roll dice for 1 destroyer and 5 fighters in 33 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits
                      Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Americans lost in 33 Sea Zone
                  Japanese win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6
                  Casualties for Americans: 1 submarine
              Battle in India
                  Japanese attack with 2 armour, 6 artilleries, 7 infantry and 3 mech_infantrys
                  British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                      Japanese roll dice for 2 armour, 6 artilleries, 7 infantry and 3 mech_infantrys in India, round 2 : 7/18 hits, 5.67 expected hits
                      UK_Pacific roll dice for 1 infantry in India, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in India
                      1 infantry owned by the British lost in India
                  Japanese captures 5PUs while taking UK_Pacific capital
                  Japanese converts factory_major into different units
                  Japanese win, taking India from UK_Pacific with 2 armour, 6 artilleries, 6 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for British: 1 infantry
              Battle in Hopei
                  Japanese attack with 3 bombers, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                  Chinese defend with 3 infantry
                      Japanese roll dice for 3 bombers, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Hopei, round 2 : 1/6 hits, 2.83 expected hits
                      Chinese roll dice for 3 infantry in Hopei, round 2 : 2/3 hits, 1.00 expected hits
                      1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Hopei
                      1 infantry owned by the Chinese lost in Hopei
                  1 tactical_bomber owned by the Japanese and 3 bombers owned by the Japanese retreated
                  Chinese win with 2 infantry remaining. Battle score for attacker is -4
                  Casualties for Japanese: 1 infantry and 1 mech_infantry
                  Casualties for Chinese: 1 infantry
              Battle in Chahar
                  Japanese attack with 1 bomber and 1 infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 bomber and 1 infantry in Chahar, round 2 : 0/2 hits, 0.83 expected hits
                      Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 bomber and 1 infantry in Chahar, round 3 : 1/2 hits, 0.83 expected hits
                      Chinese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Chahar
                      1 infantry owned by the Chinese lost in Chahar
                  Japanese win with 1 bomber remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 1 infantry
      
          Non Combat Move - Japanese
              1 bomber moved from Chahar to Yunnan
              1 bomber moved from Hopei to French Indo China
              2 bombers moved from Hopei to Yunnan
              1 tactical_bomber moved from Hopei to Yunnan
              1 infantry moved from Yunnan to Szechwan
              1 infantry moved from Manchuria to Jehol
              1 armour moved from Yunnan to Sikang
              1 submarine moved from 37 Sea Zone to 36 Sea Zone
              1 fighter moved from Siam to French Indo China
              1 battleship, 2 carriers and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
              2 artilleries moved from Japan to 6 Sea Zone
              4 infantry moved from Japan to 6 Sea Zone
              2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
              2 artilleries and 4 infantry moved from 36 Sea Zone to French Indo China
              2 infantry moved from French Indo China to Yunnan
              1 transport moved from 36 Sea Zone to 6 Sea Zone
              1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
              1 armour moved from Yunnan to Sikang
              5 fighters moved from 33 Sea Zone to Caroline Islands
      
          Place Units - Japanese
              2 armour and 1 mech_infantry placed in Kwangtung
              1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
              1 bomber, 1 infantry and 1 mech_infantry placed in Japan
              Turning on Edit Mode
              EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 cruiser and 1 destroyer
              EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 cruiser and 1 destroyer
              EDIT: Turning off Edit Mode
      
          Turn Complete - Japanese
              Japanese collect 63 PUs; end with 68 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
              Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 1.33
      Americans regular : -0.17
      Japanese regular : -2.00
      UK_Pacific regular : 0.67
      

      Savegame

      posted in League
      J
      Jacob16
    • RE: Out of the Box 2nd Edition League Discussion

      @oysteilo 81 would allow for an extra infantry in every russian and china territory, would even it out quite a bit I think.

      posted in League
      J
      Jacob16
    • RE: L25 G40 OOB Simon33 (L+48) v Jacob16 (X) Game 2

      TripleA Turn Summary: Germans round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 6
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 2 armour, 3 artilleries, 1 bomber, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
      
          Politics - Germans
              Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
              Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
              Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
              Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
              Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
              Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
              Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
              Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
              Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
              Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
              Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
              Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
      
