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    Posts made by Ingvordsen

    • RE: game 2. Tuff axis vs Inge Allies

      TripleA Turn Summary: UK_Pacific round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 5
      
          Purchase Units - Americans
              Americans buy 2 artilleries, 1 battleship, 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 submarine moved from 8 Sea Zone to 16 Sea Zone
              1 submarine moved from 25 Sea Zone to 16 Sea Zone
              1 bomber moved from Queensland to 42 Sea Zone
              1 submarine moved from 101 Sea Zone to 89 Sea Zone
              1 destroyer moved from 101 Sea Zone to 89 Sea Zone
              1 artillery moved from Eastern United States to 101 Sea Zone
              1 artillery moved from Eastern United States to 101 Sea Zone
              1 infantry moved from Eastern United States to 101 Sea Zone
              1 infantry moved from Eastern United States to 101 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
              1 infantry moved from 91 Sea Zone to Gibraltar
              1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
              1 carrier moved from 101 Sea Zone to 91 Sea Zone
              1 fighter moved from 101 Sea Zone to 91 Sea Zone
              1 fighter moved from Central America to 91 Sea Zone
              1 submarine moved from 10 Sea Zone to 8 Sea Zone
      
          Combat - Americans
              Battle in Gibraltar
              Battle in 89 Sea Zone
                  Americans attack with 1 destroyer and 1 submarine
                  Germans defend with 1 submarine
                      Americans roll dice for 1 submarine in 89 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      1 submarine owned by the Germans lost in 89 Sea Zone
                  Americans win, taking Gibraltar from Italians, taking 89 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                  Casualties for Germans: 1 submarine
              Battle in 16 Sea Zone
                  Americans attack with 2 submarines
                  Japanese defend with 1 destroyer
                      Americans roll dice for 2 submarines in 16 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                      Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      1 destroyer owned by the Japanese lost in 16 Sea Zone
                  Americans win with 2 submarines remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
              Battle in 42 Sea Zone
                  Americans attack with 1 bomber
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 bomber in 42 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
                      Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      Americans roll dice for 1 bomber in 42 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
                      Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                      1 destroyer owned by the Japanese lost in 42 Sea Zone
                  Americans win with 1 bomber remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - Americans
              1 battleship moved from 26 Sea Zone to 54 Sea Zone
              2 carriers moved from 26 Sea Zone to 54 Sea Zone
              3 submarines moved from 26 Sea Zone to 54 Sea Zone
              1 armour moved from Hawaiian Islands to 26 Sea Zone
              1 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
              1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone
              1 fighter moved from Hawaiian Islands to 54 Sea Zone
              1 fighter moved from 26 Sea Zone to 54 Sea Zone
              1 fighter moved from 26 Sea Zone to 54 Sea Zone
              2 destroyers moved from 26 Sea Zone to 54 Sea Zone
              1 bomber moved from 42 Sea Zone to Queensland
              1 infantry moved from British Columbia to 1 Sea Zone
              1 mech_infantry moved from British Columbia to 1 Sea Zone
              1 infantry, 1 mech_infantry and 1 transport moved from 1 Sea Zone to 10 Sea Zone
              1 infantry moved from 10 Sea Zone to Mexico
              1 mech_infantry moved from 10 Sea Zone to Mexico
              1 infantry moved from 54 Sea Zone to Queensland
              1 armour moved from 54 Sea Zone to Queensland
              1 mech_infantry moved from Alaska to Western United States
              1 fighter moved from Hawaiian Islands to Western United States
      
          Place Units - Americans
              1 battleship, 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
              1 artillery and 1 infantry placed in Eastern United States
              1 artillery and 1 infantry placed in Western United States
      
          Turn Complete - Americans
              Americans collect 53 PUs; end with 53 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Szechwan to Kweichow
                    Chinese take Kweichow from Japanese
      
          Combat - Chinese
      
          Non Combat Move - Chinese
              3 infantry moved from Yunnan to Burma
              1 infantry moved from Yunnan to Burma
      
          Place Units - Chinese
              4 infantry placed in Szechwan
      
          Turn Complete - Chinese
              Chinese collect 6 PUs; end with 6 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
      
          Purchase Units - British
              British buy 2 fighters and 3 mech_infantrys; Remaining resources: 1 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - British
              1 infantry moved from Shan State to Malaya
                    UK_Pacific take Malaya from Japanese
              1 mech_infantry moved from Tobruk to Libya
                    British take Libya from Italians
              1 artillery moved from Tobruk to Alexandria
              1 destroyer moved from 71 Sea Zone to 79 Sea Zone
              1 infantry moved from Italian Somaliland to 76 Sea Zone
              1 cruiser moved from 76 Sea Zone to 79 Sea Zone
              1 infantry moved from Italian Somaliland to British Somaliland
                    British take British Somaliland from Italians
              1 transport moved from 81 Sea Zone to 76 Sea Zone
              1 artillery moved from Ethiopia to 76 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 79 Sea Zone
              1 infantry moved from Ethiopia to Anglo Egyptian Sudan
              3 mech_infantrys moved from Persia to Caucasus
              1 transport moved from 76 Sea Zone to 72 Sea Zone
              1 infantry moved from Rhodesia to Tanganyika Territory
              2 tactical_bombers moved from Volgograd to Russia
              1 fighter moved from Volgograd to Russia
              1 infantry moved from Eastern Persia to West India
              1 bomber moved from Egypt to India
              1 submarine moved from 81 Sea Zone to 98 Sea Zone
              3 fighters moved from Egypt to Persia
              1 fighter moved from Anglo Egyptian Sudan to Persia
              1 armour moved from Iraq to Eastern Persia
              1 bomber moved from Union of South Africa to India
              1 transport moved from 91 Sea Zone to 106 Sea Zone
              1 destroyer moved from 91 Sea Zone to 106 Sea Zone
      
          Combat - British
      
          Non Combat Move - British
              1 artillery moved from 79 Sea Zone to West India
              1 infantry moved from 79 Sea Zone to West India
      
          Place Units - British
              3 mech_infantrys placed in Persia
              2 fighters placed in Union of South Africa
      
          Turn Complete - British
              British collect 34 PUs; end with 35 PUs
              Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
      
          Place Units - UK_Pacific
              1 infantry placed in India
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6
              UK_Pacific collect 10 PUs; end with 12 PUs
              Some Units in India change ownership: 1 infantry
      

      Combat Hit Differential Summary :

      Americans regular : 0,67
      Japanese regular : -1,00
      

      Savegame

      posted in Play Boardgames
      I
      Ingvordsen
    • RE: game 2. Tuff axis vs Inge Allies

      TripleA Turn Summary: Chinese round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 5
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Szechwan to Kweichow
                    Chinese take Kweichow from Japanese
      
          Combat - Chinese
      
          Non Combat Move - Chinese
              3 infantry moved from Yunnan to Burma
              1 infantry moved from Yunnan to Burma
      
          Place Units - Chinese
              4 infantry placed in Szechwan
      
          Turn Complete - Chinese
              Chinese collect 6 PUs; end with 6 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      I
      Ingvordsen
    • RE: game 2. Tuff axis vs Inge Allies

      TripleA Turn Summary: Americans round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 5
      
          Purchase Units - Americans
              Americans buy 2 artilleries, 1 battleship, 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 submarine moved from 8 Sea Zone to 16 Sea Zone
              1 submarine moved from 25 Sea Zone to 16 Sea Zone
              1 bomber moved from Queensland to 42 Sea Zone
              1 submarine moved from 101 Sea Zone to 89 Sea Zone
              1 destroyer moved from 101 Sea Zone to 89 Sea Zone
              1 artillery moved from Eastern United States to 101 Sea Zone
              1 artillery moved from Eastern United States to 101 Sea Zone
              1 infantry moved from Eastern United States to 101 Sea Zone
              1 infantry moved from Eastern United States to 101 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
              1 infantry moved from 91 Sea Zone to Gibraltar
              1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
              1 carrier moved from 101 Sea Zone to 91 Sea Zone
              1 fighter moved from 101 Sea Zone to 91 Sea Zone
              1 fighter moved from Central America to 91 Sea Zone
              1 submarine moved from 10 Sea Zone to 8 Sea Zone
      
