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    Posts made by Ingvordsen

    • RE: game 2. Tuff axis vs Inge Allies

      TripleA Turn Summary: UK_Pacific round 9

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 9
      
          Purchase Units - Americans
              Americans buy 2 armour, 1 bomber, 1 carrier, 2 fighters, 2 infantry and 1 transport; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
              2 artilleries moved from Eastern United States to 101 Sea Zone
              2 infantry moved from Eastern United States to 101 Sea Zone
              1 bomber moved from United Kingdom to 110 Sea Zone
              1 submarine moved from 104 Sea Zone to 110 Sea Zone
              2 destroyers moved from 104 Sea Zone to 91 Sea Zone
              2 artilleries, 3 infantry, 1 mech_infantry and 6 transports moved from 104 Sea Zone to 91 Sea Zone
              1 cruiser moved from 104 Sea Zone to 91 Sea Zone
              2 battleships moved from 104 Sea Zone to 91 Sea Zone
              4 fighters moved from 104 Sea Zone to 91 Sea Zone
              2 carriers moved from 104 Sea Zone to 91 Sea Zone
              3 infantry moved from 91 Sea Zone to Gibraltar
              2 artilleries moved from 91 Sea Zone to Gibraltar
              1 mech_infantry moved from 91 Sea Zone to Gibraltar
              1 fighter moved from 101 Sea Zone to 89 Sea Zone
              1 fighter moved from 91 Sea Zone to 86 Sea Zone
              1 carrier moved from 101 Sea Zone to 86 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
              1 infantry moved from 86 Sea Zone to Brazil
              1 artillery moved from 86 Sea Zone to Brazil
              1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
              1 infantry moved from 86 Sea Zone to Brazil
              1 artillery moved from 86 Sea Zone to Brazil
              1 destroyer moved from 10 Sea Zone to 26 Sea Zone
              2 submarines moved from 10 Sea Zone to 26 Sea Zone
              1 destroyer moved from 54 Sea Zone to 46 Sea Zone
              5 fighters moved from Queensland to 46 Sea Zone
              1 bomber moved from Queensland to 46 Sea Zone
              1 battleship moved from 26 Sea Zone to 54 Sea Zone
              1 destroyer moved from 26 Sea Zone to 54 Sea Zone
              1 submarine moved from 26 Sea Zone to 54 Sea Zone
              2 submarines moved from 104 Sea Zone to 91 Sea Zone
              1 submarine moved from 104 Sea Zone to 88 Sea Zone
              1 submarine moved from 104 Sea Zone to 105 Sea Zone
              2 submarines moved from 104 Sea Zone to 91 Sea Zone
      
          Combat - Americans
              Battle in 86 Sea Zone
                  Americans attack with 1 carrier, 1 fighter and 2 transports
                  Italians defend with 1 transport
                      1 transport owned by the Italians lost in 86 Sea Zone
                  Americans win with 1 carrier, 1 fighter and 2 transports remaining. Battle score for attacker is 7
                  Casualties for Italians: 1 transport
              Battle in 89 Sea Zone
                  Americans attack with 1 fighter
                  Italians defend with 1 submarine and 1 transport
                  1 submarine owned by the Italians submerged
                      1 transport owned by the Italians lost in 89 Sea Zone
                  Americans win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Italians: 1 transport
              Battle in Gibraltar
                  Americans attack with 2 artilleries, 3 infantry and 1 mech_infantry
                  Italians defend with 1 aaGun, 1 artillery, 1 harbour and 1 infantry
                      Americans roll dice for 2 battleships and 1 cruiser in Gibraltar, round 2 : 1/3 hits, 1,83 expected hits
                      Americans roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Gibraltar, round 2 : 1/6 hits, 1,67 expected hits
                      Italians roll dice for 1 aaGun, 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits, 0,67 expected hits
                      1 aaGun owned by the Italians, 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
                      Americans roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Gibraltar, round 3 : 0/5 hits, 1,50 expected hits
                      Italians roll dice for 1 artillery in Gibraltar, round 3 : 0/1 hits, 0,33 expected hits
                      Americans roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Gibraltar, round 4 : 3/5 hits, 1,50 expected hits
                      Italians roll dice for 1 artillery in Gibraltar, round 4 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Gibraltar
                  Americans win, taking Gibraltar from Italians with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                  Casualties for Americans: 2 infantry
                  Casualties for Italians: 1 aaGun, 1 artillery and 1 infantry
              Battle in 46 Sea Zone
                  Americans attack with 1 bomber, 1 destroyer and 5 fighters
                  Japanese defend with 1 destroyer and 1 submarine
                      Americans roll dice for 1 bomber, 1 destroyer and 5 fighters in 46 Sea Zone, round 2 : 2/7 hits, 3,50 expected hits
                      Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                      Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 46 Sea Zone
                  Americans win with 1 bomber and 5 fighters remaining. Battle score for attacker is 6
                  Casualties for Americans: 1 destroyer
                  Casualties for Japanese: 1 destroyer and 1 submarine
              Battle in Brazil
                  Americans attack with 2 artilleries and 2 infantry
                  Italians defend with 1 infantry
                      Americans roll dice for 2 artilleries and 2 infantry in Brazil, round 2 : 1/4 hits, 1,33 expected hits
                      Italians roll dice for 1 infantry in Brazil, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Italians lost in Brazil
                  Americans win, taking Brazil from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Italians: 1 infantry
              Battle in 110 Sea Zone
                  Americans attack with 1 bomber and 2 submarines
                  Germans defend with 1 destroyer
                      Americans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                      Americans roll dice for 1 bomber in 110 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                      Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 110 Sea Zone
                  Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 2
                  Casualties for Americans: 1 submarine
                  Casualties for Germans: 1 destroyer
      
          Non Combat Move - Americans
              5 fighters moved from 46 Sea Zone to Queensland
              1 bomber moved from 46 Sea Zone to Queensland
              1 fighter moved from 89 Sea Zone to 91 Sea Zone
              1 artillery moved from Western United States to Mexico
              1 infantry moved from Western United States to Mexico
              1 bomber moved from 110 Sea Zone to United Kingdom
      
          Place Units - Americans
              2 armour and 2 infantry placed in Central United States
              1 carrier and 1 transport placed in 10 Sea Zone
              2 fighters placed in 10 Sea Zone
              1 bomber placed in Eastern United States
      
          Turn Complete - Americans
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 5,6
              Americans collect 51 PUs; end with 52 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 3 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              3 infantry moved from Burma to Yunnan
              2 infantry moved from Szechwan to Yunnan
              1 fighter moved from Burma to Yunnan
              1 infantry moved from Szechwan to Yunnan
      
          Combat - Chinese
              Battle in Yunnan
                  Chinese attack with 1 fighter and 6 infantry
                  Japanese defend with 1 artillery and 3 mech_infantrys
                      Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 3/7 hits, 1,50 expected hits
                      Japanese roll dice for 1 artillery and 3 mech_infantrys in Yunnan, round 2 : 1/4 hits, 1,33 expected hits
                      3 mech_infantrys owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                      Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 3 : 2/6 hits, 1,33 expected hits
                      Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                      1 artillery owned by the Japanese lost in Yunnan
                  Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 13
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 artillery and 3 mech_infantrys
      
          Non Combat Move - Chinese
              1 fighter moved from Yunnan to Burma
      
          Place Units - Chinese
              3 infantry placed in Szechwan
      
          Turn Complete - Chinese
              Chinese collect 3 PUs; end with 4 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs
      
          Purchase Units - British
              British buy 1 infantry, 3 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              2 infantry and 1 transport moved from 104 Sea Zone to 91 Sea Zone
              1 infantry moved from 91 Sea Zone to Morocco
              1 infantry moved from 91 Sea Zone to Morocco
              1 transport moved from 104 Sea Zone to 91 Sea Zone
              1 destroyer moved from 104 Sea Zone to 91 Sea Zone
              1 carrier moved from 106 Sea Zone to 91 Sea Zone
              1 fighter moved from United Kingdom to 91 Sea Zone
              2 infantry moved from Persia to Northwest Persia
              2 fighters moved from Persia to Northwest Persia
              1 mech_infantry moved from Turkmenistan to Kazakhstan
              3 infantry moved from Burma to Shan State
              2 bombers moved from Persia to Shan State
              1 fighter moved from Burma to Shan State
              1 transport moved from 80 Sea Zone to 79 Sea Zone
              2 infantry moved from India to West India
              2 fighters moved from Turkmenistan to Kazakhstan
              2 tactical_bombers moved from Turkmenistan to Kazakhstan
              1 fighter moved from Persia to Northwest Persia
              2 infantry moved from Quebec to New Brunswick Nova Scotia
              2 fighters moved from Persia to 79 Sea Zone
              1 submarine moved from 81 Sea Zone to 79 Sea Zone
      
          Combat - British
              Battle in Morocco
              Battle in Northwest Persia
                  British attack with 3 fighters and 2 infantry
                  Germans defend with 1 mech_infantry
                      British roll dice for 3 fighters and 2 infantry in Northwest Persia, round 2 : 4/5 hits, 1,83 expected hits
                      Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 1/1 hits, 0,33 expected hits
                      1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
                  British win, taking Morocco from Italians, taking Northwest Persia from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 1
                  Casualties for British: 1 infantry
                  Casualties for Germans: 1 mech_infantry
              Battle in Kazakhstan
                  British attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
                  Japanese defend with 1 mech_infantry
                      British roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Kazakhstan, round 2 : 2/5 hits, 2,50 expected hits
                      Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
                      1 mech_infantry owned by the Japanese lost in Kazakhstan
                  British win, taking Kazakhstan from Germans with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                  Casualties for Japanese: 1 mech_infantry
              Battle in Shan State
                  British attack with 2 bombers, 1 fighter and 3 infantry
                  Japanese defend with 1 artillery and 1 mech_infantry
                      British roll dice for 2 bombers, 1 fighter and 3 infantry in Shan State, round 2 : 3/6 hits, 2,33 expected hits
                      Japanese roll dice for 1 artillery and 1 mech_infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits
                      1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State
                  British win, taking Shan State from Japanese with 2 bombers, 1 fighter and 3 infantry remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 artillery and 1 mech_infantry
      
