It was 2 round. I thought bad luck won’t come twice and bang! That’s is… :-(
Now I need to adjust and see how I could respond. What a difference a turn could make!
It was 2 round. I thought bad luck won’t come twice and bang! That’s is… :-(
Now I need to adjust and see how I could respond. What a difference a turn could make!
Ughhh…I had a really bad fight on your Japanese Navel battle…I thought I had high chance of winning but end up losing large bunches of my navel force! :-(
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Caucasus to Ukraine S.S.R.
1 infantry moved from Caucasus to Ukraine S.S.R.
1 infantry moved from Evenki National Okrug to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
2 infantry moved from Russia to West Russia
1 artillery moved from Russia to West Russia
1 infantry moved from Caucasus to West Russia
1 infantry moved from Caucasus to West Russia
1 submarine moved from 7 Sea Zone to 12 Sea Zone
1 infantry moved from Russia to West Russia
Combat - Russians
Battle in West Russia
Russians attack with 1 artillery and 5 infantry
Germans defend with 3 infantry
Russians win, taking West Russia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 3 infantry
Casualties for Russians: 3 infantry
Battle in Ukraine S.S.R.
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 armour
Russians win, taking Ukraine S.S.R. from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 armour moved from Caucasus to Sinkiang
1 infantry moved from Evenki National Okrug to Yakut S.S.R.
Place Units - Russians
2 infantry placed in Caucasus
1 artillery and 2 infantry placed in Russia
1 infantry placed in Caucasus
1 artillery placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 fighter, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 64 Sea Zone to 60 Sea Zone
1 carrier moved from 64 Sea Zone to 60 Sea Zone
2 fighters moved from 64 Sea Zone to 60 Sea Zone
1 bomber moved from Alaska to 60 Sea Zone
1 submarine moved from 57 Sea Zone to 60 Sea Zone
1 battleship moved from 64 Sea Zone to 60 Sea Zone
2 fighters moved from Evenki National Okrug to Yakut S.S.R.
1 infantry moved from Eastern United States to 11 Sea Zone
1 artillery moved from Eastern United States to 11 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 13 Sea Zone
1 artillery moved from 13 Sea Zone to Morocco
Americans take Morocco from Germans
1 infantry moved from 13 Sea Zone to Morocco
Combat - Americans
Battle in Yakut S.S.R.
Americans attack with 2 fighters
Japanese defend with 1 armour
Americans win with 1 fighter remaining. Battle score for attacker is -4
Casualties for Japanese: 1 armour
Casualties for Americans: 1 fighter
Battle in 60 Sea Zone
Americans attack with 1 battleship, 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Units damaged: 1 battleship owned by the Japanese
Units damaged: 1 battleship owned by the Americans
1 battleship owned by the Americans retreated to 58 Sea Zone
Japanese win with 1 battleship, 1 carrier, 1 cruiser and 2 fighters remaining. Battle score for attacker is -42
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 bomber, 1 carrier, 1 destroyer, 1 fighter and 1 submarine
Non Combat Move - Americans
1 fighter moved from 60 Sea Zone to Yunnan
1 armour moved from Alaska to 64 Sea Zone
1 infantry moved from Alaska to 64 Sea Zone
1 armour, 1 infantry and 1 transport moved from 64 Sea Zone to 56 Sea Zone
1 infantry moved from Alaska to 64 Sea Zone
1 infantry moved from Alaska to 64 Sea Zone
2 infantry and 1 transport moved from 64 Sea Zone to 56 Sea Zone
1 destroyer moved from 56 Sea Zone to 58 Sea Zone
1 fighter moved from Yakut S.S.R. to Sinkiang
1 artillery moved from Eastern United States to 11 Sea Zone
1 infantry moved from Eastern United States to 11 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 23 Sea Zone
1 infantry moved from 23 Sea Zone to French West Africa
1 artillery moved from 23 Sea Zone to French West Africa
1 infantry moved from 56 Sea Zone to Western United States
1 infantry moved from 56 Sea Zone to Western United States
1 infantry moved from 56 Sea Zone to Western United States
1 armour moved from 56 Sea Zone to Western United States
1 infantry moved from Western United States to 56 Sea Zone
1 infantry and 1 transport moved from 56 Sea Zone to 53 Sea Zone
1 infantry moved from Hawaiian Islands to 53 Sea Zone
2 infantry and 1 transport moved from 53 Sea Zone to 43 Sea Zone
Place Units - Americans
1 armour placed in Sinkiang
2 transports placed in 11 Sea Zone
1 artillery and 2 infantry placed in Eastern United States
1 infantry placed in Western United States
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 42 PUs; end with 42 PUs total
2 units repaired.