          Combat - Americans
              Battle in Gibraltar
              Battle in 89 Sea Zone
                  Americans attack with 1 destroyer and 1 submarine
                  Germans defend with 1 submarine
                      Americans roll dice for 1 submarine in 89 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      1 submarine owned by the Germans lost in 89 Sea Zone
                  Americans win, taking Gibraltar from Italians, taking 89 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                  Casualties for Germans: 1 submarine
              Battle in 16 Sea Zone
                  Americans attack with 2 submarines
                  Japanese defend with 1 destroyer
                      Americans roll dice for 2 submarines in 16 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                      Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      1 destroyer owned by the Japanese lost in 16 Sea Zone
                  Americans win with 2 submarines remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
              Battle in 42 Sea Zone
                  Americans attack with 1 bomber
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 bomber in 42 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
                      Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      Americans roll dice for 1 bomber in 42 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
                      Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                      1 destroyer owned by the Japanese lost in 42 Sea Zone
                  Americans win with 1 bomber remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - Americans
              1 battleship moved from 26 Sea Zone to 54 Sea Zone
              2 carriers moved from 26 Sea Zone to 54 Sea Zone
              3 submarines moved from 26 Sea Zone to 54 Sea Zone
              1 armour moved from Hawaiian Islands to 26 Sea Zone
              1 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
              1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone
              1 fighter moved from Hawaiian Islands to 54 Sea Zone
              1 fighter moved from 26 Sea Zone to 54 Sea Zone
              1 fighter moved from 26 Sea Zone to 54 Sea Zone
              2 destroyers moved from 26 Sea Zone to 54 Sea Zone
              1 bomber moved from 42 Sea Zone to Queensland
              1 infantry moved from British Columbia to 1 Sea Zone
              1 mech_infantry moved from British Columbia to 1 Sea Zone
              1 infantry, 1 mech_infantry and 1 transport moved from 1 Sea Zone to 10 Sea Zone
              1 infantry moved from 10 Sea Zone to Mexico
              1 mech_infantry moved from 10 Sea Zone to Mexico
              1 infantry moved from 54 Sea Zone to Queensland
              1 armour moved from 54 Sea Zone to Queensland
              1 mech_infantry moved from Alaska to Western United States
              1 fighter moved from Hawaiian Islands to Western United States
      
          Place Units - Americans
              1 battleship, 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
              1 artillery and 1 infantry placed in Eastern United States
              1 artillery and 1 infantry placed in Western United States
      
          Turn Complete - Americans
              Americans collect 53 PUs; end with 53 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 0,67
      Japanese regular : -1,00
      

      Savegame

      posted in Play Boardgames
      I
      Ingvordsen
    • RE: game 2. Tuff axis vs Inge Allies

      TripleA Turn Summary: Russians round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 5
      
          Purchase Units - Russians
              Russians buy 13 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              2 infantry moved from Russia to Bryansk
              5 fighters moved from Russia to Bryansk
              1 tactical_bomber moved from Russia to Bryansk
      
          Combat - Russians
              Battle in Bryansk
                  Russians attack with 5 fighters, 2 infantry and 1 tactical_bomber
                  Germans defend with 1 mech_infantry
                      Russians roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/8 hits, 3,50 expected hits
                      Germans roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                      1 mech_infantry owned by the Germans lost in Bryansk
                  Russians win, taking Bryansk from Germans with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 mech_infantry
      
          Non Combat Move - Russians
              5 fighters moved from Bryansk to Russia
              1 tactical_bomber moved from Bryansk to Russia
              1 artillery moved from Smolensk to Russia
              2 aaGuns moved from Archangel to Vologda
              1 infantry moved from Volgograd to Tambov
              1 infantry moved from Archangel to Vologda
              6 infantry moved from Kansu to Tsinghai
              1 mech_infantry moved from 81 Sea Zone to Egypt
              1 submarine moved from 105 Sea Zone to 91 Sea Zone
              1 armour moved from Russia to Kazakhstan
              1 mech_infantry moved from Russia to Kazakhstan
              11 infantry moved from Amur to Buryatia
              2 aaGuns moved from Amur to Buryatia
      
          Place Units - Russians
              10 infantry placed in Russia
              3 infantry placed in Volgograd
      
          Turn Complete - Russians
              Russians collect 27 PUs; end with 27 PUs
      

      Combat Hit Differential Summary :

      Germans regular : -0,33
      Russians regular : -1,50
      

      Savegame

      posted in Play Boardgames
      I
      Ingvordsen
    • RE: game 2. Tuff axis vs Inge Allies

      TripleA Turn Summary: French round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 4
      
          Purchase Units - ANZAC
              ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 destroyer moved from 62 Sea Zone to 45 Sea Zone
              1 fighter moved from Caroline Islands to 62 Sea Zone
              2 fighters moved from Queensland to 62 Sea Zone
              2 infantry moved from New South Wales to Queensland
      
          Combat - ANZAC
              Battle in 45 Sea Zone
                  ANZAC attack with 1 destroyer
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 45 Sea Zone
                  ANZAC win with 1 destroyer remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
      
          Non Combat Move - ANZAC
      
          Place Units - ANZAC
              1 infantry placed in New South Wales
              2 submarines placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
      
          Combat Move - French
              1 destroyer moved from 76 Sea Zone to 80 Sea Zone
              1 destroyer moved from 80 Sea Zone to 79 Sea Zone
              1 infantry moved from Anglo Egyptian Sudan to Egypt
              1 infantry moved from Syria to Trans-Jordan
      
          Non Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      I
      Ingvordsen
    • RE: game 2. Tuff axis vs Inge Allies

      TripleA Turn Summary: ANZAC round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 4
      
          Purchase Units - ANZAC
              ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 destroyer moved from 62 Sea Zone to 45 Sea Zone
              1 fighter moved from Caroline Islands to 62 Sea Zone
              2 fighters moved from Queensland to 62 Sea Zone
              2 infantry moved from New South Wales to Queensland
      
          Combat - ANZAC
              Battle in 45 Sea Zone
                  ANZAC attack with 1 destroyer
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 45 Sea Zone
                  ANZAC win with 1 destroyer remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
      
          Non Combat Move - ANZAC
      
          Place Units - ANZAC
              1 infantry placed in New South Wales
              2 submarines placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      I
      Ingvordsen
    • RE: game 2. Tuff axis vs Inge Allies

      TripleA Turn Summary: UK_Pacific round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 4
      
          Purchase Units - Americans
              Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 2 transports; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
              2 transports moved from 91 Sea Zone to 88 Sea Zone
              3 infantry moved from French Guiana to 88 Sea Zone
              1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
              2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
              2 infantry moved from 91 Sea Zone to Gibraltar
              2 fighters moved from 91 Sea Zone to Gibraltar
              1 infantry moved from 91 Sea Zone to Morocco
              1 infantry moved from Soviet Far East to 3 Sea Zone
              1 submarine moved from 10 Sea Zone to 25 Sea Zone
              1 battleship moved from 10 Sea Zone to 26 Sea Zone
              1 mech_infantry moved from Alaska to British Columbia
              1 submarine moved from 10 Sea Zone to 8 Sea Zone
              1 infantry and 1 transport moved from 3 Sea Zone to 1 Sea Zone
              1 mech_infantry moved from Soviet Far East to Amur
              1 carrier moved from 10 Sea Zone to 26 Sea Zone
              2 submarines moved from 10 Sea Zone to 26 Sea Zone
              1 infantry moved from Western United States to 10 Sea Zone
              1 armour moved from Western United States to 10 Sea Zone
              1 submarine moved from 23 Sea Zone to 26 Sea Zone
      