          Combat Move - Germans
              1 mech_infantry moved from Yugoslavia to Greece
                    Germans take Greece from British
              1 infantry moved from Novgorod to Archangel
                    Germans take Archangel from Russians
              1 infantry moved from Finland to Vyborg
                    Germans take Vyborg from Russians
              1 mech_infantry moved from Novgorod to Smolensk
                    Germans take Smolensk from Russians
              1 fighter and 1 tactical_bomber moved from Ukraine to Rostov
              2 infantry moved from Ukraine to Rostov
              1 tactical_bomber moved from Ukraine to Rostov
              1 bomber moved from Southern Italy to Rostov
      
          Combat - Germans
              Battle in Rostov
                  Germans attack with 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers
                  Russians defend with 2 infantry
                      Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers in Rostov, round 2 : 3/6 hits, 2.67 expected hits
                      Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Germans lost in Rostov
                      2 infantry owned by the Russians lost in Rostov
                  Germans win, taking Rostov from Russians with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 2 infantry
      
          Non Combat Move - Germans
              1 aaGun and 3 infantry moved from Novgorod to Archangel
              1 artillery moved from Belarus to Archangel
              1 infantry moved from Novgorod to Belarus
              1 armour moved from Novgorod to Archangel
              1 infantry moved from Karelia to Novgorod
              1 infantry moved from Finland to Sweden
                    Germans take Sweden from Neutral_True
              1 aaGun and 4 infantry moved from Finland to Karelia
              1 infantry moved from Germany to Western Germany
              3 artilleries and 5 infantry moved from France to Southern France
              1 aaGun moved from Northern Italy to Western Germany
              1 aaGun moved from Northern Italy to Southern France
              4 infantry moved from Northern Italy to Southern Italy
              1 mech_infantry moved from Western Germany to Switzerland
                    Germans take Switzerland from Neutral_True
              1 fighter and 2 tactical_bombers moved from Rostov to Novgorod
              5 mech_infantrys moved from Germany to Eastern Poland
              1 artillery and 1 infantry moved from Bessarabia to Ukraine
              10 armour and 9 mech_infantrys moved from Romania to Ukraine
              1 fighter and 1 tactical_bomber moved from Southern Italy to Ukraine
              1 fighter moved from Romania to Western Germany
              1 tactical_bomber moved from Romania to Ukraine
              1 fighter and 1 tactical_bomber moved from Romania to Ukraine
              1 bomber moved from Rostov to Eastern Poland
              1 fighter moved from Western Germany to Novgorod
              1 destroyer moved from 113 Sea Zone to 112 Sea Zone
              1 bomber moved from Southern Italy to Western Germany
              1 infantry moved from Northern Italy to Southern France
      
          Place Units - Germans
              3 artilleries placed in Ukraine
              2 armour and 1 mech_infantry placed in Novgorod
              1 infantry placed in Western Germany
              1 bomber placed in Western Germany
              4 mech_infantrys placed in Germany
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 5
                  Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,5,1,4,3,6,2,4,1,1,2,4,4,3
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,1,4,4,3,4,2,4,4
                  Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,4
              Germans collect 55 PUs (5 lost to blockades); end with 55 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
      

      Combat Hit Differential Summary :

      Russians regular : 0.33
      Germans regular : 0.33
      

      Savegame

      posted in League
      J
      Jacob16
    • RE: Find League Opponents Thread

      @Tyzoq Okay sounds good, I will send you a message and we will make it happen!

      posted in League
      J
      Jacob16
    • RE: L25 G40 OOB Simon33 (L+48) v Jacob16 (X) Game 2

      Here’s Italy as it doesn’t affect China or Japan and has no combat moves. We could just delete the infantry and switch it out for an AA gun, but let me know what you want to do.

      posted in League
      J
      Jacob16
    • RE: L25 G40 OOB Simon33 (L+48) v Jacob16 (X) Game 2

      TripleA Turn Summary: Italians round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 5
      
          Purchase Units - Italians
              Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Politics - Italians
              Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
              Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
              Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
              Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
              Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
              Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
              Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
              Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
              Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
              Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
              Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
              Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
      
          Combat Move - Italians
      
          Combat - Italians
      
          Non Combat Move - Italians
              1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
              1 armour and 1 mech_infantry moved from Southern Italy to Yugoslavia
              1 infantry moved from Northern Italy to Yugoslavia
              1 aaGun moved from Northern Italy to Southern Italy
      