Sure - That’s easy enough.
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 1
Purchase Units - Russians
Russians buy 2 armour and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Archangel to West Russia
3 infantry moved from Karelia S.S.R. to West Russia
1 artillery moved from Karelia S.S.R. to West Russia
3 infantry moved from Caucasus to Ukraine S.S.R.
1 fighter moved from Karelia S.S.R. to Ukraine S.S.R.
1 fighter moved from Russia to Ukraine S.S.R.
1 artillery moved from Caucasus to Ukraine S.S.R.
1 armour moved from Caucasus to Ukraine S.S.R.
1 artillery moved from Russia to West Russia
2 infantry moved from Russia to West Russia
1 armour moved from Russia to West Russia
1 infantry moved from Karelia S.S.R. to West Russia
Combat - Russians
Battle in West Russia
Russians attack with 2 armour, 2 artilleries and 6 infantry
Germans defend with 1 armour, 1 artillery and 3 infantry
Russians win, taking West Russia from Germans with 2 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour, 1 artillery and 3 infantry
Casualties for Russians: 3 infantry
Battle in Ukraine S.S.R.
Russians attack with 1 armour, 1 artillery, 2 fighters and 3 infantry
Germans defend with 1 armour, 1 artillery, 1 fighter and 3 infantry
Russians win, taking Ukraine S.S.R. from Germans with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 20
Casualties for Germans: 1 armour, 1 artillery, 1 fighter and 3 infantry
Casualties for Russians: 3 infantry
Non Combat Move - Russians
2 fighters moved from Ukraine S.S.R. to West Russia
1 infantry moved from Russia to West Russia
1 aaGun moved from Russia to West Russia
1 infantry moved from Archangel to West Russia
1 infantry moved from Evenki National Okrug to Archangel
2 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
1 infantry moved from Soviet Far East to Yakut S.S.R.
1 infantry moved from Soviet Far East to Yakut S.S.R.
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 submarine moved from 4 Sea Zone to 7 Sea Zone
1 armour moved from Russia to West Russia
2 fighters moved from West Russia to Caucasus
1 infantry moved from Russia to West Russia
1 infantry moved from Kazakh S.S.R. to Caucasus
Place Units - Russians
2 armour placed in Russia
4 infantry placed in Caucasus
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 3
Purchase Units - British
British buy 3 armour and 1 bomber; Remaining resources: 3 PUs;
Combat Move - British
1 transport moved from 28 Sea Zone to 34 Sea Zone
1 infantry moved from Anglo-Egyptian Sudan to Egypt
1 infantry moved from Persia to 34 Sea Zone
1 fighter moved from French West Africa to Egypt
1 infantry moved from Persia to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Egypt
1 infantry moved from French Indo-China Thailand to Malaya
British take Malaya from Japanese
1 infantry moved from Burma to Yunnan
Americans take Yunnan from Japanese
Combat - British
Battle in Egypt
British attack with 1 fighter and 3 infantry
Germans defend with 2 infantry
British win, taking Egypt from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for British: 2 infantry
Non Combat Move - British
1 fighter moved from Egypt to Anglo-Egyptian Sudan
1 fighter moved from India to Sinkiang
1 armour moved from Persia to India
Place Units - British
3 armour placed in India
1 bomber placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 36 PUs total
Sometimes the dice result really screws thing up…I would be really pissed when this happened!
