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Posts made by iano123
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RE: Humantorpedo vs Ian0posted in Play Boardgames
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Research Technology - Germans
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RE: Humantorpedo vs Ian0posted in Play Boardgames
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Research Technology - Germans
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RE: Humantorpedo vs iano alt (poland vic)posted in Play Boardgames
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Research Technology - Germans
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RE: Humantorpedo vs iano alt (poland vic)posted in Play Boardgames
Test summary from TripleA, engine version: 1.9, time: 18:45:13
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RE: Humantorpedo vs Ian0posted in Play Boardgames
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Research Technology - Italians
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RE: Humantorpedo vs Ian0posted in Play Boardgames
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Research Technology - Japanese
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RE: Humantorpedo vs Ian0posted in Play Boardgames
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Research Technology - Germans
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RE: Humantorpedo vs Ian0posted in Play Boardgames
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Research Technology - Italians
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RE: Humantorpedo vs Ian0posted in Play Boardgames
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Research Technology - Russians
Russians spend 5 on tech rolls
Russians rolls : 0/1 hitsPurchase Units - Russians
Russians buy 4 artilleries and 3 infantry; Remaining resources: 1 techTokens; 0 PUs;Combat Move - Russians
1 submarine moved from 4 Sea Zone to 6 Sea Zone
2 infantry moved from Novosibirsk to Russia
2 infantry moved from Kazakh S.S.R. to Caucasus
1 armour moved from Russia to Karelia S.S.R.
2 infantry moved from Archangel to Karelia S.S.R.
1 infantry moved from Belorussia to Karelia S.S.R.
2 infantry moved from Russia to Belorussia
1 infantry moved from Russia to Belorussia
1 artillery moved from Russia to Belorussia
1 artillery and 1 infantry moved from Karelia S.S.R. to Finland
1 infantry moved from Karelia S.S.R. to Finland
1 infantry moved from Evenki National Okrug to Novosibirsk
2 infantry moved from Soviet Far East to Buryatia S.S.R.
2 infantry moved from Stanovoj Chrebet to Buryatia S.S.R.
1 infantry moved from Yakut S.S.R. to Evenki National OkrugCombat - Russians
Battle in Finland
Russians attack with 1 artillery and 2 infantry
Germans defend with 4 infantry
Russians roll dice for 1 artillery and 2 infantry in Finland, round 2 : 1/3 hits
Germans roll dice for 4 infantry in Finland, round 2 : 1/4 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
Russians roll dice for 1 artillery and 1 infantry in Finland, round 3 : 1/2 hits
Germans roll dice for 3 infantry in Finland, round 3 : 3/3 hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Finland
Germans win with 2 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Russians
Place Units - Russians
2 artilleries placed in Karelia S.S.R.
2 artilleries placed in Caucasus
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Objective 1: Russians met a national objective for an additional 5 PUs; end with 31 PUs -
RE: Humantorpedo vs Ian0posted in Play Boardgames
Test summary from TripleA, engine version: 1.9, time: 10:31:06 PM
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RE: Humantorpedo vs Iano Tome vs Chartagoposted in Play Boardgames
TripleA Turn Summary for game: 270BC, version: 1.6
Game History
Round: 1
Combat Move - RomanRepublic
1 legionaire moved from Croton to SZ 44
1 bireme and 1 legionaire moved from SZ 44 to SZ 35
1 legionaire moved from SZ 35 to Messana
3 legionaires moved from Capua to SZ 28
4 velitess moved from Capua to SZ 28
1 cavalry moved from Capua to SZ 28
2 biremes, 1 cavalry and 1 velites moved from SZ 28 to SZ 34
3 legionaires, 2 triremes and 3 velitess moved from SZ 28 to SZ 34
1 cavalry, 3 legionaires and 4 velitess moved from SZ 34 to Messana
2 legionaires and 3 velitess moved from Salapia to CapuaPurchase Units - RomanRepublic
RomanRepublic buy 1 fort and 3 triremes; Remaining resources: 1 PUs;Combat - RomanRepublic
Non Combat Move - RomanRepublic
1 legionaire and 1 velites moved from Ariminum to Arretium
3 legionaires and 2 velitess moved from Arretium to Roma
4 legionaires moved from Roma to Capua
2 cavalrys moved from Roma to Capua
5 velitess moved from Roma to CapuaPlace Units - RomanRepublic
