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    Topics created by InsaneGenius

    • I

      A few quick calculations on unit strength.

      Axis & Allies Anniversary Edition
      • • • InsaneGenius
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      TexCapPrezJimmyT

      I think this is interesting, but I am curious to see how this changes with different IPC amounts. Did you choose 120 because it factorability (it’s a word, now)? What would happen if you use 36 IPC?

    • I

      Do the ternimate games use dumb luck or calculated casualties?

      Axis & Allies Anniversary Edition
      • • • InsaneGenius
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      HolKannH

      In the light of day I understand you better now, and it’s right that you can calculate your defences/attacks better in LL, so you will end up using lesser resources for “just in case” or “just to be sure” situations. And ofcourse, if there’s a huge pile of trns on a “just enough to keep 1 DD left” fleet, someone made a mistake, because you have to calculate your losses if things go wrong in too. It’s like a 30% chance to take Ger with UK, no one would doubt about that, since the potential gains far outweigh the potential losses, thus tilting the average gain in your direction. That aspect is still in LL though, be it less severe (it’s a question of adding 1 DD instead of 1 BB “to be sure”).

      @Telamon:

      But as long as you have fun, that’s all that matters.

      I couldn’t agree more! (and sry for my tendency to overreact :oops: )

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