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    Jacob16

    @Jacob16

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    Best posts made by Jacob16

    • RE: League General Discussion Thread

      Much appreciation for everyones patience in our games, I am back now and should be able to post regularly. Just had to make sure I graduated highschool first, lol.

      posted in League
      J
      Jacob16
    • RE: League General Discussion Thread

      Screenshot 2025-08-23 at 8.37.35 PM.png

      posted in League
      J
      Jacob16
    • RE: League General Discussion Thread

      @everyone Hello hope everyone is well. I would like to let those of you I am in games with currently know that I am leaving for 3 weeks to Europe. I will try my best to play turns as frequently as I can, but no promises. I will for sure do one turn in each game tomorrow morning as I’m in the airport.
      Additionally, if anyone has been to Dublin, Paris, or London and has anything they think I should do there PLEASE let me know as I am in each city for a week and I still have a few free days with nothing planned. Thank you all!!

      posted in League
      J
      Jacob16
    • RE: Path to Victory League Discussion

      @Stucifer That is one of the best shirts i’ve ever seen lol, I’ll be serching the internet to find one

      posted in League
      J
      Jacob16
    • RE: League General Discussion Thread

      @everyone Sorry for the delays in my turns. Life has been super busy and I will probably need about a week before I can get my turns done and out. Apologise to those I am in games with.

      posted in League
      J
      Jacob16
    • RE: League General Discussion Thread

      axis and allies.pdf

      Not sure if many people still play over the table games. But having a blast tonight playing G40 with my little cousin.

      posted in League
      J
      Jacob16
    • RE: League General Discussion Thread

      Screenshot 2025-10-22 at 3.42.31 PM.png

      On my A&A training arc

      posted in League
      J
      Jacob16
    • RE: Find League Opponents Thread

      I’m looking to play either classic or OOB G40 games with anyone who wants to play some league games

      posted in League
      J
      Jacob16
    • RE: Find League Opponents Thread

      @gamerman01 yeah I’ve only ever really played the steam version of a&a and i’m just now trying out playing some games on tripleA.

      posted in League
      J
      Jacob16
    • RE: Find League Opponents Thread

      @gamerman01 yes 1942 on steam is the version and way I’ve been playing for the last couple years. It is a really fun game with a great discord community. It also has a good leaderboard system.

      posted in League
      J
      Jacob16

    Latest posts made by Jacob16

    • RE: L25 G40 OOB Oysteilo (L+55) v Jacob16 (X) Game 1

      TripleA Turn Summary: Germans round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 3
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 2 armour, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 infantry moved from Poland to Baltic States
                    Germans take Baltic States from Russians
              1 infantry moved from Finland to Karelia
                    Germans take Karelia from Russians
              1 infantry moved from Eastern Poland to Western Ukraine
                    Germans take Western Ukraine from Russians
              4 infantry moved from Romania to Bessarabia
              3 armour moved from Eastern Poland to Bessarabia
              2 bombers, 3 fighters and 2 tactical_bombers moved from Western Germany to 95 Sea Zone
      
          Combat - Germans
              Battle in 95 Sea Zone
                  Germans attack with 2 bombers, 3 fighters and 2 tactical_bombers
                  British defend with 1 destroyer
                      Germans roll dice for 2 bombers, 3 fighters and 2 tactical_bombers in 95 Sea Zone, round 2 : 1/7 hits, 4.17 expected hits
                      British roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the British lost in 95 Sea Zone
                  Germans win with 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                  Casualties for British: 1 destroyer
              Battle in Bessarabia
                  Germans attack with 3 armour and 4 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 3 armour and 4 infantry in Bessarabia, round 2 : 2/7 hits, 2.17 expected hits
                      Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Bessarabia
                      1 infantry owned by the Russians lost in Bessarabia
                  Germans win, taking Bessarabia from Russians with 3 armour and 3 infantry remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Germans
              2 bombers, 3 fighters and 2 tactical_bombers moved from 95 Sea Zone to Southern Italy
              5 artilleries and 21 infantry moved from Eastern Poland to Western Ukraine
              3 aaGuns, 4 artilleries and 9 infantry moved from Germany to Poland
              8 armour and 4 mech_infantrys moved from Western Germany to Poland
              3 artilleries moved from Normandy Bordeaux to France
      