          Non Combat Move - British
              1 fighter moved from Shan State to Burma
              2 bombers moved from Shan State to Burma
              3 infantry moved from India to Burma
              2 infantry moved from India to Burma
              3 fighters moved from Northwest Persia to Turkmenistan
              2 fighters moved from Kazakhstan to Turkmenistan
              2 tactical_bombers moved from Kazakhstan to Turkmenistan
              2 mech_infantrys moved from Persia to Turkmenistan
      
          Place Units - British
              1 infantry and 2 mech_infantrys placed in Persia
              1 mech_infantry placed in Union of South Africa
              1 tactical_bomber placed in Quebec
              1 transport placed in 71 Sea Zone
      
          Turn Complete - British
              British collect 34 PUs; end with 34 PUs
      
          Place Units - UK_Pacific
              1 artillery and 1 infantry placed in India
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6
              UK_Pacific collect 7 PUs; end with 7 PUs
              Some Units in India change ownership: 1 artillery and 1 infantry
      

      Combat Hit Differential Summary :

      Chinese regular : 2,17
      Americans regular : -3,67
      Japanese regular : -0,83
      Italians regular : 0,33
      Germans regular : 1,00
      British regular : 2,33
      

      Savegame

      posted in Play Boardgames
      I
      Ingvordsen
    • RE: game 2. Tuff axis vs Inge Allies

      TripleA Turn Summary: Chinese round 9

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 9
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 3 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              3 infantry moved from Burma to Yunnan
              2 infantry moved from Szechwan to Yunnan
              1 fighter moved from Burma to Yunnan
              1 infantry moved from Szechwan to Yunnan
      
          Combat - Chinese
              Battle in Yunnan
                  Chinese attack with 1 fighter and 6 infantry
                  Japanese defend with 1 artillery and 3 mech_infantrys
                      Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 3/7 hits, 1,50 expected hits
                      Japanese roll dice for 1 artillery and 3 mech_infantrys in Yunnan, round 2 : 1/4 hits, 1,33 expected hits
                      3 mech_infantrys owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                      Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 3 : 2/6 hits, 1,33 expected hits
                      Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                      1 artillery owned by the Japanese lost in Yunnan
                  Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 13
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 artillery and 3 mech_infantrys
      
          Non Combat Move - Chinese
              1 fighter moved from Yunnan to Burma
      
          Place Units - Chinese
              3 infantry placed in Szechwan
      
          Turn Complete - Chinese
              Chinese collect 3 PUs; end with 4 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 2,17
      Japanese regular : -0,67
      

      Savegame

      posted in Play Boardgames
      I
      Ingvordsen
    • RE: game 2. Tuff axis vs Inge Allies

      TripleA Turn Summary: Americans round 9

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 9
      
          Purchase Units - Americans
              Americans buy 2 armour, 1 bomber, 1 carrier, 2 fighters, 2 infantry and 1 transport; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
              2 artilleries moved from Eastern United States to 101 Sea Zone
              2 infantry moved from Eastern United States to 101 Sea Zone
              1 bomber moved from United Kingdom to 110 Sea Zone
              1 submarine moved from 104 Sea Zone to 110 Sea Zone
              2 destroyers moved from 104 Sea Zone to 91 Sea Zone
              2 artilleries, 3 infantry, 1 mech_infantry and 6 transports moved from 104 Sea Zone to 91 Sea Zone
              1 cruiser moved from 104 Sea Zone to 91 Sea Zone
              2 battleships moved from 104 Sea Zone to 91 Sea Zone
              4 fighters moved from 104 Sea Zone to 91 Sea Zone
              2 carriers moved from 104 Sea Zone to 91 Sea Zone
              3 infantry moved from 91 Sea Zone to Gibraltar
              2 artilleries moved from 91 Sea Zone to Gibraltar
              1 mech_infantry moved from 91 Sea Zone to Gibraltar
              1 fighter moved from 101 Sea Zone to 89 Sea Zone
              1 fighter moved from 91 Sea Zone to 86 Sea Zone
              1 carrier moved from 101 Sea Zone to 86 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
              1 infantry moved from 86 Sea Zone to Brazil
              1 artillery moved from 86 Sea Zone to Brazil
              1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
              1 infantry moved from 86 Sea Zone to Brazil
              1 artillery moved from 86 Sea Zone to Brazil
              1 destroyer moved from 10 Sea Zone to 26 Sea Zone
              2 submarines moved from 10 Sea Zone to 26 Sea Zone
              1 destroyer moved from 54 Sea Zone to 46 Sea Zone
              5 fighters moved from Queensland to 46 Sea Zone
              1 bomber moved from Queensland to 46 Sea Zone
              1 battleship moved from 26 Sea Zone to 54 Sea Zone
              1 destroyer moved from 26 Sea Zone to 54 Sea Zone
              1 submarine moved from 26 Sea Zone to 54 Sea Zone
              2 submarines moved from 104 Sea Zone to 91 Sea Zone
              1 submarine moved from 104 Sea Zone to 88 Sea Zone
              1 submarine moved from 104 Sea Zone to 105 Sea Zone
              2 submarines moved from 104 Sea Zone to 91 Sea Zone
      
          Combat - Americans
              Battle in 86 Sea Zone
                  Americans attack with 1 carrier, 1 fighter and 2 transports
                  Italians defend with 1 transport
                      1 transport owned by the Italians lost in 86 Sea Zone
                  Americans win with 1 carrier, 1 fighter and 2 transports remaining. Battle score for attacker is 7
                  Casualties for Italians: 1 transport
              Battle in 89 Sea Zone
                  Americans attack with 1 fighter
                  Italians defend with 1 submarine and 1 transport
                  1 submarine owned by the Italians submerged
                      1 transport owned by the Italians lost in 89 Sea Zone
                  Americans win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Italians: 1 transport
              Battle in Gibraltar
                  Americans attack with 2 artilleries, 3 infantry and 1 mech_infantry
                  Italians defend with 1 aaGun, 1 artillery, 1 harbour and 1 infantry
                      Americans roll dice for 2 battleships and 1 cruiser in Gibraltar, round 2 : 1/3 hits, 1,83 expected hits
                      Americans roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Gibraltar, round 2 : 1/6 hits, 1,67 expected hits
                      Italians roll dice for 1 aaGun, 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits, 0,67 expected hits
                      1 aaGun owned by the Italians, 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
                      Americans roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Gibraltar, round 3 : 0/5 hits, 1,50 expected hits
                      Italians roll dice for 1 artillery in Gibraltar, round 3 : 0/1 hits, 0,33 expected hits
                      Americans roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Gibraltar, round 4 : 3/5 hits, 1,50 expected hits
                      Italians roll dice for 1 artillery in Gibraltar, round 4 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Gibraltar
                  Americans win, taking Gibraltar from Italians with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                  Casualties for Americans: 2 infantry
                  Casualties for Italians: 1 aaGun, 1 artillery and 1 infantry
              Battle in 46 Sea Zone
                  Americans attack with 1 bomber, 1 destroyer and 5 fighters
                  Japanese defend with 1 destroyer and 1 submarine
                      Americans roll dice for 1 bomber, 1 destroyer and 5 fighters in 46 Sea Zone, round 2 : 2/7 hits, 3,50 expected hits
                      Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                      Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 46 Sea Zone
                  Americans win with 1 bomber and 5 fighters remaining. Battle score for attacker is 6
                  Casualties for Americans: 1 destroyer
                  Casualties for Japanese: 1 destroyer and 1 submarine
              Battle in Brazil
                  Americans attack with 2 artilleries and 2 infantry
                  Italians defend with 1 infantry
                      Americans roll dice for 2 artilleries and 2 infantry in Brazil, round 2 : 1/4 hits, 1,33 expected hits
                      Italians roll dice for 1 infantry in Brazil, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Italians lost in Brazil
                  Americans win, taking Brazil from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Italians: 1 infantry
              Battle in 110 Sea Zone
                  Americans attack with 1 bomber and 2 submarines
                  Germans defend with 1 destroyer
                      Americans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                      Americans roll dice for 1 bomber in 110 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                      Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 110 Sea Zone
                  Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 2
                  Casualties for Americans: 1 submarine
                  Casualties for Germans: 1 destroyer
      
          Non Combat Move - Americans
              5 fighters moved from 46 Sea Zone to Queensland
              1 bomber moved from 46 Sea Zone to Queensland
              1 fighter moved from 89 Sea Zone to 91 Sea Zone
              1 artillery moved from Western United States to Mexico
              1 infantry moved from Western United States to Mexico
              1 bomber moved from 110 Sea Zone to United Kingdom
      
          Place Units - Americans
              2 armour and 2 infantry placed in Central United States
              1 carrier and 1 transport placed in 10 Sea Zone
              2 fighters placed in 10 Sea Zone
              1 bomber placed in Eastern United States
      
          Turn Complete - Americans
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 5,6
              Americans collect 51 PUs; end with 52 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -3,67
      Japanese regular : 0,50
      Italians regular : 0,33
      Germans regular : 0,67
      

      Savegame

      posted in Play Boardgames
      I
      Ingvordsen
    • RE: game 2. Tuff axis vs Inge Allies

      TripleA Turn Summary: Russians round 9

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 9
      
          Purchase Units - Russians
              Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              5 infantry moved from Russia to Bryansk
              1 fighter moved from Russia to Samara
              2 infantry moved from Russia to Samara
              3 infantry moved from Russia to Smolensk
              1 fighter moved from Russia to Smolensk
              1 fighter moved from Russia to Smolensk
              2 fighters moved from Russia to Bryansk
              1 tactical_bomber moved from Russia to Bryansk
      
