Axis & Allies .org Forums
    • Home
    • Categories
    • Recent
    • Popular
    • Users
    • Register
    • Login
    1. Home
    2. innohub
    3. Topics
    0%
    I
    • Profile
    • Following 1
    • Followers 0
    • Topics 70
    • Posts 5,568
    • Best 7
    • Controversial 0
    • Groups 5

    Topics created by innohub

    • I

      Seawolf (Axis) vs Inno (Allies+11Bids) Game 2015

      Play Boardgames
      • • • innohub
      53
      0
      Votes
      53
      Posts
      3.3k
      Views

      I

      I really need to think how I could crack your fortress! :|

    • I

      JEB (Axis) vs Inno (Allies) 42 2E Game 07 0 Bid

      Play Boardgames
      • • • innohub
      97
      0
      Votes
      97
      Posts
      5.3k
      Views

      I

      Definitely.  Please ping me whenever you want to have another game.  Next time perhaps I can show you some new Allies Tactics to prove Allies still have an edge  :lol:

    • I

      JEB (Axis) vs Inno (Allies) 42 2E Game 06

      Play Boardgames
      • • • innohub
      88
      0
      Votes
      88
      Posts
      5.2k
      Views

      I

      http://www.axisandallies.org/forums/index.php?topic=35042.0

    • I

      Seawolf (Axis) vs Inno (Allies + 10 Bids) 42 2E Round 2

      Play Boardgames
      • • • innohub
      60
      0
      Votes
      60
      Posts
      3.8k
      Views

      I

      Sure I can use Axis this time but do give me chance in later game trying Allies again - I need to try a few more different strategies to see how it works ; -)

    • I

      JEB (Axis) vs Inno (Allies) 42 2E Game 05

      Play Boardgames
      • • • innohub
      109
      0
      Votes
      109
      Posts
      6.6k
      Views

      I

      Sure I will start one shortly.  I like to explore more different Allies strategy too.

    • I

      Seawolf (Axis) vs Inno (Allies + 10 Bids) 42 2E Round 1

      Play Boardgames
      • • • innohub
      98
      0
      Votes
      98
      Posts
      6.0k
      Views

      seawolfS

      Sure, I’m ready again

    • I

      Yigu (Axis) vs. Inno (Allies) 42 1E 2nd match

      Play Boardgames
      • • • innohub
      80
      0
      Votes
      80
      Posts
      5.3k
      Views

      I

      I concede : -(….There is no way I can come back with the amount of infantries you stack in Germany.

      Well played!  It’s really hard to fight against you now :x

      When you are ready for next game let me know…

    • I

      42 1E Inno Allies vs Yi Gu Axis low luck game04

      Play Boardgames
      • • • innohub
      55
      0
      Votes
      55
      Posts
      10.6k
      Views

      G

      TripleA Turn Summary for game: World War II v4, version: 2.8

      Game History

      Round: 9

      Purchase Units - Japanese
                  Japanese buy 1 armour, 2 artilleries, 1 fighter and 10 infantry; Remaining resources: 0 PUs;

      Combat Move - Japanese
                  2 infantry moved from Persia to Trans-Jordan
                  1 bomber moved from Persia to Russia
                  1 infantry moved from Persia to Caucasus
                        Japanese take Caucasus from Russians
                  3 fighters moved from Persia to Trans-Jordan
                  1 fighter moved from India to Trans-Jordan
                  1 infantry moved from French Indochina to China
                  3 armour moved from French Indochina to Persia
                  1 infantry moved from French Indochina to India
                  1 artillery and 1 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
                  2 infantry moved from 63 Sea Zone to Alaska
                  1 fighter moved from 52 Sea Zone to Alaska
                  1 infantry moved from Hawaiian Islands to 52 Sea Zone
                  1 infantry and 1 transport moved from 52 Sea Zone to 64 Sea Zone
                  1 infantry moved from 64 Sea Zone to Western Canada
                        Japanese take Western Canada from British
                  1 carrier moved from 52 Sea Zone to 47 Sea Zone
                  1 submarine moved from 52 Sea Zone to 63 Sea Zone
                  8 armour, 4 artilleries and 17 infantry moved from Persia to Kazakh S.S.R.
                  3 artilleries and 1 infantry moved from India to Persia