          Place Units - Germans
              2 infantry placed in Western Germany
              2 armour and 6 mech_infantrys placed in Germany
              Turning on Edit Mode
              EDIT: Removing units owned by Germans from Finland: 2 infantry
              EDIT: Adding units owned by Germans to Karelia: 2 infantry
              EDIT: Removing units owned by Germans from Finland: 1 infantry
              EDIT: Adding units owned by Germans to Karelia: 1 infantry
              EDIT: Turning off Edit Mode
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2
              Germans collect 42 PUs (2 lost to blockades); end with 42 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
      

      Combat Hit Differential Summary :

      Russians regular : 0.67
      Germans regular : -3.33
      British regular : -0.33
      

      Savegame

      posted in League
      J
      Jacob16
    • RE: L25 G40 OOB Simon33 (L+48) v Jacob16 (X) Game 2

      TripleA Turn Summary: Italians round 10

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 10
      
          Purchase Units - Italians
              Italians buy nothing; Remaining resources: 1 PUs; 
      
          Combat Move - Italians
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,6,4,6,2,4,4,4,4,6,3,6,2,1,5,5,3,1,6,6,1,4,3,5
              Italians collect 0 PUs (3 lost to blockades); end with 1 PU
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      J
      Jacob16
    • RE: L25 G40 OOB Booper (L+55) v Jacob16 (X)

      TripleA Turn Summary: Japanese round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 3
      
          Purchase Units - Japanese
              Japanese buy 1 airfield, 2 artilleries, 1 harbour and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 transport moved from 37 Sea Zone to 36 Sea Zone
              1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
              1 bomber moved from French Indo China to 42 Sea Zone
              1 submarine moved from 37 Sea Zone to 44 Sea Zone
              1 bomber moved from French Indo China to 44 Sea Zone
              1 armour moved from Malaya to 37 Sea Zone
              1 infantry moved from French Indo China to 36 Sea Zone
              1 armour and 1 transport moved from 37 Sea Zone to 36 Sea Zone
              1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
              1 artillery moved from Malaya to 37 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
              1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
              1 infantry moved from French Indo China to 36 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
              1 armour and 1 infantry moved from 42 Sea Zone to Java
              1 infantry moved from French Indo China to Shan State
              4 fighters and 4 tactical_bombers moved from French Indo China to Shan State
              1 infantry moved from French Indo China to Shan State
              1 infantry moved from Anhwe to Hopei
                    Japanese take Hopei from Chinese
              1 infantry moved from Anhwe to Kweichow
                    Japanese take Kweichow from Chinese
      
          Combat - Japanese
              Battle in 44 Sea Zone
                  Japanese attack with 1 bomber and 1 submarine
                  British defend with 1 destroyer
                      Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 bomber in 44 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                      British roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Japanese lost in 44 Sea Zone
                      1 destroyer owned by the British lost in 44 Sea Zone
                  Japanese win with 1 bomber remaining. Battle score for attacker is 2
                  Casualties for Japanese: 1 submarine
                  Casualties for British: 1 destroyer
              Battle in 42 Sea Zone
                  Japanese attack with 1 bomber, 1 fighter, 1 tactical_bomber and 1 transport
                  French defend with 1 destroyer
                      Japanese roll dice for 1 bomber, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits
                      French roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 fighter owned by the Japanese lost in 42 Sea Zone
                      1 destroyer owned by the French lost in 42 Sea Zone
                  Japanese win with 1 bomber, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -2
                  Casualties for Japanese: 1 fighter
                  Casualties for French: 1 destroyer
              Battle in Java
                  Japanese attack with 1 armour and 1 infantry
                  ANZAC defend with 1 aaGun and 1 infantry
                      Japanese roll dice for 1 armour and 1 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits
                      ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Java
                  Japanese win, taking Java from ANZAC with 1 armour and 1 infantry remaining. Battle score for attacker is 8
                  Casualties for ANZAC: 1 aaGun and 1 infantry
              Battle in Sumatra
                  Japanese attack with 1 artillery and 1 infantry
                  British defend with 1 infantry
                      Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
                      UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 1/2 hits, 0.67 expected hits
                      UK_Pacific roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Sumatra
                  Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
              Battle in Shan State
                  Japanese attack with 4 fighters, 2 infantry and 4 tactical_bombers
                  British defend with 1 infantry
                      Japanese roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Shan State, round 2 : 4/10 hits, 5.00 expected hits
                      UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Shan State
                  Japanese win, taking Shan State from UK_Pacific with 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
      
