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    Posts made by innohub

    • RE: Nathanrun5 (Allies) vs Innohub (Axis) G40 2E - Game 01

      No problem at all.

      Would you please repost the savegame? There seemed to be some problem on the file. (It was 0 byte)

      posted in Play Boardgames
      I
      innohub
    • RE: Nathanrun5 (Allies) vs Innohub (Axis) G40 2E - Game 01

      TripleA Turn Summary: Germans round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 2
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 1 bomber, 1 destroyer, 1 fighter and 8 mech_infantrys; Remaining resources: 4 PUs; 
      
          Politics - Germans
              Germans takes Political Action: Political Action Axis To War With Russians
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                  Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
      
          Combat Move - Germans
              1 armour moved from Poland to Baltic States
                    Germans take Baltic States from Russians
              1 armour moved from Baltic States to Eastern Poland
                    Germans take Eastern Poland from Russians
              1 artillery moved from France to Southern France
              1 armour moved from France to Southern France
              2 mech_infantrys moved from France to Normandy Bordeaux
              1 armour moved from France to Normandy Bordeaux
              1 armour moved from France to Normandy Bordeaux
              1 fighter moved from Northern Italy to 96 Sea Zone
              2 bombers moved from Western Germany to 96 Sea Zone
              1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
              4 infantry moved from Bulgaria to Greece
              1 tactical_bomber moved from Western Germany to Greece
              1 armour moved from Bulgaria to Greece
              1 bomber moved from Western Germany to Greece
              1 armour moved from Romania to Bessarabia
                    Germans take Bessarabia from Russians
              1 armour moved from Bessarabia to Eastern Poland
              1 infantry moved from Finland to Karelia
                    Germans take Karelia from Russians
              1 fighter moved from Western Germany to Greece
              1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
              1 fighter moved from Western Germany to Greece
              1 tactical_bomber moved from Holland Belgium to Southern France
              1 bomber moved from Western Germany to Greece
      
          Combat - Germans
              Battle in Greece
                  Germans attack with 1 armour, 2 bombers, 2 fighters, 4 infantry and 1 tactical_bomber
                  Neutral_Allies defend with 4 infantry
                      Germans roll dice for 1 armour, 2 bombers, 2 fighters, 4 infantry and 1 tactical_bomber in Greece, round 2 : 3/10 hits, 4.17 expected hits
                      Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits
                      3 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece
                      Germans roll dice for 1 armour, 2 bombers, 2 fighters, 3 infantry and 1 tactical_bomber in Greece, round 3 : 4/9 hits, 4.00 expected hits
                      Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece
                  Germans win, taking Greece from Neutral_Allies with 1 armour, 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Germans: 2 infantry
                  Casualties for Neutral_Allies: 4 infantry
              Battle in 96 Sea Zone
                  Germans attack with 2 bombers and 1 fighter
                  British defend with 1 cruiser
                      Germans roll dice for 2 bombers and 1 fighter in 96 Sea Zone, round 2 : 3/3 hits, 1.83 expected hits
                      British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                      1 cruiser owned by the British and 1 fighter owned by the Germans lost in 96 Sea Zone
                  Germans win with 2 bombers remaining. Battle score for attacker is 2
                  Casualties for Germans: 1 fighter
                  Casualties for British: 1 cruiser
              Battle in Normandy Bordeaux
                  Germans attack with 2 armour, 2 mech_infantrys and 2 tactical_bombers
                  French defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
                      Germans roll dice for 2 armour, 2 mech_infantrys and 2 tactical_bombers in Normandy Bordeaux, round 2 : 3/6 hits, 2.67 expected hits
                      French roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the French, 1 mech_infantry owned by the Germans and 2 artilleries owned by the French lost in Normandy Bordeaux
                  Germans win, taking Normandy Bordeaux from French with 2 armour, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                  Casualties for Germans: 1 mech_infantry
                  Casualties for French: 2 artilleries and 1 infantry
              Battle in Southern France
                  Germans attack with 1 armour, 1 artillery and 1 tactical_bomber
                  French defend with 1 factory_minor, 1 harbour and 1 infantry
                      Germans roll dice for 1 armour, 1 artillery and 1 tactical_bomber in Southern France, round 2 : 2/3 hits, 1.50 expected hits
                      French roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
                      1 artillery owned by the Germans and 1 infantry owned by the French lost in Southern France
                  Germans win, taking Southern France from French with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -1
                  Casualties for Germans: 1 artillery
                  Casualties for French: 1 infantry
      
          Non Combat Move - Germans
              2 bombers moved from 96 Sea Zone to Southern Italy
              2 fighters moved from Greece to Southern Italy
              2 artilleries and 8 infantry moved from Romania to Eastern Poland
              1 aaGun moved from Poland to Eastern Poland
              1 aaGun moved from Poland to Eastern Poland
              3 artilleries and 14 infantry moved from Poland to Eastern Poland
              1 submarine moved from 113 Sea Zone to 125 Sea Zone
              2 infantry moved from Western Germany to 113 Sea Zone
              1 infantry moved from 113 Sea Zone to Norway
              1 infantry moved from 113 Sea Zone to Norway
              2 armour moved from France to Germany
              1 tactical_bomber moved from Southern France to Western Germany
              2 tactical_bombers moved from Normandy Bordeaux to Western Germany
              2 bombers moved from Greece to Southern Italy
              1 tactical_bomber moved from Greece to Romania
              1 aaGun moved from Holland Belgium to Western Germany
              1 aaGun moved from Holland Belgium to Western Germany
              1 aaGun moved from Holland Belgium to Normandy Bordeaux
              1 aaGun moved from Poland to Germany
      