      Combat - Japanese
                  Strategic bombing raid in Russia
                          AA fire in Russia :  0/1 hits
                      Bombing raid in Russia rolls: 4 and costs: 4 production.
                      Bombing raid costs 4  production in Russia
                  Battle in Kazakh S.S.R.
                      Japanese attack with 8 armour, 4 artilleries and 17 infantry
                      Russians defend with 1 armour and 1 artillery
                          Japanese roll dice for 8 armour, 4 artilleries and 17 infantry in Kazakh S.S.R., round 2 :  9/1 hits
                          Russians roll dice for 1 armour and 1 artillery in Kazakh S.S.R., round 2 :  1/1 hits
                          1 armour owned by the Russians , 1 infantry owned by the Japanese and 1 artillery owned by the Russians lost in Kazakh S.S.R.
                      Japanese win, taking Kazakh S.S.R. from Russians with 8 armour, 4 artilleries and 16 infantry remaining. Battle score for attacker is 6
                      Casualties for Japanese: 1 infantry
                      Casualties for Russians: 1 armour and 1 artillery
                  Battle in Alaska
                      Japanese attack with 1 fighter and 2 infantry
                      Americans defend with 1 artillery
                          Japanese roll dice for 1 fighter and 2 infantry in Alaska, round 2 :  1/1 hits
                          Americans roll dice for 1 artillery in Alaska, round 2 :  1/1 hits
                          1 artillery owned by the Americans and 1 infantry owned by the Japanese lost in Alaska
                      Japanese win, taking Alaska from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                      Casualties for Japanese: 1 infantry
                      Casualties for Americans: 1 artillery
                  Battle in Trans-Jordan
                      Japanese attack with 4 fighters and 2 infantry
                      Americans defend with 2 infantry
                          Japanese roll dice for 4 fighters and 2 infantry in Trans-Jordan, round 2 :  2/1 hits
                          British roll dice for 2 infantry in Trans-Jordan, round 2 :  1/1 hits
                          1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Trans-Jordan
                      Japanese win, taking Trans-Jordan from British with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                      Casualties for Americans: 2 infantry

      Non Combat Move - Japanese
                  4 fighters moved from Trans-Jordan to Persia
                  4 infantry moved from Japan to 60 Sea Zone
                  4 infantry and 2 transports moved from 60 Sea Zone to 36 Sea Zone
                  4 infantry moved from 36 Sea Zone to French Indochina
                  1 transport moved from 36 Sea Zone to 60 Sea Zone
                  2 infantry moved from Japan to 60 Sea Zone
                  2 infantry moved from 60 Sea Zone to Buryatia S.S.R.
                  1 transport moved from 35 Sea Zone to 36 Sea Zone
                  2 fighters moved from 35 Sea Zone to Persia
                  2 battleships, 1 carrier and 1 destroyer moved from 35 Sea Zone to 36 Sea Zone
                  1 bomber moved from Russia to Persia
                  1 fighter moved from Alaska to 63 Sea Zone

      Place Units - Japanese
                  1 fighter placed in Japan
                  1 artillery and 6 infantry placed in Japan
                  1 artillery and 2 infantry placed in India
                  1 armour and 2 infantry placed in French Indochina

      Turn Complete - Japanese
                  Japanese collect 56 PUs; end with 56 PUs total

      Territory Summary for Japanese :

