I anted to correct my too quick end assault phase, but that s not possible. so… sorry about the edit. Youll see it’/s legal moves.
Posts made by iano123
-
RE: Big worls map V3 iano vs humantorpedoposted in Play Boardgames
-
RE: Big worls map V3 iano vs humantorpedoposted in Play Boardgames
Yeah the shitty bit about this map is the number of factories for the brits. not too many
-
RE: Big worls map V3 iano vs humantorpedoposted in Play Boardgames
Bye bye arica corps air force :mrgreen:
-
RE: Big worls map V3 iano vs humantorpedoposted in Play Boardgames
Bad moves. I tried to get my factory back but failed. ALso your infantry was really aiming well
-
RE: Big worls map V3 iano vs humantorpedoposted in Play Boardgames
Test summary from TripleA, engine version: 1.9, time: 14:02:30
-
RE: Big worls map V3 iano vs humantorpedoposted in Play Boardgames
Test summary from TripleA, engine version: 1.9, time: 13:57:46
-
RE: Humantorped vs Ian0 1942posted in Play Boardgames
TripleA Manual Gamesave Post for game: World War II v3 1942, version: 1.7
Game History
Round: 3
Research Technology - Japanese
-
RE: Humantorped vs Ian0 1942posted in Play Boardgames
TripleA Manual Gamesave Post for game: World War II v3 1942, version: 1.7
Game History
Round: 2
Research Technology - Italians
-
RE: Humantorped vs Ian0 1942posted in Play Boardgames
TripleA Manual Gamesave Post for game: World War II v3 1942, version: 1.7
Game History
Round: 2
Research Technology - Germans
-
RE: Humantorped vs Ian0 1942posted in Play Boardgames
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1
Research Technology - Americans
Purchase Units - Americans
Americans buy 2 armour, 1 carrier, 2 infantry and 1 transport; Remaining resources: 1 PUs;Purchase Units - Chinese
Chinese builds 3 units.Combat Move - Americans
1 bomber moved from United Kingdom to 12 Sea Zone
2 infantry moved from Western United States to 56 Sea Zone
1 bomber moved from Eastern United States to 12 Sea Zone
1 bomber moved from Western United States to 12 Sea Zone
1 destroyer moved from 20 Sea Zone to 10 Sea Zone
2 infantry and 1 transport moved from 56 Sea Zone to 51 Sea Zone
2 infantry moved from 51 Sea Zone to Caroline Islands
1 battleship, 1 cruiser and 1 submarine moved from 56 Sea Zone to 51 Sea Zone
2 infantry moved from Central United States to Western United StatesCombat - Americans
Battle in Caroline Islands
Americans attack with 2 infantry
Japanese defend with 1 bomber and 1 infantry
Americans win, taking Caroline Islands from Japanese with 1 infantry remaining. Battle score for attacker is 12
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 bomber and 1 infantry
Battle in 12 Sea Zone
Americans attack with 3 bombers
Italians defend with 1 battleship, 2 cruisers and 1 transport
Units damaged: 1 battleship owned by the Italians
Italians win with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is -24
Casualties for Italians: 1 cruiser
Casualties for Americans: 3 bombersNon Combat Move - Americans
1 fighter moved from Western United States to 10 Sea Zone
1 fighter moved from Eastern United States to 10 Sea ZonePlace Units - Americans
1 carrier and 1 transport placed in 10 Sea Zone
2 armour and 2 infantry placed in Eastern United StatesCombat Move - Chinese
1 infantry moved from Sikang to Yunnan
1 infantry moved from Hupeh to Yunnan
1 infantry moved from Suiyuan to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Suiyuan to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Ningxia to Sikang
1 infantry moved from Chinghai to SikangCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Hupeh
2 infantry placed in YunnanTurn Complete - Chinese
1 unit repaired.Turn Complete - Americans
Americans collect 38 PUs; end with 39 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 44 PUs