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    Ironfish

    @Ironfish

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    Latest posts made by Ironfish

    • RE: ironfish (Axis) vs erinmores and TigerAce1944 (Allies)

      TripleA Turn Summary: Germans round 9

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 9
      
          Research Technology - Germans
              Turning on Edit Mode
              EDIT: Removing Technology Heavy Bomber for Germans
              EDIT: Removing Technology Improved Artillery Support for Japanese
              EDIT: Removing Technology Long Range Aircraft for Italians
              EDIT: Turning off Edit Mode
      
          Purchase Units - Germans
              Germans repair damage of 2x factory_minor; Remaining resources: 80 PUs; 
              Germans buy 6 armour, 1 destroyer, 1 fighter and 6 mech_infantrys; Remaining resources: 3 PUs; 
      
          Politics - Germans
              Germans takes Political Action: Political Action Germans To War With Chinese
                  Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
      
          Combat Move - Germans
              Rocket attack in United Kingdom does 4 damage to airfield owned by British
                  Rockets in Western Germany roll: 5
              Rocket attack in Gibraltar does 5 damage to harbour owned by British
                  Rockets in France roll: 5
              6 infantry moved from Finland to Norway
              1 fighter moved from Western Germany to 125 Sea Zone
              1 fighter moved from France to 93 Sea Zone
              1 fighter moved from Germany to Norway
              7 fighters moved from Western Germany to 95 Sea Zone
              2 fighters moved from Germany to 95 Sea Zone
              1 infantry moved from Vologda to Urals
                    Germans take Urals from Russians
              3 armour moved from Ukraine to Caucasus
              5 mech_infantrys moved from Rostov to Caucasus
              1 armour moved from Volgograd to Kazakhstan
                    Germans take Kazakhstan from Russians
              1 armour moved from Kazakhstan to Caucasus
              1 mech_infantry moved from Volgograd to Caucasus
              1 armour moved from Volgograd to Sikang
                    Germans take Sikang from Chinese
              1 armour moved from Volgograd to Tsinghai
                    Germans take Tsinghai from Chinese
              1 armour moved from Volgograd to Caucasus
      
          Combat - Germans
              Battle in 93 Sea Zone
                  Germans attack with 1 fighter
                  Americans defend with 1 transport
                      1 transport owned by the Americans lost in 93 Sea Zone
                  Germans win with 1 fighter remaining. Battle score for attacker is 6
                  Casualties for Americans: 1 transport
              Battle in 125 Sea Zone
                  Germans attack with 1 fighter
                  Americans defend with 1 transport; Russians defend with 1 submarine
                  1 submarine owned by the Russians Submerged
                      1 transport owned by the Americans lost in 125 Sea Zone
                  Germans win with 1 fighter remaining. Battle score for attacker is 6
                  Casualties for Americans: 1 transport
              Battle in Norway
                  Germans attack with 1 fighter and 6 infantry
                  Americans defend with 1 artillery
                      Germans roll dice for 1 fighter and 6 infantry in Norway, round 2 : 3/7 hits, 1.67 expected hits
                      Americans roll dice for 1 artillery in Norway, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Norway
                  Germans win, taking Norway from Americans with 1 fighter and 5 infantry remaining. Battle score for attacker is 1
                  Casualties for Germans: 1 infantry
                  Casualties for Americans: 1 artillery
              Battle in 95 Sea Zone
                  Germans attack with 9 fighters
                  Americans defend with 1 carrier, 2 fighters and 1 transport
                      Germans roll dice for 9 fighters in 95 Sea Zone, round 2 : 6/9 hits, 6.00 expected hits
                      Americans roll dice for 1 carrier, 2 fighters and 1 transport in 95 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                      2 fighters owned by the Germans, 1 carrier owned by the Americans, 2 fighters owned by the Americans and 1 transport owned by the Americans lost in 95 Sea Zone
                  Germans win with 7 fighters remaining. Battle score for attacker is 19
                  Casualties for Germans: 2 fighters
                  Casualties for Americans: 1 carrier, 2 fighters and 1 transport
              Battle in Caucasus
                  Germans attack with 5 armour and 6 mech_infantrys
                  British defend with 1 mech_infantry
                      Germans roll dice for 5 armour and 6 mech_infantrys in Caucasus, round 2 : 4/11 hits, 4.33 expected hits
                      British roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the British lost in Caucasus
                  Germans win, taking Caucasus from British with 5 armour and 6 mech_infantrys remaining. Battle score for attacker is 4
                  Casualties for British: 1 mech_infantry
      
