Axis & Allies .org Forums
    • Home
    • Categories
    • Recent
    • Popular
    • Users
    • Register
    • Login
    1. Home
    2. iano123
    3. Posts
    I
    • Profile
    • Following 0
    • Followers 0
    • Topics 13
    • Posts 264
    • Best 0
    • Controversial 0
    • Groups 0

    Posts made by iano123

    • RE: J vs HumanTorpedo

      TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7

      Game History

      Round: 1

      Research Technology - Russians

      triplea_40786_Rus1.tsvg

      posted in Play Boardgames
      I
      iano123
    • RE: J vs HumanTorpedo

      Test summary from TripleA, engine version: 1.9, time: 8:51:53 PM

      posted in Play Boardgames
      I
      iano123
    • J vs HumanTorpedo

      Rematch

      posted in Play Boardgames
      I
      iano123
    • RE: Humantorpedo Axis VS Jan0 Alies

      Dude, I concede. You Win again! Congrats!

      posted in Play Boardgames
      I
      iano123
    • RE: Humantorpedo Axis VS Jan0 Alies

      TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7

      Game History

      Round: 4

      Research Technology - Italians

      triplea_40734_Ita4.tsvg

      posted in Play Boardgames
      I
      iano123
    • RE: Humantorpedo Axis VS Jan0 Alies

      TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7

      Game History

      Round: 4

      Combat Move - Russians
                  8 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet

      Non Combat Move - Russians

      Turn Complete - Russians

      triplea_40734_Rus4.tsvg

      posted in Play Boardgames
      I
      iano123
    • RE: Humantorpedo Axis VS Jan0 Alies

      TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7

      Game History

      Round: 4

      Research Technology - Germans

      triplea_40734_Ger4.tsvg

      posted in Play Boardgames
      I
      iano123
    • RE: Humantorpedo Axis VS Jan0 Alies

      TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7

      Game History

      Round: 3

      Research Technology - Italians

      triplea_40734_Ita3.tsvg

      posted in Play Boardgames
      I
      iano123
    • RE: Humantorpedo Axis VS Jan0 Alies

      TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7

      Game History

      Round: 3

      Research Technology - Japanese

      triplea_40734_Jap3.tsvg

      posted in Play Boardgames
      I
      iano123
    • RE: Humantorpedo Axis VS Jan0 Alies

      TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7

      Game History

      Round: 3

      Research Technology - Germans

      triplea_40734_Ger3.tsvg

      posted in Play Boardgames
      I
      iano123
    • RE: Humantorpedo Axis VS Jan0 Alies

      TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7

      Game History

      Round: 2

      Research Technology - Italians

      triplea_40734_Ita2.tsvg

      posted in Play Boardgames
      I
      iano123
    • RE: Humantorpedo Axis VS Jan0 Alies

      TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7

      Game History

      Round: 2

      Research Technology - Russians
                  Russians spend 0 on tech rolls
                      Russians roll 3,1 and gets 0 hits

      Purchase Units - Russians
                  Russians buy 6 artilleries and 3 infantry; Remaining resources: 0 PUs; 2 techTokens;

      Combat Move - Russians
                  4 artilleries and 6 infantry moved from Caucasus to Ukraine

      Combat - Russians
                  Battle in Ukraine
                      Russians attack with 4 artilleries and 6 infantry
                      Germans defend with 3 armour and 3 infantry; Italians defend with 1 armour
                          Russians roll dice for 4 artilleries and 6 infantry in Ukraine, round 2 :  4/10 hits
                          Germans roll dice for 4 armour and 3 infantry in Ukraine, round 2 :  4/7 hits
                          3 infantry owned by the Germans, 1 armour owned by the Germans and 4 infantry owned by the Russians lost in Ukraine
                          Russians roll dice for 4 artilleries and 2 infantry in Ukraine, round 3 :  2/6 hits
                          Germans roll dice for 3 armour in Ukraine, round 3 :  2/3 hits
                          2 armour owned by the Germans and 2 infantry owned by the Russians lost in Ukraine
                      4 artilleries owned by the Russians retreated to Caucasus
                      Germans win with 1 armour remaining. Battle score for attacker is 6
                      Casualties for Germans: 3 armour and 3 infantry
                      Casualties for Russians: 6 infantry

      Non Combat Move - Russians
                  Turning on Edit Mode
                  EDIT: Cleaning up during movement phase

      Place Units - Russians
                  EDIT: Turning off Edit Mode
                  Turning on Edit Mode
                  EDIT: Turning off Edit Mode
                  4 artilleries and 1 infantry placed in Russia
                  2 artilleries and 2 infantry placed in Caucasus
                  Turning on Edit Mode