          Non Combat Move - Japanese
              1 tactical_bomber moved from 42 Sea Zone to French Indo China
              1 bomber moved from 42 Sea Zone to French Indo China
              1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 36 Sea Zone
              1 bomber moved from 44 Sea Zone to French Indo China
              1 fighter moved from Kwangtung to Hunan
              1 fighter moved from Shan State to Hunan
              5 infantry moved from Anhwe to Hunan
              1 aaGun moved from Anhwe to Hunan
              1 artillery moved from Kwangtung to Kwangsi
              3 tactical_bombers moved from Kwangtung to French Indo China
              3 fighters and 4 tactical_bombers moved from Shan State to French Indo China
              1 tactical_bomber moved from French Indo China to Hunan
              2 artilleries and 4 infantry moved from Japan to 6 Sea Zone
              1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
              1 aaGun, 2 artilleries, 5 infantry and 4 transports moved from 6 Sea Zone to 36 Sea Zone
              1 aaGun, 2 artilleries and 5 infantry moved from 36 Sea Zone to French Indo China
              1 infantry moved from Jehol to Chahar
              1 destroyer moved from 6 Sea Zone to 16 Sea Zone
              2 carriers, 1 destroyer, 4 fighters and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
              4 fighters moved from 36 Sea Zone to French Indo China
      
          Place Units - Japanese
              1 airfield placed in French Indo China
              1 harbour placed in Hainan
              2 artilleries and 1 infantry placed in French Indo China
              2 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 57 PUs; end with 57 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
      

      Combat Hit Differential Summary :

      French regular : 0.67
      Japanese regular : -0.83
      UK_Pacific regular : -1.00
      ANZAC regular : -0.33
      British regular : 0.67
      

      Savegame

      posted in League
      J
      Jacob16
    • RE: L25 G40 OOB cwglee51 (L+55) v Jacob16 (X)

      TripleA Turn Summary: Germans round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 3
      
          Purchase Units - Germans
              Germans buy 2 armour, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 infantry moved from Finland to Karelia
                    Germans take Karelia from Russians
              1 infantry moved from Baltic States to Novgorod
                    Germans take Novgorod from Russians
              1 infantry moved from Eastern Poland to Belarus
                    Germans take Belarus from Russians
              1 infantry moved from Eastern Poland to Western Ukraine
                    Germans take Western Ukraine from Russians
      
          Combat - Germans
      
          Non Combat Move - Germans
              4 infantry moved from Romania to Bessarabia
              2 aaGuns, 3 armour, 5 artilleries and 19 infantry moved from Eastern Poland to Bessarabia
              3 artilleries and 6 infantry moved from Poland to Eastern Poland
              13 armour and 7 mech_infantrys moved from Germany to Eastern Poland
              1 aaGun moved from Baltic States to Novgorod
              1 infantry moved from Finland to Karelia
              1 infantry moved from Finland to Karelia
              2 tactical_bombers moved from Western Germany to Southern Italy
              2 mech_infantrys moved from Western Germany to Poland
              1 mech_infantry moved from Western Germany to Poland
              1 infantry moved from Western Germany to France
      
          Place Units - Germans
              2 armour and 5 mech_infantrys placed in Germany
              2 infantry placed in Western Germany
              1 infantry placed in Western Germany
              1 infantry placed in France
      
          Turn Complete - Germans
              Germans collect 45 PUs; end with 45 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      J
      Jacob16
    • RE: L25 G40 OOB Tyzoq (L+50) v Jacob16 (X)

      TripleA Turn Summary: Germans round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 4
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 2 armour, 7 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              2 infantry moved from Vyborg to Novgorod
              3 armour and 3 mech_infantrys moved from Poland to Novgorod
              1 infantry moved from Eastern Poland to Belarus
              1 bomber moved from Greece to Belarus
              1 infantry moved from Western Ukraine to Ukraine
                    Germans take Ukraine from Russians
      
          Combat - Germans
              Battle in Belarus
                  Germans attack with 1 bomber and 1 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 1 bomber and 1 infantry in Belarus, round 2 : 1/2 hits, 0.83 expected hits
                      Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Belarus
                      1 infantry owned by the Russians lost in Belarus
                  Germans win with 1 bomber remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 1 infantry
              Battle in Novgorod
                  Germans attack with 3 armour, 2 infantry and 3 mech_infantrys
                  Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                      Germans roll dice for 3 armour, 2 infantry and 3 mech_infantrys in Novgorod, round 2 : 3/8 hits, 2.33 expected hits
                      Russians roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Russians lost in Novgorod
                  Germans win, taking Novgorod from Russians with 3 armour, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
                  Casualties for Russians: 2 infantry
      