1 fort placed in Messana
3 triremes placed in SZ 28Turn Complete - RomanRepublic
RomanRepublic collect 43 PUs; end with 44 PUs -
RE: Humantorpedo vs Iano Tome vs Chartagoposted in Play Boardgames
Test summary from TripleA, engine version: 1.9, time: 17:21:47
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RE: Humantorpedo vs ianoposted in Play Boardgames
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 5
Research Technology - Russians
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RE: Humantorpedo vs ianoposted in Play Boardgames
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Italy to France
3 artilleries moved from Italy to Balkans
1 armour and 1 artillery moved from Trans-Jordan to Egypt
1 fighter moved from Italy to EgyptCombat - Italians
Battle in Egypt
Italians attack with 1 armour, 1 artillery and 1 fighter
British defend with 2 infantry; Americans defend with 1 artillery
Italians roll dice for 1 armour, 1 artillery and 1 fighter in Egypt, round 2 : 0/3 hits
British roll dice for 1 artillery and 2 infantry in Egypt, round 2 : 0/3 hits
Italians roll dice for 1 armour, 1 artillery and 1 fighter in Egypt, round 3 : 1/3 hits
British roll dice for 1 artillery and 2 infantry in Egypt, round 3 : 1/3 hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in Egypt
Italians roll dice for 1 armour and 1 fighter in Egypt, round 4 : 1/2 hits
British roll dice for 1 artillery and 1 infantry in Egypt, round 4 : 2/2 hits
1 fighter owned by the Italians, 1 infantry owned by the British and 1 armour owned by the Italians lost in Egypt
British win with 1 artillery remaining. Battle score for attacker is -13
Casualties for Italians: 1 armour, 1 artillery and 1 fighter
Casualties for British: 2 infantry
Battle in France
Italians attack with 1 artillery and 1 infantry
British defend with 4 infantry
Italians roll dice for 1 artillery and 1 infantry in France, round 2 : 1/2 hits
British roll dice for 4 infantry in France, round 2 : 2/4 hits
1 artillery owned by the Italians, 1 infantry owned by the British and 1 infantry owned by the Italians lost in France
British win with 3 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in Balkans
Italians attack with 3 artilleries
Russians defend with 1 artillery and 1 infantry
Italians roll dice for 3 artilleries in Balkans, round 2 : 2/3 hits
Russians roll dice for 1 artillery and 1 infantry in Balkans, round 2 : 0/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Balkans
Italians win, taking Balkans from Russians with 3 artilleries remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Italians
1 transport moved from 15 Sea Zone to 13 Sea Zone
1 battleship and 2 cruisers moved from 15 Sea Zone to 13 Sea ZonePlace Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from 13 Sea Zone: 1 transport
EDIT: Adding units owned by Italians to 14 Sea Zone: 1 battleship, 2 cruisers and 1 transport
EDIT: Removing units owned by Italians from 13 Sea Zone: 2 cruisers
EDIT: Removing units owned by Italians from 13 Sea Zone: 1 battleship
EDIT: Removing units owned by Italians from Trans-Jordan: 1 aaGun
EDIT: Removing units owned by Italians from 14 Sea Zone: 1 transport
EDIT: Adding units owned by Italians to 35 Sea Zone: 1 transport
EDIT: Adding units owned by Italians to India: 1 aaGun
EDIT: Turning off Edit Mode
4 infantry placed in ItalyTurn Complete - Italians
Italians collect 10 PUs; end with 10 PUs -
RE: Humantorpedo vs ianoposted in Play Boardgames
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Research Technology - Japanese
Japanese spend 0 on tech rolls
Japanese rolls : 1/1 hits
Japanese removing all Technology Tokens after successful research.
Japanese discover AA RadarActivate Technology - Japanese
Japanese activating AA RadarPurchase Units - Japanese
Japanese buy 1 aaGun, 4 armour, 1 artillery, 1 carrier, 1 fighter and 1 infantry; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Japanese
1 transport moved from 49 Sea Zone to 50 Sea Zone
1 armour moved from Philippine Islands to 50 Sea Zone
1 infantry and 3 transports moved from 36 Sea Zone to 35 Sea Zone
2 submarines moved from 62 Sea Zone to 36 Sea Zone
1 armour and 1 transport moved from 50 Sea Zone to 36 Sea Zone
2 carriers moved from 49 Sea Zone to 36 Sea Zone
4 fighters moved from 49 Sea Zone to 36 Sea Zone
1 armour moved from 36 Sea Zone to French Indo-China Thailand
1 infantry moved from 35 Sea Zone to India
3 armour moved from Manchuria to Ningxia
1 armour moved from Manchuria to Ningxia
1 infantry moved from Fukien to KiangsuNon Combat Move - Japanese
Place Units - Japanese
1 aaGun and 1 infantry placed in Manchuria
1 carrier placed in 35 Sea Zone
1 fighter placed in 35 Sea Zone
1 armour placed in India
1 armour placed in Manchuria
Japanese undo move 1.