          Non Combat Move - Germans
              1 aaGun moved from Tambov to Volgograd
              1 armour moved from Russia to Volgograd
              2 mech_infantrys moved from Russia to Volgograd
              1 mech_infantry moved from Smolensk to Rostov
              1 aaGun moved from Smolensk to Russia
              3 mech_infantrys moved from Eastern Poland to Ukraine
              1 aaGun moved from Rostov to Caucasus
              3 fighters moved from Ukraine to Volgograd
              1 fighter moved from 95 Sea Zone to Ukraine
              3 mech_infantrys moved from Novgorod to Bryansk
              1 infantry moved from Holland Belgium to France
              1 artillery moved from Holland Belgium to France
              3 mech_infantrys moved from Western Germany to Slovakia Hungary
              2 infantry moved from Normandy Bordeaux to France
              1 artillery moved from Normandy Bordeaux to France
              1 mech_infantry moved from Holland Belgium to Western Germany
              3 mech_infantrys moved from Finland to Novgorod
              1 fighter moved from Norway to Western Germany
              3 fighters moved from 95 Sea Zone to Ukraine
              3 fighters moved from 95 Sea Zone to Western Germany
              1 fighter moved from 93 Sea Zone to Western Germany
              1 artillery moved from Germany to Western Germany
              1 aaGun moved from Germany to Western Germany
              1 fighter moved from 125 Sea Zone to Western Germany
      
          Place Units - Germans
              3 armour placed in Ukraine
              3 armour placed in Volgograd
              3 mech_infantrys placed in Russia
              3 mech_infantrys placed in Novgorod
              1 fighter placed in Western Germany
              1 destroyer placed in 112 Sea Zone
              Germans undo move 6.
              1 destroyer placed in 113 Sea Zone
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4
              Germans collect 67 PUs; end with 70 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUs
      

      Combat Hit Differential Summary :

      Germans : 1.00
      British : -0.33
      Americans : 1.00
      

      Savegame

      posted in Play Boardgames
      I
      Ironfish
    • RE: ironfish (Axis) vs erinmores and TigerAce1944 (Allies)

      TripleA Manual Gamesave Post: Germans round 9

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 9
      
          Research Technology - Germans
              Turning on Edit Mode
              EDIT: Removing Technology Heavy Bomber for Germans
              EDIT: Removing Technology Improved Artillery Support for Japanese
              EDIT: Removing Technology Long Range Aircraft for Italians
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      I
      Ironfish
    • RE: ironfish (Axis) vs erinmores and TigerAce1944 (Allies)

      TripleA Turn Summary: Italians round 8

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 8
      
          Purchase Units - Italians
              Italians buy 2 armour and 4 infantry; Remaining resources: 0 PUs; 
      
          Politics - Italians
              Italians takes Political Action: Political Action Italians To War With Chinese
                  Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
      
          Combat Move - Italians
              1 bomber moved from Southern Italy to 96 Sea Zone
              2 infantry moved from Northern Italy to Southern France
              1 artillery moved from Northern Italy to Southern France
              1 infantry moved from Northern Italy to Southern France
      
          Combat - Italians
              Battle in 96 Sea Zone
                  Italians attack with 1 bomber
                  Americans defend with 1 transport
                      1 transport owned by the Americans lost in 96 Sea Zone
                  Italians win with 1 bomber remaining. Battle score for attacker is 6
                  Casualties for Americans: 1 transport
              Battle in Southern France
                  Italians attack with 1 artillery and 3 infantry
                  Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                      Italians roll dice for 1 artillery and 3 infantry in Southern France, round 2 : 1/4 hits, 1.00 expected hits
                      Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
                  Italians win, taking Southern France from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                  Casualties for Italians: 1 infantry
                  Casualties for Americans: 1 infantry
      
          Non Combat Move - Italians
              1 bomber moved from 96 Sea Zone to Southern Italy
              1 artillery and 1 infantry moved from Northern Italy to Southern Italy
              2 infantry moved from Greece to Bulgaria
      
          Place Units - Italians
              2 armour and 1 infantry placed in Southern Italy
              3 infantry placed in Northern Italy
      
          Turn Complete - Italians
              Italians collect 16 PUs; end with 16 PUs
              Italians collect 2 PUs from War Bonds; end with 18 PUs
      

      Combat Hit Differential Summary :

      Italians : 0.00
      Americans : 0.67
      

      Savegame

      posted in Play Boardgames
      I
      Ironfish
    • RE: ironfish (Axis) vs erinmores and TigerAce1944 (Allies)

