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    Posts made by Idi Amin

    • RE: 5th Japanese Pacific NO should be offered to UK as well>

      @Razor:

      I think that NO is historical correct.

      The DEI produced a lot of crude oil during WWII and that made it valuable. But you have to refine crude oil into gas and diesel before you can put it on your tanks and trucks, so since DEI is a short way from Japan, this oil was more valuable to Japan, that could put it to good use in no time, than to USA or Europe that had to sail the crude oil to the other side of the globe in order to refine it to gas and diesel, and then sail it back again to use it in trucks and tanks at the frontier.

      So your trying to tell me Australia had no refineries?

      posted in House Rules
      Idi AminI
      Idi Amin
    • 5th Japanese Pacific NO should be offered to UK as well>

      Below is the fifth Japanese NO. Does anyone think it shoud be a British one as well?

      5. Collect 5 IPCs per turn for Axis control of all of the following territories: Sumatra, Java, Borneo and Celebes. Theme: Strategic resource centers.

      posted in House Rules
      Idi AminI
      Idi Amin
    • RE: Historical Accuracy: British Bombers and Ukranie IC in Alpha2+

      If your going on about impossible to implement about ideas how about: “Yamato Class” 3 hit battleships then, as well.

      posted in House Rules
      Idi AminI
      Idi Amin
    • Ozeta's 1941 setup

      Has anyone played Ozeta’s 1941 setup?? If so please feedback>

      posted in House Rules
      Idi AminI
      Idi Amin
    • Crete & Cyprus

      Has Crete or Cyprus ever come into play in anyone’s games? I have never seen it come into play in games I’ve played in.

      posted in Axis & Allies Global 1940
      Idi AminI
      Idi Amin
    • RE: I almost pulled it off

      Nice artwork! How long did it take you to do?? I don’t really see how your amazing portrait has anything to do with your suicidal KAF strat support though.

      posted in Axis & Allies Global 1940
      Idi AminI
      Idi Amin
    • RE: I almost pulled it off

      @eudemonist:

      @Idi:

      Dudemonist! have you even tried this strat in an actual game? Or is beekin off without knowing your speciality?

      Nope, haven’t tried the strat.  Of course, the quote you posted made no statements as to the efficacy of said strategy, nor have, I believe, at any point in this thread made such statements.  You’ll notice many of my statements include such qualifiers as, “Seems like…”, “Probably…”, “I don’t think…”, “It may…”, “I see it as…”, etc.

      Let me ask you the same question–have you attempted this strategy?  Given statements like:

      @Idi:

      An experienced USA player would have bulked up enough home defence to stop any invasion…

      @Idi:

      Way to screw the game kid>>>>>>>>>>>>>>

      @Idi:

      The only way the USA will ever be invaded is if Mantlefan is playing them.

      @Idi:

      this is not the best strategy…… However this would be the best strategy if you wanted to waste 3.5 hours of other players time.

      @Idi:

      His whole strategy rides on playing his son and his rookie friends after school

      @Idi:

      With this strat you are going to bankrupt the Axis for a gain of 12 IPCS.

      @Idi:

      The only down side to it is for it to work you’ll need 100% hits for the Axis and 100% misses for the the Allies.

      That looks like an awful lot of “beekin off without knowing” to me.  You make far mmore assertions throughout this thread than I have.  Either you’re willfully ignoring that (which means you’re straight trollin’), or have an incredibly low level of self-awareness.

      Just admit that this strat can never work and we can all stop posting

      posted in Axis & Allies Global 1940
      Idi AminI
      Idi Amin
    • RE: So your life depends on winning a game of G40 Alpha +.2…

      @The:

      2 transports and a destroyer and a sub. save 2.

      I agree with this buy, you don’t need a carrier for Sz 112 with the new scramble rules

      posted in Axis & Allies Global 1940
      Idi AminI
      Idi Amin
    • RE: I almost pulled it off

      @eudemonist:

      @ghr2:

      If it succeeds marginally, then the game might last, if it succeeds overwhelming, then the allies lose and you waisted time.