          Combat - Russians
              Battle in Bryansk
                  Russians attack with 2 fighters, 5 infantry and 1 tactical_bomber
                  Germans defend with 1 artillery and 3 infantry
                      Russians roll dice for 2 fighters, 5 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/8 hits, 2,50 expected hits
                      Germans roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 1/4 hits, 1,33 expected hits
                      1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bryansk
                      Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Bryansk, round 3 : 3/7 hits, 2,33 expected hits
                      Germans roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits, 0,33 expected hits
                      1 artillery owned by the Germans lost in Bryansk
                  Russians win, taking Bryansk from Germans with 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 artillery and 3 infantry
              Battle in Samara
                  Russians attack with 1 fighter and 2 infantry
                  Germans defend with 1 artillery
                      Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 1/3 hits, 0,83 expected hits
                      Germans roll dice for 1 artillery in Samara, round 2 : 0/1 hits, 0,33 expected hits
                      1 artillery owned by the Germans lost in Samara
                  Russians win, taking Samara from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 artillery
              Battle in Smolensk
                  Russians attack with 2 fighters and 3 infantry
                  Germans defend with 2 infantry
                      Russians roll dice for 2 fighters and 3 infantry in Smolensk, round 2 : 1/5 hits, 1,50 expected hits
                      Germans roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                      Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 3 : 2/4 hits, 1,33 expected hits
                      Germans roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                  Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Russians: 2 infantry
                  Casualties for Germans: 2 infantry
      
          Non Combat Move - Russians
              2 fighters moved from Smolensk to Russia
              2 fighters and 1 tactical_bomber moved from Bryansk to Russia
              1 fighter moved from Samara to Russia
      
          Place Units - Russians
              1 artillery and 4 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 14 PUs; end with 14 PUs
      

      Combat Hit Differential Summary :

      Germans regular : 0,00
      Russians regular : 1,50
      

      Savegame

      posted in Play Boardgames
      I
      Ingvordsen
    • RE: game 2. Tuff axis vs Inge Allies

      TripleA Turn Summary: French round 8

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 8
      
          Purchase Units - ANZAC
              ANZAC buy 1 fighter; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              3 fighters moved from Queensland to 55 Sea Zone
      
          Combat - ANZAC
              Battle in 55 Sea Zone
                  ANZAC attack with 3 fighters and 1 submarine
                  Japanese defend with 1 destroyer
                      ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      1 destroyer owned by the Japanese lost in 55 Sea Zone
                  ANZAC win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - ANZAC
              3 fighters moved from 55 Sea Zone to Queensland
              1 submarine moved from 54 Sea Zone to 46 Sea Zone
              1 transport moved from 62 Sea Zone to 54 Sea Zone
              1 destroyer moved from 62 Sea Zone to 54 Sea Zone
              1 infantry moved from New South Wales to Queensland
      
          Place Units - ANZAC
              1 fighter placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
      
          Combat Move - French
              1 infantry moved from Persia to Northwest Persia
                    French take Northwest Persia from Germans
      
          Combat - French
      
          Non Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Japanese regular : -0,33
      ANZAC regular : 0,67
      

      Savegame

      posted in Play Boardgames
      I
      Ingvordsen
    • RE: game 2. Tuff axis vs Inge Allies

      TripleA Turn Summary: UK_Pacific round 8

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 8
      
          Purchase Units - Americans
              Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 2 submarines and 2 transports; Remaining resources: 2 PUs; 
      
          Combat Move - Americans
              1 destroyer moved from 54 Sea Zone to 46 Sea Zone
              3 fighters moved from Queensland to 46 Sea Zone
              1 tactical_bomber moved from Queensland to 46 Sea Zone
              1 bomber moved from Queensland to 46 Sea Zone
              1 submarine moved from 16 Sea Zone to 25 Sea Zone
              1 battleship, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
              1 carrier moved from 26 Sea Zone to 54 Sea Zone
              1 fighter moved from Hawaiian Islands to Queensland
              1 fighter moved from 26 Sea Zone to Queensland
              1 tactical_bomber moved from Hawaiian Islands to Queensland
              1 artillery moved from Eastern United States to 101 Sea Zone
              1 infantry moved from Eastern United States to 101 Sea Zone
              1 artillery moved from Eastern United States to 101 Sea Zone
              1 mech_infantry moved from Eastern United States to 101 Sea Zone
              2 infantry moved from Eastern United States to 101 Sea Zone
              1 bomber moved from Eastern United States to United Kingdom
              2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 104 Sea Zone
              7 submarines moved from 101 Sea Zone to 104 Sea Zone
              1 destroyer moved from 106 Sea Zone to 104 Sea Zone
              2 carriers moved from 112 Sea Zone to 104 Sea Zone
              4 fighters moved from 112 Sea Zone to 104 Sea Zone
              3 transports moved from 112 Sea Zone to 104 Sea Zone
              1 cruiser moved from 112 Sea Zone to 104 Sea Zone
              2 battleships moved from 112 Sea Zone to 104 Sea Zone
              1 destroyer moved from 112 Sea Zone to 104 Sea Zone
      
          Combat - Americans
              Battle in 46 Sea Zone
                  Americans attack with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber
                  Japanese defend with 1 destroyer and 1 submarine
                      Americans roll dice for 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 5/6 hits, 3,17 expected hits
                      Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                      Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 46 Sea Zone
                  Americans win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Americans: 1 destroyer
                  Casualties for Japanese: 1 destroyer and 1 submarine
      
          Non Combat Move - Americans
              1 bomber moved from 46 Sea Zone to Queensland
              1 tactical_bomber moved from 46 Sea Zone to Queensland
              3 fighters moved from 46 Sea Zone to Queensland
      
          Place Units - Americans
              2 artilleries and 2 infantry placed in Eastern United States
              2 transports placed in 101 Sea Zone
              1 destroyer and 2 submarines placed in 10 Sea Zone
              1 carrier placed in 101 Sea Zone
              1 fighter placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 54 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Szechwan to Yunnan
              2 infantry moved from Szechwan to Yunnan
              1 infantry moved from Burma to Yunnan
              1 infantry moved from Szechwan to Yunnan
              1 fighter moved from Burma to Yunnan
      
          Combat - Chinese
              Battle in Yunnan
                  Chinese attack with 1 fighter and 5 infantry
                  Japanese defend with 1 infantry and 1 mech_infantry
                      Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 3/6 hits, 1,33 expected hits
                      Japanese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
                      1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Yunnan
                  Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 infantry and 1 mech_infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Yunnan to Burma
              1 infantry moved from Szechwan to Sikang
      
          Place Units - Chinese
              4 infantry placed in Szechwan
      
          Turn Complete - Chinese
              Chinese collect 4 PUs; end with 4 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs
      
          Purchase Units - British
              British buy 1 carrier, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 transport moved from 112 Sea Zone to 110 Sea Zone
              1 transport moved from 110 Sea Zone to 104 Sea Zone
              1 destroyer moved from 112 Sea Zone to 104 Sea Zone
              2 infantry moved from Quebec to 106 Sea Zone
              2 infantry and 1 transport moved from 106 Sea Zone to 104 Sea Zone
              1 mech_infantry moved from Timguska to Kazakhstan
              3 mech_infantrys moved from Turkmenistan to Kazakhstan
              2 tactical_bombers moved from Yenisey to Kazakhstan
              1 fighter moved from Yenisey to Kazakhstan
              2 bombers moved from India to Kazakhstan
              1 fighter moved from Persia to Kazakhstan
              2 fighters moved from 80 Sea Zone to Kazakhstan
              2 infantry moved from Burma to Shan State
              2 artilleries moved from Burma to Shan State
              1 fighter moved from Burma to Shan State
              4 fighters moved from Egypt to Northwest Persia
              1 infantry moved from Persia to Northwest Persia
              1 mech_infantry moved from Persia to Northwest Persia
              1 mech_infantry moved from Persia to Northwest Persia
              2 infantry moved from Union of South Africa to 71 Sea Zone
              2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
              1 transport moved from 80 Sea Zone to 81 Sea Zone
              1 submarine moved from 71 Sea Zone to 81 Sea Zone
      
          Combat - British
              Battle in Northwest Persia
                  British attack with 4 fighters, 1 infantry and 2 mech_infantrys
                  Germans defend with 3 mech_infantrys
                      British roll dice for 4 fighters, 1 infantry and 2 mech_infantrys in Northwest Persia, round 2 : 2/7 hits, 2,50 expected hits
                      Germans roll dice for 3 mech_infantrys in Northwest Persia, round 2 : 2/3 hits, 1,00 expected hits
                      1 mech_infantry owned by the British, 2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
                      British roll dice for 4 fighters and 1 mech_infantry in Northwest Persia, round 3 : 2/5 hits, 2,17 expected hits
                      Germans roll dice for 1 mech_infantry in Northwest Persia, round 3 : 1/1 hits, 0,33 expected hits
                      1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Northwest Persia
                  British win with 4 fighters remaining. Battle score for attacker is 1
                  Casualties for British: 1 infantry and 2 mech_infantrys
                  Casualties for Germans: 3 mech_infantrys
              Battle in Kazakhstan
                  British attack with 2 bombers, 4 fighters, 4 mech_infantrys and 2 tactical_bombers
                  Germans defend with 6 armour
                      British roll dice for 2 bombers, 4 fighters, 4 mech_infantrys and 2 tactical_bombers in Kazakhstan, round 2 : 5/12 hits, 5,33 expected hits
                      Germans roll dice for 6 armour in Kazakhstan, round 2 : 4/6 hits, 3,00 expected hits
                      4 mech_infantrys owned by the British and 5 armour owned by the Germans lost in Kazakhstan
                      British roll dice for 2 bombers, 4 fighters and 2 tactical_bombers in Kazakhstan, round 3 : 5/8 hits, 4,67 expected hits
                      Germans roll dice for 1 armour in Kazakhstan, round 3 : 1/1 hits, 0,50 expected hits
                      1 armour owned by the Germans and 1 fighter owned by the British lost in Kazakhstan
                  British win with 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10
                  Casualties for British: 1 fighter and 4 mech_infantrys
                  Casualties for Germans: 6 armour
              Battle in Shan State
                  British attack with 2 artilleries, 1 fighter and 2 infantry
                  Japanese defend with 3 infantry
                      British roll dice for 2 artilleries, 1 fighter and 2 infantry in Shan State, round 2 : 0/5 hits, 1,83 expected hits
                      Japanese roll dice for 3 infantry in Shan State, round 2 : 0/3 hits, 1,00 expected hits
                      British roll dice for 2 artilleries, 1 fighter and 2 infantry in Shan State, round 3 : 3/5 hits, 1,83 expected hits
                      Japanese roll dice for 3 infantry in Shan State, round 3 : 0/3 hits, 1,00 expected hits
                      3 infantry owned by the Japanese lost in Shan State
                  British win, taking Shan State from Japanese with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 9
                  Casualties for Japanese: 3 infantry
      