      TripleA Turn Summary: Japanese round 8

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 8
      
          Purchase Units - Japanese
              Japanese repair damage of 11x factory_major; Remaining resources: 43 PUs; 6 SuicideAttackTokens; 
              Japanese buy 2 artilleries, 2 destroyers, 5 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 transport moved from 35 Sea Zone to 20 Sea Zone
              1 infantry moved from Kwangtung to 20 Sea Zone
              1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
              1 infantry moved from 37 Sea Zone to Malaya
              1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
              8 infantry moved from Kwangtung to Kwangsi
              4 artilleries moved from Kwangtung to Kwangsi
              3 mech_infantrys moved from Kwangtung to Kwangsi
              3 fighters moved from Kwangtung to Kwangsi
              7 infantry moved from Kiangsu to Anhwe
              1 infantry and 1 mech_infantry moved from Shantung to Anhwe
              3 fighters moved from Kansu to Anhwe
              1 bomber moved from Kansu to Anhwe
              1 tactical_bomber moved from Kansu to Anhwe
              1 bomber moved from Japan to Kwangsi
      
          Combat - Japanese
              Battle in 44 Sea Zone
                  Japanese attack with 1 tactical_bomber
                  British defend with 1 transport
                      1 transport owned by the British lost in 44 Sea Zone
                  Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for British: 1 transport
              Battle in Malaya
              Battle in Kwangsi
                  Japanese attack with 4 artilleries, 1 bomber, 3 fighters, 8 infantry and 3 mech_infantrys
                  British defend with 3 armour, 1 artillery, 4 infantry and 2 mech_infantrys
                      Japanese roll dice for 4 artilleries, 1 bomber, 3 fighters, 8 infantry and 3 mech_infantrys in Kwangsi, round 2 : 6/19 hits, 7.17 expected hits
                      Chinese roll dice for 3 armour, 1 artillery, 4 infantry and 2 mech_infantrys in Kwangsi, round 2 : 5/10 hits, 3.83 expected hits
                      5 infantry owned by the Japanese, 2 mech_infantrys owned by the British and 4 infantry owned by the British lost in Kwangsi
                      Japanese roll dice for 4 artilleries, 1 bomber, 3 fighters, 3 infantry and 3 mech_infantrys in Kwangsi, round 3 : 8/14 hits, 6.00 expected hits
                      Chinese roll dice for 3 armour and 1 artillery in Kwangsi, round 3 : 2/4 hits, 1.83 expected hits
                      2 infantry owned by the Japanese, 1 artillery owned by the British and 3 armour owned by the British lost in Kwangsi
                  Japanese win, taking Malaya from UK_Pacific, taking Kwangsi from Chinese with 4 artilleries, 1 bomber, 3 fighters, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 21
                  Casualties for Japanese: 7 infantry
                  Casualties for British: 3 armour, 1 artillery, 4 infantry and 2 mech_infantrys
              Battle in Anhwe
                  Japanese attack with 1 bomber, 3 fighters, 8 infantry, 1 mech_infantry and 1 tactical_bomber
                  Chinese defend with 5 artilleries and 6 infantry
                      Japanese roll dice for 1 bomber, 3 fighters, 8 infantry, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 2 : 6/14 hits, 4.83 expected hits
                      Chinese roll dice for 5 artilleries and 6 infantry in Anhwe, round 2 : 3/11 hits, 3.67 expected hits
                      3 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Anhwe
                      Japanese roll dice for 1 bomber, 3 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 3 : 4/11 hits, 4.33 expected hits
                      Chinese roll dice for 5 artilleries in Anhwe, round 3 : 1/5 hits, 1.67 expected hits
                      1 infantry owned by the Japanese and 4 artilleries owned by the Chinese lost in Anhwe
                      Japanese roll dice for 1 bomber, 3 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 4 : 6/10 hits, 4.17 expected hits
                      Chinese roll dice for 1 artillery in Anhwe, round 4 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Anhwe
                  Japanese win, taking Anhwe from Chinese with 1 bomber, 3 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 23
                  Casualties for Japanese: 5 infantry
                  Casualties for Chinese: 5 artilleries and 6 infantry
      