      Turn Complete - Russians
                  Russians collect 26 PUs; end with 26 PUs
                  Objective 1: Russians met a national objective for an additional 5 PUs; end with 31 PUs
                  EDIT: Adding units owned by Russians to Archangel: 1 infantry
                  EDIT: Removing units owned by Russians from Russia: 1 infantry

      triplea_40734_Rus2.tsvg

      posted in Play Boardgames
      I
      iano123
    • RE: Humantorpedo Axis VS Jan0 Alies

      TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7

      Game History

      Round: 2

      Research Technology - Germans

      triplea_40734_Ger2.tsvg

      posted in Play Boardgames
      I
      iano123
    • RE: Humantorpedo Axis VS Jan0 Alies

      TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7

      Game History

      Round: 1

      Research Technology - Italians

      triplea_40734_Ita1.tsvg

      posted in Play Boardgames
      I
      iano123
    • RE: Humantorpedo Axis VS Jan0 Alies

      TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7

      Game History

      Round: 1

      Research Technology - Japanese

      triplea_40734_Jap1.tsvg

      posted in Play Boardgames
      I
      iano123
    • RE: J Axis, ste Allies

      TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7

      Game History

      Round: 8

      Research Technology - Americans

      triplea_40620_Ame8.tsvg

      posted in Play Boardgames
      I
      iano123
    • RE: J Axis, ste Allies

      TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7

      Game History

      Round: 8

      Research Technology - British

      triplea_40620_Bri8.tsvg

      posted in Play Boardgames
      I
      iano123
    • RE: J Axis, ste Allies

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7

      Game History

      Round: 8

      Research Technology - Japanese
                  Japanese spend 0 on tech rolls
                  Japanese removing all Technology Tokens after successful research.
                  Japanese discover Heavy Bomber

      Activate Technology - Japanese
                  Japanese activating Heavy Bomber

      Purchase Units - Japanese
                  Japanese buy 4 bombers and 1 infantry; Remaining resources: 0 PUs; 0 techTokens;

      Combat Move - Japanese
                  10 fighters moved from Yunnan to 35 Sea Zone

      Combat - Japanese
                  Battle in 35 Sea Zone
                      Japanese attack with 10 fighters
                      Americans defend with 4 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 2 transports
                      1 submarine owned by the Americans Submerged
                      retreated to 35 Sea Zone
                      Americans win with 4 fighters and 2 transports remaining. Battle score for attacker is -14
                      Casualties for Americans: 4 carriers, 1 cruiser and 1 destroyer
                      Casualties for Japanese: 9 fighters
                      4 fighters owned by the Americans forced to land in India

      Non Combat Move - Japanese
                  1 fighter moved from 35 Sea Zone to Kwangtung

      Place Units - Japanese
                  4 bombers and 1 infantry placed in Japan

      Turn Complete - Japanese
                  Japanese collect 35 PUs; end with 35 PUs
                  Objective 1: Japanese met a national objective for an additional 5 PUs; end with 40 PUs

      posted in Play Boardgames
      I
      iano123
    • RE: J Axis, ste Allies

      Test summary from TripleA, engine version: 1.9, time: 8:41:41 AM

      posted in Play Boardgames
      I
      iano123
    • RE: J Axis, ste Allies

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7

      Game History

      Round: 8

      Combat Move - Germans
                  Turning on Edit Mode
                  EDIT: Turning off Edit Mode
                  8 armour moved from East Poland to Karelia S.S.R.
                        Germans take Baltic States from Russians
                  1 artillery moved from France to Germany

      Combat - Germans
                  Battle in Karelia S.S.R.
                      Germans attack with 8 armour
                      Russians defend with 1 factory and 1 infantry
                      Germans win, taking Karelia S.S.R. from Russians with 8 armour remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 infantry

      Non Combat Move - Germans

      Turn Complete - Germans
                  Germans collect 38 PUs; end with 38 PUs
                  Objective 3: Germans met a national objective for an additional 5 PUs; end with 43 PUs
                  Objective 2: Germans met a national objective for an additional 5 PUs; end with 48 PUs
                  Objective 1: Germans met a national objective for an additional 5 PUs; end with 53 PUs

      triplea_40620_Ger8.tsvg

      posted in Play Boardgames
      I
      iano123
    • 1
    • 2
    • 9
    • 10
    • 11
    • 12
    • 13
    • 14
    • 11 / 14