          Place Units - Germans
              1 fighter placed in Western Germany
              8 mech_infantrys placed in Germany
              1 bomber placed in France
              Germans undo move 3.
              1 bomber placed in Western Germany
              1 destroyer placed in 113 Sea Zone
      
          Turn Complete - Germans
              Germans collect 47 PUs; end with 51 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
      

      Combat Hit Differential Summary :

      Germans : 0.83
      British : 0.50
      French : 0.67
      Neutral_Allies : 0.33
      

      Savegame

      posted in Play Boardgames
      I
      innohub
    • RE: Nathanrun5 (Allies) vs Innohub (Axis) G40 2E - Game 01

      TripleA Turn Summary: Italians round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 1
      
          Purchase Units - Italians
              Italians buy 1 armour; Remaining resources: 4 PUs; 
      
          Combat Move - Italians
              1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                    Italians take Anglo Egyptian Sudan from British
              1 infantry moved from Italian Somaliland to Kenya
                    Italians take Kenya from British
              1 infantry moved from Ethiopia to Kenya
              1 artillery moved from Ethiopia to Kenya
              1 bomber moved from Northern Italy to 97 Sea Zone
              1 submarine moved from 95 Sea Zone to 97 Sea Zone
              1 cruiser and 1 destroyer moved from 95 Sea Zone to 93 Sea Zone
              1 fighter moved from Southern Italy to 97 Sea Zone
              1 fighter moved from Southern Italy to 93 Sea Zone
              2 infantry moved from Northern Italy to Yugoslavia
              1 armour moved from Northern Italy to Yugoslavia
              2 infantry moved from Albania to Yugoslavia
              2 artilleries moved from Northern Italy to Yugoslavia
              1 armour moved from Tobruk to Alexandria
                    Italians take Alexandria from British
              1 artillery and 1 infantry moved from Libya to Tunisia
              1 armour moved from Alexandria to Tobruk
              1 mech_infantry moved from Tobruk to Tunisia
      
          Combat - Italians
              Battle in Yugoslavia
                  Italians attack with 1 armour, 2 artilleries and 4 infantry
                  Neutral_Allies defend with 4 infantry
                      Italians roll dice for 1 armour, 2 artilleries and 4 infantry in Yugoslavia, round 2 : 2/7 hits, 2.17 expected hits
                      Neutral_Allies roll dice for 4 infantry in Yugoslavia, round 2 : 3/4 hits, 1.33 expected hits
                      2 infantry owned by the Neutral_Allies and 3 infantry owned by the Italians lost in Yugoslavia
                      Italians roll dice for 1 armour, 2 artilleries and 1 infantry in Yugoslavia, round 3 : 2/4 hits, 1.50 expected hits
                      Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 3 : 1/2 hits, 0.67 expected hits
                      2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Yugoslavia
                  Italians win, taking Yugoslavia from Neutral_Allies with 1 armour and 2 artilleries remaining. Battle score for attacker is 0
                  Casualties for Italians: 4 infantry
                  Casualties for Neutral_Allies: 4 infantry
              Battle in 97 Sea Zone
                  Italians attack with 1 bomber, 1 fighter and 1 submarine
                  British defend with 1 cruiser
                      Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 1 bomber and 1 fighter in 97 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                      British roll dice for 1 cruiser in 97 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                      1 cruiser owned by the British and 1 submarine owned by the Italians lost in 97 Sea Zone
                  Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 6
                  Casualties for Italians: 1 submarine
                  Casualties for British: 1 cruiser
              Battle in 93 Sea Zone
                  Italians attack with 1 cruiser, 1 destroyer and 1 fighter
                  French defend with 1 cruiser and 1 destroyer
                      Italians roll dice for 1 cruiser, 1 destroyer and 1 fighter in 93 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                      French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                      1 destroyer owned by the French and 1 destroyer owned by the Italians lost in 93 Sea Zone
                      Italians roll dice for 1 cruiser and 1 fighter in 93 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                      French roll dice for 1 cruiser in 93 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                      1 cruiser owned by the French lost in 93 Sea Zone
                  Italians win, taking 93 Sea Zone from Neutral with 1 cruiser and 1 fighter remaining. Battle score for attacker is 12
                  Casualties for Italians: 1 destroyer
                  Casualties for French: 1 cruiser and 1 destroyer
              Battle in Tunisia
                  Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
                  French defend with 1 infantry
                      Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/3 hits, 0.83 expected hits
                      French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the French lost in Tunisia
                  Italians win, taking Tunisia from French with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for French: 1 infantry
      
          Non Combat Move - Italians
              1 fighter moved from 97 Sea Zone to Tobruk
              1 armour moved from Albania to Romania
              1 transport moved from 95 Sea Zone to 97 Sea Zone
              2 infantry moved from Southern Italy to 97 Sea Zone
              2 infantry moved from 97 Sea Zone to Albania
              4 infantry moved from Southern Italy to Northern Italy
              1 bomber moved from 97 Sea Zone to Tobruk
              1 fighter moved from 93 Sea Zone to Southern Italy
      
          Place Units - Italians
              1 armour placed in Northern Italy
              Italians undo move 1.
              1 armour placed in Southern Italy
              Italians undo move 1.
              1 armour placed in Northern Italy
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3
              Italians collect 14 PUs (1 lost to blockades); end with 18 PUs
      

      Combat Hit Differential Summary :

      Italians : -0.33
      British : 0.50
      French : -0.67
      Neutral_Allies : 2.00
      