          Non Combat Move - Japanese
              1 bomber moved from Kwangsi to Kwangtung
              3 fighters moved from Kwangsi to Kwangtung
              1 aaGun moved from Kwangtung to Kwangsi
              1 tactical_bomber moved from Anhwe to Kiangsu
              1 tactical_bomber moved from Kwangtung to 6 Sea Zone
              3 fighters moved from Anhwe to Kiangsu
              1 bomber moved from Anhwe to Kiangsu
              1 destroyer moved from 35 Sea Zone to 37 Sea Zone
              1 destroyer moved from 35 Sea Zone to 37 Sea Zone
              3 battleships, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 5 submarines and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
              1 infantry moved from Amur to Korea
              1 tactical_bomber moved from 44 Sea Zone to Kwangtung
      
          Place Units - Japanese
              1 artillery and 2 infantry placed in Kwangtung
              1 artillery and 2 infantry placed in Kiangsu
              1 infantry placed in Japan
              2 destroyers and 1 transport placed in 6 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 41 PUs; end with 41 PUs
              Japanese collect 5 PUs from War Bonds; end with 46 PUs
      

      Combat Hit Differential Summary :

      Chinese : 0.67
      Japanese : 3.50
      

      Savegame

      posted in Play Boardgames
      I
      Ironfish
    • RE: ironfish (Axis) vs erinmores and TigerAce1944 (Allies)

      TripleA Turn Summary: Germans round 8

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 8
      
          Research Technology - Germans
              Turning on Edit Mode
              EDIT: Removing Technology Improved Artillery Support for Germans
              EDIT: Removing Technology Increased Factory Production for Japanese
              EDIT: Removing Technology Improved Artillery Support for Italians
              EDIT: Turning off Edit Mode
      
          Purchase Units - Germans
              Germans repair damage of 6x factory_minor, 5x factory_minor; Remaining resources: 105 PUs; 
              Germans buy 4 armour, 2 artilleries, 2 fighters, 7 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              Rocket attack in United Kingdom does 1 damage to airfield owned by British
                  Rockets in Western Germany roll: 1
              Rocket attack in United Kingdom does 3 damage to airfield owned by British
                  Rockets in France roll: 5
              2 infantry moved from France to Normandy Bordeaux
              1 artillery moved from France to Normandy Bordeaux
              1 infantry and 1 mech_infantry moved from France to Holland Belgium
              1 artillery moved from France to Holland Belgium
              1 infantry moved from Archangel to Vologda
                    Germans take Vologda from Russians
              1 armour moved from Russia to Samara
                    Germans take Samara from Russians
              1 armour moved from Samara to Volgograd
              1 armour moved from Russia to Tambov
                    Germans take Tambov from Russians
              1 armour moved from Tambov to Volgograd
              1 armour moved from Ukraine to Rostov
                    Germans take Rostov from Russians
              1 armour moved from Rostov to Volgograd
              1 armour and 1 mech_infantry moved from Ukraine to Volgograd
              5 mech_infantrys moved from Bryansk to Rostov
              2 bombers moved from Ukraine to Egypt
              1 mech_infantry moved from Eastern Poland to Smolensk
                    Germans take Smolensk from Russians
              1 fighter moved from Germany to Holland Belgium
              1 fighter moved from Germany to Normandy Bordeaux
      
          Combat - Germans
              Air Battle in Egypt
                  Germans attacks with 2 units heading to Egypt
                  British launches 1 interceptors out of Egypt
                      Attackers Fire,  : 0/4 hits, 0.67 expected hits
                      Defenders Fire,  : 1/1 hits, 0.33 expected hits
                      1 bomber owned by the Germans lost in Egypt
                  Air Battle is over, the remaining bombers go on to their targets
              Strategic bombing raid in Egypt
                      AA fire in Egypt : 1/1 hits, 0.17 expected hits
                  1 bomber killed by AA
                  Bombing raid in Egypt causes 0 damage total. 
              Battle in Normandy Bordeaux
                  Germans attack with 1 artillery, 1 fighter and 2 infantry
                  Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                      Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 3/4 hits, 1.50 expected hits
                      Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Normandy Bordeaux
                  Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                  Casualties for Americans: 1 artillery and 1 infantry
              Battle in Holland Belgium
                  Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
                  Americans defend with 2 infantry
                      Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 2/4 hits, 1.50 expected hits
                      Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Americans lost in Holland Belgium
                  Germans win, taking Holland Belgium from Americans with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                  Casualties for Americans: 2 infantry
              Battle in Volgograd
                  Germans attack with 4 armour and 1 mech_infantry
                  Russians defend with 1 factory_minor and 1 mech_infantry
                      Germans roll dice for 4 armour and 1 mech_infantry in Volgograd, round 2 : 2/5 hits, 2.33 expected hits
                      Russians roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Russians lost in Volgograd
                  Germans win, taking Volgograd from Russians with 4 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                  Casualties for Russians: 1 mech_infantry
              Cleaning up after air battles
      
