i think the axis NAs are better cause allied NAs seem to be one time only, like colonial garrison, french resistents, russian winter, joint stirke.
Posts made by i rock
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RE: Do you want europe NAs like in AAR??posted in Axis & Allies Europe 1940
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RE: Do you want canada as a powerposted in Axis & Allies Europe 1940
no people see why canada is important you can bulid planes\ships there so you bulid ground on the uk!
good aganst sealion. -
RE: National Advantages for AAA50thposted in House Rules
havint bin able to try it but if someone does tell me if its un fair.
its russias NAs counter you see.heres another one
''conscription" infantry are 1 ipc cheeper -
RE: Re: Field Marshal Games Pieces Project Discussion threadposted in Other Axis & Allies Variants
hey FMG have you come up with how many each type of units each contry will get??
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RE: National Advantages for AAA50thposted in House Rules
‘‘blitzkrieg’’ when you win in the first cycle of combat you may move one space forward and attack again
incase that was confusing all troops can move forward and attack regard less of move, and if you keep winning in the first round of combat than you can keep attacking, so basicly you could win the game in one turn. -
RE: ABBYSINNIAposted in Axis & Allies Europe 1940
i agree that would be fair but if not maybe their will be an indestry in south france.
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RE: Russiaposted in Axis & Allies Europe 1940
good idea. how bout this every TT has to have 2+ men.
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RE: Russiaposted in Axis & Allies Europe 1940
i agree, i would like almost all russian men in siberia to repersent the russo-japanese tensions and very few in the west.
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RE: AA50: Strategic –> New Global Techsposted in House Rules
6. ATOMIC BOMB (Ultimate Tech, 15IPC/researcher)
-once per game, you may load a single BMBR with an atomic bomb
-The BMBR can only be loaded from one of your original ICs, and must have started it’s turn there to load it.
-Once loaded, the BMBR can only be used for strategic bombing, not combat. Roll any anti-aircraft (or interceptor) fire as normal. If the BMBR survives, roll 4 dice to determine SBR damage. For every 2 IPC of damage done, 1 IPC of damage is considered irrepairable on the opponent’s next turn.
i would see amirica buy that tech 10-100 times a game!! -
RE: Kamikazes for Japan, what for Germany???posted in Axis & Allies Europe 1940
I’m hoping for a Hitler Youth rule, where after 8 turns all German infantry attack and defend on a one!
that would be stupid no affense, and isnt kamikazies helpful??(dont own the game but i think it would help japan right?)
so hittler youth would make it harder for germany to win, by alot!! -
RE: Need some input/guidance on new unit att/def valuesposted in House Rules
aircraft carriers did have alot of ack they had “light michineguns” “heavy michineguns” and flak artillery
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RE: Need linkposted in Axis & Allies Guadalcanal
hey were would i buy this game??(i.e. what website??)
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Do you keep cruisers??posted in Axis & Allies Guadalcanal
to get replacment cruisers do you lose the ones that came with the game???
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Do you have too pay a supply to move from home base???posted in Axis & Allies Guadalcanal
ive read the instruction book and am just wondering do you have too pay supply to move ships from homae base?? :? :?
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Need linkposted in Axis & Allies Guadalcanal
could someone give me a link to a online rule book??
so i can disied if i should buy this. -
RE: Need some input/guidance on new unit att/def valuesposted in House Rules
id say a carriers would be 3 vs air and a battle ship at 2
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RE: National Advantages for AAA50thposted in House Rules
these are some of my NAs
germany
‘‘blitzkrieg’’ when you win in the first cycle of combat you may move one space forward and attack againitaly
japan
‘‘flying bombs’’ when defending in the first round of combat you may sacerfice on infantry per plane to do an attack of ‘‘4’’ during opening fire phasebriton
“commonwealth” during moblize new units phase you may buy infantry in india, east/west canada, UOSA, australia, new zealand for a cost of 4 ipcsusa
“lendless” every turn us may use a transport to farrie ipcs to briton or russia max 5 ipcs per transport move 2russia
“russian winter” every 4 turns its winter and nobody cannot attack
those are my advantages so far. -
RE: Confusion concerning a reprintposted in Axis & Allies Anniversary Edition
why did you sell them??