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    Posts made by IRobot

    • RE: IRobot (Allies +8) v Entek (Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 6

      Purchase Units - ANZAC
                  ANZAC buy 1 battleship and 1 destroyer; Remaining resources: 1 PUs;

      Combat Move - ANZAC
                  1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 19 Sea Zone to 35 Sea Zone
                  1 battleship and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone
                  1 infantry moved from New South Wales to 62 Sea Zone
                  1 artillery moved from New South Wales to 62 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                  1 infantry moved from New South Wales to 62 Sea Zone
                  1 artillery moved from New South Wales to 62 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                  1 infantry moved from Kiangsi to Kiangsu

      Non Combat Move - ANZAC
                  1 infantry moved from 45 Sea Zone to Dutch New Guinea
                        ANZAC take Dutch New Guinea from Dutch
                  1 artillery moved from 45 Sea Zone to Dutch New Guinea

      Place Units - ANZAC
                  1 battleship and 1 destroyer placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 21 PUs; end with 22 PUs total
                  Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs

      Territory Summary for ANZAC :

      Kiangsu : 1 infantry
          Anhwe : 1 fighter
          Queensland : 1 airfield and 1 harbour
          New Zealand : 1 airfield, 1 harbour and 1 infantry
          New South Wales : 2 aaGuns, 1 factory_minor and 1 harbour
          Celebes : 1 flag, 2 infantry
          Java : 1 flag
          Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
          Sumatra : 1 flag
          42 Sea Zone : 1 artillery, 1 infantry and 1 transport
          45 Sea Zone : 1 transport
          35 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 3 destroyers and 2 fighters
          62 Sea Zone : 1 battleship and 1 destroyer
          Egypt : 2 infantry

      Production/PUs Summary :

      Germans : 48 / 59
          Russians : 22 / 25
          Japanese : 29 / 32
          Americans : 57 / 81
          Chinese : 21 / 27
          British : 26 / 0
          UK_Pacific : 16 / 21
          Italians : 16 / 26
          ANZAC : 21 / 32
          French : 9 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in League
      IRobotI
      IRobot
    • RE: IRobot (Allies +8) v Entek (Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 6

      Purchase Units - UK_Pacific
                  UK_Pacific buy 3 armour and 1 infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  6 infantry moved from West India to Eastern Persia
                  1 artillery and 1 infantry moved from India to West India
                  2 artilleries and 3 infantry moved from Yunnan to Szechwan
                  1 artillery and 2 infantry moved from French Indo China to Yunnan
                  1 fighter moved from Kwangsi to Kansu
                  2 infantry moved from Kiangsi to Hunan
                  1 artillery and 8 infantry moved from Kwangtung to Kiangsi
                  1 artillery moved from Siam to Shan State
                  1 artillery moved from Malaya to Shan State
                  1 tactical_bomber moved from Ethiopia to Iraq
                  1 fighter moved from Ethiopia to Iraq
                  1 tactical_bomber moved from Egypt to Iraq
                  1 fighter moved from Egypt to Iraq
                  1 destroyer moved from 42 Sea Zone to 35 Sea Zone
                  1 destroyer moved from 44 Sea Zone to 35 Sea Zone

      Non Combat Move - British
                  3 aaGuns moved from Kwangsi to Yunnan

      Place Units - UK_Pacific
                  3 armour and 1 infantry placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 16 PUs; end with 16 PUs total
                  Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 21 PUs
                  Some Units in India change ownership: 3 armour and 1 infantry

      Territory Summary for British, UK_Pacific :

      Kiangsi : 1 artillery and 8 infantry
          Siam : 1 flag
          Yunnan : 3 aaGuns, 1 artillery and 2 infantry
          Hunan : 2 infantry
          Kansu : 1 fighter
          Szechwan : 2 artilleries and 3 infantry
          Shan State : 2 artilleries
          India : 1 airfield, 3 armour, 1 factory_major, 1 harbour and 1 infantry
          Malaya : 1 harbour
          Kwangtung : 1 harbour
          Alaska : 1 artillery and 1 infantry
          French Indo China : 1 flag
          44 Sea Zone : 1 flag
          35 Sea Zone : 2 destroyers
          West India : 1 artillery and 1 infantry
          Iceland : 1 airfield
          Quebec : 1 factory_minor
          New Brunswick Nova Scotia : 1 harbour
          Egypt : 1 harbour and 2 infantry
          Union of South Africa : 1 factory_minor and 1 harbour
          Malta : 1 aaGun and 1 infantry
          Tobruk : 1 flag
          Ethiopia : 1 flag
          Iraq : 1 flag, 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
          Eastern Persia : 1 flag, 6 infantry
          Brazil : 1 flag, 1 armour and 4 infantry
          Persia : 1 flag

      Production/PUs Summary :

      Germans : 48 / 59
          Russians : 23 / 25
          Japanese : 29 / 32
          Americans : 57 / 81
          Chinese : 21 / 27
          British : 27 / 0
          UK_Pacific : 16 / 21
          Italians : 14 / 24
          ANZAC : 21 / 29
          French : 9 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in League
      IRobotI
      IRobot
    • RE: IRobot (Allies +8) v Entek (Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 6

      Purchase Units - Chinese
                  Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                  Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  5 artilleries and 13 infantry moved from Anhwe to Kiangsu
                  1 fighter moved from Hopei to Kiangsu

      Combat - Chinese
                  Battle in Kiangsu
                      Chinese attack with 5 artilleries, 1 fighter and 13 infantry
                      Japanese defend with 2 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 infantry and 2 mech_infantrys
                          Chinese roll dice for 5 artilleries, 1 fighter and 13 infantry in Kiangsu, round 2 :  7/19 hits
                          Japanese roll dice for 2 armour, 1 artillery, 1 bomber, 1 infantry and 2 mech_infantrys in Kiangsu, round 2 :  2/7 hits
                          2 armour owned by the Japanese , 1 infantry owned by the Japanese , 1 bomber owned by the Japanese , 2 infantry owned by the Chinese , 2 mech_infantrys owned by the Japanese and 1 artillery owned by the Japanese lost in Kiangsu
                      Chinese win, taking Kiangsu from Japanese with 5 artilleries, 1 fighter and 11 infantry remaining. Battle score for attacker is 33
                      Casualties for Japanese: 2 armour, 1 artillery, 1 bomber, 1 infantry and 2 mech_infantrys
                      Casualties for Chinese: 2 infantry
                  Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu

      Non Combat Move - Chinese
                  1 fighter moved from Kiangsu to Anhwe

      Place Units - Chinese
                  2 artilleries and 5 infantry placed in Anhwe

      Turn Complete - Chinese
                  Chinese collect 21 PUs; end with 21 PUs total
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 27 PUs

      Territory Summary for Chinese :

      Kwangsi : 1 airfield
          Kiangsu : 5 artilleries and 11 infantry
          Jehol : 1 infantry
          Anhwe : 2 artilleries, 1 fighter and 5 infantry

      Production/PUs Summary :

      Germans : 48 / 59
          Russians : 23 / 25
          Japanese : 29 / 32
          Americans : 57 / 81
          Chinese : 21 / 27
          British : 27 / 0
          UK_Pacific : 16 / 21
          Italians : 14 / 24
          ANZAC : 21 / 29
          French : 9 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in League
      IRobotI
      IRobot
    • RE: IRobot (Allies +8) v Entek (Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 6

      Purchase Units - Americans
                  Americans buy 3 artilleries, 4 destroyers, 3 infantry and 3 transports; Remaining resources: 2 PUs;

