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    Posts made by iano123

    • RE: Humantorpedo vs iano alt (poland vic)

      TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7

      Game History

      Round: 6

      Research Technology - Germans

      triplea_42259_Ger6.tsvg

      posted in Play Boardgames
      I
      iano123
    • RE: Humantorpedo vs Ian0

      TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7

      Game History

      Round: 5

      Research Technology - Americans
                  Americans spend 5 on tech rolls
                      Americans rolls :  0/1 hits

      Purchase Units - Americans
                  Americans buy 2 armour, 1 artillery, 1 carrier, 2 fighters and 1 transport; Remaining resources: 1 techTokens; 0 PUs;

      Purchase Units - Chinese
                  Chinese builds 1 units.

      Combat Move - Americans
                  2 fighters moved from 62 Sea Zone to Yakut S.S.R.
                  1 armour moved from Manchuria to Suiyuan
                        Chinese take Suiyuan from Japanese
                  1 armour moved from Suiyuan to Ningxia
                        Chinese take Ningxia from Japanese
                  3 infantry moved from Manchuria to Kiangsu
                        Chinese take Kiangsu from Japanese
                  4 bombers moved from Eastern United States to United Kingdom
                  1 fighter moved from West Indies to Morocco Algeria
                  2 infantry moved from Western Canada to Alaska
                  2 armour and 2 infantry moved from Morocco Algeria to Libya
                        Americans take Libya from Italians
                  2 battleships, 1 carrier, 2 destroyers and 2 transports moved from 62 Sea Zone to 64 Sea Zone
                  1 artillery moved from Eastern United States to Eastern Canada

      Combat - Americans
                  Battle in Yakut S.S.R.
                      Americans attack with 2 fighters
                      Japanese defend with 1 bomber
                          Americans roll dice for 2 fighters in Yakut S.S.R., round 2 :  1/2 hits
                          Japanese roll dice for 1 bomber in Yakut S.S.R., round 2 :  0/1 hits
                          1 bomber owned by the Japanese lost in Yakut S.S.R.
                      Americans win with 2 fighters remaining. Battle score for attacker is 12
                      Casualties for Japanese: 1 bomber

      Non Combat Move - Americans
                  2 fighters moved from Yakut S.S.R. to Evenki National Okrug

      Place Units - Americans
                  1 carrier and 1 transport placed in 56 Sea Zone
                  2 fighters placed in 56 Sea Zone
                  2 armour and 1 artillery placed in Western United States

      Place Units - Chinese
                  1 infantry placed in Kiangsu

      Turn Complete - Americans
                  Americans collect 42 PUs; end with 42 PUs
                  Objective 4: Americans met a national objective for an additional 5 PUs; end with 47 PUs
                  Objective 2: Americans met a national objective for an additional 5 PUs; end with 52 PUs
                  Objective 3: Americans met a national objective for an additional 5 PUs; end with 57 PUs

      triplea_42225_Ame5.tsvg

      posted in Play Boardgames
      I
      iano123
    • RE: Humantorpedo vs iano alt (poland vic)

      TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7

      Game History

      Round: 5

      Research Technology - Italians

      triplea_42259_Ita5.tsvg

      posted in Play Boardgames
      I
      iano123
    • RE: Humantorpedo vs Ian0

      TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7

      Game History

      Round: 5

      Research Technology - British
                  British spend 0 on tech rolls
                      British rolls :  0/1 hits

      Purchase Units - British
                  Turning on Edit Mode
                  EDIT: Adding Technology Shipyards for British
                  EDIT: Turning off Edit Mode
                  British buy 1 armour, 1 carrier and 2 transports; Remaining resources: 1 techTokens; 2 PUs;

      Combat Move - British
                  1 armour and 1 infantry moved from Finland to Karelia S.S.R.
                  1 armour moved from Karelia S.S.R. to Archangel
                  1 submarine moved from 3 Sea Zone to 8 Sea Zone