      Savegame

      posted in Play Boardgames
      I
      innohub
    • RE: Nathanrun5 (Allies) vs Innohub (Axis) G40 2E - Game 01

      No scramble please

      posted in Play Boardgames
      I
      innohub
    • RE: Nathanrun5 (Allies) vs Innohub (Axis) G40 2E - Game 01

      TripleA Turn Summary: Japanese round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 1
      
          Purchase Units - Japanese
              Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              2 infantry moved from Kwangsi to Yunnan
              1 fighter moved from Formosa to Hunan
              1 infantry moved from Jehol to Chahar
                    Japanese take Chahar from Chinese
              1 artillery moved from Kwangsi to Yunnan
              1 tactical_bomber moved from Kiangsu to Yunnan
              1 fighter moved from Kiangsu to Yunnan
              1 infantry moved from Kwangsi to Hunan
              1 infantry moved from Kiangsi to Hunan
              1 artillery moved from Kiangsi to Hunan
              1 mech_infantry moved from Manchuria to Anhwe
                    Japanese take Anhwe from Chinese
              1 fighter and 1 tactical_bomber moved from Manchuria to Hunan
              2 bombers moved from Japan to Yunnan
              1 fighter and 1 tactical_bomber moved from Manchuria to Hunan
      
          Combat - Japanese
              Battle in Hunan
                  Japanese attack with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers
                  Chinese defend with 2 infantry
                      Japanese roll dice for 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers in Hunan, round 2 : 3/8 hits, 3.67 expected hits
                      Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                  Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 2 infantry
              Battle in Yunnan
                  Japanese attack with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                  Chinese defend with 4 infantry
                      Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/7 hits, 3.33 expected hits
                      Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
                      1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                      Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/6 hits, 3.17 expected hits
                      Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                  Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Japanese: 2 infantry
                  Casualties for Chinese: 4 infantry
      
          Non Combat Move - Japanese
              1 armour and 1 infantry moved from Japan to 6 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
              1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi
              1 artillery and 1 infantry moved from Shantung to 19 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
              2 infantry moved from Kiangsi to Kwangsi
              1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
              1 artillery and 1 infantry moved from Kiangsu to Kiangsi
              1 infantry moved from Kiangsu to Anhwe
              1 infantry moved from Kiangsu to Kiangsi
              3 fighters moved from Hunan to Kwangsi
              2 tactical_bombers moved from Hunan to Kwangsi
              2 bombers moved from Yunnan to Kwangsi
              1 battleship moved from 19 Sea Zone to 36 Sea Zone
              1 submarine moved from 19 Sea Zone to 36 Sea Zone
              1 destroyer moved from 19 Sea Zone to 36 Sea Zone
              1 carrier moved from 6 Sea Zone to 36 Sea Zone
              1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
              1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
              2 infantry moved from Shantung to Anhwe
              1 artillery moved from Jehol to Chahar
              1 infantry moved from Jehol to Chahar
              1 aaGun, 1 artillery and 6 infantry moved from Manchuria to Jehol
              4 infantry moved from Korea to Manchuria
              1 fighter moved from Korea to Kiangsi
              1 carrier moved from 33 Sea Zone to 36 Sea Zone
              1 destroyer moved from 33 Sea Zone to 36 Sea Zone
              1 fighter and 1 tactical_bomber moved from Japan to 36 Sea Zone
              1 fighter moved from Okinawa to Kwangsi
              1 fighter moved from Japan to Kwangsi
              1 tactical_bomber moved from Japan to Kiangsi
              1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
              1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Caroline Islands
      
          Place Units - Japanese
              2 transports placed in 6 Sea Zone
              1 factory_minor placed in Kiangsu
      
          Turn Complete - Japanese
              Japanese collect 30 PUs; end with 30 PUs
              Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs
      

      Combat Hit Differential Summary :

      Chinese : 0.67
      Japanese : -2.17
      

      Savegame

      posted in Play Boardgames
      I
      innohub
    • RE: Nathanrun5 (Allies) vs Innohub (Axis) G40 2E - Game 01

      Not a perfect start… but here it goes.

      I made an edit to retreat the troops to Romania (not Slovakia).Sorry for the mess to start with, as I was not allowed to retreat to Romania during non-combat (as I made an edit for that Romania inf)

      Please let me know if there are any questions.

      posted in Play Boardgames
      I
      innohub
    • RE: Nathanrun5 (Allies) vs Innohub (Axis) G40 2E - Game 01

      TripleA Turn Summary: Germans round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 1
      
          Purchase Units - Germans
              Germans buy 2 bombers and 1 submarine; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 submarine moved from 124 Sea Zone to 111 Sea Zone
              1 submarine moved from 118 Sea Zone to 111 Sea Zone
              1 submarine moved from 108 Sea Zone to 110 Sea Zone
              1 submarine moved from 103 Sea Zone to 91 Sea Zone
              1 submarine moved from 117 Sea Zone to 106 Sea Zone
              1 fighter moved from Norway to 111 Sea Zone
              1 battleship moved from 113 Sea Zone to 110 Sea Zone
              1 tactical_bomber moved from Germany to 110 Sea Zone
              1 fighter moved from Holland Belgium to 111 Sea Zone
              1 tactical_bomber moved from Western Germany to 111 Sea Zone
              1 tactical_bomber moved from Western Germany to 111 Sea Zone
              2 bombers moved from Germany to 110 Sea Zone
              1 fighter moved from Western Germany to 110 Sea Zone
              1 fighter moved from Western Germany to 110 Sea Zone
              1 tactical_bomber moved from Western Germany to 110 Sea Zone
              4 infantry moved from Holland Belgium to France
              2 artilleries moved from Holland Belgium to France
              3 armour moved from Holland Belgium to France
              1 artillery moved from Western Germany to France
              3 infantry moved from Western Germany to France
              2 mech_infantrys moved from Western Germany to France
              1 fighter moved from Slovakia Hungary to Southern France
              1 armour moved from Greater Southern Germany to France
              1 armour moved from Greater Southern Germany to France
              1 armour moved from Greater Southern Germany to Southern France
              2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
              2 infantry moved from Slovakia Hungary to Yugoslavia
              1 tactical_bomber moved from Poland to France
              1 mech_infantry moved from Western Germany to France
              1 mech_infantry moved from Western Germany to Southern France
      
