Axis & Allies .org Forums
    • Home
    • Categories
    • Recent
    • Popular
    • Users
    • Register
    • Login
    1. Home
    2. ithkrall
    3. Posts
    • Profile
    • Following 0
    • Followers 0
    • Topics 6
    • Posts 147
    • Best 2
    • Controversial 0
    • Groups 0

    Posts made by ithkrall

    • RE: Operation Paintskrieg

      Just a quick update. I have finished the USA and China forces, the only thing left to paint is the AA guns and the Industrial Centers. The next time i update i will post pics of USA/China/AA/ICs and a few pics of the entire game setup.

      Hopefully this will all be done by the end of the week.

      posted in Customizations
      ithkrallI
      ithkrall
    • RE: TRying to tweak unit settings in aaa

      CHeers comrade, i thought it might be something like that. no problemo and thanks for looking.

      posted in TripleA Support
      ithkrallI
      ithkrall
    • RE: TRying to tweak unit settings in aaa

      games.strategy.engine.data.GameParseException: Invalid Unit Attatchemnnt blitz:false bombard:true aa:true air:false factory:false sea:true strategicBomber:false sub:false attack:3 carrierCapactity:-1 carrierCost:-1 defense:3 movement:2 transportCapacity:-1 transportCost:-1  destroyerfalse
      at games.strategy.triplea.attatchments.UnitAttachment.validate(UnitAttachment.java:436)
      at games.strategy.engine.data.GameParser.parseAttachments(GameParser.java:1077)
      at games.strategy.engine.data.GameParser.parse(GameParser.java:126)
      at games.strategy.engine.framework.ui.NewGameChooserEntry.<init>(NewGameChooserEntry.java:27)
      at games.strategy.engine.framework.ui.NewGameChooserModel.createEntry(NewGameChooserModel.java:128)
      at games.strategy.engine.framework.ui.NewGameChooserModel.populateFromDirectory(NewGameChooserModel.java:154)
      at games.strategy.engine.framework.ui.NewGameChooserModel.populate(NewGameChooserModel.java:46)
      at games.strategy.engine.framework.ui.NewGameChooserModel.<init>(NewGameChooserModel.java:30)
      at games.strategy.engine.framework.startup.mc.GameSelectorModel.loadDefaultGame(GameSelectorModel.java:217)
      at games.strategy.engine.framework.startup.ui.MainFrame.<init>(MainFrame.java:60)
      at games.strategy.engine.framework.GameRunner2$1.run(GameRunner2.java:55)
      at java.awt.event.InvocationEvent.dispatch(Unknown Source)
      at java.awt.EventQueue.dispatchEvent(Unknown Source)
      at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
      at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
      at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
      at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
      at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
      at java.awt.EventDispatchThread.run(Unknown Source)</init></init></init>

      posted in TripleA Support
      ithkrallI
      ithkrall
    • RE: TRying to tweak unit settings in aaa

      Yeah it is Subotai

      Thanks for the link :mrgreen:

      posted in TripleA Support
      ithkrallI
      ithkrall
    • TRying to tweak unit settings in aaa

      Hi guys, trying to put a custom unit ability into AAA

      Simply put i would like cruisers to have an AA ability. Its a house rule we want to test.

      I’ve got into the xml file and seen where the unit stats are but simply putting

      <option name=“isAA” value=“true”>Causes the game to crash out on loading

      Anyone know how i can do this?</option>

      posted in TripleA Support
      ithkrallI
      ithkrall
    • Aa50 Chinese infantry painting

      Hi people, im painting up my AA50 set and was seeing if anyone can help me out a little.

      I’m looking at painting the chinese infantry shortly, does anyone have a good site with some refernce shots or a painting guide lying around?

      This is the thread on my painting

      http://www.axisandallies.org/forums/index.php?topic=13965.0’

      This is my painting website

      http://s458.photobucket.com/albums/qq305/ithkrall/AA50/

      Any suggestions would be most appreciated.

      posted in Miniatures Painting & Modeling
      ithkrallI
      ithkrall
    • RE: Help needed - defective pieces!

      Each nation in my set has at least one crapilly molded figure.

      A lancaster with no tail section, tanks with stubby guns, a russian fighter with small wings and more.

      Quality control on the pieces was pretty low me thinks.

      posted in Axis & Allies Anniversary Edition
      ithkrallI
      ithkrall
    • RE: Operation Paintskrieg

      Stage 5 Italian Forces

      The Italian are finished, in fact i finished theme last week but left my camera at work.

      Have started on the US infantry last night

      Italian Infantry

      http://s458.photobucket.com/albums/qq305/ithkrall/AA50/?action=view¤t=ItalianInfantry.jpg

      Italian land

      http://s458.photobucket.com/albums/qq305/ithkrall/AA50/?action=view¤t=italianarmour.jpg

      Italian Air

      http://s458.photobucket.com/albums/qq305/ithkrall/AA50/?action=view¤t=italianair.jpg

      I did the Italian air force symbol wrong, but it looks close enough …. oops.