          Place Units - Italians
              1 infantry placed in Southern Italy
              1 mech_infantry placed in Northern Italy
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 4
                  Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,5,6,5,2,4,1,6,5
              Italians collect 8 PUs (4 lost to blockades); end with 8 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      J
      Jacob16
    • RE: L25 G40 OOB Martin (L+50) v Jacob16 (X)

      TripleA Turn Summary: Japanese round 10

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 10
      
          Purchase Units - Japanese
              Japanese buy 1 carrier, 2 destroyers and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 infantry moved from Yenisey to Evenkiyskiy
                    Japanese take Evenkiyskiy from Russians
              3 fighters moved from Jehol to Yunnan
              1 infantry moved from Kwangsi to Hunan
                    Japanese take Hunan from Chinese
              1 infantry moved from French Indo China to Yunnan
              1 artillery moved from French Indo China to Shan State
              2 fighters and 1 tactical_bomber moved from French Indo China to Shan State
              1 bomber moved from French Indo China to Borneo
              1 infantry moved from French Indo China to 36 Sea Zone
              1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
              1 infantry moved from 43 Sea Zone to Borneo
              1 bomber moved from French Indo China to Borneo
              1 bomber moved from French Indo China to Yunnan
              1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
      
          Combat - Japanese
              Battle in Borneo
                  Japanese attack with 2 bombers and 1 infantry
                  British defend with 1 artillery
                      Japanese roll dice for 2 bombers and 1 infantry in Borneo, round 2 : 2/3 hits, 1.50 expected hits
                      UK_Pacific roll dice for 1 artillery in Borneo, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Borneo
                      1 artillery owned by the British lost in Borneo
                  Japanese win with 2 bombers remaining. Battle score for attacker is 1
                  Casualties for Japanese: 1 infantry
                  Casualties for British: 1 artillery
              Battle in Yunnan
                  Japanese attack with 1 bomber, 4 fighters, 1 infantry and 1 tactical_bomber
                  British defend with 3 infantry
                      Japanese roll dice for 1 bomber, 4 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/7 hits, 3.50 expected hits
                      Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the Japanese lost in Yunnan
                      3 infantry owned by the British lost in Yunnan
                  Japanese win with 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 infantry
                  Casualties for British: 3 infantry
              Battle in Shan State
                  Japanese attack with 1 artillery, 2 fighters and 1 tactical_bomber
                  Americans defend with 1 artillery
                      Japanese roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 2.00 expected hits
                      UK_Pacific roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Americans lost in Shan State
                  Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                  Casualties for Americans: 1 artillery
      
          Non Combat Move - Japanese
              2 fighters and 1 tactical_bomber moved from Shan State to French Indo China
              1 bomber, 4 fighters and 1 tactical_bomber moved from Yunnan to French Indo China
              1 armour and 1 mech_infantry moved from French Indo China to Hunan
              2 bombers moved from Borneo to French Indo China
              1 artillery and 5 infantry moved from Japan to 6 Sea Zone
              1 artillery, 1 destroyer, 5 infantry, 1 submarine and 3 transports moved from 6 Sea Zone to 36 Sea Zone
              1 artillery and 5 infantry moved from 36 Sea Zone to French Indo China
              2 fighters moved from French Indo China to 36 Sea Zone
              1 infantry moved from Soviet Far East to 5 Sea Zone
              1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
              1 infantry moved from 6 Sea Zone to Japan
      
          Place Units - Japanese
              1 carrier and 2 destroyers placed in 6 Sea Zone
              3 infantry placed in French Indo China
      
          Turn Complete - Japanese
              Japanese collect 43 PUs; end with 43 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 0.00
      Japanese regular : -1.00
      UK_Pacific regular : 0.33
      

      Savegame

      posted in League
      J
      Jacob16
    • RE: L25 G40 OOB Simon33 (L+48) v Jacob16 (X) Game 2

      I actually would’ve lost the infantry knowing that whatever units you leave there I would easily kill as I have extra planes within range, how would you like to proceed?

      posted in League
      J
      Jacob16
    • RE: L25 G40 OOB Martin (L+50) v Jacob16 (X)