      Combat Move - Americans
                  2 units repaired.
                  1 destroyer moved from 101 Sea Zone to 89 Sea Zone
                  1 destroyer moved from 101 Sea Zone to 89 Sea Zone
                  3 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone
                  2 battleships, 7 destroyers, 3 infantry, 3 mech_infantrys and 3 transports moved from 91 Sea Zone to 109 Sea Zone
                        Americans take 109 Sea Zone from Germans
                  3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
                  3 artilleries, 1 battleship, 3 infantry and 3 transports moved from 101 Sea Zone to 107 Sea Zone
                  3 infantry and 3 mech_infantrys moved from 109 Sea Zone to Scotland
                  1 submarine moved from 33 Sea Zone to 35 Sea Zone
                  1 battleship, 1 cruiser, 1 destroyer and 2 transports moved from 19 Sea Zone to 35 Sea Zone
                  1 infantry moved from Manchuria to Amur
                        Russians take Amur from Japanese
                  1 artillery, 1 infantry and 1 mech_infantry moved from Manchuria to Korea
                        Americans take Korea from Japanese
                  2 battleships moved from 37 Sea Zone to 35 Sea Zone
                  1 bomber moved from Shan State to Caucasus
                  5 fighters and 1 tactical_bomber moved from Shan State to Eastern Persia

      Combat - Americans
                  Battle in Scotland
                  Battle in Caucasus
                      Americans attack with 1 bomber
                      Japanese defend with 1 armour
                          Americans roll dice for 1 bomber in Caucasus, round 2 :  1/1 hits
                          Japanese roll dice for 1 armour in Caucasus, round 2 :  0/1 hits
                          1 armour owned by the Japanese lost in Caucasus
                      Americans win, taking Scotland from Germans with 1 bomber remaining. Battle score for attacker is 6
                      Casualties for Japanese: 1 armour
                  Battle in 89 Sea Zone
                      Americans attack with 2 destroyers
                      Germans defend with 1 submarine
                          Germans roll dice for 1 submarine in 89 Sea Zone, round 2 :  0/1 hits
                          Americans roll dice for 2 destroyers in 89 Sea Zone, round 2 :  2/2 hits
                          1 submarine owned by the Germans lost in 89 Sea Zone
                      Americans win, taking 89 Sea Zone from Neutral with 2 destroyers remaining. Battle score for attacker is 6
                      Casualties for Germans: 1 submarine
                  Battle in 35 Sea Zone
                      Americans attack with 3 battleships, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
                      Japanese defend with 1 cruiser, 2 destroyers and 1 transport
                          Americans roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                          Americans roll dice for 3 battleships, 1 cruiser, 1 destroyer and 2 transports in 35 Sea Zone, round 2 :  2/5 hits
                          Japanese roll dice for 1 cruiser, 2 destroyers and 1 transport in 35 Sea Zone, round 2 :  1/3 hits
                      Units damaged: 1 battleship owned by the Americans
                          2 destroyers owned by the Japanese lost in 35 Sea Zone
                          Americans roll dice for 1 submarine in 35 Sea Zone, round 3 :  0/1 hits
                          Americans roll dice for 3 battleships, 1 cruiser, 1 destroyer and 2 transports in 35 Sea Zone, round 3 :  5/5 hits
                          Japanese roll dice for 1 cruiser and 1 transport in 35 Sea Zone, round 3 :  0/1 hits
                          1 transport owned by the Japanese and 1 cruiser owned by the Japanese lost in 35 Sea Zone
                      Americans win, taking 35 Sea Zone from Japanese with 3 battleships, 1 cruiser, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 35
                      Casualties for Japanese: 1 cruiser, 2 destroyers and 1 transport

      Non Combat Move - Americans
                  1 bomber moved from Caucasus to Volgograd

      Place Units - Americans
                  3 artilleries and 3 infantry placed in Eastern United States
                  4 destroyers and 3 transports placed in 101 Sea Zone

      Turn Complete - Americans
                  Total Cost from Convoy Blockades: 3
                      Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,1
                  Americans collect 54 PUs (3 lost to blockades); end with 56 PUs total
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                  Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs

      Territory Summary for Americans :

      Caroline Islands : 1 flag, 1 airfield and 1 harbour
          Korea : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
          Philippines : 1 airfield, 1 harbour and 1 infantry
          Guam : 1 airfield
          Wake Island : 1 airfield
          Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
          Hawaiian Islands : 1 airfield, 1 harbour and 1 infantry
          Midway : 1 airfield
          Amur : 1 infantry
          37 Sea Zone : 1 flag
          35 Sea Zone : 1 flag, 3 battleships, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
          26 Sea Zone : 1 flag
          20 Sea Zone : 1 flag
          19 Sea Zone : 1 flag
          Central United States : 1 factory_major
          Eastern United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 3 infantry
          Scotland : 1 flag, 1 airfield, 3 infantry and 3 mech_infantrys
          Volgograd : 1 bomber
          89 Sea Zone : 1 flag, 2 destroyers
          109 Sea Zone : 1 flag, 2 battleships, 7 destroyers and 3 transports
          Eastern Persia : 5 fighters and 1 tactical_bomber
          101 Sea Zone : 4 destroyers and 3 transports
          107 Sea Zone : 3 artilleries, 1 battleship, 3 infantry and 3 transports

      Production/PUs Summary :

      Germans : 48 / 59
          Russians : 23 / 25
          Japanese : 32 / 32
          Americans : 57 / 81
          Chinese : 18 / 23
          British : 27 / 0
          UK_Pacific : 16 / 21
          Italians : 14 / 24
          ANZAC : 21 / 29
          French : 9 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in League
      IRobotI
      IRobot
    • RE: 13L-G40 UnknownSoldier (Axis) vs. IRobot (Allies+8)

      If your luck doesn’t fade you got the game next round.

      posted in League
      IRobotI
      IRobot
    • RE: 13L-G40 UnknownSoldier (Axis) vs. IRobot (Allies+8)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 5

      Purchase Units - British
                  British buy 3 armour, 1 artillery, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  1 transport moved from 91 Sea Zone to 86 Sea Zone
                  2 infantry and 1 transport moved from 52 Sea Zone to 62 Sea Zone
                  8 artilleries and 10 infantry moved from Yunnan to Kwangsi
                  1 infantry moved from French Indo China to Kwangsi
                  1 infantry moved from Siam to Shan State
                  2 artilleries and 3 infantry moved from Burma to Shan State
                  2 cruisers moved from 39 Sea Zone to 44 Sea Zone
                        UK_Pacific take 42 Sea Zone from Japanese
                  1 tactical_bomber moved from Siam to Malaya
                  2 fighters moved from India to Malaya
                  2 armour and 2 mech_infantrys moved from India to Shan State
                  1 infantry moved from India to Burma
                  3 armour moved from Persia to Iraq
                  1 carrier moved from 80 Sea Zone to 39 Sea Zone
                  4 fighters moved from Anglo Egyptian Sudan to Iraq
                  1 mech_infantry moved from Egypt to Iraq
                  1 transport moved from 81 Sea Zone to 71 Sea Zone
                  1 transport moved from 72 Sea Zone to 71 Sea Zone
                  1 destroyer moved from 71 Sea Zone to 80 Sea Zone
                  1 armour moved from Egypt to Iraq
                  1 armour moved from Egypt to Iraq
                  1 battleship moved from 81 Sea Zone to 79 Sea Zone
                  1 fighter moved from Morocco to Malta
                  1 bomber moved from Morocco to Anglo Egyptian Sudan
                  1 artillery and 1 infantry moved from Alberta Saskatchewan Manitoba to British Columbia