1 aaGun and 1 armour placed in Manchuria
1 artillery and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 57 PUs -
RE: Humantorpedo vs ianoposted in Play Boardgames
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Research Technology - Germans
Germans spend 0 on tech rolls
Germans roll 1,1 and gets 0 hitsPurchase Units - Germans
Germans buy 3 artilleries, 1 bomber and 6 infantry; Remaining resources: 2 techTokens; 0 PUs;Combat Move - Germans
1 infantry moved from Germany to Czechoslovakia Hungary
3 artilleries and 3 infantry moved from Germany to FranceCombat - Germans
Battle in France
Germans attack with 3 artilleries and 3 infantry
British defend with 1 armour, 1 artillery and 1 infantry
Germans roll dice for 3 artilleries and 3 infantry in France, round 2 : 2/6 hits
British roll dice for 1 armour, 1 artillery and 1 infantry in France, round 2 : 1/3 hits
1 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in France
Germans roll dice for 3 artilleries and 2 infantry in France, round 3 : 1/5 hits
British roll dice for 1 armour in France, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 armour owned by the British lost in France
Germans win, taking France from British with 3 artilleries and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for British: 1 armour, 1 artillery and 1 infantryNon Combat Move - Germans
Place Units - Germans
3 infantry placed in Poland
Germans undo move 1.
3 artilleries, 1 bomber and 6 infantry placed in GermanyTurn Complete - Germans
Germans collect 25 PUs; end with 25 PUs -
RE: Humantorpedo vs ianoposted in Play Boardgames
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Purchase Units - Italians
Italians buy 3 artilleries; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Italians
1 infantry moved from Italy to Balkans
1 transport moved from 15 Sea Zone to 14 Sea Zone
1 artillery and 1 infantry moved from Italy to 14 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 artillery and 1 infantry moved from 15 Sea Zone to Trans-Jordan
1 armour moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Trans-JordanCombat - Italians
Battle in Trans-Jordan
Italians attack with 1 armour, 1 artillery, 1 fighter and 1 infantry
British defend with 1 aaGun, 1 artillery and 3 infantry
AA fire in Trans-Jordan : 0/1 hits
Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 0/2 hits
Italians roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Trans-Jordan, round 2 : 1/4 hits
British roll dice for 1 artillery and 3 infantry in Trans-Jordan, round 2 : 1/4 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
Italians roll dice for 1 armour, 1 artillery and 1 fighter in Trans-Jordan, round 3 : 2/3 hits
British roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 3 : 0/3 hits
2 infantry owned by the British lost in Trans-Jordan
Italians roll dice for 1 armour, 1 artillery and 1 fighter in Trans-Jordan, round 4 : 1/3 hits
British roll dice for 1 artillery in Trans-Jordan, round 4 : 0/1 hits
1 artillery owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 10
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery and 3 infantryNon Combat Move - Italians
1 fighter moved from Trans-Jordan to ItalyPlace Units - Italians
3 artilleries placed in ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs -
RE: Humantorpedo vs ianoposted in Play Boardgames
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Research Technology - Japanese
Japanese spend 5 on tech rolls
Japanese rolls : 0/1 hitsPurchase Units - Japanese
Japanese repair damage of 1x factory; Remaining resources: 1 techTokens; 51 PUs;
Japanese buy 3 armour, 1 factory, 3 infantry and 2 submarines; Remaining resources: 1 techTokens; 0 PUs;Combat Move - Japanese
3 armour, 1 artillery, 1 fighter and 3 infantry moved from Manchuria to Buryatia S.S.R.
1 infantry moved from Kwangtung to Fukien
1 artillery and 1 infantry moved from Burma to India
1 transport moved from 37 Sea Zone to 49 Sea Zone
1 infantry moved from Borneo to 49 Sea Zone
1 infantry and 1 transport moved from 49 Sea Zone to 36 Sea Zone
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 carrier, 2 fighters and 1 transport moved from 39 Sea Zone to 49 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 transport moved from 48 Sea Zone to 36 Sea Zone
1 carrier and 2 fighters moved from 37 Sea Zone to 49 Sea Zone
1 infantry moved from Yunnan to SikangCombat - Japanese
Battle in Buryatia S.S.R.
Japanese attack with 3 armour, 1 artillery, 1 fighter and 3 infantry
Americans defend with 2 bombers; Russians defend with 7 infantry
Japanese roll dice for 3 armour, 1 artillery, 1 fighter and 3 infantry in Buryatia S.S.R., round 2 : 2/8 hits
Russians roll dice for 2 bombers and 7 infantry in Buryatia S.S.R., round 2 : 3/9 hits
3 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese roll dice for 3 armour, 1 artillery and 1 fighter in Buryatia S.S.R., round 3 : 1/5 hits
Russians roll dice for 2 bombers and 5 infantry in Buryatia S.S.R., round 3 : 3/7 hits
1 infantry owned by the Russians, 1 artillery owned by the Japanese and 2 armour owned by the Japanese lost in Buryatia S.S.R.
1 armour owned by the Japanese retreated to Manchuria
Russians win with 2 bombers and 4 infantry remaining. Battle score for attacker is -14
Casualties for Russians: 3 infantry
Casualties for Japanese: 2 armour, 1 artillery and 3 infantryNon Combat Move - Japanese
1 fighter moved from Buryatia S.S.R. to ManchuriaPlace Units - Japanese
1 factory placed in India
3 armour placed in Manchuria
3 infantry placed in Japan
2 submarines placed in 62 Sea ZoneTurn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 57 PUs