It seems such luck really helps me to execute the strategy…now let see if I can hold your Germany attack! :evil:
@wittmann:
Well. my bad luck continues. I lost 8 Ground units to kill 2 Inf and failed to take either Indo or Burma.
You can rampage now. Enjoy!
I haven’t played Germany much but it seems to me buying a Aircraft Carrier at the 1st turn is also a good idea. This way I can land my fighters there and generate a threat to British or Africa (depending on where you place)
@Hobby
FYI - While I am playing with opponent today using AAA(play by forum), I think it occurred once that even I attack a submarine with destroyer and cruiser, the submarine from enemy side can still do a surprise attack before I fire. Is this a bug?
42 2E is a great game. I am addicted to it recently :mrgreen:
Cheers,
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Russia to Sinkiang
1 armour moved from Russia to Sinkiang
1 infantry moved from Caucasus to Ukraine S.S.R.
2 infantry moved from Caucasus to Ukraine S.S.R.
1 infantry moved from Evenki National Okrug to Sinkiang
Combat - Russians
Battle in Sinkiang
Russians attack with 2 armour and 1 infantry
Japanese defend with 1 factory and 1 infantry
Russians win, taking Sinkiang from Japanese with 2 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine S.S.R.
Russians attack with 3 infantry
Germans defend with 1 artillery
Russians win, taking Ukraine S.S.R. from Germans with 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - Russians
1 infantry moved from Russia to West Russia
2 armour moved from West Russia to Caucasus
1 armour moved from Trans-Jordan to Caucasus
Place Units - Russians
3 infantry placed in Caucasus
1 artillery and 4 infantry placed in Russia
Russians undo move 2.
1 infantry placed in Caucasus
1 artillery and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 1 infantry and 3 transports; Remaining resources: 4 PUs;
Combat Move - Americans
1 bomber moved from Alaska to Yakut S.S.R.
2 fighters moved from 64 Sea Zone to Yakut S.S.R.
1 cruiser moved from 11 Sea Zone to 13 Sea Zone
1 destroyer moved from 11 Sea Zone to 13 Sea Zone
Combat - Americans
Battle in 13 Sea Zone
Americans attack with 1 cruiser and 1 destroyer
Germans defend with 1 submarine
Americans win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Yakut S.S.R.
Americans attack with 1 bomber and 2 fighters
Japanese defend with 1 armour and 2 infantry
retreated to Yakut S.S.R.
Japanese win with 1 armour remaining. Battle score for attacker is -6
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 bomber
Non Combat Move - Americans
1 fighter moved from Yakut S.S.R. to Evenki National Okrug
1 fighter moved from Yakut S.S.R. to Evenki National Okrug
1 destroyer moved from 65 Sea Zone to 63 Sea Zone
1 fighter moved from Eastern Canada to 64 Sea Zone
1 fighter moved from Alaska to 64 Sea Zone
1 aaGun moved from Western Canada to Alaska
1 armour moved from Western Canada to Alaska
1 transport moved from 65 Sea Zone to 64 Sea Zone
2 infantry moved from Western United States to 56 Sea Zone
2 infantry and 1 transport moved from 56 Sea Zone to 64 Sea Zone
1 infantry moved from 64 Sea Zone to Alaska
1 infantry moved from 64 Sea Zone to Alaska
1 bomber moved from Western United States to Alaska
Place Units - Americans
2 transports placed in 11 Sea Zone
1 transport placed in 56 Sea Zone
1 destroyer placed in 56 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 39 PUs; end with 43 PUs total
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 2