      Australia : 1 flag
          Alaska : 1 flag, 1 infantry
          Persia : 1 flag, 3 armour, 3 artilleries, 1 bomber, 6 fighters and 1 infantry
          India : 1 flag, 1 aaGun, 1 artillery, 1 factory and 3 infantry
          Soviet Far East : 1 flag
          Yakut S.S.R. : 1 flag, 1 infantry
          Hawaiian Islands : 1 flag
          French Indochina : 1 armour, 1 factory and 6 infantry
          Kazakh S.S.R. : 1 flag, 8 armour, 4 artilleries and 16 infantry
          Trans-Jordan : 1 flag, 1 infantry
          New Zealand : 1 flag
          Caucasus : 1 flag, 1 factory and 1 infantry
          Sinkiang : 1 flag
          Evenki National Okrug : 1 flag, 1 infantry
          Buryatia S.S.R. : 1 flag, 1 artillery and 7 infantry
          Western Canada : 1 flag, 1 infantry
          China : 1 flag, 1 infantry
          Japan : 1 artillery, 1 factory, 1 fighter and 8 infantry
          63 Sea Zone : 1 fighter and 1 submarine
          36 Sea Zone : 2 battleships, 1 carrier, 1 destroyer and 3 transports
          64 Sea Zone : 1 transport
          60 Sea Zone : 1 transport
          47 Sea Zone : 1 carrier

      Production/PUs Summary :

      Russians : 14 / 27
          Germans : 30 / 36
          British : 30 / 32
          Japanese : 56 / 56
          Americans : 36 / 45

    • I

      JEB (Axis) vs Inno (Allies) 42 2E Game 03

      Play Boardgames
      • • • innohub
      163
      0
      Votes
      163
      Posts
      9.6k
      Views

      I

      Sure.  After you start a game please let me know the no.

    • I

      Yi (Axis) vs. Inno (Allies) 42 2E low luck

      Play Boardgames
      • • • innohub
      57
      0
      Votes
      57
      Posts
      3.1k
      Views

      G

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 9

      Purchase Units - Japanese
                  Japanese buy 3 fighters, 5 infantry and 1 submarine; Remaining resources: 0 PUs;

      Combat Move - Japanese
                      Japanese captures 20PUs while taking Russians capital
                  1 armour moved from Kazakh S.S.R. to Novosibirsk
                        Japanese take Novosibirsk from Russians
                  1 armour moved from Novosibirsk to Vologda
                        Japanese take Vologda from Russians
                  1 infantry moved from Evenki National Okrug to Archangel
                  1 bomber moved from Japan to Archangel
                  1 infantry moved from Alaska to Western Canada
                        Japanese take Western Canada from British
                  1 infantry moved from Kazakh S.S.R. to Russia
                        Japanese take Russia from Russians
                  2 bombers moved from Karelia S.S.R. to Archangel
                  7 artilleries and 29 infantry moved from Kazakh S.S.R. to Caucasus
                  2 infantry moved from Egypt to Libya
                  1 infantry moved from Egypt to 34 Sea Zone
                  1 infantry moved from Persia to 34 Sea Zone
                  2 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
                  2 infantry moved from 33 Sea Zone to Italian East Africa
                        Japanese take Italian East Africa from British
                  1 artillery and 1 infantry moved from India to 35 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
                  1 artillery and 1 infantry moved from 33 Sea Zone to French Madagascar
                        Japanese take French Madagascar from British
                  2 fighters moved from 14 Sea Zone to Libya