          Non Combat Move - Germans
              1 aaGun moved from Ukraine to Rostov
              1 aaGun moved from Russia to Tambov
              1 aaGun moved from Russia to Smolensk
              6 infantry moved from Norway to Finland
              3 mech_infantrys moved from Novgorod to Finland
              1 mech_infantry moved from Germany to France
              6 infantry moved from Germany to Western Germany
              1 fighter moved from Holland Belgium to Germany
              1 fighter moved from Normandy Bordeaux to France
              8 fighters moved from Ukraine to Western Germany
      
          Place Units - Germans
              3 armour placed in Ukraine
              1 armour and 2 mech_infantrys placed in Russia
              Germans undo move 2.
              Germans undo move 1.
              3 armour placed in Ukraine
              1 armour and 2 mech_infantrys placed in Russia
              1 artillery and 2 infantry placed in France
              3 mech_infantrys placed in Novgorod
              5 infantry placed in Germany
              3 mech_infantrys placed in Western Germany
              Germans undo move 6.
              3 mech_infantrys placed in Western Germany
              1 artillery and 2 fighters placed in Germany
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2
              Germans collect 62 PUs (2 lost to blockades); end with 62 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUs
      

      Combat Hit Differential Summary :

      Germans : 1.67
      Defenders Fire,  : : 0.67
      Americans : -1.33
      AA fire in Egypt : : 0.83
      Attackers Fire,  : : -0.67
      Russians : -0.33
      

      Savegame

      posted in Play Boardgames
      I
      Ironfish
    • RE: ironfish (Axis) vs erinmores and TigerAce1944 (Allies)

      TripleA Manual Gamesave Post: Germans round 8

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 8
      
          Research Technology - Germans
              Turning on Edit Mode
              EDIT: Removing Technology Improved Artillery Support for Germans
              EDIT: Removing Technology Increased Factory Production for Japanese
              EDIT: Removing Technology Improved Artillery Support for Italians
              EDIT: Turning off Edit Mode
      
          Purchase Units - Germans
              Germans repair damage of 6x factory_minor, 5x factory_minor; Remaining resources: 105 PUs; 
              Germans buy 4 armour, 2 artilleries, 2 fighters, 7 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              Rocket attack in United Kingdom does 1 damage to airfield owned by British
                  Rockets in Western Germany roll: 1
              Rocket attack in United Kingdom does 3 damage to airfield owned by British
                  Rockets in France roll: 5
              2 infantry moved from France to Normandy Bordeaux
              1 artillery moved from France to Normandy Bordeaux
              1 infantry and 1 mech_infantry moved from France to Holland Belgium
              1 artillery moved from France to Holland Belgium
              1 infantry moved from Archangel to Vologda
                    Germans take Vologda from Russians
              1 armour moved from Russia to Samara
                    Germans take Samara from Russians
              1 armour moved from Samara to Volgograd
              1 armour moved from Russia to Tambov
                    Germans take Tambov from Russians
              1 armour moved from Tambov to Volgograd
              1 armour moved from Ukraine to Rostov
                    Germans take Rostov from Russians
              1 armour moved from Rostov to Volgograd
              1 armour and 1 mech_infantry moved from Ukraine to Volgograd
              5 mech_infantrys moved from Bryansk to Rostov
              2 bombers moved from Ukraine to Egypt
              1 mech_infantry moved from Eastern Poland to Smolensk
                    Germans take Smolensk from Russians
              1 fighter moved from Germany to Holland Belgium
              1 fighter moved from Germany to Normandy Bordeaux
      
          Combat - Germans
              Air Battle in Egypt
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      I
      Ironfish
    • RE: ironfish (Axis) vs erinmores and TigerAce1944 (Allies)

      TripleA Turn Summary: Italians round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 7
      
          Purchase Units - Italians
              Italians repair damage of 2x factory_major; Remaining resources: 25 PUs; 
              Italians buy 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Italians
      
          Non Combat Move - Italians
              2 artilleries and 1 infantry moved from Malta to 96 Sea Zone
              2 artilleries, 1 battleship, 1 carrier, 3 cruisers, 2 fighters, 1 infantry and 3 transports moved from 96 Sea Zone to 95 Sea Zone
              2 artilleries and 1 infantry moved from 95 Sea Zone to Northern Italy
      
          Place Units - Italians
              1 destroyer placed in 95 Sea Zone
              1 fighter placed in Southern Italy
              2 infantry placed in Northern Italy
      