Purchase Units - British
British buy 2 armour, 1 fighter and 1 transport; Remaining resources: 2 PUs;
Combat Move - British
1 bomber moved from Trans-Jordan to Kwangtung
1 fighter moved from India to Kwangtung
2 infantry and 1 transport moved from 30 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo-China Thailand
1 infantry moved from Burma to French Indo-China Thailand
Combat - British
Battle in Kwangtung
British attack with 1 bomber and 1 fighter
Japanese defend with 1 bomber and 1 fighter
retreated to Kwangtung
Japanese win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 bomber
Casualties for British: 1 fighter
Battle in French Indo-China Thailand
British attack with 3 infantry
Japanese defend with 2 infantry
British win, taking French Indo-China Thailand from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Non Combat Move - British
1 bomber moved from Kwangtung to Sinkiang
1 fighter moved from West Russia to Sinkiang
1 armour moved from Trans-Jordan to Persia
1 artillery moved from Trans-Jordan to Persia
1 infantry moved from Trans-Jordan to Persia
1 infantry moved from India to Burma
1 infantry moved from India to Burma
1 infantry moved from Rhodesia to Anglo-Egyptian Sudan
1 transport moved from 32 Sea Zone to 28 Sea Zone
1 infantry moved from Trans-Jordan to Persia
1 transport moved from 11 Sea Zone to 10 Sea Zone
1 armour moved from Eastern Canada to 10 Sea Zone
1 infantry moved from Eastern Canada to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 2 Sea Zone
1 fighter moved from United Kingdom to French West Africa
Place Units - British
2 armour and 1 fighter placed in India
1 transport placed in 7 Sea Zone
Turn Complete - British
British collect 31 PUs; end with 33 PUs total
Sure. I will finish some works first and come back shortly today for my UK encounter :evil: Japan is tough. I need to think of a way of containing this monster…
Seems I have a lucky start :evil: Would you like to replay the Germany 2nd round? This is totally fine with me -I (In fact as you have seen I have done a few times…) I find sometimes after the 1st fight I would realize to try different ways to approach.
Cheers,
IMHO the Black Sea straits rule would help Russian by taking some heat off from Caucasus as Germany no longer able to use transport to support additional troops to attack.
Thank you Leo. I tried the Edit mode but am still not too sure how to make that edit so I leave that unchanged.
I looked into the previous Russian move I did another day and felt there were some bad strategy moves maded so I reuse the round 1 US file to make another move experiment to Russian (with different purchase -this time I made 2 armor purchase instead). So now you will see another new Russian round 2 file to be download. I guess you won’t mind I change again… :-D :-D :-D :-D please use the later one instead.
Cheers,
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 2
Research Technology - Russians
Purchase Units - Russians
Russians buy 2 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Caucasus to Ukraine S.S.R.
1 infantry moved from Caucasus to Ukraine S.S.R.
1 infantry moved from Caucasus to Ukraine S.S.R.
3 infantry moved from West Russia to Belorussia
1 infantry moved from West Russia to Belorussia
1 armour moved from West Russia to Belorussia
1 armour moved from Caucasus to Belorussia
1 artillery moved from West Russia to Belorussia
2 fighters moved from Caucasus to Anhwei
3 infantry moved from Sinkiang to Anhwei
Combat - Russians
Battle in Ukraine S.S.R.