      TripleA Turn Summary: Germans round 10

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 10
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans repair damage of 3x factory_minor; Remaining resources: 91 PUs; 
              Germans buy 3 armour, 1 artillery, 2 fighters, 11 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 armour and 1 mech_infantry moved from Urals to Timguska
                    Germans take Timguska from Russians
              1 armour and 1 mech_infantry moved from Timguska to Kansu
              1 armour and 1 mech_infantry moved from Novosibirsk to Tsinghai
              2 armour moved from Samara to Sikang
              1 armour moved from Samara to Sikang
              1 armour moved from Novosibirsk to Tsinghai
              8 armour moved from Kazakhstan to Eastern Persia
                    Germans take Turkmenistan from Russians
              3 mech_infantrys moved from Volgograd to Northwest Persia
              5 armour moved from Caucasus to Northwest Persia
              1 fighter moved from Southern Italy to 99 Sea Zone
              1 destroyer moved from 113 Sea Zone to 114 Sea Zone
              1 tactical_bomber moved from Novgorod to 114 Sea Zone
              1 fighter and 1 tactical_bomber moved from Western Germany to 114 Sea Zone
              3 bombers moved from Western Germany to 112 Sea Zone
              1 fighter moved from 113 Sea Zone to 112 Sea Zone
              1 tactical_bomber moved from 113 Sea Zone to 112 Sea Zone
              2 tactical_bombers moved from Western Germany to 112 Sea Zone
              1 bomber moved from Western Germany to 112 Sea Zone
              1 bomber and 1 tactical_bomber moved from Western Germany to 114 Sea Zone
      
          Combat - Germans
              Battle in 99 Sea Zone
                  Germans attack with 1 fighter
                  British defend with 1 transport
                      1 transport owned by the British lost in 99 Sea Zone
                  Germans win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for British: 1 transport
              Battle in 114 Sea Zone
                  Germans attack with 1 bomber, 1 destroyer, 1 fighter and 3 tactical_bombers
                  Russians defend with 1 cruiser and 1 submarine
                      Germans roll dice for 1 bomber, 1 destroyer, 1 fighter and 3 tactical_bombers in 114 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits
                      Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                      1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 114 Sea Zone
                  Germans win with 1 bomber, 1 destroyer, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 18
                  Casualties for Russians: 1 cruiser and 1 submarine
              Battle in 112 Sea Zone
                  Germans attack with 4 bombers, 1 fighter and 3 tactical_bombers
                  British defend with 1 destroyer; Americans defend with 1 destroyer
                      Germans roll dice for 4 bombers, 1 fighter and 3 tactical_bombers in 112 Sea Zone, round 2 : 3/8 hits, 4.83 expected hits
                      Americans roll dice for 2 destroyers in 112 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                      1 fighter owned by the Germans lost in 112 Sea Zone
                      1 destroyer owned by the British and 1 destroyer owned by the Americans lost in 112 Sea Zone
                  Germans win with 4 bombers and 3 tactical_bombers remaining. Battle score for attacker is 6
                  Casualties for Germans: 1 fighter
                  Casualties for British: 1 destroyer
                  Casualties for Americans: 1 destroyer
              Battle in Kansu
                  Germans attack with 1 armour and 1 mech_infantry
                  Chinese defend with 1 infantry
                      Germans roll dice for 1 armour and 1 mech_infantry in Kansu, round 2 : 1/2 hits, 0.67 expected hits
                      Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Kansu
                  Germans win, taking Kansu from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in Eastern Persia
                  Germans attack with 8 armour
                  Russians defend with 1 fighter and 1 tactical_bomber
                      Germans roll dice for 8 armour in Eastern Persia, round 2 : 4/8 hits, 4.00 expected hits
                      British roll dice for 1 fighter and 1 tactical_bomber in Eastern Persia, round 2 : 2/2 hits, 1.17 expected hits
                      2 armour owned by the Germans lost in Eastern Persia
                      1 tactical_bomber owned by the Russians and 1 fighter owned by the Russians lost in Eastern Persia
                  Germans win, taking Eastern Persia from British with 6 armour remaining. Battle score for attacker is 9
                  Casualties for Germans: 2 armour
                  Casualties for Russians: 1 fighter and 1 tactical_bomber
              Battle in Tsinghai
                  Germans attack with 2 armour and 1 mech_infantry
                  Chinese defend with 1 infantry
                      Germans roll dice for 2 armour and 1 mech_infantry in Tsinghai, round 2 : 1/3 hits, 1.17 expected hits
                      Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Tsinghai
                  Germans win, taking Tsinghai from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in Northwest Persia
                  Germans attack with 5 armour and 3 mech_infantrys
                  French defend with 1 infantry
                      Germans roll dice for 5 armour and 3 mech_infantrys in Northwest Persia, round 2 : 4/8 hits, 3.00 expected hits
                      French roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the French lost in Northwest Persia
                  Germans win, taking Northwest Persia from French with 5 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
                  Casualties for French: 1 infantry
              Battle in Sikang
                  Germans attack with 3 armour
                  Chinese defend with 1 infantry
                      Germans roll dice for 3 armour in Sikang, round 2 : 0/3 hits, 1.50 expected hits
                      Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 3 armour in Sikang, round 3 : 2/3 hits, 1.50 expected hits
                      Chinese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Sikang
                  Germans win, taking Sikang from Chinese with 3 armour remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
      
