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    Posts made by Ironfish

    • RE: G40 ErinmoreS (Axis) vs TigerAce1944 and IronFish (Allies) Plus Tech Bonus

      TripleA Turn Summary: UK_Pacific round 9

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 9
      
          Purchase Units - Americans
              Americans buy 1 armour, 1 artillery, 3 bombers, 4 infantry and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
              1 artillery, 5 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
              3 submarines moved from 92 Sea Zone to 95 Sea Zone
              1 fighter and 2 tactical_bombers moved from 92 Sea Zone to 95 Sea Zone
              1 battleship and 2 destroyers moved from 92 Sea Zone to 94 Sea Zone
              2 carriers, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 93 Sea Zone
              1 artillery, 5 infantry, 1 mech_infantry and 4 transports moved from 91 Sea Zone to 93 Sea Zone
              1 artillery, 5 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France
              1 fighter moved from Malta to 98 Sea Zone
              1 destroyer moved from 25 Sea Zone to 16 Sea Zone
              2 bombers moved from Shantung to 16 Sea Zone
              1 artillery and 2 infantry moved from Siberia to Amur
                    Russians take Amur from Japanese
              1 infantry moved from Siberia to Sakha
                    Russians take Sakha from Japanese
              2 fighters moved from 26 Sea Zone to 16 Sea Zone
      
          Combat - Americans
              Battle in 93 Sea Zone
                  Americans attack with 2 carriers, 1 cruiser, 1 destroyer and 4 transports
                  Germans defend with 1 carrier
                      Americans roll dice for 2 carriers, 1 cruiser, 1 destroyer and 4 transports in 93 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                      Germans roll dice for 1 carrier in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                  Units damaged: 1 carrier owned by the Americans
                      Americans roll dice for 2 carriers, 1 cruiser, 1 destroyer and 4 transports in 93 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
                  Units damaged: 1 carrier owned by the Germans
                      Germans roll dice for 1 carrier in 93 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 2 carriers, 1 cruiser, 1 destroyer and 4 transports in 93 Sea Zone, round 4 : 0/2 hits, 0.83 expected hits
                      Germans roll dice for 1 carrier in 93 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                  Units damaged: 1 carrier owned by the Americans
                      Americans roll dice for 2 carriers, 1 cruiser, 1 destroyer and 4 transports in 93 Sea Zone, round 5 : 0/2 hits, 0.83 expected hits
                      Germans roll dice for 1 carrier in 93 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 2 carriers, 1 cruiser, 1 destroyer and 4 transports in 93 Sea Zone, round 6 : 2/2 hits, 0.83 expected hits
                      Germans roll dice for 1 carrier in 93 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                      1 carrier owned by the Germans lost in 93 Sea Zone
                  Americans win, taking 93 Sea Zone from Neutral with 2 carriers, 1 cruiser, 1 destroyer and 4 transports remaining. Battle score for attacker is 16
                  Casualties for Germans: 1 carrier
              Battle in Southern France
              Battle in 98 Sea Zone
                  Americans attack with 1 fighter
                  Germans defend with 1 submarine and 2 transports
                  1 submarine owned by the Germans Submerged
                      2 transports owned by the Germans lost in 98 Sea Zone
                  Americans win, taking Southern France from Germans with 1 fighter remaining. Battle score for attacker is 14
                  Casualties for Germans: 2 transports
              Battle in 94 Sea Zone
                  Americans attack with 1 battleship and 2 destroyers
                  Germans defend with 1 cruiser
                      Americans roll dice for 1 battleship and 2 destroyers in 94 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                      Germans roll dice for 1 cruiser in 94 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                  Units damaged: 1 battleship owned by the Americans
                      1 cruiser owned by the Germans lost in 94 Sea Zone
                  Americans win with 1 battleship and 2 destroyers remaining. Battle score for attacker is 12
                  Casualties for Germans: 1 cruiser
              Battle in 95 Sea Zone
                  Americans attack with 1 fighter, 3 submarines and 2 tactical_bombers
                  Germans defend with 1 battleship and 1 submarine; Italians defend with 1 destroyer
                      Germans roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      Americans roll dice for 3 submarines in 95 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                  Units damaged: 1 battleship owned by the Germans
                      Americans roll dice for 1 fighter and 2 tactical_bombers in 95 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                      Germans roll dice for 1 battleship and 1 destroyer in 95 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                      2 submarines owned by the Americans and 1 destroyer owned by the Italians lost in 95 Sea Zone
                      Americans roll dice for 1 submarine in 95 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 submarine in 95 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                      Americans roll dice for 1 fighter and 2 tactical_bombers in 95 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
                      Germans roll dice for 1 battleship in 95 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                      1 battleship owned by the Germans lost in 95 Sea Zone
                  1 submarine owned by the Americans Submerged
                  1 submarine owned by the Germans Submerged
                  Americans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 16
                  Casualties for Americans: 2 submarines
                  Casualties for Italians: 1 destroyer
                  Casualties for Germans: 1 battleship
              Battle in Anglo Egyptian Sudan
                  Americans attack with 1 infantry and 1 mech_infantry
                  Italians defend with 1 artillery
                      Americans roll dice for 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0.33 expected hits
                      Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 0/2 hits, 0.33 expected hits
                      Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 4 : 0/2 hits, 0.33 expected hits
                      Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 4 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 5 : 0/2 hits, 0.33 expected hits
                      Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 5 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 6 : 1/2 hits, 0.33 expected hits
                      Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 6 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Anglo Egyptian Sudan
                  Americans win, taking Anglo Egyptian Sudan from Italians with 1 mech_infantry remaining. Battle score for attacker is 1
                  Casualties for Americans: 1 infantry
                  Casualties for Italians: 1 artillery
              Battle in 16 Sea Zone
                  Americans attack with 2 bombers, 1 destroyer and 2 fighters
                  Japanese defend with 1 destroyer and 1 submarine
                      Americans roll dice for 2 bombers, 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                      Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 16 Sea Zone
                  Americans win with 2 bombers, 1 destroyer and 2 fighters remaining. Battle score for attacker is 14
                  Casualties for Japanese: 1 destroyer and 1 submarine
      
          Non Combat Move - Americans
              2 battleships, 1 carrier, 3 cruisers, 3 destroyers and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
              2 fighters moved from Shantung to 33 Sea Zone
              2 fighters moved from 16 Sea Zone to Midway
              3 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
              1 destroyer and 1 submarine moved from 3 Sea Zone to 15 Sea Zone
              1 fighter and 1 tactical_bomber moved from Shantung to Kiangsi
              2 bombers moved from 16 Sea Zone to Shantung
              2 fighters and 2 tactical_bombers moved from Western United States to Wake Island
              1 tactical_bomber moved from Soviet Far East to Manchuria
              1 destroyer and 1 submarine moved from 104 Sea Zone to 92 Sea Zone
              1 fighter and 2 tactical_bombers moved from 95 Sea Zone to Malta
              1 fighter moved from 98 Sea Zone to Malta
      
          Place Units - Americans
              2 transports placed in 101 Sea Zone
              1 armour, 1 artillery and 2 infantry placed in Eastern United States
              3 bombers and 2 infantry placed in Western United States
      
          Turn Complete - Americans
              Americans collect 55 PUs; end with 55 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
      
          Place Units - Chinese
              1 artillery and 2 infantry placed in Kiangsi
              4 infantry placed in Manchuria
              1 artillery and 2 infantry placed in Shantung
      
          Turn Complete - Chinese
              Chinese collect 23 PUs; end with 23 PUs
              Chinese collect 1 PU from War Bonds; end with 24 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 30 PUs
      
          Purchase Units - British
              British buy 3 artilleries, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 cruiser and 1 transport; Remaining resources: 6 PUs; 
      
          Combat Move - British
              1 armour moved from Rhodesia to Tanganyika Territory
              1 mech_infantry moved from Union of South Africa to Tanganyika Territory
              1 bomber moved from Volgograd to Ukraine
              1 bomber moved from United Kingdom to France
              1 destroyer moved from 110 Sea Zone to 125 Sea Zone
              2 fighters moved from United Kingdom to 125 Sea Zone
              2 mech_infantrys moved from Persia to Syria
              1 armour moved from Persia to Syria
              2 mech_infantrys moved from Egypt to Trans-Jordan
              1 armour and 1 mech_infantry moved from Egypt to French Equatorial Africa
              1 armour moved from Egypt to French Equatorial Africa
              1 armour moved from Egypt to Trans-Jordan
              1 mech_infantry moved from Egypt to Trans-Jordan
              1 armour and 1 mech_infantry moved from Egypt to Tobruk
                    British take Alexandria from Italians
              1 mech_infantry moved from Egypt to Trans-Jordan
              1 armour moved from Normandy Bordeaux to Holland Belgium
                    British take Holland Belgium from Germans
              1 armour moved from Holland Belgium to Normandy Bordeaux
      