      Italian Navy

      http://s458.photobucket.com/albums/qq305/ithkrall/AA50/?action=view¤t=Italianfleet.jpg

      posted in Customizations
      ithkrallI
      ithkrall
    • RE: Re: Field Marshal Games Pieces Project Discussion thread

      So keen to use the Semovente 75/18  as the artillery piece.

      As far as im concerned artillery in AA50 equals arillery, self propelled guns, and all other forms of heavy support weapon.

      That and i do not enjoy painting those little pokey artillery pieces from AA50, Japan i’m looking at you!

      posted in Other Axis & Allies Variants
      ithkrallI
      ithkrall
    • RE: If Japan had attacked the USSR, would Germany have defeated the Soviets?

      @shermantank28:

      @Captain:

      NO NO NO a thousand times No!

      1.) Japan was already heavily committed in a land war in China
      2.) Battle of Khalkhin Gol in 1938 left the Japanese feeling reluctant to engage the Soviet Union in a land war
      3.) Japan did not have huge mechanized armies, The Japanese army was not the Wermacht. Fighting and staying supplied in Siberia is a logistical nightmare.
      4.) Japan was forced into a defensive posture within 6-7 months of the US finally joining the war, making offensive operations after this point limited and costly.
      5.) The Soviet Far east did not contain the resources Japan needed for the war, The Dutch East Indies and French Indo China did.

      If Japan made a serious attempt to invade the Soviet Union, via Siberia they would have lost the war very very quickly.

      Captain, I agree wholeheartedly-espcecially your comment about the heavy Jap committment to China, I would if you’ll permit me, also add that the bulk of the Japanese Army in WW2 was not only heavily committed agains the Chinese, but there were very sizable forces guarding against a possible
      Soviet attack in the far east, despite the Jpanese-Soviet non- agression pact!

      So let’s turn this around and say instead- What if the Japanese removed forces from Mancukou and thus had more forces available at the begining of these campaigns: Say another 1-2 regiments on Iwo Jima, another division on Guadalcanal, another 1-2 diisions on Okinawa, another 1-2 divisons to defend the Philipines….

      Think about it…

      Ok, now consider the consequences of removing those forces from China and the pacific? Japan never won the war in China, with reduced manpower you have the threat of Chang and Mao actually going on the offensive.

      The only chance this scenario has is if Japan does not attack Pearl Harbour and goes to war with the Soviet Union at the same time as Germany, but for what? The resources Japan needed are in the South, in Indonesia and Malaysia, not in Siberia. Japan does not have an army capable of the warfare required to fight and move across the great distances of the Soviet Union. Logistically it was impossible for Japan to fight that far inland.

      For me this whole concept is bizarre. As a Master of Strategy and a man who wrote said Masters on Japan in WWII I find the concept of Japan attacking the Soviet Union,  bombing the Ural factories and rolling tanks into Moscow just laughable. It’s on par with “What if Iraq had won desert storm?”

      Sorry if I sound all snooty and condescending, it just can agree with the pro points in this thread.

      posted in World War II History
      ithkrallI
      ithkrall
    • RE: Your favourite country! (tell why please)

      @Sgt.:

      Definately addicted to playing Japan, even when my beautiful navy gets wiped out with some satanic dice rolls (666)  :evil:

      Reminds me of the In Nomine RPG that used a 3d6 system. Game was about Angels and demons.

      a 111 was a divine interventation which was great for angels, bad for demons
      666 was a infernal intervention, which was bad for angels, good for demons.

      We always played angels, but the look of terror on a players face when they rolled a 666 was pure joy.

      posted in 1941 Scenario
      ithkrallI
      ithkrall
    • RE: Operation Paintskrieg

      @Bjergmose:

      Yeah I noticed.

      Your flags are cool, but I have seen pictures of the RN-flag
      as Englands flag (white w/red cross) and Union jack in top right corner.

      How do you store your naval units to protect the flags?

      Yeah, I know the “real naval flags” are different to what i’m using, for example ill use the “red/white/green” for italy…… mainly as its SO much easier to paint, and people playing will recognize the national flag easier than the military flag.

      As for storage I do nothing special. The flags are made out of high thickness art paper and are actually very very sturdy. I bend the paper in the middle, glue the rod in the centre, and then bend the paper back so its double sided. Then I paint on the metal rod. The flags are really stiff and sturdy.

      posted in Customizations
      ithkrallI
      ithkrall
    • RE: Re: Field Marshal Games Pieces Project Discussion thread

      I wonder if FMG need someone to paint up the pieces for promo?

      HINT HINT  :-D

      But seriously, im looking at ways to do some better photos of my pieces and once I get my FMG bits I will be painting them up, you can rest assured of that.

      posted in Other Axis & Allies Variants
      ithkrallI
      ithkrall
    • RE: Operation Paintskrieg

      @Bjergmose:

      Nice ones. 8-)
      I think I have to start over again.
      My italians were the last ones I finished, so the early countries
      needs some repainting. So now you inspire me  :-)

      I took your advice on the fleet models if you hadn’t noticed :)

      posted in Customizations
      ithkrallI
      ithkrall
    • RE: Was this game play tested AT ALL?