      Non Combat Move - British
                  2 fighters moved from United Kingdom to 8 Sea Zone

      Place Units - British
                  1 carrier placed in 8 Sea Zone
                  2 transports placed in 8 Sea Zone
                  1 armour placed in United Kingdom

      Turn Complete - British
                  British collect 24 PUs; end with 26 PUs
                  Objective 1: British met a national objective for an additional 5 PUs; end with 31 PUs

      triplea_42225_Bri5.tsvg

      posted in Play Boardgames
      I
      iano123
    • RE: Humantorpedo vs iano alt (poland vic)

      TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7

      Game History

      Round: 5

      Research Technology - Russians
                  Russians spend 0 on tech rolls
                      Russians roll 1,2 and gets 0 hits

      Purchase Units - Russians
                  Russians buy 3 artilleries and 5 infantry; Remaining resources: 2 techTokens; 0 PUs;

      Combat Move - Russians
                  2 armour moved from Chinghai to Caucasus
                  5 armour and 1 artillery moved from Russia to Caucasus
                  2 infantry moved from Persia to Caucasus
                  1 infantry moved from Evenki National Okrug to Yakut S.S.R.
                        Russians take Yakut S.S.R. from Japanese
                  1 armour moved from Evenki National Okrug to Chinghai

      Combat - Russians
                  Battle in Caucasus
                      Russians attack with 7 armour, 1 artillery and 2 infantry
                      Germans defend with 1 aaGun, 7 armour and 1 factory
                          Russians roll dice for 7 armour, 1 artillery and 2 infantry in Caucasus, round 2 :  1/10 hits
                          Germans roll dice for 7 armour in Caucasus, round 2 :  1/7 hits
                          1 infantry owned by the Russians and 1 armour owned by the Germans lost in Caucasus
                          Russians roll dice for 7 armour, 1 artillery and 1 infantry in Caucasus, round 3 :  5/9 hits
                          Germans roll dice for 6 armour in Caucasus, round 3 :  4/6 hits
                          1 infantry owned by the Russians, 2 armour owned by the Russians, 1 artillery owned by the Russians and 5 armour owned by the Germans lost in Caucasus
                          Russians roll dice for 5 armour in Caucasus, round 4 :  3/5 hits
                          Germans roll dice for 1 armour in Caucasus, round 4 :  0/1 hits
                          1 armour owned by the Germans lost in Caucasus
                      Russians win, taking Caucasus from Germans with 5 armour remaining. Battle score for attacker is 15
                      Casualties for Germans: 7 armour
                      Casualties for Russians: 2 armour, 1 artillery and 2 infantry

      Non Combat Move - Russians

      Place Units - Russians
                  3 artilleries and 3 infantry placed in Russia
                  2 infantry placed in Karelia S.S.R.

      Turn Complete - Russians
                  Russians collect 23 PUs; end with 23 PUs
                  Objective 1: Russians met a national objective for an additional 5 PUs; end with 28 PUs

      triplea_42259_Rus5.tsvg

      posted in Play Boardgames
      I
      iano123
    • RE: Humantorpedo vs Ian0

      TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7

      Game History

      Round: 5

      Research Technology - Russians
                  Russians spend 0 on tech rolls
                      Russians rolls :  0/1 hits

      Purchase Units - Russians
                  Russians buy 4 artilleries and 4 infantry; Remaining resources: 1 techTokens; 2 PUs;

      Combat Move - Russians
                  1 armour moved from Russia to Chinghai
                        Russians take Kazakh S.S.R. from Japanese
                        Chinese take Chinghai from Japanese
                  1 armour moved from Russia to Persia
                        British take Persia from Japanese
                  2 armour and 1 infantry moved from Russia to Novosibirsk
                  1 armour moved from Archangel to Russia