          Combat - British
              Strategic bombing raid in Ukraine
                      AA fire in Ukraine : 0/1 hits, 0.17 expected hits
                  Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor
                  Bombing raid in Ukraine causes 6 damage total. 
              Strategic bombing raid in France
                      AA fire in France : 1/1 hits, 0.17 expected hits
                  1 bomber killed by AA
                  Bombing raid in France causes 0 damage total. 
              Battle in Tobruk
                  British attack with 1 armour and 1 mech_infantry
                  Italians defend with 1 artillery
                      British roll dice for 1 armour and 1 mech_infantry in Tobruk, round 2 : 1/2 hits, 0.67 expected hits
                      Italians roll dice for 1 artillery in Tobruk, round 2 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Italians lost in Tobruk
                  British win, taking Tobruk from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                  Casualties for Italians: 1 artillery
              Battle in 125 Sea Zone
                  British attack with 1 destroyer and 2 fighters
                  Germans defend with 2 submarines
                      British roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                      Germans roll dice for 2 submarines in 125 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                      2 submarines owned by the Germans lost in 125 Sea Zone
                  British win, taking 125 Sea Zone from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
                  Casualties for Germans: 2 submarines
              Battle in French Equatorial Africa
                  British attack with 2 armour and 1 mech_infantry
                  Germans defend with 1 artillery and 1 infantry
                      British roll dice for 2 armour and 1 mech_infantry in French Equatorial Africa, round 2 : 1/3 hits, 1.17 expected hits
                      Germans roll dice for 1 artillery and 1 infantry in French Equatorial Africa, round 2 : 1/2 hits, 0.67 expected hits
                      1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in French Equatorial Africa
                      British roll dice for 2 armour in French Equatorial Africa, round 3 : 1/2 hits, 1.00 expected hits
                      Germans roll dice for 1 artillery in French Equatorial Africa, round 3 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Germans lost in French Equatorial Africa
                  British win, taking French Equatorial Africa from Germans with 2 armour remaining. Battle score for attacker is 3
                  Casualties for British: 1 mech_infantry
                  Casualties for Germans: 1 artillery and 1 infantry
              Battle in Trans-Jordan
                  British attack with 1 armour and 4 mech_infantrys
                  Germans defend with 1 infantry
                      British roll dice for 1 armour and 4 mech_infantrys in Trans-Jordan, round 2 : 1/5 hits, 1.17 expected hits
                      Germans roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Trans-Jordan
                  British win, taking Trans-Jordan from Germans with 1 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Tanganyika Territory
                  British attack with 1 armour and 1 mech_infantry
                  Italians defend with 1 artillery
                      British roll dice for 1 armour and 1 mech_infantry in Tanganyika Territory, round 2 : 0/2 hits, 0.67 expected hits
                      Italians roll dice for 1 artillery in Tanganyika Territory, round 2 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 armour and 1 mech_infantry in Tanganyika Territory, round 3 : 1/2 hits, 0.67 expected hits
                      Italians roll dice for 1 artillery in Tanganyika Territory, round 3 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Italians lost in Tanganyika Territory
                  British win, taking Tanganyika Territory from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                  Casualties for Italians: 1 artillery
              Battle in Syria
                  British attack with 1 armour and 2 mech_infantrys
                  Germans defend with 1 infantry
                      British roll dice for 1 armour and 2 mech_infantrys in Syria, round 2 : 1/3 hits, 0.83 expected hits
                      Germans roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Syria
                  British win, taking Syria from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - British
              2 armour moved from Tsinghai to Timguska
              1 armour moved from Volgograd to Bryansk
              2 mech_infantrys moved from Volgograd to Bryansk
              2 mech_infantrys moved from Kazakhstan to Timguska
              2 mech_infantrys moved from Kazakhstan to Timguska
              1 armour moved from Kazakhstan to Timguska
              1 mech_infantry moved from Kazakhstan to Timguska
              1 armour and 1 mech_infantry moved from Kazakhstan to Volgograd
              2 mech_infantrys moved from Eastern Persia to Kazakhstan
              2 mech_infantrys moved from Yunnan to Sikang
              1 artillery moved from Kweichow to Shensi
              1 aaGun moved from Kweichow to Anhwe
              1 infantry moved from Burma to Shan State
              1 fighter moved from India to Volgograd
              1 tactical_bomber moved from Volgograd to Russia
              1 fighter moved from Volgograd to Russia
              1 carrier moved from 109 Sea Zone to 110 Sea Zone
              2 fighters moved from 125 Sea Zone to 110 Sea Zone
              2 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
              2 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
              2 destroyers moved from 39 Sea Zone to 72 Sea Zone
              1 bomber moved from Ukraine to Russia
      
          Place Units - British
              3 infantry placed in Normandy Bordeaux
              3 artilleries and 3 infantry placed in United Kingdom
              2 mech_infantrys placed in Persia
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 6
                  Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,4
                  Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 1,2
                  Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3
              British collect 33 PUs (6 lost to blockades); end with 33 PUs
              British collect 6 PUs from War Bonds; end with 39 PUs
      
          Place Units - UK_Pacific
              1 cruiser and 1 transport placed in 39 Sea Zone
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,6
              UK_Pacific collect 19 PUs (1 lost to blockades); end with 25 PUs
              Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
              Some Units in 39 Sea Zone change ownership: 1 cruiser and 1 transport
      

      Combat Hit Differential Summary :

      Germans : -0.17
      Italians : -1.67
      British : 0.50
      AA fire in France : : 0.83
      Americans : -3.50
      AA fire in Ukraine : : -0.17
      Japanese : -0.50
      

      Savegame

      posted in Play Boardgames
      I
      Ironfish
    • RE: G40 ErinmoreS (Axis) vs TigerAce1944 and IronFish (Allies) Plus Tech Bonus

      TripleA Turn Summary: Chinese round 9

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 9
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
      
          Place Units - Chinese
              1 artillery and 2 infantry placed in Kiangsi
              4 infantry placed in Manchuria
              1 artillery and 2 infantry placed in Shantung
      
          Turn Complete - Chinese
              Chinese collect 23 PUs; end with 23 PUs
              Chinese collect 1 PU from War Bonds; end with 24 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 30 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      I
      Ironfish
    • RE: G40 ErinmoreS (Axis) vs TigerAce1944 and IronFish (Allies) Plus Tech Bonus

      TripleA Turn Summary: French round 8

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 8
      
          Purchase Units - ANZAC
              ANZAC buy 1 cruiser and 2 destroyers; Remaining resources: 1 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 infantry moved from New South Wales to Queensland
              2 transports moved from 62 Sea Zone to 54 Sea Zone
              1 transport moved from 54 Sea Zone to 44 Sea Zone
              1 fighter moved from 54 Sea Zone to Queensland
              1 carrier moved from 54 Sea Zone to 44 Sea Zone
              1 fighter moved from 54 Sea Zone to 44 Sea Zone
              1 fighter moved from Malaya to 44 Sea Zone
              1 destroyer moved from 54 Sea Zone to 44 Sea Zone
      
          Place Units - ANZAC
              1 cruiser and 2 destroyers placed in 54 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 17 PUs; end with 18 PUs
              ANZAC collect 3 PUs from War Bonds; end with 21 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
      
          Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      I
      Ironfish
    • RE: G40 ErinmoreS (Axis) vs TigerAce1944 and IronFish (Allies) Plus Tech Bonus

      TripleA Turn Summary: ANZAC round 8

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 8
      
          Purchase Units - ANZAC
              ANZAC buy 1 cruiser and 2 destroyers; Remaining resources: 1 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 infantry moved from New South Wales to Queensland
              2 transports moved from 62 Sea Zone to 54 Sea Zone
              1 transport moved from 54 Sea Zone to 44 Sea Zone
              1 fighter moved from 54 Sea Zone to Queensland
              1 carrier moved from 54 Sea Zone to 44 Sea Zone
              1 fighter moved from 54 Sea Zone to 44 Sea Zone
              1 fighter moved from Malaya to 44 Sea Zone
              1 destroyer moved from 54 Sea Zone to 44 Sea Zone
      
          Place Units - ANZAC
              1 cruiser and 2 destroyers placed in 54 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 17 PUs; end with 18 PUs
              ANZAC collect 3 PUs from War Bonds; end with 21 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      I
      Ironfish
    • RE: G40 ErinmoreS (Axis) vs TigerAce1944 and IronFish (Allies) Plus Tech Bonus

      TripleA Turn Summary: UK_Pacific round 8

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 8
      
          Purchase Units - Americans
              Americans buy 3 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 fighter moved from Soviet Far East to 19 Sea Zone
              4 fighters and 1 tactical_bomber moved from Midway to 19 Sea Zone
              2 bombers moved from Hawaiian Islands to 19 Sea Zone
              1 artillery and 3 infantry moved from Soviet Far East to Siberia
                    Russians take Siberia from Japanese
              1 destroyer, 2 fighters and 1 submarine moved from 26 Sea Zone to 16 Sea Zone
              1 destroyer and 1 submarine moved from 10 Sea Zone to 3 Sea Zone
              1 tactical_bomber moved from Western United States to 3 Sea Zone
              1 fighter moved from Malta to 98 Sea Zone
              1 battleship, 2 carriers, 1 cruiser, 3 destroyers and 3 submarines moved from 91 Sea Zone to 92 Sea Zone
              1 destroyer and 1 submarine moved from 101 Sea Zone to 104 Sea Zone
              1 infantry and 1 mech_infantry moved from French Equatorial Africa to Belgian Congo
                    British take Belgian Congo from Italians
              1 fighter and 2 tactical_bombers moved from 91 Sea Zone to 104 Sea Zone
      