          Combat - Germans
              British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
              Battle in 111 Sea Zone
                  Germans attack with 2 fighters, 2 submarines and 2 tactical_bombers
                  British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
                      Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                      Germans roll dice for 2 fighters and 2 tactical_bombers in 111 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                  Units damaged: 1 battleship owned by the British
                      British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
                      1 destroyer owned by the British and 1 submarine owned by the Germans lost in 111 Sea Zone
                      Germans roll dice for 1 submarine in 111 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 2 fighters and 2 tactical_bombers in 111 Sea Zone, round 3 : 0/4 hits, 2.33 expected hits
                      British roll dice for 1 fighter in 111 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                      British roll dice for 1 battleship and 1 cruiser in 111 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                      1 submarine owned by the Germans and 1 fighter owned by the Germans lost in 111 Sea Zone
                      Germans roll dice for 1 fighter and 2 tactical_bombers in 111 Sea Zone, round 4 : 3/3 hits, 1.67 expected hits
                      British roll dice for 1 battleship, 1 cruiser and 1 fighter in 111 Sea Zone, round 4 : 0/3 hits, 1.83 expected hits
                      1 cruiser owned by the British, 1 battleship owned by the British and 1 fighter owned by the British lost in 111 Sea Zone
                  Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 28
                  Casualties for Germans: 1 fighter and 2 submarines
                  Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
                  Turning on Edit Mode
                  EDIT: Removing units owned by Germans from Romania: 1 infantry
                  EDIT: Adding units owned by Germans to Yugoslavia: 1 infantry
                  EDIT: Turning off Edit Mode
              Battle in 91 Sea Zone
                  Germans attack with 1 submarine
                  British defend with 1 cruiser
                      Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 cruiser in 91 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                      Germans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 cruiser in 91 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                      1 submarine owned by the Germans lost in 91 Sea Zone
                  British win with 1 cruiser remaining. Battle score for attacker is -6
                  Casualties for Germans: 1 submarine
              Battle in 110 Sea Zone
                  Germans attack with 1 battleship, 2 bombers, 2 fighters, 1 submarine and 2 tactical_bombers
                  British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
                      Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 battleship, 2 bombers, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 3/7 hits, 4.33 expected hits
                  Units damaged: 1 battleship owned by the British
                      British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
                      1 battleship owned by the Germans, 1 cruiser owned by the French, 1 submarine owned by the Germans and 1 cruiser owned by the British lost in 110 Sea Zone
                      Germans roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 3 : 4/6 hits, 3.67 expected hits
                      British roll dice for 1 battleship in 110 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                      1 fighter owned by the Germans and 1 battleship owned by the British lost in 110 Sea Zone
                  Germans win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8
                  Casualties for Germans: 1 battleship, 1 fighter and 1 submarine
                  Casualties for British: 1 battleship and 1 cruiser
                  Casualties for French: 1 cruiser
              Battle in France
                  Germans attack with 5 armour, 3 artilleries, 7 infantry, 3 mech_infantrys and 1 tactical_bomber
                  British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                      AA fire in France : 1/1 hits, 0.17 expected hits
                      1 tactical_bomber owned by the Germans lost in France
                      Germans roll dice for 5 armour, 3 artilleries, 7 infantry and 3 mech_infantrys in France, round 2 : 6/18 hits, 5.67 expected hits
                      French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 5/11 hits, 4.33 expected hits
                      1 aaGun owned by the French, 5 infantry owned by the Germans and 5 infantry owned by the French lost in France
                      Germans roll dice for 5 armour, 3 artilleries, 2 infantry and 3 mech_infantrys in France, round 3 : 6/13 hits, 4.83 expected hits
                      French roll dice for 2 armour, 2 artilleries, 1 fighter and 1 infantry in France, round 3 : 5/6 hits, 2.67 expected hits
                      2 artilleries owned by the Germans, 2 infantry owned by the Germans, 1 armour owned by the French, 1 infantry owned by the French, 1 fighter owned by the French, 1 artillery owned by the British, 1 mech_infantry owned by the Germans, 1 armour owned by the British and 1 artillery owned by the French lost in France
                  Germans captures 19PUs while taking French capital
                  Germans converts factory_major into different units
                  Germans win, taking France from French with 5 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 9
                  Casualties for Germans: 2 artilleries, 7 infantry, 1 mech_infantry and 1 tactical_bomber
                  Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                  Casualties for British: 1 armour and 1 artillery
              Battle in Yugoslavia
                  Germans attack with 2 artilleries and 8 infantry
                  Neutral_Allies defend with 5 infantry
                      Germans roll dice for 2 artilleries and 8 infantry in Yugoslavia, round 2 : 1/10 hits, 2.33 expected hits
                      Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/5 hits, 1.67 expected hits
                      1 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Yugoslavia
                  2 artilleries owned by the Germans and 7 infantry owned by the Germans retreated to Slovakia Hungary
                  Neutral_Allies win with 4 infantry remaining. Battle score for attacker is -3
                  Casualties for Germans: 2 infantry
                  Casualties for Neutral_Allies: 1 infantry
              Battle in Southern France
                  Germans attack with 1 armour, 1 fighter and 1 mech_infantry
                  French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                      Germans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Southern France, round 2 : 0/3 hits, 1.17 expected hits
                      French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 2/2 hits, 0.67 expected hits
                      1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Southern France
                   retreated to Southern France
                  French win with 1 artillery and 1 infantry remaining. Battle score for attacker is -10
                  Casualties for Germans: 1 armour and 1 mech_infantry
              Battle in 106 Sea Zone
                  Germans attack with 1 submarine
                  British defend with 1 destroyer and 1 transport
                      Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the British and 1 submarine owned by the Germans lost in 106 Sea Zone
                  British win with 1 transport remaining. Battle score for attacker is 2
                  Casualties for Germans: 1 submarine
                  Casualties for British: 1 destroyer
              Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
      