          Combat - Americans
              Battle in Morocco
              Battle in Gibraltar
                  Americans attack with 2 fighters and 2 infantry
                  Italians defend with 1 armour, 1 artillery and 1 harbour
                      Americans roll dice for 2 battleships in Gibraltar, round 2 : 2/2 hits, 1,33 expected hits
                      Italians roll dice for 1 armour and 1 artillery in Gibraltar, round 2 : 2/2 hits, 0,83 expected hits
                      2 infantry owned by the Americans, 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Gibraltar
                  Americans win, taking Morocco from Italians with 2 fighters remaining. Battle score for attacker is 4
                  Casualties for Americans: 2 infantry
                  Casualties for Italians: 1 armour and 1 artillery
      
          Non Combat Move - Americans
              2 fighters moved from Gibraltar to 91 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 armour moved from 26 Sea Zone to Hawaiian Islands
              1 infantry moved from 1 Sea Zone to British Columbia
              1 bomber moved from Hawaiian Islands to Queensland
              1 bomber moved from Queensland to New South Wales
              1 bomber moved from New South Wales to Queensland
      
          Place Units - Americans
              2 artilleries placed in Eastern United States
              1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
              1 submarine placed in 10 Sea Zone
              1 fighter placed in 101 Sea Zone
      
          Turn Complete - Americans
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 3,1
              Americans collect 50 PUs (3 lost to blockades); end with 51 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 3 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              6 infantry moved from Szechwan to Yunnan
              1 fighter moved from Burma to Yunnan
      
          Combat - Chinese
              Battle in Yunnan
                  Chinese attack with 1 fighter and 6 infantry
                  Japanese defend with 1 artillery and 2 mech_infantrys
                      Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 2/7 hits, 1,50 expected hits
                      Japanese roll dice for 1 artillery and 2 mech_infantrys in Yunnan, round 2 : 0/3 hits, 1,00 expected hits
                      2 mech_infantrys owned by the Japanese lost in Yunnan
                      Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 3 : 0/7 hits, 1,50 expected hits
                      Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                      Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 4 : 0/7 hits, 1,50 expected hits
                      Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0,33 expected hits
                      Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 5 : 1/7 hits, 1,50 expected hits
                      Japanese roll dice for 1 artillery in Yunnan, round 5 : 1/1 hits, 0,33 expected hits
                      1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                  Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 9
                  Casualties for Japanese: 1 artillery and 2 mech_infantrys
                  Casualties for Chinese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Yunnan to Burma
      
          Place Units - Chinese
              3 infantry placed in Szechwan
      
          Turn Complete - Chinese
              Chinese collect 5 PUs; end with 6 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
      
          Purchase Units - British
              British buy 1 bomber, 1 destroyer and 3 mech_infantrys; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 2 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - British
              2 infantry moved from Tanganyika Territory to 72 Sea Zone
              2 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
              1 fighter moved from Egypt to Tobruk
              1 mech_infantry moved from Egypt to Tobruk
              1 artillery moved from Alexandria to Tobruk
              1 fighter moved from Egypt to Tobruk
              1 infantry moved from Kenya to Ethiopia
              1 artillery moved from Kenya to Ethiopia
              1 fighter moved from Anglo Egyptian Sudan to Italian Somaliland
              1 bomber moved from India to Ethiopia
              3 infantry moved from Burma to Shan State
              1 fighter moved from Burma to Shan State
              1 infantry moved from Persia to Eastern Persia
              3 mech_infantrys moved from Persia to Caucasus
              1 fighter moved from Persia to Volgograd
              2 tactical_bombers moved from Persia to Volgograd
              1 mech_infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
              1 fighter moved from Union of South Africa to Anglo Egyptian Sudan
              1 fighter moved from Anglo Egyptian Sudan to Egypt
              1 infantry moved from Rhodesia to Tanganyika Territory
              1 submarine moved from 71 Sea Zone to 81 Sea Zone
              1 armour moved from Egypt to Iraq
              1 infantry moved from Trans-Jordan to Egypt
              1 infantry moved from Union of South Africa to Rhodesia
              1 infantry moved from 76 Sea Zone to Italian Somaliland
              1 infantry moved from 76 Sea Zone to Italian Somaliland
      
          Combat - British
              Battle in Italian Somaliland
                  British attack with 1 fighter and 2 infantry
                  Italians defend with 1 infantry
                      British roll dice for 1 cruiser in Italian Somaliland, round 2 : 1/1 hits, 0,50 expected hits
                      Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Italians lost in Italian Somaliland
                  British win, taking Italian Somaliland from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Italians: 1 infantry
              Battle in Ethiopia
                  British attack with 1 artillery, 1 bomber and 1 infantry
                  Italians defend with 1 artillery
                      British roll dice for 1 artillery, 1 bomber and 1 infantry in Ethiopia, round 2 : 0/3 hits, 1,33 expected hits
                      Italians roll dice for 1 artillery in Ethiopia, round 2 : 0/1 hits, 0,33 expected hits
                      British roll dice for 1 artillery, 1 bomber and 1 infantry in Ethiopia, round 3 : 1/3 hits, 1,33 expected hits
                      Italians roll dice for 1 artillery in Ethiopia, round 3 : 0/1 hits, 0,33 expected hits
                      1 artillery owned by the Italians lost in Ethiopia
                  British win, taking Ethiopia from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                  Casualties for Italians: 1 artillery
              Battle in Tobruk
                  British attack with 1 artillery, 2 fighters and 1 mech_infantry
                  Italians defend with 1 artillery
                      British roll dice for 1 artillery, 2 fighters and 1 mech_infantry in Tobruk, round 2 : 1/4 hits, 1,67 expected hits
                      Italians roll dice for 1 artillery in Tobruk, round 2 : 0/1 hits, 0,33 expected hits
                      1 artillery owned by the Italians lost in Tobruk
                  British win, taking Tobruk from Italians with 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
                  Casualties for Italians: 1 artillery
              Battle in Shan State
                  British attack with 1 fighter and 3 infantry
                  Japanese defend with 1 artillery
                      British roll dice for 1 fighter and 3 infantry in Shan State, round 2 : 1/4 hits, 1,00 expected hits
                      Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                      1 artillery owned by the Japanese lost in Shan State
                  British win, taking Shan State from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                  Casualties for Japanese: 1 artillery
      
          Non Combat Move - British
              1 fighter moved from Shan State to Burma
              2 infantry moved from India to Burma
              2 fighters moved from Tobruk to Egypt
              1 bomber moved from Ethiopia to Egypt
              1 fighter moved from Italian Somaliland to Ethiopia
              1 fighter moved from Ethiopia to Anglo Egyptian Sudan
      
          Place Units - British
              3 mech_infantrys placed in Persia
              1 bomber placed in Union of South Africa
              1 destroyer placed in 71 Sea Zone
      
          Turn Complete - British
              British collect 33 PUs; end with 33 PUs
      
          Place Units - UK_Pacific
              2 infantry placed in India
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3
              UK_Pacific collect 4 PUs (3 lost to blockades); end with 5 PUs
              Some Units in India change ownership: 2 infantry
      

      Combat Hit Differential Summary :

      Chinese regular : -3,00
      Americans regular : 0,67
      Japanese regular : -1,33
      Italians regular : -0,17
      British regular : -1,83
      

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    • RE: game 2. Tuff axis vs Inge Allies

      TripleA Turn Summary: Chinese round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 4
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 3 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              6 infantry moved from Szechwan to Yunnan
              1 fighter moved from Burma to Yunnan
      