      Combat - Japanese
                  Battle in Archangel
                      Japanese attack with 3 bombers and 1 infantry
                      Russians defend with 3 infantry
                          Japanese roll dice for 3 bombers and 1 infantry in Archangel, round 2 :  2/1 hits
                          Russians roll dice for 3 infantry in Archangel, round 2 :  1/0 hits
                          2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Archangel
                          Japanese roll dice for 3 bombers in Archangel, round 3 :  2/0 hits
                          Russians roll dice for 1 infantry in Archangel, round 3 :  0/1 hits
                          1 infantry owned by the Russians lost in Archangel
                      Japanese win with 3 bombers remaining. Battle score for attacker is 6
                      Casualties for Japanese: 1 infantry
                      Casualties for Russians: 3 infantry
                  Battle in Libya
                      Japanese attack with 2 fighters and 2 infantry
                      Americans defend with 1 infantry
                          Japanese roll dice for 2 fighters and 2 infantry in Libya, round 2 :  1/1 hits
                          Americans roll dice for 1 infantry in Libya, round 2 :  0/1 hits
                          1 infantry owned by the Americans lost in Libya
                      Japanese win, taking Libya from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Americans: 1 infantry
                  Battle in Caucasus
                      Japanese attack with 7 artilleries and 29 infantry
                      Russians defend with 1 armour, 1 factory and 3 infantry
                          Japanese roll dice for 7 artilleries and 29 infantry in Caucasus, round 2 :  8/1 hits
                          Russians roll dice for 1 armour and 3 infantry in Caucasus, round 2 :  1/1 hits
                          3 infantry owned by the Russians , 1 armour owned by the Russians and 1 infantry owned by the Japanese lost in Caucasus
                      Japanese win, taking Caucasus from Russians with 7 artilleries and 28 infantry remaining. Battle score for attacker is 12
                      Casualties for Japanese: 1 infantry
                      Casualties for Russians: 1 armour and 3 infantry
                  2 fighters moved from Libya to 14 Sea Zone
                  4 fighters moved from 34 Sea Zone to Germany
                  2 bombers moved from Archangel to Germany
                  1 bomber moved from Archangel to Evenki National Okrug
                  1 aaGun, 1 artillery and 7 infantry moved from Yakut S.S.R. to Evenki National Okrug
                  4 artilleries and 7 infantry moved from India to Persia
                  2 transports moved from 35 Sea Zone to 37 Sea Zone
                  4 infantry moved from East Indies to 37 Sea Zone
                  4 infantry and 2 transports moved from 37 Sea Zone to 35 Sea Zone
                  4 infantry moved from 35 Sea Zone to India
                  4 infantry moved from Alaska to 64 Sea Zone
                  2 destroyers, 4 infantry, 1 submarine and 4 transports moved from 64 Sea Zone to 62 Sea Zone
                  2 artilleries and 2 infantry moved from Japan to 62 Sea Zone
                  2 artilleries and 6 infantry moved from 62 Sea Zone to Buryatia S.S.R.
                  1 battleship, 2 carriers and 1 cruiser moved from 34 Sea Zone to 36 Sea Zone
                  1 battleship moved from 35 Sea Zone to 36 Sea Zone
                  1 destroyer moved from 35 Sea Zone to 36 Sea Zone

      Place Units - Japanese
                  2 infantry placed in East Indies
                  3 infantry placed in India
                  3 fighters placed in Japan
                  1 submarine placed in 62 Sea Zone

      Turn Complete - Japanese
                  Japanese collect 69 PUs; end with 89 PUs total

      Territory Summary for Japanese :

      14 Sea Zone : 2 fighters
          33 Sea Zone : 2 transports
          35 Sea Zone : 2 transports
          36 Sea Zone : 2 battleships, 2 carriers, 1 cruiser and 1 destroyer
          62 Sea Zone : 2 destroyers, 2 submarines and 4 transports
          Alaska : 1 flag
          Anhwei : 1 flag
          Burma : 1 flag
          Buryatia S.S.R. : 1 flag, 2 artilleries and 6 infantry
          Caucasus : 1 flag, 7 artilleries, 1 factory and 28 infantry
          East Indies : 1 factory and 4 infantry
          Eastern Australia : 1 flag
          Egypt : 1 flag
          Evenki National Okrug : 1 flag, 1 aaGun, 1 artillery, 1 bomber and 7 infantry
          French Madagascar : 1 flag, 1 artillery and 1 infantry
          Germany : 2 bombers and 4 fighters
          India : 1 flag, 1 factory and 7 infantry
          Italian East Africa : 1 flag, 2 infantry
          Iwo Jima : 1 infantry
          Japan : 1 factory and 3 fighters
          Kazakh S.S.R. : 1 flag
          Libya : 2 infantry
          Novosibirsk : 1 flag
          Persia : 1 flag, 4 artilleries and 7 infantry
          Russia : 1 flag, 1 factory and 1 infantry
          Sinkiang : 1 flag
          Soviet Far East : 1 flag
          Szechwan : 1 flag
          Vologda : 1 flag, 1 armour
          Western Australia : 1 flag
          Western Canada : 1 flag, 1 infantry
          Yakut S.S.R. : 1 flag
          Yunnan : 1 flag