          Non Combat Move - Germans
              1 armour moved from Romania to Bulgaria
                    Germans take Bulgaria from Neutral_Axis
              1 infantry moved from Norway to Finland
                    Germans take Finland from Neutral_Axis
              3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland
              1 transport moved from 114 Sea Zone to 113 Sea Zone
              1 cruiser moved from 114 Sea Zone to 113 Sea Zone
              1 fighter moved from 111 Sea Zone to Western Germany
              1 fighter moved from 110 Sea Zone to Western Germany
              1 tactical_bomber moved from 111 Sea Zone to Western Germany
              2 infantry moved from Denmark to Western Germany
              2 bombers moved from 110 Sea Zone to Western Germany
              1 fighter moved from Southern France to Northern Italy
              1 tactical_bomber moved from 110 Sea Zone to Western Germany
              1 tactical_bomber moved from 111 Sea Zone to Western Germany
              1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
              2 aaGuns moved from Western Germany to Holland Belgium
              2 tactical_bombers moved from Western Germany to Holland Belgium
              1 aaGun moved from Western Germany to Holland Belgium
              2 infantry moved from Norway to Finland
      
          Place Units - Germans
              Turning on Edit Mode
              EDIT: Removing units owned by Germans from Slovakia Hungary: 1 artillery and 7 infantry
              EDIT: Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Removing units owned by Germans from Slovakia Hungary: 1 artillery
              EDIT: Adding units owned by Germans to Romania: 2 artilleries and 7 infantry
              EDIT: Removing units owned by Germans from Slovakia Hungary: 1 armour
              EDIT: Adding units owned by Germans to Romania: 1 armour
              EDIT: Turning off Edit Mode
              1 submarine placed in 113 Sea Zone
              2 bombers placed in Western Germany
      
          Turn Complete - Germans
              Germans collect 37 PUs; end with 56 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
              Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
      

      Combat Hit Differential Summary :

      Germans : -4.67
      British : -0.50
      AA fire in France : : 0.83
      French : 4.33
      Neutral_Allies : 0.33
      

      Territory Summary for Germans :

      France : 1 flag, 1 airfield, 5 armour, 1 artillery, 1 factory_minor and 2 mech_infantrys
      Western Germany : 1 airfield, 4 bombers, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
      Romania : 1 armour, 2 artilleries and 8 infantry
      Poland : 3 aaGuns, 1 armour, 3 artilleries and 14 infantry
      Germany : 1 factory_major
      Holland Belgium : 3 aaGuns and 3 tactical_bombers
      Northern Italy : 1 fighter
      113 Sea Zone : 1 cruiser, 1 submarine and 1 transport
      Bulgaria : 1 flag, 1 armour and 4 infantry
      Finland : 1 flag, 7 infantry
      

      Production/PUs Summary :

      Germans : 37 / 66
      Russians : 37 / 37
      Japanese : 26 / 26
      Americans : 52 / 52
      Chinese : 12 / 12
      British : 28 / 28
      UK_Pacific : 17 / 17
      Italians : 10 / 10
      ANZAC : 10 / 10
      French : 15 / 0
      Dutch : 11 / 0
      Mongolians : 0 / 0
      Neutral_Axis : 2 / 0
      Neutral_Allies : 8 / 0
      Neutral_True : 18 / 0
      

      Savegame

      posted in Play Boardgames
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      innohub
    • RE: Nathanrun5 (Allies) vs Innohub (Axis) G40 2E - Game 01

      i should have put 1 more inf from Romania to Yugo. Will do edit later during combat move

      posted in Play Boardgames
      I
      innohub
    • RE: Nathanrun5 (Allies) vs Innohub (Axis) G40 2E - Game 01