          Combat - Chinese
              Battle in Yunnan
                  Chinese attack with 1 fighter and 6 infantry
                  Japanese defend with 1 artillery and 2 mech_infantrys
                      Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 2/7 hits, 1,50 expected hits
                      Japanese roll dice for 1 artillery and 2 mech_infantrys in Yunnan, round 2 : 0/3 hits, 1,00 expected hits
                      2 mech_infantrys owned by the Japanese lost in Yunnan
                      Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 3 : 0/7 hits, 1,50 expected hits
                      Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                      Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 4 : 0/7 hits, 1,50 expected hits
                      Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0,33 expected hits
                      Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 5 : 1/7 hits, 1,50 expected hits
                      Japanese roll dice for 1 artillery in Yunnan, round 5 : 1/1 hits, 0,33 expected hits
                      1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                  Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 9
                  Casualties for Japanese: 1 artillery and 2 mech_infantrys
                  Casualties for Chinese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Yunnan to Burma
      
          Place Units - Chinese
              3 infantry placed in Szechwan
      
          Turn Complete - Chinese
              Chinese collect 5 PUs; end with 6 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -3,00
      Japanese regular : -1,00
      

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    • RE: game 2. Tuff axis vs Inge Allies

      TripleA Turn Summary: Americans round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 4
      
          Purchase Units - Americans
              Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 2 transports; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
              2 transports moved from 91 Sea Zone to 88 Sea Zone
              3 infantry moved from French Guiana to 88 Sea Zone
              1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
              2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
              2 infantry moved from 91 Sea Zone to Gibraltar
              2 fighters moved from 91 Sea Zone to Gibraltar
              1 infantry moved from 91 Sea Zone to Morocco
              1 infantry moved from Soviet Far East to 3 Sea Zone
              1 submarine moved from 10 Sea Zone to 25 Sea Zone
              1 battleship moved from 10 Sea Zone to 26 Sea Zone
              1 mech_infantry moved from Alaska to British Columbia
              1 submarine moved from 10 Sea Zone to 8 Sea Zone
              1 infantry and 1 transport moved from 3 Sea Zone to 1 Sea Zone
              1 mech_infantry moved from Soviet Far East to Amur
              1 carrier moved from 10 Sea Zone to 26 Sea Zone
              2 submarines moved from 10 Sea Zone to 26 Sea Zone
              1 infantry moved from Western United States to 10 Sea Zone
              1 armour moved from Western United States to 10 Sea Zone
              1 submarine moved from 23 Sea Zone to 26 Sea Zone
      
          Combat - Americans
              Battle in Morocco
              Battle in Gibraltar
                  Americans attack with 2 fighters and 2 infantry
                  Italians defend with 1 armour, 1 artillery and 1 harbour
                      Americans roll dice for 2 battleships in Gibraltar, round 2 : 2/2 hits, 1,33 expected hits
                      Italians roll dice for 1 armour and 1 artillery in Gibraltar, round 2 : 2/2 hits, 0,83 expected hits
                      2 infantry owned by the Americans, 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Gibraltar
                  Americans win, taking Morocco from Italians with 2 fighters remaining. Battle score for attacker is 4
                  Casualties for Americans: 2 infantry
                  Casualties for Italians: 1 armour and 1 artillery
      
          Non Combat Move - Americans
              2 fighters moved from Gibraltar to 91 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 armour moved from 26 Sea Zone to Hawaiian Islands
              1 infantry moved from 1 Sea Zone to British Columbia
              1 bomber moved from Hawaiian Islands to Queensland
              1 bomber moved from Queensland to New South Wales
              1 bomber moved from New South Wales to Queensland
      
          Place Units - Americans
              2 artilleries placed in Eastern United States
              1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
              1 submarine placed in 10 Sea Zone
              1 fighter placed in 101 Sea Zone
      
          Turn Complete - Americans
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 3,1
              Americans collect 50 PUs (3 lost to blockades); end with 51 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 0,67
      Italians regular : 1,17
      

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    • RE: game 2. Tuff axis vs Inge Allies

      TripleA Turn Summary: Russians round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 4
      
          Purchase Units - Russians
              Russians buy 11 infantry; Remaining resources: 2 PUs; 
      
          Politics - Russians
              Russians takes Political Action: Political Action Russians To War With Japanese
                  Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                  Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                  Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
      
          Combat Move - Russians
              1 infantry moved from Amur to Korea
                    Russians take Korea from Japanese
              6 infantry moved from Timguska to Kansu
              3 infantry moved from Bryansk to Ukraine
              5 fighters moved from Russia to Ukraine
              1 tactical_bomber moved from Russia to Ukraine
      
          Combat - Russians
              Battle in Kansu
                  Russians attack with 6 infantry
                  Japanese defend with 1 infantry
                      Russians roll dice for 6 infantry in Kansu, round 2 : 1/6 hits, 1,00 expected hits
                      Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese lost in Kansu
                  Russians win, taking Kansu from Japanese with 6 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Ukraine
                  Russians attack with 5 fighters, 3 infantry and 1 tactical_bomber
                  Germans defend with 1 factory_minor and 2 infantry
                      Russians roll dice for 5 fighters, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 4/9 hits, 3,67 expected hits
                      Germans roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0,67 expected hits
                      2 infantry owned by the Germans lost in Ukraine
                  Russians win, taking Ukraine from Germans with 5 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Germans: 2 infantry
              Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
      
          Non Combat Move - Russians
              1 tactical_bomber moved from Ukraine to Russia
              5 fighters moved from Ukraine to Russia
              1 infantry moved from Bryansk to Western Ukraine
              2 aaGuns moved from Bryansk to Russia
              1 mech_infantry moved from Bryansk to Russia
              1 infantry moved from Bryansk to Rostov
              9 infantry moved from Bryansk to Russia
              1 infantry moved from Smolensk to Bryansk
              1 artillery moved from Belarus to Smolensk
              1 infantry moved from Belarus to Smolensk
              1 armour moved from Belarus to Russia
              2 infantry moved from Novgorod to Archangel
              2 aaGuns moved from Novgorod to Archangel
              1 infantry moved from Smolensk to Russia
              1 infantry moved from Smolensk to Russia
      
          Place Units - Russians
              10 infantry placed in Russia
              1 infantry placed in Volgograd
      
          Turn Complete - Russians
              Russians collect 37 PUs; end with 39 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : -0,33
      Germans regular : -0,67
      Russians regular : 0,33
      

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    • RE: game 2. Tuff axis vs Inge Allies

      TripleA Turn Summary: French round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 3
      
          Purchase Units - ANZAC
              ANZAC buy 1 carrier; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 submarine moved from 62 Sea Zone to 33 Sea Zone
              1 fighter moved from Queensland to 33 Sea Zone
      
          Combat - ANZAC
              Battle in 33 Sea Zone
                  ANZAC attack with 1 fighter and 1 submarine
                  Japanese defend with 1 destroyer
                      ANZAC roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      ANZAC roll dice for 1 fighter in 33 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                      Japanese roll dice for 1 destroyer in 33 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 33 Sea Zone
                  ANZAC win with 1 fighter remaining. Battle score for attacker is 2
                  Casualties for ANZAC: 1 submarine
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - ANZAC
              1 fighter moved from 33 Sea Zone to Caroline Islands
      
          Place Units - ANZAC
              1 carrier placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
      
          Combat Move - French
              1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
              1 destroyer moved from 81 Sea Zone to 76 Sea Zone
      
          Non Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Japanese regular : 0,67
      ANZAC regular : 0,17
      

      Savegame

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    • RE: game 2. Tuff axis vs Inge Allies

      TripleA Turn Summary: ANZAC round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 3
      
          Purchase Units - ANZAC
              ANZAC buy 1 carrier; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 submarine moved from 62 Sea Zone to 33 Sea Zone
              1 fighter moved from Queensland to 33 Sea Zone
      
          Combat - ANZAC
              Battle in 33 Sea Zone
                  ANZAC attack with 1 fighter and 1 submarine
                  Japanese defend with 1 destroyer
                      ANZAC roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      ANZAC roll dice for 1 fighter in 33 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                      Japanese roll dice for 1 destroyer in 33 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 33 Sea Zone
                  ANZAC win with 1 fighter remaining. Battle score for attacker is 2
                  Casualties for ANZAC: 1 submarine
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - ANZAC
              1 fighter moved from 33 Sea Zone to Caroline Islands
      