      Combat - British
                  Battle in 44 Sea Zone
                      British attack with 2 cruisers
                      Japanese defend with 1 battleship, 1 cruiser and 1 transport
                          British roll dice for 2 cruisers in 44 Sea Zone, round 2 :  1/2 hits
                          Japanese roll dice for 1 battleship, 1 cruiser and 1 transport in 44 Sea Zone, round 2 :  1/2 hits
                          1 cruiser owned by the British and 1 cruiser owned by the Japanese lost in 44 Sea Zone
                          British roll dice for 1 cruiser in 44 Sea Zone, round 3 :  0/1 hits
                          Japanese roll dice for 1 battleship and 1 transport in 44 Sea Zone, round 3 :  1/1 hits
                          1 cruiser owned by the British lost in 44 Sea Zone
                      Japanese win with 1 battleship and 1 transport remaining. Battle score for attacker is -12
                      Casualties for Japanese: 1 cruiser
                      Casualties for British: 2 cruisers
                  Battle in Malaya
                      British attack with 2 fighters and 1 tactical_bomber
                      Japanese defend with 1 harbour and 1 infantry
                          British roll dice for 2 fighters and 1 tactical_bomber in Malaya, round 2 :  1/3 hits
                          Japanese roll dice for 1 infantry in Malaya, round 2 :  1/1 hits
                          1 infantry owned by the Japanese and 1 fighter owned by the British lost in Malaya
                      British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -7
                      Casualties for Japanese: 1 infantry
                      Casualties for British: 1 fighter
                  Battle in Shan State
                      British attack with 2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys
                      Japanese defend with 1 infantry
                          British roll dice for 2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys in Shan State, round 2 :  3/10 hits
                          Japanese roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                          1 infantry owned by the Japanese lost in Shan State
                      British win, taking Shan State from Japanese with 2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                  Battle in Kwangsi
                      British attack with 8 artilleries and 11 infantry
                      Japanese defend with 2 mech_infantrys
                          British roll dice for 8 artilleries and 11 infantry in Kwangsi, round 2 :  6/19 hits
                          Japanese roll dice for 2 mech_infantrys in Kwangsi, round 2 :  0/2 hits
                          2 mech_infantrys owned by the Japanese lost in Kwangsi
                      British win, taking Kwangsi from Japanese with 8 artilleries and 11 infantry remaining. Battle score for attacker is 8
                      Casualties for Japanese: 2 mech_infantrys
                  Battle in Iraq
                      British attack with 5 armour, 4 fighters and 1 mech_infantry
                      Neutral_Axis defend with 3 infantry
                          British roll dice for 5 armour, 4 fighters and 1 mech_infantry in Iraq, round 2 :  5/10 hits
                          Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  2/3 hits
                          1 armour owned by the British , 3 infantry owned by the Neutral_Axis and 1 mech_infantry owned by the British lost in Iraq
                      British win, taking Iraq from Neutral_Axis with 4 armour and 4 fighters remaining. Battle score for attacker is -1
                      Casualties for Neutral_Axis: 3 infantry
                      Casualties for British: 1 armour and 1 mech_infantry

      Non Combat Move - British
                  4 fighters moved from Iraq to Persia
                  1 fighter moved from Malaya to Yunnan
                  1 tactical_bomber moved from Malaya to Yunnan
                  1 infantry moved from 62 Sea Zone to New South Wales
                  1 infantry moved from 62 Sea Zone to New South Wales

      Place Units - British
                  3 armour placed in Persia
                  1 artillery and 2 infantry placed in Union of South Africa
                  1 destroyer placed in 106 Sea Zone

      Turn Complete - British
                  British collect 34 PUs; end with 34 PUs total

      Place Units - UK_Pacific
                  1 artillery and 2 infantry placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 10 PUs; end with 10 PUs total
                  Some Units in India change ownership: 1 artillery and 2 infantry

      Territory Summary for British, UK_Pacific :

      Kwangsi : 8 artilleries and 11 infantry
          Siam : 1 flag
          Yunnan : 3 aaGuns, 1 fighter and 1 tactical_bomber
          Shan State : 2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys
          Burma : 1 infantry
          British Columbia : 1 artillery and 1 infantry
          India : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
          New South Wales : 2 infantry
          French Indo China : 1 flag
          42 Sea Zone : 1 flag
          39 Sea Zone : 1 carrier
          62 Sea Zone : 1 transport
          Iceland : 1 airfield
          Quebec : 1 factory_minor
          Gibraltar : 1 harbour
          New Brunswick Nova Scotia : 1 harbour
          Egypt : 1 artillery and 1 harbour
          Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
          Scotland : 1 airfield
          Malta : 1 aaGun, 1 fighter and 1 infantry
          United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 12 infantry and 1 mech_infantry
          Anglo Egyptian Sudan : 1 bomber
          Morocco : 1 armour and 1 infantry
          80 Sea Zone : 1 destroyer
          106 Sea Zone : 1 flag, 1 destroyer
          86 Sea Zone : 1 transport
          Iraq : 1 flag, 4 armour
          Eastern Persia : 1 flag
          71 Sea Zone : 2 transports
          79 Sea Zone : 1 battleship
          Brazil : 1 flag, 2 infantry
          Northwest Persia : 1 flag, 1 infantry
          Persia : 1 flag, 3 armour, 1 factory_minor and 4 fighters
          91 Sea Zone : 2 destroyers

      Production/PUs Summary :

      Germans : 56 / 80
          Russians : 9 / 14
          Japanese : 57 / 63
          Americans : 50 / 71
          Chinese : 7 / 12
          British : 34 / 34
          UK_Pacific : 10 / 10
          Italians : 16 / 26
          ANZAC : 18 / 22
          French : 8 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in League
      IRobotI
      IRobot
    • RE: 13L-G40 UnknownSoldier (Axis) vs. IRobot (Allies+8)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 5

      Purchase Units - Chinese
                  Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                  Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  12 infantry moved from Yunnan to Hunan
                  1 infantry moved from Szechwan to Shensi
                        Chinese take Shensi from Japanese
                  1 infantry moved from Szechwan to Sikang
                        Chinese take Sikang from Japanese
                  6 infantry moved from Szechwan to Kweichow

      Combat - Chinese
                  Battle in Hunan
                      Chinese attack with 12 infantry
                      Japanese defend with 1 artillery and 1 infantry
                          Chinese roll dice for 12 infantry in Hunan, round 2 :  1/12 hits
                          Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 2 :  1/2 hits
                          1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                          Chinese roll dice for 11 infantry in Hunan, round 3 :  1/11 hits
                          Japanese roll dice for 1 artillery in Hunan, round 3 :  1/1 hits
                          1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Hunan
                      Chinese win, taking Hunan from Japanese with 10 infantry remaining. Battle score for attacker is 1
                      Casualties for Japanese: 1 artillery and 1 infantry
                      Casualties for Chinese: 2 infantry
                  Battle in Kweichow
                      Chinese attack with 6 infantry
                      Japanese defend with 1 artillery
                          Chinese roll dice for 6 infantry in Kweichow, round 2 :  2/6 hits
                          Japanese roll dice for 1 artillery in Kweichow, round 2 :  0/1 hits
                          1 artillery owned by the Japanese lost in Kweichow
                      Chinese win, taking Kweichow from Japanese with 6 infantry remaining. Battle score for attacker is 4
                      Casualties for Japanese: 1 artillery

      Non Combat Move - Chinese

      Place Units - Chinese
                  1 artillery and 3 infantry placed in Hunan

      Turn Complete - Chinese
                  Chinese collect 6 PUs; end with 6 PUs total
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs

      Territory Summary for Chinese :

      Shensi : 1 infantry
          Kweichow : 6 infantry
          Hunan : 1 artillery and 13 infantry
          Sikang : 1 infantry

      Production/PUs Summary :

      Germans : 56 / 80
          Russians : 9 / 14
          Japanese : 59 / 63
          Americans : 50 / 71
          Chinese : 6 / 12
          British : 32 / 36
          UK_Pacific : 9 / 10
          Italians : 16 / 26
          ANZAC : 18 / 22
          French : 8 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in League
      IRobotI
      IRobot
    • RE: 13L-G40 UnknownSoldier (Axis) vs. IRobot (Allies+8)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 5

      Purchase Units - Americans
                  Americans buy 2 artilleries, 3 destroyers, 2 infantry, 3 submarines and 2 transports; Remaining resources: 1 PUs;

      Combat Move - Americans
                  2 destroyers and 1 submarine moved from 30 Sea Zone to 33 Sea Zone
                  1 battleship and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                  1 infantry moved from 91 Sea Zone to Gibraltar
                  1 mech_infantry moved from 91 Sea Zone to Gibraltar
                  1 infantry moved from Eastern United States to 101 Sea Zone
                  1 artillery moved from Eastern United States to 101 Sea Zone
                  1 infantry moved from Eastern United States to 101 Sea Zone
                  1 artillery moved from Eastern United States to 101 Sea Zone
                  1 fighter moved from 91 Sea Zone to Gibraltar
                  1 infantry moved from Morocco to 91 Sea Zone
                  1 mech_infantry moved from Morocco to 91 Sea Zone
                  1 infantry moved from 91 Sea Zone to Gibraltar
                  1 mech_infantry moved from 91 Sea Zone to Gibraltar
                  1 infantry moved from Morocco to 91 Sea Zone
                  1 mech_infantry moved from Morocco to 91 Sea Zone
                  1 infantry moved from 91 Sea Zone to Gibraltar
                  1 mech_infantry moved from 91 Sea Zone to Gibraltar
                  2 artilleries, 3 destroyers, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                  2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar

      Combat - Americans
                  Battle in Gibraltar
                      Americans attack with 2 artilleries, 1 fighter, 5 infantry and 3 mech_infantrys
                      Italians defend with 1 artillery, 1 harbour and 3 infantry
                          Americans roll dice for 2 artilleries, 1 fighter, 5 infantry and 3 mech_infantrys in Gibraltar, round 2 :  3/11 hits
                          Italians roll dice for 1 artillery and 3 infantry in Gibraltar, round 2 :  2/4 hits
                          2 infantry owned by the Americans and 3 infantry owned by the Italians lost in Gibraltar
                          Americans roll dice for 2 artilleries, 1 fighter, 3 infantry and 3 mech_infantrys in Gibraltar, round 3 :  0/9 hits
                          Italians roll dice for 1 artillery in Gibraltar, round 3 :  1/1 hits
                          1 infantry owned by the Americans lost in Gibraltar
                          Americans roll dice for 2 artilleries, 1 fighter, 2 infantry and 3 mech_infantrys in Gibraltar, round 4 :  3/8 hits
                          Italians roll dice for 1 artillery in Gibraltar, round 4 :  0/1 hits
                          1 artillery owned by the Italians lost in Gibraltar
                      Americans win, taking Gibraltar from Italians with 2 artilleries, 1 fighter, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
                      Casualties for Italians: 1 artillery and 3 infantry
                      Casualties for Americans: 3 infantry
                  Battle in 33 Sea Zone
                      Americans attack with 2 destroyers and 1 submarine
                      Japanese defend with 1 battleship
                          Americans roll dice for 1 submarine in 33 Sea Zone, round 2 :  0/1 hits
                          Americans roll dice for 2 destroyers in 33 Sea Zone, round 2 :  0/2 hits
                          Japanese roll dice for 1 battleship in 33 Sea Zone, round 2 :  1/1 hits
                          1 destroyer owned by the Americans lost in 33 Sea Zone
                          Americans roll dice for 1 submarine in 33 Sea Zone, round 3 :  0/1 hits
                          Americans roll dice for 1 destroyer in 33 Sea Zone, round 3 :  0/1 hits
                          Japanese roll dice for 1 battleship in 33 Sea Zone, round 3 :  1/1 hits
                          1 destroyer owned by the Americans lost in 33 Sea Zone
                          Americans roll dice for 1 submarine in 33 Sea Zone, round 4 :  1/1 hits
                          1 battleship owned by the Japanese lost in 33 Sea Zone
                      Americans win with 1 submarine remaining. Battle score for attacker is 4
                      Casualties for Japanese: 1 battleship
                      Casualties for Americans: 2 destroyers

      Non Combat Move - Americans
                  1 fighter moved from Gibraltar to 91 Sea Zone

      Place Units - Americans
                  2 artilleries and 2 infantry placed in Eastern United States
                  2 transports placed in 101 Sea Zone
                  3 destroyers and 3 submarines placed in 10 Sea Zone

      Turn Complete - Americans
                  Americans collect 50 PUs; end with 51 PUs total
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

      Territory Summary for Americans :

      Caroline Islands : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 harbour and 4 infantry
          Guam : 1 airfield
          Wake Island : 1 airfield
          Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
          Hawaiian Islands : 1 airfield and 1 harbour
          Midway : 1 airfield
          33 Sea Zone : 1 submarine
          26 Sea Zone : 1 battleship and 1 destroyer
          10 Sea Zone : 3 destroyers and 3 submarines
          Central United States : 1 factory_major
          Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
          Gibraltar : 2 artilleries, 2 infantry and 3 mech_infantrys
          101 Sea Zone : 2 transports
          91 Sea Zone : 1 carrier, 4 destroyers, 1 fighter, 2 submarines and 6 transports

      Production/PUs Summary :

      Germans : 56 / 80
          Russians : 9 / 14
          Japanese : 63 / 63
          Americans : 50 / 71
          Chinese : 2 / 13
          British : 32 / 36
          UK_Pacific : 9 / 10
          Italians : 16 / 26
          ANZAC : 18 / 22
          French : 8 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in League
      IRobotI
      IRobot
    • RE: 13L-G40 UnknownSoldier (Axis) vs. IRobot (Allies+8)

      No scramble

      posted in League
      IRobotI
      IRobot
    • RE: IRobot (Allies +8) v Entek (Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 6

      Purchase Units - Russians
                  Russians buy 3 armour and 7 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  2 infantry moved from Belarus to Novgorod
                  1 fighter moved from Ukraine to Novgorod
                  1 infantry moved from Ukraine to Bessarabia
                        Russians take Bessarabia from Germans
                  2 artilleries and 4 infantry moved from Bryansk to Western Ukraine
                  2 artilleries and 1 mech_infantry moved from Ukraine to Western Ukraine
                  2 infantry moved from Smolensk to Belarus
                  5 infantry moved from Russia to Smolensk
                  1 fighter moved from Kwangsi to Anhwe

      Combat - Russians
                  Russians creates battle in territory 125 Sea Zone
                  Battle in Novgorod
                      Russians attack with 1 fighter and 2 infantry
                      Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                          Russians roll dice for 1 fighter and 2 infantry in Novgorod, round 2 :  0/3 hits
                          Germans roll dice for 1 infantry in Novgorod, round 2 :  0/1 hits
                          Russians roll dice for 1 fighter and 2 infantry in Novgorod, round 3 :  2/3 hits
                          Germans roll dice for 1 infantry in Novgorod, round 3 :  1/1 hits
                          1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                      Russians win, taking Novgorod from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                      Casualties for Germans: 1 infantry
                      Casualties for Russians: 1 infantry

      Non Combat Move - Russians
                  1 fighter moved from Novgorod to Belarus

      Place Units - Russians
                  3 armour placed in Ukraine
                  4 infantry placed in Russia
                  3 infantry placed in Volgograd

      Turn Complete - Russians
                  Russians collect 25 PUs; end with 25 PUs total

      Territory Summary for Russians :

      Anhwe : 1 fighter
          Olgiy : 1 flag
          Dzavhan : 1 flag
          Central Mongolia : 1 flag
          Buyant-Uhaa : 1 flag
          Ulaanbaatar : 1 flag
          Tsagaan Olom : 1 flag
          Belarus : 1 fighter and 2 infantry
          Bessarabia : 1 infantry
          Russia : 1 airfield, 1 factory_major and 4 infantry
          Ukraine : 3 armour and 1 factory_minor
          Western Ukraine : 2 aaGuns, 4 artilleries, 4 infantry and 3 mech_infantrys
          Volgograd : 1 factory_minor and 3 infantry
          Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
          Smolensk : 5 infantry
          125 Sea Zone : 1 submarine

      Production/PUs Summary :

      Germans : 50 / 59
          Russians : 25 / 25
          Japanese : 33 / 49
          Americans : 52 / 76
          Chinese : 18 / 23
          British : 27 / 0
          UK_Pacific : 16 / 21
          Italians : 14 / 24
          ANZAC : 21 / 29
          French : 9 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in League
      IRobotI
      IRobot
    • RE: IRobot (Allies +8) v Entek (Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 5

      Combat Move - French
                  3 infantry moved from Tunisia to Algeria
                  1 destroyer moved from 42 Sea Zone to 35 Sea Zone

      Non Combat Move - French

      Turn Complete - French

      Territory Summary for French :

      35 Sea Zone : 1 destroyer
          Egypt : 2 infantry
          Algeria : 3 infantry
          Libya : 1 flag
          101 Sea Zone : 1 cruiser