      TripleA Manual Gamesave Post: Germans round 1

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 1
      
          Purchase Units - Germans
              Germans buy 2 bombers and 1 submarine; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 submarine moved from 124 Sea Zone to 111 Sea Zone
              1 submarine moved from 118 Sea Zone to 111 Sea Zone
              1 submarine moved from 108 Sea Zone to 110 Sea Zone
              1 submarine moved from 103 Sea Zone to 91 Sea Zone
              1 submarine moved from 117 Sea Zone to 106 Sea Zone
              1 fighter moved from Norway to 111 Sea Zone
              1 battleship moved from 113 Sea Zone to 110 Sea Zone
              1 tactical_bomber moved from Germany to 110 Sea Zone
              1 fighter moved from Holland Belgium to 111 Sea Zone
              1 tactical_bomber moved from Western Germany to 111 Sea Zone
              1 tactical_bomber moved from Western Germany to 111 Sea Zone
              2 bombers moved from Germany to 110 Sea Zone
              1 fighter moved from Western Germany to 110 Sea Zone
              1 fighter moved from Western Germany to 110 Sea Zone
              1 tactical_bomber moved from Western Germany to 110 Sea Zone
              4 infantry moved from Holland Belgium to France
              2 artilleries moved from Holland Belgium to France
              3 armour moved from Holland Belgium to France
              1 artillery moved from Western Germany to France
              3 infantry moved from Western Germany to France
              2 mech_infantrys moved from Western Germany to France
              1 fighter moved from Slovakia Hungary to Southern France
              1 armour moved from Greater Southern Germany to France
              1 armour moved from Greater Southern Germany to France
              1 armour moved from Greater Southern Germany to Southern France
              2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
              2 infantry moved from Slovakia Hungary to Yugoslavia
              1 tactical_bomber moved from Poland to France
              1 mech_infantry moved from Western Germany to France
              1 mech_infantry moved from Western Germany to Southern France
      
          Combat - Germans
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
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      innohub
    • RE: Nathanrun5 (Allies) vs Innohub (Axis) G40 2E - Game 01

      Testing Forum poster

      Test summary from TripleA, engine version: 1.9, time: 23:25:28
      Savegame

      posted in Play Boardgames
      I
      innohub
    • RE: Nathanrun5 (Allies) vs Innohub (Axis) G40 2E - Game 01

      Testing Forum poster

      Test summary from TripleA, engine version: 1.9, time: 23:23:08
      Savegame

      posted in Play Boardgames
      I
      innohub
    • Nathanrun5 (Allies) vs Innohub (Axis) G40 2E - Game 01

      Setting up thread. Testing

      posted in Play Boardgames
      I
      innohub
    • RE: Looking for G40 player

      @Dutchman sure. Thanks for let me know.

      posted in Find Online Players
      I
      innohub
    • RE: Looking for G40 player

      Hi,
      If you are still interested to play via PBEM please PM me. I have played a few games on 40G before and like to get back for some action…

      posted in Find Online Players
      I
      innohub
    • RE: Redone 1942 2nd Edition Map file..

      Awesome! Thank you for sharing

      posted in Axis & Allies 1942 2nd Edition
      I
      innohub
    • RE: Anniv Edition, innohub (axis) v gribble (allies) standard rules, 1942 setup

      Took Japan finally :-) the cost was high though. Very good air strike indeed!

      posted in Play Boardgames
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      innohub
    • RE: Anniv Edition, innohub (axis) v gribble (allies) standard rules, 1942 setup

      TripleA Turn Summary: Americans round 11

      TripleA Turn Summary for game: World War II v3 1942, version: 1.7

      Game History

      Round: 11
      
          Research Technology - Americans
              Americans spend 0 on tech rolls
                  Americans rolls : 1/1 hits, 0.00 expected hits
              Americans removing all Technology Tokens after successful research.
              Americans discover Heavy Bomber
      
          Activate Technology - Americans
              Americans activating Heavy Bomber
      
          Purchase Units - Americans
              Americans buy 4 bombers; Remaining resources: 0 techTokens; 8 PUs; 
      
          Purchase Units - Chinese
              Chinese builds 4 units.
      
          Combat Move - Americans
              2 infantry moved from Philippine Islands to 50 Sea Zone
              2 infantry and 1 transport moved from 50 Sea Zone to 62 Sea Zone
              2 infantry moved from 62 Sea Zone to Japan
              2 bombers moved from Manchuria to Japan
              2 bombers moved from Fukien to Japan
              4 bombers moved from Stanovoj Chrebet to Japan
              1 fighter moved from 59 Sea Zone to Japan
              1 artillery and 1 infantry moved from Iwo Jima to 59 Sea Zone
              2 infantry moved from Iwo Jima to 59 Sea Zone
              1 artillery, 3 infantry and 2 transports moved from 59 Sea Zone to 62 Sea Zone
              1 artillery and 3 infantry moved from 62 Sea Zone to Japan
              1 transport moved from 59 Sea Zone to 60 Sea Zone
              1 armour and 1 infantry moved from Okinawa to 60 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 62 Sea Zone
              1 armour and 1 infantry moved from 62 Sea Zone to Japan
              1 battleship moved from 36 Sea Zone to 62 Sea Zone
      
          Combat - Americans
              Battle in Japan
                  Americans attack with 1 armour, 1 artillery, 8 bombers, 1 fighter and 6 infantry
                  Japanese defend with 2 aaGuns, 1 armour, 1 factory and 8 infantry
                      AA fire in Japan : 7/9 hits, 3.00 expected hits
                      1 fighter owned by the Americans and 6 bombers owned by the Americans lost in Japan
                      Americans roll dice for 1 battleship in Japan, round 2 : 0/1 hits, 0.67 expected hits
                      Americans roll dice for 1 armour, 1 artillery, 2 bombers and 6 infantry in Japan, round 2 : 4/12 hits, 3.67 expected hits
                      Japanese roll dice for 1 armour and 8 infantry in Japan, round 2 : 2/9 hits, 3.17 expected hits
                      4 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Japan
                      Americans roll dice for 1 armour, 1 artillery, 2 bombers and 4 infantry in Japan, round 3 : 5/10 hits, 3.33 expected hits
                      Japanese roll dice for 1 armour and 4 infantry in Japan, round 3 : 2/5 hits, 1.83 expected hits
                      4 infantry owned by the Japanese, 1 armour owned by the Japanese and 2 infantry owned by the Americans lost in Japan
                  Americans captures 21PUs while taking Japanese capital
                  Americans win, taking Japan from Japanese with 1 armour, 1 artillery, 2 bombers and 2 infantry remaining. Battle score for attacker is -65
                  Casualties for Americans: 6 bombers, 1 fighter and 4 infantry
                  Casualties for Japanese: 1 armour and 8 infantry
      
