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    Best posts made by insaneHoshi

    • RE: What happens when a french troop is on a territory that is turned vichy

      I assuming you are talking about the vichy/FF roll off when france surrenders?

      It becomes a Vichy unit. Same if it become FF.

      posted in Global War 1936
      I
      insaneHoshi
    • RE: The FAQ Thread

      @gnomegrabbin

      A couple of questions, first, I have seen people saying the winner of the Spanish Civil War stops making recruitment rolls,

      Its a bit of deductive reasoning, but In 13.1, in the Spanish Civil War, it states that the Nationalists are controlled by Germany. Thus if the Spanish Civil War ends, they are no longer controlled and no longer make recruitment rolls. Also same goes for the Income & Production section of that.

      AAA

      I would like to see an answer for this as well. The question would also apply to forts. For example, does an AAA on the Maginot Line get 3 shots at 6?

      posted in Global War 1936
      I
      insaneHoshi
    • RE: Attacks on a Territory by Two Powers Not Allowed to Attack Together

      @trig

      FAQ has been updated.

      Q: Can two nations that share turns attack the same land zone if they are

      forbidden to attack together per 6.1 (i.e. USA and minor power KMT)?

      A: No.

      Of course this doesn’t solve the issue of say, vichy france and Germany attacking the same free french zone, as thats not forbidden in 6.1 (as far as i can tell)

      posted in Global War 1936
      I
      insaneHoshi
    • RE: Do the Chinese lose their money when you take their capitols?

      @hbg-gw-enthusiast Odds are you are right this time.

      posted in Global War 1936
      I
      insaneHoshi
    • RE: Using Aircraft More Than Once in a Turn

      @chris_henry said in Using Aircraft More Than Once in a Turn:

      I’d think they get one defensive action, and it’s up to the defender which one it is they’d like to do.

      Oh i agree, i just think its worded poorly. 9.17 just needs a “as per the interception process in table 9-9”

      posted in Global War 1936
      I
      insaneHoshi
    • RE: High resolution map of Global War 1936 V3.

      @board-3659 Prob not. They probably keep that file under lock and key.

      I know the copy on tabletop simulator is fairly legible.

      posted in Global War 1936
      I
      insaneHoshi
    • RE: Victory Points for Captured Objective Cities

      It must be intended to only refer to capturing cities, and not recapturing them?

      posted in Global War 1936
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      insaneHoshi
    • RE: Declaration or war during an opponent’s non-combat movement

      Combat does not occur. See section 0.5. Nations are allowed to share sea zones when at war under certain conditions, the first being

      “When naval units of Major Powers that are not at war suddenly come to be at war.”
      …
      In these cases, units do not participate in combat until one power makes a new combat move during the combat movement phase against the other units in that zone. Either side can move out of the zone freely without triggering an attack.

      posted in Global War 1936
      I
      insaneHoshi
    • RE: Armies Retreating house rule

      @delaja I think, simply put, resolving retreats after all combat is finished would resolve those issues. If you try to retreat to a zone that is not occupied, the retreat fails and those units are eliminated. Adds a bit of counterplay to this rule.

      posted in Global War 1936
      I
      insaneHoshi
    • RE: Declaration or war during an opponent’s non-combat movement

      @linkler I think the way it works is that you cant non-combat move through a zone with a submarine except in the case of you have forced the submarine to submerge using MAP, if you did that, your transport can non combat move through since you can share sea zones with a submerged sub as per 0.5.

      Also i think any movement that may result in combat, is combat movement.

      posted in Global War 1936
      I
      insaneHoshi
    • RE: Peacetime Income Increases via D6+3 Instead of D12

      We also get a similar discussion about tech rolls because they seems to rely too much on chance. For example, the wartime economy could have a lot of impact in the game.

      While we are on that subject you could improve tech by allowing nations to pay to get a +1 or 2 to their tech rolls, or instigate a rule that you get a +x for each other nation has that tech completed.

      posted in Global War 1936
      I
      insaneHoshi
    • RE: The FAQ Thread

      I just want to confirm that minor powers like Free France, KMT and CCP can not upgrade their militia to infantry?

      posted in Global War 1936
      I
      insaneHoshi
    • RE: Border Clash Favors Japan?

      Russia can just buy and rail an AAA gun and attack with that.

      posted in Global War 1936
      I
      insaneHoshi
    • RE: Latin America Expansion Heavily Favors The US?

      @mike141500 said in Latin America Expansion Heavily Favors The US?:

      st activate Monroe Doctrine and capture it. Giving the US even more IPCs with no trouble since Germany can’t really reinforce it.

      The expansion should favour the USA as in the base game aligning the latin american nations are only a USA ability anyways.

      posted in Global War 1936
      I
      insaneHoshi
    • RE: Chinese territory question

      Situation was FAQ’d

      Q: If USSR captures a Japanese land zone in Manchouku, do they need to give it to CCP?

      A: No.

      9.20 says “recapture”. As the land zone was not possessed by CCP to begin with, they do not have to return it. They can if they want to, though. This must be decided immediately after conquest.

      posted in Global War 1936
      I
      insaneHoshi
    • RE: 3D Printing this Game?

      @theveteran Yes most cities will have a library that has a 3d printer of some sort these days. It probably depends on the size of your library/city though. It might not be good enough quality to print A&A miniatures but its worth giving it a shot.

      posted in Global War 1936
      I
      insaneHoshi
    • RE: What happened to section 14.4.5?

      Yes it appears it was accidently removed, see the errata.

      posted in Global War 1936
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      insaneHoshi
    • RE: The FAQ Thread

      Can you retreat from a combat where you have wiped all opposing units?

      In 9.4 it says you can retreat at the end of any combat round in lieu of the next rounds attacks, it makes no mention of having to require opposing units still present.

      Also if you cant, what about the case where a submarine submerges, can you retreat from that?

      posted in Global War 1936
      I
      insaneHoshi
    • RE: The FAQ Thread

      @plasticknight

      I’m still scratching my head a little on the role those UK surface ships are playing in the MAP battle

      Think of it this way, there isnt a MAP battle and a normal battle that occurs in the zone; There is one single battle where 2 units (MAP and Destroyer) can hit submarines, and all other units that attack normally.

      posted in Global War 1936
      I
      insaneHoshi
    • RE: Turkey at war, wartime income

      I think they need to be at war with a major to be at wartime income. I agree its not very clear.

      Also im pretty sure they don’t collect income until someone successfully influences them, thoughts?

      posted in Global War 1936
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      insaneHoshi
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