      Production/PUs Summary :

      Germans : 47 / 50
          Russians : 28 / 39
          Japanese : 33 / 49
          Americans : 52 / 76
          Chinese : 18 / 23
          British : 27 / 0
          UK_Pacific : 16 / 21
          Italians : 14 / 24
          ANZAC : 21 / 29
          French : 9 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in League
      IRobotI
      IRobot
    • RE: IRobot (Allies +8) v Entek (Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 5

      Purchase Units - ANZAC
                  ANZAC buy 1 artillery and 2 transports; Remaining resources: 3 PUs;

      Combat Move - ANZAC
                  2 destroyers moved from 42 Sea Zone to 35 Sea Zone
                  1 battleship and 1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                  1 infantry moved from Kwangsi to Kiangsi
                  1 fighter moved from Kwangsi to Anhwe
                  1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 35 Sea Zone to 19 Sea Zone

      Non Combat Move - ANZAC

      Place Units - ANZAC
                  2 transports placed in 62 Sea Zone
                  1 artillery placed in New South Wales

      Turn Complete - ANZAC
                  ANZAC collect 21 PUs; end with 24 PUs total
                  Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs

      Territory Summary for ANZAC :

      Kiangsi : 1 infantry
          Anhwe : 1 fighter
          Queensland : 1 airfield and 1 harbour
          New Zealand : 1 airfield, 1 harbour and 1 infantry
          New South Wales : 2 aaGuns, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
          Celebes : 1 flag, 2 infantry
          Java : 1 flag
          Sumatra : 1 flag
          42 Sea Zone : 1 battleship and 1 destroyer
          35 Sea Zone : 2 destroyers
          19 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 2 fighters
          62 Sea Zone : 2 transports
          Egypt : 2 infantry

      Production/PUs Summary :

      Germans : 47 / 50
          Russians : 28 / 39
          Japanese : 33 / 49
          Americans : 52 / 76
          Chinese : 18 / 23
          British : 27 / 0
          UK_Pacific : 16 / 21
          Italians : 14 / 24
          ANZAC : 21 / 29
          French : 9 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in League
      IRobotI
      IRobot
    • RE: IRobot (Allies +8) v Entek (Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 5

      Purchase Units - UK_Pacific
                  UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  1 artillery moved from Shan State to Malaya
                        UK_Pacific take Malaya from Japanese
                  1 artillery moved from Shan State to Siam
                        UK_Pacific take Siam from Japanese
                  1 artillery moved from Kwangsi to French Indo China
                  2 infantry moved from Kwangsi to French Indo China
                  1 infantry moved from Hunan to Kiangsi
                  1 fighter moved from Burma to Kiangsi
                  1 infantry moved from Kwangsi to Kiangsi
                  1 artillery and 8 infantry moved from Kwangsi to Kwangtung
                  2 artilleries and 3 infantry moved from Burma to Yunnan
                  6 infantry moved from India to West India
                  1 artillery and 1 infantry moved from Trans-Jordan to Iraq
                  1 infantry moved from Persia to Iraq
                  2 infantry moved from Anglo Egyptian Sudan to Egypt
                  1 fighter moved from Egypt to Italian Somaliland
                  1 tactical_bomber moved from Egypt to Italian Somaliland
                  1 fighter and 1 tactical_bomber moved from Egypt to Iraq

      Combat - British
                  Battle in Kwangtung
                      British attack with 1 artillery and 8 infantry
                      Japanese defend with 1 harbour and 1 infantry
                          British roll dice for 1 artillery and 8 infantry in Kwangtung, round 2 :  3/9 hits
                          Japanese roll dice for 1 infantry in Kwangtung, round 2 :  0/1 hits
                          1 infantry owned by the Japanese lost in Kwangtung
                      British win, taking Kwangtung from Japanese with 1 artillery and 8 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                  Battle in Kiangsi
                      British attack with 1 fighter and 2 infantry
                      Japanese defend with 1 infantry
                          British roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 :  1/3 hits
                          Japanese roll dice for 1 infantry in Kiangsi, round 2 :  0/1 hits
                          1 infantry owned by the Japanese lost in Kiangsi
                      British win, taking Kiangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                  Battle in Italian Somaliland
                      British attack with 1 fighter and 1 tactical_bomber
                      Germans defend with 1 bomber
                          British roll dice for 1 fighter and 1 tactical_bomber in Italian Somaliland, round 2 :  2/2 hits
                          Italians roll dice for 1 bomber in Italian Somaliland, round 2 :  0/1 hits
                          1 bomber owned by the Germans lost in Italian Somaliland
                      British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
                      Casualties for Germans: 1 bomber
                  Battle in Iraq
                      British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                      Neutral_Axis defend with 3 infantry
                          British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Iraq, round 2 :  2/5 hits
                          Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  1/3 hits
                          1 infantry owned by the British and 2 infantry owned by the Neutral_Axis lost in Iraq
                          British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Iraq, round 3 :  1/4 hits
                          Neutral_Axis roll dice for 1 infantry in Iraq, round 3 :  0/1 hits
                          1 infantry owned by the Neutral_Axis lost in Iraq
                      British win, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                      Casualties for Neutral_Axis: 3 infantry
                      Casualties for British: 1 infantry
                  Battle in French Indo China
                      British attack with 1 artillery and 2 infantry
                      Japanese defend with 1 infantry
                          British roll dice for 1 artillery and 2 infantry in French Indo China, round 2 :  1/3 hits
                          Japanese roll dice for 1 infantry in French Indo China, round 2 :  0/1 hits
                          1 infantry owned by the Japanese lost in French Indo China
                      British win, taking French Indo China from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry

      Non Combat Move - British
                  1 fighter moved from Kiangsi to Kwangsi
                  1 fighter moved from Iraq to Egypt
                  1 tactical_bomber moved from Iraq to Egypt
                  1 tactical_bomber moved from Italian Somaliland to Ethiopia
                  1 fighter moved from Italian Somaliland to Ethiopia

      Place Units - UK_Pacific
                  1 artillery and 1 infantry placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 16 PUs; end with 16 PUs total
                  Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 21 PUs
                  Some Units in India change ownership: 1 artillery and 1 infantry

      Territory Summary for British, UK_Pacific :

      Kwangsi : 3 aaGuns and 1 fighter
          Kiangsi : 2 infantry
          Siam : 1 flag, 1 artillery
          Yunnan : 2 artilleries and 3 infantry
          India : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
          Malaya : 1 artillery and 1 harbour
          Kwangtung : 1 artillery, 1 harbour and 8 infantry
          Alaska : 1 artillery and 1 infantry
          French Indo China : 1 flag, 1 artillery and 2 infantry
          42 Sea Zone : 1 destroyer
          44 Sea Zone : 1 flag, 1 destroyer
          West India : 6 infantry
          Iceland : 1 airfield
          Quebec : 1 factory_minor
          New Brunswick Nova Scotia : 1 harbour
          Egypt : 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
          Union of South Africa : 1 factory_minor and 1 harbour
          Malta : 1 aaGun and 1 infantry
          Tobruk : 1 flag
          Ethiopia : 1 flag, 1 fighter and 1 tactical_bomber
          Iraq : 1 flag, 1 artillery and 1 infantry
          Eastern Persia : 1 flag
          Brazil : 1 flag, 1 armour and 4 infantry
          Persia : 1 flag

      Production/PUs Summary :

      Germans : 45 / 50
          Russians : 31 / 39
          Japanese : 33 / 49
          Americans : 52 / 76
          Chinese : 18 / 23
          British : 27 / 0
          UK_Pacific : 16 / 21
          Italians : 13 / 19
          ANZAC : 21 / 21
          French : 9 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in League
      IRobotI
      IRobot
    • RE: IRobot (Allies +8) v Entek (Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 5

      Purchase Units - Chinese
                  Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                  Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  1 infantry moved from Chahar to Jehol
                        Chinese take Jehol from Japanese
                  4 artilleries and 8 infantry moved from Chahar to Anhwe
                  1 fighter moved from Suiyuyan to Anhwe