          Non Combat Move - Germans
              1 aaGun moved from Caucasus to Northwest Persia
              1 aaGun and 1 artillery moved from Volgograd to Caucasus
              2 armour and 1 mech_infantry moved from Ukraine to Caucasus
              1 artillery moved from Samara to Kazakhstan
              1 armour and 2 mech_infantrys moved from Russia to Kazakhstan
              2 infantry moved from Norway to Finland
              2 armour moved from Finland to Novgorod
              1 bomber moved from 114 Sea Zone to Western Germany
              4 bombers and 3 tactical_bombers moved from 112 Sea Zone to Western Germany
              1 fighter and 1 tactical_bomber moved from 114 Sea Zone to 113 Sea Zone
              2 tactical_bombers moved from Western Germany to Southern Italy
              2 tactical_bombers moved from 114 Sea Zone to Western Germany
              1 fighter moved from 99 Sea Zone to Southern Italy
              1 tactical_bomber moved from Western Germany to Southern Italy
              1 tactical_bomber moved from Western Germany to Southern Italy
              1 armour moved from Western Germany to Southern Italy
              3 mech_infantrys moved from Germany to Yugoslavia
              1 bomber moved from Western Germany to Caucasus
              1 infantry moved from Denmark to Western Germany
              2 mech_infantrys moved from Western Germany to Yugoslavia
      
          Place Units - Germans
              1 artillery, 1 infantry and 1 mech_infantry placed in France
              Germans undo move 1.
              Turning on Edit Mode
              EDIT: Removing units owned by Germans from Yugoslavia: 2 mech_infantrys
              EDIT: Adding units owned by Germans to Western Germany: 2 mech_infantrys
              EDIT: Removing units owned by Germans from Southern Italy: 1 armour
              EDIT: Adding units owned by Germans to Western Germany: 1 armour
              EDIT: Turning off Edit Mode
              3 infantry placed in Western Germany
              1 artillery, 1 infantry and 1 mech_infantry placed in France
              1 armour, 2 fighters and 7 infantry placed in Germany
              2 armour and 1 mech_infantry placed in Volgograd
              2 mech_infantrys placed in Ukraine
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 4
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,2,1,5,3,4,3
                  Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6
              Germans collect 69 PUs (4 lost to blockades); end with 69 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
              Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 76 PUs
              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -1.33
      Americans regular : 0.33
      French regular : -0.33
      Russians regular : -0.67
      Germans regular : -1.83
      British regular : 0.83
      

      Savegame

      posted in League
      J
      Jacob16
    • RE: L25 G40 OOB Simon33 (L+48) v Jacob16 (X) Game 2

      TripleA Turn Summary: Japanese round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 5
      
          Purchase Units - Japanese
              Japanese buy 1 armour, 2 artilleries, 1 bomber, 1 destroyer, 1 infantry, 2 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 armour, 6 artilleries, 6 infantry and 3 mech_infantrys moved from Yunnan to Burma
              2 infantry moved from French Indo China to 36 Sea Zone
              2 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
              2 infantry moved from 38 Sea Zone to Burma
              1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
              1 artillery and 1 infantry moved from 42 Sea Zone to Java
              2 bombers moved from French Indo China to Java
              1 fighter moved from French Indo China to 42 Sea Zone
              1 bomber moved from Japan to Hopei
              1 infantry moved from Chahar to Hopei
              2 fighters and 2 tactical_bombers moved from French Indo China to Burma
      