      Combat - Russians
                  Battle in Novosibirsk
                      Russians attack with 2 armour and 1 infantry
                      Japanese defend with 1 armour and 3 infantry
                          Russians roll dice for 2 armour and 1 infantry in Novosibirsk, round 2 :  2/3 hits
                          Japanese roll dice for 1 armour and 3 infantry in Novosibirsk, round 2 :  0/4 hits
                          2 infantry owned by the Japanese lost in Novosibirsk
                          Russians roll dice for 2 armour and 1 infantry in Novosibirsk, round 3 :  1/3 hits
                          Japanese roll dice for 1 armour and 1 infantry in Novosibirsk, round 3 :  0/2 hits
                          1 infantry owned by the Japanese lost in Novosibirsk
                          Russians roll dice for 2 armour and 1 infantry in Novosibirsk, round 4 :  1/3 hits
                          Japanese roll dice for 1 armour in Novosibirsk, round 4 :  0/1 hits
                          1 armour owned by the Japanese lost in Novosibirsk
                      Russians win, taking Novosibirsk from Japanese with 2 armour and 1 infantry remaining. Battle score for attacker is 14
                      Casualties for Japanese: 1 armour and 3 infantry

      Non Combat Move - Russians

      Place Units - Russians
                  3 artilleries and 3 infantry placed in Russia
                  1 artillery and 1 infantry placed in Karelia S.S.R.

      Turn Complete - Russians
                  Russians collect 17 PUs; end with 19 PUs
                  Objective 1: Russians met a national objective for an additional 5 PUs; end with 24 PUs

      triplea_42225_Rus5.tsvg

      posted in Play Boardgames
      I
      iano123
    • RE: Humantorpedo vs Ian0

      TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7

      Game History

      Round: 4

      Research Technology - Americans
                  Americans spend 5 on tech rolls
                      Americans rolls :  1/1 hits
                  Americans removing all Technology Tokens after successful research.
                  Americans discover Heavy Bomber

      Activate Technology - Americans
                  Americans activating Heavy Bomber

      Purchase Units - Americans
                  Americans buy 1 artillery and 4 bombers; Remaining resources: 0 techTokens; 0 PUs;

      Purchase Units - Chinese
                  Chinese builds 0 units.

      Combat Move - Americans
                  2 armour and 2 infantry moved from Eastern United States to 10 Sea Zone
                  2 armour, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 12 Sea Zone
                  2 armour and 2 infantry moved from 12 Sea Zone to Morocco Algeria
                        Americans take Morocco Algeria from Germans
                  1 armour and 3 infantry moved from Iwo Jima to 59 Sea Zone
                  1 armour, 2 battleships, 1 carrier, 2 destroyers, 2 fighters, 3 infantry and 2 transports moved from 59 Sea Zone to 62 Sea Zone
                  3 infantry moved from 62 Sea Zone to Manchuria
                  1 armour moved from 62 Sea Zone to Manchuria

      Combat - Americans
                  Battle in 62 Sea Zone
                      Americans attack with 2 battleships, 1 carrier, 2 destroyers, 2 fighters and 2 transports
                      Japanese defend with 1 submarine
                          Americans roll dice for 2 battleships, 1 carrier, 2 destroyers, 2 fighters and 2 transports in 62 Sea Zone, round 2 :  3/7 hits
                          Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 :  0/1 hits
                          1 submarine owned by the Japanese lost in 62 Sea Zone
                      Americans win with 2 battleships, 1 carrier, 2 destroyers, 2 fighters and 2 transports remaining. Battle score for attacker is 6
                      Casualties for Japanese: 1 submarine
                  Battle in Manchuria

      Non Combat Move - Americans
                  1 armour moved from Western United States to Alaska
                  1 infantry moved from Western United States to Western Canada
                  1 infantry moved from Western United States to Western Canada

      Place Units - Americans
                  1 artillery and 4 bombers placed in Eastern United States