      Combat - Chinese
                  Battle in Anhwe
                      Chinese attack with 4 artilleries, 1 fighter and 8 infantry
                      Japanese defend with 1 infantry
                          Chinese roll dice for 4 artilleries, 1 fighter and 8 infantry in Anhwe, round 2 :  4/13 hits
                          Japanese roll dice for 1 infantry in Anhwe, round 2 :  0/1 hits
                          1 infantry owned by the Japanese lost in Anhwe
                      Chinese win, taking Anhwe from Japanese with 4 artilleries, 1 fighter and 8 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry

      Non Combat Move - Chinese
                  1 fighter moved from Anhwe to Hopei

      Place Units - Chinese
                  1 artillery and 5 infantry placed in Anhwe

      Turn Complete - Chinese
                  Chinese collect 17 PUs; end with 17 PUs total
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs

      Territory Summary for Chinese :

      Kwangsi : 1 airfield
          Jehol : 1 infantry
          Hopei : 1 fighter
          Anhwe : 5 artilleries and 13 infantry

      Production/PUs Summary :

      Germans : 45 / 50
          Russians : 31 / 39
          Japanese : 43 / 49
          Americans : 52 / 76
          Chinese : 17 / 23
          British : 25 / 0
          UK_Pacific : 7 / 7
          Italians : 13 / 19
          ANZAC : 21 / 21
          French : 9 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

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    • RE: IRobot (Allies +8) v Entek (Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 5

      Purchase Units - Americans
                  Americans buy 3 artilleries, 1 battleship, 2 destroyers, 3 infantry and 3 transports; Remaining resources: 2 PUs;

      Combat Move - Americans
                  3 units repaired.
                  3 infantry and 3 mech_infantrys moved from Eastern United States to 101 Sea Zone
                  2 battleships, 7 destroyers, 3 infantry, 3 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                  1 bomber, 5 fighters and 1 tactical_bomber moved from Philippines to 37 Sea Zone
                  2 battleships and 1 cruiser moved from 35 Sea Zone to 37 Sea Zone
                  1 infantry moved from Philippines to 35 Sea Zone
                  1 artillery moved from Philippines to 35 Sea Zone
                  1 infantry moved from Philippines to 35 Sea Zone
                  1 mech_infantry moved from Philippines to 35 Sea Zone
                  1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 35 Sea Zone to 19 Sea Zone
                        Americans take 20 Sea Zone from Japanese
                  1 artillery, 2 infantry and 1 mech_infantry moved from 19 Sea Zone to Manchuria
                  1 submarine moved from 26 Sea Zone to 33 Sea Zone

      Combat - Americans
                  Battle in 19 Sea Zone
                      Americans attack with 1 battleship, 1 cruiser, 1 destroyer and 2 transports
                      Japanese defend with 1 destroyer and 2 transports
                          Americans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 19 Sea Zone, round 2 :  1/3 hits
                          Japanese roll dice for 1 destroyer and 2 transports in 19 Sea Zone, round 2 :  0/1 hits
                          1 destroyer owned by the Japanese lost in 19 Sea Zone
                          2 transports owned by the Japanese lost in 19 Sea Zone
                      Americans win, taking 19 Sea Zone from Japanese with 1 battleship, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 22
                      Casualties for Japanese: 1 destroyer and 2 transports
                  Battle in Manchuria
                  Battle in 91 Sea Zone
                      Americans attack with 2 battleships, 7 destroyers, 3 infantry, 3 mech_infantrys and 3 transports
                      Germans defend with 1 battleship, 1 cruiser and 1 transport
                          Americans roll dice for 2 battleships, 7 destroyers and 3 transports in 91 Sea Zone, round 2 :  2/9 hits
                      Units damaged: 1 battleship owned by the Germans
                          Germans roll dice for 1 battleship, 1 cruiser and 1 transport in 91 Sea Zone, round 2 :  2/2 hits
                      Units damaged: 2 battleships owned by the Americans
                          1 cruiser owned by the Germans lost in 91 Sea Zone
                          Americans roll dice for 2 battleships, 7 destroyers and 3 transports in 91 Sea Zone, round 3 :  4/9 hits
                          Germans roll dice for 1 battleship and 1 transport in 91 Sea Zone, round 3 :  0/1 hits
                          1 transport owned by the Germans and 1 battleship owned by the Germans lost in 91 Sea Zone
                      Americans win, taking Manchuria from Japanese with 2 battleships, 7 destroyers and 3 transports remaining. Battle score for attacker is 39
                      Casualties for Germans: 1 battleship, 1 cruiser and 1 transport
                  Battle in 37 Sea Zone
                      Americans attack with 2 battleships, 1 bomber, 1 cruiser, 5 fighters and 1 tactical_bomber
                      Japanese defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                          Americans roll dice for 2 battleships, 1 bomber, 1 cruiser, 5 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 :  5/10 hits
                          Japanese roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 2 :  3/5 hits
                      Units damaged: 2 battleships owned by the Americans
                          1 cruiser owned by the Japanese , 1 tactical_bomber owned by the Japanese , 1 carrier owned by the Japanese , 1 cruiser owned by the Americans and 1 destroyer owned by the Japanese lost in 37 Sea Zone
                          Americans roll dice for 2 battleships, 1 bomber, 5 fighters and 1 tactical_bomber in 37 Sea Zone, round 3 :  5/9 hits
                          Japanese roll dice for 1 fighter and 1 transport in 37 Sea Zone, round 3 :  0/1 hits
                          1 transport owned by the Japanese and 1 fighter owned by the Japanese lost in 37 Sea Zone
                      Americans win, taking 37 Sea Zone from Neutral with 2 battleships, 1 bomber, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 52
                      Casualties for Japanese: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                      Casualties for Americans: 1 cruiser

      Non Combat Move - Americans
                  1 bomber, 5 fighters and 1 tactical_bomber moved from 37 Sea Zone to Shan State
                  3 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco

      Place Units - Americans
                  3 artilleries and 3 infantry placed in Eastern United States
                  1 battleship, 2 destroyers and 3 transports placed in 101 Sea Zone

      Turn Complete - Americans
                  Total Cost from Convoy Blockades: 3
                      Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 3,3
                  Americans collect 49 PUs (3 lost to blockades); end with 51 PUs total
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                  Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

      Territory Summary for Americans :

      Caroline Islands : 1 flag, 1 airfield and 1 harbour
          Manchuria : 1 artillery, 2 infantry and 1 mech_infantry
          Shan State : 1 bomber, 5 fighters and 1 tactical_bomber
          Philippines : 1 airfield, 1 harbour and 1 infantry
          Guam : 1 airfield
          Wake Island : 1 airfield
          Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
          Hawaiian Islands : 1 airfield, 1 harbour and 1 infantry
          Midway : 1 airfield
          33 Sea Zone : 1 submarine
          37 Sea Zone : 1 flag, 2 battleships
          35 Sea Zone : 1 flag
          26 Sea Zone : 1 flag
          20 Sea Zone : 1 flag
          19 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 1 destroyer and 2 transports
          Central United States : 1 factory_major
          Eastern United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 3 infantry
          Gibraltar : 1 flag, 1 harbour
          Morocco : 3 infantry and 3 mech_infantrys
          101 Sea Zone : 1 battleship, 2 destroyers and 3 transports
          91 Sea Zone : 2 battleships, 7 destroyers and 3 transports

      Production/PUs Summary :

      Germans : 45 / 50
          Russians : 31 / 39
          Japanese : 45 / 49
          Americans : 52 / 76
          Chinese : 15 / 19
          British : 25 / 0
          UK_Pacific : 7 / 7
          Italians : 13 / 19
          ANZAC : 21 / 21
          French : 9 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

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    • RE: IRobot (Allies +8) v Entek (Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 5

      Purchase Units - Russians
                  Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  1 armour moved from Poland to Romania
                  3 armour, 14 infantry and 3 mech_infantrys moved from Eastern Poland to Romania
                  1 fighter moved from Western Ukraine to Romania
                  3 infantry moved from Belarus to Novgorod
                  2 artilleries and 4 infantry moved from Russia to Bryansk
                  1 mech_infantry moved from Ukraine to Western Ukraine
                  1 mech_infantry moved from Ukraine to Western Ukraine
                  2 infantry moved from Smolensk to Belarus
                  2 infantry moved from Vologda to Smolensk