      Production/PUs Summary :

      Russians : 5 / 0
          Germans : 32 / 37
          British : 26 / 29
          Japanese : 69 / 89
          Americans : 36 / 90

    • I

      42 2E Axis revenge JEB (Axis) vs. Inno (Allies)

      Play Boardgames
      • • • innohub
      145
      0
      Votes
      145
      Posts
      8.9k
      Views

      I

      Very nice!  I have never been in Sweden.  Would love to check out some day.

      Let me start one in minute…

    • I

      JEB (Axis) vs Inno (Allies) 42 2E

      Play Boardgames
      • • • innohub
      74
      0
      Votes
      74
      Posts
      4.4k
      Views

      I

      You will have good chance to get revenge… :-D  I will start one soon.

    • I

      Atease (Axis) vs Innohub (Allies) 42 2E

      Play Boardgames
      • • • innohub
      3
      0
      Votes
      3
      Posts
      406
      Views

      I

      Pardon me - I made one start experiment and it was disastrous… and here comes the correct start. :lol:

      In this edition, there are 2 winning conditions: 1 is by winning additional 3 victory cites (so total number of victory cities increase by 3 compared to beginning set up; another way is to conquer all victory cities by end of US turn.  Which one would you like to play against?

    • I

      Another fighter landing question

      Axis & Allies 1942 2nd Edition
      • • • innohub
      3
      0
      Votes
      3
      Posts
      1.4k
      Views

      I

      Thank you so much for explanation.  It is very clear now.

    • I

      Yishen (Axis) vs Inno (Allies) 42 1E Game02

      Play Boardgames
      • • • innohub
      41
      0
      Votes
      41
      Posts
      2.5k
      Views

      I

      TripleA Turn Summary for game: World War II v4, version: 2.8

      Game History

      Round: 7

      Purchase Units - Russians
                  Russians repair 8 damage on 8 factories; Remaining resources: 18 PUs;
                  Russians buy 6 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  2 infantry moved from Caucasus to Ukraine S.S.R.
                  1 infantry moved from Caucasus to Ukraine S.S.R.
                  1 artillery moved from West Russia to Belorussia
                  1 infantry moved from West Russia to Belorussia
                  1 infantry moved from Russia to Novosibirsk
                  1 artillery moved from Russia to Novosibirsk
                  1 fighter moved from Caucasus to Ukraine S.S.R.
                  1 fighter moved from Caucasus to Novosibirsk
                  1 infantry moved from West Russia to Ukraine S.S.R.
                  1 infantry moved from West Russia to Belorussia