          Non Combat Move - Americans
              1 transport moved from 38 Sea Zone to 51 Sea Zone
              1 destroyer moved from 60 Sea Zone to 49 Sea Zone
              1 submarine moved from 60 Sea Zone to 49 Sea Zone
              1 submarine moved from 35 Sea Zone to 38 Sea Zone
              2 artilleries and 2 infantry moved from Western United States to 56 Sea Zone
              2 artilleries, 2 infantry and 2 transports moved from 56 Sea Zone to 20 Sea Zone
              1 destroyer moved from 56 Sea Zone to 20 Sea Zone
              2 bombers moved from Western United States to United Kingdom
              2 bombers moved from Japan to Manchuria
              2 bombers moved from Manchuria to Buryatia S.S.R.
              1 infantry moved from Alaska to Western Canada
              1 aaGun moved from Western United States to Central United States
      
          Place Units - Americans
              4 bombers placed in Eastern United States
      
          Place Units - Chinese
              4 infantry placed in Hupeh
      
          Turn Complete - Americans
              Americans collect 49 PUs; end with 78 PUs
              Objective 4: Americans met a national objective for an additional 5 PUs; end with 83 PUs
              Objective 2: Americans met a national objective for an additional 5 PUs; end with 88 PUs
              Objective 3: Americans met a national objective for an additional 5 PUs; end with 93 PUs
      

      Combat Hit Differential Summary :

      Americans rolls : : 1.00
      AA fire in Japan : : 4.00
      Americans : 1.33
      Japanese : -1.00
      

      Savegame

      posted in Play Boardgames
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      innohub
    • RE: Anniv Edition, innohub (axis) v gribble (allies) standard rules, 1942 setup

      TripleA Turn Summary: British round 11

      TripleA Turn Summary for game: World War II v3 1942, version: 1.7

      Game History

      Round: 11
      
          Purchase Units - British
              British buy 1 armour, 1 battleship, 1 fighter and 1 transport; Remaining resources: 0 techTokens; 3 PUs; 
      
          Combat Move - British
              1 transport moved from 2 Sea Zone to 3 Sea Zone
              1 armour and 1 infantry moved from United Kingdom to 3 Sea Zone
              1 armour and 1 infantry moved from 3 Sea Zone to Norway
              1 fighter moved from 2 Sea Zone to Norway
              1 bomber moved from Russia to Norway
              2 infantry moved from India to 35 Sea Zone
              2 infantry and 1 transport moved from 35 Sea Zone to 38 Sea Zone
              4 infantry moved from 38 Sea Zone to East Indies
              1 artillery moved from Libya to Morocco Algeria
                    British take Morocco Algeria from Germans
              1 bomber moved from Russia to 29 Sea Zone
              1 fighter moved from Russia to Norway
      
          Combat - British
              Battle in 29 Sea Zone
                  British attack with 1 bomber
                  Germans defend with 1 submarine; Japanese defend with 1 transport
                  1 submarine owned by the Germans Submerged
                      British roll dice for 1 bomber in 29 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                      1 transport owned by the Japanese lost in 29 Sea Zone
                  British win with 1 bomber remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in Norway
                  British attack with 1 armour, 1 bomber, 2 fighters and 1 infantry
                  Germans defend with 1 fighter and 1 infantry
                      British roll dice for 1 armour, 1 bomber, 2 fighters and 1 infantry in Norway, round 2 : 3/5 hits, 2.33 expected hits
                      Germans roll dice for 1 fighter and 1 infantry in Norway, round 2 : 2/2 hits, 1.00 expected hits
                      1 infantry owned by the Germans, 1 fighter owned by the Germans, 1 fighter owned by the British and 1 armour owned by the British lost in Norway
                  British win, taking Norway from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is -2
                  Casualties for British: 1 armour and 1 fighter
                  Casualties for Germans: 1 fighter and 1 infantry
              Battle in East Indies
                  British attack with 4 infantry
                  Japanese defend with 1 armour, 1 factory and 1 infantry
                      British roll dice for 4 infantry in East Indies, round 2 : 0/4 hits, 0.67 expected hits
                      Japanese roll dice for 1 armour and 1 infantry in East Indies, round 2 : 0/2 hits, 0.83 expected hits
                      British roll dice for 4 infantry in East Indies, round 3 : 0/4 hits, 0.67 expected hits
                      Japanese roll dice for 1 armour and 1 infantry in East Indies, round 3 : 1/2 hits, 0.83 expected hits
                      1 infantry owned by the British lost in East Indies
                      British roll dice for 3 infantry in East Indies, round 4 : 1/3 hits, 0.50 expected hits
                      Japanese roll dice for 1 armour and 1 infantry in East Indies, round 4 : 1/2 hits, 0.83 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the British lost in East Indies
                      British roll dice for 2 infantry in East Indies, round 5 : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 armour in East Indies, round 5 : 0/1 hits, 0.50 expected hits
                      British roll dice for 2 infantry in East Indies, round 6 : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 armour in East Indies, round 6 : 1/1 hits, 0.50 expected hits
                      1 infantry owned by the British lost in East Indies
                      British roll dice for 1 infantry in East Indies, round 7 : 0/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 armour in East Indies, round 7 : 1/1 hits, 0.50 expected hits
                      1 infantry owned by the British lost in East Indies
                  Japanese win with 1 armour remaining. Battle score for attacker is -9
                  Casualties for British: 4 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - British
              1 bomber could not land in 29 Sea Zone and was removed
              1 bomber moved from Norway to United Kingdom
              1 fighter moved from Norway to 3 Sea Zone
              1 carrier, 1 destroyer and 1 submarine moved from 2 Sea Zone to 3 Sea Zone
              2 infantry moved from Persia to India
      