      Combat - Russians
                  Russians creates battle in territory 125 Sea Zone
                  Battle in Romania
                      Russians attack with 4 armour, 1 fighter, 14 infantry and 3 mech_infantrys
                      Italians defend with 1 armour, 3 infantry and 2 mech_infantrys
                          Russians roll dice for 4 armour, 1 fighter, 14 infantry and 3 mech_infantrys in Romania, round 2 :  5/22 hits
                          Germans roll dice for 1 armour, 3 infantry and 2 mech_infantrys in Romania, round 2 :  3/6 hits
                          3 infantry owned by the Russians , 2 mech_infantrys owned by the Italians and 3 infantry owned by the Italians lost in Romania
                          Russians roll dice for 4 armour, 1 fighter, 11 infantry and 3 mech_infantrys in Romania, round 3 :  5/19 hits
                          Germans roll dice for 1 armour in Romania, round 3 :  1/1 hits
                          1 infantry owned by the Russians and 1 armour owned by the Italians lost in Romania
                      Russians win, taking Romania from Germans with 4 armour, 1 fighter, 10 infantry and 3 mech_infantrys remaining. Battle score for attacker is 11
                      Casualties for Russians: 4 infantry
                      Casualties for Italians: 1 armour, 3 infantry and 2 mech_infantrys

      Non Combat Move - Russians
                  2 aaGuns moved from Eastern Poland to Western Ukraine
                  1 fighter moved from Romania to Ukraine
                  1 fighter moved from Yunnan to Kwangsi

      Place Units - Russians
                  2 artilleries and 1 infantry placed in Ukraine
                  3 infantry placed in Novgorod
                  5 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 33 PUs; end with 33 PUs total
                  Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 39 PUs

      Territory Summary for Russians :

      Kwangsi : 1 fighter
          Olgiy : 1 flag
          Dzavhan : 1 flag
          Central Mongolia : 1 flag
          Buyant-Uhaa : 1 flag
          Ulaanbaatar : 1 flag
          Tsagaan Olom : 1 flag
          Romania : 1 flag, 4 armour, 10 infantry and 3 mech_infantrys
          Poland : 1 flag
          Belarus : 2 infantry
          Bryansk : 2 artilleries and 4 infantry
          Russia : 1 airfield, 1 factory_major and 5 infantry
          Ukraine : 2 artilleries, 1 factory_minor, 1 fighter, 1 infantry and 1 mech_infantry
          Western Ukraine : 2 aaGuns and 2 mech_infantrys
          Volgograd : 1 factory_minor
          Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 9 infantry
          Smolensk : 2 infantry
          125 Sea Zone : 1 submarine
          115 Sea Zone : 1 submarine

      Production/PUs Summary :

      Germans : 45 / 50
          Russians : 33 / 39
          Japanese : 41 / 48
          Americans : 52 / 80
          Chinese : 15 / 19
          British : 25 / 0
          UK_Pacific : 7 / 7
          Italians : 13 / 19
          ANZAC : 21 / 21
          French : 11 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

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    • RE: IRobot (Allies +8) v Entek (Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 4

      Combat Move - French
                  1 infantry moved from Anglo Egyptian Sudan to Egypt
                  3 infantry moved from Libya to Tunisia
                  1 destroyer moved from 41 Sea Zone to 42 Sea Zone

      Non Combat Move - French

      Turn Complete - French

      Territory Summary for French :

      42 Sea Zone : 1 destroyer
          Gibraltar : 1 fighter
          Egypt : 2 infantry
          Tunisia : 3 infantry
          Libya : 1 flag
          101 Sea Zone : 1 cruiser

      Production/PUs Summary :

      Germans : 48 / 53
          Russians : 30 / 35
          Japanese : 41 / 48
          Americans : 52 / 80
          Chinese : 15 / 19
          British : 25 / 0
          UK_Pacific : 7 / 7
          Italians : 13 / 19
          ANZAC : 21 / 21
          French : 11 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

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    • RE: IRobot (Allies +8) v Entek (Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 4

      Purchase Units - ANZAC
                  ANZAC buy 1 battleship and 1 destroyer; Remaining resources: 0 PUs;

      Combat Move - ANZAC
                  1 carrier, 1 destroyer and 2 fighters moved from 33 Sea Zone to 35 Sea Zone
                  1 cruiser and 1 destroyer moved from 54 Sea Zone to 35 Sea Zone
                  2 destroyers moved from 62 Sea Zone to 42 Sea Zone
                  1 infantry moved from Yunnan to Kwangsi
                  1 fighter moved from Yunnan to Kwangsi

      Non Combat Move - ANZAC

      Place Units - ANZAC
                  1 battleship and 1 destroyer placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 21 PUs; end with 21 PUs total

      Territory Summary for ANZAC :

      Kwangsi : 1 fighter and 1 infantry
          Queensland : 1 airfield and 1 harbour
          New Zealand : 1 airfield, 1 harbour and 1 infantry
          New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
          Celebes : 1 flag, 2 infantry
          Java : 1 flag
          Sumatra : 1 flag
          42 Sea Zone : 2 destroyers
          35 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 2 fighters
          62 Sea Zone : 1 battleship and 1 destroyer
          Egypt : 2 infantry

      Production/PUs Summary :

      Germans : 48 / 53
          Russians : 30 / 35
          Japanese : 41 / 48
          Americans : 52 / 80
          Chinese : 15 / 19
          British : 25 / 0
          UK_Pacific : 7 / 7
          Italians : 13 / 19
          ANZAC : 21 / 21
          French : 11 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

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    • RE: 13L-G40 UnknownSoldier (Axis) vs. IRobot (Allies+8)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 5

      Purchase Units - Russians
                  Russians buy 8 infantry; Remaining resources: 1 PUs;

      Combat Move - Russians
                  1 infantry moved from Russia to Smolensk
                  1 infantry moved from Russia to Smolensk
                  1 infantry moved from Russia to Bryansk
                  1 infantry moved from Russia to Bryansk
                  1 infantry moved from Russia to Tambov
                  1 infantry moved from Russia to Tambov
                  1 infantry moved from Samara to Volgograd
                  1 infantry moved from Samara to Volgograd
                  1 fighter moved from Russia to Volgograd
                  1 tactical_bomber moved from Russia to Volgograd
                  1 fighter moved from Russia to Tambov
                  1 tactical_bomber moved from Russia to Tambov
                  1 fighter moved from Russia to Bryansk

      Combat - Russians
                  Battle in Volgograd
                      Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                      Germans defend with 1 armour and 1 factory_minor
                          Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 :  2/4 hits
                          Germans roll dice for 1 armour in Volgograd, round 2 :  0/1 hits
                          1 armour owned by the Germans lost in Volgograd
                      Russians win, taking Volgograd from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                      Casualties for Germans: 1 armour
                  Battle in Tambov
                      Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                      Germans defend with 1 armour
                          Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 :  2/4 hits
                          Germans roll dice for 1 armour in Tambov, round 2 :  0/1 hits
                          1 armour owned by the Germans lost in Tambov
                      Russians win, taking Tambov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                      Casualties for Germans: 1 armour
                  Battle in Bryansk
                      Russians attack with 1 fighter and 2 infantry
                      Germans defend with 1 mech_infantry
                          Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 :  0/3 hits
                          Germans roll dice for 1 mech_infantry in Bryansk, round 2 :  0/1 hits
                          Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 3 :  1/3 hits
                          Germans roll dice for 1 mech_infantry in Bryansk, round 3 :  1/1 hits
                          1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk
                      Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                      Casualties for Germans: 1 mech_infantry
                      Casualties for Russians: 1 infantry
                  Battle in Smolensk
                      Russians attack with 2 infantry
                      Germans defend with 1 mech_infantry
                          Russians roll dice for 2 infantry in Smolensk, round 2 :  0/2 hits
                          Germans roll dice for 1 mech_infantry in Smolensk, round 2 :  0/1 hits
                          Russians roll dice for 2 infantry in Smolensk, round 3 :  0/2 hits
                          Germans roll dice for 1 mech_infantry in Smolensk, round 3 :  1/1 hits
                          1 infantry owned by the Russians lost in Smolensk
                          Russians roll dice for 1 infantry in Smolensk, round 4 :  0/1 hits
                          Germans roll dice for 1 mech_infantry in Smolensk, round 4 :  1/1 hits
                          1 infantry owned by the Russians lost in Smolensk
                      Germans win with 1 mech_infantry remaining. Battle score for attacker is -6
                      Casualties for Russians: 2 infantry