          Place Units - ANZAC
              1 carrier placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : 0,67
      ANZAC regular : 0,17
      

      Savegame

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    • RE: game 2. Tuff axis vs Inge Allies

      TripleA Turn Summary: UK_Pacific round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 3
      
          Purchase Units - Americans
              Americans buy 1 battleship, 1 carrier, 1 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 submarine moved from 16 Sea Zone to 23 Sea Zone
                    Americans take 17 Sea Zone from Japanese
              1 fighter moved from 26 Sea Zone to 23 Sea Zone
              1 fighter moved from 26 Sea Zone to 23 Sea Zone
              1 bomber moved from Hawaiian Islands to 23 Sea Zone
              1 cruiser moved from 101 Sea Zone to 91 Sea Zone
              1 carrier moved from 101 Sea Zone to 91 Sea Zone
              2 battleships moved from 101 Sea Zone to 91 Sea Zone
              1 destroyer moved from 101 Sea Zone to 91 Sea Zone
              2 fighters moved from 101 Sea Zone to 91 Sea Zone
              1 infantry moved from Eastern United States to 101 Sea Zone
              1 artillery moved from Eastern United States to 101 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
              1 artillery moved from French West Africa to 83 Sea Zone
              1 infantry moved from French West Africa to 83 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 91 Sea Zone
              1 artillery moved from 91 Sea Zone to Morocco
              1 infantry moved from 91 Sea Zone to Morocco
              1 artillery moved from 91 Sea Zone to Gibraltar
              1 infantry moved from 91 Sea Zone to Gibraltar
      
          Combat - Americans
              Battle in Gibraltar
                  Americans attack with 1 artillery and 1 infantry
                  Italians defend with 1 harbour and 1 infantry
                      Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0,50 expected hits
                      Americans roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits, 0,67 expected hits
                      Italians roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0,33 expected hits
                      Americans roll dice for 1 artillery and 1 infantry in Gibraltar, round 3 : 0/2 hits, 0,67 expected hits
                      Italians roll dice for 1 infantry in Gibraltar, round 3 : 0/1 hits, 0,33 expected hits
                      Americans roll dice for 1 artillery and 1 infantry in Gibraltar, round 4 : 0/2 hits, 0,67 expected hits
                      Italians roll dice for 1 infantry in Gibraltar, round 4 : 0/1 hits, 0,33 expected hits
                      Americans roll dice for 1 artillery and 1 infantry in Gibraltar, round 5 : 1/2 hits, 0,67 expected hits
                      Italians roll dice for 1 infantry in Gibraltar, round 5 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Italians lost in Gibraltar
                  Americans win, taking Gibraltar from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Italians: 1 infantry
              Battle in Morocco
                  Americans attack with 1 artillery and 1 infantry
                  Italians defend with 1 armour and 1 artillery
                      Americans roll dice for 2 battleships in Morocco, round 2 : 1/2 hits, 1,33 expected hits
                      Americans roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 0/2 hits, 0,67 expected hits
                      Italians roll dice for 1 armour and 1 artillery in Morocco, round 2 : 1/2 hits, 0,83 expected hits
                      1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Morocco
                      Americans roll dice for 1 artillery in Morocco, round 3 : 0/1 hits, 0,33 expected hits
                      Italians roll dice for 1 armour in Morocco, round 3 : 1/1 hits, 0,50 expected hits
                      1 artillery owned by the Americans lost in Morocco
                  Italians win with 1 armour remaining. Battle score for attacker is -3
                  Casualties for Americans: 1 artillery and 1 infantry
                  Casualties for Italians: 1 artillery
              Battle in 23 Sea Zone
                  Americans attack with 1 bomber, 2 fighters and 1 submarine
                  Japanese defend with 1 cruiser
                      Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      Americans roll dice for 1 bomber and 2 fighters in 23 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
                      Japanese roll dice for 1 cruiser in 23 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                      1 cruiser owned by the Japanese lost in 23 Sea Zone
                  Americans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 12
                  Casualties for Japanese: 1 cruiser
      
          Non Combat Move - Americans
              1 bomber moved from 23 Sea Zone to 26 Sea Zone
              2 fighters moved from 23 Sea Zone to 26 Sea Zone
              1 bomber moved from 26 Sea Zone to Hawaiian Islands
              1 infantry moved from Western United States to 10 Sea Zone
              1 mech_infantry moved from Western United States to 10 Sea Zone
              1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
              1 mech_infantry moved from 3 Sea Zone to Soviet Far East
              1 infantry moved from 3 Sea Zone to Soviet Far East
              1 fighter moved from Eastern United States to Central America
      
          Place Units - Americans
              1 infantry placed in Western United States
              1 battleship, 1 carrier, 4 submarines and 1 transport placed in 10 Sea Zone
      
          Turn Complete - Americans
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 2,3
              Americans collect 49 PUs (3 lost to blockades); end with 49 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 59 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              3 infantry moved from Szechwan to Yunnan
              1 fighter moved from Burma to Yunnan
      
          Combat - Chinese
              Battle in Yunnan
                  Chinese attack with 1 fighter and 3 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1,00 expected hits
                      Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese lost in Yunnan
                  Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Yunnan to Burma
      
          Place Units - Chinese
              4 infantry placed in Szechwan
      
          Turn Complete - Chinese
              Chinese collect 4 PUs; end with 4 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs
      
          Purchase Units - British
              British buy 1 fighter, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 2 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - British
              1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
              1 infantry moved from 91 Sea Zone to Morocco
              1 armour moved from 91 Sea Zone to Morocco
              2 infantry moved from Belgian Congo to Tanganyika Territory
              1 fighter moved from Union of South Africa to Tanganyika Territory
              1 artillery moved from Anglo Egyptian Sudan to Kenya
                    British take Kenya from Italians
              1 infantry moved from Anglo Egyptian Sudan to Kenya
              1 infantry moved from Union of South Africa to Rhodesia
              1 fighter moved from Union of South Africa to Egypt
              1 mech_infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
              1 transport moved from 80 Sea Zone to 72 Sea Zone
              1 bomber moved from Persia to 41 Sea Zone
              1 fighter moved from Burma to Shan State
              1 infantry moved from Burma to Shan State
              2 infantry moved from Burma to Shan State
              1 infantry moved from Egypt to Alexandria
              1 artillery moved from Egypt to Alexandria
              1 fighter moved from Egypt to Alexandria
              1 cruiser moved from 80 Sea Zone to 76 Sea Zone
              1 infantry moved from West India to India
              1 destroyer moved from 101 Sea Zone to 91 Sea Zone
      