          Non Combat Move - British
              2 tactical_bombers moved from Kazakhstan to Turkmenistan
              2 bombers moved from Kazakhstan to Persia
              1 fighter moved from Kazakhstan to Persia
              5 mech_infantrys moved from Persia to Turkmenistan
              1 armour moved from Persia to Turkmenistan
              2 fighters moved from Kazakhstan to Turkmenistan
              4 fighters moved from Northwest Persia to Persia
              1 fighter moved from Shan State to Burma
              2 infantry moved from 80 Sea Zone to Persia
              1 carrier moved from 80 Sea Zone to 79 Sea Zone
              1 mech_infantry moved from Tobruk to Egypt
      
          Place Units - British
              3 mech_infantrys placed in Persia
              1 carrier placed in 106 Sea Zone
              2 infantry placed in Quebec
              1 infantry placed in Union of South Africa
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,4
              British collect 33 PUs (2 lost to blockades); end with 33 PUs
      
          Place Units - UK_Pacific
              2 infantry placed in India
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5
              UK_Pacific collect 7 PUs; end with 7 PUs
              Some Units in India change ownership: 2 infantry
      

      Combat Hit Differential Summary :

      Chinese regular : 1,67
      Americans regular : 1,83
      Japanese regular : -2,17
      Germans regular : 3,17
      British regular : -1,33
      

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    • RE: game 2. Tuff axis vs Inge Allies

      TripleA Turn Summary: Chinese round 8

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 8
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Szechwan to Yunnan
              2 infantry moved from Szechwan to Yunnan
              1 infantry moved from Burma to Yunnan
              1 infantry moved from Szechwan to Yunnan
              1 fighter moved from Burma to Yunnan
      
          Combat - Chinese
              Battle in Yunnan
                  Chinese attack with 1 fighter and 5 infantry
                  Japanese defend with 1 infantry and 1 mech_infantry
                      Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 3/6 hits, 1,33 expected hits
                      Japanese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
                      1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Yunnan
                  Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 infantry and 1 mech_infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Yunnan to Burma
              1 infantry moved from Szechwan to Sikang
      
          Place Units - Chinese
              4 infantry placed in Szechwan
      
          Turn Complete - Chinese
              Chinese collect 4 PUs; end with 4 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 1,67
      Japanese regular : -0,67
      

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    • RE: game 2. Tuff axis vs Inge Allies

      TripleA Turn Summary: Americans round 8

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 8
      
          Purchase Units - Americans
              Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 2 submarines and 2 transports; Remaining resources: 2 PUs; 
      
          Combat Move - Americans
              1 destroyer moved from 54 Sea Zone to 46 Sea Zone
              3 fighters moved from Queensland to 46 Sea Zone
              1 tactical_bomber moved from Queensland to 46 Sea Zone
              1 bomber moved from Queensland to 46 Sea Zone
              1 submarine moved from 16 Sea Zone to 25 Sea Zone
              1 battleship, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
              1 carrier moved from 26 Sea Zone to 54 Sea Zone
              1 fighter moved from Hawaiian Islands to Queensland
              1 fighter moved from 26 Sea Zone to Queensland
              1 tactical_bomber moved from Hawaiian Islands to Queensland
              1 artillery moved from Eastern United States to 101 Sea Zone
              1 infantry moved from Eastern United States to 101 Sea Zone
              1 artillery moved from Eastern United States to 101 Sea Zone
              1 mech_infantry moved from Eastern United States to 101 Sea Zone
              2 infantry moved from Eastern United States to 101 Sea Zone
              1 bomber moved from Eastern United States to United Kingdom
              2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 104 Sea Zone
              7 submarines moved from 101 Sea Zone to 104 Sea Zone
              1 destroyer moved from 106 Sea Zone to 104 Sea Zone
              2 carriers moved from 112 Sea Zone to 104 Sea Zone
              4 fighters moved from 112 Sea Zone to 104 Sea Zone
              3 transports moved from 112 Sea Zone to 104 Sea Zone
              1 cruiser moved from 112 Sea Zone to 104 Sea Zone
              2 battleships moved from 112 Sea Zone to 104 Sea Zone
              1 destroyer moved from 112 Sea Zone to 104 Sea Zone
      
          Combat - Americans
              Battle in 46 Sea Zone
                  Americans attack with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber
                  Japanese defend with 1 destroyer and 1 submarine
                      Americans roll dice for 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 5/6 hits, 3,17 expected hits
                      Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                      Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 46 Sea Zone
                  Americans win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Americans: 1 destroyer
                  Casualties for Japanese: 1 destroyer and 1 submarine
      
          Non Combat Move - Americans
              1 bomber moved from 46 Sea Zone to Queensland
              1 tactical_bomber moved from 46 Sea Zone to Queensland
              3 fighters moved from 46 Sea Zone to Queensland
      
          Place Units - Americans
              2 artilleries and 2 infantry placed in Eastern United States
              2 transports placed in 101 Sea Zone
              1 destroyer and 2 submarines placed in 10 Sea Zone
              1 carrier placed in 101 Sea Zone
              1 fighter placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 54 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 1,83
      Japanese regular : 0,50
      

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    • RE: game 2. Tuff axis vs Inge Allies

      TripleA Turn Summary: Russians round 8

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 8
      
          Purchase Units - Russians
              Russians buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              4 infantry moved from Russia to Bryansk
              1 infantry moved from Vologda to Urals
              2 fighters moved from Russia to Urals
              1 tactical_bomber moved from Russia to Bryansk
              1 fighter moved from Russia to Bryansk
              1 fighter moved from Russia to Archangel
              1 infantry moved from Smolensk to Archangel
              1 fighter moved from Russia to Archangel
      
          Combat - Russians
              Battle in Bryansk
                  Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
                  Germans defend with 2 infantry
                      Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Bryansk, round 2 : 0/6 hits, 1,83 expected hits
                      Germans roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits
                      Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Bryansk, round 3 : 0/6 hits, 1,83 expected hits
                      Germans roll dice for 2 infantry in Bryansk, round 3 : 2/2 hits, 0,67 expected hits
                      2 infantry owned by the Russians lost in Bryansk
                      Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 4 : 2/4 hits, 1,50 expected hits
                      Germans roll dice for 2 infantry in Bryansk, round 4 : 0/2 hits, 0,67 expected hits
                      2 infantry owned by the Germans lost in Bryansk
                  Russians win, taking Bryansk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for Russians: 2 infantry
                  Casualties for Germans: 2 infantry
              Battle in Urals
                  Russians attack with 2 fighters and 1 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 2 fighters and 1 infantry in Urals, round 2 : 2/3 hits, 1,17 expected hits
                      Germans roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Germans lost in Urals
                  Russians win, taking Urals from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Archangel
                  Russians attack with 2 fighters and 1 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 2 fighters and 1 infantry in Archangel, round 2 : 2/3 hits, 1,17 expected hits
                      Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Germans lost in Archangel
                  Russians win, taking Archangel from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Russians
              2 fighters moved from Archangel to Russia
              1 fighter moved from Bryansk to Russia
              1 tactical_bomber moved from Bryansk to Russia
              2 fighters moved from Urals to Russia
              1 infantry moved from Russia to Vologda
              1 infantry moved from Russia to Smolensk
              1 infantry moved from Russia to Samara
      
          Place Units - Russians
              5 infantry and 1 mech_infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 16 PUs; end with 16 PUs
      

      Combat Hit Differential Summary :

      Germans regular : -0,67
      Russians regular : -1,50
      

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    • RE: game 2. Tuff axis vs Inge Allies

      TripleA Turn Summary: French round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 7
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 artillery moved from New South Wales to 62 Sea Zone
              1 infantry moved from New South Wales to 62 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
              1 infantry moved from 45 Sea Zone to Dutch New Guinea
              1 artillery moved from 45 Sea Zone to Dutch New Guinea
      