          Turn Complete - Italians
              Italians collect 13 PUs; end with 15 PUs
              Italians collect 4 PUs from War Bonds; end with 19 PUs
              Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      I
      Ironfish
    • RE: ironfish (Axis) vs erinmores and TigerAce1944 (Allies)

      TripleA Turn Summary: Japanese round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 7
      
          Purchase Units - Japanese
              Japanese repair damage of 8x factory_major; Remaining resources: 50 PUs; 6 SuicideAttackTokens; 
              Japanese buy 1 destroyer, 8 infantry and 2 submarines; Remaining resources: 9 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 mech_infantry moved from Kwangsi to 36 Sea Zone
              1 mech_infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
              1 mech_infantry moved from 44 Sea Zone to Celebes
              1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
              1 artillery and 1 infantry moved from Kansu to Shensi
              3 fighters moved from Kiangsu to Shensi
              1 tactical_bomber moved from Kiangsu to Shensi
              1 bomber moved from Japan to Shensi
              1 destroyer moved from 6 Sea Zone to 16 Sea Zone
              1 bomber moved from Japan to 16 Sea Zone
              3 battleships, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 5 submarines, 2 tactical_bombers and 1 transport moved from 36 Sea Zone to 35 Sea Zone
      
          Combat - Japanese
              Battle in 43 Sea Zone
                  Japanese attack with 1 tactical_bomber
                  British defend with 1 transport
                      1 transport owned by the British lost in 43 Sea Zone
                  Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for British: 1 transport
              Battle in Celebes
              Battle in 16 Sea Zone
                  Japanese attack with 1 bomber and 1 destroyer
                  Americans defend with 1 destroyer
                      Japanese roll dice for 1 bomber and 1 destroyer in 16 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                      Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Americans lost in 16 Sea Zone
                  Japanese win, taking Celebes from UK_Pacific with 1 bomber and 1 destroyer remaining. Battle score for attacker is 7
                  Casualties for Americans: 1 destroyer
              Battle in 35 Sea Zone
                  Japanese attack with 3 battleships, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 5 submarines, 2 tactical_bombers and 1 transport
                  British defend with 1 submarine
                      Japanese roll dice for 5 submarines in 35 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
                      1 submarine owned by the British lost in 35 Sea Zone
                  Japanese win, taking 35 Sea Zone from UK_Pacific with 3 battleships, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 5 submarines, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 5
                  Casualties for British: 1 submarine
              Battle in Shensi
                  Japanese attack with 1 artillery, 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber
                  Chinese defend with 2 artilleries and 3 infantry
                      Japanese roll dice for 1 artillery, 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 4/7 hits, 4.00 expected hits
                      Chinese roll dice for 2 artilleries and 3 infantry in Shensi, round 2 : 1/5 hits, 1.67 expected hits
                      1 infantry owned by the Japanese, 3 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Shensi
                      Japanese roll dice for 1 artillery, 1 bomber, 3 fighters and 1 tactical_bomber in Shensi, round 3 : 5/6 hits, 3.67 expected hits
                      Chinese roll dice for 1 artillery in Shensi, round 3 : 1/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese and 1 artillery owned by the Chinese lost in Shensi
                  Japanese win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
                  Casualties for Japanese: 1 artillery and 1 infantry
                  Casualties for Chinese: 2 artilleries and 3 infantry
      
          Non Combat Move - Japanese
              3 fighters moved from Shensi to Kansu
              1 bomber moved from Shensi to Kansu
              1 tactical_bomber moved from Shensi to Kansu
              1 mech_infantry moved from Jehol to Shantung
              1 infantry moved from Kiangsu to Shantung
              3 mech_infantrys moved from Kwangsi to Kwangtung
              2 artilleries moved from Kwangsi to Kwangtung
              2 infantry moved from Kiangsi to Kwangtung
              1 aaGun moved from Kiangsi to Kwangtung
              1 artillery moved from Kiangsi to Kwangtung
              1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
              1 bomber moved from 16 Sea Zone to Japan
              1 infantry moved from Siberia to Amur
      
          Place Units - Japanese
              1 destroyer and 2 submarines placed in 6 Sea Zone
              4 infantry placed in Kwangtung
              4 infantry placed in Kiangsu
      
          Turn Complete - Japanese
              Japanese collect 43 PUs; end with 52 PUs
              Japanese collect 2 PUs from War Bonds; end with 54 PUs
      

      Combat Hit Differential Summary :