Russians attack with 3 infantry
Germans defend with 1 infantry
Russians win, taking Ukraine S.S.R. from Germans with 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Anhwei
Russians attack with 2 fighters and 3 infantry
Japanese defend with 5 infantry
1 infantry owned by the Russians retreated to Sinkiang
Japanese win with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 3 infantry
Casualties for Russians: 2 infantry
Battle in Belorussia
Russians attack with 2 armour, 1 artillery and 4 infantry
Germans defend with 3 armour and 2 infantry
1 infantry owned by the Russians , 2 armour owned by the Russians and 1 artillery owned by the Russians retreated to West Russia
Germans win with 2 armour remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour and 2 infantry
Casualties for Russians: 3 infantry
Non Combat Move - Russians
1 infantry moved from Russia to West Russia
1 infantry moved from Evenki National Okrug to Archangel
3 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 armour moved from Caucasus to Trans-Jordan
2 armour moved from Caucasus to West Russia
1 infantry moved from Caucasus to West Russia
1 artillery moved from Caucasus to West Russia
1 aaGun moved from Caucasus to West Russia
1 fighter moved from Anhwei to Sinkiang
1 fighter moved from Anhwei to Sinkiang
Place Units - Russians
2 infantry placed in Caucasus
2 armour placed in Russia
1 artillery and 1 infantry placed in Russia
1 infantry placed in Caucasus
Russians undo move 3.
1 artillery placed in Caucasus
1 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.8
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Sinkiang to Anhwei
2 fighters moved from Caucasus to Anhwei
1 armour moved from West Russia to Belorussia
1 infantry moved from Caucasus to Ukraine S.S.R.
1 armour moved from Caucasus to Belorussia
1 artillery moved from Caucasus to Ukraine S.S.R.
1 artillery moved from West Russia to Belorussia
3 infantry moved from West Russia to Belorussia
1 armour moved from Caucasus to Belorussia
Combat - Russians
Battle in Ukraine S.S.R.
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Ukraine S.S.R. from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Anhwei
Russians attack with 2 fighters and 3 infantry
Japanese defend with 5 infantry
retreated to Anhwei
Japanese win with 2 infantry remaining. Battle score for attacker is -10
Casualties for Japanese: 3 infantry
Casualties for Russians: 1 fighter and 3 infantry
Battle in Belorussia
Russians attack with 3 armour, 1 artillery and 3 infantry
Germans defend with 3 armour and 2 infantry
Russians win, taking Belorussia from Germans with 3 armour remaining. Battle score for attacker is 11
Casualties for Germans: 3 armour and 2 infantry
Casualties for Russians: 1 artillery and 3 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Anhwei to Sinkiang
1 infantry moved from Evenki National Okrug to Sinkiang
1 armour moved from Caucasus to Trans-Jordan
1 infantry moved from Caucasus to West Russia
2 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 infantry moved from Caucasus to West Russia
1 infantry moved from Caucasus to West Russia
1 aaGun moved from Caucasus to West Russia
1 armour moved from Caucasus to West Russia
1 infantry moved from Russia to West Russia
Place Units - Russians
1 armour placed in Caucasus
Russians undo move 1.
1 armour placed in Russia
1 artillery and 2 infantry placed in Caucasus
3 infantry placed in Russia
1 infantry placed in Caucasus
Russians undo move 2.
2 infantry placed in Caucasus
Russians undo move 2.
1 infantry placed in Caucasus
1 artillery and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Territory Summary for Russians :
7 Sea Zone : 1 submarine
Belorussia : 1 flag, 3 armour
Caucasus : 1 factory and 4 infantry
Evenki National Okrug : 2 infantry
Russia : 1 armour, 1 artillery, 1 factory and 2 infantry
Sinkiang : 1 fighter and 1 infantry
Trans-Jordan : 1 armour
Ukraine S.S.R. : 1 flag, 1 artillery
West Russia : 1 flag, 1 aaGun, 1 armour and 5 infantry
Yakut S.S.R. : 1 infantry
Production/PUs Summary :
Russians : 27 / 27
Germans : 37 / 41
British : 31 / 31
Japanese : 33 / 33
Americans : 40 / 40
Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 7 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 2.944
Median : 3.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 36
Japanese Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
Average roll : 1.600
Median : 1.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5
Germans Combat
1 was rolled 2 times
2 was rolled 3 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.364
Median : 4.000
Variance : 1.100
Standard Deviation : 1.049
Total rolls : 11
Russians Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.050
Median : 3.000
Variance : 0.737
Standard Deviation : 0.858
Total rolls : 20