          Combat - Americans
              Battle in 98 Sea Zone
                  Americans attack with 1 fighter
                  Germans defend with 1 submarine; Italians defend with 2 transports
                  1 submarine owned by the Germans Submerged
                      2 transports owned by the Italians lost in 98 Sea Zone
                  Americans win with 1 fighter remaining. Battle score for attacker is 14
                  Casualties for Italians: 2 transports
              Battle in 92 Sea Zone
                  Americans attack with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers and 3 submarines
                  Germans defend with 1 destroyer
                      Americans roll dice for 3 submarines in 92 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                      Germans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Germans lost in 92 Sea Zone
                  Americans win with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers and 3 submarines remaining. Battle score for attacker is 8
                  Casualties for Germans: 1 destroyer
              Battle in 104 Sea Zone
                  Americans attack with 1 destroyer, 1 fighter, 1 submarine and 2 tactical_bombers
                  Germans defend with 1 destroyer
                      Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 104 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                      Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Germans lost in 104 Sea Zone
                  Americans win with 1 destroyer, 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                  Casualties for Germans: 1 destroyer
              Battle in 3 Sea Zone
                  Americans attack with 1 destroyer, 1 submarine and 1 tactical_bomber
                  Japanese defend with 1 submarine
                      Americans roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 destroyer and 1 tactical_bomber in 3 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                      Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Japanese lost in 3 Sea Zone
                  Americans win with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 submarine
              Battle in 16 Sea Zone
                  Americans attack with 1 destroyer, 2 fighters and 1 submarine
                  Japanese defend with 1 destroyer and 1 submarine
                      Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                      Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 submarine owned by the Japanese lost in 16 Sea Zone
                      Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                  Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer and 1 submarine
                  Casualties for Americans: 1 submarine
              Battle in 19 Sea Zone
                  Americans attack with 2 bombers, 5 fighters and 1 tactical_bomber
                  Japanese defend with 1 battleship, 2 carriers, 1 cruiser and 1 transport
                      Americans roll dice for 2 bombers, 5 fighters and 1 tactical_bomber in 19 Sea Zone, round 2 : 4/8 hits, 4.50 expected hits
                      Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser and 1 transport in 19 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                      2 carriers owned by the Japanese and 2 fighters owned by the Americans lost in 19 Sea Zone
                      Americans roll dice for 2 bombers, 3 fighters and 1 tactical_bomber in 19 Sea Zone, round 3 : 3/6 hits, 3.50 expected hits
                      Japanese roll dice for 1 battleship, 1 cruiser and 1 transport in 19 Sea Zone, round 3 : 0/2 hits, 1.17 expected hits
                      1 transport owned by the Japanese, 1 battleship owned by the Japanese and 1 cruiser owned by the Japanese lost in 19 Sea Zone
                  Americans win with 2 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 51
                  Casualties for Americans: 2 fighters
                  Casualties for Japanese: 1 battleship, 2 carriers, 1 cruiser and 1 transport
      
          Non Combat Move - Americans
              1 tactical_bomber moved from 3 Sea Zone to Soviet Far East
              1 cruiser, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
              1 transport moved from 1 Sea Zone to 10 Sea Zone
              2 fighters moved from 16 Sea Zone to 26 Sea Zone
              2 bombers, 3 fighters and 1 tactical_bomber moved from 19 Sea Zone to Shantung
              2 infantry moved from Eastern United States to 101 Sea Zone
              2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
              2 infantry moved from 91 Sea Zone to Gibraltar
              1 fighter moved from 98 Sea Zone to Malta
              1 fighter and 2 tactical_bombers moved from 104 Sea Zone to 92 Sea Zone
      
          Place Units - Americans
              1 destroyer and 1 submarine placed in 10 Sea Zone
              Americans undo move 1.
              2 destroyers and 1 submarine placed in 10 Sea Zone
              1 destroyer placed in 10 Sea Zone
              2 fighters and 2 tactical_bombers placed in Western United States
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 10 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
      
          Non Combat Move - Chinese
              5 infantry moved from Chahar to Anhwe
              1 artillery moved from Chahar to Anhwe
              1 fighter moved from Chahar to Anhwe
              2 infantry moved from Anhwe to Shantung
              2 infantry moved from Kansu to Shensi
      
          Place Units - Chinese
              6 infantry placed in Shantung
              4 infantry placed in Manchuria
              Chinese undo move 2.
              Chinese undo move 1.
              4 infantry placed in Shantung
              2 infantry placed in Kiangsi
              2 infantry placed in Anhwe
              2 infantry placed in Manchuria
      
          Turn Complete - Chinese
              Chinese collect 23 PUs; end with 25 PUs
              Chinese collect 1 PU from War Bonds; end with 26 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 32 PUs
      
          Purchase Units - British
              British buy 1 armour, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 2 destroyers and 1 fighter; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
              1 armour, 1 artillery, 1 cruiser, 3 destroyers, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
              1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
              4 armour, 1 infantry and 1 mech_infantry moved from Trans-Jordan to Egypt
              6 mech_infantrys moved from Iraq to Egypt
              1 armour and 2 mech_infantrys moved from Union of South Africa to Rhodesia
              1 bomber moved from Volgograd to 99 Sea Zone
              1 bomber moved from Norway to France
              1 bomber moved from United Kingdom to Southern France
      
          Combat - British
              Strategic bombing raid in France
                      AA fire in France : 0/1 hits, 0.17 expected hits
                  Bombing raid in France rolls: 6 and causes: 6 damage to unit: airfield
                  Bombing raid in France causes 6 damage total. 
              Strategic bombing raid in Southern France
                      AA fire in Southern France : 1/1 hits, 0.17 expected hits
                  1 bomber killed by AA
                  Bombing raid in Southern France causes 0 damage total. 
              Battle in Normandy Bordeaux
              Battle in 99 Sea Zone
                  British attack with 1 bomber
                  Germans defend with 1 transport
                      1 transport owned by the Germans lost in 99 Sea Zone
                  British win, taking Normandy Bordeaux from Germans with 1 bomber remaining. Battle score for attacker is 7
                  Casualties for Germans: 1 transport
              Battle in Rhodesia
                  British attack with 1 armour and 2 mech_infantrys
                  Italians defend with 1 armour
                      British roll dice for 1 armour and 2 mech_infantrys in Rhodesia, round 2 : 0/3 hits, 0.83 expected hits
                      Italians roll dice for 1 armour in Rhodesia, round 2 : 1/1 hits, 0.50 expected hits
                      1 mech_infantry owned by the British lost in Rhodesia
                      British roll dice for 1 armour and 1 mech_infantry in Rhodesia, round 3 : 1/2 hits, 0.67 expected hits
                      Italians roll dice for 1 armour in Rhodesia, round 3 : 1/1 hits, 0.50 expected hits
                      1 mech_infantry owned by the British and 1 armour owned by the Italians lost in Rhodesia
                  British win, taking Rhodesia from Italians with 1 armour remaining. Battle score for attacker is -2
                  Casualties for British: 2 mech_infantrys
                  Casualties for Italians: 1 armour
              Battle in Egypt
                  British attack with 4 armour, 1 infantry and 7 mech_infantrys
                  Germans defend with 1 infantry; Italians defend with 1 fighter and 1 harbour
                      British roll dice for 4 armour, 1 infantry and 7 mech_infantrys in Egypt, round 2 : 4/12 hits, 3.33 expected hits
                      Italians roll dice for 1 fighter and 1 infantry in Egypt, round 2 : 2/2 hits, 1.00 expected hits
                      1 mech_infantry owned by the British, 1 infantry owned by the Germans, 1 fighter owned by the Italians and 1 infantry owned by the British lost in Egypt
                  British win, taking Egypt from Italians with 4 armour and 6 mech_infantrys remaining. Battle score for attacker is 6
                  Casualties for British: 1 infantry and 1 mech_infantry
                  Casualties for Italians: 1 fighter
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - British
              1 fighter and 1 tactical_bomber moved from Kazakhstan to Volgograd
              1 bomber moved from 99 Sea Zone to Volgograd
              2 armour moved from Szechwan to Kazakhstan
              2 armour moved from Kweichow to Tsinghai
              2 mech_infantrys moved from Kwangtung to Yunnan
              1 artillery moved from Kwangtung to Kiangsi
              1 artillery moved from Anhwe to Kweichow
              1 aaGun moved from Yunnan to Kweichow
              1 infantry moved from Shan State to Burma
              2 mech_infantrys moved from India to West India
              6 mech_infantrys moved from Eastern Persia to Kazakhstan
              2 mech_infantrys moved from West India to Eastern Persia
              1 carrier moved from 106 Sea Zone to 109 Sea Zone
              1 bomber moved from France to United Kingdom
      
          Place Units - British
              1 fighter and 1 infantry placed in United Kingdom
              1 armour and 2 mech_infantrys placed in Persia
              1 mech_infantry placed in Union of South Africa
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 1,5
                  Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2
              British collect 31 PUs (3 lost to blockades); end with 32 PUs
              British collect 6 PUs from War Bonds; end with 38 PUs
      