      Combat - Russians
                  Battle in Ukraine S.S.R.
                      Russians attack with 1 fighter and 4 infantry
                      Germans defend with 1 artillery and 1 infantry
                          Russians roll dice for 1 fighter and 4 infantry in Ukraine S.S.R., round 2 :  2/5 hits
                          Germans roll dice for 1 artillery and 1 infantry in Ukraine S.S.R., round 2 :  1/2 hits
                          1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Ukraine S.S.R.
                      Russians win, taking Ukraine S.S.R. from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                      Casualties for Germans: 1 artillery and 1 infantry
                      Casualties for Russians: 1 infantry
                  Battle in Novosibirsk
                      Russians attack with 1 artillery, 1 fighter and 1 infantry
                      Japanese defend with 1 infantry
                          Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Novosibirsk, round 2 :  0/3 hits
                          Japanese roll dice for 1 infantry in Novosibirsk, round 2 :  0/1 hits
                          Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Novosibirsk, round 3 :  2/3 hits
                          Japanese roll dice for 1 infantry in Novosibirsk, round 3 :  0/1 hits
                          1 infantry owned by the Japanese lost in Novosibirsk
                      Russians win, taking Novosibirsk from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                  Battle in Belorussia
                      Russians attack with 1 artillery and 2 infantry
                      Germans defend with 1 infantry
                          Russians roll dice for 1 artillery and 2 infantry in Belorussia, round 2 :  1/3 hits
                          Germans roll dice for 1 infantry in Belorussia, round 2 :  1/1 hits
                          1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
                      Russians win, taking Belorussia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                      Casualties for Germans: 1 infantry
                      Casualties for Russians: 1 infantry

      Non Combat Move - Russians
                  4 armour moved from West Russia to Russia
                  1 armour moved from Caucasus to Russia
                  9 armour moved from West Russia to Russia
                  1 infantry moved from Caucasus to West Russia
                  1 aaGun moved from Caucasus to Russia
                  1 fighter moved from Novosibirsk to Russia
                  1 fighter moved from Ukraine S.S.R. to Russia

      Place Units - Russians
                  3 infantry placed in Russia
                  3 infantry placed in Caucasus
                  Russians undo move 2.
                  3 infantry placed in Caucasus
                  Russians undo move 1.
                  1 infantry placed in Caucasus
                  2 infantry placed in Russia
                  Russians undo move 3.
                  Russians undo move 2.
                  Russians undo move 1.
                  6 infantry placed in Russia
                  Russians undo move 1.
                  3 infantry placed in Caucasus
                  1 infantry placed in Caucasus
                  2 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 27 PUs; end with 27 PUs total
                  Turning on Edit Mode
                  EDIT: Removing units owned by Russians from Russia: 1 aaGun
                  EDIT: Adding units owned by Russians to Caucasus: 1 aaGun
                  EDIT: Turning off Edit Mode

      Territory Summary for Russians :

      Novosibirsk : 1 artillery and 1 infantry
          Caucasus : 1 aaGun, 1 factory and 4 infantry
          Ukraine S.S.R. : 1 flag, 3 infantry
          West Russia : 1 flag, 1 aaGun and 3 infantry
          Belorussia : 1 flag, 1 artillery and 1 infantry
          Russia : 14 armour, 1 factory, 2 fighters and 2 infantry

      Production/PUs Summary :

      Russians : 27 / 27
          Germans : 27 / 42
          British : 30 / 29
          Japanese : 42 / 46
          Americans : 40 / 41

    • I

      AA 42 1E Inno vs YiShen

      Play Boardgames
      • • • innohub
      32
      0
      Votes
      32
      Posts
      1.8k
      Views

      I

      TripleA Turn Summary for game: World War II v4, version: 2.8

      Game History

      Round: 4

      Purchase Units - Russians
                  Russians buy 3 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  1 armour moved from West Russia to Karelia S.S.R.
                        Russians take Karelia S.S.R. from Germans
                  1 armour moved from Karelia S.S.R. to West Russia
                  1 infantry moved from Russia to Kazakh S.S.R.
                  1 fighter moved from West Russia to Caucasus
                  1 fighter moved from West Russia to Kazakh S.S.R.
                  1 infantry moved from West Russia to Caucasus
                  1 artillery moved from Russia to Caucasus
                  1 bomber moved from Russia to Germany