          Non Combat Move - Germans
              1 bomber moved from Belarus to Romania
              2 aaGuns, 3 armour, 5 artilleries and 21 infantry moved from Western Ukraine to Ukraine
              3 infantry moved from Bessarabia to Ukraine
              1 infantry moved from Eastern Poland to Western Ukraine
              6 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine
              2 infantry moved from Poland to Baltic States
              3 artilleries and 4 infantry moved from Eastern Poland to Bessarabia
              6 artilleries and 4 infantry moved from Poland to Eastern Poland
              3 armour and 3 mech_infantrys moved from Germany to Eastern Poland
              1 aaGun moved from Western Germany to Germany
              3 infantry moved from Western Germany to France
              1 fighter and 3 tactical_bombers moved from Southern Italy to Western Germany
      
          Place Units - Germans
              1 armour, 4 infantry and 2 mech_infantrys placed in Western Germany
              1 armour, 3 infantry and 3 mech_infantrys placed in Germany
              Germans undo move 2.
              Germans undo move 1.
              2 armour and 5 mech_infantrys placed in Western Germany
              7 infantry placed in Germany
              Germans undo move 2.
              7 infantry placed in Germany
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
              Germans collect 44 PUs (2 lost to blockades); end with 44 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
      

      Combat Hit Differential Summary :

      Russians regular : 0.00
      Germans regular : 0.83
      

      Savegame

      posted in League
      J
      Jacob16
    • RE: L25 G40 OOB cwglee51 (L+55) v Jacob16 (X)

      TripleA Turn Summary: Italians round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 2
      
          Purchase Units - Italians
              Italians buy 1 armour and 1 mech_infantry; Remaining resources: 1 PUs; 
      
          Politics - Italians
              Italians takes Political Action: Political Action Axis To War With Russians
                  Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
      
          Combat Move - Italians
              1 infantry moved from Southern France to Normandy Bordeaux
                    Italians take Normandy Bordeaux from French
              1 transport moved from 97 Sea Zone to 96 Sea Zone
              1 armour and 1 infantry moved from Tobruk to 96 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
              1 armour and 1 infantry moved from 97 Sea Zone to Greece
              1 bomber and 3 fighters moved from Southern Italy to Greece
              1 armour moved from Yugoslavia to Greece
              2 artilleries, 3 infantry and 1 mech_infantry moved from Tobruk to Libya
      
          Combat - Italians
              Battle in Greece
                  Italians attack with 2 armour, 1 bomber, 3 fighters and 1 infantry
                  Neutral_Allies defend with 4 infantry
                      Italians roll dice for 1 cruiser in Greece, round 2 : 0/1 hits, 0.50 expected hits
                      Italians roll dice for 2 armour, 1 bomber, 3 fighters and 1 infantry in Greece, round 2 : 4/7 hits, 3.33 expected hits
                      Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1.33 expected hits
                      4 infantry owned by the Neutral_Allies lost in Greece
                  Italians win, taking Greece from Neutral_Allies with 2 armour, 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 12
                  Casualties for Neutral_Allies: 4 infantry
              Battle in Libya
                  Italians attack with 2 artilleries, 3 infantry and 1 mech_infantry
                  French defend with 1 infantry
                      Italians roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Libya, round 2 : 1/6 hits, 1.67 expected hits
                      French roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the French lost in Libya
                  Italians win, taking Libya from French with 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for French: 1 infantry
      
          Non Combat Move - Italians
              1 submarine moved from 96 Sea Zone to 97 Sea Zone
              1 bomber and 3 fighters moved from Greece to Southern Italy
              2 aaGuns and 4 infantry moved from Yugoslavia to Romania
              1 armour moved from Southern France to Yugoslavia
              2 artilleries moved from Southern France to France
              1 infantry moved from Southern Italy to Northern Italy
      
          Place Units - Italians
              1 armour and 1 mech_infantry placed in Northern Italy
      
          Turn Complete - Italians
              Italians collect 18 PUs; end with 19 PUs
      

      Combat Hit Differential Summary :

      French regular : -0.33
      Italians regular : -0.50
      Neutral_Allies regular : -1.33
      

      Savegame

      posted in League
      J
      Jacob16
    • RE: L25 G40 OOB Booper (L+55) v Jacob16 (X)