      Americans : -0.33
      Chinese : 0.00
      Japanese : 3.83
      

      Savegame

      posted in Play Boardgames
      I
      Ironfish
    • RE: ironfish (Axis) vs erinmores and TigerAce1944 (Allies)

      TripleA Turn Summary: Germans round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 7
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans repair damage of 1x factory_major, 4x airfield, 1x factory_minor; Remaining resources: 68 PUs; 
              Germans buy 2 armour, 1 destroyer, 2 fighters, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              Rocket attack in United Kingdom does 2 damage to airfield owned by British
                  Rockets in Western Germany roll: 2
              Rocket attack in United Kingdom does 1 damage to airfield owned by British
                  Rockets in France roll: 1
              10 armour, 5 artilleries, 1 bomber, 8 fighters, 21 infantry, 33 mech_infantrys and 5 tactical_bombers moved from Bryansk to Russia
              3 armour moved from Ukraine to Russia
              3 fighters moved from Novgorod to Russia
              1 bomber moved from Germany to Russia
              1 mech_infantry moved from Caucasus to Volgograd
                    Germans take Volgograd from Russians
              1 infantry moved from Novgorod to Archangel
                    Germans take Archangel from Russians
      
          Combat - Germans
              Battle in Russia
                  Germans attack with 13 armour, 5 artilleries, 2 bombers, 11 fighters, 21 infantry, 33 mech_infantrys and 5 tactical_bombers
                  Russians defend with 5 aaGuns, 1 airfield, 2 armour, 12 artilleries, 1 factory_major, 4 fighters, 56 infantry, 1 mech_infantry and 1 tactical_bomber
                      AA fire in Russia : 5/15 hits, 5.00 expected hits
                      5 tactical_bombers owned by the Germans lost in Russia
                      Germans roll dice for 13 armour, 5 artilleries, 2 bombers, 11 fighters, 21 infantry and 33 mech_infantrys in Russia, round 2 : 24/87 hits, 30.00 expected hits
                      Russians roll dice for 5 aaGuns, 2 armour, 12 artilleries, 4 fighters, 56 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 2 : 29/76 hits, 27.17 expected hits
                      19 infantry owned by the Russians, 21 infantry owned by the Germans, 5 aaGuns owned by the Russians and 8 mech_infantrys owned by the Germans lost in Russia
                      Germans roll dice for 13 armour, 5 artilleries, 2 bombers, 11 fighters and 25 mech_infantrys in Russia, round 3 : 29/58 hits, 25.17 expected hits
                      Russians roll dice for 2 armour, 12 artilleries, 4 fighters, 37 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 3 : 20/57 hits, 20.83 expected hits
                      29 infantry owned by the Russians and 20 mech_infantrys owned by the Germans lost in Russia
                      Germans roll dice for 13 armour, 5 artilleries, 2 bombers, 11 fighters and 5 mech_infantrys in Russia, round 4 : 18/38 hits, 18.83 expected hits
                      Russians roll dice for 2 armour, 12 artilleries, 4 fighters, 8 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 4 : 14/28 hits, 11.17 expected hits
                      1 mech_infantry owned by the Russians, 8 infantry owned by the Russians, 9 artilleries owned by the Russians, 5 artilleries owned by the Germans, 4 armour owned by the Germans and 5 mech_infantrys owned by the Germans lost in Russia
                      Germans roll dice for 9 armour, 2 bombers and 11 fighters in Russia, round 5 : 13/24 hits, 13.50 expected hits
                      Russians roll dice for 2 armour, 3 artilleries, 4 fighters and 1 tactical_bomber in Russia, round 5 : 7/10 hits, 5.17 expected hits
                      1 tactical_bomber owned by the Russians, 4 fighters owned by the Russians, 2 armour owned by the Russians, 3 artilleries owned by the Russians and 7 armour owned by the Germans lost in Russia
                  Germans captures 32PUs while taking Russians capital
                  Germans converts factory_major into different units
                  Germans win, taking Russia from Russians with 2 armour, 2 bombers and 11 fighters remaining. Battle score for attacker is -28
                  Casualties for Germans: 11 armour, 5 artilleries, 21 infantry, 33 mech_infantrys and 5 tactical_bombers
                  Casualties for Russians: 5 aaGuns, 2 armour, 12 artilleries, 4 fighters, 56 infantry, 1 mech_infantry and 1 tactical_bomber
      