          Combat - British
              Battle in 41 Sea Zone
                  British attack with 1 bomber
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 41 Sea Zone
                  British win with 1 bomber remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in Alexandria
                  British attack with 1 artillery, 1 fighter and 1 infantry
                  Italians defend with 1 infantry
                      British roll dice for 1 artillery, 1 fighter and 1 infantry in Alexandria, round 2 : 2/3 hits, 1,17 expected hits
                      Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Italians lost in Alexandria
                  British win, taking Alexandria from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Italians: 1 infantry
              Battle in Morocco
                  British attack with 1 armour and 1 infantry
                  Italians defend with 1 armour
                      British roll dice for 1 armour and 1 infantry in Morocco, round 2 : 0/2 hits, 0,67 expected hits
                      Italians roll dice for 1 armour in Morocco, round 2 : 0/1 hits, 0,50 expected hits
                      British roll dice for 1 armour and 1 infantry in Morocco, round 3 : 0/2 hits, 0,67 expected hits
                      Italians roll dice for 1 armour in Morocco, round 3 : 1/1 hits, 0,50 expected hits
                      1 infantry owned by the British lost in Morocco
                      British roll dice for 1 armour in Morocco, round 4 : 0/1 hits, 0,50 expected hits
                      Italians roll dice for 1 armour in Morocco, round 4 : 1/1 hits, 0,50 expected hits
                      1 armour owned by the British lost in Morocco
                  Italians win with 1 armour remaining. Battle score for attacker is -9
                  Casualties for British: 1 armour and 1 infantry
              Battle in Shan State
                  British attack with 1 fighter and 3 infantry
                  Japanese defend with 1 artillery
                      British roll dice for 1 fighter and 3 infantry in Shan State, round 2 : 0/4 hits, 1,00 expected hits
                      Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                      British roll dice for 1 fighter and 3 infantry in Shan State, round 3 : 0/4 hits, 1,00 expected hits
                      Japanese roll dice for 1 artillery in Shan State, round 3 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the British lost in Shan State
                      British roll dice for 1 fighter and 2 infantry in Shan State, round 4 : 1/3 hits, 0,83 expected hits
                      Japanese roll dice for 1 artillery in Shan State, round 4 : 0/1 hits, 0,33 expected hits
                      1 artillery owned by the Japanese lost in Shan State
                  British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
                  Casualties for British: 1 infantry
                  Casualties for Japanese: 1 artillery
              Battle in Tanganyika Territory
                  British attack with 1 fighter and 2 infantry
                  Italians defend with 1 infantry
                      British roll dice for 1 fighter and 2 infantry in Tanganyika Territory, round 2 : 0/3 hits, 0,83 expected hits
                      Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 0/1 hits, 0,33 expected hits
                      British roll dice for 1 fighter and 2 infantry in Tanganyika Territory, round 3 : 1/3 hits, 0,83 expected hits
                      Italians roll dice for 1 infantry in Tanganyika Territory, round 3 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Italians lost in Tanganyika Territory
                  British win, taking Tanganyika Territory from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Italians: 1 infantry
      
          Non Combat Move - British
              1 fighter moved from Alexandria to Egypt
              1 infantry moved from Trans-Jordan to Egypt
              1 armour moved from Iraq to Egypt
              1 infantry moved from Iraq to Persia
              1 infantry moved from Iraq to Trans-Jordan
              1 fighter moved from Tanganyika Territory to Kenya
              1 fighter moved from Shan State to Burma
              1 bomber moved from 41 Sea Zone to India
              1 destroyer moved from 81 Sea Zone to 98 Sea Zone
              2 infantry moved from India to Burma
              1 infantry moved from India to Burma
              1 fighter moved from Kenya to Anglo Egyptian Sudan
      
          Place Units - British
              3 mech_infantrys placed in Persia
              1 submarine placed in 71 Sea Zone
              1 fighter and 1 infantry placed in Union of South Africa
      
          Turn Complete - British
              British collect 32 PUs; end with 32 PUs
      
          Place Units - UK_Pacific
              2 infantry placed in India
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1
              UK_Pacific collect 6 PUs (1 lost to blockades); end with 7 PUs
              Some Units in India change ownership: 2 infantry
      

      Combat Hit Differential Summary :

      Chinese regular : 0,00
      Americans regular : -4,50
      Japanese regular : -0,83
      Italians regular : -1,17
      British regular : -3,50
      

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    • RE: game 2. Tuff axis vs Inge Allies

      TripleA Turn Summary: Chinese round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 3
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              3 infantry moved from Szechwan to Yunnan
              1 fighter moved from Burma to Yunnan
      
          Combat - Chinese
              Battle in Yunnan
                  Chinese attack with 1 fighter and 3 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1,00 expected hits
                      Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese lost in Yunnan
                  Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Yunnan to Burma
      
          Place Units - Chinese
              4 infantry placed in Szechwan
      
          Turn Complete - Chinese
              Chinese collect 4 PUs; end with 4 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 0,00
      Japanese regular : -0,33
      

      Savegame

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    • RE: game 2. Tuff axis vs Inge Allies

      TripleA Turn Summary: Americans round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 3
      
          Purchase Units - Americans
              Americans buy 1 battleship, 1 carrier, 1 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 submarine moved from 16 Sea Zone to 23 Sea Zone
                    Americans take 17 Sea Zone from Japanese
              1 fighter moved from 26 Sea Zone to 23 Sea Zone
              1 fighter moved from 26 Sea Zone to 23 Sea Zone
              1 bomber moved from Hawaiian Islands to 23 Sea Zone
              1 cruiser moved from 101 Sea Zone to 91 Sea Zone
              1 carrier moved from 101 Sea Zone to 91 Sea Zone
              2 battleships moved from 101 Sea Zone to 91 Sea Zone
              1 destroyer moved from 101 Sea Zone to 91 Sea Zone
              2 fighters moved from 101 Sea Zone to 91 Sea Zone
              1 infantry moved from Eastern United States to 101 Sea Zone
              1 artillery moved from Eastern United States to 101 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
              1 artillery moved from French West Africa to 83 Sea Zone
              1 infantry moved from French West Africa to 83 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 91 Sea Zone
              1 artillery moved from 91 Sea Zone to Morocco
              1 infantry moved from 91 Sea Zone to Morocco
              1 artillery moved from 91 Sea Zone to Gibraltar
              1 infantry moved from 91 Sea Zone to Gibraltar
      
          Combat - Americans
              Battle in Gibraltar
                  Americans attack with 1 artillery and 1 infantry
                  Italians defend with 1 harbour and 1 infantry
                      Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0,50 expected hits
                      Americans roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits, 0,67 expected hits
                      Italians roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0,33 expected hits
                      Americans roll dice for 1 artillery and 1 infantry in Gibraltar, round 3 : 0/2 hits, 0,67 expected hits
                      Italians roll dice for 1 infantry in Gibraltar, round 3 : 0/1 hits, 0,33 expected hits
                      Americans roll dice for 1 artillery and 1 infantry in Gibraltar, round 4 : 0/2 hits, 0,67 expected hits
                      Italians roll dice for 1 infantry in Gibraltar, round 4 : 0/1 hits, 0,33 expected hits
                      Americans roll dice for 1 artillery and 1 infantry in Gibraltar, round 5 : 1/2 hits, 0,67 expected hits
                      Italians roll dice for 1 infantry in Gibraltar, round 5 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Italians lost in Gibraltar
                  Americans win, taking Gibraltar from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Italians: 1 infantry
              Battle in Morocco
                  Americans attack with 1 artillery and 1 infantry
                  Italians defend with 1 armour and 1 artillery
                      Americans roll dice for 2 battleships in Morocco, round 2 : 1/2 hits, 1,33 expected hits
                      Americans roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 0/2 hits, 0,67 expected hits
                      Italians roll dice for 1 armour and 1 artillery in Morocco, round 2 : 1/2 hits, 0,83 expected hits
                      1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Morocco
                      Americans roll dice for 1 artillery in Morocco, round 3 : 0/1 hits, 0,33 expected hits
                      Italians roll dice for 1 armour in Morocco, round 3 : 1/1 hits, 0,50 expected hits
                      1 artillery owned by the Americans lost in Morocco
                  Italians win with 1 armour remaining. Battle score for attacker is -3
                  Casualties for Americans: 1 artillery and 1 infantry
                  Casualties for Italians: 1 artillery
              Battle in 23 Sea Zone
                  Americans attack with 1 bomber, 2 fighters and 1 submarine
                  Japanese defend with 1 cruiser
                      Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      Americans roll dice for 1 bomber and 2 fighters in 23 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
                      Japanese roll dice for 1 cruiser in 23 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                      1 cruiser owned by the Japanese lost in 23 Sea Zone
                  Americans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 12
                  Casualties for Japanese: 1 cruiser
      
          Non Combat Move - Americans
              1 bomber moved from 23 Sea Zone to 26 Sea Zone
              2 fighters moved from 23 Sea Zone to 26 Sea Zone
              1 bomber moved from 26 Sea Zone to Hawaiian Islands
              1 infantry moved from Western United States to 10 Sea Zone
              1 mech_infantry moved from Western United States to 10 Sea Zone
              1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
              1 mech_infantry moved from 3 Sea Zone to Soviet Far East
              1 infantry moved from 3 Sea Zone to Soviet Far East
              1 fighter moved from Eastern United States to Central America
      