          Place Units - UK_Pacific
              2 destroyers placed in 39 Sea Zone
              1 fighter placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 20 PUs; end with 20 PUs
              Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
              Units Change Ownership
                  Some Units in India change ownership: 1 fighter
                  Some Units in 39 Sea Zone change ownership: 2 destroyers
      

      Combat Hit Differential Summary :

      Germans : -0.67
      British : 0.17
      Italians : 2.00
      AA fire in France : : -0.17
      Americans : -2.50
      AA fire in Southern France : : 0.83
      Japanese : -1.00
      

      Savegame

      posted in Play Boardgames
      I
      Ironfish
    • RE: G40 ErinmoreS (Axis) vs TigerAce1944 and IronFish (Allies) Plus Tech Bonus

      TripleA Turn Summary: Chinese round 8

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 8
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 10 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
      
          Non Combat Move - Chinese
              5 infantry moved from Chahar to Anhwe
              1 artillery moved from Chahar to Anhwe
              1 fighter moved from Chahar to Anhwe
              2 infantry moved from Anhwe to Shantung
              2 infantry moved from Kansu to Shensi
      
          Place Units - Chinese
              6 infantry placed in Shantung
              4 infantry placed in Manchuria
              Chinese undo move 2.
              Chinese undo move 1.
              4 infantry placed in Shantung
              2 infantry placed in Kiangsi
              2 infantry placed in Anhwe
              2 infantry placed in Manchuria
      
          Turn Complete - Chinese
              Chinese collect 23 PUs; end with 25 PUs
              Chinese collect 1 PU from War Bonds; end with 26 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 32 PUs
      

      Combat Hit Differential Summary :

      Savegame

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      I
      Ironfish
    • RE: G40 ErinmoreS (Axis) vs TigerAce1944 and IronFish (Allies) Plus Tech Bonus

      TripleA Turn Summary: French round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 7
      
          Purchase Units - ANZAC
              ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 3 transports; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 submarine moved from 43 Sea Zone to 35 Sea Zone
      
          Combat - ANZAC
              Battle in 35 Sea Zone
                  ANZAC attack with 1 submarine
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 35 Sea Zone
                      ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                  ANZAC win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
      
          Non Combat Move - ANZAC
              1 carrier moved from 62 Sea Zone to 54 Sea Zone
              1 fighter moved from 62 Sea Zone to 54 Sea Zone
              1 fighter moved from Queensland to 54 Sea Zone
              1 fighter moved from Persia to Volgograd
              1 fighter moved from Anhwe to Malaya
      
          Place Units - ANZAC
              1 destroyer and 1 transport placed in 54 Sea Zone
              1 artillery placed in Queensland
              2 transports placed in 62 Sea Zone
              1 infantry placed in New South Wales
              ANZAC undo move 4.
              ANZAC undo move 1.
              1 destroyer placed in 54 Sea Zone
              1 transport placed in 54 Sea Zone
              1 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 17 PUs; end with 17 PUs
              ANZAC collect 2 PUs from War Bonds; end with 19 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
      
          Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      ANZAC : 0.67
      

      Savegame

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      Ironfish
    • RE: G40 ErinmoreS (Axis) vs TigerAce1944 and IronFish (Allies) Plus Tech Bonus

      TripleA Turn Summary: ANZAC round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 7
      
          Purchase Units - ANZAC
              ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 3 transports; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 submarine moved from 43 Sea Zone to 35 Sea Zone
      
          Combat - ANZAC
              Battle in 35 Sea Zone
                  ANZAC attack with 1 submarine
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 35 Sea Zone
                      ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                  ANZAC win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
      
          Non Combat Move - ANZAC
              1 carrier moved from 62 Sea Zone to 54 Sea Zone
              1 fighter moved from 62 Sea Zone to 54 Sea Zone
              1 fighter moved from Queensland to 54 Sea Zone
              1 fighter moved from Persia to Volgograd
              1 fighter moved from Anhwe to Malaya
      
          Place Units - ANZAC
              1 destroyer and 1 transport placed in 54 Sea Zone
              1 artillery placed in Queensland
              2 transports placed in 62 Sea Zone
              1 infantry placed in New South Wales
              ANZAC undo move 4.
              ANZAC undo move 1.
              1 destroyer placed in 54 Sea Zone
              1 transport placed in 54 Sea Zone
              1 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 17 PUs; end with 17 PUs
              ANZAC collect 2 PUs from War Bonds; end with 19 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
      

      Combat Hit Differential Summary :

      ANZAC : 0.67
      

      Savegame

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      Ironfish
    • RE: G40 ErinmoreS (Axis) vs TigerAce1944 and IronFish (Allies) Plus Tech Bonus

      TripleA Turn Summary: UK_Pacific round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 7
      
          Purchase Units - Americans
              Americans buy 1 cruiser, 3 destroyers, 2 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
              1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
              1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
              1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
              2 infantry moved from Brazil to 86 Sea Zone
              2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
              2 infantry moved from 91 Sea Zone to Gibraltar
              1 fighter moved from 91 Sea Zone to 96 Sea Zone
              1 fighter and 2 tactical_bombers moved from 91 Sea Zone to Gibraltar
              1 submarine moved from 26 Sea Zone to 16 Sea Zone
              2 bombers, 4 fighters and 1 tactical_bomber moved from Midway to 16 Sea Zone
      
          Combat - Americans
              Battle in 96 Sea Zone
                  Americans attack with 1 fighter
                  Italians defend with 2 transports
                      2 transports owned by the Italians lost in 96 Sea Zone
                  Americans win with 1 fighter remaining. Battle score for attacker is 14
                  Casualties for Italians: 2 transports
              Battle in Gibraltar
                  Americans attack with 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 2 tactical_bombers
                  Germans defend with 1 mech_infantry; Italians defend with 2 fighters, 1 harbour and 1 infantry
                      Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1.17 expected hits
                      Americans roll dice for 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 2 tactical_bombers in Gibraltar, round 2 : 3/9 hits, 3.17 expected hits
                      Italians roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Gibraltar, round 2 : 1/4 hits, 2.00 expected hits
                      1 infantry owned by the Americans, 1 mech_infantry owned by the Germans, 2 fighters owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar
                  Americans win, taking Gibraltar from Italians with 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 24
                  Casualties for Americans: 1 infantry
                  Casualties for Italians: 2 fighters and 1 infantry
                  Casualties for Germans: 1 mech_infantry
              Battle in 16 Sea Zone
                  Americans attack with 2 bombers, 4 fighters, 1 submarine and 1 tactical_bomber
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 2 bombers, 4 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 6/7 hits, 4.00 expected hits
                      Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 16 Sea Zone
                  Americans win with 2 bombers, 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - Americans
              1 transport moved from 3 Sea Zone to 1 Sea Zone
              1 fighter moved from Alaska to Soviet Far East
              1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
              1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
              1 artillery and 3 infantry moved from 3 Sea Zone to Soviet Far East
              1 cruiser, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
              1 submarine moved from 101 Sea Zone to 91 Sea Zone
              1 fighter moved from 96 Sea Zone to Malta
              1 infantry moved from French Central Africa to French Equatorial Africa
              1 fighter and 2 tactical_bombers moved from Gibraltar to 91 Sea Zone
              4 fighters and 1 tactical_bomber moved from 16 Sea Zone to Midway
              2 bombers moved from 16 Sea Zone to Hawaiian Islands
      
          Place Units - Americans
              2 infantry placed in Eastern United States
              1 transport placed in 101 Sea Zone
              1 cruiser, 2 destroyers and 2 submarines placed in 10 Sea Zone
              1 destroyer and 1 submarine placed in 101 Sea Zone
              1 tactical_bomber placed in Western United States
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              2 infantry moved from Hunan to Kiangsi
                    Chinese take Kiangsi from Japanese
              2 infantry moved from Jehol to Manchuria
                    Chinese take Manchuria from Japanese
              2 infantry moved from Jehol to Manchuria
              1 artillery moved from Jehol to Manchuria
              1 infantry moved from Jehol to Manchuria
      
          Combat - Chinese
      
          Non Combat Move - Chinese
              1 artillery and 5 infantry moved from Anhwe to Chahar
              1 fighter moved from Anhwe to Chahar
      
          Place Units - Chinese
              1 artillery and 2 infantry placed in Kiangsi
              1 artillery and 2 infantry placed in Anhwe
              2 infantry placed in Kiangsi
      
          Turn Complete - Chinese
              Chinese collect 23 PUs; end with 23 PUs
              Chinese collect 3 PUs from War Bonds; end with 26 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 32 PUs
      
          Purchase Units - British
              British buy 1 armour, 1 carrier and 2 mech_infantrys; Remaining resources: 1 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 2 destroyers and 2 mech_infantrys; Remaining resources: 1 PUs; 
      