          Combat - Japanese
              Battle in 42 Sea Zone
                  Japanese attack with 1 fighter and 1 transport
                  ANZAC defend with 1 transport
                      1 transport owned by the ANZAC lost in 42 Sea Zone
                  Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                  Casualties for ANZAC: 1 transport
              Battle in Java
                  Japanese attack with 1 artillery, 2 bombers and 1 infantry
                  ANZAC defend with 1 artillery and 1 infantry
                      Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Java, round 2 : 2/4 hits, 2.00 expected hits
                      ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese lost in Java
                      1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
                  Japanese win, taking Java from ANZAC with 1 artillery and 2 bombers remaining. Battle score for attacker is 4
                  Casualties for Japanese: 1 infantry
                  Casualties for ANZAC: 1 artillery and 1 infantry
              Battle in Burma
                  Japanese attack with 1 armour, 6 artilleries, 2 fighters, 8 infantry, 3 mech_infantrys and 2 tactical_bombers
                  British defend with 1 infantry
                      Japanese roll dice for 1 armour, 6 artilleries, 2 fighters, 8 infantry, 3 mech_infantrys and 2 tactical_bombers in Burma, round 2 : 5/22 hits, 7.67 expected hits
                      UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Burma
                      1 infantry owned by the British lost in Burma
                  Japanese win, taking Burma from UK_Pacific with 1 armour, 6 artilleries, 2 fighters, 7 infantry, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for British: 1 infantry
              Battle in Hopei
                  Japanese attack with 1 bomber and 1 infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 bomber and 1 infantry in Hopei, round 2 : 1/2 hits, 0.83 expected hits
                      Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Hopei
                  Japanese win, taking Hopei from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
      
          Non Combat Move - Japanese
              2 bombers moved from Java to Siam
              1 submarine moved from 39 Sea Zone to 37 Sea Zone
              4 fighters moved from French Indo China to Caroline Islands
              1 aaGun moved from Japan to 6 Sea Zone
              1 aaGun and 1 transport moved from 6 Sea Zone to 17 Sea Zone
              1 infantry moved from Iwo Jima to 17 Sea Zone
              1 aaGun, 1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
              1 aaGun and 1 infantry moved from 33 Sea Zone to Caroline Islands
              2 fighters and 2 tactical_bombers moved from Burma to French Indo China
              1 bomber moved from Hopei to Kiangsi
              1 mech_infantry moved from Anhwe to Yunnan
              3 armour moved from Kwangtung to Yunnan
              1 infantry moved from Kweichow to Szechwan
              1 infantry moved from Korea to Manchuria
              1 infantry moved from Chahar to Anhwe
              1 aaGun moved from Chahar to Hopei
              1 destroyer moved from 6 Sea Zone to 36 Sea Zone
              1 destroyer moved from 6 Sea Zone to 36 Sea Zone
              1 fighter moved from 42 Sea Zone to Siam
              1 transport moved from 36 Sea Zone to 6 Sea Zone
              1 armour moved from French Indo China to Burma
              1 infantry moved from French Indo China to Yunnan
      
          Place Units - Japanese
              1 armour and 2 mech_infantrys placed in Kwangtung
              2 artilleries, 1 bomber and 1 infantry placed in Japan
              1 destroyer, 1 submarine and 2 transports placed in 6 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 60 PUs; end with 60 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -0.33
      Japanese regular : -2.50
      UK_Pacific regular : 0.67
      ANZAC regular : 0.33
      

      Savegame

      posted in League
      J
      Jacob16
    • RE: L25 G40 OOB Simon33 (L+48) v Jacob16 (X) Game 2

      TripleA Turn Summary: Japanese round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 5
      
          Purchase Units - Japanese
              Japanese buy 1 armour, 2 artilleries, 1 bomber, 1 destroyer, 1 infantry, 2 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 armour, 6 artilleries, 6 infantry and 3 mech_infantrys moved from Yunnan to Burma
              2 infantry moved from French Indo China to 36 Sea Zone
              2 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
              2 infantry moved from 38 Sea Zone to Burma
              1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
              1 artillery and 1 infantry moved from 42 Sea Zone to Java
              2 bombers moved from French Indo China to Java
              1 fighter moved from French Indo China to 42 Sea Zone
              1 bomber moved from Japan to Hopei
              1 infantry moved from Chahar to Hopei
              2 fighters and 2 tactical_bombers moved from French Indo China to Burma
      