          Place Units - Americans
              1 infantry placed in Western United States
              1 battleship, 1 carrier, 4 submarines and 1 transport placed in 10 Sea Zone
      
          Turn Complete - Americans
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 2,3
              Americans collect 49 PUs (3 lost to blockades); end with 49 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 59 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -4,50
      Japanese regular : -0,50
      Italians regular : -0,67
      

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    • RE: game 2. Tuff axis vs Inge Allies

      TripleA Turn Summary: Russians round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 3
      
          Purchase Units - Russians
              Russians buy 1 fighter and 10 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Bryansk to Belarus
              1 infantry moved from Bryansk to Belarus
              1 artillery moved from Bryansk to Belarus
              1 armour moved from Bryansk to Belarus
              1 infantry moved from Bryansk to Western Ukraine
              1 infantry moved from Bryansk to Western Ukraine
              1 artillery moved from Bryansk to Western Ukraine
              1 armour moved from Bryansk to Western Ukraine
              19 infantry moved from Novgorod to Baltic States
              4 fighters moved from Novgorod to Baltic States
              1 tactical_bomber moved from Novgorod to Baltic States
              1 artillery moved from Novgorod to Baltic States
              1 submarine moved from 109 Sea Zone to 105 Sea Zone
              1 mech_infantry moved from Persia to 80 Sea Zone
              6 infantry moved from Yenisey to Timguska
      
          Combat - Russians
              Battle in Baltic States
                  Russians attack with 1 artillery, 4 fighters, 19 infantry and 1 tactical_bomber
                  Germans defend with 1 aaGun and 13 infantry
                      Germans roll AA dice in Baltic States : 0/3 hits, 0,50 expected hits
                      Russians roll dice for 1 artillery, 4 fighters, 19 infantry and 1 tactical_bomber in Baltic States, round 2 : 5/25 hits, 6,33 expected hits
                      Germans roll dice for 1 aaGun and 13 infantry in Baltic States, round 2 : 6/13 hits, 4,33 expected hits
                      6 infantry owned by the Russians, 1 aaGun owned by the Germans and 4 infantry owned by the Germans lost in Baltic States
                      Russians roll dice for 1 artillery, 4 fighters, 13 infantry and 1 tactical_bomber in Baltic States, round 3 : 8/19 hits, 5,33 expected hits
                      Germans roll dice for 9 infantry in Baltic States, round 3 : 0/9 hits, 3,00 expected hits
                      8 infantry owned by the Germans lost in Baltic States
                      Russians roll dice for 1 artillery, 4 fighters, 13 infantry and 1 tactical_bomber in Baltic States, round 4 : 3/19 hits, 5,33 expected hits
                      Germans roll dice for 1 infantry in Baltic States, round 4 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Germans lost in Baltic States
                  Russians win, taking Baltic States from Germans with 1 artillery, 4 fighters, 13 infantry and 1 tactical_bomber remaining. Battle score for attacker is 26
                  Casualties for Russians: 6 infantry
                  Casualties for Germans: 1 aaGun and 13 infantry
              Battle in Western Ukraine
                  Russians attack with 1 armour, 1 artillery and 2 infantry
                  Germans defend with 2 infantry
                      Russians roll dice for 1 armour, 1 artillery and 2 infantry in Western Ukraine, round 2 : 0/4 hits, 1,33 expected hits
                      Germans roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits
                      1 infantry owned by the Russians lost in Western Ukraine
                      Russians roll dice for 1 armour, 1 artillery and 1 infantry in Western Ukraine, round 3 : 1/3 hits, 1,17 expected hits
                      Germans roll dice for 2 infantry in Western Ukraine, round 3 : 1/2 hits, 0,67 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                      Russians roll dice for 1 armour and 1 artillery in Western Ukraine, round 4 : 1/2 hits, 0,83 expected hits
                      Germans roll dice for 1 infantry in Western Ukraine, round 4 : 1/1 hits, 0,33 expected hits
                      1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                  Russians win, taking Western Ukraine from Germans with 1 armour remaining. Battle score for attacker is -4
                  Casualties for Russians: 1 artillery and 2 infantry
                  Casualties for Germans: 2 infantry
              Battle in Belarus
                  Russians attack with 1 armour, 1 artillery and 2 infantry
                  Germans defend with 2 infantry
                      Russians roll dice for 1 armour, 1 artillery and 2 infantry in Belarus, round 2 : 1/4 hits, 1,33 expected hits
                      Germans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits
                      1 infantry owned by the Germans lost in Belarus
                      Russians roll dice for 1 armour, 1 artillery and 2 infantry in Belarus, round 3 : 1/4 hits, 1,33 expected hits
                      Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Germans lost in Belarus
                  Russians win, taking Belarus from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                  Casualties for Germans: 2 infantry
      
          Non Combat Move - Russians
              4 fighters moved from Baltic States to Bryansk
              1 tactical_bomber moved from Baltic States to Bryansk
              4 fighters moved from Bryansk to Russia
              1 tactical_bomber moved from Bryansk to Russia
              7 infantry moved from Russia to Bryansk
              3 infantry moved from Bryansk to Smolensk
      
          Place Units - Russians
              3 infantry placed in Ukraine
              Russians undo move 1.
              1 infantry placed in Ukraine
              3 infantry placed in Novgorod
              1 fighter and 6 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 35 PUs; end with 35 PUs
      

      Combat Hit Differential Summary :

      Germans AA : -0,50
      Germans regular : -1,33
      Russians regular : -3,00
      

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    • RE: game 2. Tuff axis vs Inge Allies

      TripleA Turn Summary: French round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 2
      
          Purchase Units - ANZAC
              ANZAC buy 1 carrier and 1 submarine; Remaining resources: 1 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 transport moved from 62 Sea Zone to 63 Sea Zone
              1 infantry moved from New Zealand to 63 Sea Zone
              1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
              1 infantry moved from 62 Sea Zone to New South Wales
              1 infantry moved from Dutch New Guinea to New Guinea
      
          Place Units - ANZAC
              1 carrier and 1 submarine placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 11 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              1 infantry moved from French Central Africa to French Equatorial Africa
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

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    • RE: game 2. Tuff axis vs Inge Allies

      TripleA Turn Summary: ANZAC round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 2
      
          Purchase Units - ANZAC
              ANZAC buy 1 carrier and 1 submarine; Remaining resources: 1 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 transport moved from 62 Sea Zone to 63 Sea Zone
              1 infantry moved from New Zealand to 63 Sea Zone
              1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
              1 infantry moved from 62 Sea Zone to New South Wales
              1 infantry moved from Dutch New Guinea to New Guinea
      
          Place Units - ANZAC
              1 carrier and 1 submarine placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 11 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
      

      Combat Hit Differential Summary :

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    • RE: game 2. Tuff axis vs Inge Allies

      TripleA Turn Summary: UK_Pacific round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 2
      
          Purchase Units - Americans
              Americans buy 1 artillery, 1 battleship, 1 destroyer, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 fighter moved from 26 Sea Zone to 16 Sea Zone
              1 fighter moved from 26 Sea Zone to 16 Sea Zone
              1 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 artillery moved from Hawaiian Islands to 26 Sea Zone
              1 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 battleship moved from 26 Sea Zone to 33 Sea Zone
              2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
              1 carrier moved from 26 Sea Zone to 33 Sea Zone
              2 cruisers moved from 26 Sea Zone to 33 Sea Zone
              1 infantry moved from 33 Sea Zone to Caroline Islands
              1 infantry moved from 33 Sea Zone to Caroline Islands
              1 artillery moved from 33 Sea Zone to Caroline Islands
              1 infantry moved from 33 Sea Zone to Caroline Islands
              1 artillery moved from Brazil to 86 Sea Zone
              1 infantry moved from Brazil to 86 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone
              3 mech_infantrys moved from British Columbia to Alaska
              1 armour moved from British Columbia to Western United States
              1 infantry moved from British Columbia to Western United States
      