          Combat Move - British
              1 infantry moved from Iraq to Trans-Jordan
                    British take Trans-Jordan from Italians
              1 armour moved from Iraq to Syria
                    British take Syria from Italians
              1 armour moved from Syria to Trans-Jordan
              1 armour moved from Iraq to Trans-Jordan
              1 mech_infantry moved from Iraq to Trans-Jordan
              1 armour moved from Persia to Trans-Jordan
              1 bomber moved from Volgograd to Ukraine
              1 bomber moved from Norway to Novgorod
              1 bomber moved from United Kingdom to France
              1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
              1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
              1 armour, 2 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
              1 armour, 1 cruiser, 3 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 109 Sea Zone to 91 Sea Zone
              2 infantry moved from 91 Sea Zone to Morocco
              1 armour moved from 91 Sea Zone to Morocco
              1 mech_infantry moved from 91 Sea Zone to Morocco
              2 mech_infantrys moved from Kiangsu to Kwangtung
              1 artillery moved from Kwangsi to Kwangtung
      
          Combat - British
              Air Battle in Novgorod
                  British attacks with 1 units heading to Novgorod
                  Germans launches 1 interceptors out of Novgorod
                      Attackers Fire,  : 0/1 hits, 0.17 expected hits
                      Defenders Fire,  : 0/1 hits, 0.17 expected hits
                  Air Battle is over, the remaining bombers go on to their targets
              Strategic bombing raid in Novgorod
                      AA fire in Novgorod : 0/1 hits, 0.17 expected hits
                  Bombing raid in Novgorod rolls: 6 and causes: 6 damage to unit: factory_minor
                  Bombing raid in Novgorod causes 6 damage total. 
              Strategic bombing raid in Ukraine
                      AA fire in Ukraine : 0/1 hits, 0.17 expected hits
                  Bombing raid in Ukraine rolls: 4 and causes: 4 damage to unit: factory_minor
                  Bombing raid in Ukraine causes 4 damage total. 
              Strategic bombing raid in France
                      AA fire in France : 0/1 hits, 0.17 expected hits
                  Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
                  Bombing raid in France causes 3 damage total. 
              Battle in Morocco
              Battle in Kwangtung
                  British attack with 1 artillery and 2 mech_infantrys
                  Japanese defend with 1 harbour and 1 infantry
                      British roll dice for 1 artillery and 2 mech_infantrys in Kwangtung, round 2 : 0/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 artillery and 2 mech_infantrys in Kwangtung, round 3 : 1/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Kwangtung
                  British win, taking Morocco from Italians, taking Kwangtung from Japanese with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Cleaning up after air battles
      
          Non Combat Move - British
              2 armour moved from Kwangsi to Szechwan
              1 aaGun moved from Hunan to Yunnan
              2 armour moved from Shantung to Kweichow
              1 artillery moved from Shantung to Anhwe
              1 armour and 2 mech_infantrys moved from Sikang to Volgograd
              1 fighter and 1 tactical_bomber moved from Hunan to Kazakhstan
              1 armour moved from Persia to Trans-Jordan
              3 mech_infantrys moved from Eastern Persia to Iraq
              3 mech_infantrys moved from Eastern Persia to Iraq
              6 mech_infantrys moved from India to Eastern Persia
              2 infantry moved from Burma to India
              1 bomber moved from France to United Kingdom
              1 bomber moved from Ukraine to Volgograd
              1 bomber moved from Novgorod to Norway
      
          Place Units - British
              1 carrier placed in 106 Sea Zone
              1 armour and 2 mech_infantrys placed in Union of South Africa
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,4
                  Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,5
                  Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6
              British collect 30 PUs (2 lost to blockades); end with 31 PUs
              British collect 1 PU from War Bonds; end with 32 PUs
      
          Place Units - UK_Pacific
              2 mech_infantrys placed in India
              2 destroyers placed in 39 Sea Zone
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 20 PUs; end with 21 PUs
              Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
              Units Change Ownership
                  Some Units in India change ownership: 2 mech_infantrys
                  Some Units in 39 Sea Zone change ownership: 2 destroyers
      

      Combat Hit Differential Summary :

      Defenders Fire,  : : -0.17
      Italians : -1.00
      British : -0.67
      AA fire in France : : -0.17
      Americans : 1.33
      AA fire in Ukraine : : -0.17
      Attackers Fire,  : : -0.17
      Japanese : -1.00
      AA fire in Novgorod : : -0.17
      

      Savegame

      posted in Play Boardgames
      I
      Ironfish
    • RE: G40 ErinmoreS (Axis) vs TigerAce1944 and IronFish (Allies) Plus Tech Bonus

      TripleA Manual Gamesave Post: British round 7

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 7
      
          Combat Move - British
              1 infantry moved from Iraq to Trans-Jordan
                    British take Trans-Jordan from Italians
              1 armour moved from Iraq to Syria
                    British take Syria from Italians
              1 armour moved from Syria to Trans-Jordan
              1 armour moved from Iraq to Trans-Jordan
              1 mech_infantry moved from Iraq to Trans-Jordan
              1 armour moved from Persia to Trans-Jordan
              1 bomber moved from Volgograd to Ukraine
              1 bomber moved from Norway to Novgorod
              1 bomber moved from United Kingdom to France
              1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
              1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
              1 armour, 2 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
              1 armour, 1 cruiser, 3 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 109 Sea Zone to 91 Sea Zone
              2 infantry moved from 91 Sea Zone to Morocco
              1 armour moved from 91 Sea Zone to Morocco
              1 mech_infantry moved from 91 Sea Zone to Morocco
              2 mech_infantrys moved from Kiangsu to Kwangtung
              1 artillery moved from Kwangsi to Kwangtung
      
          Combat - British
              Air Battle in Novgorod
      

      Combat Hit Differential Summary :

      Savegame

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      Ironfish
    • RE: G40 ErinmoreS (Axis) vs TigerAce1944 and IronFish (Allies) Plus Tech Bonus

      TripleA Turn Summary: Chinese round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 7
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              2 infantry moved from Hunan to Kiangsi
                    Chinese take Kiangsi from Japanese
              2 infantry moved from Jehol to Manchuria
                    Chinese take Manchuria from Japanese
              2 infantry moved from Jehol to Manchuria
              1 artillery moved from Jehol to Manchuria
              1 infantry moved from Jehol to Manchuria
      
          Combat - Chinese
      
          Non Combat Move - Chinese
              1 artillery and 5 infantry moved from Anhwe to Chahar
              1 fighter moved from Anhwe to Chahar
      
          Place Units - Chinese
              1 artillery and 2 infantry placed in Kiangsi
              1 artillery and 2 infantry placed in Anhwe
              2 infantry placed in Kiangsi
      
          Turn Complete - Chinese
              Chinese collect 23 PUs; end with 23 PUs
              Chinese collect 3 PUs from War Bonds; end with 26 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 32 PUs
      

      Combat Hit Differential Summary :

      Savegame

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      Ironfish
    • RE: G40 ErinmoreS (Axis) vs TigerAce1944 and IronFish (Allies) Plus Tech Bonus

      TripleA Turn Summary: French round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 6
      
          Purchase Units - ANZAC
              ANZAC buy 1 carrier and 1 fighter; Remaining resources: 4 PUs; 
      
          Combat Move - ANZAC
              1 transport moved from 41 Sea Zone to 37 Sea Zone
              1 infantry moved from Malaya to 37 Sea Zone
              1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
              1 infantry moved from 41 Sea Zone to Sumatra
              1 submarine moved from 20 Sea Zone to 35 Sea Zone
                    ANZAC take 20 Sea Zone from Japanese
              1 submarine moved from 62 Sea Zone to 34 Sea Zone
      
          Combat - ANZAC
              Battle in Sumatra
              Battle in 35 Sea Zone
                  ANZAC attack with 1 submarine
                  Japanese defend with 1 destroyer
                      ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the ANZAC lost in 35 Sea Zone
                  Japanese win, taking Sumatra from Japanese with 1 destroyer remaining. Battle score for attacker is -6
                  Casualties for ANZAC: 1 submarine
              Battle in 34 Sea Zone
                  ANZAC attack with 1 submarine
                  Japanese defend with 1 battleship, 2 carriers, 1 cruiser and 2 fighters
                      ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 battleship, 2 carriers and 1 cruiser in 34 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                      1 submarine owned by the ANZAC lost in 34 Sea Zone
                  Japanese win with 1 battleship, 2 carriers, 1 cruiser and 2 fighters remaining. Battle score for attacker is -6
                  Casualties for ANZAC: 1 submarine
      
          Non Combat Move - ANZAC
      
          Place Units - ANZAC
              1 carrier placed in 62 Sea Zone
              1 fighter placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 17 PUs; end with 21 PUs
              ANZAC collect 5 PUs from War Bonds; end with 26 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 36 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              1 destroyer moved from 39 Sea Zone to 41 Sea Zone
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      ANZAC : -0.67
      Japanese : 0.83
      

      Savegame

      posted in Play Boardgames
      I
      Ironfish
    • RE: G40 ErinmoreS (Axis) vs TigerAce1944 and IronFish (Allies) Plus Tech Bonus

      TripleA Turn Summary: ANZAC round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 6
      
          Purchase Units - ANZAC
              ANZAC buy 1 carrier and 1 fighter; Remaining resources: 4 PUs; 
      
          Combat Move - ANZAC
              1 transport moved from 41 Sea Zone to 37 Sea Zone
              1 infantry moved from Malaya to 37 Sea Zone
              1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
              1 infantry moved from 41 Sea Zone to Sumatra
              1 submarine moved from 20 Sea Zone to 35 Sea Zone
                    ANZAC take 20 Sea Zone from Japanese
              1 submarine moved from 62 Sea Zone to 34 Sea Zone
      