          Combat - ANZAC
              Battle in Dutch New Guinea
                  ANZAC attack with 1 artillery and 1 infantry
                  Japanese defend with 1 infantry
                      ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0,67 expected hits
                      Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0,33 expected hits
                      ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 3 : 0/2 hits, 0,67 expected hits
                      Japanese roll dice for 1 infantry in Dutch New Guinea, round 3 : 0/1 hits, 0,33 expected hits
                      ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 4 : 0/2 hits, 0,67 expected hits
                      Japanese roll dice for 1 infantry in Dutch New Guinea, round 4 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the ANZAC lost in Dutch New Guinea
                      ANZAC roll dice for 1 artillery in Dutch New Guinea, round 5 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 infantry in Dutch New Guinea, round 5 : 0/1 hits, 0,33 expected hits
                      ANZAC roll dice for 1 artillery in Dutch New Guinea, round 6 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 infantry in Dutch New Guinea, round 6 : 0/1 hits, 0,33 expected hits
                      ANZAC roll dice for 1 artillery in Dutch New Guinea, round 7 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 infantry in Dutch New Guinea, round 7 : 1/1 hits, 0,33 expected hits
                      1 artillery owned by the ANZAC lost in Dutch New Guinea
                  Japanese win with 1 infantry remaining. Battle score for attacker is -7
                  Casualties for ANZAC: 1 artillery and 1 infantry
      
          Non Combat Move - ANZAC
              1 submarine moved from 62 Sea Zone to 54 Sea Zone
              1 infantry moved from Queensland to New South Wales
      
          Place Units - ANZAC
              1 destroyer and 1 transport placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
      
          Combat Move - French
              1 infantry moved from Iraq to Persia
              1 infantry moved from Trans-Jordan to Egypt
      
          Non Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Japanese regular : 0,00
      ANZAC regular : -3,00
      

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    • RE: game 2. Tuff axis vs Inge Allies

      TripleA Turn Summary: UK_Pacific round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 7
      
          Purchase Units - Americans
              Americans buy 1 artillery, 1 battleship, 1 bomber, 1 destroyer, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 submarine moved from 54 Sea Zone to 46 Sea Zone
              1 bomber moved from Queensland to 55 Sea Zone
              1 fighter moved from Queensland to 55 Sea Zone
              1 fighter moved from Queensland to 46 Sea Zone
              1 fighter moved from Queensland to 46 Sea Zone
              1 tactical_bomber moved from Queensland to 46 Sea Zone
              1 destroyer moved from 54 Sea Zone to 46 Sea Zone
              2 battleships moved from 110 Sea Zone to 112 Sea Zone
              2 carriers moved from 110 Sea Zone to 112 Sea Zone
              1 fighter moved from 110 Sea Zone to Denmark
              1 fighter moved from United Kingdom to Denmark
              1 fighter moved from United Kingdom to Denmark
              1 destroyer moved from 110 Sea Zone to 112 Sea Zone
              1 cruiser moved from 110 Sea Zone to 112 Sea Zone
              1 artillery, 5 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
              1 artillery moved from 112 Sea Zone to Denmark
              1 fighter moved from Hawaiian Islands to 16 Sea Zone
              1 carrier moved from 10 Sea Zone to 26 Sea Zone
              1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands
              1 fighter moved from 10 Sea Zone to Hawaiian Islands
              1 submarine moved from 25 Sea Zone to 16 Sea Zone
              1 transport moved from 89 Sea Zone to 101 Sea Zone
              1 mech_infantry moved from Southeast Mexico to Eastern United States
              6 submarines moved from 101 Sea Zone to 91 Sea Zone
              1 battleship moved from 26 Sea Zone to 54 Sea Zone
              1 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
              1 infantry moved from Hawaiian Islands to 26 Sea Zone
              2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
              1 destroyer moved from 26 Sea Zone to 54 Sea Zone
              1 carrier moved from 26 Sea Zone to 54 Sea Zone
              1 fighter moved from United Kingdom to Denmark
      
          Combat - Americans
              Battle in Denmark
                  Americans attack with 1 artillery and 4 fighters
                  Germans defend with 1 mech_infantry
                      Americans roll dice for 1 battleship in Denmark, round 2 : 1/1 hits, 0,67 expected hits
                      Germans roll dice for 1 mech_infantry in Denmark, round 2 : 0/1 hits, 0,33 expected hits
                      1 mech_infantry owned by the Germans lost in Denmark
                  Americans win, taking Denmark from Germans with 1 artillery and 4 fighters remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 mech_infantry
              Battle in 16 Sea Zone
                  Americans attack with 1 fighter and 1 submarine
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      1 destroyer owned by the Japanese lost in 16 Sea Zone
                  Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
              Battle in 46 Sea Zone
                  Americans attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
                  Japanese defend with 1 destroyer and 1 submarine
                      Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits
                      Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                      Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 46 Sea Zone
                  Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                  Casualties for Americans: 1 submarine
                  Casualties for Japanese: 1 destroyer and 1 submarine
              Battle in 55 Sea Zone
                  ANZAC loiter and taunt; Americans attack with 1 bomber and 1 fighter
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 bomber and 1 fighter in 55 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
                      Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      1 destroyer owned by the Japanese lost in 55 Sea Zone
                  Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - Americans
              4 fighters moved from Denmark to 112 Sea Zone
              1 tactical_bomber moved from 46 Sea Zone to Queensland
              2 fighters moved from 46 Sea Zone to Queensland
              1 fighter moved from 55 Sea Zone to Queensland
              1 bomber moved from 55 Sea Zone to Queensland
              1 mech_infantry moved from 54 Sea Zone to Queensland
              2 infantry moved from 54 Sea Zone to Queensland
              1 fighter moved from 16 Sea Zone to 26 Sea Zone
      
          Place Units - Americans
              1 artillery and 2 infantry placed in Eastern United States
              1 submarine and 2 transports placed in 101 Sea Zone
              1 bomber placed in Eastern United States
              1 infantry placed in Western United States
              1 battleship, 1 destroyer and 1 submarine placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 56 PUs; end with 56 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              5 infantry moved from Szechwan to Yunnan
              1 fighter moved from Burma to Yunnan
              1 infantry moved from Shensi to Kansu
                    Chinese take Kansu from Japanese
      
          Combat - Chinese
              Battle in Yunnan
                  Chinese attack with 1 fighter and 5 infantry
                  Japanese defend with 1 infantry and 2 mech_infantrys
                      Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 0/6 hits, 1,33 expected hits
                      Japanese roll dice for 1 infantry and 2 mech_infantrys in Yunnan, round 2 : 0/3 hits, 1,00 expected hits
                      Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 3 : 0/6 hits, 1,33 expected hits
                      Japanese roll dice for 1 infantry and 2 mech_infantrys in Yunnan, round 3 : 1/3 hits, 1,00 expected hits
                      1 infantry owned by the Chinese lost in Yunnan
                      Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 4 : 1/5 hits, 1,17 expected hits
                      Japanese roll dice for 1 infantry and 2 mech_infantrys in Yunnan, round 4 : 1/3 hits, 1,00 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                      Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 5 : 1/4 hits, 1,00 expected hits
                      Japanese roll dice for 2 mech_infantrys in Yunnan, round 5 : 1/2 hits, 0,67 expected hits
                      1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                      Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 6 : 0/3 hits, 0,83 expected hits
                      Japanese roll dice for 1 mech_infantry in Yunnan, round 6 : 0/1 hits, 0,33 expected hits
                      Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 7 : 2/3 hits, 0,83 expected hits
                      Japanese roll dice for 1 mech_infantry in Yunnan, round 7 : 1/1 hits, 0,33 expected hits
                      1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                  Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -1
                  Casualties for Chinese: 4 infantry
                  Casualties for Japanese: 1 infantry and 2 mech_infantrys
      
          Non Combat Move - Chinese
              1 fighter moved from Yunnan to Burma
      
          Place Units - Chinese
              4 infantry placed in Szechwan
      
          Turn Complete - Chinese
              Chinese collect 6 PUs; end with 6 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
      
          Purchase Units - British
              British buy 4 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 bomber moved from India to 42 Sea Zone
              1 bomber moved from India to 42 Sea Zone
              3 infantry moved from Burma to Shan State
              1 fighter moved from Burma to Shan State
              2 infantry moved from Persia to Northwest Persia
              3 mech_infantrys moved from Novosibirsk to Timguska
              2 tactical_bombers moved from Russia to Timguska
              1 fighter moved from Russia to Timguska
              5 infantry moved from 112 Sea Zone to Norway
              1 artillery moved from United Kingdom to 109 Sea Zone
              1 infantry moved from United Kingdom to 109 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
              1 infantry moved from 112 Sea Zone to Norway
              1 artillery moved from 112 Sea Zone to Norway
              1 destroyer moved from 109 Sea Zone to 112 Sea Zone
              2 infantry moved from West India to India
              3 mech_infantrys moved from India to Burma
              1 transport moved from 76 Sea Zone to 71 Sea Zone
              1 transport moved from 80 Sea Zone to 76 Sea Zone
              1 infantry moved from Ethiopia to 76 Sea Zone
              1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
              1 carrier moved from 71 Sea Zone to 80 Sea Zone
              1 fighter moved from 71 Sea Zone to 80 Sea Zone
              1 fighter moved from Egypt to 80 Sea Zone
              1 mech_infantry moved from Tunisia to Tobruk
              1 artillery moved from India to Burma
              2 infantry moved from India to Burma
              1 fighter moved from Persia to Northwest Persia
      