      Umm…did you just suggest one should avoid winning the game after “only” four hours?  How many hours do you have to play before losing to feel like you haven’t wasted your time?

      Dudemonist! have you even tried this strat in an actual game? Or is beekin off without knowing your speciality?

      So far only Keplar and Mantlefan’s other profile have claimed to win with this strat.

      posted in Axis & Allies Global 1940
      Idi AminI
      Idi Amin
    • RE: I almost pulled it off

      @keplar:

      @Idi:

      @keplar:

      @Idi:

      @keplar:

      even though the attack itself failed, the outcome was not a failure. The US was extremely delayed in attempting to take gibralter.

      Typically when the US enters the war, Italy has to spend every ipc it earns to hold/retake gibralter until eventually the US finally has enough to take and HOLD it. When the US finally holds gibralter, usually it’s 2-3 turns until Italy is done. Plus all that time and effort to take/retake gib forces italy to spend less on the african front. With this strategy, Italy had no threats of any kind and was able to freely send 30ish ipc’s worth of units to africa every turn. By this time UK is only bringing home 20ish with convoy loses and they can’t compete with that.

      With Germany, keep in mind that I had only 4 transports in my attack, which leaves TONS of troops to head towards Russia. Germany is making 50ish per turn, all towards Russia. Russia starts with very little and only makes 37. Once again, it’s hard for them to compete with this.

      I never said Japan was “squashing India”, Japan was trading interior territories with China, and sending transports to Asia and collecting islands when possible. They took Hawaii on J4 and eventually relinked the both fleets together to make a monster fleet that the US could do nothing about w/o spending every penny on the Western coast. Japan makes mid 40’s per turn, US is down to 60 ish. India had a HUGE land army retaking China, but by endgame was making 11 with loss of territories and convoy loses. ANZAC is usually just a small thorn in Japan’s side.

      With all this in mind, it seems hard to say that this can ruin a game. Bad dice can ruin a game.

      Please break down Japan’s income so we all can see>

      J1 26 + 10 obj
      J2 30 + 10 obj
      J3 32 + 10 obj
      J4 orig 26 + 9 of china + hawaii + phillip + kwangtung = 41 + 5 obj
      J5 roughly the same with 10 obj instead (5 of 7 islands)
      J6 trade some china for borneo/celebes + 10 obj
      J7 trade some china/kwangtung for borneo/celebes/java (whichever one is available) +10 obj
      Whatever isn’t mine gets convoyed anyways which is how India makes 11 by endgame…

      Please break down Japan’s income country by country

      Do you mean, Which countries i took to reach that income?

      YES

      posted in Axis & Allies Global 1940
      Idi AminI
      Idi Amin
    • RE: I almost pulled it off

      @keplar:

      @Idi:

      @keplar:

      even though the attack itself failed, the outcome was not a failure. The US was extremely delayed in attempting to take gibralter.

      Typically when the US enters the war, Italy has to spend every ipc it earns to hold/retake gibralter until eventually the US finally has enough to take and HOLD it. When the US finally holds gibralter, usually it’s 2-3 turns until Italy is done. Plus all that time and effort to take/retake gib forces italy to spend less on the african front. With this strategy, Italy had no threats of any kind and was able to freely send 30ish ipc’s worth of units to africa every turn. By this time UK is only bringing home 20ish with convoy loses and they can’t compete with that.

      With Germany, keep in mind that I had only 4 transports in my attack, which leaves TONS of troops to head towards Russia. Germany is making 50ish per turn, all towards Russia. Russia starts with very little and only makes 37. Once again, it’s hard for them to compete with this.