          Combat - ANZAC
              Battle in Sumatra
              Battle in 35 Sea Zone
                  ANZAC attack with 1 submarine
                  Japanese defend with 1 destroyer
                      ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the ANZAC lost in 35 Sea Zone
                  Japanese win, taking Sumatra from Japanese with 1 destroyer remaining. Battle score for attacker is -6
                  Casualties for ANZAC: 1 submarine
              Battle in 34 Sea Zone
                  ANZAC attack with 1 submarine
                  Japanese defend with 1 battleship, 2 carriers, 1 cruiser and 2 fighters
                      ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 battleship, 2 carriers and 1 cruiser in 34 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                      1 submarine owned by the ANZAC lost in 34 Sea Zone
                  Japanese win with 1 battleship, 2 carriers, 1 cruiser and 2 fighters remaining. Battle score for attacker is -6
                  Casualties for ANZAC: 1 submarine
      
          Non Combat Move - ANZAC
      
          Place Units - ANZAC
              1 carrier placed in 62 Sea Zone
              1 fighter placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 17 PUs; end with 21 PUs
              ANZAC collect 5 PUs from War Bonds; end with 26 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 36 PUs
      

      Combat Hit Differential Summary :

      ANZAC : -0.67
      Japanese : 0.83
      

      Savegame

      posted in Play Boardgames
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      Ironfish
    • RE: G40 ErinmoreS (Axis) vs TigerAce1944 and IronFish (Allies) Plus Tech Bonus

      TripleA Turn Summary: UK_Pacific round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 6
      
          Purchase Units - Americans
              Americans buy 2 artilleries, 1 cruiser, 1 destroyer, 4 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
              1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
              1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
      
          Combat - Americans
              Battle in Soviet Far East
      
          Non Combat Move - Americans
              1 fighter moved from Western United States to Alaska
              1 mech_infantry moved from French West Africa to French Equatorial Africa
              1 infantry moved from French West Africa to French Central Africa
              1 transport moved from 83 Sea Zone to 86 Sea Zone
              1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 2 tactical_bombers moved from 105 Sea Zone to 91 Sea Zone
              2 transports moved from 89 Sea Zone to 101 Sea Zone
              2 bombers, 4 fighters and 1 tactical_bomber moved from Hawaiian Islands to Midway
              1 battleship, 1 carrier, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
              1 destroyer moved from 26 Sea Zone to 25 Sea Zone
      
          Place Units - Americans
              1 artillery and 1 infantry placed in Eastern United States
              1 artillery and 3 infantry placed in Western United States
              1 cruiser, 1 destroyer, 2 submarines and 2 transports placed in 10 Sea Zone
              1 submarine placed in 101 Sea Zone
      
          Turn Complete - Americans
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1
              Americans collect 53 PUs (1 lost to blockades); end with 53 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Tsinghai to Kansu
              3 infantry moved from Shensi to Kansu
              4 infantry moved from Chahar to Jehol
                    Chinese take Jehol from Japanese
              1 fighter moved from Shensi to Kansu
      
          Combat - Chinese
              Battle in Kansu
                  Chinese attack with 1 fighter and 4 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 4 infantry in Kansu, round 2 : 2/5 hits, 1.17 expected hits
                      Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Kansu
                  Chinese win, taking Kansu from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Kansu to Anhwe
              3 infantry moved from Kweichow to Anhwe
              1 infantry moved from Hunan to Anhwe
      
          Place Units - Chinese
              2 infantry placed in Hunan
              1 artillery and 1 infantry placed in Jehol
              1 artillery and 1 infantry placed in Anhwe
      
          Turn Complete - Chinese
              Chinese collect 14 PUs; end with 14 PUs
              Chinese collect 6 PUs from War Bonds; end with 20 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs
      
          Purchase Units - British
              British buy 2 armour, 1 destroyer and 2 transports; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 6 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 bomber moved from Norway to Novgorod
              1 bomber moved from Persia to Ukraine
              1 tactical_bomber moved from Anglo Egyptian Sudan to 98 Sea Zone
              2 armour moved from Anhwe to Shantung
              2 mech_infantrys moved from Anhwe to Shantung
              1 artillery moved from Anhwe to Shantung
              2 mech_infantrys moved from Anhwe to Kiangsu
              1 fighter and 1 tactical_bomber moved from Hunan to Kiangsu
              1 bomber moved from United Kingdom to Western Germany
              2 armour and 1 mech_infantry moved from Persia to Iraq
                    British take Iraq from Italians
              1 infantry moved from Persia to Iraq
      
          Combat - British
              Strategic bombing raid in Novgorod
                      AA fire in Novgorod : 0/1 hits, 0.17 expected hits
                  Bombing raid in Novgorod rolls: 6 and causes: 6 damage to unit: factory_minor
                  Bombing raid in Novgorod causes 6 damage total. 
              Strategic bombing raid in Western Germany
                      AA fire in Western Germany : 0/1 hits, 0.17 expected hits
                  Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major
                  Bombing raid in Western Germany causes 7 damage total. 
              Strategic bombing raid in Ukraine
                      AA fire in Ukraine : 0/1 hits, 0.17 expected hits
                  Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor
                  Bombing raid in Ukraine causes 6 damage total. 
              Battle in Kiangsu
                  British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                  Japanese defend with 1 factory_minor and 1 infantry
                      British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kiangsu, round 2 : 1/4 hits, 1.50 expected hits
                      Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Kiangsu
                  British win, taking Kiangsu from Japanese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Shantung
                  British attack with 2 armour, 1 artillery and 2 mech_infantrys
                  Japanese defend with 1 armour, 3 artilleries and 1 factory_minor
                      British roll dice for 2 armour, 1 artillery and 2 mech_infantrys in Shantung, round 2 : 3/5 hits, 1.83 expected hits
                      Japanese roll dice for 1 armour and 3 artilleries in Shantung, round 2 : 2/4 hits, 1.50 expected hits
                      3 artilleries owned by the Japanese and 2 mech_infantrys owned by the British lost in Shantung
                      British roll dice for 2 armour and 1 artillery in Shantung, round 3 : 2/3 hits, 1.33 expected hits
                      Japanese roll dice for 1 armour in Shantung, round 3 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the Japanese lost in Shantung
                  British win, taking Shantung from Japanese with 2 armour and 1 artillery remaining. Battle score for attacker is 10
                  Casualties for British: 2 mech_infantrys
                  Casualties for Japanese: 1 armour and 3 artilleries
              Battle in 98 Sea Zone
                  British attack with 1 tactical_bomber
                  Germans defend with 1 submarine; Italians defend with 1 transport
                  1 submarine owned by the Germans Submerged
                      1 transport owned by the Italians lost in 98 Sea Zone
                  British win with 1 tactical_bomber remaining. Battle score for attacker is 7
                  Casualties for Italians: 1 transport
              Trigger Chinese Destroy Factories Kiangsu British: has removed 1 factory_minor owned by Chinese in Kiangsu
              Trigger Chinese Destroy Factories Shantung British: has removed 1 factory_minor owned by Chinese in Shantung
      
          Non Combat Move - British
              1 tactical_bomber moved from 98 Sea Zone to Anglo Egyptian Sudan
              1 bomber moved from Ukraine to Volgograd
              1 bomber moved from Novgorod to Norway
              1 bomber moved from Western Germany to United Kingdom
              1 fighter and 1 tactical_bomber moved from Kiangsu to Hunan
              2 armour moved from Kwangtung to Kwangsi
              1 armour and 2 mech_infantrys moved from Yunnan to Sikang
              2 infantry moved from Shan State to Burma
              1 infantry moved from Siam to Shan State
              6 mech_infantrys moved from India to Eastern Persia
              1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
      
          Place Units - British
              1 transport placed in 106 Sea Zone
              1 destroyer and 1 transport placed in 109 Sea Zone
              2 armour placed in Persia
      
          Turn Complete - British
              British collect 30 PUs; end with 30 PUs
              British collect 1 PU from War Bonds; end with 31 PUs
      
          Place Units - UK_Pacific
              6 mech_infantrys placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 20 PUs; end with 20 PUs
              Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
              Some Units in India change ownership: 6 mech_infantrys
      

      Combat Hit Differential Summary :

      British : 1.33
      AA fire in Western Germany : : -0.17
      Chinese : 0.83
      AA fire in Ukraine : : -0.17
      Japanese : -0.67
      AA fire in Novgorod : : -0.17
      

      Savegame

      posted in Play Boardgames
      I
      Ironfish
    • RE: G40 ErinmoreS (Axis) vs TigerAce1944 and IronFish (Allies) Plus Tech Bonus

      TripleA Turn Summary: Chinese round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 6
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Tsinghai to Kansu
              3 infantry moved from Shensi to Kansu
              4 infantry moved from Chahar to Jehol
                    Chinese take Jehol from Japanese
              1 fighter moved from Shensi to Kansu
      
          Combat - Chinese
              Battle in Kansu
                  Chinese attack with 1 fighter and 4 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 4 infantry in Kansu, round 2 : 2/5 hits, 1.17 expected hits
                      Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Kansu
                  Chinese win, taking Kansu from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Kansu to Anhwe
              3 infantry moved from Kweichow to Anhwe
              1 infantry moved from Hunan to Anhwe
      