          Combat - British
              Battle in Norway
                  British attack with 1 artillery and 6 infantry
                  Germans defend with 1 infantry
                      British roll dice for 1 artillery and 6 infantry in Norway, round 2 : 2/7 hits, 1,50 expected hits
                      Germans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Germans lost in Norway
                  British win, taking Norway from Germans with 1 artillery and 6 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in 42 Sea Zone
                  British attack with 2 bombers
                  Japanese defend with 1 destroyer, 1 submarine and 1 transport
                  1 submarine owned by the Japanese submerged
                      British roll dice for 2 bombers in 42 Sea Zone, round 2 : 2/2 hits, 1,33 expected hits
                      Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                  British win with 2 bombers remaining. Battle score for attacker is 15
                  Casualties for Japanese: 1 destroyer and 1 transport
              Battle in Northwest Persia
                  British attack with 1 fighter and 2 infantry
                  Germans defend with 1 mech_infantry
                      British roll dice for 1 fighter and 2 infantry in Northwest Persia, round 2 : 2/3 hits, 0,83 expected hits
                      Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits
                      1 mech_infantry owned by the Germans lost in Northwest Persia
                  British win, taking Northwest Persia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 mech_infantry
              Battle in Shan State
                  British attack with 1 fighter and 3 infantry
                  Japanese defend with 1 mech_infantry
                      British roll dice for 1 fighter and 3 infantry in Shan State, round 2 : 1/4 hits, 1,00 expected hits
                      Japanese roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                      1 mech_infantry owned by the Japanese lost in Shan State
                  British win, taking Shan State from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                  Casualties for Japanese: 1 mech_infantry
              Battle in Timguska
                  British attack with 1 fighter, 3 mech_infantrys and 2 tactical_bombers
                  Japanese defend with 1 armour and 2 mech_infantrys
                      British roll dice for 1 fighter, 3 mech_infantrys and 2 tactical_bombers in Timguska, round 2 : 1/6 hits, 2,17 expected hits
                      Japanese roll dice for 1 armour and 2 mech_infantrys in Timguska, round 2 : 1/3 hits, 1,17 expected hits
                      1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Timguska
                      British roll dice for 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Timguska, round 3 : 3/5 hits, 2,00 expected hits
                      Japanese roll dice for 1 armour and 1 mech_infantry in Timguska, round 3 : 1/2 hits, 0,83 expected hits
                      1 mech_infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 armour owned by the Japanese lost in Timguska
                  British win, taking Timguska from Japanese with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                  Casualties for British: 2 mech_infantrys
                  Casualties for Japanese: 1 armour and 2 mech_infantrys
      
          Non Combat Move - British
              1 fighter moved from Timguska to Yenisey
              2 tactical_bombers moved from Timguska to Yenisey
              1 fighter moved from Northwest Persia to Persia
              3 mech_infantrys moved from Persia to Turkmenistan
              1 infantry moved from 80 Sea Zone to Persia
              2 bombers moved from 42 Sea Zone to India
              1 fighter moved from Shan State to Burma
      
          Place Units - British
              3 mech_infantrys placed in Persia
              2 infantry placed in Union of South Africa
              1 transport placed in 106 Sea Zone
              2 infantry placed in Quebec
              1 submarine placed in 71 Sea Zone
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,4
              British collect 37 PUs (1 lost to blockades); end with 37 PUs
      
          Place Units - UK_Pacific
              2 infantry placed in India
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3
              UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
              Some Units in India change ownership: 2 infantry
      

      Combat Hit Differential Summary :

      Chinese regular : -2,50
      Americans regular : 3,50
      Japanese regular : -1,17
      Germans regular : -1,00
      British regular : 2,17
      

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    • RE: game 2. Tuff axis vs Inge Allies

      TripleA Turn Summary: Chinese round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 7
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              5 infantry moved from Szechwan to Yunnan
              1 fighter moved from Burma to Yunnan
              1 infantry moved from Shensi to Kansu
                    Chinese take Kansu from Japanese
      
          Combat - Chinese
              Battle in Yunnan
                  Chinese attack with 1 fighter and 5 infantry
                  Japanese defend with 1 infantry and 2 mech_infantrys
                      Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 0/6 hits, 1,33 expected hits
                      Japanese roll dice for 1 infantry and 2 mech_infantrys in Yunnan, round 2 : 0/3 hits, 1,00 expected hits
                      Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 3 : 0/6 hits, 1,33 expected hits
                      Japanese roll dice for 1 infantry and 2 mech_infantrys in Yunnan, round 3 : 1/3 hits, 1,00 expected hits
                      1 infantry owned by the Chinese lost in Yunnan
                      Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 4 : 1/5 hits, 1,17 expected hits
                      Japanese roll dice for 1 infantry and 2 mech_infantrys in Yunnan, round 4 : 1/3 hits, 1,00 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                      Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 5 : 1/4 hits, 1,00 expected hits
                      Japanese roll dice for 2 mech_infantrys in Yunnan, round 5 : 1/2 hits, 0,67 expected hits
                      1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                      Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 6 : 0/3 hits, 0,83 expected hits
                      Japanese roll dice for 1 mech_infantry in Yunnan, round 6 : 0/1 hits, 0,33 expected hits
                      Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 7 : 2/3 hits, 0,83 expected hits
                      Japanese roll dice for 1 mech_infantry in Yunnan, round 7 : 1/1 hits, 0,33 expected hits
                      1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                  Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -1
                  Casualties for Chinese: 4 infantry
                  Casualties for Japanese: 1 infantry and 2 mech_infantrys
      
          Non Combat Move - Chinese
              1 fighter moved from Yunnan to Burma
      
          Place Units - Chinese
              4 infantry placed in Szechwan
      
          Turn Complete - Chinese
              Chinese collect 6 PUs; end with 6 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -2,50
      Japanese regular : -0,33
      

      Savegame

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    • RE: game 2. Tuff axis vs Inge Allies

      TripleA Turn Summary: Americans round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 7
      
          Purchase Units - Americans
              Americans buy 1 artillery, 1 battleship, 1 bomber, 1 destroyer, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 submarine moved from 54 Sea Zone to 46 Sea Zone
              1 bomber moved from Queensland to 55 Sea Zone
              1 fighter moved from Queensland to 55 Sea Zone
              1 fighter moved from Queensland to 46 Sea Zone
              1 fighter moved from Queensland to 46 Sea Zone
              1 tactical_bomber moved from Queensland to 46 Sea Zone
              1 destroyer moved from 54 Sea Zone to 46 Sea Zone
              2 battleships moved from 110 Sea Zone to 112 Sea Zone
              2 carriers moved from 110 Sea Zone to 112 Sea Zone
              1 fighter moved from 110 Sea Zone to Denmark
              1 fighter moved from United Kingdom to Denmark
              1 fighter moved from United Kingdom to Denmark
              1 destroyer moved from 110 Sea Zone to 112 Sea Zone
              1 cruiser moved from 110 Sea Zone to 112 Sea Zone
              1 artillery, 5 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
              1 artillery moved from 112 Sea Zone to Denmark
              1 fighter moved from Hawaiian Islands to 16 Sea Zone
              1 carrier moved from 10 Sea Zone to 26 Sea Zone
              1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands
              1 fighter moved from 10 Sea Zone to Hawaiian Islands
              1 submarine moved from 25 Sea Zone to 16 Sea Zone
              1 transport moved from 89 Sea Zone to 101 Sea Zone
              1 mech_infantry moved from Southeast Mexico to Eastern United States
              6 submarines moved from 101 Sea Zone to 91 Sea Zone
              1 battleship moved from 26 Sea Zone to 54 Sea Zone
              1 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
              1 infantry moved from Hawaiian Islands to 26 Sea Zone
              2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
              1 destroyer moved from 26 Sea Zone to 54 Sea Zone
              1 carrier moved from 26 Sea Zone to 54 Sea Zone
              1 fighter moved from United Kingdom to Denmark
      
          Combat - Americans
              Battle in Denmark
                  Americans attack with 1 artillery and 4 fighters
                  Germans defend with 1 mech_infantry
                      Americans roll dice for 1 battleship in Denmark, round 2 : 1/1 hits, 0,67 expected hits
                      Germans roll dice for 1 mech_infantry in Denmark, round 2 : 0/1 hits, 0,33 expected hits
                      1 mech_infantry owned by the Germans lost in Denmark
                  Americans win, taking Denmark from Germans with 1 artillery and 4 fighters remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 mech_infantry
              Battle in 16 Sea Zone
                  Americans attack with 1 fighter and 1 submarine
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      1 destroyer owned by the Japanese lost in 16 Sea Zone
                  Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
              Battle in 46 Sea Zone
                  Americans attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
                  Japanese defend with 1 destroyer and 1 submarine
                      Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits
                      Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                      Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 46 Sea Zone
                  Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                  Casualties for Americans: 1 submarine
                  Casualties for Japanese: 1 destroyer and 1 submarine
              Battle in 55 Sea Zone
                  ANZAC loiter and taunt; Americans attack with 1 bomber and 1 fighter
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 bomber and 1 fighter in 55 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
                      Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      1 destroyer owned by the Japanese lost in 55 Sea Zone
                  Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - Americans
              4 fighters moved from Denmark to 112 Sea Zone
              1 tactical_bomber moved from 46 Sea Zone to Queensland
              2 fighters moved from 46 Sea Zone to Queensland
              1 fighter moved from 55 Sea Zone to Queensland
              1 bomber moved from 55 Sea Zone to Queensland
              1 mech_infantry moved from 54 Sea Zone to Queensland
              2 infantry moved from 54 Sea Zone to Queensland
              1 fighter moved from 16 Sea Zone to 26 Sea Zone
      
          Place Units - Americans
              1 artillery and 2 infantry placed in Eastern United States
              1 submarine and 2 transports placed in 101 Sea Zone
              1 bomber placed in Eastern United States
              1 infantry placed in Western United States
              1 battleship, 1 destroyer and 1 submarine placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 56 PUs; end with 56 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 3,50
      Japanese regular : -0,17
      Germans regular : -0,33
      

      Savegame

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    • RE: game 2. Tuff axis vs Inge Allies

      TripleA Turn Summary: Russians round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 7
      
          Purchase Units - Russians
              Russians buy 7 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              4 infantry moved from Russia to Bryansk
              3 fighters moved from Russia to Bryansk
              5 infantry moved from Samara to Volgograd
              1 tactical_bomber moved from Russia to Volgograd
              2 fighters moved from Russia to Volgograd
              1 infantry moved from Russia to Bryansk
      