          Combat - Japanese
              Battle in 42 Sea Zone
                  Japanese attack with 1 fighter and 1 transport
                  ANZAC defend with 1 transport
                      1 transport owned by the ANZAC lost in 42 Sea Zone
                  Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                  Casualties for ANZAC: 1 transport
              Battle in Java
                  Japanese attack with 1 artillery, 2 bombers and 1 infantry
                  ANZAC defend with 1 artillery and 1 infantry
                      Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Java, round 2 : 2/4 hits, 2.00 expected hits
                      ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese lost in Java
                      1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
                  Japanese win, taking Java from ANZAC with 1 artillery and 2 bombers remaining. Battle score for attacker is 4
                  Casualties for Japanese: 1 infantry
                  Casualties for ANZAC: 1 artillery and 1 infantry
              Battle in Burma
                  Japanese attack with 1 armour, 6 artilleries, 2 fighters, 8 infantry, 3 mech_infantrys and 2 tactical_bombers
                  British defend with 1 infantry
                      Japanese roll dice for 1 armour, 6 artilleries, 2 fighters, 8 infantry, 3 mech_infantrys and 2 tactical_bombers in Burma, round 2 : 5/22 hits, 7.67 expected hits
                      UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Burma
                      1 infantry owned by the British lost in Burma
                  Japanese win, taking Burma from UK_Pacific with 1 armour, 6 artilleries, 2 fighters, 7 infantry, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for British: 1 infantry
              Battle in Hopei
                  Japanese attack with 1 bomber and 1 infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 bomber and 1 infantry in Hopei, round 2 : 1/2 hits, 0.83 expected hits
                      Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Hopei
                  Japanese win, taking Hopei from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
      
          Non Combat Move - Japanese
              2 bombers moved from Java to Siam
              1 submarine moved from 39 Sea Zone to 37 Sea Zone
              4 fighters moved from French Indo China to Caroline Islands
              1 aaGun moved from Japan to 6 Sea Zone
              1 aaGun and 1 transport moved from 6 Sea Zone to 17 Sea Zone
              1 infantry moved from Iwo Jima to 17 Sea Zone
              1 aaGun, 1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
              1 aaGun and 1 infantry moved from 33 Sea Zone to Caroline Islands
              2 fighters and 2 tactical_bombers moved from Burma to French Indo China
              1 bomber moved from Hopei to Kiangsi
              1 mech_infantry moved from Anhwe to Yunnan
              3 armour moved from Kwangtung to Yunnan
              1 infantry moved from Kweichow to Szechwan
              1 infantry moved from Korea to Manchuria
              1 infantry moved from Chahar to Anhwe
              1 aaGun moved from Chahar to Hopei
              1 destroyer moved from 6 Sea Zone to 36 Sea Zone
              1 destroyer moved from 6 Sea Zone to 36 Sea Zone
              1 fighter moved from 42 Sea Zone to Siam
              1 transport moved from 36 Sea Zone to 6 Sea Zone
              1 armour moved from French Indo China to Burma
              1 infantry moved from French Indo China to Yunnan
      
          Place Units - Japanese
              1 armour and 2 mech_infantrys placed in Kwangtung
              2 artilleries, 1 bomber and 1 infantry placed in Japan
              1 destroyer, 1 submarine and 2 transports placed in 6 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 60 PUs; end with 60 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -0.33
      Japanese regular : -2.50
      UK_Pacific regular : 0.67
      ANZAC regular : 0.33
      

      Savegame

      posted in League
      J
      Jacob16
    • RE: L25 G40 OOB Simon33 (L+48) v Jacob16 (X) Game 2

      TripleA Turn Summary: Germans round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 5
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 2 fighters, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 infantry moved from Finland to Karelia
                    Germans take Karelia from Russians
              1 infantry moved from Baltic States to Novgorod
                    Germans take Novgorod from Russians
              1 infantry moved from Baltic States to Belarus
              1 artillery moved from Baltic States to Belarus
              1 bomber, 1 fighter and 2 tactical_bombers moved from Southern Italy to Greece
              1 infantry moved from Bulgaria to Greece
              1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to Greece
              1 artillery and 1 infantry moved from Ukraine to Rostov
      