      Combat - Russians
                  Battle in Caucasus
                      Russians attack with 1 artillery, 1 fighter and 1 infantry
                      Germans defend with 1 factory and 1 infantry
                          Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Caucasus, round 2 :  1/3 hits
                          Germans roll dice for 1 infantry in Caucasus, round 2 :  0/1 hits
                          1 infantry owned by the Germans lost in Caucasus
                      Russians win, taking Caucasus from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry
                  Battle in Kazakh S.S.R.
                      Russians attack with 1 fighter and 1 infantry
                      Japanese defend with 1 infantry
                          Russians roll dice for 1 fighter and 1 infantry in Kazakh S.S.R., round 2 :  0/2 hits
                          Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 :  1/1 hits
                          1 infantry owned by the Russians lost in Kazakh S.S.R.
                      retreated to Kazakh S.S.R.
                      Japanese win with 1 infantry remaining. Battle score for attacker is -3
                      Casualties for Russians: 1 infantry
                  Strategic bombing raid in Germany
                      Bombing raid in Germany rolls: 2 and costs: 2 production.
                      Bombing raid costs 2  production in Germany

      Non Combat Move - Russians
                  1 bomber moved from Germany to Norway
                  2 armour moved from Russia to West Russia
                  6 infantry moved from Russia to West Russia
                  1 fighter moved from Caucasus to West Russia
                  1 fighter moved from Kazakh S.S.R. to West Russia
                  1 infantry moved from Yakut S.S.R. to Novosibirsk

      Place Units - Russians
                  3 armour, 1 artillery and 3 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 26 PUs; end with 26 PUs total

      Territory Summary for Russians :

      Novosibirsk : 1 infantry
          Yakut S.S.R. : 1 infantry
          Norway : 1 bomber
          Caucasus : 1 artillery, 1 factory and 1 infantry
          West Russia : 1 flag, 1 aaGun, 5 armour, 2 fighters and 14 infantry
          Belorussia : 1 flag
          Buryatia S.S.R. : 1 infantry
          Russia : 1 aaGun, 3 armour, 1 artillery, 1 factory and 3 infantry
          6 Sea Zone : 1 submarine

      Production/PUs Summary :

      Russians : 26 / 26
          Germans : 31 / 40
          British : 32 / 35
          Japanese : 39 / 39
          Americans : 38 / 38

    • I

      Can I move more fighters to a SZ for a fight than your carriers have capacity?

      Axis & Allies 1942 2nd Edition
      • • • innohub
      5
      0
      Votes
      5
      Posts
      1.9k
      Views

      Black_ElkB

      I was curious about that, if a new carrier deck is purchased and will be dropped in the sea zone during the unit placement phase. Thanks for the clarification

    • I

      Atease (Axis) vs Innohub (Allies) 42 1E

      Play Boardgames
      • • • innohub
      9
      0
      Votes
      9
      Posts
      738
      Views

      I

      Yes - I saw you and tease’s battle - that was huge sea battle!  Seems like you are gaining edge.

      And it was great playing with you.  Ping me any time if you like to play again (or other variance of 42) :-D

      Cheers.

    • I

      Jet (Axis) vs Inno (Allies) 42 1E Game 02

      Play Boardgames
      • • • innohub
      163
      0
      Votes
      163
      Posts
      9.7k
      Views

      I

      Sure - actually 2nd edition works almost the same as 1st edition - no research - but with the following exception:

      1. Factory comes with AA by default
      2. Each AA gun shots up to 3 fighters Max.
      3. Price of tank is 6 instead of 5.

      I think these are main difference.  Others are pretty much the same.  The map is quite different though.

      I will set one up.  have fun :)

    • I

      JEB (Axis) vs Inno(Allies) 1942 1E

      Play Boardgames
      • • • innohub
      122
      0
      Votes
      122
      Posts
      8.5k
      Views

      J

      Sure, launch another game when you’re ready. I’ll play the axis again then!

    • 1
    • 2
    • 3
    • 4
    • 3 / 4