TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 7
Research Technology - Americans
Americans roll 4,3,2 and gets 0 hits
Purchase Units - Americans
Americans buy 3 armour, 1 destroyer, 3 infantry and 3 transports; Remaining resources: 3 techTokens; 0 PUs;
Purchase Units - Chinese
Chinese builds 0 units.
Combat Move - Americans
2 armour and 2 infantry moved from Eastern United States to 10 Sea Zone
2 armour, 1 battleship, 2 infantry and 2 transports moved from 10 Sea Zone to 12 Sea Zone
2 armour and 2 infantry moved from 12 Sea Zone to Morocco Algeria
Americans take Morocco Algeria from Germans
2 fighters moved from 12 Sea Zone to 13 Sea Zone
1 fighter moved from 56 Sea Zone to 59 Sea Zone
1 transport moved from 12 Sea Zone to 10 Sea Zone
1 armour and 1 infantry moved from Western United States to 56 Sea Zone
1 armour, 1 battleship, 1 carrier, 1 infantry and 1 transport moved from 56 Sea Zone to 51 Sea Zone
1 armour and 1 infantry moved from 51 Sea Zone to Caroline Islands
1 fighter moved from 56 Sea Zone to Caroline Islands
Combat - Americans
Battle in 59 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 59 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Caroline Islands
Americans attack with 1 armour, 1 fighter and 1 infantry
Japanese defend with 1 fighter
Americans roll dice for 1 battleship in Caroline Islands, round 2 : 0/1 hits
Americans roll dice for 1 armour, 1 fighter and 1 infantry in Caroline Islands, round 2 : 2/3 hits
Japanese roll dice for 1 fighter in Caroline Islands, round 2 : 1/1 hits
1 fighter owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 fighter
Battle in 13 Sea Zone
Americans attack with 2 fighters
Italians defend with 1 carrier, 1 cruiser and 3 transports
Americans roll dice for 2 fighters in 13 Sea Zone, round 2 : 0/2 hits
Italians roll dice for 1 carrier, 1 cruiser and 3 transports in 13 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 2 fighters in 13 Sea Zone, round 3 : 1/2 hits
Italians roll dice for 1 carrier, 1 cruiser and 3 transports in 13 Sea Zone, round 3 : 2/2 hits
2 fighters owned by the Americans and 1 carrier owned by the Italians lost in 13 Sea Zone
Italians win with 1 cruiser and 3 transports remaining. Battle score for attacker is -6
Casualties for Italians: 1 carrier
Casualties for Americans: 2 fighters
Non Combat Move - Americans
1 carrier moved from 12 Sea Zone to 10 Sea Zone
1 fighter moved from 59 Sea Zone to 51 Sea Zone
1 fighter moved from Caroline Islands to 51 Sea Zone
Place Units - Americans
1 destroyer and 3 transports placed in 10 Sea Zone
3 armour and 3 infantry placed in Eastern United States
Americans undo move 1.
Americans undo move 1.
1 destroyer and 1 transport placed in 56 Sea Zone
1 transport placed in 56 Sea Zone
Americans undo move 2.
Americans undo move 1.
3 armour and 3 infantry placed in Eastern United States
1 destroyer and 2 transports placed in 10 Sea Zone
1 transport placed in 56 Sea Zone
Turn Complete - Americans
Americans collect 39 PUs; end with 39 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 44 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 49 PUs
triplea_42259_Ame7.tsvg