      TripleA Turn Summary: Germans round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 3
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 1 fighter, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              3 artilleries and 6 infantry moved from Poland to Baltic States
              2 armour and 2 mech_infantrys moved from Germany to Baltic States
              1 infantry moved from Eastern Poland to Belarus
              2 bombers moved from Western Germany to Belarus
              1 infantry moved from Eastern Poland to Western Ukraine
                    Germans take Western Ukraine from Russians
      
          Combat - Germans
              Battle in Baltic States
                  Germans attack with 2 armour, 3 artilleries, 6 infantry and 2 mech_infantrys
                  Russians defend with 1 infantry
                      Germans roll dice for 2 armour, 3 artilleries, 6 infantry and 2 mech_infantrys in Baltic States, round 2 : 3/13 hits, 3.83 expected hits
                      Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Baltic States
                      1 infantry owned by the Russians lost in Baltic States
                  Germans win, taking Baltic States from Russians with 2 armour, 3 artilleries, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 1 infantry
              Battle in Belarus
                  Germans attack with 2 bombers and 1 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 2 bombers and 1 infantry in Belarus, round 2 : 1/3 hits, 1.50 expected hits
                      Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Belarus
                      1 infantry owned by the Russians lost in Belarus
                  Germans win with 2 bombers remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Germans
              2 bombers moved from Belarus to Germany
              3 aaGuns, 3 armour, 5 artilleries and 20 infantry moved from Eastern Poland to Western Ukraine
              4 armour, 4 artilleries, 8 infantry and 2 mech_infantrys moved from Germany to Poland
              4 armour and 2 mech_infantrys moved from Poland to Eastern Poland
              4 infantry moved from Romania to Bessarabia
              1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany
              3 mech_infantrys moved from Western Germany to Poland
              1 fighter and 1 tactical_bomber moved from Western Germany to Germany
              1 aaGun moved from Western Germany to Germany
      
          Place Units - Germans
              1 fighter and 7 infantry placed in Western Germany
              4 mech_infantrys placed in Germany
              Germans undo move 2.
              Germans undo move 1.
              4 mech_infantrys placed in Western Germany
              4 infantry placed in Germany
              1 fighter and 3 infantry placed in Western Germany
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
              Germans collect 41 PUs (1 lost to blockades); end with 41 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
      

      Combat Hit Differential Summary :

      Russians regular : 1.33
      Germans regular : -1.33
      

      Savegame

      posted in League
      J
      Jacob16
    • RE: L25 G40 OOB Simon33 (L+48) v Jacob16 (X) Game 2

      @simon33 Unlucky dice that’s probably just game over, I needed average or better dice in that battle, definately the biggest battle of the game, but yeah with 5.00 from the Americans I think that’s probably game, we can continue playing it out to see if i can maybe break through on the Europe side but I doubt it.

      posted in League
      J
      Jacob16
    • RE: L25 G40 OOB Simon33 (L+48) v Jacob16 (X) Game 2

      TripleA Turn Summary: Japanese round 10

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition

      Game History

      Round: 10
      
          Purchase Units - Japanese
              Japanese buy 1 armour, 1 artillery, 1 destroyer, 10 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              2 battleships, 4 carriers, 4 destroyers and 3 submarines moved from 33 Sea Zone to 54 Sea Zone
              4 bombers, 4 fighters and 4 tactical_bombers moved from Marshall Islands to 54 Sea Zone
              1 armour and 1 mech_infantry moved from Kweichow to Suiyuyan
                    Japanese take Hopei from Chinese
                    Japanese take Suiyuyan from Chinese
              1 armour and 1 mech_infantry moved from Kweichow to Shensi
                    Japanese take Shensi from Chinese
              1 armour and 1 mech_infantry moved from Shensi to Suiyuyan
              1 infantry moved from Anhwe to Chahar
              1 fighter moved from Kwangtung to Chahar
              1 armour moved from Kweichow to Suiyuyan
      