          Place Units - Chinese
              2 infantry placed in Hunan
              1 artillery and 1 infantry placed in Jehol
              1 artillery and 1 infantry placed in Anhwe
      
          Turn Complete - Chinese
              Chinese collect 14 PUs; end with 14 PUs
              Chinese collect 6 PUs from War Bonds; end with 20 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs
      

      Combat Hit Differential Summary :

      Chinese : 0.83
      Japanese : -0.33
      

      Savegame

      posted in Play Boardgames
      I
      Ironfish
    • RE: G40 ErinmoreS (Axis) vs TigerAce1944 and IronFish (Allies) Plus Tech Bonus

      TripleA Turn Summary: French round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 5
      
          Purchase Units - ANZAC
              ANZAC buy 1 cruiser, 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
      
          Combat Move - ANZAC
              1 infantry moved from Queensland to 54 Sea Zone
              1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
              1 infantry moved from 35 Sea Zone to Philippines
              1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
              1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
              1 cruiser moved from 54 Sea Zone to 41 Sea Zone
      
          Combat - ANZAC
              Battle in Philippines
              Battle in Sumatra
                  ANZAC attack with 1 artillery and 1 infantry
                  Japanese defend with 2 infantry
                      ANZAC roll dice for 1 cruiser in Sumatra, round 2 : 0/1 hits, 0.50 expected hits
                      ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
                      ANZAC roll dice for 1 artillery in Sumatra, round 3 : 1/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Sumatra, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Sumatra
                  Japanese win, taking Philippines from Japanese with no units remaining. Battle score for attacker is -1
                  Casualties for ANZAC: 1 artillery and 1 infantry
                  Casualties for Japanese: 2 infantry
      
          Non Combat Move - ANZAC
              1 destroyer moved from 54 Sea Zone to 35 Sea Zone
              1 destroyer moved from 54 Sea Zone to 46 Sea Zone
              1 artillery moved from New South Wales to Queensland
              1 submarine moved from 54 Sea Zone to 35 Sea Zone
              1 submarine moved from 43 Sea Zone to 20 Sea Zone
              1 submarine moved from 41 Sea Zone to 43 Sea Zone
              1 fighter moved from Malaya to Anhwe
      
          Place Units - ANZAC
              1 cruiser, 1 destroyer and 1 transport placed in 54 Sea Zone
              1 submarine placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 13 PUs; end with 14 PUs
              ANZAC collect 6 PUs from War Bonds; end with 20 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
      
          Combat Move - French
              3 infantry moved from Tunisia to Libya
                    French take Libya from Italians
      
          Combat - French
      
          Non Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      ANZAC : 0.50
      Japanese : 1.00
      

      Savegame

      posted in Play Boardgames
      I
      Ironfish
    • RE: G40 ErinmoreS (Axis) vs TigerAce1944 and IronFish (Allies) Plus Tech Bonus

      TripleA Turn Summary: ANZAC round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 5
      
          Purchase Units - ANZAC
              ANZAC buy 1 cruiser, 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
      
          Combat Move - ANZAC
              1 infantry moved from Queensland to 54 Sea Zone
              1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
              1 infantry moved from 35 Sea Zone to Philippines
              1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
              1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
              1 cruiser moved from 54 Sea Zone to 41 Sea Zone
      
          Combat - ANZAC
              Battle in Philippines
              Battle in Sumatra
                  ANZAC attack with 1 artillery and 1 infantry
                  Japanese defend with 2 infantry
                      ANZAC roll dice for 1 cruiser in Sumatra, round 2 : 0/1 hits, 0.50 expected hits
                      ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
                      ANZAC roll dice for 1 artillery in Sumatra, round 3 : 1/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Sumatra, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Sumatra
                  Japanese win, taking Philippines from Japanese with no units remaining. Battle score for attacker is -1
                  Casualties for ANZAC: 1 artillery and 1 infantry
                  Casualties for Japanese: 2 infantry
      
          Non Combat Move - ANZAC
              1 destroyer moved from 54 Sea Zone to 35 Sea Zone
              1 destroyer moved from 54 Sea Zone to 46 Sea Zone
              1 artillery moved from New South Wales to Queensland
              1 submarine moved from 54 Sea Zone to 35 Sea Zone
              1 submarine moved from 43 Sea Zone to 20 Sea Zone
              1 submarine moved from 41 Sea Zone to 43 Sea Zone
              1 fighter moved from Malaya to Anhwe
      
          Place Units - ANZAC
              1 cruiser, 1 destroyer and 1 transport placed in 54 Sea Zone
              1 submarine placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 13 PUs; end with 14 PUs
              ANZAC collect 6 PUs from War Bonds; end with 20 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
      

      Combat Hit Differential Summary :

      ANZAC : 0.50
      Japanese : 1.00
      

      Savegame

      posted in Play Boardgames
      I
      Ironfish
    • RE: G40 ErinmoreS (Axis) vs TigerAce1944 and IronFish (Allies) Plus Tech Bonus

      TripleA Turn Summary: UK_Pacific round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 5
      
          Purchase Units - Americans
              Americans buy 1 battleship, 1 carrier, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 fighter moved from 91 Sea Zone to 92 Sea Zone
      
          Combat - Americans
              Battle in 92 Sea Zone
                  Americans attack with 1 fighter
                  Italians defend with 2 transports
                      2 transports owned by the Italians lost in 92 Sea Zone
                  Americans win with 1 fighter remaining. Battle score for attacker is 14
                  Casualties for Italians: 2 transports
      
          Non Combat Move - Americans
              2 transports moved from 91 Sea Zone to 89 Sea Zone
              1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 1 fighter and 2 tactical_bombers moved from 91 Sea Zone to 105 Sea Zone
              1 fighter moved from 92 Sea Zone to 105 Sea Zone
              2 submarines moved from 101 Sea Zone to 91 Sea Zone
              1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
              1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone
              1 infantry and 1 mech_infantry moved from 83 Sea Zone to French West Africa
              1 fighter moved from Eastern United States to Western United States
              1 battleship, 1 cruiser and 3 destroyers moved from 10 Sea Zone to 26 Sea Zone
              2 bombers, 4 fighters and 1 tactical_bomber moved from Wake Island to Hawaiian Islands
      
          Place Units - Americans
              1 battleship, 1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
              1 infantry placed in Western United States
              2 fighters placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 7 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Kwangsi to Kiangsi
                    Chinese take Kiangsi from Japanese
              1 infantry moved from Kwangsi to Hunan
                    Chinese take Hunan from Japanese
              3 infantry moved from Shensi to Tsinghai
              1 fighter moved from Yunnan to Tsinghai
      
          Combat - Chinese
              Battle in Tsinghai
                  Chinese attack with 1 fighter and 3 infantry
                  Japanese defend with 1 armour and 1 mech_infantry
                      Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 2 : 1/4 hits, 1.00 expected hits
                      Japanese roll dice for 1 armour and 1 mech_infantry in Tsinghai, round 2 : 1/2 hits, 0.83 expected hits
                      1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
                      Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 3 : 0/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 armour in Tsinghai, round 3 : 1/1 hits, 0.50 expected hits
                      1 infantry owned by the Chinese lost in Tsinghai
                      Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 4 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 armour in Tsinghai, round 4 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the Japanese lost in Tsinghai
                  Chinese win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                  Casualties for Chinese: 2 infantry
                  Casualties for Japanese: 1 armour and 1 mech_infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Tsinghai to Shensi
              3 infantry moved from Yunnan to Kweichow
      
          Place Units - Chinese
              2 infantry placed in Shensi
              1 infantry placed in Shensi
              4 infantry placed in Chahar
      
          Turn Complete - Chinese
              Chinese collect 10 PUs; end with 10 PUs
              Chinese collect 4 PUs from War Bonds; end with 14 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs
      
          Purchase Units - British
              British buy 2 armour, 1 cruiser and 1 mech_infantry; Remaining resources: 1 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 6 mech_infantrys; Remaining resources: 1 PUs; 
      
          Combat Move - British
              1 bomber moved from Norway to Novgorod
              1 bomber moved from Norway to Western Germany
              2 armour, 1 infantry and 2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
              2 mech_infantrys moved from Belgian Congo to Egypt
              1 armour moved from Belgian Congo to Egypt
              1 artillery and 1 infantry moved from Persia to 80 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
              1 artillery moved from 81 Sea Zone to Egypt
              1 infantry moved from 81 Sea Zone to Egypt
              1 bomber moved from Persia to Egypt
              1 tactical_bomber moved from Persia to Egypt
              1 armour moved from Kweichow to Hopei
                    Chinese take Hopei from Japanese
              1 armour moved from Hopei to Anhwe
              1 artillery moved from Kweichow to Anhwe
              6 mech_infantrys moved from Kweichow to Anhwe
              2 armour moved from Yunnan to Kwangtung
              2 mech_infantrys moved from Yunnan to Kwangtung
              1 armour and 1 mech_infantry moved from Yunnan to Anhwe
              1 infantry moved from French Indo China to Siam
                    UK_Pacific take Siam from Japanese
              3 infantry moved from Malaya to Shan State
              1 fighter moved from Yunnan to Kwangtung
              1 tactical_bomber moved from Yunnan to Shan State
      