      Turn Complete - Americans
                  Americans collect 41 PUs; end with 41 PUs
                  Objective 4: Americans met a national objective for an additional 5 PUs; end with 46 PUs
                  Objective 2: Americans met a national objective for an additional 5 PUs; end with 51 PUs
                  Objective 3: Americans met a national objective for an additional 5 PUs; end with 56 PUs

      triplea_42225_Ame4.tsvg

      posted in Play Boardgames
      I
      iano123
    • RE: Humantorpedo vs iano alt (poland vic)

      TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7

      Game History

      Round: 5

      Research Technology - Germans

      triplea_42259_Ger5.tsvg

      posted in Play Boardgames
      I
      iano123
    • RE: Humantorpedo vs iano alt (poland vic)

      TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7

      Game History

      Round: 4

      Research Technology - Italians

      triplea_42259_Ita4.tsvg

      posted in Play Boardgames
      I
      iano123
    • RE: Humantorpedo vs Ian0

      TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7

      Game History

      Round: 4

      Research Technology - Italians

      triplea_42225_Ita4.tsvg

      posted in Play Boardgames
      I
      iano123
    • RE: Humantorpedo vs iano alt (poland vic)

      TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7

      Game History

      Round: 4

      Research Technology - Japanese

      triplea_42259_Jap4.tsvg

      posted in Play Boardgames
      I
      iano123
    • RE: Humantorpedo vs iano alt (poland vic)

      TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7

      Game History

      Round: 4

      Research Technology - Japanese

      triplea_42259_Jap4.tsvg

      posted in Play Boardgames
      I
      iano123
    • RE: Humantorpedo vs Ian0

      TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7

      Game History

      Round: 4

      Research Technology - Japanese

      triplea_42225_Jap4.tsvg

      posted in Play Boardgames
      I
      iano123
    • RE: Humantorpedo vs iano alt (poland vic)

      TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7

      Game History

      Round: 4

      Research Technology - Germans

      triplea_42259_Ger4.tsvg

      posted in Play Boardgames
      I
      iano123
    • RE: Humantorpedo vs Ian0

      TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7

      Game History

      Round: 4

      Research Technology - Germans

      triplea_42225_Ger4.tsvg

      posted in Play Boardgames
      I
      iano123
    • RE: Humantorpedo vs iano alt (poland vic)

      TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7

      Game History

      Round: 3

      Research Technology - British
                  British spend 0 on tech rolls
                      British rolls :  1/1 hits
                  British removing all Technology Tokens after successful research.
                  British discover AA Radar

      Activate Technology - British
                  British activating AA Radar

      Purchase Units - British
                  British buy 1 armour, 2 bombers and 1 transport; Remaining resources: 0 techTokens; 1 PUs;

      Combat Move - British
                  1 armour and 1 infantry moved from United Kingdom to 2 Sea Zone
                  1 armour, 1 cruiser, 1 infantry, 1 submarine and 1 transport moved from 2 Sea Zone to 3 Sea Zone
                  1 armour and 1 infantry moved from 3 Sea Zone to Norway
                        British take Norway from Germans
                  2 infantry moved from Rhodesia to Union of South Africa

      Combat - British
                  Battle in Union of South Africa
                      British attack with 2 infantry
                      Japanese defend with 1 infantry
                          British roll dice for 2 infantry in Union of South Africa, round 2 :  0/2 hits
                          Japanese roll dice for 1 infantry in Union of South Africa, round 2 :  0/1 hits
                          British roll dice for 2 infantry in Union of South Africa, round 3 :  1/2 hits
                          Japanese roll dice for 1 infantry in Union of South Africa, round 3 :  0/1 hits
                          1 infantry owned by the Japanese lost in Union of South Africa
                      British win, taking Union of South Africa from Japanese with 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry

      Non Combat Move - British

      triplea_42259_Bri3.tsvg

      posted in Play Boardgames
      I
      iano123
    • RE: Humantorpedo vs iano alt (poland vic)

      TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7

      Game History

      Round: 3

      Research Technology - British
                  British spend 0 on tech rolls
                      British rolls :  1/1 hits
                  British removing all Technology Tokens after successful research.
                  British discover AA Radar