      Non Combat Move - Russians
                  1 fighter moved from Bryansk to Russia
                  1 fighter moved from Tambov to Russia
                  1 tactical_bomber moved from Tambov to Russia
                  1 tactical_bomber moved from Volgograd to Russia
                  1 fighter moved from Volgograd to Russia

      Place Units - Russians
                  8 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 13 PUs; end with 14 PUs total

      Territory Summary for Russians :

      Olgiy : 1 flag
          Dzavhan : 1 flag
          Bryansk : 1 infantry
          Russia : 2 aaGuns, 1 airfield, 1 armour, 6 artilleries, 1 factory_major, 3 fighters, 28 infantry and 2 tactical_bombers
          Tambov : 2 infantry
          Volgograd : 1 factory_minor and 2 infantry

      Production/PUs Summary :

      Germans : 56 / 80
          Russians : 13 / 14
          Japanese : 52 / 58
          Americans : 50 / 71
          Chinese : 5 / 13
          British : 32 / 36
          UK_Pacific : 10 / 10
          Italians : 16 / 26
          ANZAC : 21 / 22
          French : 8 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

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    • RE: IRobot (Allies +8) v Entek (Axis)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

      Game History

      Round: 4

      Purchase Units - UK_Pacific
                  UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  1 bomber moved from Egypt to 98 Sea Zone
                  1 fighter moved from Egypt to 98 Sea Zone
                  1 tactical_bomber moved from Egypt to 98 Sea Zone
                  1 infantry moved from Egypt to Trans-Jordan
                  1 infantry moved from Eastern Persia to 80 Sea Zone
                  1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
                  1 artillery moved from Ethiopia to 76 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                  1 infantry moved from 81 Sea Zone to Trans-Jordan
                  1 artillery moved from 81 Sea Zone to Trans-Jordan
                  1 fighter moved from Egypt to Trans-Jordan
                  1 tactical_bomber moved from Egypt to Trans-Jordan
                  1 infantry moved from Eastern Persia to Persia
                  2 infantry moved from Kenya to Anglo Egyptian Sudan
                  1 infantry moved from Yunnan to Hunan
                        Chinese take Hunan from Japanese
                  2 artilleries and 3 infantry moved from Burma to Shan State
                  1 destroyer moved from 42 Sea Zone to 44 Sea Zone
                  1 destroyer moved from 38 Sea Zone to 42 Sea Zone
                  2 artilleries and 3 infantry moved from India to Burma
                  2 artilleries, 1 fighter and 13 infantry moved from Yunnan to Kwangsi

      Combat - British
                  Battle in 44 Sea Zone
                      British attack with 1 destroyer
                      Japanese defend with 1 submarine
                          Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                          British roll dice for 1 destroyer in 44 Sea Zone, round 2 :  1/1 hits
                          1 submarine owned by the Japanese lost in 44 Sea Zone
                      British win, taking 44 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
                      Casualties for Japanese: 1 submarine
                  Battle in Shan State
                      British attack with 2 artilleries and 3 infantry
                      Japanese defend with 1 infantry
                          British roll dice for 2 artilleries and 3 infantry in Shan State, round 2 :  1/5 hits
                          Japanese roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                          1 infantry owned by the Japanese lost in Shan State
                      British win, taking Shan State from Japanese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                  Battle in Kwangsi
                      British attack with 2 artilleries, 1 fighter and 13 infantry
                      Japanese defend with 1 airfield, 2 armour and 1 artillery
                          British roll dice for 2 artilleries, 1 fighter and 13 infantry in Kwangsi, round 2 :  4/16 hits
                          Japanese roll dice for 2 armour and 1 artillery in Kwangsi, round 2 :  2/3 hits
                          2 infantry owned by the British , 2 armour owned by the Japanese and 1 artillery owned by the Japanese lost in Kwangsi
                      British win, taking Kwangsi from Japanese with 2 artilleries, 1 fighter and 11 infantry remaining. Battle score for attacker is 10
                      Casualties for Japanese: 2 armour and 1 artillery
                      Casualties for British: 2 infantry
                  Battle in 98 Sea Zone
                      British attack with 1 bomber, 1 fighter and 1 tactical_bomber
                      Italians defend with 1 battleship and 1 transport
                          British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 :  3/3 hits
                          Italians roll dice for 1 battleship and 1 transport in 98 Sea Zone, round 2 :  1/1 hits
                          1 bomber owned by the British , 1 battleship owned by the Italians and 1 transport owned by the Italians lost in 98 Sea Zone
                      British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
                      Casualties for British: 1 bomber
                      Casualties for Italians: 1 battleship and 1 transport
                  Battle in Trans-Jordan
                      British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                      Italians defend with 1 artillery and 1 infantry
                          British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 2 :  1/5 hits
                          Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 :  1/2 hits
                          1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
                          British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 3 :  1/4 hits
                          Italians roll dice for 1 artillery in Trans-Jordan, round 3 :  0/1 hits
                          1 artillery owned by the Italians lost in Trans-Jordan
                      British win, taking Trans-Jordan from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                      Casualties for British: 1 infantry
                      Casualties for Italians: 1 artillery and 1 infantry

      Non Combat Move - British
                  1 tactical_bomber moved from 98 Sea Zone to Egypt
                  1 fighter moved from 98 Sea Zone to Egypt
                  1 fighter moved from Trans-Jordan to Egypt
                  1 tactical_bomber moved from Trans-Jordan to Egypt
                  3 aaGuns moved from Yunnan to Kwangsi
                  1 fighter moved from Kwangsi to Shan State
                  1 fighter moved from Shan State to Burma

      Place Units - UK_Pacific
                  6 infantry placed in India

      Turn Complete - UK_Pacific
                  Total Cost from Convoy Blockades: 0
                      Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4,5,6
                  UK_Pacific collect 7 PUs; end with 7 PUs total
                  Some Units in India change ownership: 6 infantry

      Territory Summary for British, UK_Pacific :

      Kwangsi : 3 aaGuns, 2 artilleries and 11 infantry
          Hunan : 1 infantry
          Shan State : 2 artilleries and 3 infantry
          Burma : 2 artilleries, 1 fighter and 3 infantry
          India : 1 airfield, 1 factory_major, 1 harbour and 6 infantry
          Alaska : 1 artillery and 1 infantry
          42 Sea Zone : 1 destroyer
          44 Sea Zone : 1 flag, 1 destroyer
          Iceland : 1 airfield
          Quebec : 1 factory_minor
          Trans-Jordan : 1 artillery and 1 infantry
          New Brunswick Nova Scotia : 1 harbour
          Egypt : 2 fighters, 1 harbour and 2 tactical_bombers
          Union of South Africa : 1 factory_minor and 1 harbour
          Malta : 1 aaGun and 1 infantry
          Anglo Egyptian Sudan : 2 infantry
          Tobruk : 1 flag
          Ethiopia : 1 flag
          Eastern Persia : 1 flag
          81 Sea Zone : 1 transport
          Brazil : 1 flag, 1 armour and 4 infantry
          Persia : 1 flag, 1 infantry

      Production/PUs Summary :

      Germans : 48 / 53
          Russians : 30 / 35
          Japanese : 41 / 48
          Americans : 52 / 80
          Chinese : 15 / 19
          British : 25 / 0
          UK_Pacific : 7 / 7
          Italians : 13 / 21
          ANZAC : 21 / 28
          French : 11 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

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