          Combat - British
              British creates battle in territory 106 Sea Zone
              Strategic bombing raid in Novgorod
                      AA fire in Novgorod : 0/1 hits, 0.17 expected hits
                  Bombing raid in Novgorod rolls: 5 and causes: 5 damage to unit: harbour
                  Bombing raid in Novgorod causes 5 damage total. 
              Strategic bombing raid in Western Germany
                      AA fire in Western Germany : 0/1 hits, 0.17 expected hits
                  Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major
                  Bombing raid in Western Germany causes 3 damage total. 
              Battle in Kwangtung
                  British attack with 2 armour, 1 fighter and 2 mech_infantrys
                  Japanese defend with 1 armour, 1 harbour and 1 mech_infantry
                      British roll dice for 2 armour, 1 fighter and 2 mech_infantrys in Kwangtung, round 2 : 3/5 hits, 1.83 expected hits
                      Japanese roll dice for 1 armour and 1 mech_infantry in Kwangtung, round 2 : 2/2 hits, 0.83 expected hits
                      1 mech_infantry owned by the Japanese, 2 mech_infantrys owned by the British and 1 armour owned by the Japanese lost in Kwangtung
                  British win, taking 106 Sea Zone from Germans, taking Kwangtung from Japanese with 2 armour and 1 fighter remaining. Battle score for attacker is 2
                  Casualties for British: 2 mech_infantrys
                  Casualties for Japanese: 1 armour and 1 mech_infantry
              Battle in Egypt
                  British attack with 3 armour, 1 artillery, 1 bomber, 2 infantry, 4 mech_infantrys and 1 tactical_bomber
                  Germans defend with 1 armour, 2 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber; Italians defend with 1 harbour
                      British roll dice for 3 armour, 1 artillery, 1 bomber, 2 infantry, 4 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 3/12 hits, 4.33 expected hits
                      Italians roll dice for 1 armour, 2 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber in Egypt, round 2 : 4/9 hits, 4.00 expected hits
                      2 mech_infantrys owned by the British, 3 infantry owned by the Germans and 2 infantry owned by the British lost in Egypt
                      British roll dice for 3 armour, 1 artillery, 1 bomber, 2 mech_infantrys and 1 tactical_bomber in Egypt, round 3 : 5/8 hits, 3.67 expected hits
                      Italians roll dice for 1 armour, 2 artilleries, 2 fighters and 1 tactical_bomber in Egypt, round 3 : 3/6 hits, 3.00 expected hits
                      2 mech_infantrys owned by the British, 2 artilleries owned by the Germans, 1 fighter owned by the Germans, 1 armour owned by the Germans, 1 tactical_bomber owned by the Germans and 1 artillery owned by the British lost in Egypt
                      British roll dice for 3 armour, 1 bomber and 1 tactical_bomber in Egypt, round 4 : 4/5 hits, 2.83 expected hits
                      Italians roll dice for 1 fighter in Egypt, round 4 : 1/1 hits, 0.67 expected hits
                      1 fighter owned by the Germans and 1 armour owned by the British lost in Egypt
                  British win, taking Egypt from Italians with 2 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 22
                  Casualties for British: 1 armour, 1 artillery, 2 infantry and 4 mech_infantrys
                  Casualties for Germans: 1 armour, 2 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber
              Battle in Shan State
                  British attack with 3 infantry and 1 tactical_bomber
                  Japanese defend with 1 infantry
                      British roll dice for 3 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.00 expected hits
                      Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                  British win, taking Shan State from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for British: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Anhwe
                  British attack with 2 armour, 1 artillery and 7 mech_infantrys
                  Japanese defend with 1 aaGun, 1 armour and 2 artilleries
                      British roll dice for 2 armour, 1 artillery and 7 mech_infantrys in Anhwe, round 2 : 3/10 hits, 2.67 expected hits
                      Japanese roll dice for 1 aaGun, 1 armour and 2 artilleries in Anhwe, round 2 : 3/3 hits, 1.17 expected hits
                      2 artilleries owned by the Japanese, 3 mech_infantrys owned by the British and 1 aaGun owned by the Japanese lost in Anhwe
                      British roll dice for 2 armour, 1 artillery and 4 mech_infantrys in Anhwe, round 3 : 2/7 hits, 2.17 expected hits
                      Japanese roll dice for 1 armour in Anhwe, round 3 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the Japanese lost in Anhwe
                  British win, taking Anhwe from Japanese with 2 armour, 1 artillery and 4 mech_infantrys remaining. Battle score for attacker is 7
                  Casualties for British: 3 mech_infantrys
                  Casualties for Japanese: 1 aaGun, 1 armour and 2 artilleries
      
          Non Combat Move - British
              1 fighter moved from Kwangtung to Hunan
              1 tactical_bomber moved from Shan State to Hunan
              1 aaGun moved from Yunnan to Hunan
              1 armour moved from India to Yunnan
              2 mech_infantrys moved from India to Yunnan
              1 artillery moved from French Indo China to Kwangsi
              1 bomber moved from Egypt to Persia
              1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
              1 bomber moved from Western Germany to United Kingdom
              1 bomber moved from Novgorod to Norway
              1 armour and 1 infantry moved from Quebec to 106 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
              2 destroyers moved from 106 Sea Zone to 109 Sea Zone
      
          Place Units - British
              1 cruiser placed in 109 Sea Zone
              2 armour and 1 mech_infantry placed in Persia
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,4,1,2,6
              British collect 28 PUs (2 lost to blockades); end with 29 PUs
              British collect 5 PUs from War Bonds; end with 34 PUs
      
          Place Units - UK_Pacific
              6 mech_infantrys placed in India
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,2
              UK_Pacific collect 18 PUs (2 lost to blockades); end with 19 PUs
              Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
              Some Units in India change ownership: 6 mech_infantrys
      

      Combat Hit Differential Summary :

      British : 3.50
      Italians : 0.33
      AA fire in Western Germany : : -0.17
      Chinese : -0.50
      Japanese : 3.33
      AA fire in Novgorod : : -0.17
      

      Savegame

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      Ironfish
    • RE: G40 ErinmoreS (Axis) vs TigerAce1944 and IronFish (Allies) Plus Tech Bonus

      TripleA Turn Summary: Chinese round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 5
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 7 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Kwangsi to Kiangsi
                    Chinese take Kiangsi from Japanese
              1 infantry moved from Kwangsi to Hunan
                    Chinese take Hunan from Japanese
              3 infantry moved from Shensi to Tsinghai
              1 fighter moved from Yunnan to Tsinghai
      
          Combat - Chinese
              Battle in Tsinghai
                  Chinese attack with 1 fighter and 3 infantry
                  Japanese defend with 1 armour and 1 mech_infantry
                      Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 2 : 1/4 hits, 1.00 expected hits
                      Japanese roll dice for 1 armour and 1 mech_infantry in Tsinghai, round 2 : 1/2 hits, 0.83 expected hits
                      1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
                      Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 3 : 0/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 armour in Tsinghai, round 3 : 1/1 hits, 0.50 expected hits
                      1 infantry owned by the Chinese lost in Tsinghai
                      Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 4 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 armour in Tsinghai, round 4 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the Japanese lost in Tsinghai
                  Chinese win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                  Casualties for Chinese: 2 infantry
                  Casualties for Japanese: 1 armour and 1 mech_infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Tsinghai to Shensi
              3 infantry moved from Yunnan to Kweichow
      
          Place Units - Chinese
              2 infantry placed in Shensi
              1 infantry placed in Shensi
              4 infantry placed in Chahar
      
          Turn Complete - Chinese
              Chinese collect 10 PUs; end with 10 PUs
              Chinese collect 4 PUs from War Bonds; end with 14 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs
      

      Combat Hit Differential Summary :

      Chinese : -0.50
      Japanese : 0.17
      

      Savegame

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      Ironfish
    • RE: G40 ErinmoreS (Axis) vs TigerAce1944 and IronFish (Allies) Plus Tech Bonus

      TripleA Turn Summary: French round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 4
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 10 PUs; 
      
          Combat Move - ANZAC
              1 submarine moved from 42 Sea Zone to 41 Sea Zone
      
          Combat - ANZAC
              Battle in 41 Sea Zone
                  ANZAC attack with 1 submarine
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 41 Sea Zone
                      ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                  ANZAC win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
      
          Non Combat Move - ANZAC
              1 submarine moved from 45 Sea Zone to 43 Sea Zone
              1 destroyer moved from 62 Sea Zone to 54 Sea Zone
              1 transport moved from 62 Sea Zone to 54 Sea Zone
              1 fighter moved from India to Persia
      
          Place Units - ANZAC
              1 destroyer and 1 submarine placed in 54 Sea Zone
      
          Turn Complete - ANZAC
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,4
              ANZAC collect 12 PUs (1 lost to blockades); end with 22 PUs
              ANZAC collect 2 PUs from War Bonds; end with 24 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs
      
          Combat Move - French
              3 infantry moved from Algeria to Tunisia
                    French take Tunisia from Italians
      
          Combat - French
      
          Non Combat Move - French
              1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      ANZAC : 0.67
      

      Savegame

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