          Combat - Russians
              Battle in Bryansk
                  Russians attack with 3 fighters and 5 infantry
                  Germans defend with 2 artilleries and 2 mech_infantrys
                      Russians roll dice for 3 fighters and 5 infantry in Bryansk, round 2 : 2/8 hits, 2,33 expected hits
                      Germans roll dice for 2 artilleries and 2 mech_infantrys in Bryansk, round 2 : 0/4 hits, 1,33 expected hits
                      2 mech_infantrys owned by the Germans lost in Bryansk
                      Russians roll dice for 3 fighters and 5 infantry in Bryansk, round 3 : 3/8 hits, 2,33 expected hits
                      Germans roll dice for 2 artilleries in Bryansk, round 3 : 0/2 hits, 0,67 expected hits
                      2 artilleries owned by the Germans lost in Bryansk
                  Russians win, taking Bryansk from Germans with 3 fighters and 5 infantry remaining. Battle score for attacker is 16
                  Casualties for Germans: 2 artilleries and 2 mech_infantrys
              Battle in Volgograd
                  Russians attack with 2 fighters, 5 infantry and 1 tactical_bomber
                  Germans defend with 1 artillery, 1 factory_minor and 2 mech_infantrys
                      Russians roll dice for 2 fighters, 5 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/8 hits, 2,50 expected hits
                      Germans roll dice for 1 artillery and 2 mech_infantrys in Volgograd, round 2 : 0/3 hits, 1,00 expected hits
                      1 mech_infantry owned by the Germans lost in Volgograd
                      Russians roll dice for 2 fighters, 5 infantry and 1 tactical_bomber in Volgograd, round 3 : 3/8 hits, 2,50 expected hits
                      Germans roll dice for 1 artillery and 1 mech_infantry in Volgograd, round 3 : 0/2 hits, 0,67 expected hits
                      1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Volgograd
                  Russians win, taking Volgograd from Germans with 2 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                  Casualties for Germans: 1 artillery and 2 mech_infantrys
      
          Non Combat Move - Russians
              2 fighters moved from Volgograd to Russia
              1 tactical_bomber moved from Volgograd to Russia
              3 fighters moved from Bryansk to Russia
              5 infantry moved from Sikang to Kazakhstan
      
          Place Units - Russians
              7 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 19 PUs; end with 19 PUs
      

      Combat Hit Differential Summary :

      Germans regular : -3,67
      Russians regular : -0,67
      

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    • RE: game 2. Tuff axis vs Inge Allies

      TripleA Turn Summary: French round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 6
      
          Purchase Units - ANZAC
              ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
      
          Combat Move - ANZAC
              1 infantry moved from Queensland to 54 Sea Zone
              1 infantry moved from Queensland to 54 Sea Zone
              2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
              1 submarine moved from 54 Sea Zone to 42 Sea Zone
              1 infantry moved from 42 Sea Zone to Java
              1 infantry moved from 42 Sea Zone to Java
              1 submarine moved from 54 Sea Zone to 55 Sea Zone
              1 destroyer moved from 62 Sea Zone to 46 Sea Zone
      
          Combat - ANZAC
              Battle in Java
      
          Non Combat Move - ANZAC
              3 fighters moved from 54 Sea Zone to Queensland
              1 artillery moved from Queensland to New South Wales
      
          Place Units - ANZAC
              1 infantry placed in New South Wales
              1 submarine and 1 transport placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 15 PUs
      
          Combat Move - French
              1 infantry moved from Trans-Jordan to Iraq
              1 infantry moved from Egypt to Trans-Jordan
      
          Non Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

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    • RE: game 2. Tuff axis vs Inge Allies

      TripleA Turn Summary: UK_Pacific round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 6
      
          Purchase Units - Americans
              Americans buy 1 carrier, 1 fighter, 6 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 submarine moved from 54 Sea Zone to 55 Sea Zone
              1 submarine moved from 54 Sea Zone to 46 Sea Zone
              1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
              1 fighter moved from 54 Sea Zone to 46 Sea Zone
              1 fighter moved from 54 Sea Zone to 46 Sea Zone
              1 fighter moved from 54 Sea Zone to 55 Sea Zone
              1 bomber moved from Queensland to 55 Sea Zone
              2 battleships moved from 91 Sea Zone to 110 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
              1 transport moved from 91 Sea Zone to 89 Sea Zone
              1 infantry moved from 110 Sea Zone to Normandy Bordeaux
              2 carriers moved from 91 Sea Zone to 110 Sea Zone
              1 transport moved from 91 Sea Zone to 110 Sea Zone
              1 artillery and 1 transport moved from 91 Sea Zone to 110 Sea Zone
              1 artillery moved from 110 Sea Zone to Holland Belgium
              3 fighters moved from 91 Sea Zone to United Kingdom
              1 destroyer moved from 91 Sea Zone to 110 Sea Zone
              1 cruiser moved from 91 Sea Zone to 110 Sea Zone
              1 submarine moved from 89 Sea Zone to 91 Sea Zone
              1 destroyer moved from 89 Sea Zone to 106 Sea Zone
              1 mech_infantry moved from Mexico to Southeast Mexico
              1 infantry moved from Western United States to 10 Sea Zone
              1 mech_infantry moved from Western United States to 10 Sea Zone
              1 battleship moved from 10 Sea Zone to 26 Sea Zone
              1 fighter moved from Western United States to 26 Sea Zone
              1 infantry moved from Morocco to Algeria
                    Americans take Algeria from Italians
              1 destroyer moved from 10 Sea Zone to 26 Sea Zone
              1 fighter moved from 91 Sea Zone to 92 Sea Zone
              1 carrier moved from 10 Sea Zone to 26 Sea Zone
              1 infantry moved from Mexico to 10 Sea Zone
              1 submarine moved from 10 Sea Zone to 25 Sea Zone
              1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
      
          Combat - Americans
              Battle in 92 Sea Zone
                  Americans attack with 1 fighter; Russians loiter and taunt
                  Italians defend with 1 transport
                      1 transport owned by the Italians lost in 92 Sea Zone
                  Americans win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Italians: 1 transport
              Battle in Normandy Bordeaux
              Battle in Holland Belgium
              Battle in 55 Sea Zone
                  Americans attack with 1 bomber, 1 fighter and 1 submarine
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                  Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
                  Casualties for Americans: 1 submarine
                  Casualties for Japanese: 1 destroyer
              Battle in 46 Sea Zone
                  Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      Americans roll dice for 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
                      Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
                  Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                  Casualties for Americans: 1 submarine
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - Americans
              1 fighter moved from 55 Sea Zone to 54 Sea Zone
              1 bomber moved from 55 Sea Zone to Queensland
              1 tactical_bomber moved from 46 Sea Zone to Queensland
              2 fighters moved from 46 Sea Zone to Queensland
              1 fighter moved from 54 Sea Zone to Queensland
              1 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
              1 fighter moved from 26 Sea Zone to Hawaiian Islands
              1 fighter moved from 92 Sea Zone to 110 Sea Zone
      
          Place Units - Americans
              6 submarines placed in 101 Sea Zone
              1 carrier placed in 10 Sea Zone
              1 fighter and 1 tactical_bomber placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 59 PUs; end with 59 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              3 infantry moved from Szechwan to Yunnan
              1 fighter moved from Burma to Yunnan
              1 infantry moved from Szechwan to Shensi
                    Chinese take Shensi from Japanese
      
          Combat - Chinese
              Battle in Yunnan
                  Chinese attack with 1 fighter and 3 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits, 1,00 expected hits
                      Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                      Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 0/4 hits, 1,00 expected hits
                      Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                      Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 4 : 1/4 hits, 1,00 expected hits
                      Japanese roll dice for 1 infantry in Yunnan, round 4 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                  Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Yunnan to Burma
      
          Place Units - Chinese
              4 infantry placed in Szechwan
      
          Turn Complete - Chinese
              Chinese collect 6 PUs; end with 6 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
      
          Purchase Units - British
              British buy 1 carrier, 1 fighter and 3 mech_infantrys; Remaining resources: 2 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 3 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 bomber moved from India to 37 Sea Zone
              3 infantry moved from Burma to Shan State
              1 fighter moved from Burma to Shan State
              1 bomber moved from India to Shan State
              1 mech_infantry moved from Caucasus to Volgograd
                    Russians take Volgograd from Germans
              1 mech_infantry moved from Libya to Tunisia
                    British take Tunisia from Italians
              5 infantry moved from United Kingdom to 110 Sea Zone
              1 artillery moved from New Brunswick Nova Scotia to 106 Sea Zone
              1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
              1 destroyer moved from 106 Sea Zone to 109 Sea Zone
              2 fighters moved from Persia to 98 Sea Zone
              1 infantry moved from Anglo Egyptian Sudan to Egypt
              1 artillery moved from Alexandria to Egypt
              1 fighter moved from Persia to 98 Sea Zone
              2 fighters moved from Union of South Africa to Egypt
              2 infantry moved from Tanganyika Territory to 72 Sea Zone
              3 mech_infantrys moved from Caucasus to Novosibirsk
              1 mech_infantry moved from Caucasus to Persia
              1 armour moved from Eastern Persia to Persia
              1 artillery moved from West India to India
              2 infantry moved from West India to India
              2 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
              1 transport moved from 79 Sea Zone to 76 Sea Zone
      
          Combat - British
              Battle in 37 Sea Zone
                  British attack with 1 bomber
                  Japanese defend with 1 submarine and 1 transport
                  1 submarine owned by the Japanese submerged
                      1 transport owned by the Japanese lost in 37 Sea Zone
                  British win with 1 bomber remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in 98 Sea Zone
                  British attack with 3 fighters
                  Italians defend with 1 destroyer and 1 submarine
                  1 submarine owned by the Italians submerged
                      British roll dice for 3 fighters in 98 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits
                      Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      British roll dice for 3 fighters in 98 Sea Zone, round 3 : 3/3 hits, 1,50 expected hits
                      Italians roll dice for 1 destroyer in 98 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                      1 destroyer owned by the Italians lost in 98 Sea Zone
                  British win with 3 fighters remaining. Battle score for attacker is 8
                  Casualties for Italians: 1 destroyer
              Battle in Shan State
                  British attack with 1 bomber, 1 fighter and 3 infantry
                  Japanese defend with 2 infantry
                      British roll dice for 1 bomber, 1 fighter and 3 infantry in Shan State, round 2 : 3/5 hits, 1,67 expected hits
                      Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits
                      2 infantry owned by the Japanese lost in Shan State
                  British win, taking Shan State from Japanese with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                  Casualties for Japanese: 2 infantry
      