          Combat - Americans
              Americans creates battle in territory 106 Sea Zone
              Battle in 16 Sea Zone
                  Americans attack with 2 fighters and 1 submarine
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      Americans roll dice for 2 fighters in 16 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                      Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      1 destroyer owned by the Japanese lost in 16 Sea Zone
                  Americans win, taking 106 Sea Zone from Germans with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
              Battle in Caroline Islands
                  Americans attack with 1 artillery and 3 infantry
                  Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                      Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1,67 expected hits
                      Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits
                      2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                  Americans win, taking Caroline Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
                  Casualties for Americans: 1 infantry
                  Casualties for Japanese: 1 aaGun and 2 infantry
      
          Non Combat Move - Americans
              1 carrier moved from 10 Sea Zone to 26 Sea Zone
              2 fighters moved from 16 Sea Zone to 26 Sea Zone
              1 bomber moved from Western United States to 26 Sea Zone
              1 bomber moved from 26 Sea Zone to Hawaiian Islands
              1 fighter moved from Eastern United States to 101 Sea Zone
              1 cruiser moved from 106 Sea Zone to 101 Sea Zone
              1 artillery moved from 83 Sea Zone to French West Africa
              1 infantry moved from 83 Sea Zone to French West Africa
              3 infantry moved from Brazil to French Guiana
              1 mech_infantry moved from Alaska to Western United States
      
          Place Units - Americans
              1 artillery and 2 infantry placed in Eastern United States
              1 battleship, 1 destroyer and 1 fighter placed in 101 Sea Zone
              1 fighter placed in Eastern United States
              1 transport placed in 10 Sea Zone
              1 transport placed in 101 Sea Zone
      
          Turn Complete - Americans
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 1,1
              Americans collect 50 PUs (2 lost to blockades); end with 50 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 5 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              5 infantry moved from Szechwan to Yunnan
              1 fighter moved from Szechwan to Yunnan
      
          Combat - Chinese
              Battle in Yunnan
                  Chinese attack with 1 fighter and 5 infantry
                  Japanese defend with 1 infantry and 1 mech_infantry
                      Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 1/6 hits, 1,33 expected hits
                      Japanese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
                      1 infantry owned by the Japanese lost in Yunnan
                      Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 3 : 1/6 hits, 1,33 expected hits
                      Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits
                      1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                  Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 4
                  Casualties for Japanese: 1 infantry and 1 mech_infantry
                  Casualties for Chinese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Yunnan to Burma
              1 infantry moved from Shensi to Szechwan
              1 infantry moved from Shensi to Szechwan
      
          Place Units - Chinese
              5 infantry placed in Szechwan
      
          Turn Complete - Chinese
              Chinese collect 6 PUs; end with 6 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
      
          Purchase Units - British
              British buy 1 factory_minor, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 5 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - British
              1 armour moved from Egypt to Iraq
              3 infantry moved from Persia to 80 Sea Zone
              3 infantry moved from 80 Sea Zone to Iraq
              1 tactical_bomber moved from Syria to Iraq
              1 bomber moved from Syria to Iraq
              1 fighter moved from Persia to Iraq
              1 tactical_bomber moved from Persia to Iraq
              1 fighter moved from Union of South Africa to Anglo Egyptian Sudan
              1 infantry moved from Egypt to Anglo Egyptian Sudan
              1 artillery moved from Egypt to Anglo Egyptian Sudan
              1 mech_infantry moved from Syria to Egypt
              1 destroyer moved from 106 Sea Zone to 101 Sea Zone
              1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
              1 armour moved from New Brunswick Nova Scotia to 106 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 101 Sea Zone
              2 infantry moved from Burma to Shan State
              1 fighter moved from Burma to Shan State
              1 destroyer moved from 80 Sea Zone to 39 Sea Zone
              1 infantry moved from Alexandria to Egypt
              1 infantry moved from Burma to Shan State
      
          Combat - British
              Battle in Iraq
                  British attack with 1 armour, 1 bomber, 1 fighter, 3 infantry and 2 tactical_bombers
                  Neutral_Axis defend with 3 infantry
                      British roll dice for 1 cruiser in Iraq, round 2 : 0/1 hits, 0,50 expected hits
                      British roll dice for 1 armour, 1 bomber, 1 fighter, 3 infantry and 2 tactical_bombers in Iraq, round 2 : 5/8 hits, 3,50 expected hits
                      Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits
                      3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                  British win, taking Iraq from Neutral_Axis with 1 armour, 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                  Casualties for British: 1 infantry
                  Casualties for Neutral_Axis: 3 infantry
              Battle in Shan State
                  British attack with 1 fighter and 3 infantry
                  Japanese defend with 1 infantry
                      British roll dice for 1 fighter and 3 infantry in Shan State, round 2 : 2/4 hits, 1,00 expected hits
                      Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese lost in Shan State
                  British win, taking Shan State from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Anglo Egyptian Sudan
                  British attack with 1 artillery, 1 fighter and 1 infantry
                  Italians defend with 1 infantry
                      British roll dice for 1 artillery, 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1,17 expected hits
                      Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                  British win, taking Anglo Egyptian Sudan from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Italians: 1 infantry
      
          Non Combat Move - British
              1 fighter moved from Anglo Egyptian Sudan to Egypt
              1 fighter moved from Iraq to Persia
              1 bomber moved from Iraq to Persia
              2 tactical_bombers moved from Iraq to Persia
              1 infantry moved from Eastern Persia to West India
              2 infantry moved from Rhodesia to Belgian Congo
              1 infantry moved from Quebec to New Brunswick Nova Scotia
              1 artillery moved from Quebec to New Brunswick Nova Scotia
              1 fighter moved from Shan State to Burma
              2 infantry moved from India to Burma
              1 infantry moved from India to Burma
              3 aaGuns moved from India to Burma
              1 artillery moved from India to Burma
              1 aaGun moved from Scotland to United Kingdom
              1 infantry moved from Egypt to Trans-Jordan
      
          Place Units - British
              1 factory_minor placed in Persia
              2 fighters and 1 infantry placed in Union of South Africa
      
          Turn Complete - British
              British collect 31 PUs; end with 31 PUs
      
          Place Units - UK_Pacific
              5 infantry placed in India
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6,4,2,5,3,1,3,5,1,5,4,1
              UK_Pacific collect 6 PUs (1 lost to blockades); end with 7 PUs
              Some Units in India change ownership: 5 infantry
      

      Combat Hit Differential Summary :

      Chinese regular : -0,67
      Americans regular : 1,00
      Italians regular : -0,33
      Japanese regular : -0,33
      Neutral_Axis regular : 0,00
      British regular : 1,83
      

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    • RE: game 2. Tuff axis vs Inge Allies

      TripleA Turn Summary: Chinese round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 2
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 5 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              5 infantry moved from Szechwan to Yunnan
              1 fighter moved from Szechwan to Yunnan
      
          Combat - Chinese
              Battle in Yunnan
                  Chinese attack with 1 fighter and 5 infantry
                  Japanese defend with 1 infantry and 1 mech_infantry
                      Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 1/6 hits, 1,33 expected hits
                      Japanese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
                      1 infantry owned by the Japanese lost in Yunnan
                      Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 3 : 1/6 hits, 1,33 expected hits
                      Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits
                      1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                  Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 4
                  Casualties for Japanese: 1 infantry and 1 mech_infantry
                  Casualties for Chinese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Yunnan to Burma
              1 infantry moved from Shensi to Szechwan
              1 infantry moved from Shensi to Szechwan
      
          Place Units - Chinese
              5 infantry placed in Szechwan
      
          Turn Complete - Chinese
              Chinese collect 6 PUs; end with 6 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -0,67
      Japanese regular : 0,00
      

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