      I never said Japan was “squashing India”, Japan was trading interior territories with China, and sending transports to Asia and collecting islands when possible. They took Hawaii on J4 and eventually relinked the both fleets together to make a monster fleet that the US could do nothing about w/o spending every penny on the Western coast. Japan makes mid 40’s per turn, US is down to 60 ish. India had a HUGE land army retaking China, but by endgame was making 11 with loss of territories and convoy loses. ANZAC is usually just a small thorn in Japan’s side.

      With all this in mind, it seems hard to say that this can ruin a game. Bad dice can ruin a game.

      Please break down Japan’s income so we all can see>

      J1 26 + 10 obj
      J2 30 + 10 obj
      J3 32 + 10 obj
      J4 orig 26 + 9 of china + hawaii + phillip + kwangtung = 41 + 5 obj
      J5 roughly the same with 10 obj instead (5 of 7 islands)
      J6 trade some china for borneo/celebes + 10 obj
      J7 trade some china/kwangtung for borneo/celebes/java (whichever one is available) +10 obj
      Whatever isn’t mine gets convoyed anyways which is how India makes 11 by endgame…

      Please break down Japan’s income country by country

      posted in Axis & Allies Global 1940
      Idi AminI
      Idi Amin
    • RE: I almost pulled it off

      @keplar:

      @Idi:

      @keplar:

      even though the attack itself failed, the outcome was not a failure. The US was extremely delayed in attempting to take gibralter.

      Typically when the US enters the war, Italy has to spend every ipc it earns to hold/retake gibralter until eventually the US finally has enough to take and HOLD it. When the US finally holds gibralter, usually it’s 2-3 turns until Italy is done. Plus all that time and effort to take/retake gib forces italy to spend less on the african front. With this strategy, Italy had no threats of any kind and was able to freely send 30ish ipc’s worth of units to africa every turn. By this time UK is only bringing home 20ish with convoy loses and they can’t compete with that.

      With Germany, keep in mind that I had only 4 transports in my attack, which leaves TONS of troops to head towards Russia. Germany is making 50ish per turn, all towards Russia. Russia starts with very little and only makes 37. Once again, it’s hard for them to compete with this.

      I never said Japan was “squashing India”, Japan was trading interior territories with China, and sending transports to Asia and collecting islands when possible. They took Hawaii on J4 and eventually relinked the both fleets together to make a monster fleet that the US could do nothing about w/o spending every penny on the Western coast. Japan makes mid 40’s per turn, US is down to 60 ish. India had a HUGE land army retaking China, but by endgame was making 11 with loss of territories and convoy loses. ANZAC is usually just a small thorn in Japan’s side.

      With all this in mind, it seems hard to say that this can ruin a game. Bad dice can ruin a game.

      Please break down Japan’s income so we all can see>

      J1 26 + 10 obj
      J2 30 + 10 obj
      J3 32 + 10 obj
      J4 orig 26 + 9 of china + hawaii + phillip + kwangtung = 41 + 5 obj
      J5 roughly the same with 10 obj instead (5 of 7 islands)
      J6 trade some china for borneo/celebes + 10 obj
      J7 trade some china/kwangtung for borneo/celebes/java (whichever one is available) +10 obj
      Whatever isn’t mine gets convoyed anyways which is how India makes 11 by endgame…

      Convoyed with what?? Your funny…I thought you said you take your whole navy against the USA.

      posted in Axis & Allies Global 1940
      Idi AminI
      Idi Amin
    • RE: I almost pulled it off

      @keplar:

      With Germany, keep in mind that I had only 4 transports

      So let me get this straight, your going to take America out of the war with 4 Nazi transports……Hmmmmmmmm

      posted in Axis & Allies Global 1940
      Idi AminI
      Idi Amin
    • RE: I almost pulled it off

      @keplar:

      even though the attack itself failed, the outcome was not a failure. The US was extremely delayed in attempting to take gibralter.