          Non Combat Move - Germans
              11 fighters moved from Russia to Ukraine
              2 bombers moved from Russia to Ukraine
              2 aaGuns moved from Bryansk to Russia
              1 aaGun moved from Bryansk to Ukraine
              5 mech_infantrys moved from Eastern Poland to Bryansk
              4 mech_infantrys moved from Germany to Eastern Poland
              2 infantry moved from Western Germany to France
              1 mech_infantry moved from Western Germany to France
              1 aaGun moved from Western Germany to France
      
          Place Units - Germans
              Turning on Edit Mode
              EDIT: Removing Technology War Bonds for Germans
              EDIT: Removing Technology Heavy Bomber for Japanese
              EDIT: Removing Technology Heavy Bomber for Italians
              EDIT: Turning off Edit Mode
              2 fighters placed in Germany
              2 armour and 1 mech_infantry placed in Ukraine
              3 mech_infantrys placed in Novgorod
              3 infantry and 1 mech_infantry placed in Germany
              1 destroyer placed in 110 Sea Zone
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
              Germans collect 59 PUs (1 lost to blockades); end with 91 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 96 PUs
              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 101 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 116 PUs
      

      Combat Hit Differential Summary :

      AA fire in Russia : : 0.00
      Germans : -3.50
      Russians : 5.67
      

      Savegame

      posted in Play Boardgames
      I
      Ironfish
    • RE: ironfish (Axis) vs erinmores and TigerAce1944 (Allies)

      TripleA Turn Summary: Italians round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 6
      
          Purchase Units - Italians
              Italians repair damage of 5x factory_major; Remaining resources: 18 PUs; 
              Italians buy 1 artillery and 2 transports; Remaining resources: 2 PUs; 
      
          Combat Move - Italians
              2 artilleries moved from Southern France to 93 Sea Zone
              4 infantry moved from Southern France to 93 Sea Zone
              1 fighter moved from Southern Italy to Malta
              1 bomber moved from Southern Italy to Malta
              2 artilleries, 4 infantry and 3 transports moved from 93 Sea Zone to 96 Sea Zone
              2 artilleries moved from 96 Sea Zone to Malta
              4 infantry moved from 96 Sea Zone to Malta
              1 carrier moved from 93 Sea Zone to 96 Sea Zone
              2 cruisers moved from 93 Sea Zone to 96 Sea Zone
              2 fighters moved from 93 Sea Zone to Malta
              1 battleship moved from 95 Sea Zone to 96 Sea Zone
              1 cruiser moved from 95 Sea Zone to 96 Sea Zone
      
          Combat - Italians
              Battle in Malta
                  Italians attack with 2 artilleries, 1 bomber, 3 fighters and 4 infantry
                  British defend with 1 aaGun, 4 fighters and 1 infantry
                      AA fire in Malta : 0/3 hits, 0.50 expected hits
                      Italians roll dice for 1 battleship and 3 cruisers in Malta, round 2 : 1/4 hits, 2.17 expected hits
                      Italians roll dice for 2 artilleries, 1 bomber, 3 fighters and 4 infantry in Malta, round 2 : 5/11 hits, 4.83 expected hits
                      British roll dice for 1 aaGun, 4 fighters and 1 infantry in Malta, round 2 : 3/5 hits, 3.00 expected hits
                      1 aaGun owned by the British, 1 infantry owned by the British, 4 fighters owned by the British and 3 infantry owned by the Italians lost in Malta
                  Italians win, taking Malta from British with 2 artilleries, 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 39
                  Casualties for Italians: 3 infantry
                  Casualties for British: 1 aaGun, 4 fighters and 1 infantry
      
          Non Combat Move - Italians
              1 fighter moved from Malta to Southern Italy
              2 fighters moved from Malta to 96 Sea Zone
              1 bomber moved from Malta to Southern Italy
              1 destroyer moved from 93 Sea Zone to 92 Sea Zone
              2 submarines moved from 98 Sea Zone to 95 Sea Zone
              1 submarine moved from 98 Sea Zone to 95 Sea Zone
              2 aaGuns moved from Northern Italy to Southern Italy
              1 infantry moved from Western Germany to Northern Italy
              1 armour moved from Western Germany to Southern Italy
      
          Place Units - Italians
              2 transports placed in 97 Sea Zone
              Italians undo move 1.
              2 transports placed in 95 Sea Zone
              1 artillery placed in Southern Italy
      
          Turn Complete - Italians
              Italians collect 14 PUs; end with 16 PUs
              Italians collect 6 PUs from War Bonds; end with 22 PUs
              Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
      

      Combat Hit Differential Summary :

      Italians : -1.00
      British : 0.00
      AA fire in Malta : : -0.50
      

      Savegame

      posted in Play Boardgames
      I
      Ironfish