          Combat - Japanese
              Americans scrambles 2 units out of Queensland to defend against the attack in 54 Sea Zone
              Battle in 54 Sea Zone
                  Japanese attack with 2 battleships, 4 bombers, 4 carriers, 4 destroyers, 4 fighters, 3 submarines and 4 tactical_bombers
                  Americans defend with 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 6 fighters, 12 submarines and 1 transport; ANZAC defend with 2 fighters
                      Japanese roll dice for 3 submarines in 54 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                      Japanese roll dice for 2 battleships, 4 bombers, 4 carriers, 4 destroyers, 4 fighters and 4 tactical_bombers in 54 Sea Zone, round 2 : 11/18 hits, 10.00 expected hits
                  Units damaged: 3 carriers owned by the Americans and 1 battleship owned by the Americans
                      Americans roll dice for 12 submarines in 54 Sea Zone, round 2 : 2/12 hits, 2.00 expected hits
                  Units damaged: 2 battleships owned by the Japanese
                      Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 8 fighters and 1 transport in 54 Sea Zone, round 2 : 13/16 hits, 8.67 expected hits
                      4 carriers owned by the Japanese, 2 destroyers owned by the Japanese and 3 submarines owned by the Japanese lost in 54 Sea Zone
                      8 submarines owned by the Americans lost in 54 Sea Zone
                      Japanese roll dice for 2 battleships, 4 bombers, 2 destroyers, 4 fighters and 4 tactical_bombers in 54 Sea Zone, round 3 : 9/16 hits, 9.33 expected hits
                      Americans roll dice for 4 submarines in 54 Sea Zone, round 3 : 0/4 hits, 0.67 expected hits
                      Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 8 fighters and 1 transport in 54 Sea Zone, round 3 : 10/16 hits, 8.67 expected hits
                      4 tactical_bombers owned by the Japanese, 4 fighters owned by the Japanese and 2 destroyers owned by the Japanese lost in 54 Sea Zone
                      4 submarines owned by the Americans, 2 destroyers owned by the Americans and 3 carriers owned by the Americans lost in 54 Sea Zone
                      Japanese roll dice for 2 battleships and 4 bombers in 54 Sea Zone, round 4 : 5/6 hits, 4.00 expected hits
                      Americans roll dice for 1 battleship, 2 cruisers, 8 fighters and 1 transport in 54 Sea Zone, round 4 : 7/11 hits, 7.00 expected hits
                      4 bombers owned by the Japanese and 2 battleships owned by the Japanese lost in 54 Sea Zone
                      2 fighters owned by the ANZAC, 2 cruisers owned by the Americans and 1 fighter owned by the Americans lost in 54 Sea Zone
                  Americans win with 1 battleship, 5 fighters and 1 transport remaining. Battle score for attacker is -96
                  Casualties for Japanese: 2 battleships, 4 bombers, 4 carriers, 4 destroyers, 4 fighters, 3 submarines and 4 tactical_bombers
                  Casualties for Americans: 3 carriers, 2 cruisers, 2 destroyers, 1 fighter and 12 submarines
                  Casualties for ANZAC: 2 fighters
              Battle in Chahar
                  Japanese attack with 1 fighter and 1 infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits
                      Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Chahar
                  Japanese win, taking Chahar from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
                  5 fighters owned by the Americans forced to land in Queensland
      
          Non Combat Move - Japanese
              1 fighter moved from Chahar to Anhwe
              2 artilleries moved from Kweichow to Shensi
              1 artillery and 2 infantry moved from Yunnan to Szechwan
              3 armour and 5 mech_infantrys moved from Kwangtung to Yunnan
              1 fighter and 1 tactical_bomber moved from Kwangtung to India
              3 fighters and 3 tactical_bombers moved from 33 Sea Zone to Kwangtung
              1 armour and 2 artilleries moved from Japan to 6 Sea Zone
              3 infantry moved from Japan to 6 Sea Zone
              1 armour, 2 artilleries and 3 infantry moved from 6 Sea Zone to Korea
              2 infantry and 2 mech_infantrys moved from Caroline Islands to 33 Sea Zone
              2 infantry, 2 mech_infantrys and 2 transports moved from 33 Sea Zone to 6 Sea Zone
              2 infantry and 2 mech_infantrys moved from 6 Sea Zone to Korea
      
          Place Units - Japanese
              1 artillery and 2 infantry placed in India
              1 armour and 2 mech_infantrys placed in Kwangtung
              8 infantry placed in Japan
              1 destroyer and 1 submarine placed in 6 Sea Zone
      
          Turn Complete - Japanese
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3,3,3,5,4,4,6,4,3
              Japanese collect 52 PUs (2 lost to blockades); end with 52 PUs
              Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Japanese from Kwangtung: 1 fighter
              EDIT: Adding units owned by Japanese to Japan: 1 fighter
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Chinese regular : -0.33
      Americans regular : 5.00
      Japanese regular : 2.00
      

      Savegame

      posted in League
      J
      Jacob16
    • RE: L25 G40 OOB Oysteilo (L+55) v Jacob16 (X) Game 1

      Your good i trust you, I don’t think it changed anything

      posted in League
      J
      Jacob16