          Non Combat Move - British
              1 fighter moved from Shan State to Burma
              1 bomber moved from Shan State to India
              1 bomber moved from 37 Sea Zone to India
              2 infantry moved from 80 Sea Zone to Persia
              3 fighters moved from 98 Sea Zone to Egypt
              1 infantry moved from 109 Sea Zone to United Kingdom
              1 artillery moved from 109 Sea Zone to United Kingdom
              3 infantry moved from India to Burma
              2 infantry moved from India to West India
              1 infantry moved from British Somaliland to Ethiopia
              1 infantry moved from Scotland to United Kingdom
      
          Place Units - British
              3 mech_infantrys placed in Persia
              1 carrier placed in 71 Sea Zone
              1 fighter placed in 71 Sea Zone
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6
              British collect 35 PUs; end with 37 PUs
      
          Place Units - UK_Pacific
              3 mech_infantrys placed in India
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4
              UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
              Some Units in India change ownership: 3 mech_infantrys
      

      Combat Hit Differential Summary :

      Chinese regular : -2,00
      Americans regular : -0,33
      Italians regular : -0,67
      Japanese regular : 0,67
      British regular : 1,33
      

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    • RE: game 2. Tuff axis vs Inge Allies

      TripleA Turn Summary: Chinese round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 6
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              3 infantry moved from Szechwan to Yunnan
              1 fighter moved from Burma to Yunnan
              1 infantry moved from Szechwan to Shensi
                    Chinese take Shensi from Japanese
      
          Combat - Chinese
              Battle in Yunnan
                  Chinese attack with 1 fighter and 3 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits, 1,00 expected hits
                      Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                      Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 0/4 hits, 1,00 expected hits
                      Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                      Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 4 : 1/4 hits, 1,00 expected hits
                      Japanese roll dice for 1 infantry in Yunnan, round 4 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                  Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Yunnan to Burma
      
          Place Units - Chinese
              4 infantry placed in Szechwan
      
          Turn Complete - Chinese
              Chinese collect 6 PUs; end with 6 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -2,00
      Japanese regular : 0,00
      

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    • RE: game 2. Tuff axis vs Inge Allies

      TripleA Turn Summary: Americans round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 6
      
          Purchase Units - Americans
              Americans buy 1 carrier, 1 fighter, 6 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 submarine moved from 54 Sea Zone to 55 Sea Zone
              1 submarine moved from 54 Sea Zone to 46 Sea Zone
              1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
              1 fighter moved from 54 Sea Zone to 46 Sea Zone
              1 fighter moved from 54 Sea Zone to 46 Sea Zone
              1 fighter moved from 54 Sea Zone to 55 Sea Zone
              1 bomber moved from Queensland to 55 Sea Zone
              2 battleships moved from 91 Sea Zone to 110 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
              1 transport moved from 91 Sea Zone to 89 Sea Zone
              1 infantry moved from 110 Sea Zone to Normandy Bordeaux
              2 carriers moved from 91 Sea Zone to 110 Sea Zone
              1 transport moved from 91 Sea Zone to 110 Sea Zone
              1 artillery and 1 transport moved from 91 Sea Zone to 110 Sea Zone
              1 artillery moved from 110 Sea Zone to Holland Belgium
              3 fighters moved from 91 Sea Zone to United Kingdom
              1 destroyer moved from 91 Sea Zone to 110 Sea Zone
              1 cruiser moved from 91 Sea Zone to 110 Sea Zone
              1 submarine moved from 89 Sea Zone to 91 Sea Zone
              1 destroyer moved from 89 Sea Zone to 106 Sea Zone
              1 mech_infantry moved from Mexico to Southeast Mexico
              1 infantry moved from Western United States to 10 Sea Zone
              1 mech_infantry moved from Western United States to 10 Sea Zone
              1 battleship moved from 10 Sea Zone to 26 Sea Zone
              1 fighter moved from Western United States to 26 Sea Zone
              1 infantry moved from Morocco to Algeria
                    Americans take Algeria from Italians
              1 destroyer moved from 10 Sea Zone to 26 Sea Zone
              1 fighter moved from 91 Sea Zone to 92 Sea Zone
              1 carrier moved from 10 Sea Zone to 26 Sea Zone
              1 infantry moved from Mexico to 10 Sea Zone
              1 submarine moved from 10 Sea Zone to 25 Sea Zone
              1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
      
          Combat - Americans
              Battle in 92 Sea Zone
                  Americans attack with 1 fighter; Russians loiter and taunt
                  Italians defend with 1 transport
                      1 transport owned by the Italians lost in 92 Sea Zone
                  Americans win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Italians: 1 transport
              Battle in Normandy Bordeaux
              Battle in Holland Belgium
              Battle in 55 Sea Zone
                  Americans attack with 1 bomber, 1 fighter and 1 submarine
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                  Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
                  Casualties for Americans: 1 submarine
                  Casualties for Japanese: 1 destroyer
              Battle in 46 Sea Zone
                  Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      Americans roll dice for 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
                      Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
                  Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                  Casualties for Americans: 1 submarine
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - Americans
              1 fighter moved from 55 Sea Zone to 54 Sea Zone
              1 bomber moved from 55 Sea Zone to Queensland
              1 tactical_bomber moved from 46 Sea Zone to Queensland
              2 fighters moved from 46 Sea Zone to Queensland
              1 fighter moved from 54 Sea Zone to Queensland
              1 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
              1 fighter moved from 26 Sea Zone to Hawaiian Islands
              1 fighter moved from 92 Sea Zone to 110 Sea Zone
      
          Place Units - Americans
              6 submarines placed in 101 Sea Zone
              1 carrier placed in 10 Sea Zone
              1 fighter and 1 tactical_bomber placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 59 PUs; end with 59 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -0,33
      Japanese regular : 1,33
      

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    • RE: game 2. Tuff axis vs Inge Allies

      TripleA Turn Summary: Russians round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 6
      
          Purchase Units - Russians
              Russians buy 9 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Tambov to Volgograd
              1 armour moved from Kazakhstan to Volgograd
              1 mech_infantry moved from Kazakhstan to Volgograd
              1 tactical_bomber moved from Russia to Volgograd
              1 fighter moved from Russia to Volgograd
              1 fighter moved from Russia to Volgograd
              3 fighters moved from Russia to Bryansk
              5 infantry moved from Russia to Bryansk
      
          Combat - Russians
              Battle in Volgograd
                  Russians attack with 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                  Germans defend with 1 factory_minor and 4 mech_infantrys
                      Russians roll dice for 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 4/6 hits, 2,50 expected hits
                      Germans roll dice for 4 mech_infantrys in Volgograd, round 2 : 3/4 hits, 1,33 expected hits
                      1 mech_infantry owned by the Russians, 1 infantry owned by the Russians, 1 armour owned by the Russians and 4 mech_infantrys owned by the Germans lost in Volgograd
                  Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 armour, 1 infantry and 1 mech_infantry
                  Casualties for Germans: 4 mech_infantrys
              Battle in Bryansk
                  Russians attack with 3 fighters and 5 infantry
                  Germans defend with 1 artillery and 2 mech_infantrys
                      Russians roll dice for 3 fighters and 5 infantry in Bryansk, round 2 : 5/8 hits, 2,33 expected hits
                      Germans roll dice for 1 artillery and 2 mech_infantrys in Bryansk, round 2 : 0/3 hits, 1,00 expected hits
                      1 artillery owned by the Germans and 2 mech_infantrys owned by the Germans lost in Bryansk
                  Russians win, taking Bryansk from Germans with 3 fighters and 5 infantry remaining. Battle score for attacker is 12
                  Casualties for Germans: 1 artillery and 2 mech_infantrys
      
          Non Combat Move - Russians
              1 tactical_bomber moved from Volgograd to Russia
              1 fighter moved from Volgograd to Russia
              1 fighter moved from Volgograd to Russia
              3 fighters moved from Bryansk to Russia
              1 infantry moved from Russia to Tambov
              5 infantry moved from Russia to Samara
              2 aaGuns moved from Vologda to Russia
              1 infantry moved from Tsinghai to Kazakhstan
              5 infantry moved from Tsinghai to Sikang
              1 submarine moved from 91 Sea Zone to 92 Sea Zone
      
          Place Units - Russians
              9 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 21 PUs; end with 21 PUs
      

      Combat Hit Differential Summary :

      Germans regular : 0,67
      Russians regular : 4,17
      

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    • RE: game 2. Tuff axis vs Inge Allies

      TripleA Turn Summary: French round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

      Game History

      Round: 5
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer; Remaining resources: 2 PUs; 
      
          Combat Move - ANZAC
              1 carrier moved from 62 Sea Zone to 54 Sea Zone
              1 fighter moved from 62 Sea Zone to 54 Sea Zone
              2 fighters moved from 62 Sea Zone to 54 Sea Zone
              2 submarines moved from 62 Sea Zone to 54 Sea Zone
              1 cruiser moved from 62 Sea Zone to 54 Sea Zone
              1 carrier moved from 62 Sea Zone to 54 Sea Zone
              1 transport moved from 62 Sea Zone to 54 Sea Zone
      
          Non Combat Move - ANZAC
      
          Place Units - ANZAC
              1 destroyer placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 12 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
      
          Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

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