          Place Units - British
              Turning on Edit Mode
              EDIT: Adding units owned by British to French Madagascar: 1 bomber
              EDIT: Turning off Edit Mode
              1 battleship, 1 fighter and 1 transport placed in 3 Sea Zone
              1 armour placed in India
      
          Turn Complete - British
              British collect 44 PUs; end with 47 PUs
              Objective 1: British met a national objective for an additional 5 PUs; end with 52 PUs
      

      Combat Hit Differential Summary :

      Germans : 1.00
      British : -0.67
      Japanese : 0.00
      

      Savegame

      posted in Play Boardgames
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      innohub
    • RE: Anniv Edition, innohub (axis) v gribble (allies) standard rules, 1942 setup

      TripleA Turn Summary: Russians round 11

      TripleA Turn Summary for game: World War II v3 1942, version: 1.7

      Game History

      Round: 11
      
          Purchase Units - Russians
              Russians buy 2 armour, 2 artilleries and 3 infantry; Remaining resources: 0 techTokens; 0 PUs; 
      
          Combat Move - Russians
              2 infantry moved from Urals to Archangel
              1 artillery moved from Russia to Archangel
              1 armour moved from Russia to Archangel
              3 armour, 2 artilleries, 2 bombers, 1 fighter and 7 infantry moved from Russia to Belorussia
              1 infantry moved from Eastern Ukraine to Belorussia
      
          Combat - Russians
              Battle in Archangel
                  Russians attack with 1 armour, 1 artillery and 2 infantry
                  Germans defend with 2 armour
                      Russians roll dice for 1 armour, 1 artillery and 2 infantry in Archangel, round 2 : 2/4 hits, 1.33 expected hits
                      Germans roll dice for 2 armour in Archangel, round 2 : 0/2 hits, 1.00 expected hits
                      2 armour owned by the Germans lost in Archangel
                  Russians win, taking Archangel from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 10
                  Casualties for Germans: 2 armour
              Battle in Belorussia
                  Russians attack with 3 armour, 2 artilleries, 2 bombers, 1 fighter and 8 infantry
                  Germans defend with 1 aaGun, 3 armour, 3 bombers, 5 fighters and 3 infantry
                      AA fire in Belorussia : 0/3 hits, 0.50 expected hits
                      Russians roll dice for 3 armour, 2 artilleries, 2 bombers, 1 fighter and 8 infantry in Belorussia, round 2 : 8/16 hits, 5.67 expected hits
                      Germans roll dice for 3 armour, 3 bombers, 5 fighters and 3 infantry in Belorussia, round 2 : 4/14 hits, 6.33 expected hits
                      4 infantry owned by the Russians, 3 bombers owned by the Germans, 3 infantry owned by the Germans and 2 armour owned by the Germans lost in Belorussia
                      Russians roll dice for 3 armour, 2 artilleries, 2 bombers, 1 fighter and 4 infantry in Belorussia, round 3 : 5/12 hits, 5.00 expected hits
                      Germans roll dice for 1 armour and 5 fighters in Belorussia, round 3 : 4/6 hits, 3.83 expected hits
                      4 infantry owned by the Russians, 4 fighters owned by the Germans and 1 armour owned by the Germans lost in Belorussia
                      Russians roll dice for 3 armour, 2 artilleries, 2 bombers and 1 fighter in Belorussia, round 4 : 6/8 hits, 4.00 expected hits
                      Germans roll dice for 1 fighter in Belorussia, round 4 : 1/1 hits, 0.67 expected hits
                      1 artillery owned by the Russians and 1 fighter owned by the Germans lost in Belorussia
                  Russians win, taking Belorussia from Germans with 3 armour, 1 artillery, 2 bombers and 1 fighter remaining. Battle score for attacker is 82
                  Casualties for Russians: 1 artillery and 8 infantry
                  Casualties for Germans: 3 armour, 3 bombers, 5 fighters and 3 infantry
      
          Non Combat Move - Russians
              1 fighter moved from Belorussia to Caucasus
              2 bombers moved from Belorussia to Caucasus
      
          Place Units - Russians
              2 infantry placed in Karelia S.S.R.
              2 armour placed in Caucasus
              1 artillery placed in Caucasus
              Russians undo move 3.
              Russians undo move 2.
              Russians undo move 1.
              1 artillery and 2 infantry placed in Caucasus
              1 armour placed in Caucasus
              Russians undo move 2.
              1 infantry placed in Caucasus
              1 artillery placed in Caucasus
              2 armour placed in Russia
              Russians undo move 3.
              1 artillery placed in Russia
              Russians undo move 2.
              1 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 26 PUs; end with 26 PUs
      

      Combat Hit Differential Summary :

      Germans : -2.83
      AA fire in Belorussia : : -0.50
      Russians : 5.00
      

      Savegame

      posted in Play Boardgames
      I
      innohub
    • RE: Anniv Edition, innohub (axis) v gribble (allies) standard rules, 1942 setup

      FYI - I think there is no use to put additional AA gun - each fighter will get 1 AA shot anyways regarding of number of AA guns if my understanding is correct. Only in later version (like 42 2nd) each AA gun can shot 3 fighters maximum

      posted in Play Boardgames
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      innohub
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