          Combat - Germans
              Battle in Greece
                  Germans attack with 2 bombers, 2 fighters, 1 infantry and 3 tactical_bombers
                  British defend with 1 aaGun, 1 armour and 4 infantry
                      British roll AA dice in Greece : 0/3 hits, 0.50 expected hits
                      Germans roll dice for 2 bombers, 2 fighters, 1 infantry and 3 tactical_bombers in Greece, round 2 : 4/8 hits, 4.33 expected hits
                      British roll dice for 1 aaGun, 1 armour and 4 infantry in Greece, round 2 : 1/5 hits, 1.83 expected hits
                      1 infantry owned by the Germans lost in Greece
                      1 aaGun owned by the British and 3 infantry owned by the British lost in Greece
                      Germans roll dice for 2 bombers, 2 fighters and 3 tactical_bombers in Greece, round 3 : 5/7 hits, 4.17 expected hits
                      British roll dice for 1 armour and 1 infantry in Greece, round 3 : 0/2 hits, 0.83 expected hits
                      1 infantry owned by the British and 1 armour owned by the British lost in Greece
                  Germans win with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 20
                  Casualties for Germans: 1 infantry
                  Casualties for British: 1 aaGun, 1 armour and 4 infantry
              Battle in Belarus
                  Germans attack with 1 artillery and 1 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
                      Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Belarus
                  Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Rostov
                  Germans attack with 1 artillery and 1 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
                      Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 artillery and 1 infantry in Rostov, round 3 : 0/2 hits, 0.67 expected hits
                      Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 artillery and 1 infantry in Rostov, round 4 : 0/2 hits, 0.67 expected hits
                      Russians roll dice for 1 infantry in Rostov, round 4 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 artillery and 1 infantry in Rostov, round 5 : 2/2 hits, 0.67 expected hits
                      Russians roll dice for 1 infantry in Rostov, round 5 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Rostov
                      1 infantry owned by the Russians lost in Rostov
                  Germans win, taking Rostov from Russians with 1 artillery remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Germans
              1 fighter and 1 tactical_bomber moved from Greece to Southern Italy
              2 bombers moved from Greece to Southern Italy
              1 armour, 6 artilleries, 18 infantry and 2 mech_infantrys moved from Western Ukraine to Ukraine
              2 infantry moved from Eastern Poland to Western Ukraine
              1 aaGun moved from Baltic States to Novgorod
              4 infantry moved from Baltic States to Novgorod
              1 mech_infantry moved from Western Germany to Yugoslavia
              2 armour and 1 mech_infantry moved from Germany to Romania
              1 fighter and 2 tactical_bombers moved from Greece to Ukraine
              2 fighters and 2 tactical_bombers moved from Norway to Romania
              3 mech_infantrys moved from Ukraine to Romania
              3 armour moved from Ukraine to Romania
              1 mech_infantry moved from Poland to Novgorod
              1 armour moved from Baltic States to Novgorod
              1 aaGun moved from Eastern Poland to Western Ukraine
              1 aaGun moved from Baltic States to Belarus
              1 aaGun and 6 infantry moved from Norway to Finland
              3 armour and 2 mech_infantrys moved from Baltic States to Romania
              1 artillery and 1 infantry moved from Eastern Poland to Bessarabia
              1 infantry moved from Western Germany to Germany
              1 infantry moved from Western Germany to Northern Italy
              1 aaGun and 2 infantry moved from Western Germany to Northern Italy
              1 aaGun moved from Western Germany to Northern Italy
              1 mech_infantry moved from Baltic States to Romania
              1 armour moved from Ukraine to Romania
              1 armour moved from Ukraine to Romania
              1 mech_infantry moved from Baltic States to Romania
              1 mech_infantry moved from Ukraine to Romania
              1 infantry moved from Western Germany to Northern Italy
              1 infantry moved from Western Germany to Northern Italy
      
          Place Units - Germans
              3 infantry placed in Ukraine
              2 fighters placed in Western Germany
              2 mech_infantrys placed in Western Germany
              4 mech_infantrys placed in Germany
              Germans undo move 3.
              1 mech_infantry placed in Western Germany
              1 mech_infantry placed in Germany
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 4
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,2,1
                  Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,2
              Germans collect 49 PUs (4 lost to blockades); end with 49 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
      

      Combat Hit Differential Summary :

      British AA : -0.50
      Russians regular : -0.67
      Germans regular : 0.17
      British regular : -1.67
      

      Savegame

      posted in League
      J
      Jacob16
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