      Activate Technology - British
                  British activating AA Radar

      Purchase Units - British
                  British buy 1 armour, 2 bombers and 1 transport; Remaining resources: 0 techTokens; 1 PUs;

      Combat Move - British
                  1 armour and 1 infantry moved from United Kingdom to 2 Sea Zone
                  1 armour, 1 cruiser, 1 infantry, 1 submarine and 1 transport moved from 2 Sea Zone to 3 Sea Zone
                  1 armour and 1 infantry moved from 3 Sea Zone to Norway
                        British take Norway from Germans
                  2 infantry moved from Rhodesia to Union of South Africa

      Combat - British
                  Battle in Union of South Africa
                      British attack with 2 infantry
                      Japanese defend with 1 infantry
                          British roll dice for 2 infantry in Union of South Africa, round 2 :  0/2 hits
                          Japanese roll dice for 1 infantry in Union of South Africa, round 2 :  0/1 hits
                          British roll dice for 2 infantry in Union of South Africa, round 3 :  1/2 hits
                          Japanese roll dice for 1 infantry in Union of South Africa, round 3 :  0/1 hits
                          1 infantry owned by the Japanese lost in Union of South Africa
                      British win, taking Union of South Africa from Japanese with 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry

      Non Combat Move - British

      triplea_42259_Bri3.tsvg

      posted in Play Boardgames
      I
      iano123
    • RE: Humantorpedo vs Ian0

      TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7

      Game History

      Round: 3

      Research Technology - British
                  British spend 0 on tech rolls
                      British rolls :  0/1 hits

      Purchase Units - British
                  British buy 1 carrier and 2 fighters; Remaining resources: 1 techTokens; 0 PUs;

      Combat Move - British
                  1 armour and 1 infantry moved from United Kingdom to 2 Sea Zone
                  1 armour, 1 cruiser, 1 infantry, 1 submarine and 1 transport moved from 2 Sea Zone to 3 Sea Zone
                  1 armour and 1 infantry moved from 3 Sea Zone to Norway
                        British take Norway from Germans
                  1 infantry moved from Philippine Islands to 50 Sea Zone
                  1 infantry and 1 transport moved from 50 Sea Zone to 61 Sea Zone
                  1 infantry moved from 61 Sea Zone to Kwangtung
                        British take Kwangtung from Japanese

      Combat - British

      Non Combat Move - British

      Place Units - British
                  1 carrier placed in 3 Sea Zone
                  2 fighters placed in 3 Sea Zone

      Turn Complete - British
                  British collect 28 PUs; end with 28 PUs

      triplea_42225_Bri3.tsvg

      posted in Play Boardgames
      I
      iano123
    • RE: Humantorpedo vs iano alt (poland vic)

      TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7

      Game History

      Round: 3

      Research Technology - Russians
                  Russians spend 5 on tech rolls
                      Russians roll 1,5 and gets 0 hits

      Purchase Units - Russians
                  Russians buy 5 armour and 1 infantry; Remaining resources: 2 techTokens; 0 PUs;

      Combat Move - Russians
                  2 artilleries and 4 infantry moved from Ukraine to Bulgaria Romania
                        Russians take Bulgaria Romania from Germans
                  1 submarine moved from 5 Sea Zone to 7 Sea Zone

      Combat - Russians

      Non Combat Move - Russians
                  4 infantry moved from Caucasus to Persia
                  4 artilleries and 6 infantry moved from Russia to Belorussia

      Place Units - Russians
                  5 armour placed in Russia
                  1 infantry placed in Caucasus

      Turn Complete - Russians
                  Russians collect 29 PUs; end with 29 PUs

      triplea_42259_Rus3.tsvg

      posted in Play Boardgames
      I
      iano123
    • RE: Humantorpedo vs Ian0

      TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7

      Game History

      Round: 3

      Research Technology - Japanese

      triplea_42225_Jap3.tsvg

      posted in Play Boardgames
      I
      iano123
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