      @Adlertag:

      @Krieghund:

      I can’t really comment much on the playtesting process for reasons of confidentiality.

      Oh my God, is this a beer & pretzl -game with plastic toy soldiers, or is it some super secret military prosject ?

      Its still a commercially sensitive programme of work, and Im sure Kreighund signed a non disclosure agreement. He probably isnt legally allowed to say squat.

      Just standard business practice.

      posted in 1941 Scenario
      ithkrallI
      ithkrall
    • RE: Operation Paintskrieg

      @Imperious:

      topic set as sticky for the time being.

      Cheers IL

      Italy is getting base coated tonight, probably less turn around on Italy than other nations, so 2-3 weeks, then I will do the chinese infantry (already been gifted a p-38 for the tigers!), then the US.

      After that I plan to do the IC’s, and figure out a way to base the AA Guns so they look like flak towers (Thanks for the idea of flak towers whoever suggested that in the FMG pieces thread). Then I will go back and do flags for the German and Russian fleet capital ships.

      Hopefully by the time this is done FMG will be brining out the first series of new pieces :)

      posted in Customizations
      ithkrallI
      ithkrall
    • RE: Was this game play tested AT ALL?

      I suppose we are doing that due to the high win percentage the Axis have had so far, we haven’t played as many games as some people on this site, so our Allied defence strategies haven’t reached maturity yet.

      We are still in “Axis kicks butt” mode.  :-D

      If we notice a trend in the reverse we may dial these changes back a bit, and look at other balencing mechanisms. But at the moment Axis are winning 75%

      posted in 1941 Scenario
      ithkrallI
      ithkrall
    • RE: Operation Paintskrieg

      Stage 4, The British Empire!

      For a New Zealander, this is essentially “The Home team” for me. Also, being in the NZDF has meant a lot of travel for me in the last month so this has taken a lot longer than normal to finish. Next up, the Italians.

      UK Infantry

      http://s458.photobucket.com/albums/qq305/ithkrall/AA50/?action=view¤t=UkInfantry.jpg

      UK Armour and Artillery

      http://s458.photobucket.com/albums/qq305/ithkrall/AA50/?action=view¤t=UKLand.jpg

      The RAF

      Photo isnt the best, may redo later

      http://s458.photobucket.com/albums/qq305/ithkrall/AA50/?action=view¤t=UKAir.jpg
      UK capital ships

      http://s458.photobucket.com/albums/qq305/ithkrall/AA50/?action=view¤t=UKFleet.jpg

      UK Support ships

      http://s458.photobucket.com/albums/qq305/ithkrall/AA50/?action=view¤t=Ukfleet2.jpg

      Core Album

      http://s458.photobucket.com/albums/qq305/ithkrall/AA50/

      posted in Customizations
      ithkrallI
      ithkrall
    • RE: Your favourite country! (tell why please)

      @Emperor:

      Just an FYI…USSR stands for Union of Soviet Socialist Republics, and as President Reagan predicted, it ended up on the ash heap of history.  :-D

      That would be Reagan riffing off George Frost Kennan again wouldn’t it?

      The USSR, like all great powerful nations and empires collapsed, it happens to all great powers in history.

      PS. I voted for the UK. I like being in all the theaters of conflict in some way

      posted in 1941 Scenario
      ithkrallI
      ithkrall
    • RE: Was this game play tested AT ALL?

      @Cmdr:

      You know, there are a few house rules I’d like to play test myself.  Not all of them are mine, but here’s my list:

      1)  SZ 16 is closed.  Only Russia may move into and out of this sea zone.
      2)  SZ 5 is closed.  Only the nation that owns both NW Europe and Norway may move into and out of this sea zone. (no, America cannot own one and England the other.  One nation must own BOTH.)
      3)  SZ 12/13 is treated like a canal.  You, or your ally(s) must own both Algeria and Gibraltar at the start of your round before passing through the Gibraltar straight.
      4)  The Chinese Fighter is stationed in Sikang (the defacto Capitol of China.)
      5)  Battleships have AA Guns (same rules as AA Guns, so 5 battleships in a sea zone still only get 1 AA shot per.  This rule is more of a method to negate the massive power of heavy bombers in naval warfare.  Now you can have Radar Battleships.)

      Point 1 - we play this and I agree
      Point 2&3 - Not that keen on either of these two 
      point 4 - agree 100%, we also give china 2 extra infantry in the two areas behind the front line. We also add 1 infantry to egypt.
      Point 5 - We are trialing this with cruisers having AA guns. Give cruisers an ability that contributes to the fleet more and makes cruisers a bit more useful. Battleships already have the take 2 hits thing, and destroyers counter subs. Cruisers form the fleet screening and AA support role. Makes for good combined arms strategies for fleets.

      Just my 2 cents.

      posted in 1941 Scenario
      ithkrallI
      ithkrall
    • 1
    • 2
    • 3
    • 4
    • 5
    • 6
    • 7
    • 8
    • 4 / 8