TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Research Technology - Russians
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Research Technology - Russians
Test summary from TripleA, engine version: 1.9, time: 8:51:53 PM
Dude, I concede. You Win again! Congrats!
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Research Technology - Italians
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Combat Move - Russians
8 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
Non Combat Move - Russians
Turn Complete - Russians
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Research Technology - Germans
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Research Technology - Italians
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Research Technology - Japanese
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Research Technology - Germans
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Research Technology - Italians
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Research Technology - Russians
Russians spend 0 on tech rolls
Russians roll 3,1 and gets 0 hits
Purchase Units - Russians
Russians buy 6 artilleries and 3 infantry; Remaining resources: 0 PUs; 2 techTokens;
Combat Move - Russians
4 artilleries and 6 infantry moved from Caucasus to Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 4 artilleries and 6 infantry
Germans defend with 3 armour and 3 infantry; Italians defend with 1 armour
Russians roll dice for 4 artilleries and 6 infantry in Ukraine, round 2 : 4/10 hits
Germans roll dice for 4 armour and 3 infantry in Ukraine, round 2 : 4/7 hits
3 infantry owned by the Germans, 1 armour owned by the Germans and 4 infantry owned by the Russians lost in Ukraine
Russians roll dice for 4 artilleries and 2 infantry in Ukraine, round 3 : 2/6 hits
Germans roll dice for 3 armour in Ukraine, round 3 : 2/3 hits
2 armour owned by the Germans and 2 infantry owned by the Russians lost in Ukraine
4 artilleries owned by the Russians retreated to Caucasus
Germans win with 1 armour remaining. Battle score for attacker is 6
Casualties for Germans: 3 armour and 3 infantry
Casualties for Russians: 6 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Cleaning up during movement phase
Place Units - Russians
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
4 artilleries and 1 infantry placed in Russia
2 artilleries and 2 infantry placed in Caucasus
Turning on Edit Mode
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Objective 1: Russians met a national objective for an additional 5 PUs; end with 31 PUs
EDIT: Adding units owned by Russians to Archangel: 1 infantry
EDIT: Removing units owned by Russians from Russia: 1 infantry
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Research Technology - Germans
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Research Technology - Italians
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Research Technology - Japanese
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 8
Research Technology - Americans
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 8
Research Technology - British
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 8
Research Technology - Japanese
Japanese spend 0 on tech rolls
Japanese removing all Technology Tokens after successful research.
Japanese discover Heavy Bomber
Activate Technology - Japanese
Japanese activating Heavy Bomber
Purchase Units - Japanese
Japanese buy 4 bombers and 1 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Japanese
10 fighters moved from Yunnan to 35 Sea Zone
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 10 fighters
Americans defend with 4 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 2 transports
1 submarine owned by the Americans Submerged
retreated to 35 Sea Zone
Americans win with 4 fighters and 2 transports remaining. Battle score for attacker is -14
Casualties for Americans: 4 carriers, 1 cruiser and 1 destroyer
Casualties for Japanese: 9 fighters
4 fighters owned by the Americans forced to land in India
Non Combat Move - Japanese
1 fighter moved from 35 Sea Zone to Kwangtung
Place Units - Japanese
4 bombers and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 40 PUs
Test summary from TripleA, engine version: 1.9, time: 8:41:41 AM
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 8
Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
8 armour moved from East Poland to Karelia S.S.R.
Germans take Baltic States from Russians
1 artillery moved from France to Germany
Combat - Germans
Battle in Karelia S.S.R.
Germans attack with 8 armour
Russians defend with 1 factory and 1 infantry
Germans win, taking Karelia S.S.R. from Russians with 8 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Turn Complete - Germans
Germans collect 38 PUs; end with 38 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 43 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 53 PUs