      Typically when the US enters the war, Italy has to spend every ipc it earns to hold/retake gibralter until eventually the US finally has enough to take and HOLD it. When the US finally holds gibralter, usually it’s 2-3 turns until Italy is done. Plus all that time and effort to take/retake gib forces italy to spend less on the african front. With this strategy, Italy had no threats of any kind and was able to freely send 30ish ipc’s worth of units to africa every turn. By this time UK is only bringing home 20ish with convoy loses and they can’t compete with that.

      With Germany, keep in mind that I had only 4 transports in my attack, which leaves TONS of troops to head towards Russia. Germany is making 50ish per turn, all towards Russia. Russia starts with very little and only makes 37. Once again, it’s hard for them to compete with this.

      I never said Japan was “squashing India”, Japan was trading interior territories with China, and sending transports to Asia and collecting islands when possible. They took Hawaii on J4 and eventually relinked the both fleets together to make a monster fleet that the US could do nothing about w/o spending every penny on the Western coast. Japan makes mid 40’s per turn, US is down to 60 ish. India had a HUGE land army retaking China, but by endgame was making 11 with loss of territories and convoy loses. ANZAC is usually just a small thorn in Japan’s side.

      With all this in mind, it seems hard to say that this can ruin a game. Bad dice can ruin a game.

      Please break down Japan’s income so we all can see>

      posted in Axis & Allies Global 1940
      Idi AminI
      Idi Amin
    • RE: Barbarossa

      @Gargantua:

      If you are planning to ONLY go for Russia, then go in Germany 2.

      Shock and Awe, keep as many planes as you can, keep you navy in the baltic region, with an extra transport or two.

      Focus mostly on a SOUTHERN campaign, cut right through the south east to the caucasus.

      Only use your norhtern forces / navy, to take Karelia for the $.  The real strike at moscow will come from CAU and the south.

      Good luck my German little brother.

      The Ukrainian IC is ripe for the picking, anyone going North doesn’t get paid as much>

      posted in Axis & Allies Global 1940
      Idi AminI
      Idi Amin
    • RE: I almost pulled it off

      @ghr2:

      It’s not because your doing something different, its that you usually end the game with that kinda move, when hardly anyone got to do anything, which ends up waisting like 3 hours.

      No kidding! I posted earlier saying that this strat is a 3.5 hour time waster but they claimed I had my head up my a**. As well, I brought it to their attention the total carnage the Axis is going to face on the home front. Keplar and Mantle both claim Germany is plowing into Russia with East Russia forces in full retreat, Italy is steamrolling in Africa and Japan is squashing India. Short of the 100% hit/miss scenario I don’t see this strat even coming close to working. But if anyone is into wasting time and ruining games go with it!!!

      posted in Axis & Allies Global 1940
      Idi AminI
      Idi Amin
    • RE: I almost pulled it off

      @ghr2:

      Just this requires dice rolls to be unusually favorable for the axis.

      It’s an awesome strategy!! The only down side to it is for it to work you’ll need 100% hits for the Axis and 100% misses for the the Allies. Other than that I think it’s really a well thought through plan.

      posted in Axis & Allies Global 1940
      Idi AminI
      Idi Amin
    • RE: I almost pulled it off

      @13thguardsriflediv:

      I have the feeling the allied player had no idea of what the heck he was doing.

      Here, Here

      posted in Axis & Allies Global 1940
      Idi AminI
      Idi Amin
    • RE: China Cluster Campaign

      After reading this thread I truly see what motivated you to write your KAF post.

      posted in Axis & Allies Global 1940
      Idi AminI
      Idi Amin
    • RE: Alternative Setups

      @Pvt.Ryan:

      Has anyone come across or made any other setups for Global? In other words have you made a setup that starts in another year like 1942, 1941, 1939, or even Pre-War like early to mid 1930s. Please either post them or post where to find them here.

      Larry Harris>> Alpha, Alpha+1, Alpha+2. Personally I’m hoping for the 3 hit “Yamato Class Battleships” when Alpha +4 is released……

      posted in Axis & Allies Global 1940
      Idi AminI
      Idi Amin
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